Difference between revisions of "Enhancement Sets"
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+ | {{otheruses5|detailed Enhancement Set tables|a categorical listing of Invention Sets|:Category:Invention Sets|:Category:Archetype Enhancements}} | ||
{{TOCright}} | {{TOCright}} | ||
− | ==Overview== | + | == Overview == |
'''Parent Article: [[Invention Origin Enhancements]]''' | '''Parent Article: [[Invention Origin Enhancements]]''' | ||
− | + | For presentation purposes, each type of Enhancement grouping is split into two separate tables: one for the Enhancements themselves, and one for the Set Bonuses. Otherwise, the tables would be far too wide for most browsers. | |
− | For the | + | For the Enhancement list tables, the leading icons show which [[Recipe Drop Pools|drop pools]] the required [[Recipe]]s come from and their rarity. |
− | + | {| border=0 | |
− | + | | {{IOUncommon}} ||Uncommon Enemy drops (Pool A) | |
− | + | |- | |
− | + | | {{IOPoolA}} || Rare Enemy drops (Pool A) | |
− | + | |- | |
− | + | | {{IOVeryRare}} || [[Very Rare IO Sets|Very Rare]] Enemy drops (Pool A) | |
+ | |- | ||
+ | | {{IOPoolB}} || Mission drops (Pool B) | ||
+ | |- | ||
+ | | {{IOPoolC}} || Random Rare Recipe Roll (Pools C and D) | ||
+ | |- | ||
+ | | {{IOPVP}} || Obtained through PvP | ||
+ | |- | ||
+ | | {{IOSpecial}} || Obtained by Special Means | ||
+ | |} | ||
The meaning of the trailing icons in some of the elements is: | The meaning of the trailing icons in some of the elements is: | ||
− | + | {| border=0 | |
− | + | | [[File:Proc.png|16px]] || [[Invention Origin Enhancements#Procs|Procedure (Proc)]] || Random chance of effect. | |
− | + | |- | |
+ | | [[File:Global.png|16px]] || [[Invention Origin Enhancements#Globals|Global]] || Enhancement gives a global effect on the character. | ||
+ | |- | ||
+ | | [[File:Unique.png|16px]] || [[Invention Origin Enhancements#Unique enhancements|Unique]] || Only one of this enhancement may be slotted on a character. | ||
+ | |} | ||
− | See [[ | + | See [[Enhancement Set Bonuses]] for explanations of the colorings in the set bonus tables. For Defense bonuses the bonus boost three defense values, one positional and two typed. One of the bonuses (either the position bonus or both of the typed bonuses) only gets half of the usual enhancement. The one that only gets half the bonus is followed by (Half) in the tables below. |
− | + | {{EdNote|type=warning|note=If editing enhancements on this page, use the in-game Auction listing for crafted enhancement to verify the data. Do not use the Auction recipe listings, as several of those are incorrect.<br />''(For example, the Trap of the Hunter recipe listing indicates immob/range, but the crafted enhancement is actually immob/acc. This note was current as of 5/12/08)''}} | |
− | + | == Offensive Sets == | |
− | + | === Melee Damage === | |
− | == | + | |
− | === Melee Damage=== | + | |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
+ | | [[File:IO_Bonesnap.png|20px]] | ||
| [[Bonesnap]] | | [[Bonesnap]] | ||
| 10-25 | | 10-25 | ||
Line 35: | Line 48: | ||
| {{IOUncommon}}Acc/Rech || || || | | {{IOUncommon}}Acc/Rech || || || | ||
|- | |- | ||
+ | | [[File:IO_Pulverizing_Fisticuffs.png|20px]] | ||
+ | | [[Pulverizing Fisticuffs]] | ||
+ | | 10-25 | ||
+ | | {{IOUncommon}}Acc/Dam | ||
+ | | {{IOPoolA}}Acc/Dam/Rech | ||
+ | | {{IOPoolC}}Acc/Dam/End/Rech || || || | ||
+ | |- | ||
+ | | [[File:IO_Bruising_Blow.png|20px]] | ||
| [[Bruising Blow]] | | [[Bruising Blow]] | ||
| 15-30 | | 15-30 | ||
Line 41: | Line 62: | ||
| {{IOUncommon}}Dam/Rech || || || | | {{IOUncommon}}Dam/Rech || || || | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Pounding_Slugfest.png|20px]] |
− | | 30- | + | | [[Pounding Slugfest]] |
+ | | 15-30 | ||
+ | | {{IOUncommon}}Acc/Dam | ||
+ | | {{IOPoolA}}Dam/End | ||
+ | | {{IOPoolB}}Dam/Rech | ||
+ | | {{IOPoolC}}Chance to Disorient {{IOProc}} || || | ||
+ | |- | ||
+ | | [[File:IO_Smashing_Haymaker.png|20px]] | ||
+ | | [[Smashing Haymaker]] | ||
+ | | 20-35 | ||
| {{IOUncommon}}Acc/Dam | | {{IOUncommon}}Acc/Dam | ||
| {{IOUncommon}}Dam/End | | {{IOUncommon}}Dam/End | ||
| {{IOUncommon}}Dam/Rech | | {{IOUncommon}}Dam/Rech | ||
− | | {{IOUncommon}} | + | | {{IOUncommon}}Dam/End/Rech || || |
− | | {{IOUncommon}}Acc/Dam/End | + | |- |
− | | {{ | + | | [[File:IO_Kinetic_Combat.png|20px]] |
+ | | [[Kinetic Combat]] | ||
+ | | 20-35 | ||
+ | | {{IOUncommon}}Acc/Dam | ||
+ | | {{IOPoolA}}Dam/End | ||
+ | | {{IOPoolB}}Dam/Rech | ||
+ | | {{IOPoolC}}Dam/End/Rech | ||
+ | | {{IOPoolA}}Chance to Knockdown 20%{{IOProc}} || | ||
|- | |- | ||
+ | | [[File:IO_Focused_Smite.png|20px]] | ||
| [[Focused Smite]] | | [[Focused Smite]] | ||
| 25-40 | | 25-40 | ||
Line 58: | Line 96: | ||
| {{IOUncommon}}Acc/Dam/Rech || | | {{IOUncommon}}Acc/Dam/Rech || | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Touch_of_Death.png|20px]] |
− | | | + | | [[Touch of Death]] |
+ | | 25-40 | ||
| {{IOUncommon}}Acc/Dam | | {{IOUncommon}}Acc/Dam | ||
− | | {{ | + | | {{IOPoolA}}Dam/End |
| {{IOPoolB}}Dam/Rech | | {{IOPoolB}}Dam/Rech | ||
+ | | {{IOPoolC}}Acc/Dam/End | ||
| {{IOPoolC}}Dam/End/Rech | | {{IOPoolC}}Dam/End/Rech | ||
− | | {{IOPoolA}}Chance | + | | {{IOPoolA}}Chance for NE Damage {{IOProc}} |
+ | |- | ||
+ | | [[File:IO_Crushing_Impact.png|20px]] | ||
+ | | [[Crushing Impact]] | ||
+ | | 30-50 | ||
+ | | {{IOUncommon}}Acc/Dam | ||
+ | | {{IOUncommon}}Dam/End | ||
+ | | {{IOUncommon}}Dam/Rech | ||
+ | | {{IOUncommon}}Acc/Dam/Rech | ||
+ | | {{IOUncommon}}Acc/Dam/End | ||
+ | | {{IOUncommon}}Dam/End/Rech | ||
|- | |- | ||
+ | | [[File:IO_Mako's_Bite.png|20px]] | ||
| [[Mako's Bite]] | | [[Mako's Bite]] | ||
− | | 30- | + | | 30-50 |
| {{IOPoolA}}Acc/Dam | | {{IOPoolA}}Acc/Dam | ||
| {{IOPoolB}}Dam/End | | {{IOPoolB}}Dam/End | ||
| {{IOPoolC}}Dam/Rech | | {{IOPoolC}}Dam/Rech | ||
+ | | {{IOPoolC}}Acc/End/Rech | ||
| {{IOPoolA}}Acc/Dam/End/Rech | | {{IOPoolA}}Acc/Dam/End/Rech | ||
− | |||
| {{IOPoolC}}Chance for Lethal Damage {{IOProc}} | | {{IOPoolC}}Chance for Lethal Damage {{IOProc}} | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Hecatomb.png|20px]] |
− | | | + | | [[Hecatomb]] |
− | | {{ | + | | 50 |
− | | {{ | + | | {{IOVeryRare}}Dam (Superior) {{IOUnique}} |
− | | {{ | + | | {{IOVeryRare}}Dam/Rech (Superior) {{IOUnique}} |
− | | {{ | + | | {{IOVeryRare}}Dam/Rech/Acc (Superior) {{IOUnique}} |
+ | | {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Dam/End (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Chance for Negative Energy Dam {{IOUnique}} {{IOProc}} | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Gladiator's Strike.png|20px]] |
− | | 10- | + | | [[Gladiator's Strike]] |
− | | {{ | + | | 10-50 |
− | | {{ | + | | {{IOPVP}}Dam/Acc |
− | | {{ | + | | {{IOPVP}}Dam/Rech |
+ | | {{IOPVP}}Dam/End/Rech | ||
+ | | {{IOPVP}}Acc/End/Rech | ||
+ | | {{IOPVP}}Acc/Dam/End/Rech | ||
+ | | {{IOPVP}}Chance for Smashing Dam {{IOProc}} | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Mako's_Bite.png|20px]] |
− | | | + | | [[Blistering Cold]] |
− | | {{ | + | | 10-50 |
− | | {{ | + | | {{IOSpecial}}Acc/Dam {{IOUnique}} |
− | | {{ | + | | {{IOSpecial}}Dam/End {{IOUnique}} |
− | | {{ | + | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} |
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Hold {{IOProc}} | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Mako's_Bite.png|20px]] |
− | | | + | | [[Superior Blistering Cold]] |
− | | {{ | + | | 50 |
− | | {{ | + | | {{IOSpecial}}Acc/Dam {{IOUnique}} |
− | | {{ | + | | {{IOSpecial}}Dam/End {{IOUnique}} |
− | | {{ | + | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} |
− | | {{ | + | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} |
− | | {{ | + | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} |
+ | | {{IOSpecial}}Rech/Chance for Hold {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
Line 110: | Line 172: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[Bonesnap]] | | [[Bonesnap]] | ||
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 1.5% Fire/Cold Res<BR/>2.5% Mez Res |
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 0.75% Health || || || |
+ | |- | ||
+ | | [[Pulverizing Fisticuffs]] | ||
+ | | {{IOlevel1}} | 1.5% Toxic/Psi Res<BR/>2.5% Mez Res | ||
+ | | {{IOlevel1}} | 1.25% Pos/Neg Def<br/>0.625% Ranged Def || || || | ||
|- | |- | ||
| [[Bruising Blow]] | | [[Bruising Blow]] | ||
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 10% Recovery |
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 0.75% Health || || || |
|- | |- | ||
− | | [[ | + | | [[Pounding Slugfest]] |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 8% Regeneration |
− | | {{ | + | | {{IOlevel1}} | 1.25% Pos/Neg Def<br/>0.625% Ranged Def |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2% Damage || || |
− | | | + | |
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[Smashing Haymaker]] |
− | | {{ | + | | {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 1.125% Health |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 1.875% Smash/Lethal Def<br/>0.9375% Melee Def|| || |
− | | | + | |
|- | |- | ||
| [[Kinetic Combat]] | | [[Kinetic Combat]] | ||
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 1.5% Health |
− | | {{IOlevel5}} | | + | | {{IOlevel5}} | 3.75% Smash/Lethal Def<br/>1.875% Melee Def |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 7.5% Movement Speed || |
+ | |- | ||
+ | | [[Focused Smite]] | ||
+ | | {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | ||
+ | | {{IOlevel1}} | 1.5% Toxic/Psi Res<br/>2.5% Mez Res | ||
+ | | {{IOlevel2}} | 1.35% Endurance | ||
+ | | {{IOlevel2}} | 4.5% Movement Speed || | ||
+ | |- | ||
+ | | [[Touch of Death]] | ||
+ | | {{IOlevel1}} | 1.5% Pos/Neg Res<br/>2.5% Mez Res | ||
+ | | {{IOlevel3}} | 1.5% Health | ||
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel4}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res | ||
+ | | {{IOlevel5}} | 3.75% Melee Def<br/>1.875% Smash/Lethal Def | ||
+ | |- | ||
+ | | [[Crushing Impact]] | ||
+ | | {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res | ||
+ | | {{IOlevel2}} | 1.125% Health | ||
+ | | {{IOlevel3}} | 7% Accuracy | ||
+ | | {{IOlevel3}} | 5% Recharge Time | ||
+ | | {{IOlevel4}} | 3.75% Toxic/Psi Res<br/>6.25% Mez Res | ||
|- | |- | ||
| [[Mako's Bite]] | | [[Mako's Bite]] | ||
− | | {{ | + | | {{IOlevel1}} | 1.5% Toxic/Psi Res<br/>2.5% Mez Res |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 1.5% Health |
− | | {{IOlevel5}} | | + | | {{IOlevel5}} | 3% Damage |
− | | {{ | + | | {{IOlevel4}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res |
− | | {{IOlevel5}} | | + | | {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Pos/Neg Def |
|- | |- | ||
− | | [[ | + | | [[Hecatomb]] |
− | | {{ | + | | {{IOlevel7}} | 4% Recovery |
− | | {{ | + | | {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res |
− | | {{ | + | | {{IOlevel7}} | 15% Accuracy |
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 6% Toxic Res<br/>10% Mez Res | ||
|- | |- | ||
− | | [[ | + | | [[Gladiator's Strike]] <br /> PVE + PVP |
− | | {{ | + | | {{IOlevel4}} | 2.5% Recovery |
− | | {{ | + | | {{IOlevel2}} | 1.125% Health |
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel4}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res | ||
+ | | {{IOlevel3}} | 7% Accuracy | ||
|- | |- | ||
− | | [[ | + | | [[Gladiator's Strike]] <br /> PVP only |
− | | {{ | + | | {{IOlevel4}} | 2.25% Endurance |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 2.25% Pos/Neg Res<br/>3.75% Mez Res |
− | | {{ | + | | {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Def |
+ | | | 10% Chance for Repel Protection | ||
+ | | {{IOlevel5}} | 7.5% Recharge Time | ||
|- | |- | ||
− | | [[ | + | | [[Blistering Cold]] |
− | | {{ | + | | {{IOlevel3}} | 10% Slow Res |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2% Recovery |
− | | {{ | + | | {{IOlevel5}} | 4.5% Fire/Cold Res<br/>7.5% Mez Res |
− | | {{ | + | | {{IOlevel2}} | 1.875% Lethal/Smash Def<br/>0.9375% Melee Def |
− | | {{ | + | | {{IOlevel5}} | 3.75% Fire/Cold Def<br/> 1.875% AoE Def |
|- | |- | ||
+ | | [[Superior Blistering Cold]] | ||
+ | | {{IOlevel5}} | 15% Slow Res | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | ||
+ | | {{IOlevel7}} | 5% Lethal/Smash Def<br/>2.5% Melee Def | ||
+ | | {{IOlevel7}} | 5% Fire/Cold Def<br/> 2.5% AoE Def | ||
|} | |} | ||
− | === PBAoE Damage=== | + | === PBAoE Damage === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
+ | | [[File:IO_Cleaving_Blow.png|20px]] | ||
| [[Cleaving Blow]] | | [[Cleaving Blow]] | ||
− | | 10- | + | | 10-50 |
| {{IOUncommon}}Acc/Dam | | {{IOUncommon}}Acc/Dam | ||
| {{IOUncommon}}Dam/End | | {{IOUncommon}}Dam/End | ||
Line 177: | Line 274: | ||
| {{IOUncommon}}Acc/Rech || || | | {{IOUncommon}}Acc/Rech || || | ||
|- | |- | ||
+ | | [[File:IO_Eradication.png|20px]] | ||
+ | | [[Eradication]] | ||
+ | | 10-30 | ||
+ | | {{IOPoolA}} Dam | ||
+ | | {{IOPoolA}} Acc/Rech | ||
+ | | {{IOPoolB}} Dam/Rech | ||
+ | | {{IOPoolB}} Acc/Dam/Rech | ||
+ | | {{IOPoolC}} Acc/Dam/Rech/End | ||
+ | | {{IOPoolC}} Chance for Energy Damage {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Multi-Strike.png|20px]] | ||
| [[Multi-Strike]] | | [[Multi-Strike]] | ||
− | | 20- | + | | 20-50 |
| {{IOUncommon}}Acc/Dam | | {{IOUncommon}}Acc/Dam | ||
| {{IOUncommon}}Dam/End | | {{IOUncommon}}Dam/End | ||
| {{IOUncommon}}Dam/Rech | | {{IOUncommon}}Dam/Rech | ||
| {{IOUncommon}}Acc/End | | {{IOUncommon}}Acc/End | ||
− | | {{IOUncommon}} | + | | {{IOUncommon}}Acc/Dam/End |
| {{IOUncommon}}Dam/End/Rech | | {{IOUncommon}}Dam/End/Rech | ||
|- | |- | ||
+ | | [[File:IO_Scirocco's_Dervish.png|20px]] | ||
| [[Scirocco's Dervish]] | | [[Scirocco's Dervish]] | ||
− | | 20- | + | | 20-50 |
| {{IOPoolA}}Acc/Dam | | {{IOPoolA}}Acc/Dam | ||
| {{IOPoolA}}Dam/End | | {{IOPoolA}}Dam/End | ||
Line 193: | Line 302: | ||
| {{IOPoolB}}Acc/Rech | | {{IOPoolB}}Acc/Rech | ||
| {{IOPoolC}}Dam/Acc/End | | {{IOPoolC}}Dam/Acc/End | ||
− | | {{IOPoolC}} | + | | {{IOPoolC}}Chance for Lethal Damage {{IOProc}} |
+ | |- | ||
+ | | [[File:IO_Obliteration.png|20px]] | ||
+ | | [[Obliteration]] | ||
+ | | 30-50 | ||
+ | | {{IOPoolA}} Dam | ||
+ | | {{IOPoolA}} Acc/Rech | ||
+ | | {{IOPoolB}} Dam/Rech | ||
+ | | {{IOPoolB}} Acc/Dam/Rech | ||
+ | | {{IOPoolC}} Acc/Dam/Rech/End | ||
+ | | {{IOPoolC}} Chance for Smashing Damage {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Armageddon.png|20px]] | ||
+ | | [[Armageddon]] | ||
+ | | 50 | ||
+ | | {{IOVeryRare}}Dam (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Dam/Rech (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Dam/Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Dam/End (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Chance for Fire Dam {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Fury_of_the_Gladiator.png|20px]] | ||
+ | | [[Fury of the Gladiator]] | ||
+ | | 10-50 | ||
+ | | {{IOPVP}}Dam/Acc | ||
+ | | {{IOPVP}}Dam/Rech | ||
+ | | {{IOPVP}}Dam/End/Rech | ||
+ | | {{IOPVP}}Acc/End/Rech | ||
+ | | {{IOPVP}}Acc/Dam/End/Rech | ||
+ | | {{IOPVP}}Chance for -Resistance {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Obliteration.png|20px]] | ||
+ | | [[Avalanche]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Knockdown {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Obliteration.png|20px]] | ||
+ | | [[Superior Avalanche]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Knockdown {{IOUnique}} {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
Line 201: | Line 360: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[Cleaving Blow]] | | [[Cleaving Blow]] | ||
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 1% Recovery |
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 1.25% Pos/Neg Def<br/>0.625% Ranged Def |
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 1% Damage || || |
+ | |- | ||
+ | | [[Eradication]] | ||
+ | | {{IOlevel3}} | 1.8% Endurance | ||
+ | | {{IOlevel4}} | 3.125% Pos/Neg Def<br/>1.5625% Ranged Def | ||
+ | | {{IOlevel5}} | 2.25% Health | ||
+ | | {{IOlevel5}} | 12% Regeneration | ||
+ | | {{IOlevel4}} | 3.125% AoE Def<br/>1.5625% Fire/Cold Def | ||
|- | |- | ||
| [[Multi-Strike]] | | [[Multi-Strike]] | ||
− | | {{ | + | | {{IOlevel1}} | 1.5% Lethal/Smash Res<br/>2.5% Mez Res |
− | | {{ | + | | {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 2.25% Pos/Neg Res<br/>3.75% Mez Res |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 1.875% AoE Def<br/>0.9375% Fire/Cold Def |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 1.875% Melee Def<br/>0.9375% Smash/Lethal Def |
|- | |- | ||
| [[Scirocco's Dervish]] | | [[Scirocco's Dervish]] | ||
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 10% Regeneration |
− | | {{ | + | | {{IOlevel2}} | 2.25% Pos/Neg Res<br/>3.75% Mez Res |
− | | {{IOlevel4}} | Accuracy | + | | {{IOlevel4}} | 9% Accuracy |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 3.125% AoE Def<br/>1.5625% Fire/Cold Def |
− | | {{IOlevel4}} | + Psionic Def | + | | {{IOlevel4}} | 3.125% Psionic Def |
+ | |- | ||
+ | | [[Obliteration]] | ||
+ | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | ||
+ | | {{IOlevel5}} | 3% Damage | ||
+ | | {{IOlevel4}} | 9% Accuracy | ||
+ | | {{IOlevel3}} | 5% Recharge Time | ||
+ | | {{IOlevel5}} | 3.75% Melee Def<br/>1.875% Smash/Lethal Def | ||
+ | |- | ||
+ | | [[Armageddon]] | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | ||
+ | | {{IOlevel7}} | 15% Accuracy | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | ||
+ | |- | ||
+ | |- | ||
+ | | [[Fury of the Gladiator]] <br /> PVE + PVP | ||
+ | | {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | ||
+ | | {{IOlevel2}} | Mag 3 Knockback Protection | ||
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel4}} | 3.75% Toxic/Psionic Res<br/>6.25% Mez Res | ||
+ | | {{IOlevel3}} | 7% Accuracy | ||
+ | |- | ||
+ | | [[Fury of the Gladiator]] <br /> PvP Only | ||
+ | | | 10% Slow Resistance | ||
+ | | | 7.5% Chance of Repel Protection | ||
+ | | {{IOlevel4}} | 3.125% Fire/Cold Def<br/>1.5625% AoE Def | ||
+ | | {{IOlevel5}} | 2.25% Health | ||
+ | | {{IOlevel5}} | 7.5% Recharge Time | ||
+ | |- | ||
+ | | [[Avalanche]] | ||
+ | | {{IOlevel3}} | 10% Slow Res | ||
+ | | {{IOlevel3}} | 3% Fire/Cold Res<br/> 5% Mez Res | ||
+ | | {{IOlevel3}} | 2% Recovery | ||
+ | | {{IOlevel2}} | 1.875% Melee Def<br/> 0.9375% Lethal/Smash Def | ||
+ | | {{IOlevel5}} | 3.75% Fire/Cold Def<br/>1.875% AoE Def | ||
+ | |- | ||
+ | | [[Superior Avalanche]] | ||
+ | | {{IOlevel5}} | 15% Slow Res | ||
+ | | {{IOlevel7}} | 6% Fire/Cold Res<br/> 10% Mez Res | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 5% Melee Def<br/> 2.5% Lethal/Smash Def | ||
+ | | {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | ||
|- | |- | ||
|} | |} | ||
− | === | + | === Pet Damage === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
− | | [[ | + | | [[File:IO_Unquestioning_Loyalty.png|20px]] |
− | | | + | | [[Unquestioning Loyalty]] |
+ | | 10-30 | ||
| {{IOUncommon}}Acc/Dam | | {{IOUncommon}}Acc/Dam | ||
− | | {{ | + | | {{IOUncommon}}Dam/End |
− | | {{ | + | | {{IOUncommon}}Acc/End |
− | | {{ | + | | {{IOUncommon}}Acc/Dam/End || || |
− | + | ||
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[File:IO_Commanding_Presence.png|20px]] |
− | | 30- | + | | [[Commanding Presence]] |
+ | | 10-30 | ||
+ | | {{IOUncommon}}Acc/Dam | ||
+ | | {{IOPoolA}}Dam/End | ||
+ | | {{IOPoolB}}Acc/End | ||
+ | | {{IOPoolC}}Acc/Dam/End | ||
+ | | {{IOPoolA}}Aura Resist(Taunt, Placate) for Pets {{IOGlobal}} | ||
+ | |- | ||
+ | | [[File:IO_Brilliant_Leadership.png|20px]] | ||
+ | | [[Brilliant Leadership]] | ||
+ | | 15-40 | ||
+ | | {{IOUncommon}}Acc/Dam | ||
+ | | {{IOUncommon}}Dam/End | ||
+ | | {{IOUncommon}}Acc/End | ||
+ | | {{IOUncommon}}Acc/Dam/End | ||
+ | | {{IOUncommon}}Acc | ||
+ | | {{IOUncommon}}Dam | ||
+ | |- | ||
+ | | [[File:IO_Edict_of_the_Master.png|20px]] | ||
+ | | [[Edict of the Master]] | ||
+ | | 15-40 | ||
+ | | {{IOUncommon}}Acc/Dam | ||
+ | | {{IOPoolA}}Dam/End | ||
+ | | {{IOPoolA}}Acc/End | ||
+ | | {{IOPoolB}}Acc/Dam/End | ||
+ | | {{IOPoolC}}Dam | ||
+ | | {{IOPoolC}}Aura +Defense for Pets {{IOUnique}} {{IOGlobal}} | ||
+ | |- | ||
+ | | [[File:IO_Blood_Mandate.png|20px]] | ||
+ | | [[Blood Mandate]] | ||
+ | | 25-50 | ||
+ | | {{IOUncommon}}Acc/Dam | ||
+ | | {{IOUncommon}}Dam/End | ||
+ | | {{IOUncommon}}Acc/End | ||
+ | | {{IOUncommon}}Acc/Dam/End | ||
+ | | {{IOUncommon}}Acc | ||
+ | | {{IOUncommon}}Dam | ||
+ | |- | ||
+ | | [[File:IO_Sovereign_Right.png|20px]] | ||
+ | | [[Sovereign Right]] | ||
+ | | 25-50 | ||
| {{IOPoolA}}Acc/Dam | | {{IOPoolA}}Acc/Dam | ||
| {{IOPoolB}}Dam/End | | {{IOPoolB}}Dam/End | ||
− | | {{IOPoolC}} | + | | {{IOPoolC}}Acc/End |
− | | {{ | + | | {{IOPoolC}}Acc/Dam/End |
− | | {{ | + | | {{IOPoolA}}Acc |
− | | {{IOPoolC}} | + | | {{IOPoolC}}Aura +Resistance(All) for Pets {{IOUnique}} {{IOGlobal}} |
|- | |- | ||
− | | [[ | + | | [[File:IO_Soulbound_Allegiance.png|20px]] |
− | | | + | | [[Soulbound Allegiance]] |
− | | {{ | + | | 50 |
− | | {{ | + | | {{IOVeryRare}}Dam (Superior) {{IOUnique}} |
− | | {{ | + | | {{IOVeryRare}}Dam/Rech (Superior) {{IOUnique}} |
− | | {{ | + | | {{IOVeryRare}}Dam/Rech/Acc (Superior) {{IOUnique}} |
− | | {{ | + | | {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} |
+ | | {{IOVeryRare}}Dam/End (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Chance for Build Up {{IOUnique}} {{IOProc}} | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Unquestioning Loyalty]] | ||
+ | | {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | ||
+ | | {{IOlevel1}} | 0.75% Health | ||
+ | | {{IOlevel1}} | 0.9% Endurance || || | ||
+ | |- | ||
+ | | [[Commanding Presence]] | ||
+ | | {{IOlevel2}} | 1.5% Recovery | ||
+ | | {{IOlevel2}} | 1.125% Health | ||
+ | | {{IOlevel2}} | 1.35% Endurance | ||
+ | | {{IOlevel1}} | 1.25% AoE Def<br/>0.625% Fire/Cold Def || | ||
+ | |- | ||
+ | | [[Brilliant Leadership]] | ||
+ | | {{IOlevel1}} | 4% Regeneration | ||
+ | | {{IOlevel1}} | 10% Confuse Dur | ||
+ | | {{IOlevel2}} | 2.25% Lethal/Smash Res<br/>3.75% Mez Res | ||
+ | | {{IOlevel1}} | 3% Movement Speed | ||
+ | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<br/>7.5% Mez Res | ||
+ | |- | ||
+ | | [[Edict of the Master]] | ||
+ | | {{IOlevel3}} | 6% Movement Speed | ||
+ | | {{IOlevel3}} | 1.5% Health | ||
+ | | {{IOlevel3}} | 3% Smash/Lethal Res<br/>5% Mez Res | ||
+ | | {{IOlevel4}} | 3.75% Pos/Neg Res<br/>6.25% Mez Res | ||
+ | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<br/>7.5% Mez Res | ||
+ | |- | ||
+ | | [[Blood Mandate]] | ||
+ | | {{IOlevel2}} | 1.5% Recovery | ||
+ | | {{IOlevel2}} | 1.875% Fire/Cold Def<br/>0.9375% AoE Def | ||
+ | | {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | ||
+ | | {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | ||
+ | | {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Pos/Neg Def | ||
+ | |- | ||
+ | | [[Sovereign Right]] | ||
+ | | {{IOlevel3}} | 8% Regeneration | ||
+ | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | ||
+ | | {{IOlevel4}} | 1.875% Health | ||
+ | | {{IOlevel4}} | 3.75% Pos/Neg Res<br/>6.25% Mez Res | ||
+ | | {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Def | ||
+ | |- | ||
+ | | [[Soulbound Allegiance]] | ||
+ | | {{IOlevel7}} | 16% Regeneration | ||
+ | | {{IOlevel7}} | 3% Health | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 6% Toxic/Psionic Res | ||
+ | | {{IOlevel7}} | 5% Psionic Def | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Ranged Damage === | ||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:IO_Far_Strike.png|20px]] | ||
| [[Far Strike]] | | [[Far Strike]] | ||
− | | 10- | + | | 10-25 |
− | + | ||
| {{IOUncommon}}Dam/Range | | {{IOUncommon}}Dam/Range | ||
+ | | {{IOUncommon}}Dam/Rech | ||
+ | | {{IOUncommon}}Acc/End || || || | ||
+ | |- | ||
+ | | [[File:IO_Salvo.png|20px]] | ||
+ | | [[Salvo]] | ||
+ | | 10-25 | ||
