Difference between revisions of "Skyway City"
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== Overview == | == Overview == | ||
− | '''Skyway City''' is | + | (Copied from the City of Heroes official Web site [http://www.cityofheroes.com/game_info/geography/the_zones_of_paragon_city_skyw.html]) |
+ | |||
+ | Back in the 1970s, with traffic congestion in Paragon City reaching major headache levels, the solution seemed obvious: build upwards! Create graceful sweeping highways! Take the pressure off surface streets by moving traffic above the city on high-spanning bridges. As a result, '''Skyway City''' - the big highway in the sky - was born. | ||
+ | |||
+ | The epitome of modern efficiency, Skyway City was destined to be a model for the future. Instead, it became a model of cold concrete and steel - a soulless passageway on the way to more interesting destinations. Soon, the original plans for extending the Skyway bridges throughout the city fell by the wayside. | ||
+ | |||
+ | Today, Skyway City is the only remnant of this grand but misguided idea in Paragon City. A major hub for cross-city travel, Skyway City connects with [[Atlas Park]] to the North, [[Perez Park]] to the Northwest, [[Kings Row]] to the West, [[Faultline]] to the South and [[Talos Island]] to the East. You can also take the monorail from King's Row to Skyway City, with connections as well to [[Atlas Park]]. For the more adventurous (or foolhardy), an entrance to the [[Sewer Network|sewers]] is located in Skyway City. | ||
+ | |||
+ | With an abundance of salvageable materials on hand, Skyway City is a haven for the deadly [[Clockwork]]. Visitors should keep a sharp eye out for these mechanical, scavenging menaces. More recently, Skyway City has become home to a street gang known as the [[Trolls]]. Found camped out under the many bridges in the area, the Trolls have made the unstable and dangerous street drug [[Superadine]] an integral part of gang membership. This widely popular drug has become a mainstay in their initiation rites, their tests of strength and will, and an increasingly important factor in a member's rise through the ranks. With the ingestion of massive doses, many of the senior Trolls have experienced physical and mental mutations of a monstrous nature, including inhuman strength and resistance. | ||
+ | |||
+ | To make matters even worse, Paragon City's law enforcement community suspects a link between the Trolls and [[The Family]] - the well-organized gang that runs [[Independence Port]] - but little proof has been found to date. With Superadine pumping through their bodies and occasionally short-circuiting their brains, the Trolls have become one of the most dangerous and frightening threats to Paragon City. Drug-induced rampages have become the norm; unprovoked, senseless, and violent, these acts spare no one in the vicinity. | ||
+ | |||
+ | Skyway City once stood as the bright, soaring promise of a new age. Sadly, it's become the spawning ground of drug-crazed monsters. Something must be done to curb this advancing tide of blood and madness. Without the timely intervention of a new generation of heroes, the future of this section of Paragon City looks grim indeed. | ||
== Contacts == | == Contacts == |
Revision as of 01:35, 2 September 2009
Hero City Zone (10-19) | |
Trainers: | Mynx |
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TF Contacts: | Synapse |
Events: | Troll Rave |
Exploration Badges: | Dauntless, Healing Node, Purifier, Solace |
Plaques: | Disciple II, Just Said No to Superadine III, Scholar II, III |
Day Jobs: | Architect, Monitor Duty, Caregiver, Commuter, Law Enforcer, Law Enforcer |
Enemies: | Clockwork, The Lost, Trolls |
Connecting Zones: | Atlas Park, Bloody Bay, Faultline, Hollows, Kings Row, Perez Park, Sewer Network, Talos Island |
Transits: | Green Line, Yellow Line
|
Contents
Overview
(Copied from the City of Heroes official Web site [1])
Back in the 1970s, with traffic congestion in Paragon City reaching major headache levels, the solution seemed obvious: build upwards! Create graceful sweeping highways! Take the pressure off surface streets by moving traffic above the city on high-spanning bridges. As a result, Skyway City - the big highway in the sky - was born.
