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{{GoingRogue}}
 
 
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== Overview ==
 
== Overview ==
 
[[File:Header4.jpg|left|300px]]
 
[[File:Header4.jpg|left|300px]]
 
{{clrl}}
 
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'''City of Heroes: Going Rogue''' will be the second expansion of the ''[[City of Heroes]]'' universe (the first being [[City of Villains]], of course!). No dates or much information is known about this exciting new development. It will be a new box featuring a whole new world, where a character's choices may decide whether they end up a hero or villain.
+
'''City of Heroes: Going Rogue''' is the second expansion of the ''[[City of Heroes]]'' universe (the first being [[City of Villains]]). It is a new box featuring a whole new world, where a character's choices may decide whether they end up a hero or villain. While the official release date for Going Rogue is August 17, 2010 [http://web.archive.org/web/20121003113328/http://na.cityofheroes.com/en/news/news_archive/city_of_heroes_going_rogue_rel.php], those who pre-purchased the game through [[NCsoft]] were able to access all of the Going Rogue content on August 16, concurrently with [[Issue 18]] and the [[Auction House|market merger]].
  
At the [http://www.cityofheroes.com/goingrogue/ Official Going Rogue site], there is teaser trailer available, which introduces [[Maelstrom]], a pistol-wielding hero turned '''Vigilante''', and [[Desdemona]], a demon-summoning villain turned '''Rogue'''.
+
At the [http://web.archive.org/web/20111109044232/http://goingrogue.na.cityofheroes.com/en/ Official Going Rogue site], there is teaser trailer available, which introduces [[Maelstrom]], a pistol-wielding hero turned '''[[Vigilante (Alignment)|Vigilante]]''', and [[Desdemona]], a demon-summoning villain turned '''[[Rogue (Alignment)|Rogue]]'''. There are many other videos available as well, including "ViDocs" (video documentation) of the [[Paragon Studios|developers]] explaining the process behind creating Going Rogue.
  
The skyline for the title logo is a new outline; speculation is that it is the skyline of '''Nova Praetoria''', the heart of Emperor Cole's domain, like City of Heroes has [[Paragon City]] skyline and City of Villains has Spider City ([[Grandville]])'s skyline. The center building is a landmark which appears in the beta as Emperor Cole' tower of operations in Nova Praetoria, and is apparently visible from almost any point in the city. This is apparently to show players that the entire city is always under observation and under Emperor Cole's rule.
+
The skyline for the title logo is an outline of '''Nova Praetoria''', the heart of Emperor Cole's [[Praetoria|domain]], like City of Heroes has [[Paragon City]] skyline and City of Villains has Spider City ([[Grandville]])'s skyline. The center building is Emperor Cole's tower of operations in Nova Praetoria, and is visible from almost any point in the city. This is to show citizens that the entire city is always under observation and under Emperor Cole's rule.
 
{{clr}}
 
{{clr}}
  
==Features==
+
== Features ==
[[Image:Tyrant_tower.jpg|thumb|240px|{{Center|A small section of Nova Praetoria with Cole's tower visible in the background}}]]
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[[File:Tyrant tower.jpg|thumb|240px|{{Center|A small section of Nova Praetoria with Cole's tower visible in the background}}]]
In a [http://www.boomtown.net Boomtown.net] [http://www.boomtown.net/en_uk/articles/art.view.php?id=18195 interview] with [[Positron (Developer)|Positron]] on June 27, 2009, a [http://boards.cityofheroes.com/showflat.php?Number=13748461#Post13748461 Dev Diary] posting on July 13, 2009, along with Hero Con 2009, the following features were revealed:
+
*Several new zones in [[Praetoria]], including new enemy factions
*Several new zones in [[Praetoria]]
+
*To begin as a [[Praetorian (Alignment)|Praetorian]] instead of a [[Hero (Alignment)|Hero]] or [[Villain (Alignment)|Villain]]. This will put the newly created character directly in Praetoria
*To begin as a Praetorian instead of a Hero or Villain. This will put the newly created character directly in Praetoria
+
*Praetorian players may choose to align with the Resistance or with Loyalists in the beginning levels, and make moral decisions to change their status throughout the arcs.
*Praetorian players may choose to align with the Resistance (hero) or with Loyalists (villain) in the beginning levels
+
**Once a Praetorian reaches level 20, they leave for [[Primal Earth]], and choose whether they are considered a [[hero]] or [[villain]], regardless of any moral choices they have made previously.
 
