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|{{Villain City Zone}}
 
|{{Villain City Zone}}
 
|Zone Name=Sharkhead Isle
 
|Zone Name=Sharkhead Isle
 +
|Splash Image=Splash_SharkheadIsle.jpg
 
|Zone Map=Map_SharkheadIsle.jpg
 
|Zone Map=Map_SharkheadIsle.jpg
 
|Type of Zone=Villain City Zone
 
|Type of Zone=Villain City Zone
 
|Level Range=20-30
 
|Level Range=20-30
 
|Trainer=[[Arbiter Friesen]]
 
|Trainer=[[Arbiter Friesen]]
|Task Force Contact=[[Strike Force Operative Renault|Operative Renault]]
+
|Task Force Contact=[[Strike Force Operative Renault|Operative Renault]], [[Mortimer Kal]]
|Event=[[Ghost of Scrapyard]]
+
|Event=[[Ghost of Scrapyard]], Adamastor
|Exploration Badges=[[Forged by Hellfire Badge|Forged by Hellfire]], [[Freak of Nature|Freak of Nature]], [[Pit Viper|Pit Viper]], [[Razor Toothed|Razor Toothed]]
+
|Exploration Badges={{BadgeLink|Razor Toothed}}, {{BadgeLink|Forged by Hellfire}}, {{BadgeLink|Freak of Nature}}, {{BadgeLink|Pit Viper}}, {{BadgeLink|Sky Chaser}}, {{BadgeLink|Unwelcome Guest}}, {{BadgeLink|Sky Trader}}, {{BadgeLink|Carping the Diem}}, {{BadgeLink|Thrill Seeker}}
 
|Plaques=[[Arachnos Rising Badge#Monument 1|Arachnos Rising I]], [[Lorekeeper Badge#Monument 4|Lorekeeper IV]]
 
|Plaques=[[Arachnos Rising Badge#Monument 1|Arachnos Rising I]], [[Lorekeeper Badge#Monument 4|Lorekeeper IV]]
|Enemies=[[Arachnos]], [[Banished Pantheon|Banished Pantheon]], [[Cage Consortium Guards|Cage Consortium]], [[Circle of Thorns|Circle of Thorns]], [[Coralax]], [[Council]], [[Family]], [[Freakshow]], [[Scrapyarders]], [[Sky Raiders|Sky Raiders]], [[Slag Golems|Slag Golems]], [[Turrets]]
+
|Day Jobs={{BadgeLink|Architect}}, {{BadgeLink|Pain Specialist}}, {{BadgeLink|Thief}}, {{BadgeLink|Marketeer}}, {{BadgeLink|Pilot}}, {{BadgeLink|Monitor Duty}}, {{BadgeLink|Mortician}}, {{BadgeLink|Arachnos Agent}}, {{BadgeLink|Smuggler}}
|Connecting Zones=[[Pocket D|Pocket D]], [[Cap Au Diable]], [[Siren's Call|Siren's Call]], [[Nerva Archipelago]], [[St. Martial]], [[Grandville]]
+
|Enemies=[[5th Column]], [[Arachnos]], [[Banished Pantheon|Banished Pantheon]], [[Cage Consortium Guards|Cage Consortium]], [[Circle of Thorns|Circle of Thorns]], [[Coralax]], [[Council]], [[Family]], [[Freakshow]], [[Scrapyarders]], [[Sky Raiders|Sky Raiders]], [[Slag Golems|Slag Golems]], [[Turrets]]
 +
|Connecting Zones=[[Pocket D|Pocket D]], [[Cap au Diable]], [[Siren's Call|Siren's Call]], [[Nerva Archipelago]], [[St. Martial]], [[Grandville]]
 
|Lines=[[Black Helicopter Line]], [[Ferry|Rogue Isles Ferry]]
 
|Lines=[[Black Helicopter Line]], [[Ferry|Rogue Isles Ferry]]
|VidiotMaps File=sharkhead_isle
+
|VidiotMap=Sharkhead Isle
 
}}
 
}}
 
__toc__
 
__toc__
Line 28: Line 30:
 
* [[Kara the Scorpion]] (''Port Recluse'': 97.1, 32, -670.3)
 
