From Paragon Wiki Archive
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Mad Scientist
You've healed over two million points of damage during your nefarious adventures.
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Made
Arachnos has awarded you the Made Badge for reaching Level 50.
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Made a Stand
- Heroes
Your morality has been demonstrated to all, at least for today. You completed a Morality Mission to earn this badge.
- Villains
You strove for what you believe in and, against all odds, came out on top.
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Mage Hunter
That's one less creepy mystic to get in your way.
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Malefactor
You've completed 50 Architect Missions marked as Villainous content, earning yourself the Malefactor badge.
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Malice Aforethought
Everything about the Shadow Shard expresses the danger it represents to your home dimension. This is not some mere foreign power that can be reasoned with or with whom a peaceful settlement can be negotiated. Its very existence is built upon a hostility towards anything other than itself; malice is ingrained into every particle of its being. But are you not just projecting your own human-born ideas of good and evil upon it? Is the wolf acting with malice when it devours the hare? Is it evil for the strong to dominate the weak?
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Malleus
You have defeated 75 witches, sorcerous crones who use dark magicks.
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Man's Best Friend
You defeated Frank 'Hunnerd Yard' McCain within 10 seconds of defeating his dog, Killer.
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Man in Black
These creepy alien parasites are no match for you.
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Man of Vengeance
This is the wreckage of a warehouse owned by the Family. The man who killed Blue Steel's father was rumored to be taking shelter here. Blue Steel went to investigate, only to discover the Family had rigged the warehouse to explode. Blue Steel survived the explosion and has continued the hunt for his father's killer to this day.
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Marauder
You've destroyed 25 objects during Architect missions, earning yourself the Marauder badge.
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Marked for Death
The Syndicate has marked you for death, but if they're smart they won't get anywhere near you. You defeated several Syndicate members to earn this badge.
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Marketeer
Your time spent supplying the Black Market has earned you the Marketeer Day Job. Logging out near a Black Market will grant you a power that will allow you to teleport to a Black Market of your choice, when you log back in.
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Marshal
You have been awarded the title of Marshal for your service to Arachnos. This has given you a 5% increase to endurance.
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Marvel of Modern Medicine
Each day you're stunned at how much punishment you can take. Maybe it was all that Enriche... or maybe it was all that Beefy Pop.
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Master Architect
Your extensive study of the Mission Architect technology has earned you the Master Architect Day Job. Earning this Accolade grants you the Vitalize power which will allow you to revive yourself, should you be defeated, while on Architect missions.
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Master Artisan
You have created 100 inventions, justifying your title of Master Artisan.
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Master At Arms
You have defeated the Rikti Master At Arms from the crashed ship in the Rikti War Zone.
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Master Builder
By having one of your Architect missions voted on at least 100 times, and having at least a 4 star average, you've earned the Master Builder badge. This badge is awarded to all characters on your account.
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Master Craftsman
A Master Craftsman they call you, as you have created 1,000 inventions.
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Master Thief
There isn't a trophy vault made you can't steal from!
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Master of Olympus
- Hero
- You have destroyed the Kronos Titan, showing Malta that the Heroes of Paragon City defend their turf.
- Villain
- You have destroyed the Kronos Titan, showing Malta that you are a force to be reckoned with
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Match Maker
In honor of the season of Spring, you've delivered Valentines throughout the world!
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Maven
You're known as a Maven among certain circles after completing 50 "Developer's Choice" Mission Architect story arcs.
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Mayhem's Creator
You were personally responsible for the creation of a new villainess, Penelope Mayhem. What she will do now is anyone's guess.
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Mayhem's Prodigal
This is where it all started. When First Ward was still a tyrant's dream, the true Mother of Mercy Hospital was already an aging heap of Gothic masonry. No one is sure exactly when Praetor Tilman built this hospital, or why she built it here, but even with its crumbling edifices, weed-choked grounds, and vacant windows, the place resonates with a malign power. So close to Mother Mayhem now, you can feel the weight of her psyche pressing down upon you, can feel her sightless gaze turn to you, condemning and welcoming at the same time: as with the return of a prodigal child.
