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|{{Villain City Zone}}
 
|{{Villain City Zone}}
 
|Zone Name=Cap au Diable
 
|Zone Name=Cap au Diable
|Zone Map=Map_CapAuDiable.jpg
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|Zone Map=Map_CapauDiable.jpg
 
|Type of Zone=Villain City Zone
 
|Type of Zone=Villain City Zone
 
|Level Range=8-20
 
|Level Range=8-20
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__toc__
 
__toc__
 
== Overview ==
 
== Overview ==
'''Cap au Diable''' is the third city zone in City of Villains. Dominated in the center by the skyscrapers and modern amenities of ''Aeon City'', the sleepy hamlets north and south of ''Aeon City'', ''Haven'' and ''New Haven'' have to contend with the dangers of the ''Vagabond Hills'' to the north-west, the warehouses and paper mill of ''Devil's Coat Tails'' to the south-west, and the impressive ''Mount Diable'' to the north-east.
+
'''Cap au Diable''' is the third city zone in City of Villains. Dominated in the center by the skyscrapers and modern amenities of ''Aeon City'', the sleepy hamlets North and South of ''Aeon City'', ''Haven'' and ''New Haven'' have to contend with the dangers of the ''Vagabond Hills'' to the North-West, the warehouses and paper mill of ''Devil's Coat Tails'' to the South-West, and the impressive ''Mount Diable'' to the North-East.
  
 
Two trainers are located here, [[Arbiter Orr]] by the [[Port Oakes]] [[ferry]] in ''Devil's Coat Tails'', and [[Arbiter Howe]] in ''Aeon City'' and like [[Port Oakes]], two [[Broker]]s have moved in: [[Boris the Russian]] in the paper mill area of ''Devil's Coat Tails'' and [[Desdemona the Glint]] in ''Haven'', under the ramp from ''Aeon City''.
 
Two trainers are located here, [[Arbiter Orr]] by the [[Port Oakes]] [[ferry]] in ''Devil's Coat Tails'', and [[Arbiter Howe]] in ''Aeon City'' and like [[Port Oakes]], two [[Broker]]s have moved in: [[Boris the Russian]] in the paper mill area of ''Devil's Coat Tails'' and [[Desdemona the Glint]] in ''Haven'', under the ramp from ''Aeon City''.
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* [[Natural]] [[Quartermaster]]: ''Haven'' (-2038, 0.1, 1143.3)
 
* [[Natural]] [[Quartermaster]]: ''Haven'' (-2038, 0.1, 1143.3)
 
* [[Science]] [[Quartermaster]]: ''Aeon City'' (-831.2, -76, -267.9) - He is located inside of a building
 
* [[Science]] [[Quartermaster]]: ''Aeon City'' (-831.2, -76, -267.9) - He is located inside of a building
* [[Tech]] [[Quartermaster]]: ''Aeon City'' (-832.4, -76, -226) - He is located inside of a building
+
* [[Technology]] [[Quartermaster]]: ''Aeon City'' (-832.4, -76, -226) - He is located inside of a building
  
 
== Zone Events ==
 
== Zone Events ==
 
=== Major events ===
 
=== Major events ===
* [[Deathsurge]] will spawn with the defeat of 100 [[Cap au Diable Demons#Gremlin|Gremlins]], which will make the navigation through ''New Haven'' moderately dangerous. It doesn't move but it can be spawned in several locations over the course of three to four hours.
+
* [[Giant Monster]] [[Deathsurge]] will spawn with the defeat of 100 [[Cap au Diable Demons#Gremlin|Cap au Diable Demon Gremlins]], which will make the navigation through ''New Haven'' moderately dangerous. It doesn't move but it can be spawned in several locations over several hours.
  