+ | | {{IOUncommon}}Acc/Dam | ||
+ | | {{IOPoolA}}Dam/End/Rech | ||
+ | | {{IOPoolC}}Acc/Dam/End/Range || || || | ||
+ | |- | ||
+ | | [[File:IO_Volley_Fire.png|20px]] | ||
+ | | [[Volley Fire]] | ||
+ | | 15-30 | ||
+ | | {{IOUncommon}}Acc/Dam | ||
+ | | {{IOUncommon}}Dam/End | ||
| {{IOUncommon}}Dam/Rech || || || | | {{IOUncommon}}Dam/Rech || || || | ||
|- | |- | ||
+ | | [[File:IO_Tempest.png|20px]] | ||
+ | | [[Tempest]] | ||
+ | | 15-30 | ||
+ | | {{IOUncommon}}Acc/Dam | ||
+ | | {{IOPoolA}}Dam/End | ||
+ | | {{IOPoolB}}Dam/Rech | ||
+ | | {{IOPoolC}}Chance for End Drain {{IOProc}} || || | ||
+ | |- | ||
+ | | [[File:IO_Maelstrom's_Fury.png|20px]] | ||
| [[Maelstrom's Fury]] | | [[Maelstrom's Fury]] | ||
| 20-35 | | 20-35 | ||
Line 264: | Line 595: | ||
| {{IOUncommon}}Dam/End/Rech || || | | {{IOUncommon}}Dam/End/Rech || || | ||
|- | |- | ||
+ | | [[File:IO_Entropic_Chaos.png|20px]] | ||
+ | | [[Entropic Chaos]] | ||
+ | | 20-35 | ||
+ | | {{IOUncommon}}Acc/Dam | ||
+ | | {{IOPoolA}}Dam/End | ||
+ | | {{IOPoolB}}Dam/Rech | ||
+ | | {{IOPoolC}}Dam/End/Rech | ||
+ | | {{IOPoolA}}Chance to Heal {{IOProc}} || | ||
+ | |- | ||
+ | | [[File:IO_Ruin.png|20px]] | ||
| [[Ruin]] | | [[Ruin]] | ||
| 25-40 | | 25-40 | ||
Line 272: | Line 613: | ||
| {{IOUncommon}}Acc/Dam/Rech || | | {{IOUncommon}}Acc/Dam/Rech || | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Decimation.png|20px]] |
− | | | + | | [[Decimation]] |
+ | | 25-40 | ||
| {{IOUncommon}}Acc/Dam | | {{IOUncommon}}Acc/Dam | ||
− | | {{ | + | | {{IOPoolA}}Dam/End |
− | | {{ | + | | {{IOPoolB}}Dam/Rech |
− | + | | {{IOPoolC}}Acc/End/Rech | |
− | + | | {{IOPoolC}}Acc/Dam/Rech | |
− | + | | {{IOPoolA}}Chance for Buildup {{IOUnique}} {{IOProc}} | |
− | | {{ | + | |
− | | {{ | + | |
− | | {{IOPoolA}} | + | |
− | + | ||
|- | |- | ||
+ | | [[File:IO_Thunderstrike.png|20px]] | ||
| [[Thunderstrike]] | | [[Thunderstrike]] | ||
− | | 30- | + | | 30-50 |
| {{IOUncommon}}Acc/Dam | | {{IOUncommon}}Acc/Dam | ||
| {{IOUncommon}}Dam/End | | {{IOUncommon}}Dam/End | ||
| {{IOUncommon}}Dam/Rech | | {{IOUncommon}}Dam/Rech | ||
− | |||
| {{IOUncommon}}Acc/Dam/Rech | | {{IOUncommon}}Acc/Dam/Rech | ||
| {{IOUncommon}}Acc/Dam/End | | {{IOUncommon}}Acc/Dam/End | ||
+ | | {{IOUncommon}}Dam/End/Rech | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Devastation.png|20px]] |
− | | | + | | [[Devastation]] |
− | | {{ | + | | 30-50 |
− | | {{ | + | | {{IOPoolA}}Acc/Dam |
− | | {{ | + | | {{IOPoolB}}Dam/End |
+ | | {{IOPoolC}}Dam/Rech | ||
+ | | {{IOPoolC}}Acc/Dam/Rech | ||
+ | | {{IOPoolA}}Acc/Dam/End/Rech | ||
+ | | {{IOPoolC}}Chance to Hold {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Apocalypse.png|20px]] | ||
+ | | [[Apocalypse]] | ||
+ | | 50 | ||
+ | | {{IOVeryRare}}Dam (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Dam/Rech (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Dam/Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Dam/End (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Chance for Negative Energy Dam {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Gladiator's Javelin.png|20px]] | ||
+ | | [[Gladiator's Javelin]] | ||
+ | | 10-50 | ||
+ | | {{IOPVP}}Dam/Acc | ||
+ | | {{IOPVP}}Dam/Rech | ||
+ | | {{IOPVP}}Dam/End/Rech | ||
+ | | {{IOPVP}}Acc/End/Rech | ||
+ | | {{IOPVP}}Acc/Dam/End/Rech | ||
+ | | {{IOPVP}}Chance for Toxic Dam {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Devastation.png|20px]] | ||
+ | | [[Winter's Bite]] | ||
+ | | 30-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance to Hold {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Devastation.png|20px]] | ||
+ | | [[Superior Winter's Bite]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance to Hold {{IOUnique}} {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
Line 305: | Line 688: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
− | | [[ | + | | [[Far Strike]] |
− | | {{ | + | | {{IOlevel1}} | 1.5% Toxic/Psionic Res<br/>2.5% Mez Res |
− | | {{ | + | | {{IOlevel1}} | 7.5% Health || || || |
− | | | + | |
− | | | + | |
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[Salvo]] |
− | | {{ | + | | {{IOlevel1}} | 1.5% Pos/Neg Res<br/>2.5% Mez Res |
− | | {{ | + | | {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res || || || |
− | | | + | |
− | | | + | |
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[Volley Fire]] |
− | | {{ | + | | {{IOlevel1}} | 4% Regeneration |
− | | {{ | + | | {{IOlevel1}} | 7.5% Health || || || |
− | | | + | |
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[Tempest]] |
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 1.5% Pos/Neg Res<br/>2.5% Mez Res |
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res |
+ | | {{IOlevel3}} | 2% Damage || || | ||
|- | |- | ||
| [[Maelstrom's Fury]] | | [[Maelstrom's Fury]] | ||
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 4.5% Movement Speed |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 1.875% Fire/Cold Def<br/>0.9375% AoE Def |
− | | {{IOlevel2}} | | + | | {{IOlevel3}} | 3% Pos/Neg Res<br/>5% Mez Res || || |
+ | |- | ||
+ | | [[Entropic Chaos]] | ||
+ | | {{IOlevel4}} | 10% Regeneration | ||
+ | | {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | ||
+ | | {{IOlevel4}} | 2.25% Endurance | ||
+ | | {{IOlevel4}} | 6.25% Recharge Time || | ||
|- | |- | ||
| [[Ruin]] | | [[Ruin]] | ||
− | | {{ | + | | {{IOlevel1}} | 1.5% Toxic/Psionic Res<br/>2.5% Mez Res |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 1.125% Health |
− | | {{ | + | | {{IOlevel2}} | 1.5% Recovery |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 1.875% AoE Def<br/>9.375% Fire/Cold Def || |
|- | |- | ||
− | | [[ | + | | [[Decimation]] |
− | | {{ | + | | {{IOlevel1}} | 1.5% Pos/Neg Res<br/>2.5% Mez Res |
− | | {{ | + | | {{IOlevel2}} | 1.125% Health |
− | + | | {{IOlevel4}} | 2.25% Endurance | |
− | + | | {{IOlevel4}} | 6.25% Recharge Time | |
− | | {{ | + | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<br/>7.5% Mez Res |
− | | {{ | + | |
− | | {{ | + | |
|- | |- | ||
| [[Thunderstrike]] | | [[Thunderstrike]] | ||
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2% Recovery |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2.5% Pos/Neg Energy Def<br/>1.25% Ranged Def |
− | | {{IOlevel3}} | Accuracy | + | | {{IOlevel3}} | 7% Accuracy |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 6% Movement Speed |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Pos/Neg Energy Def |
|- | |- | ||
− | | [[ | + | | [[Devastation]] |
− | | {{ | + | | {{IOlevel5}} | 12% Regeneration |
− | | {{ | + | | {{IOlevel5}} | 2.25% Health |
+ | | {{IOlevel5}} | 3% Damage | ||
+ | | {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | ||
+ | | {{IOlevel5}} | 3.75% Psionic Def | ||
+ | |- | ||
+ | | [[Apocalypse]] | ||
+ | | {{IOlevel7}} | 16% Regeneration | ||
+ | | {{IOlevel7}} | 3% Health | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 5% Psionic Def | ||
+ | |- | ||
+ | | [[Gladiator's Javelin]] <br /> PVE + PVP | ||
+ | | {{IOlevel4}} | 2.5% Recovery | ||
+ | | {{IOlevel4}} | 1.875% Health | ||
+ | | {{IOlevel3}} | 2.5% Damage | ||
+ | | {{IOlevel2}} | Mag 3 Knockback Protection | ||
+ | | {{IOlevel3}} | 7% Accuracy | ||
+ | |- | ||
+ | | [[Gladiator's Javelin]] <br /> PVP only | ||
+ | | {{IOlevel2}} | 7.5% Range | ||
+ | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | ||
+ | | {{IOlevel4}} | 3.125% Pos/Neg Energy Def<br/>1.5625% Ranged Def | ||
+ | | {{IOlevel5}} | 4.5% Pos/Neg Resistance<br/>7.5% Mez Res | ||
+ | | {{IOlevel5}} | 7.5% Recharge Time | ||
+ | |- | ||
+ | | [[Winter's Bite]] | ||
+ | | {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | ||
+ | | {{IOlevel3}} | 10% Slow Res | ||
+ | | {{IOlevel3}} | 2% Recovery | ||
+ | | {{IOlevel2}} | 1.875% Pos/Neg Def<br/>0.9375% Ranged Def | ||
+ | | {{IOlevel5}} | 3.75% Fire/Cold Def<br/>1.875% AoE Def | ||
+ | |- | ||
+ | | [[Superior Winter's Bite]] | ||
+ | | {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | ||
+ | | {{IOlevel5}} | 15% Slow Res | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 5% Pos/Neg Def<br/>2.5% Ranged Def | ||
+ | | {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | ||
|- | |- | ||
|} | |} | ||
− | === | + | === Recharge Intensive Pets === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
− | | [[ | + | | [[File:IO_Call_to_Arms.png|20px]] |
− | | 10- | + | | [[Call to Arms]] |
− | | {{ | + | | 10-30 |
− | | {{ | + | | {{IOPoolA}} Acc/Rech |
− | | {{ | + | | {{IOPoolA}} Acc/Dam |
− | | {{ | + | | {{IOPoolB}} Dam/End |
+ | | {{IOPoolB}} Acc/Dam/Rech | ||
+ | | {{IOPoolC}} End/Dam/Rech | ||
+ | | {{IOPoolC}} Defense Bonus Aura for Pets {{IOUnique}} {{IOGlobal}} | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Expedient_Reinforcement.png|20px]] |
− | + | | [[Expedient Reinforcement]] | |
− | + | | 30-50 | |
− | + | | {{IOPoolA}} Acc/Rech | |
− | + | | {{IOPoolA}} Acc/Dam | |
− | + | | {{IOPoolB}} Dam/End | |
− | + | | {{IOPoolB}} Acc/Dam/Rech | |
− | + | | {{IOPoolC}} End/Dam/Rech | |
− | + | | {{IOPoolC}} Resist Bonus Aura for Pets {{IOUnique}} {{IOGlobal}} | |
− | | [[ | + | |
− | | | + | |
− | | {{IOPoolA}}Acc/ | + | |
− | | {{IOPoolA}} | + | |
− | | {{IOPoolB}}Dam/ | + | |
− | | {{IOPoolB}}Dam/ | + | |
− | | {{IOPoolC}}Dam/ | + | |
− | | {{IOPoolC}} | + | |
|- | |- | ||
|} | |} | ||
Line 396: | Line 809: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
− | | [[ | + | | [[Call to Arms]] |
− | | {{ | + | | {{IOlevel4}} | 2.5% Recovery |
− | | {{ | + | | {{IOlevel3}} | 1.5% Health |
− | | {{ | + | | {{IOlevel4}} | 6.25% Recharge Time |
+ | | {{IOlevel5}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res | ||
+ | | {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | ||
|- | |- | ||
− | | [[ | + | | [[Expedient Reinforcement]] |
− | | {{ | + | | {{IOlevel1}} | 1.5% Pos/Neg Res<br/>2.5% Mez Res |
− | + | | {{IOlevel5}} | 3% Damage | |
− | | {{ | + | | {{IOlevel4}} | 6.25% Recharge Time |
− | | {{ | + | | {{IOlevel4}} | 10% Regeneration |
− | + | | {{IOlevel4}} | 3.125% Ranged Def<br/>1.5625% Pos/Neg Energy Def | |
− | + | ||
− | + | ||
− | | {{IOlevel4}} | | + | |
− | | {{IOlevel4}} | | + | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
|} | |} | ||
− | ===Sniper Attacks=== | + | === Sniper Attacks === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
+ | | [[File:IO_Exploit_Weakness.png|20px]] | ||
+ | | [[Exploit Weakness]] | ||
+ | | 10-50 | ||
+ | | {{IOUncommon}}Acc/Dam | ||
+ | | {{IOUncommon}}Dam/End | ||
+ | | {{IOUncommon}}Dam/Range | ||
+ | | {{IOUncommon}}Dam/Rech || || | ||
+ | |- | ||
+ | | [[File:IO_Calibrated_Accuracy.png|20px]] | ||
| [[Calibrated Accuracy]] | | [[Calibrated Accuracy]] | ||
− | | 20- | + | | 20-50 |
| {{IOUncommon}}Acc/Dam | | {{IOUncommon}}Acc/Dam | ||
| {{IOUncommon}}Acc/End | | {{IOUncommon}}Acc/End | ||
− | |||
| {{IOUncommon}}Acc/Int | | {{IOUncommon}}Acc/Int | ||
| {{IOUncommon}}Acc/Range | | {{IOUncommon}}Acc/Range | ||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
+ | | {{IOUncommon}}Acc/Dam/Rech | ||
|- | |- | ||
+ | | [[File:IO_Executioner's_Contract.png|20px]] | ||
| [[Executioner's Contract]] | | [[Executioner's Contract]] | ||
− | | 20- | + | | 20-50 |
| {{IOPoolA}}Acc/Dam | | {{IOPoolA}}Acc/Dam | ||
| {{IOPoolA}}Dam/End | | {{IOPoolA}}Dam/End | ||
Line 437: | Line 855: | ||
| {{IOPoolB}}Dam/Range | | {{IOPoolB}}Dam/Range | ||
| {{IOPoolC}}Dam/Rech | | {{IOPoolC}}Dam/Rech | ||
− | | {{IOPoolC}} | + | | {{IOPoolC}}Disorient Bonus {{IOProc}} |
|- | |- | ||
+ | | [[File:IO_Extreme_Measures.png|20px]] | ||
| [[Extreme Measures]] | | [[Extreme Measures]] | ||
− | | 35- | + | | 35-50 |
| {{IOUncommon}}Acc/Dam | | {{IOUncommon}}Acc/Dam | ||
| {{IOUncommon}}Dam/End | | {{IOUncommon}}Dam/End | ||
| {{IOUncommon}}Acc/Int/Range | | {{IOUncommon}}Acc/Int/Range | ||
+ | | {{IOUncommon}}Dam/Int/Rech | ||
+ | | {{IOUncommon}}Dam/End/Rech | ||
| {{IOUncommon}}Acc/Range/Rech | | {{IOUncommon}}Acc/Range/Rech | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
+ | | [[File:IO_Sting_of_the_Manticore.png|20px]] | ||
| [[Sting of the Manticore]] | | [[Sting of the Manticore]] | ||
− | | 35- | + | | 35-50 |
| {{IOPoolA}}Acc/Dam | | {{IOPoolA}}Acc/Dam | ||
| {{IOPoolB}}Dam/End | | {{IOPoolB}}Dam/End | ||
| {{IOPoolC}}Acc/Int/Range | | {{IOPoolC}}Acc/Int/Range | ||
+ | | {{IOPoolC}}Dam/Int/Rech | ||
| {{IOPoolA}}Dam/End/Rech | | {{IOPoolA}}Dam/End/Rech | ||
− | | {{ | + | | {{IOPoolC}}Chance for Toxic Damage {{IOProc}} |
− | + | ||
|- | |- | ||
|} | |} | ||
Line 469: | Line 882: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
+ | | [[Exploit Weakness]] | ||
+ | | {{IOlevel1}} | 3% Movement Speed | ||
+ | | {{IOlevel2}} | 1.875% Fire/Cold Def<br/>0.9375% AoE Def | ||
+ | | {{IOlevel3}} | 7% Accuracy || || | ||
+ | |- | ||
| [[Calibrated Accuracy]] | | [[Calibrated Accuracy]] | ||
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 1% Recovery |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 1.875% Pos/Neg Def<br/>0.9375% Ranged Def (Half) |
− | | {{IOlevel2}} | Accuracy | + | | {{IOlevel2}} | 5% Accuracy |
− | | {{ | + | | {{IOlevel3}} | 5% Recharge Time |
− | | {{ | + | | {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Pos/Neg Def |
|- | |- | ||
| [[Executioner's Contract]] | | [[Executioner's Contract]] | ||
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2% Recovery |
− | | {{ | + | | {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 10% Regeneration |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res |
− | | {{ | + | | {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Pos/Neg Def |
|- | |- | ||
| [[Extreme Measures]] | | [[Extreme Measures]] | ||
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 1.5% Recovery |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 1.5% Health |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2% Damage |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2.5% Melee Def<br/>1.25% Smash/Lethal Def |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
| [[Sting of the Manticore]] | | [[Sting of the Manticore]] | ||
− | | {{IOlevel5}} | | + | | {{IOlevel5}} | 12% Regeneration |
− | | {{ | + | | {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Pos/Neg Def |
− | | {{IOlevel5}} | | + | | {{IOlevel5}} | 3% Damage |
− | | {{IOlevel5}} | | + | | {{IOlevel5}} | 7.5% Recharge Time |
− | | {{ | + | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<br/>7.5% Mez Res |
|- | |- | ||
|} | |} | ||
− | === | + | === Targeted AoE Damage === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
− | | [[ | + | | [[File:IO_Air_Burst.png|20px]] |
− | | | + | | [[Air Burst]] |
+ | | 10-50 | ||
| {{IOUncommon}}Acc/Dam | | {{IOUncommon}}Acc/Dam | ||
| {{IOUncommon}}Dam/End | | {{IOUncommon}}Dam/End | ||
− | | {{IOUncommon}} | + | | {{IOUncommon}}Dam/Rech |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Dam/Range || || |
− | | | + | |
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[File:IO_Detonation.png|20px]] |
− | | | + | | [[Detonation]] |
+ | | 20-50 | ||
| {{IOUncommon}}Acc/Dam | | {{IOUncommon}}Acc/Dam | ||
| {{IOUncommon}}Dam/End | | {{IOUncommon}}Dam/End | ||
− | | {{IOUncommon}} | + | | {{IOUncommon}}Dam/Rech |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Dam/Range |
− | | {{IOUncommon}}Acc | + | | {{IOUncommon}}Dam/Acc/End |
− | | {{IOUncommon}}Dam | + | | {{IOUncommon}}Dam/End/Range |
|- | |- | ||
− | | [[ | + | | [[File:IO_Positron's_Blast.png|20px]] |
+ | | [[Positron's Blast]] | ||
+ | | 20-50 | ||
+ | | {{IOPoolA}}Acc/Dam | ||
+ | | {{IOPoolA}}Dam/End | ||
+ | | {{IOPoolB}}Dam/Rech | ||
+ | | {{IOPoolB}}Dam/Range | ||
+ | | {{IOPoolC}}Dam/Acc/End | ||
+ | | {{IOPoolC}}Chance for Energy damage {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Ragnarok.png|20px]] | ||
+ | | [[Ragnarok]] | ||
+ | | 50 | ||
+ | | {{IOVeryRare}}Dam (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Dam/Rech (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Dam/Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Dam/End (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Chance for Knockdown {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Javelin Volley.png|20px]] | ||
+ | | [[Javelin Volley]] | ||
+ | | 10-50 | ||
+ | | {{IOPVP}}Dam/Acc | ||
+ | | {{IOPVP}}Dam/Rech | ||
+ | | {{IOPVP}}Dam/End/Rech | ||
+ | | {{IOPVP}}Acc/End/Rech | ||
+ | | {{IOPVP}}Acc/Dam/End/Rech | ||
+ | | {{IOPVP}}Chance for Lethal Dam {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Ragnarok.png|20px]] | ||
+ | | [[Frozen Blast]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Immobilize {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Ragnarok.png|20px]] | ||
+ | | [[Superior Frozen Blast]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Immobilize {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Air Burst]] | ||
+ | | {{IOlevel1}} | 2% Knockback Strength | ||
+ | | {{IOlevel1}} | 0.75$ Health | ||
+ | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res || || | ||
+ | |- | ||
+ | | [[Detonation]] | ||
+ | | {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res | ||
+ | | {{IOlevel1}} | 1.5% Pos/Neg Res<br/>2.5% Mez Res | ||
+ | | {{IOlevel2}} | 1.125% Health | ||
+ | | {{IOlevel2}} | 1.875% AoE Def<br/>0.9375% Fire/Cold Def | ||
+ | | {{IOlevel4}} | 3.75% Toxic/Psionic Res<br/>6.25% Mez Res | ||
+ | |- | ||
+ | | [[Positron's Blast]] | ||
+ | | {{IOlevel4}} | 2.5% Recovery | ||
+ | | {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | ||
+ | | {{IOlevel4}} | 9% Accuracy | ||
+ | | {{IOlevel4}} | 6.25% Recharge Time | ||
+ | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<br/>7.5% Mez Res | ||
+ | |- | ||
+ | | [[Ragnarok]] | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | ||
+ | | {{IOlevel7}} | 15% Accuracy | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | ||
+ | |- | ||
+ | | [[Javelin Volley]] <br /> PVE + PVP | ||
+ | | {{IOlevel3}} | 2% Recovery | ||
+ | | {{IOlevel4}} | 10% Regeneration | ||
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel3}} | 10% Slow Resistance | ||
+ | | {{IOlevel3}} | 7% Accuracy | ||
+ | |- | ||
+ | | [[Javelin Volley]] <br /> PVP only | ||
+ | | {{IOlevel2}} | 7.5% Range | ||
+ | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | ||
+ | | {{IOlevel4}} | 3.125% Pos/Neg Def<br/>1.5625% Ranged Def | ||
+ | | {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res | ||
+ | | {{IOlevel5}} | 7.5% Recharge Time | ||
+ | |- | ||
+ | | [[Frozen Blast]] <br /> | ||
+ | | {{IOlevel3}} | 10% Slow Res | ||
+ | | {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | ||
+ | | {{IOlevel4}} | 2.5% Recovery | ||
+ | | {{IOlevel2}} | 1.875% AoE Def<br/>0.9375% Fire/Cold Def | ||
+ | | {{IOlevel5}} | 3.75% Fire/Cold Def<br/>1.875% AoE Def | ||
+ | |- | ||
+ | | [[Superior Frozen Blast]] <br /> | ||
+ | | {{IOlevel5}} | 15% Slow Res | ||
+ | | {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | ||
+ | | {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | ||
+ | |} | ||
+ | |||
+ | === Universal Damage === | ||
+ | |||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:AO_Overwhelming_Force.png|20px]] | ||
+ | | [[Overwhelming Force]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Chance for Knockdown/Knockback to Knockdown {{IOUnique}} {{IOProc}} | ||
+ | |} | ||
+ | |||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Overwhelming Force]] | ||
+ | | {{IOlevel5}} | 12% Regeneration | ||
+ | | {{IOlevel5}} | 3% Damage | ||
+ | | {{IOlevel3}} | 1.5% Health | ||
+ | | {{IOlevel3}} | 2.5% Pos/Neg Def<br/>1.25% Ranged Def | ||
+ | | {{IOlevel3}} | Mag 4 Knockback Protection | ||
+ | |} | ||
+ | |||
+ | == Archetype Sets == | ||
+ | {{EdNote|note=For sets that share the same name, the "regular" and "Superior" versions of any given Enhancement are mutually exclusive within the entire build.}} | ||
+ | |||
+ | === Blaster === | ||
+ | |||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:AO_Blaster's_Wrath.png|20px]] | ||
+ | | [[Blaster's Wrath]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Fire Damage {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Blaster's_Wrath.png|20px]] | ||
+ | | [[Superior Blaster's Wrath]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Fire Damage {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:AO_Blaster's_Wrath.png|20px]] | ||
+ | | [[Defiant Barrage]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for +Status Protection {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:AO_Blaster's_Wrath.png|20px]] | ||
+ | | [[Superior Defiant Barrage]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for +Status Protection {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Blaster's Wrath]] | ||
+ | | {{IOlevel3}} | 7% Accuracy | ||
+ | | {{IOlevel2}} | 7.5% Range | ||
+ | | {{IOlevel5}} | 3% Damage | ||
+ | | {{IOlevel6}} | 8.75% Recharge Time | ||
+ | | {{IOlevel4}} | 3.125% Ranged Def<br/>1.5625% Pos/Neg Def | ||
+ | |- | ||
+ | | [[Superior Blaster's Wrath]] | ||
+ | | {{IOlevel7}} | 15% Accuracy | ||
+ | | {{IOlevel3}} | 10% Range | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 5% Ranged Def<br/>2.5% Pos/Neg Def | ||
+ | |- | ||
+ | | [[Defiant Barrage]] | ||
+ | | {{IOlevel3}} | 2% Damage | ||
+ | | {{IOlevel4}} | 2.25% Endurance | ||
+ | | {{IOlevel5}} | 2.25% Health | ||
+ | | {{IOlevel5}} | 7.5% Recharge Time | ||
+ | | {{IOlevel5}} | 3.75% Pos/Neg Def<br/>1.875% Ranged Def | ||
+ | |- | ||
+ | | [[Superior Defiant Barrage]] | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 3.6% Endurance | ||
+ | | {{IOlevel7}} | 3% Health | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 5% Pos/Neg Def<br/>2.5% Ranged Def | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Brute === | ||
+ | |||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:AO_Brute's_Fury.png|20px]] | ||
+ | | [[Brute's Fury]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Fury Bonus {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Brute's_Fury.png|20px]] | ||
+ | | [[Superior Brute's Fury]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Fury Bonus {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:AO_Brute's_Fury.png|20px]] | ||
+ | | [[Unrelenting Fury]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for +Regen/+End Discount {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:AO_Brute's_Fury.png|20px]] | ||
+ | | [[Superior Unrelenting Fury]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for +Regen/+End Discount {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Brute's Fury]] | ||
+ | | {{IOlevel3}} | 1.5% Health | ||
+ | | {{IOlevel3}} | 2.5% Smash/Lethal Def<br/>1.25% Melee Def | ||
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel6}} | 8.75% Recharge Time | ||
+ | | {{IOlevel6}} | 5.25% Smash/Lethal Res<br/>8.75 Mez Res | ||
+ | |- | ||
+ | | [[Superior Brute's Fury]] | ||
+ | | {{IOlevel7}} | 3% Health | ||
+ | | {{IOlevel7}} | 5% Smash/Lethal Def<br/>2.5% Melee Def | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 6% Smash/Lethal Res<br/>10 Mez Res | ||
+ | |- | ||
+ | | [[Unrelenting Fury]] | ||
+ | | {{IOlevel3}} | 2% Damage | ||
+ | | {{IOlevel4}} | 10% Regeneration | ||
+ | | {{IOlevel5}} | 3% Recovery | ||
+ | | {{IOlevel5}} | 3.75% Melee Def<br/> 1.875% Smash/Lethal Def | ||
+ | | {{IOlevel6}} | 4.5% Smash/Lethal/Pos/Neg/Fire/Cold Res<br/>22.5% Mez Res | ||
+ | |- | ||
+ | | [[Superior Unrelenting Fury]] | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 16% Regeneration | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 5% Melee Def<br/>2.5% Smash/Lethal Def | ||
+ | | {{IOlevel7}} | 6% Smash/Lethal/Pos/Neg/Fire/Cold Res<br/>30% Mez Res | ||
+ | |- | ||
+ | |||
+ | |} | ||
+ | |||
+ | === Controller === | ||
+ | |||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:AO_Will_of_the_Controller.png|20px]] | ||
+ | | [[Will of the Controller]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Control {{IOUnique}} | ||
+ | | {{IOSpecial}}Control/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Psionic Damage {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Will_of_the_Controller.png|20px]] | ||
