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== Overview ==
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[[File:Paragonlogo.png|left|200px]]
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Paragon Studios was [[NCsoft|NCsoft's]] North California studio, located in Mountain View, CA; it was also referred to as NorCal Studios, Mountain View, NC NorCal, and NCNC/NC².
  
==Overview==
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Paragon Studios formed from NCsoft purchasing [[Cryptic Studios]]' half of the [["City Of" franchise]]'s Intellectual Property (I.P.). The purchase was announced on November 6, 2007. At the time of the purchase, "City Of" was developed by a mere fifteen people (the [[Freem Fifteen]]); most of those developers for the game left Cryptic and moved over to the new studio (15 miles from Cryptic Studios). They completed moving to the new studio on December 18, 2007.
  
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Previously most often called NorCal Studios, they adopted the Paragon Studios name on April 14, 2009. Paragon Studios was officially closed when NCsoft announced the sunsetting of City of Heroes on August 31, 2012, with just a skeleton crew remaining to monitor the servers and community presence until the final shutdown on November 30, 2012. Paragon Studios employed a maximum of roughly 80 people at the end.
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{{clr}}
  
===Notes===
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== Former Staff ==
*Formed from NCsoft purchasing Cryptic's half of the City of Franchises "Intellectual Property". Along with this, most of the current dev population of the game moved over to the new studio.
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[[File:Paragon Studios rolecall (4-10-09).png|700px|thumb|center|{{center|1='''Paragon Studios''' – April 10, 2009 [http://docs.google.com/Doc?id=dc5n7mgh_15fd3c5qhq]}}]]
*Listing of all known dev's who are moving needed to fill staff list till more info is released.
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[[File:Paragon GR Launch Team.jpg|500px|thumb|center|{{center|'''Paragon Studios''' - August 17, 2010}}]]
*Page name and category will be very likely to change soon when more information is available.
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{{clr}}
*Devs had a month to move out of Cryptic offices over to new studio (15 miles away from old place). This means they're suppose to be in by December (exact day of official move being completed was 12/18/07).
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=== Management Team ===
*Studios finalized name and logo are expected to be announced shortly after move is complete.
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[[Brian Clayton]] (General Manager/Executive Producer), [[War Witch (Developer)|Melissa Bianco]] (Lead Designer)
*"all the programmers and other design staff that are not currently under signature names" this is only a portion of the ppl listed for Cryptic as a number where moved off when CoV was finished to work on other titles.  
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*Cryptic Studios listing on wiki has OLD job positions for where ppl are listed as. Promotions and large amount of swappage has occurred.
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*[[Ghost Widow (Developer)]] carried over, but name hasn't been reveled yet to general public, so can't be sorted.
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*We still have [[Pohsyb]], but he's on his third box now.
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*15 (was 18) of the 19 positions for new devs are still open.
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==Origin of the Name==
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=== Design Department ===
Its the North California branch of NCsoft. This name is most likely temporary and will likely changed soon. Also notable, that NCsoft also refers to this branch internally as "Mountain View".
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[[Baryonyx|Chris Behrens]] (Senior Designer), [[War Witch (Developer)|Melissa Bianco]] (Lead Designer), [[Black Scorpion (Developer)|Black Scorpion]], [[Sunstorm (Developer)|Jonathan Courney]] (Powers), [[Manticore (Developer)|Sean Michael Fish]] (Writer/Consultant), [[Protean (Developer)|John Hegner]] (Lore/Writer), Chris Hockabout (World Designer), [[Dr. Aeon (Developer)|Sean McCann]] (Mission Architect/Writer), [[Positron (Developer)|Matt Miller]] (Systems Design), [[Hero 1 (Developer)|Joe Morrissey]] (Writer/Bible), [[Blue Steel (Developer)|Ray Snyder]] (Design Support), [[Synapse (Developer)|Phil Zeleski]] (Powers/Designer)
  
==Staff==
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=== Programming Department ===
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[[pohsyb|C.W. Bennett]], [[Aaron Brady]] (Lead Software Engineer), [[Mike Chock]] (Graphics), [[The Dark Watcher (Developer)|Vince D'Amelio]], Garth Gillespie, Scott Nelson, [[The Television (Developer)|Matt Stults]], [[Ghost Widow (Developer)|Ghost Widow]], [[Dave G]]
  
