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  • ...align="center" | [[Supercomputer]] || align="center" | [[Autonomous Expert System]] [[File:Autonomous-Expert-System-1.jpg|150px|thumb|right|{{center|Front View}}]]
    3 KB (423 words) - 09:07, 8 July 2012
  • 37 B (4 words) - 14:36, 8 November 2006
  • 37 B (4 words) - 14:37, 8 November 2006
  • 22 B (2 words) - 19:28, 15 November 2007
  • 22 B (2 words) - 19:27, 15 November 2007
  • #REDIRECT [[Autonomous Expert System Plans Badge]]
    50 B (6 words) - 22:06, 13 April 2007
  • '''Con System''' is short for Consideration System. It is a color coded way to 'consider' how difficult it will be to defeat a The Con System changes the color of your target's name based on its relative level as well
    9 KB (1,383 words) - 04:12, 9 July 2012
  • #REDIRECT[[Power Transfer System]]
    34 B (4 words) - 14:05, 16 April 2008
  • Each of the following [[Invention System]] related badges allow a character to carry two additional salvage items, f [[Category:Invention System]]
    7 KB (787 words) - 16:39, 26 March 2014
  • As with most actively developed software, the system requirements for City have gradually increased over time. Below is a copy o | Operating System || Windows® XP/Vista/7 || Windows® XP/Vista/7 || Windows® XP/Vista/7
    3 KB (399 words) - 16:42, 14 September 2010
  • This badge unlocks the [[Mystic Orrery]] and [[Autonomous Expert System]] [[Base Items]].
    527 B (64 words) - 02:05, 5 November 2009
  • #REDIRECT [[Con System]]
    24 B (3 words) - 18:01, 20 January 2007
  • #REDIRECT[[Invention System]]
    29 B (3 words) - 21:17, 13 February 2007
  • Designed by [[Dr. Aeon]], the Power Transference System, or P.T.S., is a connection of pipes in [[Cap au Diable]] which pumps the g ...fer System for Marshal Brass|Find out what's wrong with the Power Transfer System for Marshal Brass]], describes how the Clockwork bought for melting were co
    7 KB (1,178 words) - 03:22, 27 August 2012
  • Added in [[Issue 9]], the '''Invention System''' allows characters to craft Enhancements, costume pieces, and Temporary P ...tional improvements of Level 50 characters, had evolved into the Invention System.[http://boards.cityofheroes.com/showflat.php?Cat=&Board=general&Number=6612
    4 KB (553 words) - 18:29, 29 June 2012
  • '''Legends System''' ...r improve level 50 characters, but it was not implemented. The [[Invention System]] came from it, however.
    537 B (62 words) - 15:11, 13 March 2014
  • [[Issue 12]] introduced a way to save notes, including a 1-5 star rating system, about other characters to your computer. This option is only available if
    263 B (39 words) - 04:18, 22 August 2011
  • #redirect [[Player Rating System]]
    34 B (4 words) - 08:10, 8 December 2008
  • The following is from the '''Flashback System''' tab of the [[The Players' Guide to the Cities/User Interface/Help Window [[Category:The Players' Guide to the Cities|Flashback System]]
    3 KB (561 words) - 03:35, 10 June 2009
  • The following is from the '''Invention System''' tab of the [[The Players' Guide to the Cities/User Interface/Help Window [[Category:The Players' Guide to the Cities|Invention System]]
    4 KB (608 words) - 03:07, 16 July 2012
  • #redirect [[Invention System Capacity]]
    39 B (4 words) - 03:15, 17 February 2009
  • The '''Incarnate System''' is the name of the end game content, first unveiled in [[Issue 19|Issue The system features new content, abilities, and rewards for level 50 characters. As pl
    18 KB (2,664 words) - 13:17, 29 August 2018
  • The '''Mail System''' allows characters and players to send messages and items between each ot Occasionally, received mail will disappear from the mail system. This is most common after maintenance of the global server, where mail det
    5 KB (785 words) - 06:32, 10 December 2013
  • #redirect [[Mail System]]
    25 B (3 words) - 22:02, 5 October 2010
  • #REDIRECT [[Invention System Capacity]]
    39 B (4 words) - 16:56, 14 April 2011
  • 37 B (4 words) - 19:32, 5 September 2011
  • [[File:ParagonMarket AlignmentSystem.png|left]] The '''Alignment System''' is the way characters change [[Alignment]]. It was introduced with [[Go
    1 KB (162 words) - 23:11, 21 August 2019
  • ...clusively through the use of Powers. While the full capacity of the Powers system is beyond the scope of the article, the most pertinent information that pla ...rget is not always apparent, but its presence is fundamental to the powers system. Except where noted, if you are an entity targeted that does not match the
    9 KB (1,462 words) - 19:21, 28 March 2014
  • The '''TUNNEL System''' (the '''T'''rans-'''U'''niversal '''N'''etworking '''N'''exus and '''E'' ...a Primal Earth alignment before they will be allowed access to the TUNNEL system.
    3 KB (341 words) - 03:11, 2 February 2014

Page text matches

  • ...tealth]] to help tame the wildlfe while practicing. Once a player gets the system figured out and some practice under their belt, a character will rarely fal
    5 KB (851 words) - 15:56, 25 February 2010
  • ...tions include new powersets, [[Weapon Customization]], and new [[Invention System|inventions]]. === Ouroboros System/Flashback ===
    10 KB (1,448 words) - 23:52, 3 December 2013
  • * Manticore has also regained his access to the emergency teleportation system -- a fact he uses to great benefit. (He should actually use his Teleportati
    1 KB (221 words) - 18:06, 28 July 2012
  • * Autonomous Expert System can now take a Mission Computer as an Aux Item, and Mystic Orrery can now t
    14 KB (2,259 words) - 21:28, 27 August 2014
  • '''Invention System:''' The Invention System has come to Paragon City and the Rogue Isles. Players can now acquire Recip ...ring the use of the Invention System, and they provide access to Invention System Worktables that allow the construction of these technological breakthroughs
    25 KB (3,738 words) - 21:28, 27 August 2014
  • ...a single run. The ultimate aim is to plant bombs in the ship's ventilation system, drawing out the Rikti Master At Arms [[U'Kon Gr'ai]]. ...he ship, players can find grates blocking access to the ship's ventilation system. Within some of these vents, clickable bomb glowies exist. Nearby Rikti tro
    4 KB (729 words) - 03:38, 20 December 2019
  • ...ave for the [[Hamidon]]), U'Kon Gr'ai's very name is a parody of the [[Con System]]; being read as "you con grey."