* [[Kara the Scorpion]] (''Port Recluse'': 97.1, 32, -670.3)
 
* [[Mickey the Filch]] (''Port Recluse'': -1762, 0, -1067.7)
 
* [[Mickey the Filch]] (''Port Recluse'': -1762, 0, -1067.7)
 +
 +
=== Strike Force Contacts ===
 +
* [[Strike Force Operative Renault|Operative Renault]]
 +
* [[Mortimer Kal]]
  
 
=== Regular Contacts ===
 
=== Regular Contacts ===
; Levels 20-24
+
; Level 20-29
 +
* [[Dean MacArthur]] (''Port Recluse'': 253.7 32.0 -764.6)
 +
: └►[[Leonard]] (''Port Recluse'': -502.3 107.5 -1277.0)
 +
* [[Vincent Ross]] (''Port Recluse'': -49, -28, 71)
 +
; Level 20-24
 
* [[Captain Petrovich]] (''Port Recluse'': -110.2, 32, -224.2)
 
* [[Captain Petrovich]] (''Port Recluse'': -110.2, 32, -224.2)
** └►[[Lt. Chalmers]] (''Port Recluse'': -87, 132, -1101.4)
+
: └►[[Lt. Chalmers]] (''Port Recluse'': -87, 132, -1101.4)
 
* [[Lorenz Ansaldo]] (''Port Recluse'': 693.6, 32, -1060.9)
 
* [[Lorenz Ansaldo]] (''Port Recluse'': 693.6, 32, -1060.9)
** └►[[Operative Vargas]] (''Port Recluse'': -218.1, 32, -773.4)
+
: └►[[Operative Vargas]] (''Port Recluse'': -218.1, 32, -773.4)
*** └►([[Operative Kirkland]])
+
:: └►([[Operative Kirkland]])
 
* [[Vince Dubrowski]] (''Port Recluse'': 1278.8, 64, -192.5)
 
* [[Vince Dubrowski]] (''Port Recluse'': 1278.8, 64, -192.5)
** └►[[Crash Cage]] (''Port Recluse'': 484.3, 32, -87.9)
+
: └►[[Crash Cage]] (''Port Recluse'': 484.3, 32, -87.9)
*** └►([[Diviner Maros]])
+
:: └►([[Diviner Maros]])
; Levels 25-29
+
; Level 25-29
 
* [[Diviner Maros]] (''Port Recluse'': -1333.5, 0, -760.2)
 
* [[Diviner Maros]] (''Port Recluse'': -1333.5, 0, -760.2)
 
* [[Operative Kirkland]] (''The Pit'': 461.9, -2.4, 836.9)
 
* [[Operative Kirkland]] (''The Pit'': 461.9, -2.4, 836.9)
  
 
=== Special Contacts ===
 
=== Special Contacts ===
* [[Archmage Tarixus]] (''Potter's Field'': 790, 15.6, 1783.5): Lvl. 25-29
+
* [[Archmage Tarixus]] (''Potter's Field'': 790, 15.6, 1783.5): Level 25-29
 
** Unlocked by [[Lorekeeper Badge]]
 
** Unlocked by [[Lorekeeper Badge]]
* [[Darrin Wade]], [[Issue 12]]'s [[Midnight Squad]] Contact (''Port Recluse'': 432.4, 32, 146.7): Lvl. 20-30
+
* [[Darrin Wade]], [[Issue 12]]'s [[Midnight Squad]] Contact (''Port Recluse'': 432.4, 32, 146.7): Level 20-30
 
* [[Doc Buzzsaw]] (''The Crush''): 691.1, 32, -1326.7): Level 25-29
 
* [[Doc Buzzsaw]] (''The Crush''): 691.1, 32, -1326.7): Level 25-29
 
** Unlocked by [[Bling Badge]]
 
** Unlocked by [[Bling Badge]]
* [[Henri Dumont]] (''Port Recluse'': 854.8, 32, -258.6): Lvl. 20-24
+
* [[Henri Dumont]] (''Port Recluse'': 854.8, 32, -258.6): Level 20-24
 
** Unlocked by [[Strike Buster Badge]]
 
** Unlocked by [[Strike Buster Badge]]
* [[Strike Force Operative Renault]] (''Port Recluse'': -157.4, 64, -1055.8): [[Operative Renault Strike Force|The Temple of the Waters]] [[Strike Force]] Contact
+
* [[Operative Luong]] (''Port Recluse'': -304 64 -1004): Level unknown.
 