===Management Team===
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=== Art Department ===
[[Brian Clayton]], [[Matt Miller]], [[Ross Burden]] (VP of Marketing and Business Operations)
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Cheryl Austin (Character Artist), [[Tunnel Rat (Developer)|Keetsie Braz da Cunha]] (FX Artist), Leo Braz da Cunha (FX Artist), [[Colin Brown]] (Character Animator), [[JLove|Jay Doherty]] (Character/Costume), [[Ken Morse]] (Previously Lead Artist), [[Noble Savage (Developer)|David Nakayama]] (Art Lead), Jason Olmstead (UI), [[Don Pham]] (Environmental/3D Artist), [[Ryan Roth]] (Environmental Artist), [[Carolina Tello Alvarado]] (Concept Artist)
  
===Design Department===
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=== Production Department ===
[[Matt Miller]], [[Melissa Bianco]], [[Floyd Grubb]], [[Joe Morrissey]], [[E.J. Nelson]]
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[[Avatea]] (Assistant Community Manager), [[Doc Delilah (Developer)|C. Bales]], [[Beastyle]] (Community Moderator), [[Zwillinger|Andy Belford]] (Community Manager), [[Second Measure|Nate Birkholz]] (Associate Producer), [[Ross Borden]] (Dir. Business & Marketing), Theresa Bottenhorn (HR/Office Mom), [[Mynx (Developer)|Rachel Bristol]], [[Ghost Falcon (Developer)|Jesse Caceres]] (Development Producer), [[Freitag|Kevin Callanan]] (Moderator 13) (Community Moderator), [[Arbiter Curry (Developer)|Arbiter Curry]] (Bugs), [[Richard Higbee]] (AP/Build Engineer), Eric Johnsen (Associate Producer), [[Arbiter Kim (Developer)|Arbiter Kim]] (Lead Bug Guy), [[Arbiter Oates (Developer)|Arbiter Oates]] (Bugs)
  
===Programming Department===
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=== Quality Assurance (QA) ===
[[Aaron Brady]] (Director of Technology), [[Vince D'Amelio]], [[C.W. Bennett]]
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''Please note that the QA department is from [[NCsoft]], though they may or may not assist Paragon Studios directly.''<br />
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[[Red Skeleton]] (CoH QA Lead)
  
===Art Department===
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=== Sound and Music Department ===
[[Ken Morse]], [[Jay Doherty]], [[Christopher Bruce]], [[Don Pham]]
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Adam Kay (Sound Engineer)
  
===Sound and Music Department===
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''Please note that the sound/music department is from [[NCsoft]], though they may or may not assist Paragon Studios directly.''<br />
[[Michael Henry]], [[Joe Lyford]]
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Michael Henry, Joe Lyford
  
===Design Support Department===
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=== Former Staff Prior to Shut Down ===
[[Ray Snyder]]
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[[Back Alley Brawler (Developer)|Christopher Bruce]] (Animation/FX), [[TheOcho|Eric Cleaver]] (Moderator 08) (Moderator), [[EMpulse]] (Moderator/Community Lead), [[Ron Friedman]] (Animation), [[Castle (Developer)|Floyd Grubb]] (Powers Lead), [[Bruce Harlick]] (Story/Mission Writer), [[Ex Libris|Jill Henderson]] (Community Coord.), [[Koschej]] (Moderator419) (Moderator/Community Dev), [[Niviene]] (Moderator11) (Community Specialist), [[Nate Van Dyke]] (Concept Artist), [[Lighthouse|Alex Von Minden]] (Community Mgr.)
  
