From Paragon Wiki Archive
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Sacrificial Lamb
Though two heroes remained captured and indentured to Diabolique, you chose to ignore them during the final battle and focused instead on Diabolique. In spite of the extra complications that this choice brought to your battle against Diabolique, you still prevailed against her and put an end to her mad scheme to become Death Incarnate during Dilemma Diabolique.
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Safecracker
No vault can keep its treasures safe from your brutal onslaught.
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Safekeeper
By healing you keep safe those who would help you achieve your goals. You certainly have your priorities straight.
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Safety in Numbers
You've taken out 33 Zombie Lieutenants, proving that there is Safety in Numbers.
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Sally Sightseer
Students from Croatoa University frequent this beach when it isn't being used as a battleground by the Tuatha and Cabal. Armed with video cameras, the students are determined to get a good look at the mythical Sally. The pictures taken of Sally here have been used in many 'Save Sally!' posters.
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Saved the World
After defeating Lord Recluse's plan to steal the powers of all the heroes on the planet, you have been recognized as a true world savior.
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Savior
You might demur from the title of "Savior" for your healing prowess, but then again, yes, yes it seems to fit.
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Scarred
The Rikti mother ship ripped a path through this area when it crashed into the ground.
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Scavenger
Your time spent scrounging in the wrecked city of First Ward has earned you the Scavenger Day Job. Logging out in First Ward will enable you to dig up extra Inspirations on mission complete for a short time after you log back in.
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Scientist
Your studies at the Universities of Paragon City and work with Portal Corps have earned you the Scientist Accolade. While logged out at a University or inside a Portal Corps building you will earn charges of Sleep Gas.
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Scoundrel
You take consideration of all the angles and know when making deals instead of wreaking blind havoc puts you farther ahead. You have completed a Rogue Morality Mission earning yourself this badge.
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Scrapheap of History
Here lie the ruins of the Number 6 Titration Plant, the first of a new design meant to streamline the process of fuel waste reconstitution. It was hoped that the new plant design would improve waste recapture efforts by over 13%. Unfortunately the shiny new installation was too tempting a target for the Freakshow, who saw the effective reuse of fuel waste as somehow offensive. They brought the plant down with a concentrated assault that took the city workers completely by surprise. Since its destruction, that new technique the Number 6 plant was designed to test has since been abandoned in favor of a newer, more efficient recapture method.
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Sea Dog
Port Noble's shipping industry has declined of late, as Paragon City's manufacturing has taken a hit in the wake of the Rikti War. Now, with the Council plaguing Striga Isle, the situation has gone from bad to worse.
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Secret Path
Tub Ci used this secret path beneath the basketball courts of Brickstown to make a clean escape from the Zig. Officers were unable to find this well hidden location until it was too late. The PPD now keep secret agents around the courts - specifically as basketball players - to prevent such a slip up from happening again.
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Secret Prisoner
You have found one of the most forbidden of places in Praetoria: the secret interrogation chamber beneath the PPD Precinct where the officers take the most recalcitrant prisoners for enhanced interrogations.
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Secret of the City
The dislocated voices of Steel Canyon's throngs filter down to this place, echoing through the miles of pipes and corridors to reverberate here. If you listen long enough you can catch snippets of lost conversations. Street lore says that for those with the ability to filter out the dross, these collected voices tell the secrets of the city.
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Security Breach
Every major bank and secure facility had to change their locks and passcodes when you went to the Rogue Isles.
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Security Chief
Your time spent protecting the banks of Paragon City has earned you the position of Security Chief. Logged out in either a Vault or a Police Department will earn you charges of Tear Gas.
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Seeker
- Hero
- You're a hero recognized for your wide range of accomplishments, but you're not done yet!
- Villain
- You're a villain who'll do whatever it takes to get what they want, and you've only just begun.