    1 KB (195 words) - 07:09, 10 December 2013
  • Windows Vista is a Microsoft operating system, first released in 2006 as a successor to Windows XP. This OS offered an up ...the box beside 'Disable desktop composition'. ***You may need to select a system build (IE: Windows XP (Service Pack 2).***
    5 KB (779 words) - 19:23, 2 February 2014
  • An equal level Archvillain will [[Con System|con]] +5 to the player's level. Their name will appear in purple to player
    6 KB (637 words) - 04:10, 9 July 2012
  • ...align="center" | [[Supercomputer]] || align="center" | [[Autonomous Expert System]] [[File:Autonomous-Expert-System-1.jpg|150px|thumb|right|{{center|Front View}}]]
    3 KB (423 words) - 09:07, 8 July 2012
  • * [[Autonomous Expert System]]
    4 KB (459 words) - 12:51, 9 August 2012
  • ...anging from [[Base Salvage]] or [[Component]]s to an [[Invention Salvage]] system to reduce crafting confusion.
    689 B (93 words) - 02:21, 10 June 2009
  • ...es only to those characters who have not participated in the [[Alignment]] system.
    10 KB (1,149 words) - 08:00, 14 February 2017
  • * Elevated train system enters service in Paragon City.<ref name="pt 20050406"/> ...ttackers. [[Dr. Aeon]] comes to Cap au Diable, builds the [[Power Transfer System]] and is appointed by [[Lord Recluse]] as the new governor.<ref name="place
    77 KB (11,225 words) - 19:58, 10 September 2021
  • * [[Mission Architect]] - A system which allows a player to create their own missions and story arcs
    340 B (52 words) - 02:19, 16 July 2012
  • The Luddites believe that Dr. Aeon's Power Transfer System is corrupting their home. To their minds, faith is far more valuable than s
    7 KB (1,025 words) - 00:34, 13 August 2009
  • Bane Spider Commando: Then, we'll use your Cable system to beam out our mind control signal!<br />
    1 KB (212 words) - 23:28, 17 June 2009
  • |Unlocked=[[Autonomous Expert System Plans Badge|Autonomous Expert System Plans]] |TechEq=[[Autonomous Expert System]]
    3 KB (393 words) - 09:07, 8 July 2012
  • ...ce conference. You remember hearing something about a new space propulsion system he was working on. The (VillainGroup) might be interested in something like
    73 KB (12,095 words) - 18:54, 28 March 2014
  • ...st difficult in the game (exceeded only by the [[Hamidon]] and [[Incarnate System|Incarnate content]]).
    47 KB (8,011 words) - 18:49, 4 July 2014
  • This barrel contains a powerful drug that will weaken the immune system of Paragon City's people. You must destroy it before it's introduced to the
    808 B (121 words) - 16:52, 29 January 2014
  • ...[[Issue 13]] introduced a massive resorting and reorganizing of the badge system. Consequently, many, if not most, of this issue's badges may no longer be | {{BadgeLink|Autonomous Expert System Plans}}
    42 KB (5,644 words) - 14:24, 5 January 2014
  • ...in that laboratory and the sudden disappearance of several Power Transfer System workers during a [[Clockwork]] attack led us to discover that something was
    5 KB (805 words) - 01:09, 10 June 2009
  • ...ht the Freaks, and found out that they had attacked because their computer system had been compromised by Arachnos, too.
    3 KB (601 words) - 01:09, 10 June 2009
  • ...hing missing was some vital codes to gain access to the Council's computer system. You captured a Council technician, solving that problem.
    3 KB (427 words) - 01:10, 10 June 2009
  • ...y fighting off attacks in the [[Rogue Isles]] against the [[Power Transfer System]], and in [[Paragon City]] against the Overbrook Dam.
    4 KB (637 words) - 01:10, 10 June 2009
  • ...distracted from interrogating Vines by the incident at the Power Transfer System. Unfortunately, by the time my troops arrived, all of your men had been kil
    4 KB (596 words) - 01:12, 10 June 2009
  • ...ct. The note referred to an address of sorts: an unused annex of the sewer system. You journeyed there and rescued the mechanic from the Clockwork. Lou had s
    2 KB (294 words) - 05:18, 23 March 2012
  • ...is is reflected in many areas and flaws in general base set up. While this system is not something players can fully take part in, [[supergroups]] with enoug
    11 KB (1,838 words) - 05:55, 21 January 2014
  • #REDIRECT [[Con System]]
    24 B (3 words) - 17:26, 21 December 2007
  • ...to handle it. The first step was stealing a prototype holographic disguise system from [[Arachnos]].
    1 KB (250 words) - 01:42, 10 June 2009
  • The flashback system lets heroes and villains run through [[Story Arc]]s and badge missions they The in-game introduction to the flashback system is provided by the missions of [[The Pilgrim]] in [[Ouroboros]].
    9 KB (1,308 words) - 23:08, 21 August 2018
  • [[Category:Invention System]]
    2 KB (213 words) - 19:57, 3 November 2013
  • ..., who might be able to disrupt the launch of Crey's new computer operative system, CreyComp. When you returned to your contact, you learned that Countess Cre
    4 KB (705 words) - 02:23, 10 June 2009
  • |Attaches=[[Mainframe]], [[Supercomputer]], [[Autonomous Expert System]] |Attaches=[[Mainframe]]<br />[[Supercomputer]]<br />[[Autonomous Expert System]]
    2 KB (311 words) - 20:40, 22 August 2013
  • ...ons. There are missions and Task Forces here, as well as the [[Flashback]] system. The available TFs and flashback missions/arcs vary with a player's alignm
    5 KB (775 words) - 02:10, 14 November 2019
  • * ''Of Heroes and Badges'' discussed the recently introduced [[Badges|badge]] system, explaining what each type of badge represented. * ''Arenas'' gave players a preview of the [[arena]] combat system that would soon be introduced in [[Issue 4]].
    22 KB (3,100 words) - 00:49, 18 April 2014
  • ...and villains to flashback to old story arcs by means of the [[Flashback]] system. Interaction with the artifact takes place at any of the '''Aspect of the P
    532 B (83 words) - 00:52, 29 August 2010
  • '''Weapon Customization''' is a system released with [[Issue 11]] where players can select the look of drawn weapo
    29 KB (4,101 words) - 21:11, 2 July 2013
  • ...help the Devouring Earth release a terrible mutagen into the city's water system. You prevented this vile plan, and recovered a sample of the mutagen, the W
    2 KB (358 words) - 06:04, 23 March 2012
  • ...of Heroes/Villains. Slash commands related to the [[Sidekick|sidekicking]] system were made obsolete with upgrades to sidekicking introduced in [[Issue 16]].
