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Difference between revisions of "Vanguard"

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(Changed roster so that it lists the NPCs by Vanguard division instead of rank. Much more organized now.)
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{{wip}}
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{{wip|date=2007-07-05}}
 
{{otheruses4|the enemy group and organization|the badge|Vanguard Badge}}
 
{{otheruses4|the enemy group and organization|the badge|Vanguard Badge}}
 
{{TOCright}}
 
{{TOCright}}
 
== History ==
 
== History ==
[[Image:Emblem_V_Vanguard_01.png|left|130px]]
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[[File:Emblem_V_Vanguard_01.png|left|130px]]
During the [[Rikti War]], shortly after the initial [[Rikti]] attack, The United Nations Security Council, led by Great Britain and France, formed an emergency umbrella organization to help coordinate hero resources in the worldwide war against the invaders. Called the '''Vanguard''', this group was comprised of some of the world's best and brightest heroes.
+
During the [[Rikti War]], shortly after the initial [[Rikti]] attack, The United Nations Security Council, led by Great Britain and France, formed an emergency umbrella organization to help coordinate hero resources in the worldwide war against the invaders. Called the '''Vanguard''', this group was composed of some of the world's best and brightest heroes.
  
 
The Rikti had taken their toll and famous super groups like the [[Freedom Phalanx]], the [[Dawn Patrol]], [[Midnight Squad]], [[Regulators]], and [[Hero Corps]] were down to only the toughest and most powerful heroes.  With its decentralized command structure and international recruiting base, only the Vanguard remained a viable, organized fighting force.
 
The Rikti had taken their toll and famous super groups like the [[Freedom Phalanx]], the [[Dawn Patrol]], [[Midnight Squad]], [[Regulators]], and [[Hero Corps]] were down to only the toughest and most powerful heroes.  With its decentralized command structure and international recruiting base, only the Vanguard remained a viable, organized fighting force.
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Today, the Vanguard objectives are the same that they were years ago during the Rikti War. The organization opposes the Rikti wherever they show up, and so, the [[Rikti War Zone]] is a primary concern for the group, where they keep a strong presence encircling the downed Rikti starship.
 
Today, the Vanguard objectives are the same that they were years ago during the Rikti War. The organization opposes the Rikti wherever they show up, and so, the [[Rikti War Zone]] is a primary concern for the group, where they keep a strong presence encircling the downed Rikti starship.
  
But the Vanguard has a dark side too: Dedicated to stop the Rikti by whatever means necessary, they gladly recruit metahumans without any kind of distinction, not caring about the past of any new recruits. In practice this means that the Vanguard accepts into its ranks heroes as well as villains. This open door policy is causing a lot of tension between the organization and [[Longbow]], whose point of view about the matter is completely different. Despite the fact that both groups fight for the same side and want to see the Rikti defeated, some of the Longbow leaders, such as [[Captain Dietrich| W. M. Dietrich]] are especially critical of Vanguard.
+
But the Vanguard has a dark side too: Dedicated to stop the Rikti by whatever means necessary, they gladly recruit metahumans without any kind of distinction, not caring about the past of any new recruits. In practice this means that the Vanguard accepts into its ranks heroes as well as villains. This open door policy is causing a lot of tension between the organization and [[Longbow]], whose point of view about the matter is completely different. Despite the fact that both groups fight for the same side and want to see the Rikti defeated, some of the Longbow leaders, such as [[Captain Dietrich|W. M. Dietrich]] are especially critical of Vanguard.
  
 
And while the Vanguard fights for the planet as a whole and even has known villains in its ranks, villain groups such as the [[Malta Group]] or [[Arachnos]] are openly hostile to them, making its ally list even thinner.
 
And while the Vanguard fights for the planet as a whole and even has known villains in its ranks, villain groups such as the [[Malta Group]] or [[Arachnos]] are openly hostile to them, making its ally list even thinner.
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'''The Gauntlet''' - The main offensive branch is headed up by the hero known as [[Serpent Drummer]]. Most troops that are visibly seen taking physical action against the Rikti belong to this branch.
 