+ | | [[Superior Will of the Controller]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Control {{IOUnique}} | ||
+ | | {{IOSpecial}}Control/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Psionic Damage {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:AO_Will_of_the_Controller.png|20px]] | ||
+ | | [[Overpowering Presence]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Control {{IOUnique}} | ||
+ | | {{IOSpecial}}Control/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Energy Font {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:AO_Will_of_the_Controller.png|20px]] | ||
+ | | [[Superior Overpowering Presence]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Control {{IOUnique}} | ||
+ | | {{IOSpecial}}Control/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Energy Font {{IOUnique}} {{IOProc}} | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Will of the Controller]] | ||
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel5}} | 6% Control Duration | ||
+ | | {{IOlevel4}} | 9% Accuracy | ||
+ | | {{IOlevel6}} | 8.75% Recharge Time | ||
+ | | {{IOlevel4}} | 3.125% Ranged Def<br/>1.5625% Pos/Neg Def | ||
+ | |- | ||
+ | | [[Superior Will of the Controller]] | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 8% Control Duration | ||
+ | | {{IOlevel7}} | 1.5% Accuracy | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 5%/2.5% Ranged Def<br/>2.5% Pos/Neg Def | ||
+ | |- | ||
+ | | [[Overpowering Presence]] | ||
+ | | {{IOlevel3}} | 4% Control Duration | ||
+ | | {{IOlevel4}} | 1.875% Health | ||
+ | | {{IOlevel5}} | 4.5% Smash/Lethal Res<br/>7.5% Mez Res | ||
+ | | {{IOlevel5}} | 3% Recovery | ||
+ | | {{IOlevel5}} | 3.75% Pos/Neg Def<br/>1.875% Ranged Def | ||
+ | |- | ||
+ | | [[Superior Overpowering Presence]] | ||
+ | | {{IOlevel7}} | 8% Control Duration | ||
+ | | {{IOlevel7}} | 3% Health | ||
+ | | {{IOlevel7}} | 6% Smash/Lethal Res<br/>10% Mez Res | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 5% Pos/Neg Def<br/>2.5% Ranged Def | ||
+ | |} | ||
+ | |||
+ | === Corruptor === | ||
+ | |||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:AO_Malice_of_the_Corruptor.png|20px]] | ||
+ | | [[Malice of the Corruptor]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Negative Energy Damage {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Malice_of_the_Corruptor.png|20px]] | ||
+ | | [[Superior Malice of the Corruptor]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Negative Energy Damage {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Malice_of_the_Corruptor.png|20px]] | ||
+ | | [[Scourging Blast]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Minor PBAoE +End, +Health {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Malice_of_the_Corruptor.png|20px]] | ||
+ | | [[Superior Scourging Blast]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Minor PBAoE +End, +Health {{IOUnique}} {{IOProc}} | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Malice of the Corruptor]] | ||
+ | | {{IOlevel3}} | 1.5% Health | ||
+ | | {{IOlevel2}} | 7.5% Range | ||
+ | | {{IOlevel5}} | 3% Damage | ||
+ | | {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Pos/Neg Def | ||
+ | | {{IOlevel6}} | 8.75% Recharge Time | ||
+ | |- | ||
+ | | [[Superior Malice of the Corruptor]] | ||
+ | | {{IOlevel7}} | 3% Health | ||
+ | | {{IOlevel3}} | 10% Range | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 5% Ranged Def<br/>2.5% Pos/Neg Def | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | |- | ||
+ | | [[Scourging Blast]] | ||
+ | | {{IOlevel3}} | 1.8% Endurance | ||
+ | | {{IOlevel4}} | 6.25% Recharge Time | ||
+ | | {{IOlevel5}} | 11% Accuracy | ||
+ | | {{IOlevel5}} | 3% Recovery | ||
+ | | {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | ||
+ | |- | ||
+ | | [[Superior Scourging Blast]] | ||
+ | | {{IOlevel7}} | 3.6% Endurance | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 11% Accuracy | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | ||
+ | |||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Defender === | ||
+ | |||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:AO_Defender's_Bastion.png|20px]] | ||
+ | | [[Defender's Bastion]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Minor PBAoE Heal {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Defender's_Bastion.png|20px]] | ||
+ | | [[Superior Defender's Bastion]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Minor PBAoE Heal {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:AO_Defender's_Bastion.png|20px]] | ||
+ | | [[Vigilant Assault]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Minor PBAoE +Absorb{{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:AO_Defender's_Bastion.png|20px]] | ||
+ | | [[Superior Vigilant Assault]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Minor PBAoE +Absorb{{IOUnique}} {{IOProc}} | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Defender's Bastion]] | ||
+ | | {{IOlevel3}} | 1.5% Health | ||
+ | | {{IOlevel2}} | 7.5% Range | ||
+ | | {{IOlevel5}} | 6% Improved Healing | ||
+ | | {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Pos/Neg Def | ||
+ | | {{IOlevel6}} | 8.75% Recharge Time | ||
+ | |- | ||
+ | | [[Superior Defender's Bastion]] | ||
+ | | {{IOlevel7}} | 3% Health | ||
+ | | {{IOlevel3}} | 10% Range | ||
+ | | {{IOlevel7}} | 8% Improved Healing | ||
+ | | {{IOlevel7}} | 7% Ranged Def<br/> Pos/Neg Def | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | |- | ||
+ | | [[Vigilant Assault]] | ||
+ | | {{IOlevel3}} | 1.8% Endurance | ||
+ | | {{IOlevel4}} | 6.25% Recharge Time | ||
+ | | {{IOlevel5}} | 11% Accuracy | ||
+ | | {{IOlevel5}} | 3% Damage | ||
+ | | {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | ||
+ | |- | ||
+ | | [[Superior Vigilant Assault]] | ||
+ | | {{IOlevel7}} | 3.6% Endurance | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 15% Accuracy | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | ||
+ | |} | ||
+ | |||
+ | === Dominator === | ||
+ | |||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:AO_Ascendency_of_the_Dominator.png|20px]] | ||
+ | | [[Ascendency of the Dominator]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Control {{IOUnique}} | ||
+ | | {{IOSpecial}}Control/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance +DMG {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior__Ascendency_of_the_Dominator.png|20px]] | ||
+ | | [[Superior Ascendency of the Dominator]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Control {{IOUnique}} | ||
+ | | {{IOSpecial}}Control/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance +DMG {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:AO_Ascendency_of_the_Dominator.png|20px]] | ||
+ | | [[Dominating Grasp]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Control {{IOUnique}} | ||
+ | | {{IOSpecial}}Control/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Fiery Orb{{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:AO_Ascendency_of_the_Dominator.png|20px]] | ||
+ | | [[Dominating Grasp]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Control {{IOUnique}} | ||
+ | | {{IOSpecial}}Control/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Control/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for Fiery Orb{{IOUnique}} {{IOProc}} | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Ascendency of the Dominator]] | ||
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel5}} | 6% Control Duration | ||
+ | | {{IOlevel4}} | 9% Accuracy | ||
+ | | {{IOlevel6}} | 8.75% Recharge Time | ||
+ | | {{IOlevel4}} | 3.125% Ranged Def<br/>1.5625% Pos/Neg Def | ||
+ | |- | ||
+ | | [[Superior Ascendency of the Dominator]] | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 8% Control Duration | ||
+ | | {{IOlevel7}} | 15% Accuracy | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 5% Ranged Def<br/>2.5% Pos/Neg Def | ||
+ | |- | ||
+ | | [[Dominating Grasp]] | ||
+ | | {{IOlevel5}} | 1.875% Control Duration | ||
+ | | {{IOlevel4}} | 1.875% Health | ||
+ | | {{IOlevel6}} | 5.25% Lethal/Smash Res<br/>8.75% Mez Res | ||
+ | | {{IOlevel5}} | 3% Recovery | ||
+ | | {{IOlevel5}} | 3.75% Pos/Neg Def<br/>1.875% Ranged Def | ||
+ | |- | ||
+ | | [[Superior Dominating Grasp]] | ||
+ | | {{IOlevel7}} | 4% Control Duration | ||
+ | | {{IOlevel7}} | 3% Health | ||
+ | | {{IOlevel7}} | 6% Lethal/Smash Res<br/>10% Mez Res | ||
+ | | {{IOlevel7}} | 4.5% Recovery | ||
+ | | {{IOlevel7}} | 5% Pos/Neg Def<br/>2.5% Ranged Def | ||
+ | |} | ||
+ | |||
+ | === Kheldian === | ||
+ | |||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:AO_Kheldian's_Grace.png|20px]] | ||
+ | | [[Kheldian's Grace]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Form Empowerment {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Kheldian's_Grace.png|20px]] | ||
+ | | [[Superior Kheldian's Grace]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Form Empowerment {{IOUnique}} {{IOProc}} | ||
+ | |||
+ | |||
+ | |- | ||
+ | | [[File:AO_Kheldian's_Grace.png|20px]] | ||
+ | | [[Essence Transfer]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Global Heal Proc{{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Kheldian's_Grace.png|20px]] | ||
+ | | [[Superior Essence Transfer]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Global Heal Proc{{IOUnique}} {{IOProc}} | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Kheldian's Grace]] | ||
+ | | {{IOlevel3}} | 7% Accuracy | ||
+ | | {{IOlevel4}} | 3.75% Smash/Lethal Res<BR/>6.25% Mez Res | ||
+ | | {{IOlevel5}} | 3% Damage | ||
+ | | {{IOlevel6}} | 8.75% Recharge Time | ||
+ | | {{IOlevel6}} | 5.25% Toxic/Psionic Res<BR/>8.75% Mez Res | ||
+ | |- | ||
+ | | [[Superior Kheldian's Grace]] | ||
+ | | {{IOlevel7}} | 15% Accuracy | ||
+ | | {{IOlevel7}} | 6% Smash/Lethal Res<BR/>10% Mez Res | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 6% Toxic/Psionic Res<BR/>10% Mez Res | ||
+ | |- | ||
+ | | [[Essence Transfer]] | ||
+ | | {{IOlevel4}} | 1.875% Health | ||
+ | | {{IOlevel4}} | 6.25% Recharge Time | ||
+ | | {{IOlevel4}} | 3.125% Ranged Def<BR/>1.5625% Energy/Negative Def | ||
+ | | {{IOlevel5}} | 12% Regeneration | ||
+ | | {{IOlevel5}} | 3.75% Melee Def<BR/>1.875 Smash/Lethal Def | ||
+ | |- | ||
+ | | [[Superior Essence Transfer]] | ||
+ | | {{IOlevel7}} | 3% Health | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 5% Ranged Def<BR/>2.5% Energy/Negative Def | ||
+ | | {{IOlevel7}} | 16% Regeneration | ||
+ | | {{IOlevel7}} | 5% Melee Def<BR/>2.5% Smash/Lethal Def | ||
+ | |} | ||
+ | |||
+ | === Mastermind === | ||
+ | |||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:AO_Command_of_the_Mastermind.png|20px]] | ||
+ | | [[Command of the Mastermind]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Pet AoE Def Aura {{IOUnique}} {{IOGlobal}} | ||
+ | |- | ||
+ | | [[File:Superior_Command_of_the_Mastermind.png|20px]] | ||
+ | | [[Superior Command of the Mastermind]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Pet AoE Def Aura {{IOUnique}} {{IOGlobal}} | ||
+ | |||
+ | |- | ||
+ | | [[File:AO_Command_of_the_Mastermind.png|20px]] | ||
+ | | [[Mark of Supremacy]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}End/Pet + Resist(All) & +Regen Aura{{IOUnique}} {{IOGlobal}} | ||
+ | |- | ||
+ | | [[File:Superior_Command_of_the_Mastermind.png|20px]] | ||
+ | | [[Superior Mark of Supremacy]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/End {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End {{IOUnique}} | ||
+ | | {{IOSpecial}}End/Pet + Resist(All) & +Regen Aura{{IOUnique}} {{IOGlobal}} | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Command of the Mastermind]] | ||
+ | | {{IOlevel3}} | 2% Damage | ||
+ | | {{IOlevel4}} | 1.875% Health | ||
+ | | {{IOlevel5}} | 7.5 Recharge Time | ||
+ | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<BR/>7.5% Mez Res | ||
+ | | {{IOlevel6}} | 5.25% Smash/Lethal Res<BR/>8.75% Mez Res | ||
+ | |- | ||
+ | | [[Superior Command of the Mastermind]] | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 3% Health | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 6% Toxic/Psionic Res<BR/>10% Mez Res | ||
+ | | {{IOlevel7}} | 6% Smash/Lethal Res<BR/>10% Mez Res | ||
+ | |- | ||
+ | | [[Mark of Supremacy]] | ||
+ | | {{IOlevel4}} | 6.25% Recharge Time | ||
+ | | {{IOlevel4}} | 9% Accuracy | ||
+ | | {{IOlevel4}} | 3.125% Melee Def<BR/>1.5625% Smash/Lethal Def | ||
+ | | {{IOlevel5}} | 3% Recovery | ||
+ | | {{IOlevel5}} | 4.5% Smash/Lethal/Fire/Cold/Energy/Negative Res<BR/>22.5% Mez Res | ||
+ | |- | ||
+ | | [[Superior Mark of Supremacy]] | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 15% Accuracy | ||
+ | | {{IOlevel7}} | 5% Melee Def<BR/>2.5% Smash/Lethal Def | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 6% Smash/Lethal/Fire/Cold/Energy/Negative Res<BR/>30% Mez Res | ||
+ | |} | ||
+ | |||
+ | === Scrapper === | ||
+ | |||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:AO_Scrapper's_Strike.png|20px]] | ||
+ | | [[Scrapper's Strike]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Critical Hit Bonus {{IOUnique}} {{IOGlobal}} | ||
+ | |- | ||
+ | | [[File:Superior_Scrapper's_Strike.png|20px]] | ||
+ | | [[Superior Scrapper's Strike]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Critical Hit Bonus {{IOUnique}} {{IOGlobal}} | ||
+ | |- | ||
+ | | [[File:AO_Scrapper's_Strike.png|20px]] | ||
+ | | [[Critical Strikes]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/+50% Critical Hit Chance Proc {{IOUnique}} {{IOGlobal}} | ||
+ | |- | ||
+ | | [[File:Superior_Scrapper's_Strike.png|20px]] | ||
+ | | [[Superior Critical Strikes]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/+50% Critical Hit Chance Proc {{IOUnique}} {{IOGlobal}} | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Scrapper's Strike]] | ||
+ | | {{IOlevel3}} | 1.5% Health | ||
+ | | {{IOlevel3}} | 2.5% Smash/Lethal Def<br/>1.25% Melee Def | ||
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel6}} | 8.75% Recharge Time | ||
+ | | {{IOlevel6}} | 5.25% Smash/Lethal Res<br/>8.75% Mez Res | ||
+ | |- | ||
+ | | [[Superior Scrapper's Strike]] | ||
+ | | {{IOlevel7}} | 3% Health | ||
+ | | {{IOlevel7}} | 5% Smash/Lethal Def<br/>2.5% Melee Def | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 6% Smash/Lethal Res<br/>10% Mez Res | ||
+ | |- | ||
+ | | [[Critical Strikes]] | ||
+ | | {{IOlevel3}} | 2% Recovery | ||
+ | | {{IOlevel4}} | 9% Accuracy | ||
+ | | {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | ||
+ | | {{IOlevel6}} | 3.5% Damage | ||
+ | | {{IOlevel6}} | 8.75% Recharge Time | ||
+ | |- | ||
+ | | [[Superior Critical Strikes]] | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 15% Accuracy | ||
+ | | {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | |} | ||
+ | |||
+ | === Soldiers of Arachnos === | ||
+ | |||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:AO_Dominion_of_Arachnos.png|20px]] | ||
+ | | [[Dominion of Arachnos]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for -Dmg and Terrorize {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Dominion_of_Arachnos.png|20px]] | ||
+ | | [[Superior Dominion of Arachnos]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for -Dmg and Terrorize {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:AO_Dominion_of_Arachnos.png|20px]] | ||
+ | | [[Spider's Bite]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Global Chance for Toxic DMG {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Dominion_of_Arachnos.png|20px]] | ||
+ | | [[Superior Spider's Bite]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Global Chance for Toxic DMG {{IOUnique}} {{IOProc}} | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Dominion of Arachnos]] | ||
+ | | {{IOlevel3}} | 7% Accuracy | ||
+ | | {{IOlevel4}} | 1.875% Health | ||
+ | | {{IOlevel5}} | 3% Damage | ||
+ | | {{IOlevel6}} | 8.75% Recharge Time | ||
+ | | {{IOlevel6}} | 5.25% Toxic/Psionic Res<br/>8.75% Mez Res | ||
+ | |- | ||
+ | | [[Superior Dominion of Arachnos]] | ||
+ | | {{IOlevel7}} | 15% Accuracy | ||
+ | | {{IOlevel7}} | 3% Health | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 6% Toxic/Psionic Res<br/>10% Mez Res | ||
+ | |- | ||
+ | | [[Spider's Bite]] | ||
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel5}} | 2.25% Health | ||
+ | | {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Def | ||
+ | | {{IOlevel6}} | 14% Regeneration | ||
+ | | {{IOlevel6}} | 3.15% Endurance | ||
+ | |- | ||
+ | | [[Superior Spider's Bite]] | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 3% Health | ||
+ | | {{IOlevel7}} | 5% Melee Def<br/>2.5% Smash/Lethal Def | ||
+ | | {{IOlevel7}} | 16% Regeneration | ||
+ | | {{IOlevel7}} | 3.6% Endurance | ||
+ | |} | ||
+ | |||
+ | === Stalker === | ||
+ | |||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:AO_Stalker's_Guile.png|20px]] | ||
+ | | [[Stalker's Guile]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance to Hide {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Stalker's_Guile.png|20px]] | ||
+ | | [[Superior Stalker's Guile]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance to Hide {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:AO_Stalker's_Guile.png|20px]] | ||
+ | | [[Assassin's Mark]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance to Recharge Build Up{{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Stalker's_Guile.png|20px]] | ||
+ | | [[Superior Assassin's Mark]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance to Recharge Build Up{{IOUnique}} {{IOProc}} | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Stalker's Guile]] | ||
+ | | {{IOlevel3}} | 7% Accuracy | ||
+ | | {{IOlevel3}} | 2.5% Smash/Lethal Def<br/>1.25% Melee Def | ||
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel6}} | 8.75% Recharge Time | ||
+ | | {{IOlevel6}} | 5.25% Smash/Lethal Res<br/>8.75% Mez Res | ||
+ | |- | ||
+ | | [[Superior Stalker's Guile]] | ||
+ | | {{IOlevel7}} | 15% Accuracy | ||
+ | | {{IOlevel7}} | 5% Smash/Lethal Def<br/>2.5% Melee Def | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 6% Smash/Lethal Res<br/>10% Mez Res | ||
+ | |- | ||
+ | | [[Assassin's Mark]] | ||
+ | | {{IOlevel3}} | 2% Recovery | ||
+ | | {{IOlevel4}} | 9% Accuracy | ||
+ | | {{IOlevel5}} | 3.75% AoE Def<br/>1.875% Fire/Cold Def | ||
+ | | {{IOlevel6}} | 3.5% Damage | ||
+ | | {{IOlevel6}} | 8.75% Recharge Time | ||
+ | |- | ||
+ | | [[Superior Assassin's Mark]] | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 15% Accuracy | ||
+ | | {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | |} | ||
+ | |||
+ | === Tanker === | ||
+ | |||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:AO_Might_of_the_Tanker.png|20px]] | ||
+ | | [[Might of the Tanker]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for +Res(All) {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Might_of_the_Tanker.png|20px]] | ||
+ | | [[Superior Might of the Tanker]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for +Res(All) {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:AO_Might_of_the_Tanker.png|20px]] | ||
+ | | [[Gauntleted Fist]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for +Absorb {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:Superior_Might_of_the_Tanker.png|20px]] | ||
+ | | [[Superior Gauntleted Fist]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}}Acc/Dam {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Acc/Dam/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}}Rech/Chance for +Absorb {{IOUnique}} {{IOProc}} | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Might of the Tanker]] | ||
+ | | {{IOlevel3}} | 2% Damage | ||
+ | | {{IOlevel4}} | 1.875% Health | ||
+ | | {{IOlevel5}} | 7.5% Recharge Time | ||
+ | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<br/>7.5% Mez Res | ||
+ | | {{IOlevel6}} | 5.25% Smash/Lethal Res<br/>8.75% Mez Res | ||
+ | |- | ||
+ | | [[Superior Might of the Tanker]] | ||
+ | | {{IOlevel7}} | 4% Damage | ||
+ | | {{IOlevel7}} | 3% Health | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 6% Toxic/Psionic Res<br/>10% Mez Res | ||
+ | | {{IOlevel7}} | 6% Smash/Lethal Res<br/>10% Mez Res | ||
+ | |- | ||
+ | | [[Gauntleted Fist]] | ||
+ | | {{IOlevel3}} | 1.8% Endurance | ||
+ | | {{IOlevel4}} | 3.75% Energy/Negative Res<br/>6.25% Mez Res | ||
+ | | {{IOlevel4}} | 10% Regeneration | ||
+ | | {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Def | ||
+ | | {{IOlevel6}} | 5.25% Smash/Lethal/Fire/Cold Res<br/>17.5% Mez Res | ||
+ | |- | ||
+ | | [[Superior Gauntleted Fist]] | ||
+ | | {{IOlevel7}} | 3.6% Endurance | ||
+ | | {{IOlevel7}} | 6% Energy/Negative Res<br/>10% Mez Res | ||
+ | | {{IOlevel7}} | 16% Regeneration | ||
+ | | {{IOlevel7}} | 5% Melee Def<br/>2.5% Smash/Lethal Def | ||
+ | | {{IOlevel7}} | 6% Smash/Lethal/Fire/Cold Res<br/>20% Mez Res | ||
+ | |} | ||
+ | |||
+ | == Defensive Sets == | ||
+ | === Accurate Healing === | ||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:IO_Theft_of_Essence.png|20px]] | ||
+ | | [[Theft of Essence]] | ||
| 10-30 | | 10-30 | ||
− | | {{ | + | | {{IOPoolA}}Heal |
− | | {{IOPoolB}}Acc/ | + | | {{IOPoolA}}Heal/Rech |
− | | {{ | + | | {{IOPoolB}}Acc/Heal |
− | | {{ | + | | {{IOPoolB}}Acc/End/Heal |
− | | {{ | + | | {{IOPoolC}}Acc/End/Rech |
+ | | {{IOPoolC}}Chance for +End {{IOProc}} | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Touch_of_the_Nictus.png|20px]] |
+ | | [[Touch of the Nictus]] | ||
+ | | 30-50 | ||
+ | | {{IOPoolA}}Heal | ||
+ | | {{IOPoolA}}Heal/Rech | ||
+ | | {{IOPoolB}}Acc/Heal | ||
+ | | {{IOPoolB}}Acc/End/Heal | ||
+ | | {{IOPoolC}}Acc/End/Rech | ||
+ | | {{IOPoolC}}Chance for NE damage {{IOProc}} | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Theft of Essence]] | ||
+ | | {{IOlevel4}} | 10% Regeneration | ||
+ | | {{IOlevel3}} | 1.8% Endurance | ||
+ | | {{IOlevel4}} | 5% Heal | ||
+ | | {{IOlevel5}} | 3% Damage | ||
+ | | {{IOlevel5}} | 4.5% Energy/Negative Res<br/>7.5% Mez Res | ||
+ | |- | ||
+ | | [[Touch of the Nictus]] | ||
+ | | {{IOlevel4}} | 1.875% Health | ||
+ | | {{IOlevel4}} | 9% Accuracy | ||
+ | | {{IOlevel4}} | 5% Heal | ||
+ | | {{IOlevel4}} | 2.25% Endurance | ||
+ | | {{IOlevel5}} | 4.5% Energy/Negative Res<br/>7.5% Mez Res | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Healing === | ||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:IO_Triage.png|20px]] | ||
+ | | [[Triage]] | ||
+ | | 10-30 | ||
+ | | {{IOUncommon}}End/Heal | ||
+ | | {{IOUncommon}}End/Rech | ||
+ | | {{IOUncommon}}Heal/Rech | ||
+ | | {{IOUncommon}}End/Heal/Rech || || | ||
+ | |- | ||
+ | | [[File:IO_Regenerative_Tissue.png|20px]] | ||
+ | | [[Regenerative Tissue]] | ||
+ | | 10-30 | ||
+ | | {{IOUncommon}}End/Heal | ||
+ | | {{IOPoolA}}End/Rech | ||
+ | | {{IOPoolB}}Heal/Rech | ||
+ | | {{IOPoolC}}End/Heal/Rech | ||
+ | | {{IOPoolA}}25% Regeneration {{IOUnique}} || | ||
+ | |- | ||
+ | | [[File:IO_Harmonized_Healing.png|20px]] | ||
+ | | [[Harmonized Healing]] | ||
+ | | 20-40 | ||
+ | | {{IOUncommon}}End/Heal | ||
+ | | {{IOUncommon}}End/Rech | ||
+ | | {{IOUncommon}}Heal/Rech | ||
+ | | {{IOUncommon}}End/Heal/Rech | ||
+ | | {{IOUncommon}}Heal | ||
+ | | {{IOUncommon}}End | ||
+ | |- | ||
+ | | [[File:IO_Miracle.png|20px]] | ||
+ | | [[Miracle]] | ||
+ | | 20-40 | ||
+ | | {{IOUncommon}}End/Heal | ||
+ | | {{IOPoolA}}End/Rech | ||
+ | | {{IOPoolA}}Heal/Rech | ||
+ | | {{IOPoolB}}End/Heal/Rech | ||
+ | | {{IOPoolB}}Heal | ||
+ | | {{IOPoolC}}15% Recovery {{IOUnique}} | ||
+ | |- | ||
+ | | [[File:IO_Doctored_Wounds.png|20px]] | ||
+ | | [[Doctored Wounds]] | ||
+ | | 30-50 | ||
+ | | {{IOUncommon}}End/Heal | ||
+ | | {{IOUncommon}}End/Rech | ||
+ | | {{IOUncommon}}Heal/Rech | ||
+ | | {{IOUncommon}}End/Heal/Rech | ||
+ | | {{IOUncommon}}Heal | ||
+ | | {{IOUncommon}}Rech | ||
+ | |- | ||
+ | | [[File:IO_Numina's_Convalescence.png|20px]] | ||
+ | | [[Numina's Convalescence]] | ||
