Difference between revisions of "Flashback"
(→Captain (Level 40 - 44)) |
(→Made (Level 46 - 50)) |
||
Line 788: | Line 788: | ||
|} | |} | ||
− | === Made (Level | + | === Made (Level 45 - 50) === |
{| class="wikitable" width="100%" | {| class="wikitable" width="100%" | ||
|- | |- | ||
− | ! width=" | + | ! width="19%" | Arc Name |
− | ! width=" | + | ! width="12%" | Contact |
− | ! width=" | + | ! width="15%" | Merits |
− | ! width=" | + | ! width="14%" | Enemies |
− | ! width=" | + | ! width="10%" | EB/AV/Hero |
− | ! width="35%" | Notes | + | ! width="35%" | Summary/Notes |
|- | |- | ||
− | |[[Sister Airlia#Power from the Past|Power from the Past]] | + | |'''[[Sister Airlia#Power from the Past|Power from the Past]]''' |
− | | | + | |[[Sister Airlia]] |
− | + | ||
− | + | ||
− | + | ||
|{{FlashbackMerits|2}} | |{{FlashbackMerits|2}} | ||
+ | |{{enemy Cimerorans}}{{enemy Longbow}} | ||
+ | |Lt.Alston ([[Longbow Ballista|Ballista]]) | ||
+ | |3 Door Missions (1 Defeat All) | ||
|- | |- | ||
− | |[[Sister Airlia#Politics, Cimeroran Style|Politics, Cimeroran Style]] | + | |'''[[Sister Airlia#Politics, Cimeroran Style|Politics, Cimeroran Style]]''' |
− | | | + | |[[Sister Airlia]] |
− | | | + | |{{FlashbackMerits|5}} |
− | |{{enemy Cimerorans}} {{enemy Longbow}} {{enemy Cimerorans}} {{enemy Crey}} {{enemy The Family}} | + | |{{enemy Cimerorans}}{{enemy Longbow}}{{enemy Cimerorans}}{{enemy Crey}}{{enemy The Family}} |
|(3 EBs) | |(3 EBs) | ||
− | + | |5 Door Missions (2 Defeat All), 4 Talk To | |
|- | |- | ||
− | |[[The Pilgrim#Join Ouroboros|Ouroboros Initiation]] | + | |'''[[The Pilgrim#Join Ouroboros|Ouroboros Initiation]]''' |
− | | | + | |[[The Pilgrim]] |
− | | | + | |{{FlashbackMerits|6}} |
|{{enemy 5th Column}}{{enemy Longbow}}{{enemy Prison Guard}}{{enemy Escaped Prisoner}}{{enemy Rikti}}{{enemy Shivans}} | |{{enemy 5th Column}}{{enemy Longbow}}{{enemy Prison Guard}}{{enemy Escaped Prisoner}}{{enemy Rikti}}{{enemy Shivans}} | ||
| | | | ||
− | | | + | |4 Door Missions, 4 Talk To. Level order for missions: 50/1/50/25 |
|- | |- | ||
− | |[[ | + | |'''[[Abyss#Take the job defending the Crey lab|Vindication]]''' |
− | | | + | |[[Abyss]] |
− | + | |{{FlashbackMerits|5}} | |
− | |{{ | + | |{{enemy Longbow}}{{enemy Vindicators}} |
− | | | + | |[[Ms. Liberty]] x2 [[Valkyrie]] [[Luminary]] [[Mynx]] |
− | + | |3 Door Missions | |
|- | |- | ||
− | |[[ | + | |'''[[Abyss#Get Void Hunter rifles for Abyss|Light and Darkness]]''' |
− | | | + | |[[Abyss]] |
− | | | + | |{{FlashbackMerits|3}} |
− | |{{enemy | + | |{{enemy Paragon Police}}{{enemy Longbow}} |
− | + | |[[Sunstorm]] | |
− | + | |3 Door Missions | |
|- | |- | ||
− | |[[ | + | |'''[[Operative Grillo#Time to cull the Snakes again|Ancient History]]''' |
+ | |[[Operative Grillo]] | ||
+ | |{{FlashbackMerits|3}} | ||
| | | | ||
− | + | |{{enemy Snakes}}{{enemy Circle of Thorns}} | |
− | + | |3 Door Missions (1 Defeat All), 1 Talk To | |
− | + | ||
− | |{{ | + | |
|- | |- | ||
− | |[[ | + | |'''[[Operative Grillo#Interrogate Crey scientists|Escaped!]]''' |
+ | |[[Operative Grillo]] | ||
+ | |{{FlashbackMerits|3}} | ||
+ | |{{enemy Crey}} | ||
| | | | ||
− | | | + | |3 Door Missions |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |[[ | + | |'''[[Operative Grillo#Speak to Kalinda|Snake Fist]]''' |
− | | | + | |[[Operative Grillo]] |
− | | | + | |{{FlashbackMerits|9}} |
− | + | |{{enemy Snakes}}{{enemy Crey}} | |
− | | | + | |[[Stheno]] |
