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Difference between revisions of "Paragon Studios"

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==Overview==
 
==Overview==
NorCal is [[NCsoft|NCsoft's]] North California studio, also referred to as Mountain View and NCNC/NC². NorCal formed from NCsoft purchasing Cryptic's half of the City of Franchises "Intellectual Property". Along with this, most of the current dev population of the game moved over to the new studio (15 miles from Cryptic Studio). They completed moving to the new studio on December 18, 2007.
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NorCal is [[NCsoft|NCsoft's]] North California studio, also referred to as Mountain View and NCNC/NC&sup2;. NorCal formed from NCsoft purchasing Cryptic's half of the City of Franchises "Intellectual Property". Along with this, most of the current dev population of the game moved over to the new studio (15 miles from Cryptic Studio). They completed moving to the new studio on December 18, 2007.<br clear=left>
  
 
==Staff==
 
==Staff==
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===Sound and Music Department===
 
===Sound and Music Department===
[[Michael Henry]], [[Joe Lyford]] {{Orange|NOTE: Category does not exist in Zombie_Man's document.}}
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[[Michael Henry]], [[Joe Lyford]]
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*{{Orange|NOTE: Sound department does not exist in Zombie_Man's document.}}
  
 
===Production Department===
 
===Production Department===

Revision as of 00:24, 24 August 2008

Overview

NorCal is NCsoft's North California studio, also referred to as Mountain View and NCNC/NC². NorCal formed from NCsoft purchasing Cryptic's half of the City of Franchises "Intellectual Property". Along with this, most of the current dev population of the game moved over to the new studio (15 miles from Cryptic Studio). They completed moving to the new studio on December 18, 2007.

Staff

Management Team

Brian Clayton (General Manager/Executive Producer), Matt Miller (Lead Designer)

Design Department

Melissa Bianco (Writer/Zones), Floyd Grubb (Powers, Lead), Bruce Harlick (Story/Mission Writer), Matt Miller (Lead Designer), Joe Morrissey (Writer/Bible/Ouroboros), Ray Snyder (Support), Jonathan (Powers), Phil (Powers)

Programming Department

C.W. Bennett, Aaron Brady (Lead Software Engineer), Mike Chock (Graphics), Vince D'Amelio, Ghost Widow, Dave G, Matt Stults, Garth, Graham

Art Department

Christopher Bruce (Animation/FX), Jay Doherty (Character/Costume), Nate Van Dyke (Concept Artist), Ron Friedman (Animation), Ken Morse (Lead Artist), Don Pham (Environmental/3D Artist), Ryan Roth (Environmental Artist), Carolina Tello Alvarado (Concept Artist)

Sound and Music Department

Michael Henry, Joe Lyford

  • NOTE: Sound department does not exist in Zombie_Man's document.

Production Department

Ross Borden (Dir. Business & Marketing), Rachel Bristol, Jesse "J-Dog" Caceres, Jill Henderson (Community Coord.), Richard Higbee (AP/Build Engineer), Koschej (Moderator419) (Moderator/Community Dev), Alex Von Minden (Community Mgr.), Niviene (Moderator11) (Moderator/Community Dev), Jimmy "the IT guy" (IT guy), Teressa (HR/Office Mom)

See Also

Links