+
** This contact currently has no text and does not appear to be operational.
=== Quartermasters ===
+
* 1. ''Port Recluse'': -1284.8, 0, -680.4
+
* 2. ''Port Recluse'': -210.4, 34.5, -255
+
 
+
=== Origin Quartermasters ===
+
* [[Magic]] [[Quartermaster]]: ''The Pit'' (445.3, 0, 1390.5)
+
* [[Mutation]] [[Quartermaster]]: ''The Pit'' (-233, 96, 630.2)
+
* [[Natural]] [[Quartermaster]]: ''Port Recluse'' (805.6, 32, -1240.4)
+
* [[Science]] [[Quartermaster]]: ''Port Recluse'' (-307.7, 88, -1077.1)
+
* [[Tech]] [[Quartermaster]]: ''Port Recluse'' (-224.9, 88, -1020)
+
  
 
== Zone events ==
 
== Zone events ==
Line 69: Line 69:
  
 
=== Lesser events ===
 
=== Lesser events ===
* [[Scrapyarders|Scrapyard followers]] spawn randomly in the zone when the [[Ghost of Scrapyard]] is out, and make their way to him, creating a protest parade until Scrapyard is killed, [[droned]], or times out.
+
* [[Scrapyarders|Scrapyard followers]] spawn randomly in the zone when the [[Ghost of Scrapyard]] is out, and make their way to him, creating a protest parade until Scrapyard is killed, droned, or times out.
  
 
== Important Locations ==
 
== Important Locations ==
 
=== Neighborhoods ===
 
=== Neighborhoods ===
* ''Hellforge'', squeezed into the east-central part of the island,  
+
* ''Hell Forge'' (Orange - Level 21-25) ([[Media:J16_faded.ogg|Music]]), squeezed into the west-central part of the island, <!-- Too large to upload -->
* ''Port Recluse'', to the northeast,  
+
* ''Port Recluse'' (Yellow - Level 20-22) ([[Media:SharkheadIsle_PortRecluse.ogg|Music]]), to the northeast,  
* ''Potter's Field'', in the southwest,  
+
* ''Potter's Field'' (Red - Level 27-30) ([[Media:SharkheadIsle_PottersField.ogg|Music]]), in the southwest,  
* ''The Crush'', in the northwest,  
+
* ''The Crush'' (Orange - Level 21-25) ([[Media:SharkheadIsle_TheCrush.ogg|Music]]), in the northwest,  
* ''The Pit'', in the south-central part of the island,  
+
* ''The Pit'' (Orange - Level 23-27) ([[Media:M10_faded.ogg|Music]]), in the south-central part of the island,  
* ''Villa Requin'', to the east,  
+
* ''Villa Requin'' (Red - Level 24-27) ([[Media:SharkheadIsle_VillaRequin.ogg|Music]]), to the east,
  
== Badges ==
 
 
=== Exploration Badges ===
 
=== Exploration Badges ===
 +
{{BadgeBox|Razor Toothed}}
 
{{BadgeBox|Forged by Hellfire}}
 
{{BadgeBox|Forged by Hellfire}}
 
{{BadgeBox|Freak of Nature}}
 
{{BadgeBox|Freak of Nature}}
 
{{BadgeBox|Pit Viper}}
 
{{BadgeBox|Pit Viper}}
{{BadgeBox|Razor Toothed}}
+
{{BadgeBox|Sky Chaser}}
 +
{{BadgeBox|Unwelcome Guest}}
 +
{{BadgeBox|Sky Trader}}
 +
{{BadgeBox|Carping the Diem}}
 +
{{BadgeBox|v_badge_TourismBadge.png|Thrill Seeker}}
  
== Plaques ==
+
=== Plaques ===
 
{{BadgeBox|Arachnos Rising}}
 
{{BadgeBox|Arachnos Rising}}
 
* [[Arachnos Rising#Monument 1|Arachnos Rising I]] - In an inside corner on the outside of a building [[Coordinates]] (762.6, 32, -374)
 
