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Difference between revisions of "Patch Notes/2009-11-17"

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=== Powers ===
 
=== Powers ===
 
==== General ====
 
==== General ====
* Fixed many Hold powers that were incorrectly causing targets to use the ‘disoriented’ animation, including [[Fire Control#Cinders|Cinder]], [[Ice Control#Block of Ice|Block of Ice]], [[Plant_Control#Strangler|Strangler]], [[Earth Control#Fossilize|Fossilize]], and [[Ice Melee#Freezing Touch|Freezing Touch]].
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* Fixed many Hold powers that were incorrectly causing targets to use the ‘disoriented’ animation, including [[Fire Control#Cinders|Cinder]], [[Ice Control#Block of Ice|Block of Ice]], [[Plant Control#Strangler|Strangler]], [[Earth Control#Fossilize|Fossilize]], and [[Ice Melee#Freezing Touch|Freezing Touch]].
 
* [[Shield Defense]] – Fixed a bug that caused some falling animations to loop with a shield out.
 
* [[Shield Defense]] – Fixed a bug that caused some falling animations to loop with a shield out.
  
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== CITY OF VILLAINS ==
 
== CITY OF VILLAINS ==
 
* none
 
* none
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{{Navbox Patch Notes}}
  
 
[[Category:Patch Notes]]
 
[[Category:Patch Notes]]

Latest revision as of 18:11, 28 July 2012

11.17.2009 Version 1600.20091102.4T

COMBINED

Powers

General

PvP

  • Ninja Run (available through the Martial Arts Pack) - Corrected PvP suppression speed and height values for the Ninja Run power. They were set equivalent to Super Jump, instead of the proper values.

CITY OF HEROES

  • none

CITY OF VILLAINS

  • none