    868 B (125 words) - 08:58, 9 July 2012
  • *'''System''' (Color: '''<span style="color:#74ED74; background-color:#000000">Mint gr
    12 KB (1,800 words) - 20:05, 3 November 2013
  • ...through the [[Paragon Market]] or were available in the [[Paragon Rewards System]]. The preselected costume sets were found in the character creator, and so ...special pieces from either the [[Paragon Market]] or the [[Paragon Rewards System]].
    22 KB (2,382 words) - 03:32, 28 December 2013
  • ...ragon Rewards Program#Boxing|Boxing]] from Tier 6 of the [[Paragon Rewards System]]. This set contains 4 pieces.
    2 KB (258 words) - 21:32, 9 December 2013
  • ...Program#Samurai Armor|Samurai Armor]] from Tier 4 of the [[Paragon Rewards System]]. This set contains 12 pieces (plus variations).
    3 KB (410 words) - 03:16, 27 February 2012
  • ...special pieces from either the [[Paragon Market]] or the [[Paragon Rewards System]].
    1 KB (138 words) - 21:23, 26 February 2012
  • ...special pieces from either the [[Paragon Market]] or the [[Paragon Rewards System]].
    1 KB (138 words) - 21:26, 26 February 2012
  • ...special pieces from either the [[Paragon Market]] or the [[Paragon Rewards System]].
    1 KB (161 words) - 21:29, 26 February 2012
  • ...special pieces from either the [[Paragon Market]] or the [[Paragon Rewards System]].
    1 KB (180 words) - 18:12, 17 June 2012
  • ...special pieces from either the [[Paragon Market]] or the [[Paragon Rewards System]].
    1 KB (150 words) - 21:37, 26 February 2012
  • ...special pieces from either the [[Paragon Market]] or the [[Paragon Rewards System]].
    1 KB (166 words) - 20:42, 26 February 2012
  • ...special pieces from either the [[Paragon Market]] or the [[Paragon Rewards System]].
    1 KB (179 words) - 20:48, 26 February 2012
  • ...special pieces from either the [[Paragon Market]] or the [[Paragon Rewards System]].
    2 KB (221 words) - 20:54, 26 February 2012
  • ...special pieces from either the [[Paragon Market]] or the [[Paragon Rewards System]].
    1 KB (165 words) - 20:58, 26 February 2012
  • ...special pieces from either the [[Paragon Market]] or the [[Paragon Rewards System]].
    1 KB (159 words) - 17:57, 17 June 2012
  • ...special pieces from either the [[Paragon Market]] or the [[Paragon Rewards System]].
    1 KB (149 words) - 06:00, 26 February 2012
  • ...is is one interpretation of the ordering and designation of the coordinate system. See also the entry [[Coordinates]] which interprets the order as X Y Z and
    42 KB (6,671 words) - 04:06, 14 December 2013
  • {{Navbox Incarnate System}}
    8 KB (1,358 words) - 03:39, 1 October 2014
  • ...may retain some "Temporary Powers" (such as those granted by the alignment system). Powers acquired as part of add-on content (like Ninja Run) will be block
    24 KB (3,965 words) - 20:32, 13 September 2014
  • ...[[Issue 13]] introduced a massive resorting and reorganizing of the badge system. Consequently, many, if not most, of this issue's badges may no longer be
    5 KB (711 words) - 18:11, 13 August 2011
  • ==== Chat System Revamp ==== ==== Zone Event System Message Channels ====
    46 KB (6,778 words) - 21:27, 27 August 2014
  • The consignment markets work on a blind bidding system. Sellers list their items at the minimum prices they want to receive. Buyer The new I25 version of the market uses a "bucketing" system for salvage. Effectively, there are only three "buckets" for salvage: Commo
    22 KB (4,006 words) - 05:07, 14 June 2019
  • ...t My Bad Reputation''' — All right, so the mission difficulty adjustment system is no longer called "Reputation" anymore, but I see no reason to change the
    41 KB (7,535 words) - 00:12, 11 August 2019
  • {{Navbox Incarnate System}}
    3 KB (470 words) - 06:39, 25 September 2019
  • ...tructive potential. This badge was added at the same time as the Incarnate System, [[Issue 19]].
    2 KB (306 words) - 22:16, 12 August 2012
  • ! Minimum Windows System Requirements !! Recommended System Requirements ! Minimum Macintosh System Requirements !! Recommended Macintosh System Requirements
    3 KB (484 words) - 02:22, 28 November 2013
  • ...el relative to the player's [[Combat Level]]. The critter's Rank and [[Con System|con color]] don't matter. If the player and the target are the same level, Auto-hit powers are not included in the system. <br />
    17 KB (2,473 words) - 06:30, 10 December 2013
  • #REDIRECT [[Autonomous Expert System Plans Badge]]
    50 B (6 words) - 22:06, 13 April 2007
  • ...gets the item. Now just so's we don't totally overcharge here, we got this system that shows a 'history' of how much that particular thing's sold for in the
    4 KB (713 words) - 00:46, 2 February 2014
  • [[Category:Invention System]]
    33 KB (3,404 words) - 01:32, 5 July 2009
  • ...a training session similar to a story arc, to introduce the [[Invention]] system. Players may wish to wait until level 12, as the reward for the arc is an I == Secret Bid System ==
    8 KB (1,378 words) - 23:21, 19 February 2014
  • The stops on the Rogue Isles Ferry system are as follows:
    2 KB (254 words) - 03:51, 23 January 2011
  • #REDIRECT [[Invention System]]
    30 B (3 words) - 18:50, 18 May 2007
  • [[Category:Invention System]]
    21 KB (2,203 words) - 13:33, 6 September 2010
  • ...ro]]/[[Archvillain|Arch-Villain]] and [[Giant Monster]]. Their exact [[Con System|con]] color may vary, and is usually in the range of +5 to +8 for their lev
    3 KB (372 words) - 16:42, 27 March 2014
  • ...e ability to grant stealth to auto powers was removed before the Invention system ever made it to the live servers, so the presence of Negative Stealth was i
    1 KB (203 words) - 00:10, 15 September 2011
  • ...Aim + Build Up might provide a combined +67% ToHit buff, while under this system, that combo might provide only +49%. ...ned on August 3, 2007 with seven ranked SGs. Matches conducted within this system are usually called official matches and organized on the [http://web.archiv
    17 KB (2,665 words) - 13:05, 4 October 2017
  • ...align="center" | [[Supercomputer]] || align="center" | [[Autonomous Expert System]]
    2 KB (237 words) - 09:09, 8 July 2012
  • {{Otheruses4|the standard Trial content|the [[Incarnate System]] content|Incarnate Trial}}
    9 KB (1,328 words) - 17:06, 9 February 2014
  • A series of tutorial missions for the invention system can be completed through [[Admissions Officer Lenk]] in Steel Canyon's Univ
    1 KB (148 words) - 18:12, 27 March 2011
  • ...acks of five slots each. However, salvage storage increases by [[Invention System Capacity#From Badges|special means]] ([[badges]], [[Vanguard]] purchase) do ...e Vault]] in their base that allows members to access to the Vault Reserve system.