− | |{{ | + | |5 Door Missions (1 Defeat All), 4 Talk To |
|- | |- | ||
− | |[[ | + | |'''[[Efficiency Expert Pither#Get Reports from Aeon City|Alone in the Darque]]''' |
− | | | + | |[[Efficiency Expert Pither]] |
− | | | + | |{{FlashbackMerits|5}} |
− | + | |{{enemy Nemesis}}{{Enemy Arachnos}}{{Enemy Soldiers of Rularuu}} | |
− | | | + | |[[Dr. Aeon]] |
− | |{{ | + | |3 Door Missions |
|- | |- | ||
− | |[[ | + | |'''[[Shadow Spider#Salvage weapons smuggling operation|Indigo Hunt]]''' |
+ | |[[Shadow Spider]] | ||
+ | |{{FlashbackMerits|4}} | ||
+ | |{{enemy Longbow}}{{enemy Paragon Police}} | ||
+ | |[[Indigo]] | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | |[[ | + | |'''[[Shadow Spider#Find who took contract against Arachnos|Crimson Hunt]]''' |
− | | | + | |[[Shadow Spider]] |
− | | | + | |{{FlashbackMerits|4}} |
− | + | |{{enemy Longbow}} | |
− | | | + | |[[Crimson]] |
− | |{{ | + | |3 Door Missions. ''The final mission can be failed.'' |
|- | |- | ||
− | |[[ | + | |'''[[Tavish Bell#Clean out Crey facility of magical beasties|The Code Merlin]]''' |
− | | | + | |[[Tavish Bell]] |
− | | | + | |{{FlashbackMerits|6}} |
− | + | |{{enemy Circle of Thorns}}{{enemy Crey}} | |
− | | | + | |[[Baphomet|ARCH-A]] |
− | |{{ | + | |3 Door Missions (2 Defeat All) |
|- | |- | ||
− | |[[ | + | |'''[[Tavish Bell#Steal surveillance tapes from the Council|Vigilante Justice]]''' |
+ | |[[Tavish Bell]] | ||
+ | |{{FlashbackMerits|7}} | ||
+ | |{{enemy Council}}{{enemy Arachnos}}{{enemy Longbow}}{{enemy Scrapyarders}} | ||
+ | |[[Synapse]] x3 [[Mynx]] x2 | ||
+ | |6 Door Missions. ''The final mission can be failed.'' | ||
+ | |- | ||
+ | |'''[[Television#Watch more Television|The TV Report]]''' | ||
+ | |[[Television]] | ||
+ | |{{FlashbackMerits|7}} | ||
+ | |{{enemy Arachnos}}{{enemy Malta Operatives}}{{enemy Knives of Artemis}}{{enemy Arachnoids}} | ||
| | | | ||
− | | | + | |3 Door Missions( 1 Defeat All), 3 Talk To |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |[[ | + | |'''[[Television#Learn why the Radio is really your enemy|Video Killed the Radio]]''' |
− | | | + | |[[Television]] |
− | | | + | |{{FlashbackMerits|2}} |
− | |{{enemy | + | |{{enemy Council}}{{enemy Arachnos}}{{enemy Freakshow}} |
− | |[[ | + | |[[The Radio]] |
− | | | + | |3 Door Missions |
|- | |- | ||
− | |[[ | + | |'''[[Television#Help fix the movie|The TV Invasion]]''' |
+ | |[[Television]] | ||
+ | |{{FlashbackMerits|7}} | ||
+ | |{{enemy Freakshow}}{{enemy Devouring Earth}}{{enemy Nemesis}}{{enemy The Family}} | ||
| | | | ||
− | | | + | |3 Door Missions |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |[[ | + | |'''[[Vernon von Grun#Help Vernon von Grun get the Devouring Earth specimens he needs|Von Grun's science]]''' |
− | | | + | |[[Vernon von Grun]] |
− | | | + | |{{FlashbackMerits|4}} |
− | + | |{{enemy Devouring Earth}} | |
− | | | + | |[[Devoured Pyriss]] |
− | |{{ | + | |3 Door Missions (2 Defeat All), Gives [[Tranquilizer Darts]]. |
|- | |- | ||
− | |[[ | + | |'''[[Vernon von Grun#Gather components for Victor von Grun|The Great Grun Gathering]]''' |
− | | | + | |[[Vernon von Grun]] |
− | | | + | |{{FlashbackMerits|5}} |
− | + | |{{enemy Council}}{{enemy Malta Operatives}} | |
− | | | + | |[[Indigo]] |
− | |{{ | + | |2 Door Missions, 2 Talk To. Gives [[Vial of Bees]]. |
|- | |- | ||
− | |[[ | + | |'''[[Vernon von Grun#Help Vernon von Grun implement his mad plan to destroy Paragon City|Von Grun's Lament]]''' |
− | | | + | |[[Vernon von Grun]] |