+ | | 30-50 | ||
+ | | {{IOPoolA}}End/Heal | ||
+ | | {{IOPoolB}}End/Rech | ||
+ | | {{IOPoolC}}Heal/Rech | ||
+ | | {{IOPoolC}}End/Heal/Rech | ||
+ | | {{IOPoolA}}Heal | ||
+ | | {{IOPoolC}}10% Recovery and 10% Regeneration {{IOUnique}} | ||
+ | |- | ||
+ | | [[File:IO_Preventive_Medicine.png|20px]] | ||
+ | | [[Preventive Medicine]] | ||
+ | | 20-50 | ||
+ | | {{IOPoolA}}Heal | ||
+ | | {{IOPoolB}}Heal/End | ||
+ | | {{IOPoolC}}Rech/End | ||
+ | | {{IOPoolC}}Heal/Rech | ||
+ | | {{IOPoolA}}Heal/End/Rech | ||
+ | | {{IOPoolC}}Chance for +Absorb {{IOUnique}} | ||
+ | |- | ||
+ | | [[File:IO_Panacea.png|20px]] | ||
+ | | [[Panacea]] | ||
+ | | 10-50 | ||
+ | | {{IOPVP}}Heal/End | ||
+ | | {{IOPVP}}End/Rech | ||
+ | | {{IOPVP}}Heal/Rech | ||
+ | | {{IOPVP}}Heal/End/Rech | ||
+ | | {{IOPVP}}Heal | ||
+ | | {{IOPVP}}Chance for +HP and + End {{IOUnique}}{{IOProc}} | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Triage]] | ||
+ | | {{IOlevel1}} | 4% Regeneration | ||
+ | | {{IOlevel1}} | 0.75% Health | ||
+ | | {{IOlevel1}} | 2% Improved Heal || || | ||
+ | |- | ||
+ | | [[Regenerative Tissue]] | ||
+ | | {{IOlevel3}} | 3% Movement | ||
+ | | {{IOlevel3}} | 1.5% Health | ||
+ | | {{IOlevel3}} | 4% Improved Heal | ||
+ | | {{IOlevel3}} | 5% Recharge Time || | ||
+ | |- | ||
+ | | [[Harmonized Healing]] | ||
+ | | {{IOlevel2}} | 1.5% Recovery | ||
+ | | {{IOlevel2}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | ||
+ | | {{IOlevel2}} | 3% Improved Heal | ||
+ | | {{IOlevel2}} | 1.875% AoE Def<br/>0.9375% Fire/Cold Def | ||
+ | | {{IOlevel4}} | 3.75% Toxic/Psionic Res<br/>6.25% Mez Res | ||
+ | |- | ||
+ | | [[Miracle]] | ||
+ | | {{IOlevel4}} | 2.5% Recovery | ||
+ | | {{IOlevel4}} | 1.875% Health | ||
+ | | {{IOlevel4}} | 5% Improved Heal | ||
+ | | {{IOlevel2}} | 1.875% AoE Def<br/>0.9375% Fire/Cold Def | ||
+ | | {{IOlevel2}} | 1.875% Psionic Def | ||
+ | |- | ||
+ | | [[Doctored Wounds]] | ||
+ | | {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res | ||
+ | | {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | ||
+ | | {{IOlevel3}} | 4% Improved Heal | ||
+ | | {{IOlevel3}} | 5% Recharge Time | ||
+ | | {{IOlevel4}} | 3.75% Toxic/Psionic Res<br/>6.25% Mez Res | ||
+ | |- | ||
+ | | [[Numina's Convalescence]] | ||
+ | | {{IOlevel5}} | 12% Regeneration | ||
+ | | {{IOlevel4}} | 1.875% Health | ||
+ | | {{IOlevel5}} | 6% Improved Heal | ||
+ | | {{IOlevel4}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res | ||
+ | | {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Energy/Negative Def | ||
+ | |- | ||
+ | | [[Preventive Medicine]] | ||
+ | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75 Mez Res | ||
+ | | {{IOlevel4}} | 1.875% Health | ||
+ | | {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | ||
+ | | {{IOlevel5}} | 3.75% Endurance | ||
+ | | {{IOlevel6}} | 8.75% Recharge Time | ||
+ | |- | ||
+ | | [[Panacea]] <br /> PVE + PVP | ||
+ | | {{IOlevel4}} | 2.5% Recovery | ||
+ | | {{IOlevel4}} | 10% Regeneration | ||
+ | | {{IOlevel3}} | 1.5% Health | ||
+ | | {{IOlevel5}} | 7.5% Recharge Time | ||
+ | | {{IOlevel5}} | 6% Healing | ||
+ | |- | ||
+ | | [[Panacea]] <br /> PVP only | ||
+ | | {{IOlevel4}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | ||
+ | | | 10% Chance for Repel Protection | ||
+ | | {{IOlevel2}} | 3% Fire/Cold Res<br/>5% Mez Res | ||
+ | | {{IOlevel2}} | 7.5% Range | ||
+ | | {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Def | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Defense === | ||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:IO_Karma.png|20px]] | ||
+ | | [[Karma]] | ||
+ | | 10-30 | ||
+ | | {{IOUncommon}}Def/End | ||
+ | | {{IOUncommon}}Def/Rech | ||
+ | | {{IOUncommon}}Mag 4 Knockback Protection {{IOGlobal}} || || || | ||
+ | |- | ||
+ | | [[File:IO_Kismet.png|20px]] | ||
+ | | [[Kismet]] | ||
+ | | 10-30 | ||
+ | | {{IOUncommon}}Def/End | ||
+ | | {{IOPoolA}}Def/Rech | ||
+ | | {{IOPoolA}}End/Rech | ||
+ | | {{IOPoolC}}Def/End/Rech | ||
+ | | {{IOPoolA}}Increased ToHit (6%) {{IOUnique}} || | ||
+ | |- | ||
+ | | [[File:IO_Serendipity.png|20px]] | ||
+ | | [[Serendipity]] | ||
| 15-40 | | 15-40 | ||
− | | {{IOUncommon}} | + | | {{IOUncommon}}Def/End |
− | | {{ | + | | {{IOUncommon}}Def/Rech |
− | | {{ | + | | {{IOUncommon}}End/Rech |
− | | {{ | + | | {{IOUncommon}}Def/End/Rech |
− | | {{ | + | | {{IOUncommon}}Def |
− | | {{ | + | | {{IOUncommon}}End |
|- | |- | ||
− | | [[ | + | | [[File:IO_Gift_of_the_Ancients.png|20px]] |
− | | | + | | [[Gift of the Ancients]] |
− | | {{ | + | | 15-40 |
− | | {{ | + | | {{IOUncommon}}Def/End |
− | | {{ | + | | {{IOPoolA}}Def/Rech |
− | | {{ | + | | {{IOPoolA}}End/Rech |
− | | {{ | + | | {{IOPoolB}}Def/End/Rech |
− | | {{IOPoolC}} | + | | {{IOPoolC}}Def |
+ | | {{IOPoolC}}Def/7.5% Increased Run Speed {{IOGlobal}} | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Red_Fortune.png|20px]] |
+ | | [[Red Fortune]] | ||
+ | | 25-50 | ||
+ | | {{IOUncommon}}Def/End | ||
+ | | {{IOUncommon}}Def/Rech | ||
+ | | {{IOUncommon}}End/Rech | ||
+ | | {{IOUncommon}}Def/End/Rech | ||
+ | | {{IOUncommon}}Def | ||
+ | | {{IOUncommon}}End | ||
+ | |- | ||
+ | | [[File:IO_Luck_of_the_Gambler.png|20px]] | ||
+ | | [[Luck of the Gambler]] | ||
+ | | 25-50 | ||
+ | | {{IOPoolA}}Def/End | ||
+ | | {{IOPoolB}}Def/Rech | ||
+ | | {{IOPoolC}}End/Rech | ||
+ | | {{IOPoolC}}Def/End/Rech | ||
+ | | {{IOPoolA}}Def | ||
+ | | {{IOPoolC}}Def/ 7.5% Recharge Time {{IOGlobal}} | ||
+ | |- | ||
+ | | [[File:IO_Reactive_Defenses.png|20px]] | ||
+ | | [[Reactive Defenses]] | ||
+ | | 25-50 | ||
+ | | {{IOPoolC}} Def | ||
+ | | {{IOPoolC}} Def/End | ||
+ | | {{IOPoolC}} End/Rech | ||
+ | | {{IOPoolC}} Def/Rech | ||
+ | | {{IOPoolC}} Def/End/Rech | ||
+ | | {{IOPoolC}} Scaling Damage Resistance (3% - 13%) {{IOGlobal}} | ||
+ | |- | ||
+ | | [[File:IO_Shield Wall.png|20px]] | ||
+ | | [[Shield Wall]] | ||
+ | | 10-50 | ||
+ | | {{IOPVP}}Def/End | ||
+ | | {{IOPVP}}Def/Rech | ||
+ | | {{IOPVP}}End/Rech | ||
+ | | {{IOPVP}}Def/End/Rech | ||
+ | | {{IOPVP}}Defense | ||
+ | | {{IOPVP}}Mag 1 TP Protection, +5% Res(all) {{IOGlobal}} {{IOUnique}} | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Karma]] | ||
+ | | {{IOlevel2}} | 1.35% Endurance | ||
+ | | {{IOlevel3}} | 1.5% Health || || || | ||
+ | |- | ||
+ | | [[Kismet]] | ||
+ | | {{IOlevel2}} | 1.5% Recovery | ||
+ | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75 Mez Res | ||
+ | | {{IOlevel2}} | 6% Regeneration | ||
+ | | {{IOlevel2}} | 3.75% Recharge Time || | ||
+ | |- | ||
+ | | [[Serendipity]] | ||
+ | | {{IOlevel1}} | 4% Regeneration | ||
+ | | {{IOlevel1}} | 0.75% Health | ||
+ | | {{IOlevel1}} | 3% Accuracy | ||
+ | | {{IOlevel1}} | 1.25% AoE Def<br/>6.25% Fire/Cold Def | ||
+ | | {{IOlevel4}} | 3.75% Toxic/Psionic Res<br/>6.25% Mez Res | ||
+ | |- | ||
+ | | [[Gift of the Ancients]] | ||
+ | | {{IOlevel3}} | 2% Recovery | ||
+ | | {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | ||
+ | | {{IOlevel3}} | 1.8% Endurance | ||
+ | | {{IOlevel4}} | 3.75% Energy/Negative Res<br/>6.25% Mez Res | ||
+ | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<br/>7.5% Mez Res | ||
+ | |- | ||
+ | | [[Red Fortune]] | ||
+ | | {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res | ||
+ | | {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez Res | ||
+ | | {{IOlevel3}} | 2% Damage | ||
+ | | {{IOlevel3}} | 5% Recharge Time | ||
+ | | {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Pos/Neg Energy Def | ||
+ | |- | ||
+ | | [[Luck of the Gambler]] | ||
+ | | {{IOlevel4}} | 10% Regeneration | ||
+ | | {{IOlevel2}} | 1.125% Health | ||
+ | | {{IOlevel4}} | 9% Accuracy | ||
+ | | {{IOlevel4}} | 3.75% Smash/Lethal Rez<br/>6.25% Mez Res | ||
+ | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<br/>7.5% Mez Res | ||
+ | |- | ||
+ | | [[Reactive Defenses]] | ||
+ | | {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res | ||
+ | | {{IOlevel4}} | 1.875% Health | ||
+ | | {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res | ||
+ | | {{IOlevel5}} | 3.75% Endurance | ||
+ | | {{IOlevel6}} | 8.75% Recharge Time | ||
+ | |- | ||
+ | | [[Shield Wall]] <br /> PvE and PVP | ||
+ | | {{IOlevel4}} | 10% Regeneration | ||
+ | | {{IOlevel5}} | 2.25% Health | ||
+ | | {{IOlevel5}} | 4.5% Energy/Negative Res<br/>7.5% Mez Res | ||
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel4}} | 3.75% Toxic/Psionic Res<br/>6.25% Mez Res | ||
+ | |- | ||
+ | | [[Shield Wall]] <br /> PvP Only | ||
+ | | {{IOlevel4}} | 2.5% Recovery | ||
+ | | | 7.5% Chance for Repel Protection | ||
+ | | {{IOlevel2}} | 3.75% Smash/Lethal Res<br/>6.25% Mez Res | ||
+ | | | 10% Slow Resistance | ||
+ | | {{IOlevel5}} | 7.5% Recharge Time | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Resist Damage === | ||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:IO_Steadfast_Protection.png|20px]] | ||
+ | | [[Steadfast Protection]] | ||
| 10-30 | | 10-30 | ||
− | | {{IOUncommon}} | + | | {{IOUncommon}}End/Res |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Res/+3% Def(All) {{IOUnique}} {{IOGlobal}} |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Mag 4 Knockback Protection {{IOGlobal}} || || || |
− | | {{IOUncommon}} | + | |- |
+ | | [[File:IO_Impervious_Skin.png|20px]] | ||
+ | | [[Impervious Skin]] | ||
+ | | 10-30 | ||
+ | | {{IOUncommon}}End/Res | ||
+ | | {{IOPoolA}}Rech/Res | ||
+ | | {{IOPoolA}}End/Rech | ||
+ | | {{IOPoolC}}End/Rech/Res | ||
+ | | {{IOPoolA}}7.5% Mez Resist {{IOGlobal}} || | ||
+ | |- | ||
+ | | [[File:IO_Reactive_Armor.png|20px]] | ||
+ | | [[Reactive Armor]] | ||
+ | | 15-40 | ||
+ | | {{IOUncommon}}End/Res | ||
+ | | {{IOUncommon}}Rech/Res | ||
+ | | {{IOUncommon}}End/Rech | ||
+ | | {{IOUncommon}}End/Rech/Res | ||
+ | | {{IOUncommon}}Res | ||
+ | | {{IOUncommon}}End | ||
+ | |- | ||
+ | | [[File:IO_Impervium_Armor.png|20px]] | ||
+ | | [[Impervium Armor]] | ||
+ | | 15-40 | ||
+ | | {{IOUncommon}}End/Res | ||
+ | | {{IOPoolA}}Rech/Res | ||
+ | | {{IOPoolA}}End/Rech | ||
+ | | {{IOPoolB}}End/Rech/Res | ||
+ | | {{IOPoolC}}Res | ||
+ | | {{IOPoolC}}+6% Psionic Resist {{IOGlobal}} | ||
+ | |- | ||
+ | | [[File:IO_Titanium_Coating.png|20px]] | ||
+ | | [[Titanium Coating]] | ||
+ | | 25-50 | ||
+ | | {{IOUncommon}}End/Res | ||
+ | | {{IOUncommon}}Rech/Res | ||
+ | | {{IOUncommon}}End/Rech | ||
+ | | {{IOUncommon}}End/Rech/Res | ||
+ | | {{IOUncommon}}Res | ||
+ | | {{IOUncommon}}End | ||
+ | |- | ||
+ | | [[File:IO_Aegis.png|20px]] | ||
+ | | [[Aegis]] | ||
+ | | 25-50 | ||
+ | | {{IOPoolA}}End/Res | ||
+ | | {{IOPoolB}}Rech/Res | ||
+ | | {{IOPoolC}}End/Rech | ||
+ | | {{IOPoolC}}End/Rech/Res | ||
+ | | {{IOPoolA}}Res | ||
+ | | {{IOPoolC}}+5% Psionic +20% Res Mez {{IOUnique}} {{IOGlobal}} | ||
+ | |- | ||
+ | | [[File:IO_Unbreakable_Guard.png|20px]] | ||
+ | | [[Unbreakable Guard]] | ||
+ | | 25-50 | ||
+ | | {{IOPoolC}}Res | ||
+ | | {{IOPoolC}}Res/End | ||
+ | | {{IOPoolC}}End/Rech | ||
+ | | {{IOPoolC}}Res/Rech | ||
+ | | {{IOPoolC}}Res/End/Rech | ||
+ | | {{IOPoolC}}+7.5% Health {{IOUnique}} {{IOGlobal}} | ||
+ | |- | ||
+ | | [[File:IO_Gladiator's Armor.png|20px]] | ||
+ | | [[Gladiator's Armor]] | ||
+ | | 10-50 | ||
+ | | {{IOPVP}}Res/End | ||
+ | | {{IOPVP}}Res/Rech | ||
+ | | {{IOPVP}}End/Rech | ||
+ | | {{IOPVP}}Res/End/Rech | ||
+ | | {{IOPVP}}Resistance | ||
+ | | {{IOPVP}}TP Protection, +3% Def(all) {{IOGlobal}} {{IOUnique}} | ||
|- | |- | ||
|} | |} | ||
Line 564: | Line 2,451: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
− | | [[ | + | | [[Steadfast Protection]] |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 1.5% Recovery |
− | | {{ | + | | {{IOlevel3}} | 1.5% Health || || || |
− | | | + | |
− | | | + | |
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[Impervious Skin]] |
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res |
− | | {{ | + | | {{IOlevel3}} | 1.5% Health |
− | | {{ | + | | {{IOlevel3}} | 2% Recovery |
− | | {{ | + | | {{IOlevel3}} | 5% Recharge Time || |
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[Reactive Armor]] |
− | | {{ | + | | {{IOlevel1}} | 1.5% Smash/Lethal Res<br/>2.5% Mez Res |
− | | {{ | + | | {{IOlevel1}} | 1.25% Energy/Negative Def<br/>0.625% Ranged Def |
− | | {{ | + | | {{IOlevel1}} | 1.25% Smash/Lethal Def<br/>0.625% Melee Def |
− | | {{ | + | | {{IOlevel1}} | 1.25% AoE Def<br/>0.625% Fire/Cold Def |
+ | | {{IOlevel4}} | 3.75% Toxic/Psionic Res<br/>6.25% Mez Res | ||
|- | |- | ||
− | | [[ | + | | [[Impervium Armor]] |
− | | {{ | + | | {{IOlevel4}} | 2.5% Recovery |
− | | {{ | + | | {{IOlevel2}} | 1.875% Psionic Def |
− | | {{ | + | | {{IOlevel4}} | 2.25% Endurance |
− | | {{ | + | | {{IOlevel4}} | 3.75% Fire/Cold Res<br/>6.25% Mez Res |
− | | {{ | + | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<br/>7.5% Mez Res |
|- | |- | ||
− | | [[ | + | | [[Titanium Coating]] |
− | | {{ | + | | {{IOlevel1}} | 1.5% Energy/Negative Res<br/>2.5% Mez Res |
− | | {{ | + | | {{IOlevel3}} | 1.5% Health |
− | | {{ | + | | {{IOlevel3}} | 3% Smash/Lethal Res<br/>5% Mez Res |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 10% Regeneration |
− | | {{ | + | | {{IOlevel3}} | 2.5% Melee Def<br/>1.25% Smash/Lethal Def |
|- | |- | ||
− | | [[ | + | | [[Aegis]] |
− | | {{ | + | | {{IOlevel4}} | 7.5% Movement Speed |
− | | {{ | + | | {{IOlevel4}} | 3.125% Fire/Cold Def<br/>1.5625% AoE Def |
− | | {{ | + | | {{IOlevel3}} | 3% Smash/Lethal Res<br/>5% Mez Res |
+ | | {{IOlevel4}} | 3.125% AoE Def<br/>1.5625% Fire/Cold Def | ||
+ | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<br/>7.5% Mez Res | ||
+ | |- | ||
+ | | [[Unbreakable Guard]] | ||
+ | | {{IOlevel3}} | 2.5% Endurance Discount | ||
+ | | {{IOlevel2}} | 2.25% Energy/Negative Res<br/>3.75% Mez Res | ||
+ | | {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Res | ||
+ | | {{IOlevel4}} | 3.75% Toxic/Psionic Res<br/>6.25% Mez Res | ||
+ | | {{IOlevel6}} | 5.25% Fire/Cold Res<br/>8.75% Mez Res | ||
+ | |- | ||
+ | | [[Gladiator's Armor]] <br /> PVE + PVP | ||
+ | | {{IOlevel4}} | 2.5% Recovery | ||
+ | | {{IOlevel2}} | Mag 3 Knockback Protection | ||
+ | | {{IOlevel4}} | 3.75% Toxic/Psionic Res<br/>6.25% Mez Res | ||
+ | | {{IOlevel5}} | 2.25% Health | ||
+ | | {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Energy/Negative Def | ||
+ | |- | ||
+ | | [[Gladiator's Armor]] <br /> PVP only | ||
+ | | {{IOlevel4}} | 2.25% Endurance | ||
+ | | {{IOlevel4}} | 10% Chance for Repel Protection | ||
+ | | {{IOlevel3}} | 3% Smash/Lethal Res<br>5% Mez Res | ||
+ | | {{IOlevel3}} | 10% Slow Resistance | ||
+ | | {{IOlevel5}} | 7.5% Recharge Time | ||
|- | |- | ||
|} | |} | ||
Line 608: | Line 2,515: | ||
=== Confuse === | === Confuse === | ||
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
+ | | [[File:IO_Befuddling_Aura.png|20px]] | ||
| [[Befuddling Aura]] | | [[Befuddling Aura]] | ||
| 10-30 | | 10-30 | ||
− | |||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
| {{IOUncommon}}End/Conf | | {{IOUncommon}}End/Conf | ||
− | | {{IOUncommon}} | + | | {{IOUncommon}}Acc/End |
− | | {{IOUncommon}}Conf/Acc/Rech || | + | | {{IOUncommon}}Conf/Range |
+ | | {{IOUncommon}}Acc/Conf/Rech || | ||
|- | |- | ||
+ | | [[File:IO_Cacophony.png|20px]] | ||
| [[Cacophony]] | | [[Cacophony]] | ||
| 10-30 | | 10-30 | ||
− | |||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
− | | {{ | + | | {{IOPoolA}}End/Conf |
− | | {{ | + | | {{IOPoolA}}Acc/End |
− | | {{ | + | | {{IOPoolB}}Conf/Range |
+ | | {{IOPoolC}}Acc/Conf/Rech | ||
| {{IOPoolC}}Chance for Energy Damage {{IOProc}} | | {{IOPoolC}}Chance for Energy Damage {{IOProc}} | ||
|- | |- | ||
+ | | [[File:IO_Perplex.png|20px]] | ||
+ | | [[Perplex]] | ||
+ | | 20-50 | ||
+ | | {{IOUncommon}}Acc/Rech | ||
+ | | {{IOUncommon}}End/Conf | ||
+ | | {{IOUncommon}}Acc/End | ||
+ | | {{IOUncommon}}Conf/Range | ||
+ | | {{IOUncommon}}Acc/Conf/Rech | ||
+ | | {{IOUncommon}}Conf/Rech | ||
+ | |- | ||
+ | | [[File:IO_Malaise's_Illusions.png|20px]] | ||
| [[Malaise's Illusions]] | | [[Malaise's Illusions]] | ||
− | | 20- | + | | 20-50 |
− | + | ||
| {{IOPoolA}}Acc/Rech | | {{IOPoolA}}Acc/Rech | ||
| {{IOPoolA}}End/Conf | | {{IOPoolA}}End/Conf | ||
− | | {{IOPoolB}} | + | | {{IOPoolB}}Acc/End |
− | | {{ | + | | {{IOPoolB}}Conf/Range |
+ | | {{IOPoolC}}Acc/Conf/Rech | ||
| {{IOPoolC}}Chance for Psionic Damage {{IOProc}} | | {{IOPoolC}}Chance for Psionic Damage {{IOProc}} | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Coercive_Persuasion.png|20px]] |
− | | | + | | [[Coercive Persuasion]] |
− | | {{ | + | | 50 |
− | | {{ | + | | {{IOVeryRare}}Conf (Superior) {{IOUnique}} |
− | | {{ | + | | {{IOVeryRare}}Conf/Rech (Superior) {{IOUnique}} |
− | | {{ | + | | {{IOVeryRare}}Conf/Rech/Acc (Superior) {{IOUnique}} |
− | | {{ | + | | {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} |
− | | {{ | + | | {{IOVeryRare}}Conf/End (Superior) {{IOUnique}} |
+ | | {{IOVeryRare}}Contagious Confusion {{IOUnique}} {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
Line 651: | Line 2,572: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| [[Befuddling Aura]] | | [[Befuddling Aura]] | ||
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 1% Recovery |
− | | {{IOlevel1}} | Confuse Dur | + | | {{IOlevel1}} | 1% Confuse Dur |
− | | {{ | + | | {{IOlevel2}} | 2.25% Toxic/Psionic Res<br/>3.75% Mez Res |
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 2.5% Recharge Time || |
|- | |- | ||
| [[Cacophony]] | | [[Cacophony]] | ||
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 1% Recovery |
− | | {{IOlevel2}} | Confuse Dur | + | | {{IOlevel2}} | 1.5% Confuse Dur |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 3% Toxic/Psionic Res<br/>5% Mez Res |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2.5% Ranged Def<br/>1.25% Pos/Neg Energy Def |
+ | |- | ||
+ | | [[Perplex]] | ||
+ | | {{IOlevel2}} | 6% Regeneration | ||
+ | | {{IOlevel2}} | 1.5% Confuse Dur | ||
+ | | {{IOlevel2}} | 5% Accuracy | ||
+ | | {{IOlevel2}} | 1.875% AoE Def<br/>0.9375% Fire/Cold Def | ||
+ | | {{IOlevel2}} | 3.75% Toxic/Psionic Res<br/>6.25% Mez Res | ||
|- | |- | ||
| [[Malaise's Illusions]] | | [[Malaise's Illusions]] | ||
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 2.5% Recovery |
− | | {{IOlevel4}} | Confuse Dur | + | | {{IOlevel4}} | 2.5% Confuse Dur |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 2.4% Damage |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 6.25% Recharge Time |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 3.125% Ranged Def<br/>1.5625% Pos/Neg Energy Def |
|- | |- | ||
− | | [[ | + | | [[Coercive Persuasion]] |
− | | {{ | + | | {{IOlevel7}} | 7% Recovery |
− | | {{ | + | | {{IOlevel7}} | 4% Confuse Dur |
− | | {{ | + | | {{IOlevel7}} | 4% Damage |
− | | {{ | + | | {{IOlevel7}} | 10% Recharge Time |
− | | {{ | + | | {{IOlevel7}} | 5% Ranged Def<br/>2.5% Pos/Neg Energy Def |
|- | |- | ||
|} | |} | ||
− | === | + | === Fear === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
− | | [[ | + | | [[File:IO_Horror.png|20px]] |
− | + | | [[Horror]] | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | | [[ | + | |
| 10-30 | | 10-30 | ||
+ | | {{IOUncommon}}Acc/Rech | ||
+ | | {{IOUncommon}}End/Fear | ||
| {{IOUncommon}}Acc/End | | {{IOUncommon}}Acc/End | ||
− | | {{IOUncommon}} | + | | {{IOUncommon}}Fear/Range |
− | + | | {{IOUncommon}}Acc/Fear/Rech || | |
− | | {{IOUncommon}}Acc/Rech | + | |
− | + | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Unspeakable_Terror.png|20px]] |
+ | | [[Unspeakable Terror]] | ||
| 10-30 | | 10-30 | ||
+ | | {{IOUncommon}}Acc/Rech | ||
+ | | {{IOPoolA}}End/Fear | ||
| {{IOPoolA}}Acc/End | | {{IOPoolA}}Acc/End | ||
− | | {{ | + | | {{IOPoolB}}Fear/Range |
− | | {{ | + | | {{IOPoolC}}Acc/Fear/Rech |
− | + | | {{IOPoolC}}Chance for Disorient {{IOProc}} | |
− | + | ||
− | | {{ | + | |
|- | |- | ||
− | | [[ | + | | [[File:IO_Nightmare.png|20px]] |
− | | | + | | [[Nightmare]] |
− | | | + | | 20-50 |
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
− | | {{IOUncommon}}End/ | + | | {{IOUncommon}}End/Fear |
− | | {{IOUncommon}}Acc/ | + | | {{IOUncommon}}Acc/End |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Fear/Range |
− | | {{IOUncommon}}Acc/ | + | | {{IOUncommon}}Acc/Fear/Rech |
+ | | {{IOUncommon}}Acc/Fear | ||
+ | |- | ||
+ | | [[File:IO_Glimpse_of_the_Abyss.png|20px]] | ||
+ | | [[Glimpse of the Abyss]] | ||
+ | | 20-50 | ||
+ | | {{IOPoolA}}Acc/Rech | ||
+ | | {{IOPoolA}}End/Fear | ||
+ | | {{IOPoolB}}Acc/End | ||
+ | | {{IOPoolB}}Fear/Range | ||
+ | | {{IOPoolC}}Acc/Fear/Rech | ||
+ | | {{IOPoolC}}Chance for Psionic Damage {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
Line 723: | Line 2,655: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
− | | [[ | + | | [[Horror]] |
− | | {{ | + | | {{IOlevel1}} | 1.1% Fear Dur |
− | | {{ | + | | {{IOlevel1}} | 0.75% Health |
− | | {{ | + | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res |
− | | {{ | + | | {{IOlevel1}} | 2.4% Recharge Time || |
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[Unspeakable Terror]] |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2.2% Fear Dur |
− | | {{ | + | | {{IOlevel3}} | 3% Energy/Negative Res<br/>5% Mez Res |
− | | {{ | + | | {{IOlevel3}} | 2% Recovery |
− | | {{ | + | | {{IOlevel3}} | 5% Recharge Time |
+ | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<br/>7.5% Mez Res | ||
|- | |- | ||
− | | [[ | + | | [[Nightmare]] |
− | | {{ | + | | {{IOlevel2}} | 1.65% Fear Dur |
− | | {{ | + | | {{IOlevel2}} | 1.875% Pos/Neg Energy Def<br/>0.9375% Ranged Def |
− | | {{ | + | | {{IOlevel2}} | 5% Accuracy |
− | | {{ | + | | {{IOlevel3}} | 3% Fire/Cold Res<br/>5% Mez Res |
− | | {{ | + | | {{IOlevel4}} | 3.75% Toxic/Psionic Res<br/>6.25% Mez Res |
|- | |- | ||
− | | [[ | + | | [[Glimpse of the Abyss]] |
− | | {{ | + | | {{IOlevel4}} | 2.75% Fear Dur |
− | | {{ | + | | {{IOlevel4}} | 1.875% Health |
− | | {{ | + | | {{IOlevel4}} | 9% Accuracy |
− | | {{ | + | | {{IOlevel4}} | 6.25% Recharge Time |
− | | {{ | + | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<br/>7.5% Mez Res |
|- | |- | ||
|} | |} | ||
− | === | + | === Holds === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
− | | [[ | + | | [[File:IO_Paralytic.png|20px]] |
+ | | [[Paralytic]] | ||
| 10-30 | | 10-30 | ||
+ | | {{IOUncommon}}Acc/Rech | ||
+ | | {{IOUncommon}}End/Hold | ||
| {{IOUncommon}}Acc/End | | {{IOUncommon}}Acc/End | ||
− | | {{IOUncommon}} | + | | {{IOUncommon}}Hold/Range |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Acc/Hold/Rech || |
− | + | ||
− | + | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Neuronic_Shutdown.png|20px]] |
+ | | [[Neuronic Shutdown]] | ||
| 10-30 | | 10-30 | ||
− | | {{ | + | | {{IOUncommon}}Acc/Rech |
− | | {{ | + | | {{IOPoolA}}End/Hold |
− | | {{IOPoolA}} | + | | {{IOPoolA}}Acc/End |
− | | {{ | + | | {{IOPoolB}}Hold/Range |
− | | {{ | + | | {{IOPoolC}}Acc/Hold/Rech |
− | | {{ | + | | {{IOPoolC}}Chance for Psionic DoT {{IOProc}} |
|- | |- | ||
− | | [[ | + | | [[File:IO_Basilisk's_Gaze.png|20px]] |
− | | | + | | [[Basilisk's Gaze]] |
− | | {{ | + | | 10-30 |
− | | {{IOPoolA}}Acc/ | + | | {{IOPoolA}}Acc/Hold |
− | | {{ | + | | {{IOPoolA}}Acc/Rech |
− | | {{ | + | | {{IOPoolB}}Rech/Hold |
− | | {{ | + | | {{IOPoolB}}End/Rech/Hold |
− | | {{IOPoolC}}Chance for Recharge | + | | {{IOPoolC}}Acc/End/Rech/Hold |
+ | | {{IOPoolC}}Chance for -Recharge{{IOProc}} | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Essence_of_Curare.png|20px]] |
− | | 20- | + | | [[Essence of Curare]] |
+ | | 20-50 | ||
+ | | {{IOUncommon}}Acc/Rech | ||
+ | | {{IOUncommon}}End/Hold | ||
| {{IOUncommon}}Acc/End | | {{IOUncommon}}Acc/End | ||
− | | {{IOUncommon}} | + | | {{IOUncommon}}Hold/Range |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Acc/Hold |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Acc/Hold/Rech |
− | | {{ | + | |- |
− | | {{ | + | | [[File:IO_Ghost_Widow's_Embrace.png|20px]] |
+ | | [[Ghost Widow's Embrace]] | ||
+ | | 20-50 | ||
+ | | {{IOPoolA}}Acc/Rech | ||
