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Difference between revisions of "Paragon Studios"

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===Design Department===
 
===Design Department===
[[War Witch (Developer)|Melissa Bianco]] (Writer/Zones), [[Sunstorm (Developer)|Jonathan Courney]] (Powers), [[Castle (Developer)|Floyd Grubb]] (Powers Lead), [[Bruce Harlick]] (Story/Mission Writer), [[Positron (Developer)|Matt Miller]] (Lead Designer), [[Hero 1 (Developer)|Joe Morrissey]] (Writer/Bible), [[Blue Steel (Developer)|Ray Snyder]] (Design Support), [[Synapse (Developer)|Phil Zeleski]] (Powers/Designer).
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[[War Witch (Developer)|Melissa Bianco]] (Writer/Zones), [[Sunstorm (Developer)|Jonathan Courney]] (Powers), [[Castle (Developer)|Floyd Grubb]] (Powers Lead), [[Bruce Harlick]] (Story/Mission Writer), [[John Hegner]] (World), [[Positron (Developer)|Matt Miller]] (Lead Designer), [[Hero 1 (Developer)|Joe Morrissey]] (Writer/Bible), [[Blue Steel (Developer)|Ray Snyder]] (Design Support), [[Synapse (Developer)|Phil Zeleski]] (Powers/Designer).
  
 
===Programming Department===
 
===Programming Department===
[[pohsyb|C.W. Bennett]], [[Aaron Brady]] (Lead Software Engineer), [[Mike Chock]] (Graphics), [[The Dark Watcher (Developer)|Vince D'Amelio]], [[Ghost Widow (Developer)|Ghost Widow]], [[Matt Stults]], Garth, Graham
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[[pohsyb|C.W. Bennett]], [[Aaron Brady]] (Lead Software Engineer), [[Mike Chock]] (Graphics), [[The Dark Watcher (Developer)|Vince D'Amelio]], [[Matt Stults]], [[Ghost Widow (Developer)|Ghost Widow]], Dave G, Garth, Graham
  
 
===Art Department===
 
===Art Department===
[[Back Alley Brawler (Developer)|Christopher Bruce]] (Animation/FX), [[JLove|Jay Doherty]] (Character/Costume), [[Nate Van Dyke]] (Concept Artist), [[Ron Friedman]] (Animation), [[Ken Morse]] (Lead Artist), [[Don Pham]] (Environmental/3D Artist), [[Ryan Roth]] (Environmental Artist), [[Carolina Tello Alvarado]] (Concept Artist), [[David Nakayama]] (Concept Artist)
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[[Back Alley Brawler (Developer)|Christopher Bruce]] (Animation/FX), [[JLove|Jay Doherty]] (Character/Costume), [[Ron Friedman]] (Animation), [[Ken Morse]] (Lead Artist), [[David Nakayama]] (Concept Artist), [[Don Pham]] (Environmental/3D Artist), [[Ryan Roth]] (Environmental Artist), [[Carolina Tello Alvarado]] (Concept Artist), [[Nate Van Dyke]] (Concept Artist)
  
 
===Production Department===
 
===Production Department===
[[Ross Borden]] (Dir. Business & Marketing), [[Mynx (Developer)|Rachel Bristol]], [[Ghost Falcon (Developer)|Jesse "J-Dog" Caceres]], [[Ex Libris|Jill Henderson]] (Community Coord.), [[Richard Higbee]] (AP/Build Engineer), [[Koschej]] (Moderator419) (Former Moderator/Community Dev), [[Lighthouse|Alex Von Minden]] (Former Community Mgr.), [[Niviene]] (Moderator11) (Moderator/Community Dev), Jimmy "the IT guy" (IT guy), Teressa (HR/Office Mom)
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[[Ross Borden]] (Dir. Business & Marketing), [[Mynx (Developer)|Rachel Bristol]], [[Ghost Falcon (Developer)|Jesse "J-Dog" Caceres]], [[Ex Libris|Jill Henderson]] (Community Coord.), [[Richard Higbee]] (AP/Build Engineer), [[Niviene]] (Moderator11) (Moderator/Community Dev), Jimmy "the IT guy" (IT guy), Teressa (HR/Office Mom)
  
 
===Sound and Music Department===
 
===Sound and Music Department===
 
''Please note that this department actually operates out of NCAustin and is not part of NorCal. Sound and Music is usually outsourced to other parts of NCsoft and is only included here for convenience sake.''<br>
 
''Please note that this department actually operates out of NCAustin and is not part of NorCal. Sound and Music is usually outsourced to other parts of NCsoft and is only included here for convenience sake.''<br>
 
[[Michael Henry]], [[Joe Lyford]]
 
[[Michael Henry]], [[Joe Lyford]]
 +
 +
===Former Staff===
 +
[[Koschej]] (Moderator419) (Former Moderator/Community Dev), [[Lighthouse|Alex Von Minden]] (Former Community Mgr.)
  
 
==See Also==
 
==See Also==

Revision as of 18:31, 9 December 2008

Overview

NorCal is NCsoft's North California studio, also referred to as Mountain View and NCNC/NC². NorCal formed from NCsoft purchasing Cryptic's half of the City of Franchises "Intellectual Property". Along with this, most of the current dev population of the game moved over to the new studio (15 miles from Cryptic Studio). They completed moving to the new studio on December 18, 2007.

Staff

Management Team

Brian Clayton (General Manager/Executive Producer), Matt Miller (Lead Designer)

Design Department

Melissa Bianco (Writer/Zones), Jonathan Courney (Powers), Floyd Grubb (Powers Lead), Bruce Harlick (Story/Mission Writer), John Hegner (World), Matt Miller (Lead Designer), Joe Morrissey (Writer/Bible), Ray Snyder (Design Support), Phil Zeleski (Powers/Designer).

Programming Department

C.W. Bennett, Aaron Brady (Lead Software Engineer), Mike Chock (Graphics), Vince D'Amelio, Matt Stults, Ghost Widow, Dave G, Garth, Graham

Art Department

Christopher Bruce (Animation/FX), Jay Doherty (Character/Costume), Ron Friedman (Animation), Ken Morse (Lead Artist), David Nakayama (Concept Artist), Don Pham (Environmental/3D Artist), Ryan Roth (Environmental Artist), Carolina Tello Alvarado (Concept Artist), Nate Van Dyke (Concept Artist)

Production Department

Ross Borden (Dir. Business & Marketing), Rachel Bristol, Jesse "J-Dog" Caceres, Jill Henderson (Community Coord.), Richard Higbee (AP/Build Engineer), Niviene (Moderator11) (Moderator/Community Dev), Jimmy "the IT guy" (IT guy), Teressa (HR/Office Mom)

Sound and Music Department

Please note that this department actually operates out of NCAustin and is not part of NorCal. Sound and Music is usually outsourced to other parts of NCsoft and is only included here for convenience sake.
Michael Henry, Joe Lyford

Former Staff

Koschej (Moderator419) (Former Moderator/Community Dev), Alex Von Minden (Former Community Mgr.)

See Also

Links