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User:Thebog1/Cap au Diable

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Revision as of 05:16, 24 February 2009 by Thebog1 (Talk | contribs) (Quartermasters)

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DO NOT TOUCH

  • This is a secondary 'Cap au Diable' wikipage (different than the 'original' for display purposes only, for particular people/person(s). It is 'hosted' via TheBog1's username and therefore not doing anyone/anything any harm. If you don't like it, tough (for the moment)!

Cap au Diable

Cap au Diable
250px

Villain City Zone (8-20)

Trainers: Arbiter Howe, Arbiter Orr
TF Contacts: Virgil Tarikoss
Events: Deathsurge
Exploration Badges: Egghead, Media Junky, Sparky, Steamed, Sweet Tooth
Plaques: Lorekeeper III, Technofreak IIIIII
Day Jobs: {{{Day Jobs}}}
Enemies: Arachnos, Cap au Diable Demons, Circle of Thorns, Clockwork, Gold Brickers, Luddites, Vahzilok
Connecting Zones: Bloody Bay, Grandville, Mercy Island, Midnighter Club, Nerva Archipelago, Port Oakes, Rikti War Zone, Sharkhead Isle, St. Martial
Transits: Black Helicopter Line, Rogue Isles Ferry


Overview

Cap au Diable is the third city zone in City of Villains. Dominated in the center by the skyscrapers and modern amenities of Aeon City, the sleepy hamlets north and south of Aeon City, Haven and New Haven have to contend with the dangers of the Vagabond Hills to the north-west, the warehouses and paper mill of Devil's Coat Tails to the south-west, and the impressive Mount Diable to the north-east.

Two trainers are located here, Arbiter Orr by the Port Oakes ferry in Devil's Coat Tails, and Arbiter Howe in Aeon City and like Port Oakes, two Brokers have moved in: Boris the Russian in the paper mill area of Devil's Coat Tails and Desdemona the Glint in Haven, under the ramp from Aeon City.

Contacts

Trainers

Brokers

Regular Contacts

Levels 10-14
Levels 15-19

Special Contacts

Quartermasters

  • 1. Devil's Coat Tails: 1202.1, 0, 1994.4
  • 2. Haven: -2072.8, -0, 1174.8
  • 3. Aeon City: -514.1, 150.5, -149

Origin Quartermasters

Zone Events

Major events

  • Deathsurge will spawn with the defeat of 100 Gremlins, which will make the navigation through New Haven moderately dangerous. It doesn't move but it can be spawned in several locations over the course of three to four hours.

Lesser events

  • None

Important Locations

Neighborhoods

Badges

Exploration Badges

File:V badge TourismBadge.png Egghead

It's back to school for you. Aeon University is home to many of Dr. Aeon's Brighter employees.

File:V badge TourismBadge.png Media Junky

The top of the WSPDR building is a great place to survey Recluse's media empire.

File:V badge TourismBadge.png Sparky

You've spent time wandering around in the Power Transport System at Mount Diable.

File:V badge TourismBadge.png Steamed

Volcanic activity around Mount Diable causes a lot of steamy venting. Watch out or it's lobster time.

File:V badge TourismBadge.png Sweet Tooth

Lawrence Langston made his money investing in the things he personally was interested in. His penchant for chocolate helped him to strike gold with Gold Brick candy bars.

Plaques

  • Lorekeeper III (New Haven: -1712, 0, -1108) - This monument straddles the border between the Mount Diable and New Haven neighborhoods.
  • Technofreak I (New Haven: 923, 21, -1422) - This monument is located just beside the doors to the University.
  • Technofreak II (Mount Diable: 2428, 224, -932) - This monument is located 129 yds north of the Mount Diable marker. The plaque is attached to the inside wall enlosing the power plant.
  • Technofreak III (Devil's Coat Tails: 2345, 3, 1544) - This monument is located on the north side of the building that faces the Tailor.

Stores

Quartermasters

Regular Quartermasters
Origin Quartermasters
  • All Origin Quartermasters sell:
    • Lvl. 15 TO Enhancements
    • Lvl. 20 TO Enhancements
    • Lvl. 15 DO Enhancements reflecting their Origin
    • Lvl. 20 DO Enhancements reflecting their Origin

Other Stores

All Lvl. 5-9 Contacts sell Lvl. 10 & Lvl. 15 TO Enhancements and T1 Inspirations. All Lvl. 10-14 Contacts sell T1 Inspirations.

Tailor

  • 1. Devil's Coat Tails: 2606, 0.5, 1684.6

Transfer Points

Enemy Groups

Notes