Difference between revisions of "Steel Canyon"
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+ | {{Issue16}} | ||
{{Zone | {{Zone | ||
|{{Hero City Zone}} | |{{Hero City Zone}} | ||
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|Plaques=[[Disciple Badge#Monument 1|Disciple I]], [[Just Said No to Superadine Badge#Monument 1|Just Said No to Superadine I]], [[Just Said No to Superadine Badge#Monument 2|II]], [[Scholar Badge#Monument 1|Scholar I]] | |Plaques=[[Disciple Badge#Monument 1|Disciple I]], [[Just Said No to Superadine Badge#Monument 1|Just Said No to Superadine I]], [[Just Said No to Superadine Badge#Monument 2|II]], [[Scholar Badge#Monument 1|Scholar I]] | ||
|Day Jobs=[[Architect Badge|Architect]], [[Fashion Designer Badge|Fashion Designer]], [[Midnighter Badge|Midnighter]], [[Monitor Duty Badge|Monitor Duty]], [[Professor Badge|Professor]], [[Banker Badge|Banker]], [[Caregiver Badge|Caregiver]], [[Commuter Badge|Commuter]], [[Day Trader Badge|Day Trader]], [[Law Enforcer Badge|Law Enforcer]], [[Shop Keeper Badge|Shop Keeper]] | |Day Jobs=[[Architect Badge|Architect]], [[Fashion Designer Badge|Fashion Designer]], [[Midnighter Badge|Midnighter]], [[Monitor Duty Badge|Monitor Duty]], [[Professor Badge|Professor]], [[Banker Badge|Banker]], [[Caregiver Badge|Caregiver]], [[Commuter Badge|Commuter]], [[Day Trader Badge|Day Trader]], [[Law Enforcer Badge|Law Enforcer]], [[Shop Keeper Badge|Shop Keeper]] | ||
− | |Enemies=[[Circle of | + | |Enemies=[[5th Column]], [[Circle of Thorns]], [[Clockwork]], [[Council]], [[Hellions]], [[Outcasts]], [[Trolls]], [[Tsoo]], [[Vahzilok]] |
|Connecting Zones=[[Atlas Park|Atlas Park]], [[Boomtown]], [[Independence Port|Independence Port]], [[Perez Park|Perez Park]], [[Sewer Network|Sewer Network]], [[Siren's Call|Siren's Call]] | |Connecting Zones=[[Atlas Park|Atlas Park]], [[Boomtown]], [[Independence Port|Independence Port]], [[Perez Park|Perez Park]], [[Sewer Network|Sewer Network]], [[Siren's Call|Siren's Call]] | ||
|Lines=[[Green Line]], [[Yellow Line]] | |Lines=[[Green Line]], [[Yellow Line]] | ||
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== Villain Groups == | == Villain Groups == | ||
+ | * [[5th Column]] | ||
* [[Circle of Thorns]] | * [[Circle of Thorns]] | ||
− | * [[ | + | * [[Clockwork]] |
* [[Council]] | * [[Council]] | ||
+ | * [[Hellions]] | ||
* [[Outcasts]] | * [[Outcasts]] | ||
+ | * [[Trolls]] | ||
* [[Tsoo]] | * [[Tsoo]] | ||
* [[Vahzilok]] | * [[Vahzilok]] |
Revision as of 01:16, 29 August 2009
Hero City Zone (10-19) | |
Trainers: | Valkyrie |
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TF Contacts: | Positron |
Events: | Hellion Arson |
Exploration Badges: | Bright Star, Hero Corps Recruit, Nimble Mynx, Secret Admirer |
Plaques: | Disciple I, Just Said No to Superadine I, II, Scholar I |
Day Jobs: | Architect, Fashion Designer, Midnighter, Monitor Duty, Professor, Banker, Caregiver, Commuter, Day Trader, Law Enforcer, Shop Keeper |
Enemies: | 5th Column, Circle of Thorns, Clockwork, Council, Hellions, Outcasts, Trolls, Tsoo, Vahzilok |
Connecting Zones: | Atlas Park, Boomtown, Independence Port, Perez Park, Sewer Network, Siren's Call |
Transits: | Green Line, Yellow Line
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Contents
Overview
Once the prosperous jewelers' district in 19th century Paragon City, many of Steel Canyon's neighborhoods still possess names dating back to that era. The 20th century, however, brought with it an explosion of finance and investment industry. The once prolific mercantile district transformed overnight as brokerage houses, insurance companies, and law firms began taking over real estate. By the 1920s, most companies had erected towering skyscrapers to flaunt their success to the rest of the city. Because these huge buildings loomed over city streets like manmade mountains, the newspapers dubbed the area "Steel Canyon."