'''The Gauntlet''' - The main offensive branch is headed up by the hero known as [[Serpent Drummer]]. Most troops that are visibly seen taking physical action against the Rikti belong to this branch.
  
'''The Helm''' - The intelligence division, headed up by the mysterious [[Dark Watcher]]. This division is dedicated in gathering information to help keep the Rikti contained.
+
'''The Helm''' - The intelligence division, headed up by the mysterious [[The Dark Watcher (Primal Earth)|Dark Watcher]]. This division is dedicated in gathering information to help keep the Rikti contained.
  
 
'''The Sword''' - The counter-intelligence and special ops division is a secret branch headed up by [[Gaussian]], and handles all kinds of cloak-and-dagger works.
 
'''The Sword''' - The counter-intelligence and special ops division is a secret branch headed up by [[Gaussian]], and handles all kinds of cloak-and-dagger works.
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== Benefits ==
 
== Benefits ==
  
Despite the overall situation of the group and its relations with the rest of the world, metahumans who join the Vanguard may reap the benefits of their service:
+
Despite the group's overall situation and its relations with the rest of the world, metahumans who join the Vanguard may reap the benefits of their services:
  
  
* Vanguard Medals
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=== Vanguard Badges ===
  
Just joining the Vanguard will net your char one medal. Continued action against the Rikti Ship can earn you another two. ''(Note that it is imperative that your char has the "Member of the Vanguard" medal if you want to earn Merits! I'm not sure you need to be a member of the Vanguard to earn the other two, but are completely related to the Vanguard.)''
+
Just joining the Vanguard will net your char a badge. Continued action against the Rikti during [[Rikti World Invasion|Invasions]] and [[Rikti Ship Raid]]s will yield more.
  
 
+
{{BadgeBox|Badge_vanguard_001.png|Member of Vanguard|You are now a member of Vanguard and can earn Merits for defeating Rikti. <br /> ''(Note that it is imperative that your char has the "Member of the Vanguard" medal if you want to earn Merits!)''}}
{{BadgeBox|Member of Vanguard}}
+
  
 
{{BadgeBox|Demolitionist}}
 
{{BadgeBox|Demolitionist}}
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{{BadgeBox|Master At Arms}}
 
{{BadgeBox|Master At Arms}}
  
 +
=== Vanguard Merits ===
 +
''Main Article:'' [[Vanguard Merit]]
 +
[[File:Salvage Vanguard Merit.png|left]]
 +
The first thing a metahuman must do after joining the Vanguard is earn its favor. This can be done by earning Vanguard Merits through tasks such as completing missions and defeating Rikti troops in the War Zone, or attacking the Rikti Ship. Once enough Merits have been earned, they can be spent on different perks at special worktables located within the Vanguard base. {{clr}}
  
* [[Vanguard Merit|Vanguard Merits]]
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==== Costume Pieces ====
[[Image:Salvage Vanguard Merit.png|left|50px]]
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''Main Article:'' [[Vanguard Costume Pieces]]
 
+
[[File:Recipe Costume.png|left]]  
The first thing a metahuman must do after joining is earning the Vanguard's favor. This can be done by earning Merits in battle. There are some way to do it: doing missions in the [[Rikti War Zone|War Zone]], defeating Rikti troops there or even [[Rikti Ship Raid|attacking the Rikti Ship]]. Once enough Merits have been earned, they can be spent in different improvements.
+
The Vanguard can outfit recruits with the same Impervium armor their troops use in battle. Each piece must be earned seperately.
 
+
 
+
* [[Vanguard Costume Pieces]]
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[[Image:Recipe Costume.png|left|60px]]  
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+
The Vanguard can outfit recruits with the same Impervium Armor their troops use in battle. Each piece must be earned separatedly. ''(Please note that the Vanguard Armor is just one more option at the tailor and won't grant you char any special resistancer nor other benefits)''
+
 
+
 
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* [[Vanguard Temporary Powers]]
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[[Image:Recipe Power.png|left|60px]]
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+
After fighting a technologically advanced alien race for years, the Vanguard has some high technology to offer to its allies: Mechs, Psi-weapons and even spells are all available to metahumans
+
 