− | | | + | |{{FlashbackMerits|3}} |
− | + | |{{enemy Devouring Earth}} | |
− | | | + | |[[Woodsman]] |
− | |{{ | + | |3 Door Missions. Gives [[Creeper Seed]]. |
|- | |- | ||
− | |[[ | + | |'''[[Vernon von Grun#Get Vernon to pull himself together and get back to doing evil!|Von Grun's Redemption]]''' |
− | | | + | |[[Vernon von Grun]] |
− | | | + | |{{FlashbackMerits|12}} |
− | + | |{{enemy Devouring Earth}}{{enemy Paragon Police}}{{enemy Longbow}}{{enemy Crey}} | |
− | | | + | |[[Zenflower]] |
− | |{{ | + | |6 Door Missions (2 Defeat All), 1 Talk To. Gives [[Tranquilizer Darts]], [[Vial of Bees]], [[Creeper Seed]], and [[Force of the |
+ | |||
+ | Earth]]. | ||
|- | |- | ||
− | |[[ | + | |'''[[Viridian#Begin the gathering.|The Conference of Evil]]''' |
− | | | + | |[[Viridian]] |
− | | | + | |{{FlashbackMerits|13}} |
− | | | + | |{{enemy Longbow}}{{enemy Council}}{{enemy Crey}}{{enemy Nemesis}}{{enemy Freakshow}}{{enemy The Family}} |
− | | | + | {{enemy Tsoo}}{{enemy Paragon Police}} |
− | + | |[[Nemesis]] [[Ballista]] [[Dreck]] [[Countess Crey]] [Burkholder]] [[Maestro]] [[Vandal]] [[Nosferatu]] [[Arakhn]] [[Requiem]] | |
+ | |6 Door Missions | ||
|- | |- | ||
− | |[[ | + | |'''[[Levantera#Rescue Arnold Decker|The Strange Case of Benjamin A. Decker]]''' |
+ | |[[Levantera]] | ||
+ | |{{FlashbackMerits|3}} | ||
+ | |{{Enemy Arachnos}}{{enemy Nemesis}}{{enemy Rikti}} | ||
| | | | ||
− | | | + | |3 Door Missions. ''The last mission can be failed.'' |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |[[ | + | |'''[[Levantera#Join the Vanguard|Welcome to the Vanguard]]''' |
+ | |[[Levantera]] | ||
+ | |{{FlashbackMerits|9}} | ||
+ | |{{enemy Rikti}} | ||
| | | | ||
− | | | + | |5 Door Missions, 1 Hunt, 5 Talk To |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |[[ | + | |'''[[Serpent Drummer#Help with Conference Security|Dreams of Peace and Acts of War]]''' |
+ | |[[Serpent Drummer]] | ||
+ | |{{FlashbackMerits|9}} | ||
+ | |{{enemy Nemesis}}{{enemy Nemesis Automatons}}{{enemy Rikti}} | ||
+ | |[[Lord of War: Hro'Dtohz]] | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | |[[ | + | |'''[[Gaussian#Accept Gaussian's Mission|The Red and the Black]]''' |
+ | |[[Gaussian]] | ||
+ | |{{FlashbackMerits|14}} | ||
+ | |{{enemy Vanguard}}{{enemy Longbow}} | ||
| | | | ||
− | | | + | |6 Door Missions |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |[[ | + | |'''[[The Dark Watcher#Bring in Nemesis Defector|The Horror of War]]''' |
− | | | + | |[[The Dark Watcher]] |
− | + | |{{FlashbackMerits|18}} | |
− | + | |{{enemy Rikti}}{{enemy Nemesis}}{{enemy Arachnos}} | |
− | + | |[[Silver Mantis]] [[Lord of War: Hro'Dtohz]] | |
− | |{{FlashbackMerits| | + | |6 Door Missions. ''The first and fourth missions can be failed.'' |
− | | | + | |
− | |[[ | + | |
− | + | ||
− | |6 | + | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
|} | |} |
Revision as of 06:59, 13 January 2010
Overview
The flashback system lets heroes and villains run through Story Arcs and badge missions they may have missed earlier or simply want to experience again. These operate like Task Forces as there are minimum and maximum level requirements, other contacts are unavailable, only the team leader can initiate a flashback and once started the team can not add new members. Flashbacks involve Time Travel, which is initiated from the Pillar of Ice and Flame in the Ouroboros Enclave or the equivalent base item in a Supergroup Base.