This bright era of prosperity, however, possessed a dark side. It was during this period that the Southern United Manufacturing Company relocated its headquarters to Steel Canyon. This huge monopoly stretched its offices over dozens of buildings and quickly dominated the business landscape of Paragon City . Behind closed doors, Southern United exerted considerable pressure on local politicians. Though bribery was the usual form of coercion, the company was not above using blackmail and even physical threats. Southern United was also the main support for the notoriously corrupt, yet strangely popular, mayor James "Spanky" Rabinowitz. Southern United profited mightily during Prohibition by using their transportation resources to smuggle alcohol from Canada.
When Statesman arrived on the scene, his first battles were mostly against the low-level thugs who peddled bootleg liquor in the speakeasies and bars. Soon, however, Statesman realized that a far more powerful organization was behind this illegal liquor industry. Through daring and no small amount of luck, Statesman uncovered the corrupt nature of Southern United.
In the course of Statesman's campaign against Southern United, a far more pervasive threat was uncovered. Southern United was but a front for a far more insidious evil that stretched back more than a century: Nemesis, the Prussian Prince of Automatons. In this first great confrontation between Statesman and Nemesis-many more would follow over the years-Statesman brought down the company that Nemesis was using to gather resources for his personal war against humanity. A bloodied but unbowed Nemesis unleashed his legions in the hopes that a sudden attack would give him possession of the city. This tragic day, Monday, July 11, 1932, dubbed by the press as "Brass Monday," witnessed the Prussian Prince's metal-clad troops flooding the streets of Steel Canyon in a show of force not seen since the waning years of the Civil War.
Rallying the authorities, Statesman battled back Nemesis' forces. Eventually, the hero confronted Nemesis himself and forced the villain to retreat. As the first super-powered human to receive massive national exposure, Statesman became the leading symbol of the potential good that super-humans could contribute to society. Police forces became more cooperative towards masked crime-fighters, which in turn led many super beings to use their powers more openly. This growing public support eventually culminated in the passage of the 1936 Citizen Crime Fighting Act.
Today, Steel Canyon remains primarily a financial district, though many jewelers still have their stores in the area. No single villain group has re-gained pre-eminence in Steel Canyon, though many compete for control of this wealthy district. The elemental-based Outcasts, the misshapen Trolls, and the Asian Tsoo all wage fierce battles amongst each other for dominance of Steel Canyon. So far, the conflict has resulted in a bloody stalemate, though the businesses and residents of the area hope that the influx of new heroes will destroy this threat forever.
Contacts
Task Force Contact
Trainer
Police Band Contacts
Regular Contacts
- Admissions Officer Lenk (starting contact for the University Tutorial)
- Alfonse Rubel
- Athena Currie
- Colleen Saramago
- Dr. Trevor Seaborn
- Fareed Abdullah
- Guy Denson
- Hugo Redding
- Kyle Peck
- Montague Castanella (Issue 12, Midnight Squad contact)
- Olivia Chung
- Serge (Icon Tailor)
- Tom Bowden
- Virginia Hoffman
- Wes Schnabel
- Willy Starbuck
- Wilson Zucco
- Wyatt Anderson
Notable NPCs
- Bum
- Carlos Herrera
- Hero Corps Field Analyst
- Latin Student
- Longbow Warzone Liaison
- Shelly Knowles
- Steel Canyon Security Chief
Zone Events
Neighborhoods
- Blyde Square (Orange - Level 12-18) (Music)
- Bronze Way (Yellow - Level 10-14) (Music)
- Copper District (Yellow - Level 11-14) (Music)
- The Fools Gold District (Orange - Level 12-18) (Unused Music)
- Gimry Ridge (Yellow - Level 11-14) (Music)
- Platinum Lake (Orange - Level 10-18) (Music)
- Royal Overlook (Red - Level 13-19) (Music)
- Silver Lake (Red - Level 11-18) (Music)
- Steel Canyon Medical Center (Green) (Music)
Exploration Badges
Bright Star The first Luminary used her light-based powers to disrupt the formation of a large portal to the Rikti homeworld on this spot. |
Location: In the SW yellow zone, target the Perez Park gate and travel 400 yards NE to an "L"-shaped building which is next to a large marble globe monument to the SW. Go to the roof of the building and get to the short (horizontal) branch of what would make the "L" shape - The buidling is the Right University buidling, the one where the first mission of the university is located. The building looks like 4 separate buildings connected. Another reference point is you will be 278 yards NNW of Alfonse Rubel who is the contact at the southern border of the map.