 
=== Lesser events ===
 
=== Lesser events ===
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== Important Locations ==
 
== Important Locations ==
 
=== Neighborhoods ===
 
=== Neighborhoods ===
* ''Aeon City'', the central part of the city, contains [[Arbiter Howe]], the [[Fortunata Fateweaver]], [[Marshal Brass]], a regular [[Quartermaster]], the [[Science]] & [[Tech]] [[Origin]] [[Quartermasters]] and [[Willy Wheeler]].
+
* ''Aeon City'', the central neighborhood, contains [[Arbiter Howe]], the [[Fortunata Fateweaver]], [[Marshal Brass]], a regular [[Quartermaster]], the [[Science]] & [[Tech]] [[Origin]] [[Quartermasters]] and [[Willy Wheeler]].
* ''Devil's Coat Tails'', located to the south-west, contains [[Arbiter Orr]], [[Boris the Russian]], [[Dmitri Krylov]], [[Fortunata Hamilton]], the [[Mutant]] [[Origin]] [[Quartermaster]], [[The Facemaker]] and a regular [[Quartermaster]].
+
* ''Devil's Coat Tails'', the South-Western neighborhood, contains [[Arbiter Orr]], [[Boris the Russian]], [[Dmitri Krylov]], the [[Ferry]] (to [[Port Oakes]]), [[Fortunata Hamilton]], the [[Mutant]] [[Origin]] [[Quartermaster]], [[The Facemaker]] and a regular [[Quartermaster]].
* ''Haven'', located in the south-central part of the city, contains [[Dr. Shelly Percey]], [[Peter Themari]], the ''Hospital'', the [[Black Helicoptor Line]] to [[Bloody Bay]], the [[Black Helicoptor Line]] to [[Mercy Island]], the [[Magic]] & [[Natural]] [[Origin]] [[Quartermasters]] and [{Desdemona the Glint]].
+
* ''Haven'', the South-central neighborhood, contains the [[Black Helicopter Line]] to [[Bloody Bay]], the [[Black Helicopter Line]] to [[Mercy Island]], [[Desdemona the Glint]], [[Dr. Shelly Percey]], the [[Hospital]], the [[Magic]] & [[Natural]] [[Origin]] [[Quartermasters]] and [[Peter Themari]].
* ''Mount Diable'', stretching around the east side of the city, contains [[Virgil Tarikoss]].
+
* ''Mount Diable'', the Eastern neighborhood, contains [[Virgil Tarikoss]].
* ''New Haven'', located in the north-central part of the city, contains the [[University]] with [[Dean John Yu]], the [[Golden Roller]], [[Operative Wellman]], the [[Giant Monster]] [{Deathsurge]] (and occasionally more than one), the [[Black Market]], the [[Vanguard DPO]], the [[Vault Reserve]], the [[Base Portal]], the [[Midnighter
+
* ''New Haven'', the North-central neighborhood, contains [[Ashley McKnight]], the [[Base Portal]], the [[Black Market]] Truck, the [[Giant Monster]] [[Deathsurge]] (and occasionally more than one), the [[Golden Roller]], the [[Merit Vendor]], the [[Midnighter Club]], [[Operative Wellman]], the [[Rogue Isles Ferry]] (to [[Sharkhead]], [[Nerva]], [[St. Martial]] & [[Grandville]]), the [[University]] with [[Dean John Yu]], the [[Vanguard DPO]] and the [[Vault Reserve]].
s Club]], the [[Merit Vendor]] and [[Ashley McKnight]]
+
* ''Vagabond Hills'', the North-Western neighborhood, contains nothing but various [[enemies]].
* ''Vagabond Hills'', located to the northwest,
+
  
 
== Badges ==
 
== Badges ==
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* [[Lorekeeper Badge#Monument 3|Lorekeeper III]] (''New Haven'': -1712, 0, -1108) - This monument straddles the border between the ''Mount Diable'' and ''New Haven'' neighborhoods.
 
* [[Lorekeeper Badge#Monument 3|Lorekeeper III]] (''New Haven'': -1712, 0, -1108) - This monument straddles the border between the ''Mount Diable'' and ''New Haven'' neighborhoods.
 
* [[Technofreak Badge#Monument 1|Technofreak I]] (''New Haven'': 923, 21, -1422) - This monument is located just beside the doors to the [[University]].
 