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Medic
You have helped your fellow heroes by healing them for two hundred and fifty thousand hit points.
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Medical Specialist
You have helped your fellow heroes by healing them for three million hit points.
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Medicator
You have memorized the following recipes at level 10: Heal.
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Medicine Man
You have helped your fellow heroes by healing them for five million hit points.
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Megalomaniac
You've wanted more control and now you have it. Activating this power increases the power of all your Sleeps, Holds, Immobilize, and Confuse for 60 seconds.
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Member of Vanguard
You are now a member of Vanguard and can earn Merits for defeating Rikti.
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Mender
You have memorized the following recipes at level 15 and 20: Heal.
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Mental Voyager
You have completed the Incarnate Trial: The Minds of Mayhem.
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Mercenary
Your work aiding Vanguard defend Paragon from the ever present Rikti threat and always being ready to aid Paragon City has earned you the Mercenary Accolade. While logged out in the Vanguard base you will earn charges for your Fragmentation Grenade Power.
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Merciless
You defeated one of the signature "Rogues Gallery" characters in an Alignment or Morality mission earning yourself this badge.
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Mercy Missionary
You have visited the Behavioral Adjustment Facility to extend a helping hand to the lost souls housed within. It took great courage to enter this forbidden area, braving the sonic fence and the hordes of belligerent guards on your mission of mercy.
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Meson
This mighty foe is under your control.
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Meticulous
You are not tied to any single decision, and must pursue every course of action available to determine the consequences.
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Midas Touch
Every job you take seems to turn to gold. You've earned over ten million infamy.
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Middleweight Champion
You have achieved the status of Champion in the Middleweight division by winning your first match in this division.
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Midnight Squad
You have proven yourself a worthy ally to the secretive order of mystics, magicians and scholars known as the Midnight Squad. Because of this, they have granted you access to their exclusive Midnighter Club.
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Midnighter's Perseverance
This bridge is the site where Mayor Bower and Buck Salinger last met; Bower informed Salinger that his trek into Red Cap territory was a suicide mission. Salinger ignored the warning and continued forward, insisting that his skills as a Midnighter would prevail. So far, Salinger's luck - and survival skills - haven't failed him.
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Midnighter
Your studies at the Midnighter Club has earned you the Midnighter Day Job. Logging out in the Midnighter Club will earn you a random piece of Arcane Salvage, when you log back in, each time you complete a mission, for a short time.
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Minotaur
While wrestling with the Chimera in the waters of the bay, Talos tore a rift in the ocean floor. Although the hero never rose from the waters, the island that formed was named in his honor.
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Miraculous
A season of miracles, it has been called.
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Mirage
You have chosen Scirocco's cause. He will not forget your noble gesture.
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Misbegotten
You're no hero. You're a thug. A super-powered bully who metes out pain and suffering in equal measure. What kind of person are you, who finds inspiration in the broken bodies and shattered lives you've left in your wake? What kind of person has their life enhanced every time some "villain" crumples in a lifeless heap at your feet? Does it make you feel powerful? You're a leech, sucking the life from everyone who stands between you and your "noble goals" for a "better, safer society." Have you no shame?
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Misfit Monstrosity
On this distant, lonely island you find some Devouring Earth monsters who seem to have separated themselves from their brethren, or perhaps they were relegated this isle for some reason. What kind of rules must govern these creatures that some of their number could be found wanting? Were their rampages not destructive enough? Their roars not bladder-emptyingly terrifying enough? Did they fail to pay the proper obeisance to Hamidon, their lord and master? It matters not, they seem just as interested in grinding you underfoot as any other monster here.
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Missed Connection
You've spurned the season of Spring in favor of sowing discord and heartbreak throughout the world by misdelivering Valentines!
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Mission Detective
You've completed 25 missions while in Test Mode, earning yourself the Mission Detective badge.
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Mission Engineer
Your overall expertise in everything relating to the Mission Architect system has earned you the title of Mission Engineer.
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Mission High Inquisitor
You've completed 100 missions while in Test Mode, earning yourself the Mission High Inquisitor badge.