Hero Corps Recruit Hero Corps is not only a Corps of people, but also a Corporation, selling their super-powered services to those willing to foot the bill. |
Location: At the hospital (which is a safe zone), travel up the front steps and on the right side of the entrance is a Hero Corps. Trainer named Colleen Saramago. The badge is right in front of her.
Nimble Mynx This spot is where Synapse first found Mynx and began training her. |
Location: In the red zone at the NW righton the northern edge of the map. There is a building 152 yards west of the Boomtown entrance. The badge is on the roof frequently in the presence of Clockwork.
Secret Admirer Before becoming guardian of Croatoa, War Witch shared an apartment here with her roommate Apex. |
Historical Plaques
- One Disciple Badge monument
- Two Just Said No to Superadine Badge monuments
- One Scholar Badge monument
Day Jobs
Architect Your study of the Mission Architect system has earned you the Architect Day Job. Logging out in the Mission Architect will earn you 2 bonus Mission Architect Tickets, when you log back in, each time you complete a mission for a short time. |
Fashion Designer You spend your free time perfecting your costume earning the Fashion Designer Day Job. Logging out at a Tailor will earn you a discount to Tailor fees, when you log back in, for a short time.
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Midnighter Your studies at the Midnighter Club has earned you the Midnighter Day Job. Logging out in the Midnighter Club will earn you a random piece of Arcane Salvage, when you log back in, each time you complete a mission, for a short time.
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Monitor Duty Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you a Prestige bonus, when you log back in, each time you complete a mission for a short time. |
Professor Hero: Your studies at the Universities of Paragon City during your free time has earned you the Professor Day Job. Logging out in a University will earn you a random piece of Tech Salvage, when you log back in, each time you complete a mission for a short time. Villain: Your studies at the universites of the Rogue Isles during your free time has earned you the Professor Day Job. Logging out in a University will earn you a random piece of Tech Salvage, when you log back in, each time you complete a mission for a short time.
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Banker Your time spent working with the financial institutions of Paragon City during your free time has earned you the Banker Day Job. Logging out in a Vault will earn you an Influence Bonus, when you log back, in each time you complete a mission for a short time.
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Caregiver You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
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Commuter You have traveled all over Paragon City for various day jobs during your free time earning the Commuter Day Job. Logging out in a Train Station will earn you a speed boost, when you log back in, for a short time.
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Day Trader Your time spent working at Wentworth's has earned you the Day Trader Day Job. Logging out in Wentworth's will grant you a power that will allow you to teleport to an Auction House of your choice, when you log in.
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Law Enforcer You have worked closely with the Paragon Police Department during your free time earning the Law Enforcer Day Job. Logging out in a Police Station will earn you an Experience Bonus, when you log back in, each time you complete a mission for a short time.
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Shop Keeper You have spent your free time running a shop in Paragon City selling various wares earning you the Shop Keeper Day Job. Logging out in a store will earn you a random enhancement, upon each mission completion, for a short time.
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Stores
- Cooke's Electronics (technology store)
- Freedom Corps Basic Training (training store)
- Icon (tailor)
- Image Inc. (natural store)
- Orion Labs (science store)
- Pandora's Box (magic store)
- Subgenetics (mutation store)
Transfer Points
- The Green Line monorail station will take a hero to Brickstown, Croatoa, Founders' Falls, Independence Port, Skyway City, and Talos Island.
- The Yellow Line monorail station will take a hero to Atlas Park, Galaxy City, Kings Row, and Skyway City.
- There are gates along the walls of the zone that lead to Atlas Park, Boomtown, Independence Port, Perez Park, and Siren's Call.
- There is an entrance to the Sewer Network.
- The Steel Canyon Beacon location is (-4609.5, 3.1, -2618), under the large female statue east of the Green Line station.