* [[Technofreak Badge#Monument 1|Technofreak I]] (''New Haven'': 923, 21, -1422) - This monument is located just beside the doors to the [[University]].
* [[Technofreak Badge#Monument 2|Technofreak II]] (''Mount Diable'': 2428, 224, -932) - This monument is located 129 yds north of the ''Mount Diable'' marker. The plaque is attached to the inside wall enlosing the power plant.
+
* [[Technofreak Badge#Monument 2|Technofreak II]] (''Mount Diable'': 2428, 224, -932) - This monument is located 129 yards North of the ''Mount Diable'' marker. The plaque is attached to the inside wall enlosing the power plant.
* [[Technofreak Badge#Monument 3|Technofreak III]] (''Devil's Coat Tails'': 2345, 3, 1544)
+
* [[Technofreak Badge#Monument 3|Technofreak III]] (''Devil's Coat Tails'': 2345, 3, 1544) - This monument is located on the North side of the building that faces the Tailor.
- This monument is located on the north side of the building that faces the Tailor.
+
  
 
== Stores ==
 
== Stores ==
 
=== Quartermasters ===
 
=== Quartermasters ===
 
; Regular Quartermasters
 
; Regular Quartermasters
* All Quartermasters sell:
+
* All [[Quartermasters]] sell:
** Lvl. 15 TO [[Enhancements]]
+
** Level 15 Training-Origin [[Enhancements]]
** Lvl. 20 TO [[Enhancements]]
+
** Level 20 Training-Origin [[Enhancements]]
 
; Origin Quartermasters
 
; Origin Quartermasters
 
* All [[Origin]] [[Quartermasters]] sell:
 
* All [[Origin]] [[Quartermasters]] sell:
** Lvl. 15 TO Enhancements
+
** Level 15 Training-Origin [[Enhancements]]
** Lvl. 20 TO Enhancements
+
** Level 20 Training-Origin [[Enhancements]]
** Lvl. 15 DO Enhancements reflecting their [[Origin]]
+
** Level 15 Dual-Origin [[Enhancements]] reflecting their [[Origin]]
** Lvl. 20 DO Enhancements reflecting their [[Origin]]
+
** Level 20 Dual-Origin [[Enhancements]] reflecting their [[Origin]]
  
 
=== Other Stores ===
 
=== Other Stores ===
; All Lvl. 5-9 Contacts sell Lvl. 10 & Lvl. 15 TO [[Enhancements]] and T1 [[Inspirations]]. All Lvl. 10-14 Contacts sell T1 [[Inspirations]].
+
; All Level 5-9 Contacts sell Level 10 & Level 15 Training-Origin [[Enhancements]] and Tier 1/Small [[Inspirations]]. All Level 10-14 Contacts sell Tier 1/Small [[Inspirations]].
 
* [[Dmitri Krylov]] sells:
 
* [[Dmitri Krylov]] sells:
** Lvl. 15 Tech/Sci DO [[Enhancements]]
+
** Level 15 [[Science]]/[[Technology]] Dual-[[Origin]] [[Enhancements]]
 
* [[Dr. Shelly Percey]] sells:
 
* [[Dr. Shelly Percey]] sells:
** Lvl. 15 Mut/Sci DO [[Enhancements]]
+
** Level 15 [[Mutation]]/[[Science]] Dual-[[Origin]] [[Enhancements]]
 
* [[Fortunata Hamilton]] sells:
 
* [[Fortunata Hamilton]] sells:
** Lvl. 10 TO [[Enhancements]]
+
** Level 10 Training-[[Origin]] [[Enhancements]]
** Lvl. 15 TO [[Enhancements]]
+
** Level 15 Training-[[Origin]] [[Enhancements]]
** T1 [[Inspirations]]
+
** Tier 1/Small [[Inspirations]]
 
* [[Golden Roller]] sells:
 
* [[Golden Roller]] sells:
** Lvl. 15 Sci/Tech DO [[Enhancements]]
+
** Level 15 [[Science]]/[[Technology]] Dual-[[Origin]] [[Enhancements]]
** Lvl. 20 Sci/Tech DO [[Enhancements]]
+
** Level 20 [[Science]]/[[Technology]] Dual-[[Origin]] [[Enhancements]]
 