The epitome of modern efficiency, Skyway City was destined to be a model for the future. Instead, it became a model of cold concrete and steel - a soulless passageway on the way to more interesting destinations. Soon, the original plans for extending the Skyway bridges throughout the city fell by the wayside.
Today, Skyway City is the only remnant of this grand but misguided idea in Paragon City. A major hub for cross-city travel, Skyway City connects with Atlas Park to the North, Perez Park to the Northwest, Kings Row to the West, Faultline to the South and Talos Island to the East. You can also take the monorail from King's Row to Skyway City, with connections as well to Atlas Park. For the more adventurous (or foolhardy), an entrance to the sewers is located in Skyway City.
With an abundance of salvageable materials on hand, Skyway City is a haven for the deadly Clockwork. Visitors should keep a sharp eye out for these mechanical, scavenging menaces. More recently, Skyway City has become home to a street gang known as the Trolls. Found camped out under the many bridges in the area, the Trolls have made the unstable and dangerous street drug Superadine an integral part of gang membership. This widely popular drug has become a mainstay in their initiation rites, their tests of strength and will, and an increasingly important factor in a member's rise through the ranks. With the ingestion of massive doses, many of the senior Trolls have experienced physical and mental mutations of a monstrous nature, including inhuman strength and resistance.
To make matters even worse, Paragon City's law enforcement community suspects a link between the Trolls and The Family - the well-organized gang that runs Independence Port - but little proof has been found to date. With Superadine pumping through their bodies and occasionally short-circuiting their brains, the Trolls have become one of the most dangerous and frightening threats to Paragon City. Drug-induced rampages have become the norm; unprovoked, senseless, and violent, these acts spare no one in the vicinity.
Skyway City once stood as the bright, soaring promise of a new age. Sadly, it's become the spawning ground of drug-crazed monsters. Something must be done to curb this advancing tide of blood and madness. Without the timely intervention of a new generation of heroes, the future of this section of Paragon City looks grim indeed.
Contacts
Task Force Contacts
Trainer
Police Band Contacts
Regular Contacts
- Carla Brunelli
- Cho Ge
- Dr. Ann-Marie Engles
- Everett Daniels
- Haley Philips
- Jake Montoya
- Jill Pastor
- Juliana Nehring
- Karen Parker
- Kong Bao
- Lorenzo DiCosta
- Maggie Greene
- Mark Freeman
- Pavel Garnier
- Sanjay Chandra
- Sgt. Suzanne Bernhard
- Thao Ku
- Tristan Caine
- Vitaly Cherenko
- Warren Trudeau
Notable NPCs
- Andre Jimenez
- The Can Man
- City Planner
- Corey McCann
- Hero Corps Field Analyst
- Hiro Takashi
- Paragon Construction Foreman
- Security Chief
- Yolanda Baker
Zone Events
- Periodically, a Troll Rave may spawn in several locations in Skyway City. During these raves, many trolls gather and start to glow, and Supa Trolls spawn nearby. A hero may earn the Dee Jay Badge for defeating enough of the Supa Trolls and the Raver Badge for defeating enough of the raving Trolls.
- During the Synapse task force, Babbage the Clockwork monster is spawned outside of the warehouse that heroes exit in the penultimate mission of the task force.
Neighborhoods
- Astral District (Yellow - Level 10-15) (Music) in the western area of the zone
- Aerie Plaza (Green - Level 10-12) (No Music) a relatively safe area which contains the Yellow Line monorail station, Mynx the hero trainer, and Synapse the Task Force contact.
- The Gruff (Orange - Level 13-16) (No Music) in the south central part of the zone, a mid-level neighborhood. Note that there is an error in the map that shows The Gruff as two separate sections of the zone, a mid-level neighborhood just below Aerie Plaza and a low-level neighborhood south of the Astral District. In fact, these two areas are one mid-level neighborhood.