*The ability to switch from Hero to Villain and vice versa
 
*The ability to switch from Hero to Villain and vice versa
*Heroes will be able to become "[[Vigilantes]]", an intermediate step between hero and villain. This will enable them to visit the Rogue isles and team with villains.  They may only use the market at Wentworths.
+
**Heroes will be able to become [[Vigilante (Alignment)|Vigilantes]], an intermediate step between hero and villain. This will enable them to visit the Rogue isles and team with villains.
*Villains in the intermediate stage become "[[Rogues]]". Likewise, they may visit Paragon City and team with heroes, and can only use the Black Market for auctions.
+
**Villains in the intermediate stage become [[Rogue (Alignment)|Rogues]]. Likewise, they may visit Paragon City and team with heroes.
*Difficult tasks for level 50s to do that make them more powerful
+
**Note that [[Issue 18]], released alongside Going Rogue, merges the market database between Wentworth's and the Black Market. This allows heroes and villains to auction off and bid from a common pool of items, and any character may use [[Wentworth's Fine Consignments|Wentworth's]] or the [[Black Market]] (restricted, of course, by zones the character can access).
*[[Demon Summoning]] powerset for [[Mastermind]]s
+
*Heroes and villains that reaffirm their current alignment will gain [[Alignment Merit]]s. These can be used to purchase [[Invention Origin Enhancement Sets|IO Set recipes]], including [[Very Rare IO Sets|"Purple"]] and [[PvP IO Sets|PvP]] recipes, from special lounges in Paragon City ([[Fort Trident]]) or the Rogue Isles ([[The Crucible]]).
*[[Dual Pistols]] powerset for [[Blaster]]s, [[Corruptor]]s and as a secondary for [[Defender]]s.
+
*Introduction of the [[Incarnate System]], an end game system {{green|''(Note: This was removed from Going Rogue's initial release, and released with [[Issue 19]], but Going Rogue is still required to access it.)''}}
*Certain enemies are not hostile unless attacked first, such as the [[Praetorian Clockwork]].
+
* All base [[archetype]]s get a new power set:
 +
** [[Demon Summoning]] primary power set for [[Mastermind]]s
 +
** [[Dual Pistols]] primary power set for [[Blaster]]s and [[Corruptor]]s and as a secondary power set for [[Defender]]s.
 +
** [[Electric Control]] primary power set for [[Controller]]s and [[Dominator]]s
 +
** [[Kinetic Melee]] primary power set for [[Scrapper]]s, [[Brute]]s, and [[Stalker]]s and as a secondary power set for [[Tanker]]s.
 +
* In the complete collection, four new stance emotes:
 +
** /e stancehero1
 +
** /e stancehero2
 +
** /e stancevillain1
 +
** /e stancevillain2
 +
[[Ultra Mode]], originally slated for Going Rogue, was completed early and was instead released with [[Issue 17|Issue 17: Dark Mirror]].
  
An additional option which may or may not be a part of Going Rogue is ''Ultra Mode'', a significant graphics upgrade to take advantage of newer graphics cards. Minimum specs will remain roughly the same, and though Praetoria is built with it in mind, all existing zones in [[Paragon City]] and [[Rogue Isles]] will benefit. Notable effects include more detailed shadows which move accordingly with height and position of the sun and obey [[wikipedia:Ambient occlusion|ambient occlusion]], as well as reflections in mirrored surfaces such as buildings, water, or metallic surfaces, including metal costume pieces.
+
== Premium Account Access ==
 +
If you find a retail copy of Going Rogue Complete Collection and apply it to your account, you will get the following even if the account goes [[Premium Player|Premium]]:
  
Ultra Mode, if completed prior to Going Rogue, may be released in a small [[Issue]] of its own, along with other things that are completed before Going Rogue's beta process.  
+
* No free character slots (The retail code had to be applied before Sept 13 to qualify for the free slots.)
 +
* No access to the [[Incarnate System]]
 +
* One month of VIP access (+400 [[Paragon Points]], +1 [[Reward Token]] for month's access, another possible +1 [[Reward Token]] for owning a retail code.)
  