+ | | {{IOPoolA}}End/Hold | ||
+ | | {{IOPoolB}}Acc/End | ||
+ | | {{IOPoolB}}Hold/Range | ||
+ | | {{IOPoolC}}Acc/Hold/Rech | ||
+ | | {{IOPoolC}}Chance for Psionic Damage {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Lockdown.png|20px]] | ||
+ | | [[Lockdown]] | ||
+ | | 30-50 | ||
+ | | {{IOPoolA}}Acc/Hold | ||
+ | | {{IOPoolA}}Acc/Rech | ||
+ | | {{IOPoolB}}Rech/Hold | ||
+ | | {{IOPoolB}}End/Rech/Hold | ||
+ | | {{IOPoolC}}Acc/End/Rech/Hold | ||
+ | | {{IOPoolC}}Chance for Mag 2 Hold {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Unbreakable_Constraint.png|20px]] | ||
+ | | [[Unbreakable Constraint]] | ||
+ | | 50 | ||
+ | | {{IOVeryRare}}Hold (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Hold/Rech (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Hold/Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Hold/End (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Chance for Smashing Dam {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Gladiator's Net.png|20px]] | ||
+ | | [[Gladiator's Net]] | ||
+ | | 10-50 | ||
+ | | {{IOPVP}}Acc/Hold | ||
+ | | {{IOPVP}}Acc/Rech | ||
+ | | {{IOPVP}}Rech/Hold | ||
+ | | {{IOPVP}}End/Rech/Hold | ||
+ | | {{IOPVP}}Acc/End/Rech/Hold | ||
+ | | {{IOPVP}}Chance for Lethal Damage {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Unbreakable_Constraint.png|20px]] | ||
+ | | [[Entomb]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}} Acc/Hold{{IOUnique}} | ||
+ | | {{IOSpecial}} Hold/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}} End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}} Acc/Hold/End {{IOUnique}} | ||
+ | | {{IOSpecial}} Acc/Hold/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}} Rech/Chance for +Absorb {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Unbreakable_Constraint.png|20px]] | ||
+ | | [[Superior Entomb]] | ||
+ | | 50 | ||
+ | | {{IOSpecial}} Acc/Hold{{IOUnique}} | ||
+ | | {{IOSpecial}} Hold/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}} End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}} Acc/Hold/End {{IOUnique}} | ||
+ | | {{IOSpecial}} Acc/Hold/End/Rech {{IOUnique}} | ||
+ | | {{IOSpecial}} Rech/Chance for +Absorb {{IOUnique}} {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
Line 796: | Line 2,792: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
− | | [[ | + | | [[Paralytic]] |
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 1% Recovery |
− | | {{ | + | | {{IOlevel1}} | 1.5% Positive/Negative Energy Res<br/>2.5% Mez Res |
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 0.9% Endurance |
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | 1% Hold Dur || |
|- | |- | ||
− | | [[ | + | | [[Neuronic Shutdown]] |
− | | {{ | + | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res |
− | | {{ | + | | {{IOlevel3}} | 1.5% Health |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 7% Accuracy |
− | | {{IOlevel3}} | Hold | + | | {{IOlevel3}} | 2% Hold Dur |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2.5% Melee Def<br/>1.25% Smash/Lethal Def |
|- | |- | ||
− | | [[ | + | | [[Basilisk's Gaze]] |
− | | {{ | + | | {{IOlevel3}} | 2.5% Pos/Neg Energy Def<br/>1.25% Ranged Def |
− | | {{ | + | | {{IOlevel3}} | 2% Recovery |
− | | {{ | + | | {{IOlevel5}} | 7.5% Recharge Time |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 3.75% Energy/Negative Res<br/>6.25% Mez Res |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 10% Regeneration |
|- | |- | ||
− | | [[ | + | | [[Essence of Curare]] |
− | | {{IOlevel2}} | | + | | {{IOlevel1}} | 1.5% Toxic/Psionic Res<br/>2.5% Mez Res |
− | | {{IOlevel2}} | | + | | {{IOlevel1}} | 1.5% Fire/Cold Res<br/>2.5% Mez REs |
− | | {{ | + | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res |
− | | {{ | + | | {{IOlevel2}} | 1.5% Hold Dur |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 1.875% Ranged Def<br/>0.9375% Pos/Neg Energy Def |
+ | |- | ||
+ | | [[Ghost Widow's Embrace]] | ||
+ | | {{IOlevel4}} | 0.75% Movement Speed | ||
+ | | {{IOlevel4}} | 1.875 Health | ||
+ | | {{IOlevel4}} | 2.25% Endurance | ||
+ | | {{IOlevel4}} | 2.5% Hold Dur | ||
+ | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<br/>7.5% Mez Res | ||
+ | |- | ||
+ | | [[Lockdown]] | ||
+ | | {{IOlevel5}} | 3% Damage | ||
+ | | {{IOlevel4}} | 2.5% Hold Dur | ||
+ | | {{IOlevel4}} | 3.75% Fire/Cold Rez<br/>6.25% Mez Res | ||
+ | | {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def | ||
+ | | {{IOlevel5}} | 3.75% Ranged Def<br/>1.875% Pos/Neg Energy Def | ||
+ | |- | ||
+ | | [[Unbreakable Constraint]] | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | ||
+ | | {{IOlevel7}} | 15% Accuracy | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 6% Toxic/Psionic Res<br/>10% Res | ||
+ | |- | ||
+ | | [[Gladiator's Net]] <br /> PvE and PvP | ||
+ | | {{IOlevel4}} | 2.5% Hold | ||
+ | | {{IOlevel4}} | 2.25% Endurance | ||
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel5}} | 7.5% Recharge Time | ||
+ | | {{IOlevel4}} | 3.125% AoE Def<br/>1.5625% Fire/Cold Def | ||
+ | |- | ||
+ | | [[Gladiator's Net]] <br /> PvP Only | ||
+ | | {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | ||
+ | | {{IOlevel3}} | 10% Range | ||
+ | | {{IOlevel3}} | 10% Slow Resistance | ||
+ | | {{IOlevel5}} | 2.25% Health | ||
+ | | {{IOlevel5}} | 3% Recovery | ||
+ | |- | ||
+ | |- | ||
+ | | [[Entomb]] | ||
+ | | {{IOlevel2}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res | ||
+ | | {{IOlevel3}} | 10% Slow Res | ||
+ | | {{IOlevel3}} | 2% Recovery | ||
+ | | {{IOlevel2}} | 1.875% Energy/Negative Def<br/>0.9375% Ranged Def | ||
+ | | {{IOlevel5}} | 3.75% Fire/Cold Def<br/>1.875% AoE Def | ||
|- | |- | ||
+ | | [[Superior Entomb]] | ||
+ | | {{IOlevel7}} | 5% Fire/Cold Res<br/>2.5% Mez Res | ||
+ | | {{IOlevel5}} | 15% Slow Res | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 5% Energy/Negative Def<br/>2.5% Ranged Def | ||
+ | | {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | ||
|} | |} | ||
=== Immobilize === | === Immobilize === | ||
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
+ | | [[File:IO_Rooting_Grasp.png|20px]] | ||
+ | | [[Rooting Grasp]] | ||
+ | | 10-30 | ||
+ | | {{IOUncommon}}Acc/Rech | ||
+ | | {{IOUncommon}}End/Immob | ||
+ | | {{IOUncommon}}Acc/End | ||
+ | | {{IOUncommon}}Immob/Range | ||
+ | | {{IOUncommon}}Acc/Immob/Rech || | ||
+ | |- | ||
+ | | [[File:IO_Debilitative_Action.png|20px]] | ||
| [[Debilitative Action]] | | [[Debilitative Action]] | ||
| 10-30 | | 10-30 | ||
− | |||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
− | | {{IOPoolA}} | + | | {{IOPoolA}}End/Immob |
− | | {{ | + | | {{IOPoolA}}Acc/End |
− | | {{ | + | | {{IOPoolB}}Immob/Range |
+ | | {{IOPoolC}}Acc/Immob/Rech | ||
| {{IOPoolC}}Chance for Stun {{IOProc}} | | {{IOPoolC}}Chance for Stun {{IOProc}} | ||
|- | |- | ||
+ | | [[File:IO_Enfeebled_Operation.png|20px]] | ||
| [[Enfeebled Operation]] | | [[Enfeebled Operation]] | ||
− | | 20- | + | | 20-50 |
− | + | ||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
| {{IOUncommon}}End/Immob | | {{IOUncommon}}End/Immob | ||
+ | | {{IOUncommon}}Acc/End | ||
+ | | {{IOUncommon}}Immob/Range | ||
| {{IOUncommon}}Acc/Immob/Rech | | {{IOUncommon}}Acc/Immob/Rech | ||
| {{IOUncommon}}Acc/Immob | | {{IOUncommon}}Acc/Immob | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
+ | | [[File:IO_Trap_of_the_Hunter.png|20px]] | ||
| [[Trap of the Hunter]] | | [[Trap of the Hunter]] | ||
− | | 20- | + | | 20-50 |
− | + | ||
| {{IOPoolA}}Acc/Rech | | {{IOPoolA}}Acc/Rech | ||
| {{IOPoolA}}End/Immob | | {{IOPoolA}}End/Immob | ||
+ | | {{IOPoolB}}Acc/End | ||
+ | | {{IOPoolB}}Immob/Acc | ||
| {{IOPoolC}}Acc/Immob/Rech | | {{IOPoolC}}Acc/Immob/Rech | ||
− | | {{ | + | | {{IOPoolC}}Chance for Lethal Damage {{IOProc}} |
− | | {{ | + | |- |
+ | | [[File:IO_Gravitational_Anchor.png|20px]] | ||
+ | | [[Gravitational Anchor]] | ||
+ | | 50 | ||
+ | | {{IOVeryRare}}Immob (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Immob/Rech (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Immob/Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Immob/End (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Chance for Hold {{IOUnique}} {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
Line 869: | Line 2,928: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
+ | | [[Rooting Grasp]] | ||
+ | | {{IOlevel1}} | 2% Immob Dur | ||
+ | | {{IOlevel1}} | 0.75% Health | ||
+ | | {{IOlevel1}} | 1% Damage | ||
+ | | {{IOlevel1}} | 2.5% Recharge Time || | ||
+ | |- | ||
| [[Debilitative Action]] | | [[Debilitative Action]] | ||
− | | {{IOlevel3}} | Immob Dur | + | | {{IOlevel3}} | 4% Immob Dur |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2.25% Fire/Cold Res<br/>3.75% Mez Res |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 8% Regeneration |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2.5% AoE Def<br/>1.25% Fire/Cold Def |
− | | {{ | + | | {{IOlevel5}} | 4.5% Toxic/Psionic Res<br/>7.5% Mez Res |
|- | |- | ||
| [[Enfeebled Operation]] | | [[Enfeebled Operation]] | ||
− | | {{IOlevel2}} | Immob Dur | + | | {{IOlevel2}} | 3% Immob Dur |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 2.25% Energy/Negative Res<br/>3.75% Mez Res |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2.5% Smash/Lethal Def<br/>1.25% Melee Def |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 3.75% Recharge Time |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Def |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
| [[Trap of the Hunter]] | | [[Trap of the Hunter]] | ||
− | | {{IOlevel4}} | Immob Dur | + | | {{IOlevel4}} | 5% Immob Dur |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 1.875% Health |
− | | {{IOlevel4}} | Accuracy | + | | {{IOlevel4}} | 9% Accuracy |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 3.75% Smash/Lethal Res<br/> 6.25% Mez Res |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | 3.125% Ranged Def<br/>1.5625% Pos/Neg Energy Def |
+ | |- | ||
+ | | [[Gravitational Anchor]] | ||
+ | | {{IOlevel7}} | 4% Recovery | ||
+ | | {{IOlevel7}} | 6% Fire/Cold Res<br/>10% Mez Res | ||
+ | | {{IOlevel7}} | 15% Accuracy | ||
+ | | {{IOlevel7}} | 10% Recharge Time | ||
+ | | {{IOlevel7}} | 6% Toxic/Psionic Res<br/>10% Mez Res | ||
|- | |- | ||
|} | |} | ||
− | === | + | === Knockback === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
− | | [[ | + | | [[File:IO_Volley_of_Velocity.png|20px]] |
− | | 20 | + | | [[Volley of Velocity]] |
− | | {{IOUncommon}} | + | | 10-20 |
− | + | | {{IOUncommon}}Knock/Acc | |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Knock/Dam |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Knock/Rech || || || |
− | | | + | |
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[File:IO_Explosive_Strike.png|20px]] |
− | | | + | | [[Explosive Strike]] |
− | | | + | | 10-20 |
− | | {{ | + | | {{IOUncommon}}Knock/Dam |
− | | {{IOPoolA}} | + | | {{IOPoolA}}Knock/Acc |
− | + | | {{IOPoolB}}Chance for Smashing Dam {{IOProc}} || || || | |
− | | {{IOPoolB | + | |
− | + | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Kinetic_Crash.png|20px]] |
− | | | + | | [[Kinetic Crash]] |
− | | {{ | + | | 21-50 |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Knock/Dam |
− | | {{ | + | | {{IOUncommon}}Knock/Acc |
− | | {{ | + | | {{IOUncommon}}Knock/Rech |
− | | {{ | + | | {{IOUncommon}}Rech/End |
− | | {{ | + | | {{IOUncommon}}Knock/Dam/End |
+ | | {{IOPoolA}}Knock/Dam/Acc | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Force_Feedback.png|20px]] |
− | | | + | | [[Force Feedback]] |
− | | {{IOUncommon}} | + | | 21-50 |
− | | {{ | + | | {{IOUncommon}}Knock/Dam |
− | | {{ | + | | {{IOPoolA}}Knock/Acc |
− | | {{ | + | | {{IOPoolB}} Knock/Rech |
− | | {{ | + | | {{IOPoolC}}Rech/End |
+ | | {{IOPoolB}}Knock/Dam/End | ||
+ | | {{IOPoolA}}Chance for +Rech {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
Line 942: | Line 3,007: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
− | | [[ | + | | [[Volley of Velocity]] |
− | | {{ | + | | {{IOlevel1}} | 6% Regeneration |
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | 1.125% Health || || || |
− | | | + | |
− | | | + | |
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[Explosive Strike]] |
− | | {{ | + | | {{IOlevel2}} | 1.5% Damage |
− | | {{ | + | | {{IOlevel2}} | 1.875% Ranged Def<br/>0.9375% Pos/Neg Energy Def|| || || |
− | | | + | |
− | | | + | |
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[Kinetic Crash]] |
− | | {{ | + | | {{IOlevel2}} | 4.5% Movement Speed |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res |
− | | {{ | + | | {{IOlevel2}} | Mag 3 Knockback Protection |
− | | {{ | + | | {{IOlevel2}} | 6% Regeneration |
− | | {{ | + | | {{IOlevel5}} | 7.5% Recharge Time |
|- | |- | ||
− | | [[ | + | | [[Force Feedback]] |
− | | {{ | + | | {{IOlevel4}} | 7.5% Movement Speed |
− | | {{ | + | | {{IOlevel3}} | 3% Energy/Negative Res<br/>5% Mez Res |
− | | {{ | + | | {{IOlevel4}} | 10% Regeneration |
− | | {{ | + | | {{IOlevel4}} | 2.5% Damage |
+ | | {{IOlevel4}} | 3.125% AoE Def<br/>1.5625% Fire/Cold Def | ||
|- | |- | ||
|} | |} | ||
− | === | + | === Sleep === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
− | | [[ | + | | [[File:IO_Hibernation.png|20px]] |
− | + | | [[Hibernation]] | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | | [[ | + | |
| 10-30 | | 10-30 | ||
− | |||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
− | | {{IOUncommon}}End/ | + | | {{IOUncommon}}End/Sleep |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
| {{IOUncommon}}Acc/End | | {{IOUncommon}}Acc/End | ||
− | | {{IOUncommon}} | + | | {{IOUncommon}}Sleep/Range |
− | + | | {{IOUncommon}}Acc/Rech/Sleep || | |
− | | {{IOUncommon}}Acc | + | |
− | + | ||
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[File:IO_Induced_Coma.png|20px]] |
+ | | [[Induced Coma]] | ||
| 10-30 | | 10-30 | ||
− | |||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
− | | {{IOPoolA}}End/ | + | | {{IOPoolA}}End/Sleep |
− | | {{ | + | | {{IOPoolA}}Acc/End |
− | | {{ | + | | {{IOPoolB}}Sleep/Range |
− | | {{IOPoolC}}Chance | + | | {{IOPoolC}}Acc/Sleep/Rech |
+ | | {{IOPoolC}}Chance for Recharge Slow {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Lethargic_Repose.png|20px]] | ||
+ | | [[Lethargic Repose]] | ||
+ | | 20-50 | ||
+ | | {{IOUncommon}}Acc/Rech | ||
+ | | {{IOUncommon}}End/Sleep | ||
+ | | {{IOUncommon}}Acc/End | ||
+ | | {{IOUncommon}}Sleep/Range | ||
+ | | {{IOUncommon}}Acc/Rech/Sleep | ||
+ | | {{IOUncommon}}Acc/Sleep | ||
+ | |- | ||
+ | | [[File:IO_Call_of_the_Sandman.png|20px]] | ||
+ | | [[Call of the Sandman]] | ||
+ | | 20-50 | ||
+ | | {{IOPoolA}}Acc/Rech | ||
+ | | {{IOPoolA}}End/Sleep | ||
+ | | {{IOPoolB}}Acc/End | ||
+ | | {{IOPoolB}}Sleep/Range | ||
+ | | {{IOPoolC}}Acc/Rech/Sleep | ||
+ | | {{IOPoolC}}Chance for Self Heal {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Fortunata_Hypnosis.png|20px]] | ||
+ | | [[Fortunata Hypnosis]] | ||
+ | | 50 | ||
+ | | {{IOVeryRare}}Sleep (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Sleep/Rech (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Sleep/Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Sleep/End (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Chance for Placate {{IOUnique}} {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
Line 1,015: | Line 3,089: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
− | | [[ | + | | [[Hibernation]] |
− | | {{ | + | | {{IOlevel3}} | Sleep Dur |
− | | {{ | + | | {{IOlevel1}} | + Health |
− | + | | {{IOlevel1}} | + Smashing Res | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | | {{IOlevel1}} | + | + | |
− | + | ||
| {{IOlevel1}} | - Recharge Time || | | {{IOlevel1}} | - Recharge Time || | ||
|- | |- | ||
− | | [[ | + | | [[Induced Coma]] |
− | | {{ | + | | {{IOlevel5}} | Sleep Dur |
− | | {{ | + | | {{IOlevel1}} | + Health |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
| {{IOlevel3}} | Debt Prot | | {{IOlevel3}} | Debt Prot | ||
− | | {{IOlevel3}} | - Recharge Time | + | | {{IOlevel2}} | + Move |
− | | {{ | + | | {{IOlevel3}} | + Melee Def<br/>+ Smash/Lethal Def (Half) |
+ | |- | ||
+ | | [[Lethargic Repose]] | ||
+ | | {{IOlevel3}} | Sleep Dur | ||
+ | | {{IOlevel2}} | + Pos/Neg Energy Def<br/>+ Ranged Def (Half) | ||
+ | | {{IOlevel2}} | + Smash/Lethal Def<br/>+ Melee Def (Half) | ||
+ | | {{IOlevel2}} | + AoE Def<br/>+ Fire/Cold Def (Half) | ||
+ | | {{IOlevel2}} | + Toxic Res | ||
+ | |- | ||
+ | | [[Call of the Sandman]] | ||
+ | | {{IOlevel4}} | Sleep Dur | ||
+ | | {{IOlevel4}} | + Health | ||
+ | | {{IOlevel4}} | + Endurance | ||
+ | | {{IOlevel4}} | - Recharge Time | ||
+ | | {{IOlevel4}} | + Toxic/Psionic Res | ||
+ | |- | ||
+ | | [[Fortunata Hypnosis]] | ||
+ | | {{IOlevel7}} | + Recovery | ||
+ | | {{IOlevel7}} | + Fire/Cold Res | ||
+ | | {{IOlevel7}} | Accuracy | ||
+ | | {{IOlevel7}} | - Recharge Time | ||
+ | | {{IOlevel7}} | + Toxic Res | ||
|- | |- | ||
|} | |} | ||
Line 1,046: | Line 3,127: | ||
=== Stuns === | === Stuns === | ||
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
+ | | [[File:IO_Stagger.png|20px]] | ||
+ | | [[Stagger]] | ||
+ | | 10-30 | ||
+ | | {{IOUncommon}}Acc/Rech | ||
+ | | {{IOUncommon}}End/Stun | ||
+ | | {{IOUncommon}}Acc/End | ||
+ | | {{IOUncommon}}Stun/Range | ||
+ | | {{IOUncommon}}Acc/Stun/Rech | ||
+ | |- | ||
+ | | [[File:IO_Razzle_Dazzle.png|20px]] | ||
| [[Razzle Dazzle]] | | [[Razzle Dazzle]] | ||
| 10-30 | | 10-30 | ||
− | |||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
− | | {{ | + | | {{IOPoolA}}End/Stun |
− | | {{ | + | | {{IOPoolA}}Acc/End |
| {{IOPoolB}}Stun/Range | | {{IOPoolB}}Stun/Range | ||
+ | | {{IOPoolC}}Acc/Stun/Rech | ||
| {{IOPoolC}}Chance for Immobilize {{IOProc}} | | {{IOPoolC}}Chance for Immobilize {{IOProc}} | ||
|- | |- | ||
+ | | [[File:IO_Rope_A_Dope.png|20px]] | ||
| [[Rope A Dope]] | | [[Rope A Dope]] | ||
− | | 20- | + | | 20-50 |
− | + | ||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
| {{IOUncommon}}End/Stun | | {{IOUncommon}}End/Stun | ||
+ | | {{IOUncommon}}Acc/End | ||
+ | | {{IOUncommon}}Stun/Range | ||
| {{IOUncommon}}Acc/Stun/Rech | | {{IOUncommon}}Acc/Stun/Rech | ||
− | |||
| {{IOUncommon}}Acc/Stun | | {{IOUncommon}}Acc/Stun | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Stupefy.png|20px]] |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
| [[Stupefy]] | | [[Stupefy]] | ||
− | | 20- | + | | 20-50 |
− | + | ||
| {{IOPoolA}}Acc/Rech | | {{IOPoolA}}Acc/Rech | ||
| {{IOPoolA}}End/Stun | | {{IOPoolA}}End/Stun | ||
− | | {{ | + | | {{IOPoolB}}Acc/End |
| {{IOPoolB}}Stun/Range | | {{IOPoolB}}Stun/Range | ||
− | | {{IOPoolC}}Chance for | + | | {{IOPoolC}}Acc/Stun/Rech |
+ | | {{IOPoolC}}Chance for Knockback {{IOProc}} | ||
+ | |- | ||
+ | | [[File:IO_Absolute_Amazement.png|20px]] | ||
+ | | [[Absolute Amazement]] | ||
+ | | 50 | ||
+ | | {{IOVeryRare}}Stun (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Stun/Rech (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Stun/Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Stun/End (Superior) {{IOUnique}} | ||
+ | | {{IOVeryRare}}Chance for ToHit Debuff {{IOUnique}} {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
Line 1,088: | Line 3,183: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
+ | | [[Stagger]] | ||
+ | | {{IOlevel1}} | + RunSpeed | ||
+ | | {{IOlevel1}} | + Fire/Cold Def<br/>+ AoE Def (Half) | ||
+ | | {{IOlevel1}} | Stun Dur | ||
+ | | {{IOlevel1}} | - Recharge Time || | ||
+ | |- | ||
| [[Razzle Dazzle]] | | [[Razzle Dazzle]] | ||
| {{IOlevel3}} | + Recovery | | {{IOlevel3}} | + Recovery | ||
− | | {{IOlevel3}} | +Health | + | | {{IOlevel3}} | + Health |
| {{IOlevel3}} | Stun Dur | | {{IOlevel3}} | Stun Dur | ||
− | | {{IOlevel3}} | + Melee Def | + | | {{IOlevel3}} | + Melee Def<br/>+ Smash/Lethal Def (Half) |
− | | {{IOlevel3}} | + AoE Def | + | | {{IOlevel3}} | + AoE Def<br/>+ Fire/Cold Def (Half) |
|- | |- | ||
| [[Rope A Dope]] | | [[Rope A Dope]] | ||
Line 1,101: | Line 3,202: | ||
| {{IOlevel2}} | Hold Res | | {{IOlevel2}} | Hold Res | ||
| {{IOlevel2}} | + Psionic Def | | {{IOlevel2}} | + Psionic Def | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| [[Stupefy]] | | [[Stupefy]] | ||
| {{IOlevel4}} | + Recovery | | {{IOlevel4}} | + Recovery | ||
− | | {{IOlevel4}} | +Health | + | | {{IOlevel4}} | + Health |
| {{IOlevel5}} | Stun Dur | | {{IOlevel5}} | Stun Dur | ||
| {{IOlevel4}} | - Recharge Time | | {{IOlevel4}} | - Recharge Time | ||
− | | {{IOlevel4}} | + Ranged Def | + | | {{IOlevel4}} | + Ranged Def<br/>+ Pos/Neg Energy Def (Half) |
+ | |- | ||
+ | | [[Absolute Amazement]] | ||
+ | | {{IOlevel7}} | + Recovery | ||
+ | | {{IOlevel7}} | + Fire/Cold Res | ||
+ | | {{IOlevel7}} | Accuracy | ||
+ | | {{IOlevel7}} | - Recharge Time | ||
+ | | {{IOlevel7}} | + Toxic Res | ||
|- | |- | ||
|} | |} | ||
− | == | + | === Taunt === |
− | + | ||
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
− | | [[ | + | | [[File:IO_Annoyance.png|20px]] |
− | | | + | | [[Annoyance]] |
− | | {{ | + | | 10-20 |
− | | {{ | + | | {{IOUncommon}}Taunt |
− | | {{ | + | | {{IOUncommon}}Taunt/Rech |
+ | | {{IOUncommon}}Taunt/Rech/Range || || || | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Triumphant_Insult.png|20px]] |
− | | | + | | [[Triumphant Insult]] |
− | | {{IOUncommon}} | + | | 10-20 |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Taunt |
− | | {{IOUncommon}} | + | | {{IOPoolA}}Taunt/Rech |
+ | | {{IOPoolB}}Chance to Disorient {{IOProc}} || || || | ||
+ | |- | ||
+ | | [[File:IO_Mocking_Beratement.png|20px]] | ||
+ | | [[Mocking Beratement]] | ||
+ | | 21-50 | ||
+ | | {{IOUncommon}}Taunt | ||
+ | | {{IOUncommon}}Taunt/Rech | ||
+ | | {{IOUncommon}}Taunt/Rech/Range | ||
+ | | {{IOUncommon}}Rech/Acc | ||
+ | | {{IOUncommon}}Taunt/Range | ||
+ | | {{IOPoolA}}Rech | ||
+ | |- | ||
+ | | [[File:IO_Perfect_Zinger.png|20px]] | ||
+ | | [[Perfect Zinger]] | ||
+ | | 21-50 | ||
+ | | {{IOUncommon}}Taunt | ||
+ | | {{IOPoolA}}Taunt/Rech | ||
+ | | {{IOPoolB}}Taunt/Rech/Range | ||
+ | | {{IOPoolC}}Rech/Acc | ||
+ | | {{IOPoolA}}Rech | ||
+ | | {{IOPoolA}}Chance for Psi Dam {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
Line 1,138: | Line 3,261: | ||
:Set Bonuses | :Set Bonuses | ||
− | {| | + | {{IOBonusHeader}} |
− | + | | [[Annoyance]] | |
+ | | {{IOlevel1}} | 4% Regeneration | ||
+ | | {{IOlevel1}} | 1.25% Smash/Lethal Def<br/>0.625% Melee Def|| || || | ||
|- | |- | ||
− | | [[ | + | | [[Triumphant Insult]] |
− | | {{ | + | | {{IOlevel1}} | 1% Recovery |
− | | {{IOlevel3}} | | + | | {{IOlevel2}} | 1.875% Smash/Lethal Def<br/>0.9375% Melee Def|| || || |
+ | |- | ||
+ | | [[Mocking Beratement]] | ||
+ | | {{IOlevel3}} | 1.8% Endurance | ||
+ | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br/>3.75% Mez Res | ||
+ | | {{IOlevel3}} | 2.5% Smash/Lethal Def<br/>1.25% Melee Def | ||
+ | | {{IOlevel4}} | 3.125% Fire/Cold Def<br/>1.5625% AoE Def | ||
+ | | {{IOlevel5}} | 7.5% Recharge Time | ||
|- | |- | ||
− | | [[ | + | | [[Perfect Zinger]] |
− | | {{ | + | | {{IOlevel2}} | 2.25% Toxic/Psionic Res<br/>3.75 Mez Res |
− | | {{ | + | | {{IOlevel4}} | 10% Regeneration |
+ | | {{IOlevel3}} | 5% Recharge Time | ||
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel4}} | 3.125% Smash/Lethal Def<br/>1.5625% Melee Def | ||
|- | |- | ||
|} | |} | ||
− | === | + | == Travel Sets == |
+ | === Flight === | ||
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 |
|- | |- | ||
− | | [[ | + | | [[File:IO_Soaring.png|20px]] |
− | | 15- | + | | [[Soaring]] |
− | | {{IOUncommon}} | + | | 15-50 |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Fly |
− | | {{IOUncommon}} | + | | {{IOUncommon}}End |
+ | | {{IOUncommon}}Fly/End | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Freebird.png|20px]] |
− | | 15- | + | | [[Freebird]] |
− | | {{IOPoolA}}End | + | | 15-50 |
− | | {{IOPoolB}} | + | | {{IOPoolA}}End |
− | | {{IOPoolC}}+Stealth {{IOUnique}} | + | | {{IOPoolB}}Fly |
+ | | {{IOPoolC}}+Stealth {{IOUnique}} | ||
