Difference between revisions of "Skyway City"
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* Astral District (Yellow - Level 10-15) ([[Media:SkywayCity_AstralDistrict.ogg|Music]]) in the western area of the zone | * Astral District (Yellow - Level 10-15) ([[Media:SkywayCity_AstralDistrict.ogg|Music]]) in the western area of the zone | ||
− | * Aerie Plaza (Green - Level 10-12) (No Music) a relatively safe area which contains the [[ | + | * Aerie Plaza (Green - Level 10-12) (No Music) a relatively safe area which contains the north [[Paragon City Monorail]] station, [[Mynx]] the hero trainer, and [[Synapse]] the Task Force contact. |
* The Gruff (Orange - Level 13-16) (No Music) in the south central part of the zone, a mid-level neighborhood. Note that there is an error in the map that shows The Gruff as two separate sections of the zone, a mid-level neighborhood just below Aerie Plaza and a low-level neighborhood south of the Astral District. In fact, these two areas are one mid-level neighborhood. | * The Gruff (Orange - Level 13-16) (No Music) in the south central part of the zone, a mid-level neighborhood. Note that there is an error in the map that shows The Gruff as two separate sections of the zone, a mid-level neighborhood just below Aerie Plaza and a low-level neighborhood south of the Astral District. In fact, these two areas are one mid-level neighborhood. | ||
* Hide Park (Red - Level 15-19) ([[Media:SkywayCity_HidePark.ogg|Music]]) a small neighborhood in the southeastern section of the zone. | * Hide Park (Red - Level 15-19) ([[Media:SkywayCity_HidePark.ogg|Music]]) a small neighborhood in the southeastern section of the zone. | ||
* Lagrange Medical Center (Green) ([[Media:SkywayCity_LagrangeMedicalCenter.ogg|Music]]) a safe area that is the hospital of Skyway City. | * Lagrange Medical Center (Green) ([[Media:SkywayCity_LagrangeMedicalCenter.ogg|Music]]) a safe area that is the hospital of Skyway City. | ||
− | * Land of the Lost (Red - Level 15-19) ([[Media:SkywayCity_LandoftheLost.ogg|Music]]), a neighborhood in the southern section of the zone. | + | * Land of the Lost (Red - Level 15-19) ([[Media:SkywayCity_LandoftheLost.ogg|Music]]), a neighborhood in the southern section of the zone which contains the south [[Paragon City Monorail]] station. |
* Vista Plaza (Yellow - Level 10-16) (No Music) in the north end of the zone | * Vista Plaza (Yellow - Level 10-16) (No Music) in the north end of the zone | ||
Revision as of 02:46, 23 January 2011
Hero City Zone (10-19) | |
Trainers: | Mynx |
---|---|
TF Contacts: | Synapse |
Events: | Troll Rave |
Exploration Badges: | Dauntless, Healing Node, Purifier, Solace, Better Days, Room for Expansion, Left Behind, Bridge to Nowhere, Thrill Seeker |
Plaques: | Disciple II, Just Said No to Superadine III, Scholar II, III |
Day Jobs: | Architect, Law Enforcer, Commuter, Shopkeeper, Caregiver, Monitor Duty |
Enemies: | Clockwork, The Lost, Trolls |
Connecting Zones: | Atlas Park, Bloody Bay, Faultline, Hollows, Kings Row, Perez Park, Sewer Network, Talos Island |
Transits: | Paragon City Monorail
|
Contents
Overview
(Copied from the City of Heroes official Web site [1])
Back in the 1970s, with traffic congestion in Paragon City reaching major headache levels, the solution seemed obvious: build upwards! Create graceful sweeping highways! Take the pressure off surface streets by moving traffic above the city on high-spanning bridges. As a result, Skyway City - the big highway in the sky - was born.
The epitome of modern efficiency, Skyway City was destined to be a model for the future. Instead, it became a model of cold concrete and steel - a soulless passageway on the way to more interesting destinations. Soon, the original plans for extending the Skyway bridges throughout the city fell by the wayside.
