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Cap au Diable

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Cap au Diable
250px

Villain City Zone (8-20)

Trainers: Arbiter Howe, Arbiter Orr
TF Contacts: Virgil Tarikoss
Events: Deathsurge
Exploration Badges: Egghead, Media Junky, Sparky, Steamed, Sweet Tooth
Plaques: Lorekeeper III, Technofreak IIIIII
Day Jobs: {{{Day Jobs}}}
Enemies: Arachnos, Cap Au Diable Demons, Circle of Thorns, Clockwork, Gold Brickers, Luddites, Vahzilok
Connecting Zones: Bloody Bay, Grandville, Mercy Island, Nerva Archipelago, Port Oakes, Sharkhead Isle, St. Martial
Transits: Black Helicopter Line, Rogue Isles Ferries


Overview

Cap au Diable is one of the city zones in City of Villains. Dominated in the center by the skyscrapers and modern amenities of Aeon City, the sleepy hamlets north and south of Aeon City, Haven and New Haven, have to contend with the dangers of the Vagabond Hills to the northwest, the warehouses and paper mill of Devil's Coat Tails to the southwest, and the impressive Mount Diable to the northeast.

Two trainers are located here, Arbiter Orr by the Port Oakes ferry in Devil's Coat Tails, and Arbiter Howe in Aeon City; and like Port Oakes, two Brokers have moved in, Boris the Russian in the paper mill area of Devil's Coat Tails and Desdemona the Glint in Haven, under the ramp from Aeon City.

Contacts

Trainers

Brokers

Regular Contacts

Lvl. 10-14
Lvl. 15-19

Special Contacts

Quartermasters

  • 1. Devil's Coat Tails: 1202.1, 0, 1994.4
  • 2. Haven: -2072.8, -0, 1174.8
  • 3. Aeon City: -514.1, 150.5, -149

Origin Quartermasters

      • Magic Quartermaster: Haven (-2109.3, 0.1, 1133.2)
      • Mutant Quartermaster: Devil's Coat Tails (1230.8 0, 1728.9)
      • Natural Quartermaster: Haven (-2038, 0.1, 1143.3)
      • Science Quartermaster: Aeon City (-831.2, -76, -267.9) - He is located inside of a building
      • Tech Quartermaster: Aeon City (-832.4, -76, -226) - He is located inside of a building

Zone Events

Major events

  • Deathsurge will spawn with the defeat of 100 Gremlins, which will make the navigation through New Haven moderately dangerous. It doesn't move though.

Lesser events

  • None

Important Locations

Neighborhoods

  • Aeon City, the central part of the city, contains
  • Devil's Coat Tails, located to the southwest,
  • Haven, located in the southcentral part of the city,
  • Mount Diable, stretching around the east side of the city,
  • New Haven, located in the northcentral part of the city,
  • Vagabond Hills, located to the northwest,

Badges

Exploration Badges

File:V badge TourismBadge.png Egghead

It's back to school for you. Aeon University is home to many of Dr. Aeon's Brighter employees.

File:V badge TourismBadge.png Media Junky

The top of the WSPDR building is a great place to survey Recluse's media empire.

File:V badge TourismBadge.png Sparky

You've spent time wandering around in the Power Transport System at Mount Diable.

File:V badge TourismBadge.png Steamed

Volcanic activity around Mount Diable causes a lot of steamy venting. Watch out or it's lobster time.

File:V badge TourismBadge.png Sweet Tooth

Lawrence Langston made his money investing in the things he personally was interested in. His penchant for chocolate helped him to strike gold with Gold Brick candy bars.

Plaques

File:V badge HistoryBadge.png Lorekeeper

You have learned much that is hidden from the eyes of mortal men.

  • Lorekeeper III - This monument straddles the border between the Mount Diable and New Haven neighborhoods. Coordinates (-1712, 0, -1108)
File:V badge HistoryBadge.png Technofreak

Let's all welcome better future though the wonders of technology!

  • Technofreak I - This monument is located just beside the doors to the University in New Haven. Coordinates (923, 21, -1422)
  • Technofreak II - This monument is located 129 yds north of the Mount Diable marker. The plaque is attached to the inside wall enlosing the power plant. Coordinates (-2428, 224, -932)
  • Technofreak III - This monument is located on the north side of the building that faces the Tailor in Devil's Coat Tails. Coordinates (2345, 3, 1544)

Stores

Quartermasters

Regular Quartermasters
Origin Quartermasters
  • All Origin Quartermasters sell:
    • Lvl. 15 TO Enhancements
    • Lvl. 20 TO Enhancements
    • Lvl. 15 DO Enhancements reflecting their Origin
    • Lvl. 20 DO Enhancements reflecting their Origin

Other Stores

All Lvl. 5-9 Contacts sell Lvl. 10 & Lvl. 15 TO Enhancements and T1 Inspirations. All Lvl. 10-14 Contacts sell T1 Inspirations.

Tailor

Transfer Points

Villain Groups

Notes