|- | |- | ||
|} | |} | ||
Line 1,171: | Line 3,309: | ||
:Set Bonuses | :Set Bonuses | ||
− | {| class="wikitable" style="text-align: | + | {| class="wikitable" style="text-align:center; background:SeaShell" |
− | ! Set name !! With 2 slotted !! With 3 slotted | + | ! Set name !! With 2 slotted !! With 3 slotted |
|- | |- | ||
− | | [[ | + | | [[Soaring]] |
− | | {{IOlevel1}} | + | + | | {{IOlevel1}} | + Recovery |
− | | {{IOlevel1}} | +Health | + | | {{IOlevel1}} | + Health |
|- | |- | ||
− | | [[ | + | | [[Freebird]] |
− | | {{IOlevel3}} | + | + | | {{IOlevel3}} | + Regeneration |
− | | {{IOlevel3}} | +Health | + | | {{IOlevel3}} | + Health |
|- | |- | ||
|} | |} | ||
− | === | + | === Leaping === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 |
|- | |- | ||
− | | [[ | + | | [[File:IO_Springfoot.png|20px]] |
− | | 15- | + | | [[Springfoot]] |
− | | {{ | + | | 15-50 |
− | | {{ | + | | {{IOUncommon}}Jump |
− | | {{ | + | | {{IOUncommon}}End |
+ | | {{IOUncommon}}Jump/End | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Unbounded_Leap.png|20px]] |
− | | 15- | + | | [[Unbounded Leap]] |
− | | {{ | + | | 15-50 |
− | | {{ | + | | {{IOPoolA}}End |
− | | {{ | + | | {{IOPoolB}}Jump |
+ | | {{IOPoolC}}+Stealth {{IOUnique}} | ||
|- | |- | ||
|} | |} | ||
Line 1,204: | Line 3,344: | ||
:Set Bonuses | :Set Bonuses | ||
− | {| class="wikitable" style="text-align: | + | {| class="wikitable" style="text-align:center; background:SeaShell" |
− | ! Set name !! With 2 slotted !! With 3 slotted | + | ! Set name !! With 2 slotted !! With 3 slotted |
|- | |- | ||
− | | [[ | + | | [[Springfoot]] |
− | | {{ | + | | {{IOlevel1}} | + SpeedJumping |
− | | {{ | + | | {{IOlevel1}} | + Health |
|- | |- | ||
− | | [[ | + | | [[Unbounded Leap]] |
− | | {{ | + | | {{IOlevel3}} | + SpeedJumping |
− | | {{ | + | | {{IOlevel3}} | + Health |
|- | |- | ||
|} | |} | ||
− | === | + | === Running === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 |
|- | |- | ||
− | | [[ | + | | [[File:IO_Quickfoot.png|20px]] |
− | | 15- | + | | [[Quickfoot]] |
− | | {{IOUncommon}} | + | | 15-50 |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Run Speed |
− | | {{IOUncommon}} | + | | {{IOUncommon}}End |
+ | | {{IOUncommon}}Run/End | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Celerity.png|20px]] |
− | | 15- | + | | [[Celerity]] |
− | | {{IOPoolA}}End | + | | 15-50 |
− | | {{IOPoolB}} | + | | {{IOPoolA}}End |
− | | {{IOPoolC}}+Stealth {{IOUnique}} | + | | {{IOPoolB}}Run Speed |
+ | | {{IOPoolC}}+Stealth {{IOUnique}} | ||
|- | |- | ||
|} | |} | ||
Line 1,237: | Line 3,379: | ||
:Set Bonuses | :Set Bonuses | ||
− | {| class="wikitable" style="text-align: | + | {| class="wikitable" style="text-align:center; background:SeaShell" |
− | ! Set name !! With 2 slotted !! With 3 slotted | + | ! Set name !! With 2 slotted !! With 3 slotted |
|- | |- | ||
− | | [[ | + | | [[Quickfoot]] |
− | | {{IOlevel1}} | | + | | {{IOlevel1}} | Immob Res |
− | | {{IOlevel1}} | +Health | + | | {{IOlevel1}} | + Health |
|- | |- | ||
− | | [[ | + | | [[Celerity]] |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | Immob Res |
− | | {{IOlevel3}} | +Health | + | | {{IOlevel3}} | + Health |
|- | |- | ||
|} | |} | ||
− | == | + | === Teleport === |
− | == | + | |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 |
|- | |- | ||
− | | [[ | + | | [[File:IO_Jaunt.png|20px]] |
− | | | + | | [[Jaunt]] |
− | | | + | | 15-50 |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Range |
− | | {{IOUncommon}}End | + | | {{IOUncommon}}End |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Range/End |
− | + | ||
− | + | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Time_and_Space_Manipulation.png|20px]] |
− | | | + | | [[Time and Space Manipulation|Time & Space Manipulation]] |
− | | | + | | 15-50 |
− | | | + | | {{IOPoolA}}End |
− | | {{ | + | | {{IOPoolB}}Range |
− | | {{ | + | | {{IOPoolC}}+Stealth {{IOUnique}} |
− | | {{ | + | |
− | + | ||
|- | |- | ||
− | | | + | |} |
− | + | ||
− | + | :Set Bonuses | |
− | + | ||
− | + | {| class="wikitable" style="text-align:center; background:SeaShell" | |
− | | | + | ! Set name !! With 2 slotted !! With 3 slotted |
− | + | ||
− | + | ||
|- | |- | ||
− | | [[ | + | | [[Jaunt]] |
− | + | | {{IOlevel1}} | + Regeneration | |
− | | {{ | + | | {{IOlevel1}} | + Health |
− | | | + | |
− | | {{ | + | |
− | | | + | |
− | + | ||
− | + | ||
|- | |- | ||
− | | [[ | + | | [[Time and Space Manipulation|Time & Space Manipulation]] |
− | + | | {{IOlevel3}} | + Regeneration | |
− | | {{ | + | | {{IOlevel3}} | + Health |
− | | | + | |
− | | {{ | + | |
− | | | + | |
− | + | ||
|- | |- | ||
− | | [[ | + | |} |
− | | 10- | + | |
− | | {{ | + | === Universal Travel === |
− | | {{ | + | |
− | | {{ | + | {| class="wikitable" style="text-align:left" |
− | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 | |
+ | |- | ||
+ | | [[File:IO_Blessing_of_the_Zephyr.png|20px]] | ||
+ | | [[Blessing of the Zephyr]] | ||
+ | | 10-50 | ||
+ | | {{IOPoolA}}Run, Jump, Fly, Range | ||
+ | | {{IOPoolB}}Run, Jump, Fly, Range/Endurance | ||
+ | | {{IOPoolC}}Knockback Protection (4 points) {{IOGlobal}} | ||
|- | |- | ||
+ | | [[File:IO_Winter's_Gift.png|20px]] | ||
+ | | [[Winter's Gift]] | ||
+ | | 10-50 | ||
+ | | {{IOSpecial}}Run, Jump, Fly, Range {{IOUnique}} | ||
+ | | {{IOSpecial}}Run, Jump, Fly, Range/Endurance {{IOUnique}} | ||
+ | | {{IOSpecial}}Slow Resistance (20%) {{IOUnique}} {{IOGlobal}} | ||
|} | |} | ||
:Set Bonuses | :Set Bonuses | ||
− | { | + | {| class="wikitable" style="text-align:center; background:SeaShell" |
− | + | ! Set name !! With 2 slotted !! With 3 slotted | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | [[ | + | | [[Blessing of the Zephyr]] |
− | | {{ | + | | {{IOlevel1}} | + Ranged Def<br/>+ Pos/Neg Energy Def (Half) |
− | + | | {{IOlevel2}} | + AoE Def<br/>+ Fire/Cold Def (Half) | |
− | + | ||
− | | {{IOlevel2}} | + AoE Def | + | |
− | + | ||
|- | |- | ||
− | | [[ | + | | [[Winter's Gift]] |
− | | {{ | + | | {{IOlevel7}} | + Cold Res |
− | | {{ | + | | {{IOlevel5}} | + Movement Speed |
− | | | + | |} |
− | + | ||
− | + | == Other Sets == | |
+ | === Accurate Defense Debuff === | ||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Shield_Breaker.png|20px]] |
− | | {{ | + | | [[Shield Breaker]] |
− | | {{ | + | | 10-30 |
− | | {{ | + | | {{IOPoolA}}Def |
− | | {{ | + | | {{IOPoolA}}Acc/Def |
− | | {{ | + | | {{IOPoolB}}Acc/Rech |
+ | | {{IOPoolB}}Def/End/Rech | ||
+ | | {{IOPoolC}}Acc/End/Rech | ||
+ | | {{IOPoolC}}Chance for Lethal Damage {{IOProc}} | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Analyze_Weakness.png|20px]] |
− | | {{ | + | | [[Analyze Weakness]] |
− | | {{ | + | | 30-50 |
− | | {{ | + | | {{IOPoolA}}Def |
− | | {{ | + | | {{IOPoolA}}Acc/Def |
+ | | {{IOPoolB}}Acc/Rech | ||
+ | | {{IOPoolB}}Def/End/Rech | ||
+ | | {{IOPoolC}}Acc/End/Rech | ||
+ | | {{IOPoolC}} Chance for +ToHit {{IOProc}} | ||
|- | |- | ||
− | | [[ | + | |} |
− | | {{ | + | |
− | | {{IOlevel1}} | + | + | :Set Bonuses |
− | | {{ | + | |
+ | {{IOBonusHeader}} | ||
+ | | [[Shield Breaker]] | ||
+ | | {{IOlevel4}} | + Recovery | ||
+ | | {{IOlevel1}} | Status Resistance | ||
+ | | {{IOlevel3}} | + AoE Def<br/>+ Fire/Cold Def (Half) | ||
+ | | {{IOlevel5}} | Accuracy | ||
+ | | {{IOlevel4}} | + Melee Def<br/>+ Smash/Lethal Def (Half) | ||
+ | |- | ||
+ | | [[Analyze Weakness]] | ||
+ | | {{IOlevel4}} | + Regeneration | ||
+ | | {{IOlevel3}} | Stun Res | ||
+ | | {{IOlevel3}} | + Damage | ||
+ | | {{IOlevel5}} | Accuracy | ||
+ | | {{IOlevel4}} | + Smashing/Lethal Res | ||
|- | |- | ||
|} | |} | ||
− | === | + | === Accurate To Hit Debuff === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
− | ! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
− | | [[ | + | | [[File:IO_Cloud_Senses.png|20px]] |
− | + | | [[Cloud Senses]] | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | | [[ | + | |
| 10-30 | | 10-30 | ||
− | | {{IOPoolA}} | + | | {{IOPoolA}}ToHit |
− | | {{ | + | | {{IOPoolA}}Acc/ToHit |
− | | {{ | + | | {{IOPoolB}}Acc/Rech |
− | | {{ | + | | {{IOPoolB}}ToHit/End/Rech |
− | | {{ | + | | {{IOPoolC}}Acc/End/Rech |
+ | | {{IOPoolC}}Chance for Negative Energy Dam {{IOProc}} | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Siphon_Insight.png|20px]] |
− | | | + | | [[Siphon Insight]] |
− | | {{ | + | | 30-50 |
− | | {{ | + | | {{IOPoolA}}ToHit |
− | | {{IOPoolB}} | + | | {{IOPoolA}}Acc/ToHit |
− | | {{ | + | | {{IOPoolB}}Acc/Rech |
− | | {{IOPoolC}} | + | | {{IOPoolB}}ToHit/End/Rech |
− | | {{IOPoolC}}+ | + | | {{IOPoolC}}Acc/End/Rech |
+ | | {{IOPoolC}}Chance for +ToHit {{IOProc}} | ||
|- | |- | ||
− | | | + | |} |
− | + | ||
− | + | :Set Bonuses | |
− | | {{ | + | |
− | | {{ | + | {{IOBonusHeader}} |
− | | {{ | + | | [[Cloud Senses]] |
− | | {{ | + | | {{IOlevel1}} | Status Resistance |
− | | {{ | + | | {{IOlevel4}} | + Endurance |
+ | | {{IOlevel4}} | - Recharge Time | ||
+ | | {{IOlevel4}} | + Movement Speed | ||
+ | | {{IOlevel5}} | + Ranged Def<br/>+ Pos/Neg Energy Def (Half) | ||
|- | |- | ||
− | | [[ | + | | [[Siphon Insight]] |
− | + | | {{IOlevel3}} | + Movement Speed | |
− | | {{ | + | | {{IOlevel3}} | Debt Prot |
− | | {{ | + | | {{IOlevel4}} | Accuracy |
− | | {{ | + | | {{IOlevel5}} | + Smash/Lethal Def<br/>+ Melee Def (Half) |
+ | | {{IOlevel5}} | + AoE Def<br/>+ Fire/Cold Def (Half) | ||
|- | |- | ||
− | | [[ | + | |} |
− | | | + | |
− | | {{IOUncommon}} | + | === Defense Debuff === |
− | | {{IOUncommon}}End/ | + | {| class="wikitable" style="text-align:left" |
− | | {{IOUncommon}} | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
− | | {{IOUncommon}}Rech/ | + | |- |
− | | {{IOUncommon}} | + | | [[File:IO Exploited Vulnerability.png|20px]] |
− | | {{IOUncommon}}End | + | | [[Exploited Vulnerability]] |
+ | | 10-20 | ||
+ | | {{IOUncommon}}Def | ||
+ | | {{IOUncommon}}Def/Rech | ||
+ | | {{IOUncommon}}Def/Rech/End || || || | ||
+ | |- | ||
+ | | [[File:IO Achilles' Heel.png|20px]] | ||
+ | | [[Achilles' Heel]] | ||
+ | | 10-20 | ||
+ | | {{IOUncommon}}Def | ||
+ | | {{IOPoolA}}Def/Rech | ||
+ | | {{IOPoolB}}Chance for Resistance Debuff {{IOProc}} || || || | ||
+ | |- | ||
+ | | [[File:IO Undermined Defenses.png|20px]] | ||
+ | | [[Undermined Defenses]] | ||
+ | | 21-50 | ||
+ | | {{IOUncommon}}Def | ||
+ | | {{IOUncommon}}Def/Rech | ||
+ | | {{IOUncommon}}Def/Rech/End | ||
+ | | {{IOUncommon}}Rech/End | ||
+ | | {{IOUncommon}}Def/End | ||
+ | | {{IOPoolA}}Rech | ||
+ | |- | ||
+ | | [[File:IO Touch of Lady Grey.png|20px]] | ||
+ | | [[Touch of Lady Grey]] | ||
+ | | 21-50 | ||
+ | | {{IOUncommon}}Def | ||
+ | | {{IOPoolA}}Def/Rech | ||
+ | | {{IOPoolB}}Def/Rech/End | ||
+ | | {{IOPoolC}}Rech/End | ||
+ | | {{IOPoolA}}Def/End | ||
+ | | {{IOPoolA}}Chance for Negative Energy Dam {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
Line 1,411: | Line 3,595: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
− | | [[ | + | | [[Exploited Vulnerability]] |
− | | {{ | + | | {{IOlevel1}} | Accuracy |
− | | {{ | + | | {{IOlevel1}} | + Melee Def<br/>+ Smash/Lethal Def (Half) || || || |
− | | | + | |
− | | | + | |
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[Achilles' Heel]] |
− | | {{ | + | | {{IOlevel2}} | + Damage |
− | | {{ | + | | {{IOlevel2}} | + AoE Def<br/>+ Fire/Cold Def (Half) || || || |
− | | | + | |
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[Undermined Defenses]] |
+ | | {{IOlevel3}} | + Damage | ||
+ | | {{IOlevel3}} | + Endurance | ||
+ | | {{IOlevel3}} | Accuracy | ||
+ | | {{IOlevel3}} | + Health | ||
+ | | {{IOlevel3}} | + AoE Def<br/>+ Fire/Cold Def (Half) | ||
+ | |- | ||
+ | | [[Touch of Lady Grey]] | ||
+ | | {{IOlevel3}} | + Health | ||
| {{IOlevel4}} | + Recovery | | {{IOlevel4}} | + Recovery | ||
− | | {{ | + | | {{IOlevel3}} | + Regeneration |
− | | {{ | + | | {{IOlevel3}} | + Damage |
− | | {{ | + | | {{IOlevel5}} | Accuracy |
− | + | ||
|- | |- | ||
− | | | + | |} |
− | + | ||
− | + | === Endurance Modification === | |
− | + | {| class="wikitable" style="text-align:left" | |
− | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |
− | + | ||
|- | |- | ||
− | | [[ | + | | [[File:IO Adrenal Adjustment.png|20px]] |
− | | {{ | + | | [[Adrenal Adjustment]] |
− | | {{ | + | | 10-20 |
+ | | {{IOUncommon}}EndMod | ||
+ | | {{IOUncommon}}EndMod/Rech | ||
+ | | {{IOUncommon}}EndMod/Rech/Acc || || || | ||
|- | |- | ||
− | | [[ | + | | [[File:IO Energy Manipulator.png|20px]] |
− | | {{ | + | | [[Energy Manipulator]] |
− | | {{ | + | | 10-20 |
− | | {{ | + | | {{IOUncommon}}EndMod |
− | | {{ | + | | {{IOPoolA}}EndMod/Rech |
− | | {{ | + | | {{IOPoolB}}Chance to Disorient {{IOProc}} || || || |
+ | |- | ||
+ | | [[File:IO Efficacy Adaptor.png|20px]] | ||
+ | | [[Efficacy Adaptor]] | ||
+ | | 21-50 | ||
+ | | {{IOUncommon}}EndMod | ||
+ | | {{IOUncommon}}EndMod/Rech | ||
+ | | {{IOUncommon}}EndMod/Rech/Acc | ||
+ | | {{IOUncommon}}Rech/Acc | ||
+ | | {{IOUncommon}}EndMod/Acc | ||
+ | | {{IOPoolA}}EndMod/End | ||
+ | |- | ||
+ | | [[File:IO Performance Shifter.png|20px]] | ||
+ | | [[Performance Shifter]] | ||
+ | | 21-50 | ||
+ | | {{IOUncommon}}EndMod | ||
+ | | {{IOPoolA}}EndMod/Rech | ||
+ | | {{IOPoolB}}EndMod/Rech/Acc | ||
+ | | {{IOPoolC}}Rech/Acc | ||
+ | | {{IOPoolA}}EndMod/Acc | ||
+ | | {{IOPoolA}}Chance for +Endurance {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
− | + | :Set Bonuses | |
− | {| | + | |
− | + | {{IOBonusHeader}} | |
+ | | [[Adrenal Adjustment]] | ||
+ | | {{IOlevel1}} | 1% Recovery | ||
+ | | {{IOlevel2}} | 1.13% Health || || || | ||
|- | |- | ||
− | | [[ | + | | [[Energy Manipulator]] |
− | + | | {{IOlevel2}} | 1.5% Recovery | |
− | | {{ | + | | {{IOlevel2}} | 6% Regeneration || || || |
− | | | + | |
− | | {{ | + | |
− | | | + | |
− | | | + | |
− | | | + | |
|- | |- | ||
− | | [[ | + | | [[Efficacy Adaptor]] |
+ | | {{IOlevel2}} | 1.13% Health | ||
+ | | {{IOlevel2}} | 1.5% Recovery | ||
+ | | {{IOlevel4}} | 10% Regeneration | ||
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel3}} | 5% Recharge Time | ||
+ | |- | ||
+ | | [[Performance Shifter]] | ||
+ | | {{IOlevel4}} | 5% Movement Speed | ||
+ | | {{IOlevel4}} | 1.88% Health | ||
+ | | {{IOlevel4}} | 2.5% Recovery | ||
+ | | {{IOlevel4}} | 2.5% Damage | ||
+ | | {{IOlevel4}} | 3.13% AoE Def<br/> 1.565% Fire/Cold Def | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Slow Movement === | ||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:IO_Curtail_Speed.png|20px]] | ||
+ | | [[Curtail Speed]] | ||
| 10-30 | | 10-30 | ||
− | | {{IOUncommon}} | + | | {{IOUncommon}}Acc/Slow |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Dam/Slow |
− | | {{IOUncommon}} | + | | {{IOUncommon}}Acc/End |
+ | | {{IOUncommon}}Slow/Range | ||
+ | | {{IOUncommon}}End/Rech/Slow || | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Impeded_Swiftness.png|20px]] |
+ | | [[Impeded Swiftness]] | ||
| 10-30 | | 10-30 | ||
− | | {{IOUncommon}} | + | | {{IOUncommon}}Acc/Slow |
− | | {{ | + | | {{IOPoolA}}Dam/Slow |
− | | {{IOPoolA}} | + | | {{IOPoolA}}Acc/End |
− | | {{ | + | | {{IOPoolB}}Slow/Range |
− | | {{ | + | | {{IOPoolC}}End/Rech/Slow |
+ | | {{IOPoolC}}Chance for Smashing Damage {{IOProc}} | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Tempered_Readiness.png|20px]] |
− | | | + | |nowrap|[[Tempered Readiness]] |
− | | {{ | + | | 20-50 |
− | | {{ | + | | {{IOUncommon}}Acc/Slow |
− | | {{ | + | | {{IOUncommon}}Dam/Slow |
− | | {{ | + | | {{IOUncommon}}Acc/End |
− | | {{ | + | | {{IOUncommon}}Slow/Range |
− | | {{ | + | | {{IOUncommon}}End/Rech/Slow |
+ | | {{IOUncommon}}Acc/Dam/Slow | ||
|- | |- | ||
− | | [[ | + | | [[File:IO_Pacing_of_the_Turtle.png|20px]] |
− | | | + | | [[Pacing of the Turtle]] |
− | | | + | | 20-50 |
− | | {{ | + | | {{IOPoolA}}Acc/Slow |
− | | {{ | + | | {{IOPoolA}}Dam/Slow |
− | | {{ | + | | {{IOPoolB}}Acc/End |
− | + | | {{IOPoolB}}Slow/Range | |
− | + | | {{IOPoolC}}End/Rech/Slow | |
− | + | | {{IOPoolC}}Chance for Recharge Slow {{IOProc}} | |
− | + | ||
− | + | ||
− | | {{ | + | |
− | | {{ | + | |
− | + | ||
− | | {{ | + | |
− | + | ||
− | + | ||
|- | |- | ||
|} | |} | ||
− | |||
:Set Bonuses | :Set Bonuses | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
− | | [[ | + | | [[Curtail Speed]] |
− | | {{IOlevel3}} | + | + | | {{IOlevel1}} | Immob Res |
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | Improved Slow |
− | | {{IOlevel3}} | | + | | {{IOlevel1}} | + Smash/Lethal Def<br/>+ Melee Def (Half) |
+ | | {{IOlevel1}} | - Recharge Time || | ||
+ | |- | ||
+ | | [[Impeded Swiftness]] | ||
+ | | {{IOlevel3}} | Immob Res | ||
+ | | {{IOlevel5}} | Improved Slow | ||
+ | | {{IOlevel3}} | Stun Res | ||
| {{IOlevel3}} | Hold Res | | {{IOlevel3}} | Hold Res | ||
− | | {{IOlevel3}} | + | + | | {{IOlevel3}} | + Melee Def<br/>+ Smash/Lethal Def (Half) |
|- | |- | ||
− | | [[ | + | | [[Tempered Readiness]] |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
| {{IOlevel2}} | + Recovery | | {{IOlevel2}} | + Recovery | ||
− | | {{IOlevel2}} | | + | | {{IOlevel2}} | Improved Slow |
− | | {{ | + | | {{IOlevel1}} | + Endurance |
− | | {{IOlevel2}} | - Recharge Time || | + | | {{IOlevel2}} | - Recharge Time |
+ | | {{IOlevel2}} | + Ranged Def<br/>+ Pos/Neg Energy Def (Half) | ||
|- | |- | ||
− | | [[ | + | | [[Pacing of the Turtle]] |
− | | {{IOlevel4}} | | + | | {{IOlevel4}} | Sleep Res |
− | | {{ | + | | {{IOlevel4}} | Improved Slow |
| {{IOlevel4}} | Accuracy | | {{IOlevel4}} | Accuracy | ||
| {{IOlevel4}} | Hold Res | | {{IOlevel4}} | Hold Res | ||
− | | {{IOlevel4}} | + | + | | {{IOlevel4}} | + Ranged Def<br/>+ Pos/Neg Energy Def (Half) |
|- | |- | ||
− | | [[ | + | |} |
− | | {{ | + | |
− | | {{ | + | === To Hit Buff === |
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:IO Encouraged Accuracy.png|20px]] | ||
+ | | [[Encouraged Accuracy]] | ||
+ | | 10-20 | ||
+ | | {{IOUncommon}}ToHit | ||
+ | | {{IOUncommon}}ToHit/Rech | ||
+ | | {{IOUncommon}}ToHit/Rech/End || || || | ||
+ | |- | ||
+ | | [[File:IO Rectified Reticle.png|20px]] | ||
+ | | [[Rectified Reticle]] | ||
+ | | 10-20 | ||
+ | | {{IOUncommon}}ToHit | ||
+ | | {{IOPoolA}}ToHit/Rech | ||
+ | | {{IOPoolB}}Increased Perception {{IOUnique}} {{IOGlobal}} || || || | ||
+ | |- | ||
+ | | [[File:IO Adjusted Targeting.png|20px]] | ||
+ | | [[Adjusted Targeting]] | ||
+ | | 21-50 | ||
+ | | {{IOUncommon}}ToHit | ||
+ | | {{IOUncommon}}ToHit/Rech | ||
+ | | {{IOUncommon}}ToHit/Rech/End | ||
+ | | {{IOUncommon}}Rech/End | ||
+ | | {{IOUncommon}}ToHit/End | ||
+ | | {{IOPoolA}}Rech | ||
+ | |- | ||
+ | | [[File:IO Gaussian's Synchronized Fire-Control.png|20px]] | ||
+ | | [[Gaussian's Synchronized Fire-Control]] | ||
+ | | 21-50 | ||
+ | | {{IOUncommon}}ToHit | ||
+ | | {{IOPoolA}}ToHit/Rech | ||
+ | | {{IOPoolB}}ToHit/Rech/End | ||
+ | | {{IOPoolC}}Rech/End | ||
+ | | {{IOPoolA}}ToHit/End | ||
+ | | {{IOPoolA}}Chance for Build Up {{IOUnique}} {{IOProc}} | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Encouraged Accuracy]] | ||
+ | | {{IOlevel2}} | Debt Prot | ||
+ | | {{IOlevel2}} | + Damage || || || | ||
+ | |- | ||
+ | | [[Rectified Reticle]] | ||
+ | | {{IOlevel2}} | + Smash/Lethal Def<br/>+ Melee Def (Half) | ||
+ | | {{IOlevel2}} | + Regeneration || || || | ||
+ | |- | ||
+ | | [[Adjusted Targeting]] | ||
| {{IOlevel3}} | + Damage | | {{IOlevel3}} | + Damage | ||
+ | | {{IOlevel3}} | + Positive/Negative Energy Res | ||
+ | | {{IOlevel4}} | Accuracy | ||
| {{IOlevel3}} | - Recharge Time | | {{IOlevel3}} | - Recharge Time | ||
− | | {{IOlevel3}} | | + | | {{IOlevel3}} | Status Resistance |
|- | |- | ||
− | | [[ | + | | [[Gaussian's Synchronized Fire-Control]] |
− | | {{ | + | | {{IOlevel4}} | + Movement Speed |
− | | {{ | + | | {{IOlevel4}} | +Health |
+ | | {{IOlevel4}} | + Recovery | ||
+ | | {{IOlevel4}} | + Damage | ||
+ | | {{IOlevel3}} | + Melee Def<br/>+ Smash/Lethal Def (Half)<br />+ Ranged Def<br/>+ Pos/Neg Energy Def (Half)<br />+ AoE Def<br/>+ Fire/Cold Def (Half) | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === To Hit Debuff === | ||
+ | {| class="wikitable" style="text-align:left" | ||
+ | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
+ | |- | ||
+ | | [[File:IO Discouraging Words.png|20px]] | ||
+ | | [[Discouraging Words]] | ||
+ | | 10-20 | ||
+ | | {{IOUncommon}}ToHit | ||
+ | | {{IOUncommon}}ToHit/Rech | ||
+ | | {{IOUncommon}}ToHit/Rech/Acc || || || | ||
+ | |- | ||
+ | | [[File:IO Deflated Ego.png|20px]] | ||
+ | | [[Deflated Ego]] | ||
+ | | 10-20 | ||
+ | | {{IOUncommon}}ToHit | ||
+ | | {{IOPoolA}}ToHit/Rech | ||
+ | | {{IOPoolB}}Chance for Recovery Debuff {{IOProc}} || || || | ||
+ | |- | ||
+ | | [[File:IO Dampened Spirits.png|20px]] | ||
+ | | [[Dampened Spirits]] | ||
+ | | 21-50 | ||
+ | | {{IOUncommon}}ToHit | ||
+ | | {{IOUncommon}}ToHit/Rech | ||
+ | | {{IOUncommon}}ToHit/Rech/End | ||
+ | | {{IOUncommon}}Rech/End | ||
+ | | {{IOUncommon}}ToHit/End | ||
+ | | {{IOPoolA}}Rech | ||
+ | |- | ||
+ | | [[File:IO Dark Watcher's Despair.png|20px]] | ||
+ | | [[Dark Watcher's Despair]] | ||
+ | | 21-50 | ||
+ | | {{IOUncommon}}ToHit | ||
+ | | {{IOPoolA}}ToHit/Rech | ||
+ | | {{IOPoolB}}ToHit/Rech/End | ||
+ | | {{IOPoolC}}Rech/End | ||
+ | | {{IOPoolA}}ToHit/End | ||
+ | | {{IOPoolA}}Chance for Recharge Slow {{IOProc}} | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | :Set Bonuses | ||
+ | |||
+ | {{IOBonusHeader}} | ||
+ | | [[Discouraging Words]] | ||
+ | | {{IOlevel2}} | + Confuse Res | ||
+ | | {{IOlevel1}} | + Smash/Lethal Def<br/>+ Melee Def (Half) || || || | ||
+ | |- | ||
+ | | [[Deflated Ego]] | ||
| {{IOlevel1}} | Accuracy | | {{IOlevel1}} | Accuracy | ||
− | | {{ | + | | {{IOlevel2}} | + Damage || || || |
− | | {{ | + | |- |
+ | | [[Dampened Spirits]] | ||
+ | | {{IOlevel3}} | + Damage | ||
+ | | {{IOlevel3}} | + Endurance | ||
+ | | {{IOlevel3}} | + Negative Energy Res | ||
+ | | {{IOlevel3}} | - Recharge Time | ||
+ | | {{IOlevel3}} | Status Resistance | ||
+ | |- | ||
+ | | [[Dark Watcher's Despair]] | ||
+ | | {{IOlevel3}} | + Health | ||
+ | | {{IOlevel4}} | + Recovery | ||
+ | | {{IOlevel3}} | - Recharge Time | ||
+ | | {{IOlevel3}} | + Damage | ||
+ | | {{IOlevel5}} | + Psionic Res | ||
|- | |- | ||
|} | |} | ||
+ | |||
+ | == See Also == | ||
+ | * [[Archetype Enhancements]] | ||
+ | * [[Enhancement Booster Salvage]] | ||
+ | * [[Enhancement Converter Salvage]] | ||
+ | * [[Store-Bought Enhancements]] | ||
[[Category:Invention System]] | [[Category:Invention System]] | ||
− | [[Category:Invention Sets]] | + | [[Category:Invention Sets|*1]] |
[[Category:Enhancements]] | [[Category:Enhancements]] |
Latest revision as of 21:55, 9 April 2020
- This article is about detailed Enhancement Set tables. For a categorical listing of Invention Sets, see Category:Invention Sets or Category:Archetype Enhancements.
Overview
Parent Article: Invention Origin Enhancements
For presentation purposes, each type of Enhancement grouping is split into two separate tables: one for the Enhancements themselves, and one for the Set Bonuses. Otherwise, the tables would be far too wide for most browsers.
For the Enhancement list tables, the leading icons show which drop pools the required Recipes come from and their rarity.
Uncommon Enemy drops (Pool A) | |
Rare Enemy drops (Pool A) | |
Very Rare Enemy drops (Pool A) | |
Mission drops (Pool B) | |
Random Rare Recipe Roll (Pools C and D) | |
Obtained through PvP | |
Obtained by Special Means |
The meaning of the trailing icons in some of the elements is:
Procedure (Proc) | Random chance of effect. | |
Global | Enhancement gives a global effect on the character. | |
Unique | Only one of this enhancement may be slotted on a character. |
See Enhancement Set Bonuses for explanations of the colorings in the set bonus tables. For Defense bonuses the bonus boost three defense values, one positional and two typed. One of the bonuses (either the position bonus or both of the typed bonuses) only gets half of the usual enhancement. The one that only gets half the bonus is followed by (Half) in the tables below.