* [[Arachnos Rising#Monument 1|Arachnos Rising I]] - In an inside corner on the outside of a building [[Coordinates]] (762.6, 32, -374)
Line 93: Line 97:
 
* [[Lorekeeper#Monument 4|Lorekeeper IV]] - This monument is located in the South-East corner of a parking lot [[Coordinates]] (-831.6 0, -403.3)
 
* [[Lorekeeper#Monument 4|Lorekeeper IV]] - This monument is located in the South-East corner of a parking lot [[Coordinates]] (-831.6 0, -403.3)
  
== Stores ==
+
=== Day Jobs ===
=== Quartermasters ===
+
; Regular Quartermasters
+
* All Quartermasters sell:
+
** Lvl. 25 TO [[Enhancements]]
+
** Lvl. 30 TO [[Enhancements]]
+
** Lvl. 25 DO [[Enhancements]]
+
** Lvl. 30 DO [[Enhancements]]
+
; Origin Quartermasters
+
* All Quartermasters sell:
+
** Lvl. 25 DO [[Enhancements]] reflecting their origin.
+
** Lvl. 30 DO [[Enhancements]] reflecting their origin.
+
** Lvl. 25 SO [[Enhancements]] reflecting their origin.
+
** Lvl. 30 SO [[Enhancements]] reflecting their origin.
+
  
=== Other Stores ===
+
;Common
; All 20-24 Contacts sell T1 [[Inspirations]].
+
{{BadgeBox|Architect}}
* [[Archmage Tarixus]] sells:
+
{{BadgeBox|Monitor Duty}}
** Lvl. 25 Mag/Nat DO [[Enhancements]]
+
{{BadgeBox|Mortician}}
** T1 [[Inspirations]]
+
* [[Captain Petrovich]] sells:
+
** Lvl. 20 Sci/Tech DO [[Enhancements]]
+
** Lvl. 25 Sci/Tech DO [[Enhancements]]
+
** Lvl. 25 Tech SO Enhancements]]
+
* [[Crash Cage]] (Port Recluse: 483.2, 32, -82) sells:
+
** Lvl. 20 Mag/Nat DO [[Enhancements]]
+
** Lvl. 25 Mag/Nat DO [[Enhancements]]
+
** Lvl. 25 Mag SO [[Enhancements]]
+
* [[Darrin Wade]] (Port Recluse: 432.4, 32, 146.2) sells:
+
** Lvl. 25 Mag/Nat DO [[Enhancements]]
+
** Lvl. 25 Mag [[Enhancements]]
+
** T1 [[Inspirations]]
+
* [[Diviner Maros]] sells:
+
** Lvl. 25 Mag/Nat DO [[Enhancements]]
+
** T1 [[Inspirations]]
+
* [[Doc Buzzsaw]] sells:
+
** Lvl. 25 Sci/Tech DO [[Enhancements]]
+
** T1 [[Inspirations]]
+
* [[Henri Dumont]] (Port Recluse: 851.4, 32, -258.5) sells:
+
** Lvl. 20 Sci/Tech DO [[Enhancements]]
+
** Lvl. 25 Sci/Tech DO [[Enhancements]]
+
** Lvl. 25 Tech SO [[Enhancements]]
+
* [[Lorenz Ansaldo]] (Port Recluse: 693.5, 32, -1060) sells:
+
** Lvl. 20 Nat/Tech DO [[Enhancements]]
+
** Lvl. 25 Nat/Tech DO [[Enhancements]]
+
** Lvl. 25 Nat SO Enhancements]]
+
* [[Lt. Chalmers]] (Port Recluse: -89.8, 132, -1102.6) sells:
+
** Lvl. 20 Mag/Mut DO [[Enhancements]]
+
** Lvl. 25 Mag/Mut DO [[Enhancements]]
+
** Lvl. 25 Mut SO [[Enhancements]]
+
* [[Operative Kirkland]] (The Pit: 464.7, -2.3, 836.2) sells:
+
** Lvl. 25 Nat/Tech DO [[Enhancements]]
+
** T1 [[Inspirations]]
+
* [[Operative Vargas]] (Port Recluse: -211.6, 32, -774.2) sells:
+
** Lvl. 20 Mut/Sci DO [[Enhancements]]
+
** Lvl. 25 Mut/Sci DO [[Enhancements]]
+
** Lvl. 25 Sci SO [[Enhancements]]
+
* [[Vince Dubrowski]] (Hell Forge: 1274.5, 64, -193.2) sells:
+
** Lvl. 20 Nat/Tech DO [[Enhancements]]
+
** Lvl. 25 Nat/Tech DO [[Enhancements]]
+
** Lvl. 25 Nat SO [[Enhancements]]
+
  