Today, Skyway City is the only remnant of this grand but misguided idea in Paragon City. A major hub for cross-city travel, Skyway City connects with Atlas Park to the North, Perez Park to the Northwest, Kings Row to the West, Faultline to the South and Talos Island to the East. You can also take the monorail from King's Row to Skyway City, with connections as well to Atlas Park. For the more adventurous (or foolhardy), an entrance to the sewers is located in Skyway City.
With an abundance of salvageable materials on hand, Skyway City is a haven for the deadly Clockwork. Visitors should keep a sharp eye out for these mechanical, scavenging menaces. More recently, Skyway City has become home to a street gang known as the Trolls. Found camped out under the many bridges in the area, the Trolls have made the unstable and dangerous street drug Superadine an integral part of gang membership. This widely popular drug has become a mainstay in their initiation rites, their tests of strength and will, and an increasingly important factor in a member's rise through the ranks. With the ingestion of massive doses, many of the senior Trolls have experienced physical and mental mutations of a monstrous nature, including inhuman strength and resistance.
To make matters even worse, Paragon City's law enforcement community suspects a link between the Trolls and The Family - the well-organized gang that runs Independence Port - but little proof has been found to date. With Superadine pumping through their bodies and occasionally short-circuiting their brains, the Trolls have become one of the most dangerous and frightening threats to Paragon City. Drug-induced rampages have become the norm; unprovoked, senseless, and violent, these acts spare no one in the vicinity.
Skyway City once stood as the bright, soaring promise of a new age. Sadly, it's become the spawning ground of drug-crazed monsters. Something must be done to curb this advancing tide of blood and madness. Without the timely intervention of a new generation of heroes, the future of this section of Paragon City looks grim indeed.
Contacts
Task Force Contacts
Trainer
Police Band Contacts
Regular Contacts
- Carla Brunelli
- Cho Ge
- Dr. Ann-Marie Engles
- Everett Daniels
- Haley Philips
- Jake Montoya
- Jill Pastor
- Juliana Nehring
- Karen Parker
- Kong Bao
- Lorenzo DiCosta
- Maggie Greene
- Mark Freeman
- Pavel Garnier
- Sanjay Chandra
- Sgt. Suzanne Bernhard
- Thao Ku
- Tristan Caine
- Vitaly Cherenko
- Warren Trudeau
Notable NPCs
- Andre Jimenez
- The Can Man
- City Planner
- Corey McCann
- Hero Corps Field Analyst
- Hiro Takashi
- Paragon Construction Foreman
- Security Chief
- Yolanda Baker
Zone Events
- Periodically, a Troll Rave may spawn in several locations in Skyway City. During these raves, many trolls gather and start to glow, and Supa Trolls spawn nearby. A hero may earn the Dee Jay Badge for defeating enough of the Supa Trolls and the Raver Badge for defeating enough of the raving Trolls.
- During the Synapse task force, Babbage the Clockwork monster is spawned outside of the warehouse that heroes exit in the penultimate mission of the task force.
Neighborhoods
- Astral District (Yellow - Level 10-15) (Music) in the western area of the zone
- Aerie Plaza (Green - Level 10-12) (No Music) a relatively safe area which contains the north Paragon City Monorail station, Mynx the hero trainer, and Synapse the Task Force contact.
- The Gruff (Orange - Level 13-16) (No Music) in the south central part of the zone, a mid-level neighborhood. Note that there is an error in the map that shows The Gruff as two separate sections of the zone, a mid-level neighborhood just below Aerie Plaza and a low-level neighborhood south of the Astral District. In fact, these two areas are one mid-level neighborhood.
- Hide Park (Red - Level 15-19) (Music) a small neighborhood in the southeastern section of the zone.
- Lagrange Medical Center (Green) (Music) a safe area that is the hospital of Skyway City.
- Land of the Lost (Red - Level 15-19) (Music), a neighborhood in the southern section of the zone which contains the south Paragon City Monorail station.