===Production Department===
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== See Also ==
 
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==See Also==
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*[[Cryptic Studios]]
 
*[[Cryptic Studios]]
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*[[NCsoft Europe]]
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== Links ==
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*[http://www.paragonstudios.com/ Paragon Studios Home Page]
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*[http://www.ncsoft.net/global/board/view.aspx?BID=mc_press&BC=&SYear=&SType=&SWord=&PNo=3&BNo=113 NCsoft Announces New Studio] Press Release on [http://www.ncsoft.net ncsoft.net]
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*[http://spreadsheets.google.com/pub?key=pueE4DxaF1iotIE0OZVAicQ&gid=2 Google Docs - devs] by Zombie_Man
  
==Links==
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{{Navbox Paragon Studios}}
  
 
[[Category:Developers]]
 
[[Category:Developers]]
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[[Category:NCsoft]]
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[[Category:NorCal Studio| ]]

Latest revision as of 21:25, 11 July 2015

Overview

Paragonlogo.png

Paragon Studios was NCsoft's North California studio, located in Mountain View, CA; it was also referred to as NorCal Studios, Mountain View, NC NorCal, and NCNC/NC².

Paragon Studios formed from NCsoft purchasing Cryptic Studios' half of the "City Of" franchise's Intellectual Property (I.P.). The purchase was announced on November 6, 2007. At the time of the purchase, "City Of" was developed by a mere fifteen people (the Freem Fifteen); most of those developers for the game left Cryptic and moved over to the new studio (15 miles from Cryptic Studios). They completed moving to the new studio on December 18, 2007.

Previously most often called NorCal Studios, they adopted the Paragon Studios name on April 14, 2009. Paragon Studios was officially closed when NCsoft announced the sunsetting of City of Heroes on August 31, 2012, with just a skeleton crew remaining to monitor the servers and community presence until the final shutdown on November 30, 2012. Paragon Studios employed a maximum of roughly 80 people at the end.

Former Staff

Paragon Studios – April 10, 2009 [1]
Paragon Studios - August 17, 2010


Management Team

Brian Clayton (General Manager/Executive Producer), Melissa Bianco (Lead Designer)

Design Department

Chris Behrens (Senior Designer), Melissa Bianco (Lead Designer), Black Scorpion, Jonathan Courney (Powers), Sean Michael Fish (Writer/Consultant), John Hegner (Lore/Writer), Chris Hockabout (World Designer), Sean McCann (Mission Architect/Writer), Matt Miller (Systems Design), Joe Morrissey (Writer/Bible), Ray Snyder (Design Support), Phil Zeleski (Powers/Designer)

Programming Department

C.W. Bennett, Aaron Brady (Lead Software Engineer), Mike Chock (Graphics), Vince D'Amelio, Garth Gillespie, Scott Nelson, Matt Stults, Ghost Widow, Dave G

Art Department

Cheryl Austin (Character Artist), Keetsie Braz da Cunha (FX Artist), Leo Braz da Cunha (FX Artist), Colin Brown (Character Animator), Jay Doherty (Character/Costume), Ken Morse (Previously Lead Artist), David Nakayama (Art Lead), Jason Olmstead (UI), Don Pham (Environmental/3D Artist), Ryan Roth (Environmental Artist), Carolina Tello Alvarado (Concept Artist)

Production Department

Avatea (Assistant Community Manager), C. Bales, Beastyle (Community Moderator), Andy Belford (Community Manager), Nate Birkholz (Associate Producer), Ross Borden (Dir. Business & Marketing), Theresa Bottenhorn (HR/Office Mom), Rachel Bristol, Jesse Caceres (Development Producer), Kevin Callanan (Moderator 13) (Community Moderator), Arbiter Curry (Bugs), Richard Higbee (AP/Build Engineer), Eric Johnsen (Associate Producer), Arbiter Kim (Lead Bug Guy), Arbiter Oates (Bugs)

Quality Assurance (QA)

Please note that the QA department is from NCsoft, though they may or may not assist Paragon Studios directly.
Red Skeleton (CoH QA Lead)

Sound and Music Department

Adam Kay (Sound Engineer)

Please note that the sound/music department is from NCsoft, though they may or may not assist Paragon Studios directly.
Michael Henry, Joe Lyford

Former Staff Prior to Shut Down

Christopher Bruce (Animation/FX), Eric Cleaver (Moderator 08) (Moderator), EMpulse (Moderator/Community Lead), Ron Friedman (Animation), Floyd Grubb (Powers Lead), Bruce Harlick (Story/Mission Writer), Jill Henderson (Community Coord.), Koschej (Moderator419) (Moderator/Community Dev), Niviene (Moderator11) (Community Specialist), Nate Van Dyke (Concept Artist), Alex Von Minden (Community Mgr.)

See Also

Links