== Transfer Points ==
+
;Villain-Specific
 +
{{BadgeBox|Pain Specialist}}
 +
{{BadgeBox|Thief}}
 +
{{BadgeBox|Marketeer}}
 +
{{BadgeBox|Pilot}}
 +
{{BadgeBox|Arachnos Agent}}
 +
{{BadgeBox|Smuggler}}
 +
 
 +
;Hero-Specific
 +
{{BadgeBox|Caregiver}}
 +
{{BadgeBox|Banker}}
 +
{{BadgeBox|Day Trader}}
 +
{{BadgeBox|Grounded}}
 +
{{BadgeBox|Cannon Fodder}}
 +
{{BadgeBox|Gunrunner}}
 +
 
 +
=== Stores ===
 +
 
 +
* All non-origin [[Quartermasters]] sell Level 25 and 30 [[TO]] [[Enhancements]].
 +
* The '''Origin Quartermasters''' all sell Level 25 and 30 [[DO]] Enhancements matching their [[origin]], and Level 25 and 30 [[SO]] Enhancements matching their origin. There is a Quartermaster for each of the five origins.
 +
* [[Archmage Tarixus]] sells Level 25 Natural/Magic DO Enhancements, Level 25 and 30 Magic SO Enhancements, and Small [[Inspirations]].
 +
* [[Captain Petrovich]] sells Level 20 and 25 Technology/Science DO Enhancements, Level 25 Technology SO Enhancements, and Small Inspirations.
 +
* [[Crash Cage]] sells Level 20 and 25 Natural/Magic DO Enhancements, Level 25 Magic SO Enhancements, and Small Inspirations.
 +
* [[Darrin Wade]] sells Level 25 Natural/Magic DO Enhancements and Small Inspirations.
 +
* [[Diviner Maros]] sells Level 25 Natural/Magic DO Enhancements, Level 25 and 30 Magic SO Enhancements, and Small Inspirations.
 +
* [[Doc Buzzsaw]] sells Level 25 Technology/Science DO Enhancements, Level 25 and 30 Technology SO Enhancements, and Small Inspirations.
 +
* [[Henri Dumont]] sells Level 20 and 25 Technology/Science DO Enhancements, Level 25 Technology SO Enhancements, and Small Inspirations.
 +
* [[Lorenz Ansaldo]] sells Level 20 and 25 Natural/Technology DO Enhancements, Level 25 Natural SO Enhancements, and Small Inspirations.
 +
* [[Lt. Chalmers]] sells Level 20 and 25 Magic/Mutation DO Enhancements, Level 25 Mutation SO Enhancements, and Small Inspirations.
 +
* [[Operative Kirkland]] sells Level 25 Natural/Technology DO Enhancements, Level 25 and 30 Natural SO Enhancements, and Small Inspirations.
 +
* [[Operative Vargas]] sells Level 20 and 25 Mutation/Science DO Enhancements, Level 25 Science SO Enhancements, and Small Inspirations.
 +
* [[Vince Dubrowski]] sells Level 20 and 25 Natural/Technology DO Enhancements, Level 25 Natural SO Enhancements, and Small Inspirations.
 +
 
 +
=== Transfer Points ===
 
* The [[Ferry|Rogue Isles Ferry]] in ''Port Recluse'' will take you to [[Cap au Diable]], [[Nerva Archipelago]], [[St. Martial]] and [[Grandville]].
 
* The [[Ferry|Rogue Isles Ferry]] in ''Port Recluse'' will take you to [[Cap au Diable]], [[Nerva Archipelago]], [[St. Martial]] and [[Grandville]].
 
* There is a truck that will take you to [[Pocket D]] in ''Port Recluse''.
 
* There is a truck that will take you to [[Pocket D]] in ''Port Recluse''.
 