Story Arcs involve a series of missions, often 8 to 12 or more, involving a given enemy group or story line. Badge Missions are short, usually just a single mission, which awards its own badge.
If starting from Ouroboros then everyone on the team has to be level 25 or higher, just to be in the zone, but from a base only the team leader has to be 25+. Each mission has a minimum level, required of all members, and a maximum level that characters will Examplar (malefactor) down to as needed. The minimum levels for each mission are not shown when accessing the mission list.
The in-game introduction to the flashback system is provided by the missions of The Pilgrim in Ouroboros.
The popularity of the Flashback System is due, in part, to its 75 Achievement Badges and the roughly 15 Accomplishment Badges that can be obtained from its badge missions.
How It Works
To do a Flashback mission or Story Arc, click on an Aspect of the Pillar. A dialog box will appear with a list of Story Arcs and Badge Missions, sorted by level range. Arcs you have already completed will have a star next to them.
When you pick one, the box displays the introductory mission description from that arc's contact. Accept the mission, and you're given another dialog box filled with buttons and dropdown menus. These are a selection of optional challenges. If you're looking to test your might, or hunting for badges, these options are a treasure trove.
Once you accept a mission you are directed to click on the crystal to teleport to the mission's contact, but you need not do that if you prefer to go a more direct route to the first mission. Throughout a story arc the crystals, either in Ouroboros or a base, can be used when needed to teleport back to the contact again.
Quitting Flashbacks
Because the Flashback system uses the Task Force/Strike Force mechanic, a character is locked out of any other content in the game, including teaming with others outside their Flashback team, talking to contacts, buying enhancements and inspirations from contacts, and everything else that TFs/SFs restrict. If the character gets exemplared, the character will stay exemplared through the duration of the Flashback.
In order to quit a Flashback, a player must open up their Team Window and select "Quit TF". They must then acknowledge that they want to quit the "task force" (Flashback) before it goes into effect.
NOTE: A player will lose all progress on that Flashback when they quit.
Badges
A total of 75 Ouroboros Badges are unique to the flashback system. 10 are awarded for completing a certain number of flashbacks — both story arcs and badge missions count. 65 are awarded for successful completion of story arcs (not badge missions) using challenge settings.
Some arcs have missions that can be failed. Failing those missions may result in failing the arc, which means that the badges will not be rewarded. (An example is the mission "Stop 30 Fir Bolg entering door" from Skipper LeGrange. Failing it immediately ends the arc, without badge credit.)
Total Completed
Complete a number of Flashback Story Arcs or Badge missions.
- 5 - Troubleshooter
- 10 - Adjuster
- 15 - Calibrator
- 20 - Alterist
- 25 - Balancer
- 30 - Correctionist
- 35 - Repairman/Repairwoman
- 40 - Overhauler
- 45 - Time Fixer
- 50 - Ouroboros Mender
Time Limit
Complete a Flashback Story Arc within a certain time limit. Different arcs have different time limits. (30, 60, 120 minutes is a pretty common setup, though). The timer begins at the moment of accepting the story arc. When the time limit is set, the arc must be completed in the amount of time specified in order to earn the associated badge. If you log out or are disconnected during the course of the mission, the timer will still be active.