+
 
+
The Vanguard is an NPC group that was implemented in [[Issue 10]]. The first contact with players happened during the closed [[Issue 9]] beta, where a bug caused [[Police Radio]] missions to spawn this enemy group. When asked about it, Positron stated they weren't supposed to be seen yet.
+
 
+
  
==Contacts==
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''(Note that the Vanguard armor pieces are just costume pieces at the tailor and don't grant characters any special resistances nor benefits.)'' {{clr}}
  
[[Image:Vanguard_AVs.jpg|400px]]
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==== Temporary Powers ====
 +
''Main Article:'' [[Temporary Powers#Co-operation Zone Powers|Vanguard Temporary Powers]]
 +
[[File:Recipe Power.png|left]]  
 +
After fighting a highly-advanced alien race for years, the Vanguard has new technology to offer its allies: Heavy Assault mechs, psi-weapons, and even spells are all available to metahumans. {{clr}}
  
[[Serpent Drummer]], [[Borea]], [[Dark Watcher]].
+
==== Weapon Customization ====
 +
''Main Article:'' [[Weapon Customization]]
 +
[[File:Recipe Costume.png|left]]
 +
Along with Vanguard armor costume pieces, some of the Vanguard's weaponry can also be bought to add to characters' costumes. Among these weapons are things like the Vanguard Redding Rifle and Vanguard Claws, as well as other Vanguard weaponry which the Vanguard troops don't even use! {{clr}}
  
[[Image:Vanguard_More_AVs.jpg|400px]]
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== Contacts ==
  
[[Gaussian]], [[The Lady Grey]], [[Levantera]].
+
<gallery>
 +
Image:Borea.jpg|[[Borea]]
 +
Image:The Dark Watcher.jpg|[[The Dark Watcher (Primal Earth)|The Dark Watcher]]
 +
Image:Gaussian.jpg|[[Gaussian]]
 +
Image:The Lady Grey.jpg|[[The Lady Grey]]
 +
Image:Levantera.jpg|[[Levantera]]
 +
Image:Serpent Drummer.jpg|[[Serpent Drummer]]
 +
</gallery>
  
==Models==
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== Models ==
  
[[Image:Vanguard_Male.jpg|400px]]
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[[File:Vanguard_Male.jpg|400px]]
  
 
Male NPC models
 
Male NPC models
  
[[Image:Vanguard_Female.jpg|400px]]
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[[File:Vanguard_Female.jpg|400px]]
  
 
Female NPC models
 
Female NPC models
  
[[Image:Vanguard_Robot.jpg|400px]]
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[[File:Vanguard_Robot.jpg|400px]]
  
 
Heavy Assault model. Not to scale; this model is over 20 feet tall.
 
Heavy Assault model. Not to scale; this model is over 20 feet tall.
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===== Vanguard Soldier =====
 
===== Vanguard Soldier =====
[[Image:VanguardSoldier1.jpg|right|thumb|100px|{{center|Vanguard Soldier}}]]
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[[File:Vanguard Soldier.jpg|right|thumb|100px|{{center|Vanguard Soldier}}]]
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
  
 
''Powers''
 
''Powers''
  
{{Power|[[Image:FireBlast FireBall.png|22px]]|Willie Pete| DoT(Fire) | You are on fire and burning!}}
+
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Burst| Ranged, Lethal, Low Damage, Foe -Defense| Rapid fire rifle. Can reduce target's defense. }}
  
{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Assault Rifle| Ranged, Lethal, Foe -Defense| Quickly fires a burst of rounds at a single target at very long distance. Damage is moderate,  but the fire rate is fast. Can also reduce target's defense. }}
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{{Power|[[File:Claws_ClawsStrike.png|22px]]| Bayonet| Melee, Moderate Damage (Lethal/Energy), Damage over Time (Lethal), Foe -Resists (Lethal/Energy)| Your resistances have been weakened. }}
{{clr}}
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 +
{{Power|[[File:Temporary ChromaticGrenades.png|22px]]| Flashbang Grenades| (Ranged, Targeted Area of Effect, No Damage) Foe -Accuracy, -Defense| You've been partially blinded by the Flashbang Grenades. Your Accuracy and Defense are reduced.}}
  