- Vista Plaza (Yellow - Level 10-16) (No Music) in the north end of the zone
Exploration Badges
- Common
Solace This was the location of Dr. Anguish's secret lab, uncovered by the Freedom Phalanx when he threatened to blow up Paragon City with a black market Soviet nuke. |
Dauntless Dauntless was Galaxy Girl's sidekick until he died in battle, defending his mentor with his last breath. |
Healing Node The MedCom is the teleportation network that can send fallen heroes directly to the hospital for treatment. This node is the center of the network; the other nodes are on the outskirts of the city. |
Better Days This statue of the Red Tiger, aka Jake Montoya, was erected after he lost his leg fighting the Clockwork King. Hero Corps supplied Jake with a prosthetic limb afterwards, but he would never be able to fight crime again. Some of his friends worry that Jake spends too much time around this statue, obsessing over his better days. |
Room for Expansion With Faultline gaining traffic, many people are calling for more apartments to be built in this area and for Longbow to move their Bloody Bay heli-pad to another location. Longbow refuses however, stating this is the safest place for them to be, and that they are also keeping the Lost of the area in check. |
Left Behind Before the Rikti War, the Red Tiger, Jake Montoya, used this area to train fellow heroes. The people of Paragon would gather on the weekends to watch the exciting 'Hide Park Sparring Sessions'. After his mandatory retirement, the sparring sessions stopped all together. |
Bridge to Nowhere The construction of Skyway's next set of bridges was halted by the first Rikti War and remains on hold. Citizens walking nearby constantly look at this bridge with some fear, noticing that its foundations grow weaker by the day. It may be only a matter of time until this bridge collapses. |
Thrill Seeker You're always looking for new forms of entertainment, and it's said that the Mission Architect technology is entertainment in its purest form. |
- Hero-Specific
Purifier Defiler, an evil spirit brought forth by the Devouring Earth, was defeated on this spot by Ms. Liberty... with a little help from MAGI. |
- Villain-Specific
Defiler Defiler, an evil spirit brought forth by the Devouring Earth, was defeated on this spot by Ms. Liberty... with a little help from MAGI. |
Historical Plaques
- One Disciple Badge monument
- One Just Said No to Superadine Badge monuments
- Two Scholar Badge monument
Day Jobs
- Common
Architect Your study of the Mission Architect system has earned you the Architect Day Job. Logging out in the Mission Architect will earn you 2 bonus Mission Architect Tickets, when you log back in, each time you complete a mission for a short time. |
Monitor Duty Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you a Prestige bonus, when you log back in, each time you complete a mission for a short time. |
- Hero-Specific
Caregiver You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
|
Commuter You have traveled all over Paragon City for various day jobs during your free time earning the Commuter Day Job. Logging out in a Train Station will earn you a speed boost, when you log back in, for a short time.
|
Law Enforcer You have worked closely with the Paragon Police Department during your free time earning the Law Enforcer Day Job. Logging out in a Police Station will earn you an Experience Bonus, when you log back in, each time you complete a mission for a short time.
|
Shop Keeper You have spent your free time running a shop in Paragon City selling various wares earning you the Shop Keeper Day Job. Logging out in a store will earn you a random enhancement, upon each mission completion, for a short time.
|
- Villain-Specific
Pain Specialist Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time. |
Fare Jumper You miss the monorails of Paragon City, but in the Rogue Isles it would just be too impractical. |
Dirty Cop The Paragon Police Department has severed its ties with you now that you're a villain. |
Price Gouger You know better than to work retail in the Rogue Isles. Logging out in a store will earn you a random enhancement, upon each mission completion, for a short time. |
Stores
- Cooke's Electronics (technology store)
- Freedom Corps Basic Training (training enhancements)
- Image Inc. (natural store)
- Orion Labs (science store)
- Pandora's Box (magic store)
- Subgenetics (mutation store)
Transfer Points
- The Paragon City Monorail has two stations on the north and south end of the zone.
- The helicopter in the south end of the zone will take a hero to Bloody Bay.
- There are gates along the walls of the zone that lead to Atlas Park, Faultline, Kings Row, Perez Park, Talos Island, and The Hollows.
- There is an entrance to the Sewer Network.
- The Skyway City Beacon location is (1812.5, -84, -3414.5), just in front of the Freedom Corps Basic Training store (Training enhancement store).
Trivia: Skyway City has more transfer points in and out of the zone than any other zone in Paragon City or the Rogue Isles. There are ten distinct transfer points that a hero can use to get directly to twelve different zones.