Difference between revisions of "Patch Notes/2010-04-07"
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= 04.07.2010 Version 1600.20100114.11T = | = 04.07.2010 Version 1600.20100114.11T = | ||
| + | == COMBINED == | ||
| + | === General === | ||
| + | * NPC critters that are resurrected will be unselectable while going through the resurrection animation. | ||
| − | {{ | + | === Mission Architect === |
| + | * Rewards in Mission Architect missions that contain more than one allied critters will give progressively lower rewards for each additional allied critter in the mission. | ||
| + | * Mission architect critters that are resurrected will be given a large regeneration buff for 4 seconds. | ||
| + | |||
| + | |||
| + | == CITY OF HEROES == | ||
| + | * None | ||
| + | |||
| + | |||
| + | == CITY OF VILLAINS == | ||
| + | * None | ||
| + | {{Navbox Patch Notes}} | ||
[[Category:Patch Notes]] | [[Category:Patch Notes]] | ||
Latest revision as of 18:11, 28 July 2012
Contents
04.07.2010 Version 1600.20100114.11T
COMBINED
General
- NPC critters that are resurrected will be unselectable while going through the resurrection animation.
Mission Architect
- Rewards in Mission Architect missions that contain more than one allied critters will give progressively lower rewards for each additional allied critter in the mission.
- Mission architect critters that are resurrected will be given a large regeneration buff for 4 seconds.
CITY OF HEROES
- None
CITY OF VILLAINS
- None