You derive your powers from technological devices, from suits of high-tech body armor to powerful energy weapons. Few have been able to duplicate the amazing technology which lies behind your gadgets. You need not be a brilliant inventor; you may have acquired these items from another source. This origin will give you access to Taser Dart. This attack has a very short range and does minor Energy damage. In addition it has a small chance to Hold your opponent for a brief moment.
Heroes and villains of technology origin may only use technology dual-origin or single-origin enhancements. Villains normally obtain technology-origin enhancements from the Technology Quartermasters. Some lower-level contacts also sell technology-origin enhancements, but at an inflated cost.
The Taser Dart Power
Technology heroes and villains receive the Taser Dart power.
Technology Origin Titles
All heroes and villains have two opportunities to select titles for their character; once at level 15, and once at level 25. The second title is origin-specific.
In the alpha version of City of Heroes, a hero's origin played a much bigger part of the game than it did upon the game's release.
There has been wide speculation that in the future, there may be missions specific to a hero's or villain's origin; however, these reports are currently unconfirmed.
- Prior to Issue 21, most heroes of technology origin would begin their adventures in Paragon City by contacting DATA, an organization that specializes in working with heroes of technological origin. Heroes of a technology origin will have either Rick Davies in Atlas Park or Caitlin Murray-Davies in Galaxy City as their initial contact, depending on which zone he or she selects as his or her beginning zone.