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Seeker of the Lost
Reviled. Spat upon. Shunned by the 'norms,' the Lost are truly a pitiable breed. Were it not for their great hostility or their powerful salvaged Rikti weapons, you could even feel sympathy for them. Your campaign against them serves the purpose of thwarting their more dangerous plans while also acting as a disincentive for those among their ranks whose loyalty may be wavering. If your attacks can convince even a small number to quit and seek out legitimate help, then you've done your job.
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Seeker of the Unknown
This tomb was used to represent the thousands of heroes who gave their lives in the Rikti War. It now stands a mute vigil at the site of even greater atrocities.
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Seen
This is the part of the city where exposure is prime real estate. It's the place to see and be seen.
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Seer
Blind yet seeing and casting judgment yet mindless of the crime; the Seer is the instrument of control and the constant threat of the Emperor's displeasure.
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Sensation
Dinner at the White House is passe for you now.
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Sentinel Smasher
Diabolique thought she had ensured that the Sentinel could be prepared for any situation simply by absorbing the powers of the heroes she had captured. In a display of confidence or hubris, you decided to make a point by giving the Sentinel its best possible chance of defeating your league. Even in this dangerous state, you achieved victory over the Sentinel during Dilemma Diabolique.
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Sentry
You have defeated 100 of the invading Rikti hordes!
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Sewer Dweller
A new low, even for a villain, you've stumbled through the very very bottom of Grandville in the area known as 'The Gutter.'
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Sewer King
By now you've walked so much of the Sewer Network that you know these winding corridors like the back of your hand. You know its moods and its cycles. Its odors are no longer offensive as they can offer you a wealth of information relating to the network's health and who is currently stalking through its halls. The thugs and beasts who call this place home know to fear you, for you are a force to be reckoned with.
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Sewer Stalker
The sewers are full of predators. They stalk the shadows and strike without warning, preying upon each other and upon those foolish enough to trespass upon their hunting grounds. You are one of those, yet you have the power to turn the tables against them. Where they hunt, you hunt. Where they lurk, you are the eyes in the darkness watching them. You are the predator that they now fear, it is the stories of your exploits they use as cautionary tales among themselves.
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Shades of Arachnos
You could swear that you just saw a submarine off the coast of this island...but it's gone now. It was probably just your imagination.
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Shadow Architect
Humanity is a creature who builds. It finds virgin territory and makes its mark. The Shadow Shard is no different. Even in the short time since it was discovered, a flood of construction material made its way through the dimensional membrane into the Shadow Shard and the building began. The crews met the unearthly challenges that faced them and established numerous military facilities in this strange territory. There is something almost surreal about seeing this construction crane, something so commonplace on Earth here in an alien dimension: the mundane meeting the unearthly.
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Shadow Master
Though Black Swan attempted to tear open the barrier between Shadow Earth and Praetoria, you stopped her shadowy suffusion before it could overwhelm your League and stain your souls. You are a true Shadow Master.
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Shadow Walker
Despite the spirit wards that safeguard your soul and the ghost lights that guide your way, traversing the Shadowed Paths can be an unnerving experience. The Shadowed Paths are a fragment of the world where live the very things that go 'bump' in the night; the world of disembodied spirits and the unquiet dead. Thanks to the Carnival of Light they cannot sense you, but the frightened child that lives within us all knows they are out there, just out of sight, ready to strike at the first misstep. Tread carefully.
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Shady
A trip back to Paragon City confirmed it: You're the shady type of person other people are right to be afraid of.
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Shard Leaper
It is an odd coincidence that the soldiers manning Point Sierra are composed of units drawn from Mountaineering Corps. One of the ways by which they welcome new recruits to their station is to take a "hop" over to the neighboring shard for a quick strike-and-fade attack against the enemy. They welcome you to do the same.
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Shark Bait
Captain Mako once called you an ally. Now he calls you a snack.
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Shell Shocked
First Ward is a terrifying, dangerous place, but there is no other location within the ruins that can evoke such powerful feelings of fear and dread. Here, on an island left undisturbed by any of the forces vying for control, is the shell of a defeated Seed of Hamidon. As a gentle breeze blows across the island from the nearby sunken city, one could be left feeling cold and alone, staring at the corpse of an alien monster that is a harbinger of a vastly more powerful creature waiting just beyond the walls....