- Hide Park (Red - Level 15-19) (Music) a small neighborhood in the southeastern section of the zone.
- Lagrange Medical Center (Green) (Music) a safe area that is the hospital of Skyway City.
- Land of the Lost (Red - Level 15-19) (Music), a neighborhood in the southern section of the zone.
- Vista Plaza (Yellow - Level 10-16) (No Music) in the north end of the zone
Exploration Badges
Dauntless Dauntless was Galaxy Girl's sidekick until he died in battle, defending his mentor with his last breath. |
Location: First you have to find the statue of Dauntless which is located on the "upper level of travel" for this town. This is the SE red zone. You'll find Dauntless next to a small park and the badge is about 30 feet in front of his statue.
Healing Node The MedCom is the teleportation network that can send fallen heroes directly to the hospital for treatment. This node is the center of the network; the other nodes are on the outskirts of the city. |
Location: In the SW red zone is a tall obelisk type of monument. You'll want to be on the lowest level of ground at the base of this monument. Travel to a contact named Vitaly Cherenko and the badge is about 5 feet NE of him.
Purifier Defiler, an evil spirit brought forth by the Devouring Earth, was defeated on this spot by Ms. Liberty... with a little help from MAGI. |
Location: In the very NE corner of the map at the far border of the yellow zone, you'll find 2 basketball courts frequented by Trolls. The badge is located in between both of these courts at the center court of the pavement.
Solace This was the location of Dr. Anguish's secret lab, uncovered by the Freedom Phalanx when he threatened to blow up Paragon City with a black market Soviet nuke. |
Location: In the large yellow zone in the west of the map, travel to the lowest level of ground and between 2 dumpsters near a small white delivery truck, you'll find this badge.
Historical Plaques
- One Disciple Badge monument
- One Just Said No to Superadine Badge monuments
- Two Scholar Badge monument
Day Jobs
Architect Your study of the Mission Architect system has earned you the Architect Day Job. Logging out in the Mission Architect will earn you 2 bonus Mission Architect Tickets, when you log back in, each time you complete a mission for a short time. |
Monitor Duty Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you a Prestige bonus, when you log back in, each time you complete a mission for a short time. |
Caregiver You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
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Commuter You have traveled all over Paragon City for various day jobs during your free time earning the Commuter Day Job. Logging out in a Train Station will earn you a speed boost, when you log back in, for a short time.
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Law Enforcer You have worked closely with the Paragon Police Department during your free time earning the Law Enforcer Day Job. Logging out in a Police Station will earn you an Experience Bonus, when you log back in, each time you complete a mission for a short time.
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Shop Keeper You have spent your free time running a shop in Paragon City selling various wares earning you the Shop Keeper Day Job. Logging out in a store will earn you a random enhancement, upon each mission completion, for a short time.
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Stores
- Cooke's Electronics (technology store)
- The Freedom Corps Basic Training store in the southeastern corner of the Astral District sells level 15 and level 20 training enhancements.
- Image Inc. (natural store)
- Orion Labs (science store)
- Pandora's Box (magic store)
- Subgenetics (mutation store)
Transfer Points
- The Yellow Line monorail station will take a hero to Atlas Park, Galaxy City, Kings Row, and Steel Canyon
- The Green Line monorail station will take a hero to Steel Canyon, Talos Island, Independence Port, Brickstown, Croatoa, and Founders Falls
- The helicopter in the south end of the zone will take a hero to Bloody Bay.
- There are gates along the walls of the zone that lead to Atlas Park, Faultline, Kings Row, Perez Park, Talos Island, and The Hollows.
- There is an entrance to the Sewer Network.
- The Skyway City Beacon location is (1812.5, -84, -3414.5), just in front of the Freedom Corps Basic Training store (Training enhancement store).
Trivia: Skyway City has more transfer points in and out of the zone than any other zone in Paragon City or the Rogue Isles. There are ten distinct transfer points that a hero can use to get directly to twelve different zones.