Offensive Sets
Melee Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Bonesnap | 10-25 | Acc/Dam | Dam/End | Acc/Rech | ||||
Pulverizing Fisticuffs | 10-25 | Acc/Dam | Acc/Dam/Rech | Acc/Dam/End/Rech | ||||
Bruising Blow | 15-30 | Acc/Dam | Dam/End | Dam/Rech | ||||
Pounding Slugfest | 15-30 | Acc/Dam | Dam/End | Dam/Rech | Chance to Disorient | |||
Smashing Haymaker | 20-35 | Acc/Dam | Dam/End | Dam/Rech | Dam/End/Rech | |||
Kinetic Combat | 20-35 | Acc/Dam | Dam/End | Dam/Rech | Dam/End/Rech | Chance to Knockdown 20% | ||
Focused Smite | 25-40 | Acc/Dam | Dam/End | Dam/Rech | Acc/End/Rech | Acc/Dam/Rech | ||
Touch of Death | 25-40 | Acc/Dam | Dam/End | Dam/Rech | Acc/Dam/End | Dam/End/Rech | Chance for NE Damage | |
Crushing Impact | 30-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Dam/End/Rech | |
Mako's Bite | 30-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/End/Rech | Acc/Dam/End/Rech | Chance for Lethal Damage | |
Hecatomb | 50 | Dam (Superior) | Dam/Rech (Superior) | Dam/Rech/Acc (Superior) | Rech/Acc (Superior) | Dam/End (Superior) | Chance for Negative Energy Dam | |
Gladiator's Strike | 10-50 | Dam/Acc | Dam/Rech | Dam/End/Rech | Acc/End/Rech | Acc/Dam/End/Rech | Chance for Smashing Dam | |
Blistering Cold | 10-50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Hold | |
Superior Blistering Cold | 50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Hold |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Bonesnap | 1.5% Fire/Cold Res 2.5% Mez Res |
0.75% Health | |||
Pulverizing Fisticuffs | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.25% Pos/Neg Def 0.625% Ranged Def |
|||
Bruising Blow | 10% Recovery | 0.75% Health | |||
Pounding Slugfest | 8% Regeneration | 1.25% Pos/Neg Def 0.625% Ranged Def |
2% Damage | ||
Smashing Haymaker | 1.5% Fire/Cold Res 2.5% Mez Res |
1.125% Health | 1.875% Smash/Lethal Def 0.9375% Melee Def |
||
Kinetic Combat | 1.5% Fire/Cold Res 2.5% Mez Res |
1.5% Health | 3.75% Smash/Lethal Def 1.875% Melee Def |
7.5% Movement Speed | |
Focused Smite | 1.5% Fire/Cold Res 2.5% Mez Res |
1.5% Toxic/Psi Res 2.5% Mez Res |
1.35% Endurance | 4.5% Movement Speed | |
Touch of Death | 1.5% Pos/Neg Res 2.5% Mez Res |
1.5% Health | 2.5% Damage | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.75% Melee Def 1.875% Smash/Lethal Def |
Crushing Impact | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.125% Health | 7% Accuracy | 5% Recharge Time | 3.75% Toxic/Psi Res 6.25% Mez Res |
Mako's Bite | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.5% Health | 3% Damage | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.75% Ranged Def 1.875% Pos/Neg Def |
Hecatomb | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic Res 10% Mez Res |
Gladiator's Strike PVE + PVP |
2.5% Recovery | 1.125% Health | 2.5% Damage | 3.75% Smash/Lethal Res 6.25% Mez Res |
7% Accuracy |
Gladiator's Strike PVP only |
2.25% Endurance | 2.25% Pos/Neg Res 3.75% Mez Res |
3.125% Melee Def 1.5625% Smash/Lethal Def |
10% Chance for Repel Protection | 7.5% Recharge Time |
Blistering Cold | 10% Slow Res | 2% Recovery | 4.5% Fire/Cold Res 7.5% Mez Res |
1.875% Lethal/Smash Def 0.9375% Melee Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Blistering Cold | 15% Slow Res | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
5% Lethal/Smash Def 2.5% Melee Def |
5% Fire/Cold Def 2.5% AoE Def |
PBAoE Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Cleaving Blow | 10-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/Rech | |||
Eradication | 10-30 | Dam | Acc/Rech | Dam/Rech | Acc/Dam/Rech | Acc/Dam/Rech/End | Chance for Energy Damage | |
Multi-Strike | 20-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/End | Acc/Dam/End | Dam/End/Rech | |
Scirocco's Dervish | 20-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/Rech | Dam/Acc/End | Chance for Lethal Damage | |
Obliteration | 30-50 | Dam | Acc/Rech | Dam/Rech | Acc/Dam/Rech | Acc/Dam/Rech/End | Chance for Smashing Damage | |
Armageddon | 50 | Dam (Superior) | Dam/Rech (Superior) | Dam/Rech/Acc (Superior) | Rech/Acc (Superior) | Dam/End (Superior) | Chance for Fire Dam | |
Fury of the Gladiator | 10-50 | Dam/Acc | Dam/Rech | Dam/End/Rech | Acc/End/Rech | Acc/Dam/End/Rech | Chance for -Resistance | |
Avalanche | 10-50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Knockdown | |
Superior Avalanche | 50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Knockdown |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Cleaving Blow | 1% Recovery | 1.25% Pos/Neg Def 0.625% Ranged Def |
1% Damage | ||
Eradication | 1.8% Endurance | 3.125% Pos/Neg Def 1.5625% Ranged Def |
2.25% Health | 12% Regeneration | 3.125% AoE Def 1.5625% Fire/Cold Def |
Multi-Strike | 1.5% Lethal/Smash Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
2.25% Pos/Neg Res 3.75% Mez Res |
1.875% AoE Def 0.9375% Fire/Cold Def |
1.875% Melee Def 0.9375% Smash/Lethal Def |
Scirocco's Dervish | 10% Regeneration | 2.25% Pos/Neg Res 3.75% Mez Res |
9% Accuracy | 3.125% AoE Def 1.5625% Fire/Cold Def |
3.125% Psionic Def |
Obliteration | 2.25% Smash/Lethal Res 3.75% Mez Res |
3% Damage | 9% Accuracy | 5% Recharge Time | 3.75% Melee Def 1.875% Smash/Lethal Def |
Armageddon | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Fury of the Gladiator PVE + PVP |
3.75% Fire/Cold Res 6.25% Mez Res |
Mag 3 Knockback Protection | 2.5% Damage | 3.75% Toxic/Psionic Res 6.25% Mez Res |
7% Accuracy |
Fury of the Gladiator PvP Only |
10% Slow Resistance | 7.5% Chance of Repel Protection | 3.125% Fire/Cold Def 1.5625% AoE Def |
2.25% Health | 7.5% Recharge Time |
Avalanche | 10% Slow Res | 3% Fire/Cold Res 5% Mez Res |
2% Recovery | 1.875% Melee Def 0.9375% Lethal/Smash Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Avalanche | 15% Slow Res | 6% Fire/Cold Res 10% Mez Res |
4% Recovery | 5% Melee Def 2.5% Lethal/Smash Def |
5% Fire/Cold Def 2.5% AoE Def |
Pet Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Unquestioning Loyalty | 10-30 | Acc/Dam | Dam/End | Acc/End | Acc/Dam/End | |||
Commanding Presence | 10-30 | Acc/Dam | Dam/End | Acc/End | Acc/Dam/End | Aura Resist(Taunt, Placate) for Pets | ||
Brilliant Leadership | 15-40 | Acc/Dam | Dam/End | Acc/End | Acc/Dam/End | Acc | Dam | |
Edict of the Master | 15-40 | Acc/Dam | Dam/End | Acc/End | Acc/Dam/End | Dam | Aura +Defense for Pets | |
Blood Mandate | 25-50 | Acc/Dam | Dam/End | Acc/End | Acc/Dam/End | Acc | Dam | |
Sovereign Right | 25-50 | Acc/Dam | Dam/End | Acc/End | Acc/Dam/End | Acc | Aura +Resistance(All) for Pets | |
Soulbound Allegiance | 50 | Dam (Superior) | Dam/Rech (Superior) | Dam/Rech/Acc (Superior) | Rech/Acc (Superior) | Dam/End (Superior) | Chance for Build Up |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Unquestioning Loyalty | 1.5% Fire/Cold Res 2.5% Mez Res |
0.75% Health | 0.9% Endurance | ||
Commanding Presence | 1.5% Recovery | 1.125% Health | 1.35% Endurance | 1.25% AoE Def 0.625% Fire/Cold Def |
|
Brilliant Leadership | 4% Regeneration | 10% Confuse Dur | 2.25% Lethal/Smash Res 3.75% Mez Res |
3% Movement Speed | 4.5% Toxic/Psionic Res 7.5% Mez Res |
Edict of the Master | 6% Movement Speed | 1.5% Health | 3% Smash/Lethal Res 5% Mez Res |
3.75% Pos/Neg Res 6.25% Mez Res |
4.5% Toxic/Psionic Res 7.5% Mez Res |
Blood Mandate | 1.5% Recovery | 1.875% Fire/Cold Def 0.9375% AoE Def |
2.25% Fire/Cold Res 3.75% Mez Res |
3.75% AoE Def 1.875% Fire/Cold Def |
3.75% Ranged Def 1.875% Pos/Neg Def |
Sovereign Right | 8% Regeneration | 2.25% Smash/Lethal Res 3.75% Mez Res |
1.875% Health | 3.75% Pos/Neg Res 6.25% Mez Res |
3.125% Melee Def 1.5625% Smash/Lethal Def |
Soulbound Allegiance | 16% Regeneration | 3% Health | 4% Damage | 6% Toxic/Psionic Res | 5% Psionic Def |
Ranged Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Far Strike | 10-25 | Dam/Range | Dam/Rech | Acc/End | ||||
Salvo | 10-25 | Acc/Dam | Dam/End/Rech | Acc/Dam/End/Range | ||||
Volley Fire | 15-30 | Acc/Dam | Dam/End | Dam/Rech | ||||
Tempest | 15-30 | Acc/Dam | Dam/End | Dam/Rech | Chance for End Drain | |||
Maelstrom's Fury | 20-35 | Acc/Dam | Dam/End | Dam/Rech | Dam/End/Rech | |||
Entropic Chaos | 20-35 | Acc/Dam | Dam/End | Dam/Rech | Dam/End/Rech | Chance to Heal | ||
Ruin | 25-40 | Acc/Dam | Dam/End | Dam/Rech | Acc/End/Rech | Acc/Dam/Rech | ||
Decimation | 25-40 | Acc/Dam | Dam/End | Dam/Rech | Acc/End/Rech | Acc/Dam/Rech | Chance for Buildup | |
Thunderstrike | 30-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Dam/End/Rech | |
Devastation | 30-50 | Acc/Dam | Dam/End | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End/Rech | Chance to Hold | |
Apocalypse | 50 | Dam (Superior) | Dam/Rech (Superior) | Dam/Rech/Acc (Superior) | Rech/Acc (Superior) | Dam/End (Superior) | Chance for Negative Energy Dam | |
Gladiator's Javelin | 10-50 | Dam/Acc | Dam/Rech | Dam/End/Rech | Acc/End/Rech | Acc/Dam/End/Rech | Chance for Toxic Dam | |
Winter's Bite | 30-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance to Hold | |
Superior Winter's Bite | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance to Hold |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Far Strike | 1.5% Toxic/Psionic Res 2.5% Mez Res |
7.5% Health | |||
Salvo | 1.5% Pos/Neg Res 2.5% Mez Res |
3% Fire/Cold Res 5% Mez Res |
|||
Volley Fire | 4% Regeneration | 7.5% Health | |||
Tempest | 1.5% Pos/Neg Res 2.5% Mez Res |
1.5% Smash/Lethal Res 2.5% Mez Res |
2% Damage | ||
Maelstrom's Fury | 4.5% Movement Speed | 1.875% Fire/Cold Def 0.9375% AoE Def |
3% Pos/Neg Res 5% Mez Res |
||
Entropic Chaos | 10% Regeneration | 2.25% Fire/Cold Res 3.75% Mez Res |
2.25% Endurance | 6.25% Recharge Time | |
Ruin | 1.5% Toxic/Psionic Res 2.5% Mez Res |
1.125% Health | 1.5% Recovery | 1.875% AoE Def 9.375% Fire/Cold Def |
|
Decimation | 1.5% Pos/Neg Res 2.5% Mez Res |
1.125% Health | 2.25% Endurance | 6.25% Recharge Time | 4.5% Toxic/Psionic Res 7.5% Mez Res |
Thunderstrike | 2% Recovery | 2.5% Pos/Neg Energy Def 1.25% Ranged Def |
7% Accuracy | 6% Movement Speed | 2.5% Ranged Def 1.25% Pos/Neg Energy Def |
Devastation | 12% Regeneration | 2.25% Health | 3% Damage | 3.75% Fire/Cold Res 6.25% Mez Res |
3.75% Psionic Def |
Apocalypse | 16% Regeneration | 3% Health | 4% Damage | 10% Recharge Time | 5% Psionic Def |
Gladiator's Javelin PVE + PVP |
2.5% Recovery | 1.875% Health | 2.5% Damage | Mag 3 Knockback Protection | 7% Accuracy |
Gladiator's Javelin PVP only |
7.5% Range | 2.25% Smash/Lethal Res 3.75% Mez Res |
3.125% Pos/Neg Energy Def 1.5625% Ranged Def |
4.5% Pos/Neg Resistance 7.5% Mez Res |
7.5% Recharge Time |
Winter's Bite | 2.25% Fire/Cold Res 3.75% Mez Res |
10% Slow Res | 2% Recovery | 1.875% Pos/Neg Def 0.9375% Ranged Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Winter's Bite | 6% Fire/Cold Res 10% Mez Res |
15% Slow Res | 4% Recovery | 5% Pos/Neg Def 2.5% Ranged Def |
5% Fire/Cold Def 2.5% AoE Def |
Recharge Intensive Pets
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Call to Arms | 10-30 | Acc/Rech | Acc/Dam | Dam/End | Acc/Dam/Rech | End/Dam/Rech | Defense Bonus Aura for Pets | |
Expedient Reinforcement | 30-50 | Acc/Rech | Acc/Dam | Dam/End | Acc/Dam/Rech | End/Dam/Rech | Resist Bonus Aura for Pets |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Call to Arms | 2.5% Recovery | 1.5% Health | 6.25% Recharge Time | 3.75% Smash/Lethal Res 6.25% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
Expedient Reinforcement | 1.5% Pos/Neg Res 2.5% Mez Res |
3% Damage | 6.25% Recharge Time | 10% Regeneration | 3.125% Ranged Def 1.5625% Pos/Neg Energy Def |
Sniper Attacks
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Exploit Weakness | 10-50 | Acc/Dam | Dam/End | Dam/Range | Dam/Rech | |||
Calibrated Accuracy | 20-50 | Acc/Dam | Acc/End | Acc/Int | Acc/Range | Acc/Rech | Acc/Dam/Rech | |
Executioner's Contract | 20-50 | Acc/Dam | Dam/End | Dam/Int | Dam/Range | Dam/Rech | Disorient Bonus | |
Extreme Measures | 35-50 | Acc/Dam | Dam/End | Acc/Int/Range | Dam/Int/Rech | Dam/End/Rech | Acc/Range/Rech | |
Sting of the Manticore | 35-50 | Acc/Dam | Dam/End | Acc/Int/Range | Dam/Int/Rech | Dam/End/Rech | Chance for Toxic Damage |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Exploit Weakness | 3% Movement Speed | 1.875% Fire/Cold Def 0.9375% AoE Def |
7% Accuracy | ||
Calibrated Accuracy | 1% Recovery | 1.875% Pos/Neg Def 0.9375% Ranged Def (Half) |
5% Accuracy | 5% Recharge Time | 2.5% Ranged Def 1.25% Pos/Neg Def |
Executioner's Contract | 2% Recovery | 3% Fire/Cold Res 5% Mez Res |
10% Regeneration | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.75% Ranged Def 1.875% Pos/Neg Def |
Extreme Measures | 1.5% Recovery | 1.5% Health | 2% Damage | 2.5% AoE Def 1.25% Fire/Cold Def |
2.5% Melee Def 1.25% Smash/Lethal Def |
Sting of the Manticore | 12% Regeneration | 2.5% Ranged Def 1.25% Pos/Neg Def |
3% Damage | 7.5% Recharge Time | 4.5% Toxic/Psionic Res 7.5% Mez Res |
Targeted AoE Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Air Burst | 10-50 | Acc/Dam | Dam/End | Dam/Rech | Dam/Range | |||
Detonation | 20-50 | Acc/Dam | Dam/End | Dam/Rech | Dam/Range | Dam/Acc/End | Dam/End/Range | |
Positron's Blast | 20-50 | Acc/Dam | Dam/End | Dam/Rech | Dam/Range | Dam/Acc/End | Chance for Energy damage | |
Ragnarok | 50 | Dam (Superior) | Dam/Rech (Superior) | Dam/Rech/Acc (Superior) | Rech/Acc (Superior) | Dam/End (Superior) | Chance for Knockdown | |
Javelin Volley | 10-50 | Dam/Acc | Dam/Rech | Dam/End/Rech | Acc/End/Rech | Acc/Dam/End/Rech | Chance for Lethal Dam | |
Frozen Blast | 10-50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Immobilize | |
Superior Frozen Blast | 50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Immobilize |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Air Burst | 2% Knockback Strength | 0.75$ Health | 2.25% Smash/Lethal Res 3.75% Mez Res |
||
Detonation | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.5% Pos/Neg Res 2.5% Mez Res |
1.125% Health | 1.875% AoE Def 0.9375% Fire/Cold Def |
3.75% Toxic/Psionic Res 6.25% Mez Res |
Positron's Blast | 2.5% Recovery | 2.25% Fire/Cold Res 3.75% Mez Res |
9% Accuracy | 6.25% Recharge Time | 4.5% Toxic/Psionic Res 7.5% Mez Res |
Ragnarok | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Javelin Volley PVE + PVP |
2% Recovery | 10% Regeneration | 2.5% Damage | 10% Slow Resistance | 7% Accuracy |
Javelin Volley PVP only |
7.5% Range | 2.25% Smash/Lethal Res 3.75% Mez Res |
3.125% Pos/Neg Def 1.5625% Ranged Def |
3.75% Fire/Cold Res 6.25% Mez Res |
7.5% Recharge Time |
Frozen Blast |
10% Slow Res | 3% Fire/Cold Res 5% Mez Res |
2.5% Recovery | 1.875% AoE Def 0.9375% Fire/Cold Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Frozen Blast |
15% Slow Res | 6% Fire/Cold Res 10% Mez Res |
4% Recovery | 5% AoE Def 2.5% Fire/Cold Def |
5% Fire/Cold Def 2.5% AoE Def |
Universal Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Overwhelming Force | 10-50 | Acc/Dam | End/Rech | Acc/Dam/End | Dam/End/Rech | Acc/Dam/End/Rech | Dam/Chance for Knockdown/Knockback to Knockdown |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Overwhelming Force | 12% Regeneration | 3% Damage | 1.5% Health | 2.5% Pos/Neg Def 1.25% Ranged Def |
Mag 4 Knockback Protection |
Archetype Sets
Editor's Note: For sets that share the same name, the "regular" and "Superior" versions of any given Enhancement are mutually exclusive within the entire build. |
Blaster
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Blaster's Wrath | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Fire Damage | |
Superior Blaster's Wrath | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Fire Damage | |
Defiant Barrage | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for +Status Protection | |
Superior Defiant Barrage | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for +Status Protection |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Blaster's Wrath | 7% Accuracy | 7.5% Range | 3% Damage | 8.75% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Superior Blaster's Wrath | 15% Accuracy | 10% Range | 4% Damage | 10% Recharge Time | 5% Ranged Def 2.5% Pos/Neg Def |
Defiant Barrage | 2% Damage | 2.25% Endurance | 2.25% Health | 7.5% Recharge Time | 3.75% Pos/Neg Def 1.875% Ranged Def |
Superior Defiant Barrage | 4% Damage | 3.6% Endurance | 3% Health | 10% Recharge Time | 5% Pos/Neg Def 2.5% Ranged Def |
Brute
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Brute's Fury | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Fury Bonus | |
Superior Brute's Fury | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Fury Bonus | |
Unrelenting Fury | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for +Regen/+End Discount | |
Superior Unrelenting Fury | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for +Regen/+End Discount |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Brute's Fury | 1.5% Health | 2.5% Smash/Lethal Def 1.25% Melee Def |
2.5% Damage | 8.75% Recharge Time | 5.25% Smash/Lethal Res 8.75 Mez Res |
Superior Brute's Fury | 3% Health | 5% Smash/Lethal Def 2.5% Melee Def |
4% Damage | 10% Recharge Time | 6% Smash/Lethal Res 10 Mez Res |
Unrelenting Fury | 2% Damage | 10% Regeneration | 3% Recovery | 3.75% Melee Def 1.875% Smash/Lethal Def |
4.5% Smash/Lethal/Pos/Neg/Fire/Cold Res 22.5% Mez Res |
Superior Unrelenting Fury | 4% Damage | 16% Regeneration | 4% Recovery | 5% Melee Def 2.5% Smash/Lethal Def |
6% Smash/Lethal/Pos/Neg/Fire/Cold Res 30% Mez Res |
Controller
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Will of the Controller | 10-50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance for Psionic Damage | |
Superior Will of the Controller | 50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance for Psionic Damage | |
Overpowering Presence | 10-50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance for Energy Font | |
Superior Overpowering Presence | 50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance for Energy Font |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Will of the Controller | 2.5% Damage | 6% Control Duration | 9% Accuracy | 8.75% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Superior Will of the Controller | 4% Damage | 8% Control Duration | 1.5% Accuracy | 10% Recharge Time | 5%/2.5% Ranged Def 2.5% Pos/Neg Def |
Overpowering Presence | 4% Control Duration | 1.875% Health | 4.5% Smash/Lethal Res 7.5% Mez Res |
3% Recovery | 3.75% Pos/Neg Def 1.875% Ranged Def |
Superior Overpowering Presence | 8% Control Duration | 3% Health | 6% Smash/Lethal Res 10% Mez Res |
4% Recovery | 5% Pos/Neg Def 2.5% Ranged Def |
Corruptor
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Malice of the Corruptor | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for Negative Energy Damage | |
Superior Malice of the Corruptor | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for Negative Energy Damage | |
Scourging Blast | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for Minor PBAoE +End, +Health | |
Superior Scourging Blast | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for Minor PBAoE +End, +Health |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Malice of the Corruptor | 1.5% Health | 7.5% Range | 3% Damage | 3.75% Ranged Def 1.875% Pos/Neg Def |
8.75% Recharge Time |
Superior Malice of the Corruptor | 3% Health | 10% Range | 4% Damage | 5% Ranged Def 2.5% Pos/Neg Def |
10% Recharge Time |
Scourging Blast | 1.8% Endurance | 6.25% Recharge Time | 11% Accuracy | 3% Recovery | 3.75% AoE Def 1.875% Fire/Cold Def |
Superior Scourging Blast | 3.6% Endurance | 10% Recharge Time | 11% Accuracy | 4% Recovery | 5% AoE Def 2.5% Fire/Cold Def |
Defender
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Defender's Bastion | 10-50 | Acc/Dam | Dam/Rech | Dam/End/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Minor PBAoE Heal | |
Superior Defender's Bastion | 50 | Acc/Dam | Dam/Rech | Dam/End/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Minor PBAoE Heal | |
Vigilant Assault | 10-50 | Acc/Dam | Dam/Rech | Dam/End/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Minor PBAoE +Absorb | |
Superior Vigilant Assault | 10-50 | Acc/Dam | Dam/Rech | Dam/End/Rech | Acc/Dam/End | Acc/Dam/End/Rech | Rech/Chance for Minor PBAoE +Absorb |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Defender's Bastion | 1.5% Health | 7.5% Range | 6% Improved Healing | 3.75% Ranged Def 1.875% Pos/Neg Def |
8.75% Recharge Time |
Superior Defender's Bastion | 3% Health | 10% Range | 8% Improved Healing | 7% Ranged Def Pos/Neg Def |
10% Recharge Time |
Vigilant Assault | 1.8% Endurance | 6.25% Recharge Time | 11% Accuracy | 3% Damage | 3.75% AoE Def 1.875% Fire/Cold Def |
Superior Vigilant Assault | 3.6% Endurance | 10% Recharge Time | 15% Accuracy | 4% Damage | 5% AoE Def 2.5% Fire/Cold Def |
Dominator
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Ascendency of the Dominator | 10-50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance +DMG | |
Superior Ascendency of the Dominator | 50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance +DMG | |
Dominating Grasp | 10-50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance for Fiery Orb | |
Dominating Grasp | 50 | Acc/Control | Control/Rech | End/Rech | Acc/Control/End | Acc/Control/End/Rech | Rech/Chance for Fiery Orb |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Ascendency of the Dominator | 2.5% Damage | 6% Control Duration | 9% Accuracy | 8.75% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Superior Ascendency of the Dominator | 4% Damage | 8% Control Duration | 15% Accuracy | 10% Recharge Time | 5% Ranged Def 2.5% Pos/Neg Def |
Dominating Grasp | 1.875% Control Duration | 1.875% Health | 5.25% Lethal/Smash Res 8.75% Mez Res |
3% Recovery | 3.75% Pos/Neg Def 1.875% Ranged Def |
Superior Dominating Grasp | 4% Control Duration | 3% Health | 6% Lethal/Smash Res 10% Mez Res |
4.5% Recovery | 5% Pos/Neg Def 2.5% Ranged Def |
Kheldian
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Kheldian's Grace | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Form Empowerment | |
Superior Kheldian's Grace | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Form Empowerment
| |
Essence Transfer | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Global Heal Proc | |
Superior Essence Transfer | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Global Heal Proc |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Kheldian's Grace | 7% Accuracy | 3.75% Smash/Lethal Res 6.25% Mez Res |
3% Damage | 8.75% Recharge Time | 5.25% Toxic/Psionic Res 8.75% Mez Res |
Superior Kheldian's Grace | 15% Accuracy | 6% Smash/Lethal Res 10% Mez Res |
4% Damage | 10% Recharge Time | 6% Toxic/Psionic Res 10% Mez Res |
Essence Transfer | 1.875% Health | 6.25% Recharge Time | 3.125% Ranged Def 1.5625% Energy/Negative Def |
12% Regeneration | 3.75% Melee Def 1.875 Smash/Lethal Def |
Superior Essence Transfer | 3% Health | 10% Recharge Time | 5% Ranged Def 2.5% Energy/Negative Def |
16% Regeneration | 5% Melee Def 2.5% Smash/Lethal Def |
Mastermind
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Command of the Mastermind | 10-50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Pet AoE Def Aura | |
Superior Command of the Mastermind | 50 | Acc/Dam | Dam/End | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Pet AoE Def Aura | |
Mark of Supremacy | 10-50 | Dam | Dam/End | Acc/Dam | Acc/End | Acc/Dam/End | End/Pet + Resist(All) & +Regen Aura | |
Superior Mark of Supremacy | 50 | Dam | Dam/End | Acc/Dam | Acc/End | Acc/Dam/End | End/Pet + Resist(All) & +Regen Aura |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Command of the Mastermind | 2% Damage | 1.875% Health | 7.5 Recharge Time | 4.5% Toxic/Psionic Res 7.5% Mez Res |
5.25% Smash/Lethal Res 8.75% Mez Res |
Superior Command of the Mastermind | 4% Damage | 3% Health | 10% Recharge Time | 6% Toxic/Psionic Res 10% Mez Res |
6% Smash/Lethal Res 10% Mez Res |
Mark of Supremacy | 6.25% Recharge Time | 9% Accuracy | 3.125% Melee Def 1.5625% Smash/Lethal Def |
3% Recovery | 4.5% Smash/Lethal/Fire/Cold/Energy/Negative Res 22.5% Mez Res |
Superior Mark of Supremacy | 10% Recharge Time | 15% Accuracy | 5% Melee Def 2.5% Smash/Lethal Def |
4% Recovery | 6% Smash/Lethal/Fire/Cold/Energy/Negative Res 30% Mez Res |
Scrapper
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Scrapper's Strike | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Critical Hit Bonus | |
Superior Scrapper's Strike | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Critical Hit Bonus | |
Critical Strikes | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/+50% Critical Hit Chance Proc | |
Superior Critical Strikes | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/+50% Critical Hit Chance Proc |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Scrapper's Strike | 1.5% Health | 2.5% Smash/Lethal Def 1.25% Melee Def |
2.5% Damage | 8.75% Recharge Time | 5.25% Smash/Lethal Res 8.75% Mez Res |
Superior Scrapper's Strike | 3% Health | 5% Smash/Lethal Def 2.5% Melee Def |
4% Damage | 10% Recharge Time | 6% Smash/Lethal Res 10% Mez Res |
Critical Strikes | 2% Recovery | 9% Accuracy | 3.75% AoE Def 1.875% Fire/Cold Def |
3.5% Damage | 8.75% Recharge Time |
Superior Critical Strikes | 4% Recovery | 15% Accuracy | 5% AoE Def 2.5% Fire/Cold Def |
4% Damage | 10% Recharge Time |
Soldiers of Arachnos
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Dominion of Arachnos | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for -Dmg and Terrorize | |
Superior Dominion of Arachnos | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for -Dmg and Terrorize | |
Spider's Bite | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Global Chance for Toxic DMG | |
Superior Spider's Bite | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Global Chance for Toxic DMG |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Dominion of Arachnos | 7% Accuracy | 1.875% Health | 3% Damage | 8.75% Recharge Time | 5.25% Toxic/Psionic Res 8.75% Mez Res |
Superior Dominion of Arachnos | 15% Accuracy | 3% Health | 4% Damage | 10% Recharge Time | 6% Toxic/Psionic Res 10% Mez Res |
Spider's Bite | 2.5% Damage | 2.25% Health | 3.125% Melee Def 1.5625% Smash/Lethal Def |
14% Regeneration | 3.15% Endurance |
Superior Spider's Bite | 4% Damage | 3% Health | 5% Melee Def 2.5% Smash/Lethal Def |
16% Regeneration | 3.6% Endurance |
Stalker
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Stalker's Guile | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance to Hide | |
Superior Stalker's Guile | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance to Hide | |
Assassin's Mark | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance to Recharge Build Up | |
Superior Assassin's Mark | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance to Recharge Build Up |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Stalker's Guile | 7% Accuracy | 2.5% Smash/Lethal Def 1.25% Melee Def |
2.5% Damage | 8.75% Recharge Time | 5.25% Smash/Lethal Res 8.75% Mez Res |