* [[Marshal Brass]] sells:
 
* [[Marshal Brass]] sells:
** Lvl. 15 Nat/Tech DO [[Enhancements]]
+
** Level 15 [[Natural]]/[[Technology]] Dual-[[Origin]] [[Enhancements]]
** Lvl. 20 Nat/Tech DO [[Enhancements]]
+
** Level 20 [[Natural]]/[[Technology]] Dual-[[Origin]] [[Enhancements]]
 
* [[Operative Wellman]] sells:
 
* [[Operative Wellman]] sells:
** Lvl. 15 Mut/Sci DO [[Enhancements]]
+
** Level 15 [[Mutation]]/[[Science]] Dual-[[Origin]] [[Enhancements]]
** Lvl. 20 Mut/Sci DO [[Enhancements]]
+
** Level 20 [[Mutation]]/[[Science]] Dual-[[Origin]] [[Enhancements]]
 
* [[Peter Themari]] sells:
 
* [[Peter Themari]] sells:
** Lvl. 15 Mag/Mut DO [[Enhancements]].
+
** Level 15 [[Magic]]/[[Mutation]] Dual-[[Origin]] [[Enhancements]]
 
* [[Willy Wheeler]] sells:
 
* [[Willy Wheeler]] sells:
** Lvl. 15 Mag/Mut DO [[Enhancements]]
+
** Level 15 [[Magic]]/[[Mutation]] Dual-[[Origin]] [[Enhancements]]
** Lvl. 20 Mag/Mut DO [[Enhancements]]
+
** Level 20 [[Magic]]/[[Mutation]] Dual-[[Origin]] [[Enhancements]]
 +
 
 
=== Tailor ===
 
=== Tailor ===
 
* 1. ''Devil's Coat Tails'': 2606, 0.5, 1684.6
 
* 1. ''Devil's Coat Tails'': 2606, 0.5, 1684.6
  
 
== Transfer Points ==
 
== Transfer Points ==
* The [[Ferry]] in ''New Haven'' will take you to [[Sharkhead Isle]], [[Nerva Archipelago]], [[St. Martial]], and [[Grandville]].
+
* [[Black Helicopter Line]] to [[Bloody Bay]] in the ''Haven'' airport.
* The Ferry in ''Devil's Coat Tails'' can take you to [[Port Oakes]].
+
* [[Black Helicopter Line]] to [[Mercy Island]] in the ''Haven'' airport.
* The [[Black Helicopter Line]] in the ''Haven'' airport can take you to [[Mercy Island]].
+
* [[Ferry]] to [[Port Oakes]] in ''Devil's Coat Tails''.
* Another Black Helicopter in the same airport can take you to the [[PvP]] zone of [[Bloody Bay]].
+
* [[Rogue Isles Ferry]] to [[Sharkhead Isle]]/[[Nerva Archipelago]]/[[St. Martial]]/[[Grandville]] in ''New Haven''.
  
 
== Enemy Groups ==
 
== Enemy Groups ==
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* {{Enemy Circle of Thorns}}
 
* {{Enemy Circle of Thorns}}
 
* {{Enemy Clockwork}}
 
* {{Enemy Clockwork}}
* {{Enemy Goldbrickers}}
+
* {{Enemy Gold Brickers}}
 
* {{Enemy Luddites}}
 
* {{Enemy Luddites}}
 
* {{Enemy Vahzilok}}
 
* {{Enemy Vahzilok}}
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== Notes ==
 
== Notes ==
 
* This and other City of Villains maps are available as [{{CoVMapPatchLatest}} downloadable in-game maps].
 
* This and other City of Villains maps are available as [{{CoVMapPatchLatest}} downloadable in-game maps].
* This map was created using graphic resources from [http://www.vidiotmaps.com/maps_ig.php?map=cap_au_diable VidiotMaps].
 