* The [[Black Helicopter Line]] near [[Arbiter Friesen]] can take you to the [[PvP]] zone of [[Siren's Call]] in Paragon City.
 
* The [[Black Helicopter Line]] near [[Arbiter Friesen]] can take you to the [[PvP]] zone of [[Siren's Call]] in Paragon City.
 +
* [[Submariner Janus]] is docked in the channel between The Pit and Potter's Field and will transport [[Vigilante (Alignment)|Vigilantes]] and [[Rogue (Alignment)|Rogues]] to [[Independence Port]].
  
== Villain Groups ==
+
== Enemy Groups ==
 +
* {{Enemy 5th Column}}
 
* {{Enemy Arachnos}}
 
* {{Enemy Arachnos}}
 
* {{Enemy Banished Pantheon}}
 
* {{Enemy Banished Pantheon}}
Line 175: Line 159:
  
 
== Notes ==
 
== Notes ==
* The older [[Monkey Fight Club]] is located near [[Lorenz Ansaldo]], just east of the Natural Quartermaster. The newer, more popular Monkey Fight Club appears in [[Pocket D]].
+
* This zone has been in the game for [[Villain]]s since [[Issue 6]].
* This and other City of Villains maps are available as [{{CoVMapPatchLatest}} downloadable in-game maps].
+
* The older [[Monkey Fight Club]] is located near [[Lorenz Ansaldo]], just east of the Natural Quartermaster. The newer, more popular Monkey Fight Club appears in [[Pocket D]].
* This map was created using graphic resources from [http://www.vidiotmaps.com/maps_ig.php?map=sharkhead_isle VidiotMaps].
+
 
 +
== Images ==
 +
 
 +
<center>
 +
<gallery>
 +
Image:Thecrushmarker.jpg|The Crush
 +
Image:Thecrush.jpg|The Crush (South)
 +
Image:Hellforgemarker.jpg|Hell Forge
 +
Image:Hellforge.jpg|Hell Forge (East)
 +
Image:Thepitsharkhead.jpg|The Pit
 +
Image:Portrecluse.jpg|Port Recluse
 +
Image:Pottersfield.jpg|Potter's Field
 +
Image:Villarequin.jpg|Villa Requin
 +
</gallery>
 +
</center>
 +
 
 +
<!-- == External Links == -->
 +
{{BadgeHunter Map|map=sharkhead_isle}}
  
[[Category:CoV City Zones]]
+
[[Category:Villain City Zones]]
 
[[Category:Villain Zones]]
 
[[Category:Villain Zones]]

Latest revision as of 02:32, 14 November 2019

Sharkhead Isle
Splash SharkheadIsle.jpg

Map SharkheadIsle.jpg

Villain City Zone (20-30)

Trainers: Arbiter Friesen
TF Contacts: Operative Renault, Mortimer Kal
Events: Ghost of Scrapyard, Adamastor
Exploration Badges: Razor Toothed, Forged by Hellfire, Freak of Nature, Pit Viper, Sky Chaser, Unwelcome Guest, Sky Trader, Carping the Diem, Thrill Seeker
Plaques: Arachnos Rising I, Lorekeeper IV
Day Jobs: Architect, Pain Specialist, Thief, Marketeer, Pilot, Monitor Duty, Mortician, Arachnos Agent, Smuggler
Enemies: 5th Column, Arachnos, Banished Pantheon, Cage Consortium, Circle of Thorns, Coralax, Council, Family, Freakshow, Scrapyarders, Sky Raiders, Slag Golems, Turrets
Connecting Zones: Pocket D, Cap au Diable, Siren's Call, Nerva Archipelago, St. Martial, Grandville
Transits: Black Helicopter Line, Rogue Isles Ferry
Sharkhead Isle VidiotMap

Overview

Sharkhead Isle is one of the city zones in City of Villains. Dominated by The Pit - a huge mining operation - in the southern center of the island, and Port Recluse in the northeast, Sharkhead is heavy on industry. East of The Pit is Villa Requin, and west is Potter's Field cemetery where the Ghost of Scrapyard emerges and the Circle of Thorns hold dominion. Northwest of The Pit is the Hellforge, and north of that is The Crush, almost totally gone to the Freakshow.