==Hardware Requirements==
+
=== Systems ===
In a [http://http://boards.cityofheroes.com/showthread.php?p=2429238&highlight=Geforce#post2429238 posting] after the Herocon panel, Positron posted the following in response to questions about the hardware requirements for Ultra mode. This is not for the game as a whole, just Ultra mode.
+
* Create a [[Praetorian (Alignment)|Praetorian]] Character
 +
* Going Rogue [[Alignment System]]
  
::After demoing the Ultra-mode at HeroCon, one of the most frequently asked questions we have been receiving is “what are the video cards you recommend to get the most out of Ultra-mode?” With the holiday season coming up, we asked the programmers in charge of implementing the features of Ultra-mode what they would recommend. We would like to forward this information on to you so you can better work on your holiday shopping lists.
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=== Power Sets ===
 +
* [[Demon Summoning]] (requires [[Mastermind|Mastermind Archetype]], which unlocks separately)
 +
* [[Dual Pistols]] ([[Blaster]], [[Corruptor]], and [[Defender]])
 +
* [[Electric Control]] ([[Dominator]]s and [[Controller]]s (Controllers unlock separately))
 +
* [[Kinetic Melee]] ([[Brute]], [[Scrapper]], [[Stalker]], and [[Tank]])
  
::If you are looking to spend under US$100, then an NVidia 9800 GT is your best bet. For AMD (ATI/Radeon), we don’t have enough of these cards at this price point to get you good data. This would be the minimum card for enabling all the features, only at reduced quality settings.
+
=== Permanent Temp Power ===
 +
* [[Shadowy Presence|Shadowy Presence Power]]
  
::If you are looking to spend between $100 and $200, the Radeon HD 4890 and GeForce GTX 260 will do you well. We don’t have numbers from the Radeon 57xx series yet to verify if that is better or worse though. This would end up somewhere in the middle of Ultra-mode quality.
+
=== Emotes ===
 +
* GR CC Item Pack - Heroic Stances (2)
 +
* GR CC Item Pack - Villainous Stances (2)
 +
* Going Rogue : Drink Enriche
 +
* Going Rogue : Loyalist Protest
 +
* Going Rogue : Praetorian Salute
 +
* Going Rogue : Resistance Protest
  
::Finally if you are going to spend over $200, the GeForce GTX 285 is an excellent choice. We don’t have numbers from the Radeon 58xx series yet. This would be able to run Ultra-mode with the quality maxed out (except we have no data on Anti-aliasing, so caveat emptor when it comes to that specific feature).
+
=== Auras ===
 +
* GR CC Item Pack - Alpha Aura
 +
* GR CC Item Pack - Omega Aura
  
::Note: This is based on our current internal testing and might change by the time Going Rogue is released. Also, a video card is not the ONLY thing you should take into consideration. Your PC having a decent processor and memory will also enhance your performance. As we continue to test and get more information available we will update you. I hope this helps, and happy holidays!
+
=== Costumes ===
 +
:''Main article'': [[Going Rogue Costume Sets]]
  
== Confirmations ==
+
* Alpha
Several players, though reportedly not all players, received the following [http://www.newzyouwant.com/NCsoft/CityofHeroes_GoingRogue_V1.html email] late in the evening on May 11, 2009:
+
* Omega
:''Paragon Studios™ is proud to officially announce the next City of Heroes® expansion, City of Heroes Going Rogue™! This will be the first major expansion for the City of Heroes franchise since the launch of City of Villains® in 2005.''
+
* Overguard
 +
* Praetorian Clockwork
 +
* Praetorian Police
 +
* Praetorian Resistance
 +
* Sport
  