 
[[Category:CoV City Zones]]
 
[[Category:Villain Zones]]
 

Latest revision as of 03:37, 7 March 2015

DO NOT TOUCH

  • This is a secondary 'Cap au Diable' wikipage (different than the 'original' for display purposes only, for particular people/person(s). It is 'hosted' via TheBog1's username and therefore not doing anyone/anything any harm. If you don't like it, tough (for the moment)!

Cap au Diable

Cap au Diable
Map CapauDiable.jpg

Villain City Zone (8-20)

Trainers: Arbiter Howe, Arbiter Orr
TF Contacts: Virgil Tarikoss
Events: Deathsurge
Exploration Badges: Egghead, Media Junky, Sparky, Steamed, Sweet Tooth
Plaques: Lorekeeper III, Technofreak IIIIII
Day Jobs: {{{Day Jobs}}}
Enemies: Arachnos, Cap au Diable Demons, Circle of Thorns, Clockwork, Gold Brickers, Luddites, Vahzilok
Connecting Zones: Bloody Bay, Grandville, Mercy Island, Midnighter Club, Nerva Archipelago, Port Oakes, Rikti War Zone, Sharkhead Isle, St. Martial
Transits: Black Helicopter Line, Rogue Isles Ferry


Overview

Cap au Diable is the third city zone in City of Villains. Dominated in the center by the skyscrapers and modern amenities of Aeon City, the sleepy hamlets North and South of Aeon City, Haven and New Haven have to contend with the dangers of the Vagabond Hills to the North-West, the warehouses and paper mill of Devil's Coat Tails to the South-West, and the impressive Mount Diable to the North-East.

Two trainers are located here, Arbiter Orr by the Port Oakes ferry in Devil's Coat Tails, and Arbiter Howe in Aeon City and like Port Oakes, two Brokers have moved in: Boris the Russian in the paper mill area of Devil's Coat Tails and Desdemona the Glint in Haven, under the ramp from Aeon City.

Contacts

Trainers

Brokers

Regular Contacts

Levels 10-14
Levels 15-19

Special Contacts

Quartermasters

  • 1. Devil's Coat Tails: 1202.1, 0, 1994.4
  • 2. Haven: -2072.8, -0, 1174.8
  • 3. Aeon City: -514.1, 150.5, -149

Origin Quartermasters

Zone Events

Major events

Lesser events

  • None

Important Locations

Neighborhoods

Badges

Exploration Badges

File:V badge TourismBadge.png Egghead

It's back to school for you. Aeon University is home to many of Dr. Aeon's Brighter employees.

File:V badge TourismBadge.png Media Junky

The top of the WSPDR building is a great place to survey Recluse's media empire.

File:V badge TourismBadge.png Sparky

You've spent time wandering around in the Power Transport System at Mount Diable.

File:V badge TourismBadge.png Steamed

Volcanic activity around Mount Diable causes a lot of steamy venting. Watch out or it's lobster time.

File:V badge TourismBadge.png Sweet Tooth

Lawrence Langston made his money investing in the things he personally was interested in. His penchant for chocolate helped him to strike gold with Gold Brick candy bars.

Plaques

  • Lorekeeper III (New Haven: -1712, 0, -1108) - This monument straddles the border between the Mount Diable and New Haven neighborhoods.
  • Technofreak I (New Haven: 923, 21, -1422) - This monument is located just beside the doors to the University.
  • Technofreak II (Mount Diable: 2428, 224, -932) - This monument is located 129 yards North of the Mount Diable marker. The plaque is attached to the inside wall enlosing the power plant.
  • Technofreak III (Devil's Coat Tails: 2345, 3, 1544) - This monument is located on the North side of the building that faces the Tailor.

Stores

Quartermasters

Regular Quartermasters
Origin Quartermasters

Other Stores

All Level 5-9 Contacts sell Level 10 & Level 15 Training-Origin Enhancements and Tier 1/Small Inspirations. All Level 10-14 Contacts sell Tier 1/Small Inspirations.

Tailor

  • 1. Devil's Coat Tails: 2606, 0.5, 1684.6

Transfer Points

Enemy Groups

Notes