    4 KB (539 words) - 22:34, 7 November 2018
  • ...] jurors. This is quite possibly the earliest mention of the [[Alignment]] system, or at least the titles used for heroes and villains who have fallen/redeem
    7 KB (1,098 words) - 15:14, 11 July 2012
  • ...alshak|Talshak's]] story arc (which is available through the [[Flashback]] system for those who have out-leveled the Hollows). The trial consists of a single ...arded for Trials and Task Forces, but with the advent of the [[flashback]] system, many of the previously removed records of these events have been restored
    5 KB (894 words) - 23:07, 4 November 2019
  • ...e ground up, the exponents of 2 are what is mostly used. This means that a system based on "10s" is sloppy for a computer, because it is not a direct exponen So, skipping past the history lesson, with a base system of 16 (hexadecimal), how the hell do you count to 16 with only one digit??
    18 KB (3,221 words) - 06:09, 4 December 2013
  • ...uncil's priority.|Primary=Defeat All Soldiers in Base|Secondary=3 Computer system to disable}}
    15 KB (2,310 words) - 20:18, 24 May 2019
  • ...e {{slashcommand|help}} command, which will bring up the in-game Help Menu System.
    265 B (38 words) - 04:27, 24 February 2016
  • ...leased on Tuesday, May 1, 2007. The title is said to refer to [[Invention System|invention]] "Breakthroughs", [[Hamidon|Hami]] breaking through into a new v ...ing Hami also now results in a reward selection dialog, with a [[Invention System|Rare Recipe]] as an alternative to the [[HO]].
    4 KB (642 words) - 23:53, 3 December 2013
  • ...ol death dealing levels of electricity as they course through your nervous system, and Juicer leaders have that control. They can use their implants to gener
    5 KB (858 words) - 02:24, 27 August 2012
  • ...et]]. This is an account purchase, does not need to be claimed from [[Mail System|email]], and becomes usable at Level 3. This power allows you to teleport t
    3 KB (383 words) - 20:45, 28 September 2012
  • # Super Secret out of Combat System ...ttempting to create SSOOCS may have influenced the now active [[Inventions System]].
    406 B (53 words) - 07:43, 3 May 2012
  • ...on Granger:''' I don't care how many times you have been over the security system. Look at it again!
    30 KB (4,759 words) - 01:12, 3 August 2014
  • ...ation Commander takes a moment to address everyone over the public address system.
    82 KB (13,861 words) - 04:11, 12 April 2020
  • ...The Circle have unleashed a horde of demons to attack the power transfer system, and I would like to know why. Discover their reason while I continue to p Their attack on the Power Transfer System proves that they know a great deal about its true nature. The question, th
    22 KB (3,870 words) - 17:29, 7 March 2014
  • ...an intersection, though not of two streets. It's an old annex to the sewer system, off the main lines. Here, take this map back to your contact and see if yo ...e|Name=Sewer junction map|Text=This map is of an unused annex of the sewer system. It is labeled 'CVX-1701 junction RVB-0070.'}}
    1 KB (218 words) - 17:18, 26 January 2012
  • ...nvenoms his foe with a nasty poison. The toxin directly attacks the immune system, reducing the affected target's Defense, Damage Resistance and Hit Point Re ...nvenoms his foe with a nasty poison. The toxin directly attacks the immune system, reducing the affected target's Defense, Damage Resistance and Hit Point Re
    12 KB (1,811 words) - 02:31, 19 April 2014
  • ...(Toxic), Foe -Damage, -Recharge, -Fly| The poison is coursing through your system, making it difficult to fly.}}
    69 KB (10,513 words) - 17:26, 13 June 2020
  • Tapping into this mountain, [[Dr. Aeon]]’s “[[Power Transfer System]]” (or PTS) has brought unparalleled wealth and prosperity to [[Cap au Di ...are encouraged by the strange energy creatures that seem to seep from the system’s snaking cables spreading across Cap au Diable.
    6 KB (848 words) - 02:31, 19 April 2014
  • ...ythe 032? Well, I'm glad to see you're interested. It uses the hydraulic system of your heart to pump a tightly controlled adrenaline stream through your b
    21 KB (3,626 words) - 04:15, 12 April 2020
  • All maps in City of Heroes and City of Villains use a coordinate system to track where people and objects are. These coordinates are all in the for ...rdinates are slightly odd in that they do not follow a traditional mapping system. The x-axis is the east-west axis on game maps. However, as one travels e
    3 KB (564 words) - 01:41, 10 June 2009
  • ...Clue|Name=What am I supposed to be now?|Text=Before [[Arachnos]]'s medical system recalled her to safety, Barracuda stuttered a few angry words at you:
    53 KB (9,072 words) - 04:16, 12 April 2020
  • # [[Enhancement Diversification]], a system of modifying the effects of enhancements when the total enhancement is abov
    252 B (28 words) - 12:02, 20 February 2007
  • ...ptured samples of the drug link it chemically to the mutagens found in the system of captured members of [[the Lost]]. My sources have pinned down where the
    14 KB (2,286 words) - 04:17, 12 April 2020
  • ...also sometimes referred to as '''Enhancement Diminishing Returns''', is a system of modifying the effects of enhancements when the total enhancement is abov Enhancement Diversification is based on a system of diminishing returns on enhancements slotted to raise bonuses to a very h
    6 KB (800 words) - 00:31, 14 December 2013
  • ...to handle it. The first step was stealing a prototype holographic disguise system from [[Arachnos]]. ...data. [[Archon Burkholder|Burkholder's]] data should be in their computer system, while [[Vandal|Vandal's]] should be in a safe. There may be other valuable
    26 KB (4,435 words) - 04:20, 12 April 2020
  • ...s of Cap au Diable protesting technology and [[Dr. Aeon]]'s Power Transfer System. ...und a cause, prompted by the construction of Dr. Aeon’s [[Power Transfer System]]. Convinced that all advanced technologies are dangerous, the superstitiou
    9 KB (1,464 words) - 02:40, 31 October 2013
  • ...ese autogun turrets have a rapid rate of fire and a sophisticated tracking system; once they lock on, they maintain a field of fire until the target is destr ...has an extremely fast fire rate and is equipped with a customized tracking system. Once locked on, the Turret will continue to unload a volley of lead into t
    36 KB (5,345 words) - 03:53, 27 January 2015
  • The Web is a complex system of underground tunnels. At first, navigating these tunnels may prove diffic
    12 KB (2,037 words) - 00:53, 2 February 2014
