Difference between revisions of "Protean (Developer)"
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== External Links == | == External Links == | ||
* [http://web.archive.org/web/20120905034516/http://boards.cityofheroes.com/member.php?u=485330 Official Forum Profile] | * [http://web.archive.org/web/20120905034516/http://boards.cityofheroes.com/member.php?u=485330 Official Forum Profile] | ||
− | * [http://boards.cityofheroes.com/showthread.php?t=224313 Introduction thread] | + | * [http://web.archive.org/web/20120905031625/http://boards.cityofheroes.com/showthread.php?t=224313 Introduction thread] |
* [http://massively.joystiq.com/2010/06/10/exclusive-the-moral-genesis-of-city-of-heroes-going-rogue June 2010 Dev Diary: Praetoria] | * [http://massively.joystiq.com/2010/06/10/exclusive-the-moral-genesis-of-city-of-heroes-going-rogue June 2010 Dev Diary: Praetoria] | ||
Latest revision as of 19:22, 3 November 2013
- This article is about the developer, John Hegner. For the NPC enemy, see Protean.
Overview
Protean, whose real name is John Hegner, is one of the "new hires" to NCsoft's Paragon Studios from 2008. He is working with Sean Fish on lore, and is also doing a lot of mission content writing. The Issue 13 arcs for Mercedes Sheldon were largely his work. He joined the redname ranks on the Official Forums on June 2, 2010.
External Links