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Shifter
You have defeated 15 werewolves, supernatural creatures created through the disease of lycanthropy.
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Shining Star
You and your friends have proven your worth to Manticore, and gained a high-profile benefactor.
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Shop Keeper
You have spent your free time running a shop in Paragon City selling various wares earning you the Shop Keeper Day Job. Logging out in a store will earn you a random enhancement, upon each mission completion, for a short time.
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Show's Over
When you roll into town, the fractured Carnivals of Praetoria know to close up shop before you force the issue. You defeated several Carnival of Light, Vengeance, or War to earn this badge.
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Show Off
You've completed 10 non-required mission objectives in Architect missions. You think you've heard your teammates mumble "Show Off" behind your back.
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Showstopper
Hundreds of spectators have stood in this spot, transfixed by the eclectic performances of the Carnival of Shadows. Many of them are never seen again; some speculate that they've joined the troupe, while others fear they met more unpleasant fates.
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Shrouded
This otherworld has been overshadowed by corrupting magic.
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Sidereal Researcher
You have furthered our understanding of the Shivan by collecting samples from Bloody Bay.
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Silencer
You have stilled the cry of the innocent by punishing all false accusers.
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Silent Sentinel
In the 1950's the hero called 'Gargoyle' would stand watch over the city from this spot.
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Silent Witness
You have seen much injustice and brutality in your journeys through Praetoria, and here beneath Precinct 4 in Imperial City you are witness to a chamber dedicated to both. Will you remain silent forever?
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Silver Medalist
You have completed a Task Force/Flashback within the Silver time allowed.
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Siren's Song
Siren's Call must call to you. You've spent over 5 hours here.
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Sixth Passenger
Sebastian Frost hid in the trunk of this old car for three days after he was broken out from the Zig. It was after the third day, under the cover of night, that his goons in the Family were able to come rescue him. Frost has been extra careful ever since then to never get caught again.
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Skull Buster
You formed the New Regulators and put a stop to the Skulls' Superadine Ring in Kings Row. You destroyed their lab and put one of The Petrovic Brothers behind bars, leaving the Skulls scattered and weakened.
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Sky Trader
The Family's mansion in Villa Requin has played host to many higher ranking officials within the Sky Raiders. There are rumors that the two groups plot a potential take over of Sharkhead Isle within this mansion.
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Slacker
You've been Slept, Immobilized, or Held for over ten minutes. Quit sleeping on the job!
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Slag Pile
Hmm, maybe these reeking piles of junk are useful.
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Slammer
You've taken such a beating the Resistance would certainly call you a Slammer. (One who can't be slammed).
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Sleepy
You've spent over 30 minutes Slept, Immobilized, or Held. Lord Recluse is not impressed.
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Slumlord
These slums are known to house people who have lost everything at the Golden Giza. These wanderers have become large enough in numbers to form their own community.
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Smokey
King Garment Works dominated the Kings Row economy for years. These smoke stacks were part of their manufacturing facility.
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Smuggler
You spend your free time smuggling in illicit black market goods earning you the Smuggler Day Job. Logging out near a ferry will earn you a random enhancement, upon each mission completion, for a short time.
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Snake Charmer
This is the main entrance to the Snakes' underground lair. You really don't want to go down there.
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Snooze Button
The rejects from the Seer program could have used more training if they wanted to stand up to you. You defeated several Awakened to earn this badge.
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Snowbeast
You now can summon a Snowbeast minion in the Arena pet battles.
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Social Worker
These slums are known to house people who have lost everything at the Golden Giza. These wanderers have become large enough in numbers to form their own community.
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Socialite
Your popularity and your fashion sense have earned you the Socialite Accolade. While logged out in Pocket D or a Tailor you will earn charges for your Beguile power.