  • Hrmmm, well, I'll see how it works out and then fix any bugs in the system as they come up. ...to run a battery of combat tests to make sure there aren't any bugs in the system. There shouldn't be, I've gone over everything once already. I'll need you
    41 KB (6,638 words) - 18:57, 21 September 2014
  • ...ht the Freaks, and found out that they had attacked because their computer system had been compromised by Arachnos, too. ...en people just decide to go off on their own like a cowboy and disrupt the system. That causes problems for everyone. As a loyal member of [[Arachnos]], when
    49 KB (8,356 words) - 04:23, 12 April 2020
  • ...tific experiment. He gave himself complete control over his body's nervous system. Once he and [[Anti-Matter]] worked together as friends, but of late a rift
    113 KB (16,747 words) - 09:38, 14 June 2020
  • ...aborn]], [[Hugo Redding]], [[Haley Philips]], or through the [[Flashback]] System.}}
    2 KB (325 words) - 16:58, 5 January 2014
  • ...ejuvenated by hospital beds that repair damage at a cellular level using a system inspired by the Rikti transmogrification vats. ...ces in Rikti research. They hold the patent on the emergency teleportation system that so many heroes use every day in their fight against evil. However, Cre
    51 KB (7,700 words) - 22:03, 2 July 2014
  • ...ver it. Performing a simple test flight, the Airborne Warning and Control System surveillance equipment picked up an unusual signal emanating from Kurrin’ A blast was detected and Shiva disappeared from deep space detection system, but the heroes who guided the rocket to its final target were never heard
    12 KB (1,811 words) - 02:04, 19 April 2014
  • ...tion system. This technology has been incorporated into a wearable weapons system that allows soldiers – Porters – to tap into the energy matrix of the c
    27 KB (4,058 words) - 09:42, 15 June 2020
  • ...e Commander|Additional=|Completion=You crippled Longbow's portal detection system.}}
    62 KB (10,389 words) - 21:36, 18 January 2021
  • #redirect [[Invention System Capacity]]
    39 B (4 words) - 00:15, 10 January 2009
  • *currently, souvenirs aren't tied into this system and aren't displayed.
    2 KB (264 words) - 05:50, 10 December 2013
  • *Completed a Time Travel mission, including any mission via the Flashback system.
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  • [[Issue 11]] introduced [[Ouroboros]] and the Flashback system, with many associated badges. For both Heroes and Villains it added 1 Expl ...[[Issue 13]] introduced a massive resorting and reorganizing of the badge system. Consequently, many, if not most, of this issue's badges may no longer be
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  • | Brings up the in-game Help Menu System.
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  • ...get the computer virus installed, I'll be able to tap directly into their system. There's a couple things I want to check out, not to mention the whole 'bri ** Defeat System Engineer|Additional=|Completion=You've uploaded the computer virus to the 5
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  • '''Defeated:''' ''"Bzzzzzzzzzzzz.. System disarmed. Alert: Activated. Reinforcements: Incoming."''<br />
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  • Minions [[Con System|con]] as +0 of their level. Their names appear in white to players of an eq
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  • '''Ouroboros System:'''<br /> Dual Blades powers have a special Combo system inherent to them. These are executions of three different powers in a row t
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  • |Attaches=[[Mainframe]], [[Supercomputer]], [[Autonomous Expert System]]<br/>[[Magic Axis]], [[Orbits of Control]], [[Mystic Orrery]]
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  • ...n your user interface to the mapping of commands to your keyboard and your system graphics and audio options can be modified.
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  • === Monorail System === === Ferry System ===
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  • ...=File:ParagonMarket AlignmentSystem.png|link=System Unlocks|name=Alignment System}} ''or'' {{req GR}}
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  • ...fer System for Marshal Brass|Find out what's wrong with the Power Transfer System for Marshal Brass]] mission from [[Marshal Brass]] as an NPC and an Hostage During the mission '''Find out what's wrong with the Power Transfer System for Marshal Brass''', she may be found about to be arrested by [[Arachnos]]
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  • === System Requirements ===
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  • ...=This secret facility has been cleverly hidden in an offshoot of the sewer system.|Primary=Defeat all soldiers in lab|Secondary=2 clues to find|Additional=|C
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  • '''Con System''' is short for Consideration System. It is a color coded way to 'consider' how difficult it will be to defeat a The Con System changes the color of your target's name based on its relative level as well
    9 KB (1,383 words) - 04:12, 9 July 2012
  • ...n fact, they seem like just what you'd need to repair a biological support system that was based on Nemesis technology. Indigo's words return to mind. If Nem
    59 KB (9,829 words) - 04:37, 12 April 2020
  • A '''Level Shift''' is a feature of the [[Incarnate System]] that is roughly equivalent to increasing a character's [[Combat Level]]. {{Navbox Incarnate System}}
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  • {{otheruses4|1=the pre-[[Issue 22]] zone|2=the [[Incarnate System]] version|3=Dark Astoria Beacon Badge}}
    1 KB (142 words) - 05:01, 18 March 2012
  • ...al horror has sprung forth from [[Dr. Aeon|Dr. Aeon's]] Power Transference System! Could this be a side-effect of tapping into Mount Diable?
    1 KB (146 words) - 05:20, 11 December 2013
  • ...chitect Entertainment]] missions relate to the [[Architect Entertainment]] system itself.
    9 KB (1,268 words) - 23:03, 19 February 2014
  • ...]]. After we lost contact with Mole Point Bravo, we set up a teleportation system to link them, in case we have to evacuate.
    15 KB (2,369 words) - 04:34, 12 April 2020
  • ...readings|Text=This disk contains the readings the calibrator took of your system after you used the gravity geyser. Dr. Quaterfield will probably want to se ...nable to return to solid ground by other means, we have set up a fail-safe system that will transport you back to solid ground.