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Mission Inquisitor
You've completed 50 missions while in Test Mode, earning yourself the Mission Inquisitor badge.
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Mission Investigator
You've completed 10 missions while in Test Mode, earning yourself the Mission Investigator badge.
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Mission Seeker
You've completed 1 mission while in Test Mode, earning yourself the Mission Seeker badge.
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Misunderstood
Voodoo practitioner Cadao Kestrel fled into these tunnels after being accused of murder. Agent Six tracked him here and beat him within an inch of his life before arresting him. Cadao would later be cleared of all charges, but to this day he has not gone near Agent Six, claiming she is, "out of her mind."
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Moar Power
Praetor Keyes's anti-matter reactors are a boundless source of energy, once supplying all the power for the entire Eastern United States. It was their presence which led Emperor Cole to declare Praetoria City as the capital of the new world. Even at peak demand, barely one-third of the reactors' full power is needed.
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Monitor Duty
Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you a Prestige bonus, when you log back in, each time you complete a mission for a short time.
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Monkeywrencher
You have crushed Malta's Zeus Titans, the combination of two damaged Hercules Titan robots.
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Monolithic
As you set foot in this peculiar stone circle you can feel ancient magics coursing through your veins. The source of its power remains a mystery - as well it should. Night Ward harbors many secrets too awesome, too transcendent for the mortal mind to behold. To merely be counted among those touched by her radiance is in itself a humbling experience.
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Monster Factory
Mankind has a long history of creating monsters that escape their control and ultimately turn on them. If there is an example of the opposite in effect, it is Hamidon and his Devouring Earth monstrosities. Hamidon has shown how little the rest of humanity understands what it means to be a true creator species. His creations are flawless and true to their creator. They adore him and he them and they obey him without question. Others have tried to replicate his success and failed to achieve a fraction of his ability. This island is a living testimony to Hamidon's power to transcend human limitations: observe and learn.
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Monster Islander
You've set foot on soil now the domain of ravaging monstrosities. You take a deep breath and catch a scent of their spoor. It is harsh with a slaughterhouse reek. At your feet you see that you are standing in the massive footprint of one of the island's inhabitants. Impressive. Against the horizon you catch a hulking silhouette ambling slowly towards some unknown destination. Squaring your shoulders, you set out; it is time you showed them that a new monster prowls the island. Just as fierce and twice as deadly.
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Monsters' Playthings
About you lies shattered heavy machinery, evidence of the power the Devouring Earth monsters possess. Hulks of metal weighing tons have been tossed about and shredded like a dog's chew toy. You can only imagine what they did to the island's former masters. You vow to not let the same happen to you.
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Monstrous
The colossal Greater Mystic Aspect proved to be no match for your might.
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Mook
Dese guys is part of your crew.
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Moral High Ground
You've decided to ally yourself with either the Praetorian Resistance or the Praetorian Loyalists on five separate occasions. Regardless of where your true morals lie, you've proven willing to defend your positions.
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Morbid
You have discovered the nearly forgotten sub-sub-basement of the hospital morgue, long since abandoned due to an infestation of Ghouls. Perhaps here you can learn something of lividity, morbidity, and the proclivities of the near dead.
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Mortician
Your time spent studying death itself has earned you the Mortician Day Job. Logging out in a graveyard will earn you protection against Experience Debt, when you log back in, for a short time.
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Most Wanted
You've contributed to the effort against the heroes by completing a patrol mission in a pvp zone.
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Motivated
You've earned 100 Inspirations while on Architect missions, earning yourself the Motivated badge.
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Motivator
If those you mentor slack off, you've got quite a few ways to motivate them. They're not all pleasant.
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Mr. Big
You've earned enough Infamy to run your own crews.
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Mystic
This nexus is the intersection of two very minor Ley Lines, almost imperceptible to those without Second Sight.
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Mystic King
Ley Lines are powerful forces of mystical energy that crisscross the planet. Where they meet is called a nexus, and all magic is stronger for miles around.
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BadgeBox Test Pages |
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| Alphabetical | |
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