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Solace
This was the location of Dr. Anguish's secret lab, uncovered by the Freedom Phalanx when he threatened to blow up Paragon City with a black market Soviet nuke.
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Soother
The area behind this waterfall is said to be a secret spot where Scirocco goes to meditate during periods of stress. Marks on the wall indicate a major brawl between Scirocco and Black Scorpion (most likely due to Black Scorpion making fun of Scirocco for meditating).
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Sorcerer's Apprentice
Your magical aptitude allowed you to tame the wild magics of the Night Ward. The capricious Animus Arcana have been dispelled at your hand.
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Soul Binder
You have uncovered the secret of the Circle of Thorns mages, that they are ancient spirits who inhabit the stolen bodies of their victims.
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Soul Taker
The wizard Taraxis taught you dark secrets of the infernal realms in this mission.
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Spanky's Competitor
This boardwalk was started some time ago by Robert Cooling, who was seeking to create an alternative to Spanky's Boardwalk on the other end of Talos, mainly because he hated the name 'Spanky's Boardwalk'. He was mentioned in the news for some time before he mysteriously 'disappeared.' The PPD closed the case after years of research when no sign of Robert Cooling could be found.
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Sparky
You've spent time wandering around in the Power Transport System at Mount Diable.
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Spectral
You have trapped 100 Ghosts. You are now Spectral.
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Speeder
You have taken the gold medal in the advanced ski course by getting a time of 00:50:00 or less!
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Spider's Kiss
In a world of treachery who can you trust but Ghost Widow?
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Spider Smasher
- Hero
- You've taken the fight to Arachnos, taking down Lord Recluse's personal soldiers.
- Villain
- You feel you've adequately proven yourself to Lord Recluse by knocking his goons around.
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Spinebreaker
In beginning your assault on Mot during Dilemma Diabolique, you and your league did not think it sufficient to merely destroy the Repulsive Spines and bring down the protective barrier around Mot's plateau. Instead, you wanted to send a message. You wanted to bring down all the Repulsive Spines at once.... and succeeded.
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Spirit of the City
The heartbeat of the city thrums through the halls of the Sewer Network, creating a harmony all its own. Being down here, letting that vibration flow through you, you feel at one with the city and its people. If you are able, open your mind to the life of the city all around you, become one with it. True understanding lies in part with becoming what you wish to understand, and down here all that the city is flows to this central point: its soul.
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Spiritual
It may be in dangerous territory, but this lake, frequented by the Cabal's strange sprites, is one of the most beautiful sights near Salamanca.
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Sprawl Survivor
Many people, of a particular mindset, find they cannot tolerate the dirt and noise of Skyway City's sprawl. It takes someone of singular courage (or foolhardiness) to see the Abandoned Sewer Network as the place they would like to escape to. But down here, in the cool confines of the tunnels, away from the noise of Skyway, a kind of peace can be achieved.
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Stargazer
Throwing caution aside you reach the uppermost point of Night Ward. Here, scattered spirits soar overhead like shooting stars in the night sky, forever doomed to the limbo of Night Ward as she drifts ever further from the land of the dead.
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Starstruck
Seeing the statues of the rulers of Praetoria is awe-inspiring, truly a must for any loyal citizen.
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Staunch
- Hero
- Protecting Paragon City has been your sacred duty and you don't see yourself stopping anytime soon. This badge has been granted to you for earning seven Reward Tokens.
- Villain
- Causing mayhem and achieving incredible levels of power has been your driving force, it's time to plot something truly wicked! This badge has been granted to you for earning seven Reward Tokens.
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Steadfast
- Hero
- Your expertise in crime fighting has people calling you Steadfast. This badge has been granted to you for earning eight Reward Tokens.
- Villain
- After all this time, you're still on the lam. This badge has been granted to you for earning eight Reward Tokens.
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Steamed
Volcanic activity around Mount Diable causes a lot of steamy venting. Watch out or it's lobster time.
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Steel Savior
You have gone above and beyond the call of duty and prevented Steel Canyon from turning into a war zone.