    19 KB (2,988 words) - 04:36, 12 April 2020
  • ...act=Steven Sheridan|Text=This sample is a medicine that weakens the immune system. Doctors use similar medication when they're doing a major organ transplant ...the Devouring Earth were manufacturing a drug that can cripple the immune system, thus lowering the body's chance of fighting off a mutagen or organ transpl
    40 KB (6,453 words) - 04:37, 12 April 2020
  • ...se hyperlinks. It was pretty tough, too... They use an archaic addressing system that has fallen out of use, but I think I know why. They all link to a form
    39 KB (6,466 words) - 04:37, 12 April 2020
  • ...y from the HO system, and there *shouldn't* be any of these issues in that system. It'll have a whole set of issues all it's own!}}
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  • {{Mission Objective|Entrance=The Malta Group's alarm system is subtle, but you notice the click as the security camera zooms in on your {{Mission Objective|Entrance=A high quality stereo system continues to blast out a peppy dance number.|Primary=Defeat all villains at
    76 KB (12,367 words) - 04:39, 12 April 2020
  • These pillboxes have a four-turret security system and may appear in different states depending on who has ownership of them.
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  • * [[Abandoned Sewers Trial|Sewer Trial Room]] - Deep within the sewer system, something is growing. Characters between levels 38 and 40 must battle the * Added system chat message to villain sniper attacks.
    12 KB (1,953 words) - 21:37, 27 August 2014
  • * Removed bad system messages from Discipline and similar working Inspirations.
    25 KB (3,930 words) - 21:36, 27 August 2014
  • * Giant Monsters were changed to system where they scaled to the level of each opponent.
    18 KB (2,911 words) - 21:35, 27 August 2014
  • * A Chess-style ranking system has been implemented to track your skill in PvP. All players begin with a 1 * Updated Short and system help of Hoarfrost (no power change). Text change
    31 KB (4,981 words) - 21:34, 27 August 2014
  • === Experience System Changes === ...orts (as seen in the Powers changes below) to make sure that the 'conning' system for how tough your enemies are still holds its meaning in the higher (level
    29 KB (4,539 words) - 21:33, 27 August 2014
  • ...promote the use of more different types of Enhancements in powers. Using a system of diminishing returns, when slotting the same type of Enhancement into a p : All the Issue 4 and 5 balance adjustments were done with this system in place internally here at Cryptic. All playtests, QA checks, difficulty a
    16 KB (2,588 words) - 21:32, 27 August 2014
  • ...or more damage to the entity to receive credit for the badge. (The former system required that you deal 25% or more damage to get credit). ...d like an energy blast. Upon impact, the toxin directly attacks the immune system, reducing the affected target's Defense and Damage Resistance as it deals T
    52 KB (8,423 words) - 21:30, 27 August 2014
  • ..., who might be able to disrupt the launch of Crey's new computer operative system, CreyComp. When you returned to your contact, you learned that Countess Cre ...ht when they're gearing up for the release of their new computer operating system, CreyComp.
    58 KB (9,548 words) - 04:41, 12 April 2020
  • ...ty]]/[[Made Badge|Made]]/[[Praetor Badge|Praetor]] badge;<br />[[Incarnate System]] content}}
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  • ...e world of politics. He publicly declared that he wanted to overthrow the system and rebuild it from scratch. After the war this became a very unpopular st
    5 KB (833 words) - 04:46, 12 April 2020
  • ...d like an energy blast. Upon impact, the toxin directly attacks the immune system, reducing the affected target's Defense and Damage Resistance as it deals T
    28 KB (3,547 words) - 16:07, 7 January 2014
  • #redirect [[Invention System Capacity]]
    39 B (4 words) - 17:46, 16 February 2009
  • ...s accompanying badges, and the Rare and Very Rare tiers of the [[Incarnate System]]'s [[Alpha Slot]].
    1 KB (171 words) - 02:19, 12 November 2013
  • As with the rest of the [[Incarnate System]], these boosts require a [[Going Rogue]] retail code to utilize.
    3 KB (472 words) - 04:17, 2 November 2013
  • #REDIRECT [[Incarnate System#Ability List]]
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  • *{{req sub}} If the character is level 50 and has unlocked the [[Incarnate System]], they are awarded with a [[Notice of the Well Component|Notice of the Wel [[Category:Incarnate System]]
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  • * [[Incarnate System]]
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  • {{Mission Clue|Name=Security tape|Text=The images recorded by the security system are potentially explosive. You see Tyrone Lockhart himself talking to Nemes {{Mission Objective|Entrance=A secret passage concealed in the sewer system leads to this base. It looks like the battle here was long over. It's good
    49 KB (8,142 words) - 04:49, 12 April 2020
  • ...poison then spreads to nearby foes. The toxin directly attacks the immune system, reducing the affected target's Defense, Damage Resistance and Hit Point Re This Paralytic Poison viciously attacks a foe's nervous system and can leave an affected target completely Held and defenseless.
    16 KB (2,136 words) - 05:49, 25 July 2014
  • ...of earned respecs. Available respecs are shown when a character logs on. A system (green) message is displayed in the chat box stating, "You have x unclaimed ...er of respecs a character has is shown each time they log into the game. A system (green text) message is displayed in the chat box stating, "You have ''x''
    20 KB (3,225 words) - 01:01, 2 February 2014
  • ...fer System for Marshal Brass|Find out what's wrong with the Power Transfer System for Marshal Brass]] from [[Marshal Brass]], as a Boss. During the mission '''Find out what's wrong with the Power Transfer System for Marshal Brass''':
    6 KB (963 words) - 11:12, 28 July 2012
  • ...ulty of enemies higher-level than the player. "Purple" refers to the [[Con System]] in the game where enemies four or more con levels will have their name ap
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  • ...readings|Text=This disk contains the readings the calibrator took of your system after you used the gravity geyser. [[Dr. Quaterfield]] will probably want ...unable to return to solid ground by other means, we have et up a fail-safe system that will transport you back to solid ground.
    4 KB (669 words) - 10:26, 22 August 2012
  • * See the article on [[bounty]] for information on the rewards system operating in Siren's Call.
    11 KB (1,694 words) - 13:59, 15 April 2020
  • ...ke out all the Council troops in the base and check and check its computer system for any clues. Be careful, though. Something about all of this still feels
    44 KB (7,208 words) - 04:57, 12 April 2020
  • ''{{red|Note: This mission is listed as 'Lost and Found' in the Flashback system. Although it is part of a story arc, doing the first mission only is suffi
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  • ...p amateur portals, very unstable, but now it looks as if they've got their system working. I guess I shouldn't be too surprised by which world they've select
    4 KB (582 words) - 06:24, 21 January 2011
  • ...method of completing the trial was controversial in that it exploited the system of determining enemy spawn sizes and levels for the mission, but was usuall
    13 KB (2,099 words) - 21:16, 18 December 2010
  • ...d like an energy blast. Upon impact, the toxin directly attacks the immune system, reducing the affected target's Defense and Damage Resistance as it deals t
    24 KB (3,695 words) - 06:29, 30 August 2012
  • {{Mission Objective|Entrance=The security system is already offline. You only hope the Sky Raiders haven't finished their g 'I was told to shut down the lab's security system pending an upgrade today. We needed the upgrade to provide extra security
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  • ...ns spawn specifically at the six power stations along the [[Power Transfer System]].