Arbiter Friesen trains villains in Port Recluse. Sharkhead's Brokers are Kara the Scorpion, east of the Vault Reserve in Port Recluse, and Mickey the Filch, northeast of the Ferry in Port Recluse.

Contacts

Trainers

Brokers

Strike Force Contacts

Regular Contacts

Level 20-29
└►Leonard (Port Recluse: -502.3 107.5 -1277.0)
Level 20-24
└►Lt. Chalmers (Port Recluse: -87, 132, -1101.4)
└►Operative Vargas (Port Recluse: -218.1, 32, -773.4)
└►(Operative Kirkland)
└►Crash Cage (Port Recluse: 484.3, 32, -87.9)
└►(Diviner Maros)
Level 25-29

Special Contacts

Zone events

Major events

  • The spawn of the Ghost of Scrapyard may affect the zone, as he will start patrolling it, at least for a time.

Lesser events

  • Scrapyard followers spawn randomly in the zone when the Ghost of Scrapyard is out, and make their way to him, creating a protest parade until Scrapyard is killed, droned, or times out.

Important Locations

Neighborhoods

  • Hell Forge (Orange - Level 21-25) (Music), squeezed into the west-central part of the island,
  • Port Recluse (Yellow - Level 20-22) (Music), to the northeast,
  • Potter's Field (Red - Level 27-30) (Music), in the southwest,
  • The Crush (Orange - Level 21-25) (Music), in the northwest,
  • The Pit (Orange - Level 23-27) (Music), in the south-central part of the island,
  • Villa Requin (Red - Level 24-27) (Music), to the east,

Exploration Badges

File:V badge TourismBadge.png Razor Toothed

This is the spot where Mako paraded Scrapyard's body after he eviscerated him. Many of the locals have seen his ghost in this area.

File:V badge TourismBadge.png Forged by Hellfire

The Hell Forge is the largest above ground furnace on the planet.

File:V badge TourismBadge.png Freak of Nature

The Freakshow have managed to find utopia in this forsaken slag heap.

File:V badge TourismBadge.png Pit Viper

This hole is used by the locals as a makeshift arena for fighting and wagering.

File:V badge TourismBadge.png Sky Chaser

The Sky Raiders use this as one of their main bases. Some say that they received funding from Arachnos to build the base in Sharkhead, perhaps to serve as a balance against the Council base nearby.

File:V badge TourismBadge.png Unwelcome Guest

This Council base has managed to maintain its foothold within Sharkhead despite numerous attacks from several groups. These days, the biggest threats are the 5th Column raids and exposing sleeper agents among Council ranks.

File:V badge TourismBadge.png Sky Trader

The Family's mansion in Villa Requin has played host to many higher ranking officials within the Sky Raiders. There are rumors that the two groups plot a potential take over of Sharkhead Isle within this mansion.

File:V badge TourismBadge.png Carping the Diem

The Carpe Diem is the Family's 'flagship' for various overseas deals that they make. The ship is periodically grounded to deal with troublesome Scrapyarders.

V badge TourismBadge.png Thrill Seeker

You're always looking for new forms of entertainment, and it's said that the Mission Architect technology is entertainment in its purest form.

Plaques

Arachnos Rising

Know your friend—but know your rivals even better.

File:V badge HistoryBadge.png Lorekeeper

You have learned much that is hidden from the eyes of mortal men.

Day Jobs

Common
File:Badge DayJob Architect.png Architect

Your study of the Mission Architect system has earned you the Architect Day Job. Logging out in the Mission Architect will earn you 2 bonus Mission Architect Tickets, when you log back in, each time you complete a mission for a short time.

File:Badge DayJob MonitorDuty.png Monitor Duty

Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you a Prestige bonus, when you log back in, each time you complete a mission for a short time.

File:Badge DayJob Gravedigger.png Mortician

Your time spent studying death itself has earned you the Mortician Day Job. Logging out in a graveyard will earn you protection against Experience Debt, when you log back in, for a short time.

Villain-Specific
File:Badge DayJob PainSpecialist.png Pain Specialist

Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.

File:Badge DayJob Banker.png Thief

Your time spent staging heists on the various financial institutions of the Rogue Isles has earned you the Thief Day Job. Logging out in a Vault will earn you an Infamy Bonus, when you log back in, each time you complete a mission for a short time.