:''Praetoria, a utopian mirror to our own world, hides a dark secret. Exploring this mysterious alternate earth, the heroes and villains of this world feel an uneasiness of doubt creep over them. Loyalties are questioned. Choices are made. Lines are drawn. As they search for the truth behind Emperor Cole and his Praetorian guard, brutal foes and fierce allies emerge, turning this once blissful paradise into a battle ground.''
+
== Gallery ==
 +
<center>
 +
<gallery perrow=4>
 +
File:Praetoria Icon Web.png|Praetoria Icon
 +
File:Resistance Icon Web.png|Resistance Icon
 +
File:Rogue Icon Web.png|Rogue (redeemed villain) Icon
 +
File:Vigilante Icon Web.png|Vigilante (fallen hero) Icon
 +
File:Desdemona CoH Rogue Trailer.jpg|Desdemona from the Going Rogue trailer
 +
File:Maelstrom CoH Rogue Trailer.jpg|Maelstrom from the Going Rogue trailer
 +
File:Coh gr resistance teaser.jpg|NPC Resistance Member teaser image
 +
File:Resistance vs ppd 01.jpg|Praetorian Police facing off against the Resistance
 +
File:Gr group shot.jpg|Going Rogue group image
 +
File:Gr action shot.jpg|Going Rogue action image
 +
File:Demon summoning 04.jpg|Demon Summoning
 +
File:Ghouls 02.jpg|Ghouls teaser image</gallery>
 +
</center>
  
:''City of Heroes Going Rogue officially opens the "mirror universe" of Praetoria and an all-new alignment system that explores the shades of gray that lie between Heroes and Villains. For the first time, Hero characters can become Villains and vice versa, enabling Heroes to cross over to the Rogue Isles™ and Villains to experience Paragon City™.''
+
== External Links ==
 +
* [http://web.archive.org/web/20121003113553/http://na.cityofheroes.com/en/news/news_archive/city_of_heroes_is_going_rogue.php Official Announcement]
 +
* [http://us.ncsoft.com/en/news/press-releases/going-rogue.html Press Release] at ncsoft.com
 +
* [http://web.archive.org/web/20111109044232/http://goingrogue.na.cityofheroes.com/en/ Going Rogue Website]
 +
* [http://web.archive.org/web/20090621043136/http://www.newzyouwant.com/NCsoft/CityofHeroes_GoingRogue_V1.html Teaser Email] at newzyouwant.com
 +
* [http://web.archive.org/web/20090519063129/http://boards.cityofheroes.com/showflat.php?Number=13467605 Going Rogue FAQ] by [[Niviene]]
 +
* [http://web.archive.org/web/20091217143203/http://www.boomtown.net/en_uk/articles/art.view.php?id=18195 I15 Interview] at boomtown.net
 +
* [http://web.archive.org/web/20120904212709/http://boards.cityofheroes.com/showthread.php?t=142004 Going Rogue Dev Diary] by [[Positron (Developer)|Positron]]
 +
* [http://web.archive.org/web/20090808185121/http://www.newzyouwant.com/NCsoft/CityofHeroes_Q3Email3_1.html Closed Beta Teaser Email] at newzyouwant.com
 +
* [http://www.massiveonlinegamer.com/news/special-features/474-a-look-at-going-rogue Feb 20, 2010, interview] with [[War Witch (Developer)|War Witch]] at Massive Online Gamer
 +
* [http://www.tentonhammer.com/node/81234 Feb 21, 2010, interview] with [[War Witch (Developer)|War Witch]] at TenTonHammer
 +
* [http://web.archive.org/web/20120905162501/http://boards.cityofheroes.com/showthread.php?p=2554543 Discussion - Going Rogue Goodies!] by [[War Witch (Developer)|War Witch]]; release of the Loyalist, Resistance, Rogue, and Vigilante icons
 +
* [http://web.archive.org/web/20121025123218/http://na.cityofheroes.com/en/news/game_updates/issue_18/overview.php Issue 18 Overview]
 +
* [http://web.archive.org/web/20121003113315/http://na.cityofheroes.com/en/news/news_archive/going_rogue_soundtrack_now_ava.php Going Rogue Soundtrack now available]
  
In response[http://boards.cityofheroes.com/showflat.php?Number=13469503] to a post on the [[Official Forums|forums]], [[Castle (Developer)|Castle]] said:
+
[[Category:Expansions]]
 
+
[[Category:Going Rogue]]
:[quoted] ''If this is a joke, I am quitting this game right then and there.''
+
:It's not a joke. I can't say more about it now, though. Stay tuned for more info!
+
 