    2 KB (192 words) - 21:32, 10 March 2012
  • :'''System Alert! Time Matrix Sequence Alpha - Terminating.'''
    9 KB (1,392 words) - 18:50, 1 October 2014
  • ...p=If you find yourself playing on an unknown or relatively low performance system, remember to click ''Settings'' and adjust the graphics settings to low, a
    19 KB (2,958 words) - 04:33, 11 December 2013
  • ...lashcommand|get_global_name}}, will return a player's global name on the [[System Channel]]. The context menus that appear from right-clicking the character * Following the summer 2006 "respec", the global chat handle system suffered some instability. Some players discovered that their global chat h
    4 KB (597 words) - 08:10, 9 July 2012
  • ...[[Hydra#Hydra|Hydra]] threatens Paragon City from the bowels of the sewer system.
    683 B (88 words) - 19:14, 14 August 2012
  • {{otheruses4|1=the Incarnate origin|2=the end game system|3=Incarnate System}} ...who gain the attention of the [[Well of the Furies]] may gain [[Incarnate System|Incarnate powers]]. Incarnates are humans who have been exposed to the Well
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  • ...ivate security personnel. Since Paragon City instituted its Security Level system to regulate private ownership of military grade weaponry, business has been
    4 KB (488 words) - 05:03, 12 April 2020
  • ...ble [[Rikti]] base that would be a perfect location for a POW camp. It's a system of caves with only one entrance, isolated and easy to secure against attack
    50 KB (8,165 words) - 05:04, 12 April 2020
  • * [[Incarnate System]] * [[Invention System]]
    4 KB (459 words) - 08:54, 19 June 2012
  • ...ad us right to the Sentinel; Ice Mistral tracked him down to an old cavern system nearby, but she was driven away by a pack of monsters from the Banished Pan
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  • * [[Autonomous Expert System]], the most power control-producing item for tech-style bases.
    477 B (57 words) - 11:24, 10 April 2012
  • :''By using the [[Inventions System|Hypothetical Frameworks]] used by inventors the world over, he laid the fou
    22 KB (3,826 words) - 18:02, 25 August 2012
  • ...g re-christened “Issue 12: Pow, Biff, Boom, Bam!” in honor of this new system. ...pointed when what your mind came up with was better. That’s the way this system works. Whatever sounds we put into the game can’t compare to what you can
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  • ...er track instead if she so desires, or she may use the [[Multiple Builds]] system to follow both.
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  • #REDIRECT [[Invention System Capacity]]
    39 B (4 words) - 23:32, 6 January 2009
  • #REDIRECT [[Invention System Capacity]]
    39 B (4 words) - 23:32, 6 January 2009
  • You may use the Arachnos Teleporation system to summon an Omega Bomb in the midst of your enemies. The Omega Bomb immedi
    11 KB (1,411 words) - 11:00, 13 July 2014
  • #REDIRECT [[Invention System Capacity]]
    39 B (4 words) - 23:32, 6 January 2009
  • ...ssible to have different IO sets slotted for [[PvP]] and [[PvE]]. This new system gives characters the added depth and flexibility to tackle any challenge! A new innovation to MMOs, this system allows you and a friend to create new characters and have your [[XP]] be pe
    8 KB (1,259 words) - 23:10, 21 August 2018
  • ...s dreams who tells him that his destiny is to destroy the [[Power Transfer System]] in [[Cap au Diable]]. Henri's dreams have both given him superpowers to r
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  • * [[News/20110405|Issue 20: Incarnates now live; The Player Help System and You]] <small>Tuesday, April 5, 2011</small>
    22 KB (2,514 words) - 03:28, 28 November 2013
  • * The [[Invention System]], one of the biggest changes to hit City of Heroes since the game's launch
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  • ...installed [http://eaccelerator.net/ eAccelerator], a compiled php caching system
    1 KB (208 words) - 02:44, 10 June 2009
  • [[Issue 9]] has been officially released to the live servers. Get [[Invention System|inventing]], folks. https://web.archive.org/web/20071004061257/http://parag ...akes place, there is a chance that it might cause bugs and glitches in the system. If you notice any problems, please post a message in the Site Issues secti
    1 KB (162 words) - 16:03, 16 December 2013
  • ...he time to go test all the new features of the Ouroboros and the Flashback system. You can copy your character via the [https://secure.cityofheroes.com/cgi-b
    381 B (58 words) - 02:44, 10 June 2009
  • * [[Invention System]] [[Category:Invention System]]
    3 KB (512 words) - 08:50, 20 May 2012
  • #REDIRECT[[Power Transfer System]]
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  • * [[Invention System Capacity|Invention storage slots]]
    461 B (66 words) - 05:51, 31 December 2011
  • ...this power. It is used by developers to test drop rates for the Invention system. [http://web.archive.org/web/20080512063035/http://boards.cityofheroes.com/
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  • #REDIRECT [[Invention System Capacity]]
    39 B (4 words) - 23:32, 6 January 2009
  • ...ale|note=Print a list of all unhidden characters on the current map in the system [[channel]].}}
    660 B (99 words) - 15:17, 8 March 2008
  • #REDIRECT [[Invention System Capacity]]
    39 B (4 words) - 23:32, 6 January 2009
  • ...g, it probably wouldn't work. Unless they somehow had an identical Medicom system. But that's highly unlikely, unless that dimension was a near-mirror of thi
    53 KB (8,840 words) - 04:16, 2 September 2014
  • ...of base security. It increases the control generated by the base computer system. |Attaches=[[Supercomputer]], [[Autonomous Expert System]]
    2 KB (236 words) - 09:10, 8 July 2012
  • ...of base security. It increases the control generated by the base computer system. |Attaches=[[Supercomputer]], [[Autonomous Expert System]]
    2 KB (217 words) - 09:11, 8 July 2012
  • '''Charles Ball''' is the third contact for the [[Invention System]] tutorial for villains. He is located in the Library, inside the [[Univers
    5 KB (859 words) - 01:33, 10 June 2009
  • |Attaches=[[Mainframe]], [[Supercomputer]], [[Autonomous Expert System]]
    1 KB (194 words) - 09:13, 8 July 2012
  • ...wered beings, allowing you to better adjust and control your base security system. |Attaches=[[Mainframe]], [[Supercomputer]], [[Autonomous Expert System]]
    1 KB (178 words) - 09:13, 8 July 2012
  • ...[Cap au Diable]]. '''You must be level 10 in order to start the Invention System tutorial, although you can still use the worktables to craft items if you h ...These days, Dean Yu accepts the paycheck and shuttles students through the system as quickly as he can.