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Steel Worker
- Heroes
Not even the hardened metal made in these factories of Steel Canyon was able to protect this city from determined villains. Good thing Paragon has you now to do it.
- Villains
Not even the hardened metal made in these factories of Steel Canyon can protect the city from you.
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Stockpiling
Lambda Sector is the core of the Imperial Defense Force's armaments and heavy machinery stockpile, fed daily by the anti-matter powered factories of Neutropolis. What is not immediately needed elsewhere is kept here for a 'rainy day.'
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Stoic
Way to take it like a man, tough guy. You've taken 100,000 points of damage.
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Stone Cold
You took out a filthy traitor to the Port Oakes Vendetti Family.
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Stonehearted
No one can explain your turn to villainy after going to such lengths to defend all of Paragon. Perhaps your heart has turned to stone.
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Stonekeeper
What strange purpose do these glyphs serve?
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Stormwatcher
It was here that Earth's explorers first encountered the mysterious entities of the Shadow Shard. Their threat was implicit and the need to keep them contained became a driving force in the establishment of Tempest Sector. As a representative of Paragon City, you have joined the fight to prevent the denizens of the Shadow Shard from extending their range into your home dimension. Some see their discovery of Primal Earth's dimension as inevitable; a "coming storm" which could rival the Rikti Invasion in destructive potential.
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Story Teller
50 Players have experienced the story arcs you've created with the Mission Architect! This badge is awarded to all characters on your account.
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Stouthearted
You've left no stone unturned in your efforts to protect Paragon City's financial infrastructure. Your diligence is greatly appreciated by all.
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Strawweight Champion
You have achieved the status of Champion in the Strawweight division by winning your first match in this division.
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Streetwise
You completed a Vigilante Alignment Mission earning yourself the Streetwise badge.
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Strike Buster
The Scrapyarders have taken to calling you the Strike Buster.
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Stripped of the Freedom Cross
Powerful energies of the Terra Volta reactor have permanently fused with your own, modifying them in dramatic ways.
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Strong & Pretty
Siege and Nightstar are the real threat at the Behavioral Adjustment Facility, but you added insult to injury by depriving them of all their War Works allies prior to administering the final simultaneous blow.
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Stuck
Hanging around all those secret PPD prisons must have rubbed off on you. You certainly seem comfortable doing nothing for long stretches of time.
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Student
You have learned the history of the Citizen Crime Fighting Act.
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Stuff of Life
Praetor Berry's choice of decorations always hearken back to his reason d'etre - unlocking the secrets of the flesh held in sinew, cell, and DNA.
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Summoned
Statesman broke up a ritual by the Circle of Thorn members that would have bolstered their ranks exponentially.
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Super Heavyweight Champion
You have achieved the status of Champion in the Super Heavyweight division by winning your first match in this division.
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Super Spy
The Council's expert security forces keep most heroes from venturing this far into their base.
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Supercomputer
Your work mentoring others has unlocked the Supercomputer for base use.
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Superstar
The citizens of Paragon City have begun a petition to make a statue in your name.
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Surefooted
You have taken the bronze medal in the advanced ski course by getting a time of 1:10:00 or less! Now try for the silver.
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Surgeon
You have helped your fellow heroes by healing them for one million hit points.
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Surging
You have helped defeat Deathsurge.
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Survivalist
Your time spent learning from the hearty Survivors of First Ward has earned you the Survivalist Day Job. Logging out in the Survivor Compound will earn you a bonus chance to earn recipes on mission complete for a short time when you log back in.
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Swashbuckler
Arrhh, matey! You be a mighty scholar o' piracy!
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Sweet Tooth
Lawrence Langston made his money investing in the things he personally was interested in. His penchant for chocolate helped him to strike gold with Gold Brick candy bars.
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Synchronized
You proved masterful coordination during a raid on Lambda Sector by your league destroying two separate objectives simultaneously.
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BadgeBox Test Pages |
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