+
Soon after this was posted, the [http://www.cityofheroes.com/goingrogue Going Rogue website], which was non-functional at the time the newsletter was sent out, went live. It includes a [[wikipedia:3D computer graphics|3D teaser video]], a 14-day free trial offer (currently for the Architect Edition of ''City of Heroes''), a way to register for newsletter updates, and a "Hall of Fame" that tracks the top five people who have sent ''Going Rogue'' details to their friends.
+
 
+
Early the next morning, the [http://us.ncsoft.com/en/news/press-releases/going-rogue.html press release] was posted to [[NCsoft]]'s news log, and a [http://boards.cityofheroes.com/showflat.php?Number=13467605#Post13467605 FAQ] was posted on the forums by [[Niviene]].  The FAQ revealed a few new pieces of information:
+
 
+
*Q: Do I have to own City of Heroes or City of Villains to be able to play the Going Rogue expansion?  A: Yes.
+
*Q: Do I have to change sides in order to play the expansion?  A: No.
+
*Q: If you change over to the opposite alignment, can you change back?  A: Yes.
+
 
+
 
+
On June 19, 2009, [[Positron (Developer)|Positron]] posted on the game's official forums, "[[Issue 16]] is NOT Going Rogue."[http://boards.cityofheroes.com/showflat.php?Number=13647533]
+
 
+
 
+
During the 4/28/2009 anniversary event, [[Positron (Developer)|Positron]] mentioned Dual Pistols and Demon Summoning, but it is not necessarily linked with a specific Issue release ([http://uk.boards.cityofheroes.com/showthreaded.php?Number=1352238 partial chatlog]):
+
 
+
04-28-2009 18:33:30 [Local] Sicari: Can we expect to see more power proliferation in new issues to come?<br />
+
04-28-2009 18:33:34 [Local] Positron: Demon Summoning? Dual Pistols?
+
 
+
However, in Positron's [http://boards.cityofheroes.com/showflat.php?Number=13748461#Post13748461 Dev Diary] on July 13, 2009, Positron says that Dual Pistols and Demon Summoning are part of the [[Going Rogue]] expansion.
+
 
+
 
+
On July 29, 2009, a [http://www.newzyouwant.com/NCsoft/CityofHeroes_Q3Email3_1.html newsletter] was sent out, containing a few tidbits pertaining to '''Going Rogue''':
+
:''All City of Heroes® and City of Villains® players who maintain an active account for the time period beginning August 15, 2009 and ending November 15, 2009 will receive a set of special rewards for their loyalty to Paragon City™ and The Rogue Isles™:''
+
:*''Closed Beta access for City of Heroes Going Rogue™''
+
:*''Exclusive loyalty badges: "[[Vigilant Badge|Vigilant]]" for Heroes and "[[Determined Badge|Determined]]" for Villains''
+
 
+
:''Going Rogue Closed Beta Access will be granted using a three-tier system:''
+
:*''Tier One: City of Heroes Veterans with 60+ months of paid time.''
+
:*''Tier Two: Loyalty Program players''
+
:*''Tier Three: Players who Pre-Order Going Rogue (Preorder details to be announced at a later date)''
+
 
+
:''Badges will be enabled within one week after the promotional period has ended.''
+
 
+
== External Links ==
+
* [http://us.ncsoft.com/en/news/press-releases/going-rogue.html Press Release] at [http://us.ncsoft.com/en/ ncsoft.com]
+
* [http://www.cityofheroes.com/goingrogue Going Rogue Website] at [http://www.cityofheroes.com cityofheroes.com]
+
* [http://www.newzyouwant.com/NCsoft/CityofHeroes_GoingRogue_V1.html Teaser Email] at [http://www.newzyouwant.com newzyouwant.com]
+
* [http://boards.cityofheroes.com/showflat.php?Number=13467605#Post13467605 Going Rogue FAQ] by [[Niviene]]
+
* [http://www.boomtown.net/en_uk/articles/art.view.php?id=18195 I15 Interview] at [http://www.boomtown.net/en_uk/ boomtown.net]
+
* [http://boards.cityofheroes.com/showthread.php?t=142004 Going Rogue Dev Diary] by [[Positron (Developer)|Positron]]
+
* [http://www.newzyouwant.com/NCsoft/CityofHeroes_Q3Email3_1.html Closed Beta Teaser Email] at [http://www.newzyouwant.com newzyouwant.com]
+