    4 KB (637 words) - 01:47, 10 June 2009
  • ...e or defeat the base's leader to prevent him from re-activating the portal system. ...e or defeat the base's leader to prevent him from re-activating the portal system.
    61 KB (9,990 words) - 14:53, 26 April 2020
  • ** [[Autonomous Expert System]]
    1 KB (162 words) - 03:33, 15 November 2009
  • * Every villain [[Con System#Rank|Rank]] above Minion had its base chance of hitting heroes reduced.
    1 KB (188 words) - 05:43, 11 December 2013
  • An equal level Hero will [[Con System|con]] +5 to the player's level. Their name will appear in purple to player
    6 KB (786 words) - 04:12, 9 July 2012
  • #redirect [[Invention System]]
    30 B (3 words) - 22:19, 21 February 2007
  • ...on of the game, this process is very easy: a player simply uses the [[Mail System]] to send a global email to his or herself with the inf attached to it. Thi ...void interception. Basically, by watching a couple of the details that the system provides about the auctions, it is possible to detect whether either of the
    9 KB (1,532 words) - 18:41, 29 June 2012
  • ...ount. These items all come from recipes dropped as part of the [[Invention System]] of [[Issue 9]]. Recipes are dropped by NPC foes of level 10 or higher. C [[Category:Invention System]]
    7 KB (935 words) - 01:27, 4 July 2009
  • [[Category:Invention System]]
    4 KB (317 words) - 02:19, 10 June 2009
  • ...vel they belong to. Generally, the colors are selected to follow the [[Con System]] that regular players should be well familiar with. Bonus strength is in
    11 KB (1,632 words) - 04:42, 30 June 2012
  • [[Category:Invention System]]
    111 KB (12,747 words) - 21:55, 9 April 2020
  • ...way. These items all come from recipes dropped as part of the [[Invention System]] of [[Issue 9]]. Recipes are dropped by NPC foes of level 10 or higher. * [[Invention System]]
    7 KB (1,128 words) - 21:31, 17 May 2011
  • *[[Invention System]]
    6 KB (948 words) - 13:42, 31 May 2012
  • #REDIRECT [[Invention System]]
    30 B (3 words) - 17:23, 13 March 2007
  • [[Issue 9]] introduced the invention crafting system and market, with many associated badges. For Heroes, it added 1 Achievement ...[[Issue 13]] introduced a massive resorting and reorganizing of the badge system. Consequently, many, if not most, of this issue's badges may no longer be
    9 KB (1,047 words) - 14:27, 5 January 2014
  • '''James Bright''' is the fifth contact for the [[Invention System]] tutorial for villains. He is located in the Laboratory, Second Floor insi
    4 KB (674 words) - 02:22, 10 June 2009
  • The '''Janitor''' is the final contact for the [[Invention System]] tutorial for villains. He is located in the Administration inside the [[
    4 KB (689 words) - 02:23, 10 June 2009
  • ...to go building a reactor when you haven't gotten to the chapter on cooling system. With some of the powerful beings reported out here, well, you get the anal
    41 KB (7,137 words) - 14:55, 26 April 2020
  • *[[Judgement Slot]] [[Incarnate System|Incarnate abilities]] greatly exceed these numbers, with Ion affecting the
    13 KB (1,774 words) - 06:05, 11 December 2013
  • ...align="center" | [[Supercomputer]] || align="center" | [[Autonomous Expert System]]
    2 KB (252 words) - 09:14, 8 July 2012
  • |Attaches=[[Supercomputer]], [[Autonomous Expert System]]
    2 KB (278 words) - 09:14, 8 July 2012
  • ...men who have to maintain and repair the sections of the Power Transference System of [[Cap au Diable]] every day. They seem to be happy with their work, desp
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  • All recipes in the [[Invention System]] belong to a certain "Drop Pool". This is the only way to get each recipe [[Category:Invention System]]
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  • [[Issue 13]] brought the [[Merit Rewards]] system, where [[Invention System]] [[recipes]] can be purchased at a [[Merit Vendor]]. However, not all reci [[Issue 20]] introduced the [[Incarnate System]] and [[Incarnate Trial]]s, allowing player characters to become more power
    3 KB (382 words) - 11:32, 23 March 2012
  • [[Category:Invention System]]
    2 KB (397 words) - 03:43, 10 June 2009
  • [[Category:Invention System]][[Category:Mission Architect]]
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  • With all that new salvage, you need a place to put it. This Stor-it-all system allows you to create a flexible storage solution for your base needs. Each
    1 KB (156 words) - 13:59, 17 April 2014
  • ...=N|Origin=|LevelYN=N|Level=}} He is the fourth contact for the [[Invention System]] tutorial for villains. He is located in the Laboratory, Second Floor insi
    7 KB (1,159 words) - 03:12, 10 June 2009
  • ...is screenshot is saved in an internal memory area of the Windows operating system called the Clipboard and not to a file anywhere on your hard drive. The scr Since this is an operating system functionality, it is not affected by changes using the screenshotui slash c
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  • |Attaches=[[Mainframe]], [[Supercomputer]], [[Autonomous Expert System]]
    1 KB (184 words) - 09:16, 8 July 2012
  • ...several costume pieces that could be earned through the [[Veteran Rewards System]], now part of the [[Paragon Rewards Program]]. Below is a list and require
    5 KB (759 words) - 20:55, 28 March 2013
  • * [[Invention Worktable]], used to craft personal items in the [[Invention System]]. Found in many places throughout [[Paragon City]], the [[Rogue Isles]], a
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  • |Attaches=[[Supercomputer]], [[Autonomous Expert System]]
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  • | [[Autonomous Expert System]] | [[Autonomous Expert System Plans]]
    4 KB (441 words) - 08:52, 8 July 2012
  • ...s a Genentek shoulder joint, designed to draw power from the human nervous system instead of a battery. During her further analysis of the shoulder joint, Ho
    4 KB (588 words) - 10:24, 17 May 2012
  • Each of the following [[Invention System]] related badges allow a character to carry two additional salvage items, f [[Category:Invention System]]
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  • [[Category:Invention System]]
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  • In terms of the [[Invention System]] [[:Category:Sets that improve Movement Speed|set bonus]], '''movement'''
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