Superior Stalker's Guile | 15% Accuracy | 5% Smash/Lethal Def 2.5% Melee Def |
4% Damage | 10% Recharge Time | 6% Smash/Lethal Res 10% Mez Res |
Assassin's Mark | 2% Recovery | 9% Accuracy | 3.75% AoE Def 1.875% Fire/Cold Def |
3.5% Damage | 8.75% Recharge Time |
Superior Assassin's Mark | 4% Recovery | 15% Accuracy | 5% AoE Def 2.5% Fire/Cold Def |
4% Damage | 10% Recharge Time |
Tanker
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Might of the Tanker | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for +Res(All) | |
Superior Might of the Tanker | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for +Res(All) | |
Gauntleted Fist | 10-50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for +Absorb | |
Superior Gauntleted Fist | 50 | Acc/Dam | Dam/Rech | Acc/Dam/Rech | Dam/End/Rech | Acc/Dam/End/Rech | Rech/Chance for +Absorb |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Might of the Tanker | 2% Damage | 1.875% Health | 7.5% Recharge Time | 4.5% Toxic/Psionic Res 7.5% Mez Res |
5.25% Smash/Lethal Res 8.75% Mez Res |
Superior Might of the Tanker | 4% Damage | 3% Health | 10% Recharge Time | 6% Toxic/Psionic Res 10% Mez Res |
6% Smash/Lethal Res 10% Mez Res |
Gauntleted Fist | 1.8% Endurance | 3.75% Energy/Negative Res 6.25% Mez Res |
10% Regeneration | 3.125% Melee Def 1.5625% Smash/Lethal Def |
5.25% Smash/Lethal/Fire/Cold Res 17.5% Mez Res |
Superior Gauntleted Fist | 3.6% Endurance | 6% Energy/Negative Res 10% Mez Res |
16% Regeneration | 5% Melee Def 2.5% Smash/Lethal Def |
6% Smash/Lethal/Fire/Cold Res 20% Mez Res |
Defensive Sets
Accurate Healing
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Theft of Essence | 10-30 | Heal | Heal/Rech | Acc/Heal | Acc/End/Heal | Acc/End/Rech | Chance for +End | |
Touch of the Nictus | 30-50 | Heal | Heal/Rech | Acc/Heal | Acc/End/Heal | Acc/End/Rech | Chance for NE damage |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Theft of Essence | 10% Regeneration | 1.8% Endurance | 5% Heal | 3% Damage | 4.5% Energy/Negative Res 7.5% Mez Res |
Touch of the Nictus | 1.875% Health | 9% Accuracy | 5% Heal | 2.25% Endurance | 4.5% Energy/Negative Res 7.5% Mez Res |
Healing
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Triage | 10-30 | End/Heal | End/Rech | Heal/Rech | End/Heal/Rech | |||
Regenerative Tissue | 10-30 | End/Heal | End/Rech | Heal/Rech | End/Heal/Rech | 25% Regeneration | ||
Harmonized Healing | 20-40 | End/Heal | End/Rech | Heal/Rech | End/Heal/Rech | Heal | End | |
Miracle | 20-40 | End/Heal | End/Rech | Heal/Rech | End/Heal/Rech | Heal | 15% Recovery | |
Doctored Wounds | 30-50 | End/Heal | End/Rech | Heal/Rech | End/Heal/Rech | Heal | Rech | |
Numina's Convalescence | 30-50 | End/Heal | End/Rech | Heal/Rech | End/Heal/Rech | Heal | 10% Recovery and 10% Regeneration | |
Preventive Medicine | 20-50 | Heal | Heal/End | Rech/End | Heal/Rech | Heal/End/Rech | Chance for +Absorb | |
Panacea | 10-50 | Heal/End | End/Rech | Heal/Rech | Heal/End/Rech | Heal | Chance for +HP and + End |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Triage | 4% Regeneration | 0.75% Health | 2% Improved Heal | ||
Regenerative Tissue | 3% Movement | 1.5% Health | 4% Improved Heal | 5% Recharge Time | |
Harmonized Healing | 1.5% Recovery | 1.5% Fire/Cold Res 2.5% Mez Res |
3% Improved Heal | 1.875% AoE Def 0.9375% Fire/Cold Def |
3.75% Toxic/Psionic Res 6.25% Mez Res |
Miracle | 2.5% Recovery | 1.875% Health | 5% Improved Heal | 1.875% AoE Def 0.9375% Fire/Cold Def |
1.875% Psionic Def |
Doctored Wounds | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
4% Improved Heal | 5% Recharge Time | 3.75% Toxic/Psionic Res 6.25% Mez Res |
Numina's Convalescence | 12% Regeneration | 1.875% Health | 6% Improved Heal | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.75% Ranged Def 1.875% Energy/Negative Def |
Preventive Medicine | 2.25% Smash/Lethal Res 3.75 Mez Res |
1.875% Health | 3% Fire/Cold Res 5% Mez Res |
3.75% Endurance | 8.75% Recharge Time |
Panacea PVE + PVP |
2.5% Recovery | 10% Regeneration | 1.5% Health | 7.5% Recharge Time | 6% Healing |
Panacea PVP only |
2.25% Smash/Lethal Res 3.75% Mez Res |
10% Chance for Repel Protection | 3% Fire/Cold Res 5% Mez Res |
7.5% Range | 3.125% Melee Def 1.5625% Smash/Lethal Def |
Defense
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Karma | 10-30 | Def/End | Def/Rech | Mag 4 Knockback Protection | ||||
Kismet | 10-30 | Def/End | Def/Rech | End/Rech | Def/End/Rech | Increased ToHit (6%) | ||
Serendipity | 15-40 | Def/End | Def/Rech | End/Rech | Def/End/Rech | Def | End | |
Gift of the Ancients | 15-40 | Def/End | Def/Rech | End/Rech | Def/End/Rech | Def | Def/7.5% Increased Run Speed | |
Red Fortune | 25-50 | Def/End | Def/Rech | End/Rech | Def/End/Rech | Def | End | |
Luck of the Gambler | 25-50 | Def/End | Def/Rech | End/Rech | Def/End/Rech | Def | Def/ 7.5% Recharge Time | |
Reactive Defenses | 25-50 | Def | Def/End | End/Rech | Def/Rech | Def/End/Rech | Scaling Damage Resistance (3% - 13%) | |
Shield Wall | 10-50 | Def/End | Def/Rech | End/Rech | Def/End/Rech | Defense | Mag 1 TP Protection, +5% Res(all) |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Karma | 1.35% Endurance | 1.5% Health | |||
Kismet | 1.5% Recovery | 2.25% Smash/Lethal Res 3.75 Mez Res |
6% Regeneration | 3.75% Recharge Time | |
Serendipity | 4% Regeneration | 0.75% Health | 3% Accuracy | 1.25% AoE Def 6.25% Fire/Cold Def |
3.75% Toxic/Psionic Res 6.25% Mez Res |
Gift of the Ancients | 2% Recovery | 2.25% Fire/Cold Res 3.75% Mez Res |
1.8% Endurance | 3.75% Energy/Negative Res 6.25% Mez Res |
4.5% Toxic/Psionic Res 7.5% Mez Res |
Red Fortune | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
2% Damage | 5% Recharge Time | 2.5% Ranged Def 1.25% Pos/Neg Energy Def |
Luck of the Gambler | 10% Regeneration | 1.125% Health | 9% Accuracy | 3.75% Smash/Lethal Rez 6.25% Mez Res |
4.5% Toxic/Psionic Res 7.5% Mez Res |
Reactive Defenses | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.875% Health | 3% Fire/Cold Res 5% Mez Res |
3.75% Endurance | 8.75% Recharge Time |
Shield Wall PvE and PVP |
10% Regeneration | 2.25% Health | 4.5% Energy/Negative Res 7.5% Mez Res |
2.5% Damage | 3.75% Toxic/Psionic Res 6.25% Mez Res |
Shield Wall PvP Only |
2.5% Recovery | 7.5% Chance for Repel Protection | 3.75% Smash/Lethal Res 6.25% Mez Res |
10% Slow Resistance | 7.5% Recharge Time |
Resist Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Steadfast Protection | 10-30 | End/Res | Res/+3% Def(All) | Mag 4 Knockback Protection | ||||
Impervious Skin | 10-30 | End/Res | Rech/Res | End/Rech | End/Rech/Res | 7.5% Mez Resist | ||
Reactive Armor | 15-40 | End/Res | Rech/Res | End/Rech | End/Rech/Res | Res | End | |
Impervium Armor | 15-40 | End/Res | Rech/Res | End/Rech | End/Rech/Res | Res | +6% Psionic Resist | |
Titanium Coating | 25-50 | End/Res | Rech/Res | End/Rech | End/Rech/Res | Res | End | |
Aegis | 25-50 | End/Res | Rech/Res | End/Rech | End/Rech/Res | Res | +5% Psionic +20% Res Mez | |
Unbreakable Guard | 25-50 | Res | Res/End | End/Rech | Res/Rech | Res/End/Rech | +7.5% Health | |
Gladiator's Armor | 10-50 | Res/End | Res/Rech | End/Rech | Res/End/Rech | Resistance | TP Protection, +3% Def(all) |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Steadfast Protection | 1.5% Recovery | 1.5% Health | |||
Impervious Skin | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.5% Health | 2% Recovery | 5% Recharge Time | |
Reactive Armor | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.25% Energy/Negative Def 0.625% Ranged Def |
1.25% Smash/Lethal Def 0.625% Melee Def |
1.25% AoE Def 0.625% Fire/Cold Def |
3.75% Toxic/Psionic Res 6.25% Mez Res |
Impervium Armor | 2.5% Recovery | 1.875% Psionic Def | 2.25% Endurance | 3.75% Fire/Cold Res 6.25% Mez Res |
4.5% Toxic/Psionic Res 7.5% Mez Res |
Titanium Coating | 1.5% Energy/Negative Res 2.5% Mez Res |
1.5% Health | 3% Smash/Lethal Res 5% Mez Res |
10% Regeneration | 2.5% Melee Def 1.25% Smash/Lethal Def |
Aegis | 7.5% Movement Speed | 3.125% Fire/Cold Def 1.5625% AoE Def |
3% Smash/Lethal Res 5% Mez Res |
3.125% AoE Def 1.5625% Fire/Cold Def |
4.5% Toxic/Psionic Res 7.5% Mez Res |
Unbreakable Guard | 2.5% Endurance Discount | 2.25% Energy/Negative Res 3.75% Mez Res |
3.125% Melee Def 1.5625% Smash/Lethal Res |
3.75% Toxic/Psionic Res 6.25% Mez Res |
5.25% Fire/Cold Res 8.75% Mez Res |
Gladiator's Armor PVE + PVP |
2.5% Recovery | Mag 3 Knockback Protection | 3.75% Toxic/Psionic Res 6.25% Mez Res |
2.25% Health | 2.5% Ranged Def 1.25% Energy/Negative Def |
Gladiator's Armor PVP only |
2.25% Endurance | 10% Chance for Repel Protection | 3% Smash/Lethal Res 5% Mez Res |
10% Slow Resistance | 7.5% Recharge Time |
Mez Sets
Confuse
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Befuddling Aura | 10-30 | Acc/Rech | End/Conf | Acc/End | Conf/Range | Acc/Conf/Rech | ||
Cacophony | 10-30 | Acc/Rech | End/Conf | Acc/End | Conf/Range | Acc/Conf/Rech | Chance for Energy Damage | |
Perplex | 20-50 | Acc/Rech | End/Conf | Acc/End | Conf/Range | Acc/Conf/Rech | Conf/Rech | |
Malaise's Illusions | 20-50 | Acc/Rech | End/Conf | Acc/End | Conf/Range | Acc/Conf/Rech | Chance for Psionic Damage | |
Coercive Persuasion | 50 | Conf (Superior) | Conf/Rech (Superior) | Conf/Rech/Acc (Superior) | Rech/Acc (Superior) | Conf/End (Superior) | Contagious Confusion |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Befuddling Aura | 1% Recovery | 1% Confuse Dur | 2.25% Toxic/Psionic Res 3.75% Mez Res |
2.5% Recharge Time | |
Cacophony | 1% Recovery | 1.5% Confuse Dur | 3% Toxic/Psionic Res 5% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
2.5% Ranged Def 1.25% Pos/Neg Energy Def |
Perplex | 6% Regeneration | 1.5% Confuse Dur | 5% Accuracy | 1.875% AoE Def 0.9375% Fire/Cold Def |
3.75% Toxic/Psionic Res 6.25% Mez Res |
Malaise's Illusions | 2.5% Recovery | 2.5% Confuse Dur | 2.4% Damage | 6.25% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Energy Def |
Coercive Persuasion | 7% Recovery | 4% Confuse Dur | 4% Damage | 10% Recharge Time | 5% Ranged Def 2.5% Pos/Neg Energy Def |
Fear
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Horror | 10-30 | Acc/Rech | End/Fear | Acc/End | Fear/Range | Acc/Fear/Rech | ||
Unspeakable Terror | 10-30 | Acc/Rech | End/Fear | Acc/End | Fear/Range | Acc/Fear/Rech | Chance for Disorient | |
Nightmare | 20-50 | Acc/Rech | End/Fear | Acc/End | Fear/Range | Acc/Fear/Rech | Acc/Fear | |
Glimpse of the Abyss | 20-50 | Acc/Rech | End/Fear | Acc/End | Fear/Range | Acc/Fear/Rech | Chance for Psionic Damage |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Horror | 1.1% Fear Dur | 0.75% Health | 2.25% Smash/Lethal Res 3.75% Mez Res |
2.4% Recharge Time | |
Unspeakable Terror | 2.2% Fear Dur | 3% Energy/Negative Res 5% Mez Res |
2% Recovery | 5% Recharge Time | 4.5% Toxic/Psionic Res 7.5% Mez Res |
Nightmare | 1.65% Fear Dur | 1.875% Pos/Neg Energy Def 0.9375% Ranged Def |
5% Accuracy | 3% Fire/Cold Res 5% Mez Res |
3.75% Toxic/Psionic Res 6.25% Mez Res |
Glimpse of the Abyss | 2.75% Fear Dur | 1.875% Health | 9% Accuracy | 6.25% Recharge Time | 4.5% Toxic/Psionic Res 7.5% Mez Res |
Holds
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Paralytic | 10-30 | Acc/Rech | End/Hold | Acc/End | Hold/Range | Acc/Hold/Rech | ||
Neuronic Shutdown | 10-30 | Acc/Rech | End/Hold | Acc/End | Hold/Range | Acc/Hold/Rech | Chance for Psionic DoT | |
Basilisk's Gaze | 10-30 | Acc/Hold | Acc/Rech | Rech/Hold | End/Rech/Hold | Acc/End/Rech/Hold | Chance for -Recharge | |
Essence of Curare | 20-50 | Acc/Rech | End/Hold | Acc/End | Hold/Range | Acc/Hold | Acc/Hold/Rech | |
Ghost Widow's Embrace | 20-50 | Acc/Rech | End/Hold | Acc/End | Hold/Range | Acc/Hold/Rech | Chance for Psionic Damage | |
Lockdown | 30-50 | Acc/Hold | Acc/Rech | Rech/Hold | End/Rech/Hold | Acc/End/Rech/Hold | Chance for Mag 2 Hold | |
Unbreakable Constraint | 50 | Hold (Superior) | Hold/Rech (Superior) | Hold/Rech/Acc (Superior) | Rech/Acc (Superior) | Hold/End (Superior) | Chance for Smashing Dam | |
Gladiator's Net | 10-50 | Acc/Hold | Acc/Rech | Rech/Hold | End/Rech/Hold | Acc/End/Rech/Hold | Chance for Lethal Damage | |
Entomb | 10-50 | Acc/Hold | Hold/Rech | End/Rech | Acc/Hold/End | Acc/Hold/End/Rech | Rech/Chance for +Absorb | |
Superior Entomb | 50 | Acc/Hold | Hold/Rech | End/Rech | Acc/Hold/End | Acc/Hold/End/Rech | Rech/Chance for +Absorb |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Paralytic | 1% Recovery | 1.5% Positive/Negative Energy Res 2.5% Mez Res |
0.9% Endurance | 1% Hold Dur | |
Neuronic Shutdown | 2.25% Smash/Lethal Res 3.75% Mez Res |
1.5% Health | 7% Accuracy | 2% Hold Dur | 2.5% Melee Def 1.25% Smash/Lethal Def |
Basilisk's Gaze | 2.5% Pos/Neg Energy Def 1.25% Ranged Def |
2% Recovery | 7.5% Recharge Time | 3.75% Energy/Negative Res 6.25% Mez Res |
10% Regeneration |
Essence of Curare | 1.5% Toxic/Psionic Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez REs |
2.25% Smash/Lethal Res 3.75% Mez Res |
1.5% Hold Dur | 1.875% Ranged Def 0.9375% Pos/Neg Energy Def |
Ghost Widow's Embrace | 0.75% Movement Speed | 1.875 Health | 2.25% Endurance | 2.5% Hold Dur | 4.5% Toxic/Psionic Res 7.5% Mez Res |
Lockdown | 3% Damage | 2.5% Hold Dur | 3.75% Fire/Cold Rez 6.25% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
3.75% Ranged Def 1.875% Pos/Neg Energy Def |
Unbreakable Constraint | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psionic Res 10% Res |
Gladiator's Net PvE and PvP |
2.5% Hold | 2.25% Endurance | 2.5% Damage | 7.5% Recharge Time | 3.125% AoE Def 1.5625% Fire/Cold Def |
Gladiator's Net PvP Only |
2.25% Fire/Cold Res 3.75% Mez Res |
10% Range | 10% Slow Resistance | 2.25% Health | 3% Recovery |
Entomb | 2.25% Fire/Cold Res 3.75% Mez Res |
10% Slow Res | 2% Recovery | 1.875% Energy/Negative Def 0.9375% Ranged Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Entomb | 5% Fire/Cold Res 2.5% Mez Res |
15% Slow Res | 4% Recovery | 5% Energy/Negative Def 2.5% Ranged Def |
5% Fire/Cold Def 2.5% AoE Def |
Immobilize
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Rooting Grasp | 10-30 | Acc/Rech | End/Immob | Acc/End | Immob/Range | Acc/Immob/Rech | ||
Debilitative Action | 10-30 | Acc/Rech | End/Immob | Acc/End | Immob/Range | Acc/Immob/Rech | Chance for Stun | |
Enfeebled Operation | 20-50 | Acc/Rech | End/Immob | Acc/End | Immob/Range | Acc/Immob/Rech | Acc/Immob | |
Trap of the Hunter | 20-50 | Acc/Rech | End/Immob | Acc/End | Immob/Acc | Acc/Immob/Rech | Chance for Lethal Damage | |
Gravitational Anchor | 50 | Immob (Superior) | Immob/Rech (Superior) | Immob/Rech/Acc (Superior) | Rech/Acc (Superior) | Immob/End (Superior) | Chance for Hold |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Rooting Grasp | 2% Immob Dur | 0.75% Health | 1% Damage | 2.5% Recharge Time | |
Debilitative Action | 4% Immob Dur | 2.25% Fire/Cold Res 3.75% Mez Res |
8% Regeneration | 2.5% AoE Def 1.25% Fire/Cold Def |
4.5% Toxic/Psionic Res 7.5% Mez Res |
Enfeebled Operation | 3% Immob Dur | 2.25% Energy/Negative Res 3.75% Mez Res |
2.5% Smash/Lethal Def 1.25% Melee Def |
3.75% Recharge Time | 3.125% Melee Def 1.5625% Smash/Lethal Def |
Trap of the Hunter | 5% Immob Dur | 1.875% Health | 9% Accuracy | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.125% Ranged Def 1.5625% Pos/Neg Energy Def |
Gravitational Anchor | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psionic Res 10% Mez Res |
Knockback
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Volley of Velocity | 10-20 | Knock/Acc | Knock/Dam | Knock/Rech | ||||
Explosive Strike | 10-20 | Knock/Dam | Knock/Acc | Chance for Smashing Dam | ||||
Kinetic Crash | 21-50 | Knock/Dam | Knock/Acc | Knock/Rech | Rech/End | Knock/Dam/End | Knock/Dam/Acc | |
Force Feedback | 21-50 | Knock/Dam | Knock/Acc | Knock/Rech | Rech/End | Knock/Dam/End | Chance for +Rech |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Volley of Velocity | 6% Regeneration | 1.125% Health | |||
Explosive Strike | 1.5% Damage | 1.875% Ranged Def 0.9375% Pos/Neg Energy Def |
|||
Kinetic Crash | 4.5% Movement Speed | 2.25% Smash/Lethal Res 3.75% Mez Res |
Mag 3 Knockback Protection | 6% Regeneration | 7.5% Recharge Time |
Force Feedback | 7.5% Movement Speed | 3% Energy/Negative Res 5% Mez Res |
10% Regeneration | 2.5% Damage | 3.125% AoE Def 1.5625% Fire/Cold Def |
Sleep
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Hibernation | 10-30 | Acc/Rech | End/Sleep | Acc/End | Sleep/Range | Acc/Rech/Sleep | ||
Induced Coma | 10-30 | Acc/Rech | End/Sleep | Acc/End | Sleep/Range | Acc/Sleep/Rech | Chance for Recharge Slow | |
Lethargic Repose | 20-50 | Acc/Rech | End/Sleep | Acc/End | Sleep/Range | Acc/Rech/Sleep | Acc/Sleep | |
Call of the Sandman | 20-50 | Acc/Rech | End/Sleep | Acc/End | Sleep/Range | Acc/Rech/Sleep | Chance for Self Heal | |
Fortunata Hypnosis | 50 | Sleep (Superior) | Sleep/Rech (Superior) | Sleep/Rech/Acc (Superior) | Rech/Acc (Superior) | Sleep/End (Superior) | Chance for Placate |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Hibernation | Sleep Dur | + Health | + Smashing Res | - Recharge Time | |
Induced Coma | Sleep Dur | + Health | Debt Prot | + Move | + Melee Def + Smash/Lethal Def (Half) |
Lethargic Repose | Sleep Dur | + Pos/Neg Energy Def + Ranged Def (Half) |
+ Smash/Lethal Def + Melee Def (Half) |
+ AoE Def + Fire/Cold Def (Half) |
+ Toxic Res |
Call of the Sandman | Sleep Dur | + Health | + Endurance | - Recharge Time | + Toxic/Psionic Res |
Fortunata Hypnosis | + Recovery | + Fire/Cold Res | Accuracy | - Recharge Time | + Toxic Res |
Stuns
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Stagger | 10-30 | Acc/Rech | End/Stun | Acc/End | Stun/Range | Acc/Stun/Rech | ||
Razzle Dazzle | 10-30 | Acc/Rech | End/Stun | Acc/End | Stun/Range | Acc/Stun/Rech | Chance for Immobilize | |
Rope A Dope | 20-50 | Acc/Rech | End/Stun | Acc/End | Stun/Range | Acc/Stun/Rech | Acc/Stun | |
Stupefy | 20-50 | Acc/Rech | End/Stun | Acc/End | Stun/Range | Acc/Stun/Rech | Chance for Knockback | |
Absolute Amazement | 50 | Stun (Superior) | Stun/Rech (Superior) | Stun/Rech/Acc (Superior) | Rech/Acc (Superior) | Stun/End (Superior) | Chance for ToHit Debuff |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Stagger | + RunSpeed | + Fire/Cold Def + AoE Def (Half) |
Stun Dur | - Recharge Time | |
Razzle Dazzle | + Recovery | + Health | Stun Dur | + Melee Def + Smash/Lethal Def (Half) |
+ AoE Def + Fire/Cold Def (Half) |
Rope A Dope | + Regeneration | + Fire/Cold Res | Stun Dur | Hold Res | + Psionic Def |
Stupefy | + Recovery | + Health | Stun Dur | - Recharge Time | + Ranged Def + Pos/Neg Energy Def (Half) |
Absolute Amazement | + Recovery | + Fire/Cold Res | Accuracy | - Recharge Time | + Toxic Res |
Taunt
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Annoyance | 10-20 | Taunt | Taunt/Rech | Taunt/Rech/Range | ||||
Triumphant Insult | 10-20 | Taunt | Taunt/Rech | Chance to Disorient | ||||
Mocking Beratement | 21-50 | Taunt | Taunt/Rech | Taunt/Rech/Range | Rech/Acc | Taunt/Range | Rech | |
Perfect Zinger | 21-50 | Taunt | Taunt/Rech | Taunt/Rech/Range | Rech/Acc | Rech | Chance for Psi Dam |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Annoyance | 4% Regeneration | 1.25% Smash/Lethal Def 0.625% Melee Def |
|||
Triumphant Insult | 1% Recovery | 1.875% Smash/Lethal Def 0.9375% Melee Def |
|||
Mocking Beratement | 1.8% Endurance | 2.25% Smash/Lethal Res 3.75% Mez Res |
2.5% Smash/Lethal Def 1.25% Melee Def |
3.125% Fire/Cold Def 1.5625% AoE Def |
7.5% Recharge Time |
Perfect Zinger | 2.25% Toxic/Psionic Res 3.75 Mez Res |
10% Regeneration | 5% Recharge Time | 2.5% Damage | 3.125% Smash/Lethal Def 1.5625% Melee Def |
Travel Sets
Flight
Set name | Levels | Option 1 | Option 2 | Option 3 | |
---|---|---|---|---|---|
Soaring | 15-50 | Fly | End | Fly/End | |
Freebird | 15-50 | End | Fly | +Stealth |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Soaring | + Recovery | + Health |
Freebird | + Regeneration | + Health |
Leaping
Set name | Levels | Option 1 | Option 2 | Option 3 | |
---|---|---|---|---|---|
Springfoot | 15-50 | Jump | End | Jump/End | |
Unbounded Leap | 15-50 | End | Jump | +Stealth |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Springfoot | + SpeedJumping | + Health |
Unbounded Leap | + SpeedJumping | + Health |
Running
Set name | Levels | Option 1 | Option 2 | Option 3 | |
---|---|---|---|---|---|
Quickfoot | 15-50 | Run Speed | End | Run/End | |
Celerity | 15-50 | End | Run Speed | +Stealth |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Quickfoot | Immob Res | + Health |
Celerity | Immob Res | + Health |
Teleport
Set name | Levels | Option 1 | Option 2 | Option 3 | |
---|---|---|---|---|---|
Jaunt | 15-50 | Range | End | Range/End | |
Time & Space Manipulation | 15-50 | End | Range | +Stealth |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Jaunt | + Regeneration | + Health |
Time & Space Manipulation | + Regeneration | + Health |
Universal Travel
Set name | Levels | Option 1 | Option 2 | Option 3 | |
---|---|---|---|---|---|
Blessing of the Zephyr | 10-50 | Run, Jump, Fly, Range | Run, Jump, Fly, Range/Endurance | Knockback Protection (4 points) | |
Winter's Gift | 10-50 | Run, Jump, Fly, Range | Run, Jump, Fly, Range/Endurance | Slow Resistance (20%) |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Blessing of the Zephyr | + Ranged Def + Pos/Neg Energy Def (Half) |
+ AoE Def + Fire/Cold Def (Half) |
Winter's Gift | + Cold Res | + Movement Speed |
Other Sets
Accurate Defense Debuff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Shield Breaker | 10-30 | Def | Acc/Def | Acc/Rech | Def/End/Rech | Acc/End/Rech | Chance for Lethal Damage | |
Analyze Weakness | 30-50 | Def | Acc/Def | Acc/Rech | Def/End/Rech | Acc/End/Rech | Chance for +ToHit |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Shield Breaker | + Recovery | Status Resistance | + AoE Def + Fire/Cold Def (Half) |
Accuracy | + Melee Def + Smash/Lethal Def (Half) |
Analyze Weakness | + Regeneration | Stun Res | + Damage | Accuracy | + Smashing/Lethal Res |
Accurate To Hit Debuff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Cloud Senses | 10-30 | ToHit | Acc/ToHit | Acc/Rech | ToHit/End/Rech | Acc/End/Rech | Chance for Negative Energy Dam | |
Siphon Insight | 30-50 | ToHit | Acc/ToHit | Acc/Rech | ToHit/End/Rech | Acc/End/Rech | Chance for +ToHit |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Cloud Senses | Status Resistance | + Endurance | - Recharge Time | + Movement Speed | + Ranged Def + Pos/Neg Energy Def (Half) |
Siphon Insight | + Movement Speed | Debt Prot | Accuracy | + Smash/Lethal Def + Melee Def (Half) |
+ AoE Def + Fire/Cold Def (Half) |
Defense Debuff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Exploited Vulnerability | 10-20 | Def | Def/Rech | Def/Rech/End | ||||
Achilles' Heel | 10-20 | Def | Def/Rech | Chance for Resistance Debuff | ||||
Undermined Defenses | 21-50 | Def | Def/Rech | Def/Rech/End | Rech/End | Def/End | Rech | |
Touch of Lady Grey | 21-50 | Def | Def/Rech | Def/Rech/End | Rech/End | Def/End | Chance for Negative Energy Dam |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Exploited Vulnerability | Accuracy | + Melee Def + Smash/Lethal Def (Half) |
|||
Achilles' Heel | + Damage | + AoE Def + Fire/Cold Def (Half) |
|||
Undermined Defenses | + Damage | + Endurance | Accuracy | + Health | + AoE Def + Fire/Cold Def (Half) |
Touch of Lady Grey | + Health | + Recovery | + Regeneration | + Damage | Accuracy |
Endurance Modification
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Adrenal Adjustment | 10-20 | EndMod | EndMod/Rech | EndMod/Rech/Acc | ||||
Energy Manipulator | 10-20 | EndMod | EndMod/Rech | Chance to Disorient | ||||
Efficacy Adaptor | 21-50 | EndMod | EndMod/Rech | EndMod/Rech/Acc | Rech/Acc | EndMod/Acc | EndMod/End | |
Performance Shifter | 21-50 | EndMod | EndMod/Rech | EndMod/Rech/Acc | Rech/Acc | EndMod/Acc | Chance for +Endurance |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Adrenal Adjustment | 1% Recovery | 1.13% Health | |||
Energy Manipulator | 1.5% Recovery | 6% Regeneration | |||
Efficacy Adaptor | 1.13% Health | 1.5% Recovery | 10% Regeneration | 2.5% Damage | 5% Recharge Time |
Performance Shifter | 5% Movement Speed | 1.88% Health | 2.5% Recovery | 2.5% Damage | 3.13% AoE Def 1.565% Fire/Cold Def |
Slow Movement
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Curtail Speed | 10-30 | Acc/Slow | Dam/Slow | Acc/End | Slow/Range | End/Rech/Slow | ||
Impeded Swiftness | 10-30 | Acc/Slow | Dam/Slow | Acc/End | Slow/Range | End/Rech/Slow | Chance for Smashing Damage | |
Tempered Readiness | 20-50 | Acc/Slow | Dam/Slow | Acc/End | Slow/Range | End/Rech/Slow | Acc/Dam/Slow | |
Pacing of the Turtle | 20-50 | Acc/Slow | Dam/Slow | Acc/End | Slow/Range | End/Rech/Slow | Chance for Recharge Slow |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Curtail Speed | Immob Res | Improved Slow | + Smash/Lethal Def + Melee Def (Half) |
- Recharge Time | |
Impeded Swiftness | Immob Res | Improved Slow | Stun Res | Hold Res | + Melee Def + Smash/Lethal Def (Half) |
Tempered Readiness | + Recovery | Improved Slow | + Endurance | - Recharge Time | + Ranged Def + Pos/Neg Energy Def (Half) |
Pacing of the Turtle | Sleep Res | Improved Slow | Accuracy | Hold Res | + Ranged Def + Pos/Neg Energy Def (Half) |
To Hit Buff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Encouraged Accuracy | 10-20 | ToHit | ToHit/Rech | ToHit/Rech/End | ||||
Rectified Reticle | 10-20 | ToHit | ToHit/Rech | Increased Perception | ||||
Adjusted Targeting | 21-50 | ToHit | ToHit/Rech | ToHit/Rech/End | Rech/End | ToHit/End | Rech | |
Gaussian's Synchronized Fire-Control | 21-50 | ToHit | ToHit/Rech | ToHit/Rech/End | Rech/End | ToHit/End | Chance for Build Up |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Encouraged Accuracy | Debt Prot | + Damage | |||
Rectified Reticle | + Smash/Lethal Def + Melee Def (Half) |
+ Regeneration | |||
Adjusted Targeting | + Damage | + Positive/Negative Energy Res | Accuracy | - Recharge Time | Status Resistance |
Gaussian's Synchronized Fire-Control | + Movement Speed | +Health | + Recovery | + Damage | + Melee Def + Smash/Lethal Def (Half) + Ranged Def + Pos/Neg Energy Def (Half) + AoE Def + Fire/Cold Def (Half) |
To Hit Debuff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
---|---|---|---|---|---|---|---|---|
Discouraging Words | 10-20 | ToHit | ToHit/Rech | ToHit/Rech/Acc | ||||
Deflated Ego | 10-20 | ToHit | ToHit/Rech | Chance for Recovery Debuff | ||||
Dampened Spirits | 21-50 | ToHit | ToHit/Rech | ToHit/Rech/End | Rech/End | ToHit/End | Rech | |
Dark Watcher's Despair | 21-50 | ToHit | ToHit/Rech | ToHit/Rech/End | Rech/End | ToHit/End | Chance for Recharge Slow |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Discouraging Words | + Confuse Res | + Smash/Lethal Def + Melee Def (Half) |
|||
Deflated Ego | Accuracy | + Damage | |||
Dampened Spirits | + Damage | + Endurance | + Negative Energy Res | - Recharge Time | Status Resistance |
Dark Watcher's Despair | + Health | + Recovery | - Recharge Time | + Damage | + Psionic Res |