File:Badge DayJob Auctioneer.png Marketeer

Your time spent supplying the Black Market has earned you the Marketeer Day Job. Logging out near a Black Market will grant you a power that will allow you to teleport to a Black Market of your choice, when you log back in.

File:Badge DayJob Pilot.png Pilot

You have aided Arachnos by piloting its fliers, helping Lord Recluse better mobilize his troops, earning you the Pilot Day Job. Logging out near a Black Helicopter will earn you a Speed Bonus, when you log back in, for a short time.

Arachnos Agent

Your work with the forces of Arachnos has earned you the Arachnos Agent Day Job. Logging out in an Arachnos Base will grant you an Experience bonus, when you log back in, each time you complete a mission for a short time.

File:Badge DayJob Smuggler.png Smuggler

You spend your free time smuggling in illicit black market goods earning you the Smuggler Day Job. Logging out near a ferry will earn you a random enhancement, upon each mission completion, for a short time.

Hero-Specific
File:Badge DayJob CareGiver.png Caregiver

You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.

File:Badge DayJob Banker.png Banker

Your time spent working with the financial institutions of Paragon City during your free time has earned you the Banker Day Job. Logging out in a Vault will earn you an Influence Bonus, when you log back, in each time you complete a mission for a short time.

File:Badge DayJob Auctioneer.png Day Trader

Your time spent working at Wentworth's has earned you the Day Trader Day Job. Logging out in Wentworth's will grant you a power that will allow you to teleport to an Auction House of your choice, when you log in.

File:Badge DayJob Pilot.png Grounded

Arachnos is more likely to pound you into dust than let you near one of their fliers. And your license is no good in Paragon City, it seems.

File:Badge DayJob ArachnosAgent.png Cannon Fodder

There's no resigning from Arachnos, but you appear to have done just that. Good luck.

File:Badge DayJob Smuggler.png Gunrunner

You've scored the biggest coup of all; smuggling directly into Paragon City. Unfortunately, it's a long round-trip.

Stores

  • All non-origin Quartermasters sell Level 25 and 30 TO Enhancements.
  • The Origin Quartermasters all sell Level 25 and 30 DO Enhancements matching their origin, and Level 25 and 30 SO Enhancements matching their origin. There is a Quartermaster for each of the five origins.
  • Archmage Tarixus sells Level 25 Natural/Magic DO Enhancements, Level 25 and 30 Magic SO Enhancements, and Small Inspirations.
  • Captain Petrovich sells Level 20 and 25 Technology/Science DO Enhancements, Level 25 Technology SO Enhancements, and Small Inspirations.
  • Crash Cage sells Level 20 and 25 Natural/Magic DO Enhancements, Level 25 Magic SO Enhancements, and Small Inspirations.
  • Darrin Wade sells Level 25 Natural/Magic DO Enhancements and Small Inspirations.
  • Diviner Maros sells Level 25 Natural/Magic DO Enhancements, Level 25 and 30 Magic SO Enhancements, and Small Inspirations.
  • Doc Buzzsaw sells Level 25 Technology/Science DO Enhancements, Level 25 and 30 Technology SO Enhancements, and Small Inspirations.
  • Henri Dumont sells Level 20 and 25 Technology/Science DO Enhancements, Level 25 Technology SO Enhancements, and Small Inspirations.
  • Lorenz Ansaldo sells Level 20 and 25 Natural/Technology DO Enhancements, Level 25 Natural SO Enhancements, and Small Inspirations.
  • Lt. Chalmers sells Level 20 and 25 Magic/Mutation DO Enhancements, Level 25 Mutation SO Enhancements, and Small Inspirations.
  • Operative Kirkland sells Level 25 Natural/Technology DO Enhancements, Level 25 and 30 Natural SO Enhancements, and Small Inspirations.
  • Operative Vargas sells Level 20 and 25 Mutation/Science DO Enhancements, Level 25 Science SO Enhancements, and Small Inspirations.
  • Vince Dubrowski sells Level 20 and 25 Natural/Technology DO Enhancements, Level 25 Natural SO Enhancements, and Small Inspirations.

Transfer Points

Enemy Groups

Notes

Images