From Paragon Wiki Archive
- 1 12.06.26 2310.201206160022.1.0
- 1.1 USER INTERFACE
- 1.2 CHARACTER CREATION / TAILOR
- 1.3 TEAM UP TELEPORTER / LFG
- 1.4 INCARNATE POWERS - HYBRID
- 1.5 PVP
- 1.6 POWERS
- 1.7 BADGES
- 1.8 TASKS
Patch Notes for Build 2310.201206160022.1.0
Issue 23: Where Shadows Lie - June 26, 2012 [LIVE]
- Fixed a bug where macros would not be created in tray slots under certain conditions.
- Fixed a bug where the client could have incorrect information about the status of powers after switching builds.
- Fixed a bug where dragging a power off of the server-controlled power tray could cause the system to accidentally copy a power back into the server-controlled power tray.
- Fixed a bug where windows could pop off of the edge of the screen after loading window positions from a file where the windows were saved at a scale less than 100%.
CHARACTER CREATION / TAILOR
- New tailor parts now default to light/dark gray colors.
- Fixed some texture issues which made the lower half of some Boleros to appear darker than the top half.
- Arcane, Elegant, Wing and Imperial Dynasty Boleros should be corrected.
TEAM UP TELEPORTER / LFG
- Removed Sister Psyche's task force and added Penelope Yin's task force to the LFG list.
INCARNATE POWERS - HYBRID
- Fixed a bug that would prevent you from receiving the passive boost from Hybrid Incarnate powers after switching from one power to another within the same tier of the same tree.
- Hybrid Assault and Hybrid Control boosts now properly persist when a player zones between two maps.
- Fixed an issue where many Control Radial abilities were more effective than intended in PvP.
- Fixed an issue where Control Radial t4's Stun proc would almost never occur in PvP.
- Doublehit has been changed to no longer work with Judgement powers. This is consistent with Assault Core abilities being unable to boost the damage of Judgement powers. Doublehit still works in all other damage-enhanceable powers.
- Control Radial Genome now properly shuts off after 2 minutes of activation.
- Hybrid toggles now toggle off after their maximum duration is reached if the player logs out with the toggle active.
- Incarnate Hybrid passive buffs now properly apply when switching between two powers of the same tier in the same tree.
Incarnate Trial - The Magisterium
- All players in the Tyrant fight in Magisterium will now properly receive their temporary level shifts for each Light of the Well destroyed.
- Players can no longer accept alignment change reward tables while on a PvP map.
- Fixed a bug where you would be able to use the Panther Stealth Power while not in Panther Travel Form if you previously died while in panther form.
- Stalker Sweep combo once more properly affects all targets within a 15 foot radius when Ablating Strike is used.
- Dark Control: Possess now functions in PvP outside of Domination.
- Some Night Ward badges were using incorrect art. This has been corrected.
- Changed the villain version of Positron's Pal to be Positron's Nemesis.
Signature Story Arc 2 Episode 1
- The final waypoint in Lastri Kayumanis's first mission now correctly appears over First Officer Harriman
- Fixed an issue where players were receiving a delay in obtaining the final reward table.
Signature Story Arc 2 - Hero - Episode 1
- Manticore now spawns properly in Mission 3 of Wavelength's storyarc.
- Investigate Freaks in TV - Fixed an issue where the hostages could not be led out of the map.
- Eternal Guard: Taunt's cooldown has been increased from 10 seconds up to 15 seconds. It is now flagged as a Debuff, so that it is only used by Guards who have been attacked in some way.
- Trilogy - Mercenary will now appear up to a maximum level of 54, rather than 44.
- Portal Corporation - Fixed an issue where Unai Kemen's missions were directing players into Dark Astoria.