Latest revision as of 00:08, 14 December 2013

Overview

Header4.jpg

City of Heroes: Going Rogue is the second expansion of the City of Heroes universe (the first being City of Villains). It is a new box featuring a whole new world, where a character's choices may decide whether they end up a hero or villain. While the official release date for Going Rogue is August 17, 2010 [1], those who pre-purchased the game through NCsoft were able to access all of the Going Rogue content on August 16, concurrently with Issue 18 and the market merger.

At the Official Going Rogue site, there is teaser trailer available, which introduces Maelstrom, a pistol-wielding hero turned Vigilante, and Desdemona, a demon-summoning villain turned Rogue. There are many other videos available as well, including "ViDocs" (video documentation) of the developers explaining the process behind creating Going Rogue.

The skyline for the title logo is an outline of Nova Praetoria, the heart of Emperor Cole's domain, like City of Heroes has Paragon City skyline and City of Villains has Spider City (Grandville)'s skyline. The center building is Emperor Cole's tower of operations in Nova Praetoria, and is visible from almost any point in the city. This is to show citizens that the entire city is always under observation and under Emperor Cole's rule.

Features

A small section of Nova Praetoria with Cole's tower visible in the background
  • Several new zones in Praetoria, including new enemy factions
  • To begin as a Praetorian instead of a Hero or Villain. This will put the newly created character directly in Praetoria
  • Praetorian players may choose to align with the Resistance or with Loyalists in the beginning levels, and make moral decisions to change their status throughout the arcs.
    • Once a Praetorian reaches level 20, they leave for Primal Earth, and choose whether they are considered a hero or villain, regardless of any moral choices they have made previously.
  • The ability to switch from Hero to Villain and vice versa
    • Heroes will be able to become Vigilantes, an intermediate step between hero and villain. This will enable them to visit the Rogue isles and team with villains.
    • Villains in the intermediate stage become Rogues. Likewise, they may visit Paragon City and team with heroes.
    • Note that Issue 18, released alongside Going Rogue, merges the market database between Wentworth's and the Black Market. This allows heroes and villains to auction off and bid from a common pool of items, and any character may use Wentworth's or the Black Market (restricted, of course, by zones the character can access).
  • Heroes and villains that reaffirm their current alignment will gain Alignment Merits. These can be used to purchase IO Set recipes, including "Purple" and PvP recipes, from special lounges in Paragon City (Fort Trident) or the Rogue Isles (The Crucible).
  • Introduction of the Incarnate System, an end game system (Note: This was removed from Going Rogue's initial release, and released with Issue 19, but Going Rogue is still required to access it.)
  • All base archetypes get a new power set:
  • In the complete collection, four new stance emotes:
    • /e stancehero1
    • /e stancehero2
    • /e stancevillain1
    • /e stancevillain2

Ultra Mode, originally slated for Going Rogue, was completed early and was instead released with Issue 17: Dark Mirror.

Premium Account Access

If you find a retail copy of Going Rogue Complete Collection and apply it to your account, you will get the following even if the account goes Premium:

  • No free character slots (The retail code had to be applied before Sept 13 to qualify for the free slots.)
  • No access to the Incarnate System
  • One month of VIP access (+400 Paragon Points, +1 Reward Token for month's access, another possible +1 Reward Token for owning a retail code.)

Systems

Power Sets

Permanent Temp Power

Emotes

  • GR CC Item Pack - Heroic Stances (2)
  • GR CC Item Pack - Villainous Stances (2)
  • Going Rogue : Drink Enriche
  • Going Rogue : Loyalist Protest
  • Going Rogue : Praetorian Salute
  • Going Rogue : Resistance Protest

Auras

  • GR CC Item Pack - Alpha Aura
  • GR CC Item Pack - Omega Aura

Costumes

Main article: Going Rogue Costume Sets
  • Alpha
  • Omega
  • Overguard
  • Praetorian Clockwork
  • Praetorian Police
  • Praetorian Resistance
  • Sport

Gallery

External Links