- Fastest - Gold Medalist
- Second-Fastest - Silver Medalist
- Third-Fastest - Bronze Medalist
Limited Lives
Complete a Flashback Story Arc with a limited number of team member deaths.
- No deaths - All For One, One For All
- One death - Divided Mastery
- Three deaths - Proportional Supremacy
- Five deaths - Shared Victory
Power Challenges
Badges are awarded in each level range for various adjustments to player or enemy powers.
Level | Players are DeBuffed |
Enemies are Buffed |
AT Powers only |
No Travel Powers |
No Temp Powers |
No Epic/ Patron Powers |
No Inspirations |
No Enhancements |
---|---|---|---|---|---|---|---|---|
01 - 15 | Venturous | Audacious | Contributor | Refrained | Diminished | N/A | Cliche | Lessened |
16 - 19 | Headstrong | Courageous | Vocational | Shut Down | Curtailed | N/A | Unimaginative | Debilitated |
20 - 24 | Adventurous | Bold | Professional | Desisted | Capped | N/A | Flat | Anemic |
25 - 29 | Daredevil | Fearless | All Business | Barred | Inhibited | N/A | Unoriginal | Weakened |
30 - 34 | Rash | Valiant | Archetypical | Still | Hindered | N/A | Dull | Deflated |
35 - 39 | Venturesome | Stalwart | Obligated | Stalled | Bound | N/A | Phoned it in | Decreased |
40 - 45 | Reckless | Lionhearted | Missionary | Stemmed | Limited | Cut-Off | Indifferent | Devalued |
46 - 50 | Temerarious | Intrepid | Undertaker | Suspended | Demarcated | Marginalized | Uninspired | Unenhanced |
Hero Flashbacks
- See: Hero Merit Rewards
Villain Flashback Story Arcs
- See also: Villain Story Arcs
Soldier (Level 1 - 14)
Unless otherwise indicated characters malefactor to level 14 for these missions.
Malcontent (Level 16 - 19)
Arc Name | Contact | Merits | Enemies | EB/AV/Hero | Summary/Notes |
---|---|---|---|---|---|
Echo Down the Aeons | Marshal Brass | 9 Reward Merits | Shivans Wyvern |
Professor Echo | 3 Door Missions (2 Defeat All) |
The Aeon Conspiracy | Marshal Brass | 10 Reward Merits | Arachnos Clockwork Gold Brickers Shivans Wyvern |
7 Door Missions | |
High-Tech Gold | Golden Roller | 10 Reward Merits | Arachnos The Lost Crey |
3 Door Missions (One Defeat All) | |
Breakout at the Zig | Operative Wellman | 11 Reward Merits | Longbow Security Guards |
3 Door Missions (One Defeat All) | |
Master of Destruction | Operative Wellman | 8 Reward Merits | Longbow Outcasts Wyvern |
3 Door Missions (One Defeat All) | |
There's a Sucker Born Every Minute | Willy Wheeler | 17 Reward Merits | Arachnos Longbow |
Ace McKnight | 6 Door Missions (One Defeat All), 1 Hunt, Includes badge mission for Paragon of Vice. |
Oh Wretched Man! | Seer Marino | 8 Reward Merits | Arachnos Legacy Chain The Lost |
6 Door Missions (One Defeat All), 1 Talk To |
Insider (Level 20 - 24)
Insider (Level 25 - 29)
Wiseguy (Level 30 - 34)
Criminal (Level 35 - 39)
Captain (Level 40 - 44)
Made (Level 45 - 50)
Villain Badge Missions
- See also: CoV Accomplishment Badges
Soldier (Level 1 - 15)
- Steal the Facemaker's Reanimation Chemicals
- Steal the Outbreak Virus (level 15)
- Hurt the Traitorous Vendetti (level 10)
- The Loa Bone (level 10)
Malcontent (Level 16 - 19)
Insider (Level 20 - 24)
- Ashley McKnight's The Origin of Power (level 20)
Undesireable (Level 25 - 29)
- Retrieve Crash's Shipments (level 25)
- Bust Up the Dockworker's Strike (level 25)
Wiseguy (Level 30 - 34)
Criminal (Level 35 - 39)
- The Unlucky Artifact (level 35)
Captain (Level 40 - 45)
- Party Crasher
- Selestar
- Attack Longbow Portal Base (level 40)
- B4nKbUsTah (level 40)
Made (Level 46 - 50)