 
===== Conference Security =====
 
===== Conference Security =====
 +
{{MIA}}
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
  
''Note:'' '''Conference Security''' is a group of NPCs found in the mission [[Levantera#Defend Vanguard Base|Defend Vanguard Base]] from [[Levantera]] ''(Verify: May be Dark Watcher?)''. They actively fight the Rikti; however, if you defeat their enemies around them, they will remain in place and not attack further unless provoked.
+
(''Note:'' Conference Security is a group of NPCs found in the mission [[Serpent Drummer#Help with Conference Security|Help with Conference Security]] from [[Serpent Drummer]]. They actively fight the Rikti; however, if you defeat their enemies around them, they will remain in place and not attack further unless provoked.)
  
 
{{clr}}
 
{{clr}}
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===== Vanguard Adept =====
 
===== Vanguard Adept =====
[[Image:Vanguard Adept.jpg|100px|thumb| |<div style="text-align: center;border:none">Vanguard Adept</div>]]
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[[File:Vanguard Adept.jpg|100px|thumb|{{center|Vanguard Adept}}]]
  
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
  
 
''Powers''
 
''Powers''
 +
 +
{{Power|[[File:DarkArmor_DefractingCloud.png|22px]]| Defense Aura| (Point Blank Area of Effect, Energy) Foe -Endurance, Sleep|Your Endurance has been drained and you are in a state of shock.}}
 +
 +
{{Power|[[File:IceBlast IceBlast.png|22px]]| Ice Blast| Ranged, Moderate Damage (Cold/Smash),  Foe -Recharge, -Speed| Ice Blast hurls shards of ice at foes and Slows their attacks and movement for a time. Slower recharge than Ice Bolt, but more damage. Damage: Moderate, Recharge: Moderate. }}
 +
 +
{{Power|[[File:DarkCast LifeDrain.png|22px]]| Life Drain| Ranged, Negative, Foe -Accuracy, Self + Hit Points| The Sorcerer taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Sorcerer. }}
  
 
{{clr}}
 
{{clr}}
  
 
===== Vanguard Sergeant =====
 
===== Vanguard Sergeant =====
[[Image:VanguardSergeant1.jpg|right|thumb|100px|{{center|Vanguard Sergeant}}]]
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[[File:Vanguard Sergeant.jpg|right|thumb|100px|{{center|Vanguard Sergeant}}]]
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
  
 
''Powers''
 
''Powers''
 +
 +
{{Power|[[File:Claws_ClawsStrike.png|22px]]| Bayonet| Melee, Moderate Damage (Lethal/Energy), Damage over Time (Lethal), Foe -Resists (Lethal/Energy)| Your resistances have been weakened.}}
 +
 +
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Burst| Ranged, Lethal, Low Damage, Foe -Defense| Rapid fire rifle. Can reduce target's defense. }}
 +
 +
{{Power|[[File:Temporary ChromaticGrenades.png|22px]]| Flashbang Grenades| (Ranged, Targeted Area of Effect, No Damage) Foe -Accuracy, -Defense| You've been partially blinded by the Flashbang Grenades. Your Accuracy and Defense are reduced.}}
 +
 +
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Willie Pete Round| (Ranged) Targeted Area of Effect, Lethal/Smash Damage, Foe Knockback| The explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}
  
 
{{clr}}
 
{{clr}}
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===== Vanguard Colonel =====
 
===== Vanguard Colonel =====
[[Image:VanguardColonel1.jpg|right|thumb|100px|{{center|Vanguard Colonel}}]]
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[[File:Vanguard Colonel.jpg|right|thumb|100px|{{center|Vanguard Colonel}}]]
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
  
 
''Powers''
 
''Powers''
 +
 +
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Willie Pete Round| (Ranged) Targeted Area of Effect, Lethal/Smash Damage, Foe Knockback| The explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}
 +
 +
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Burst| Ranged, Lethal, Low Damage, Foe -Defense| Rapid fire rifle. Can reduce target's defense. }}
 +
 +
{{Power|[[File:DarkCast_SoulDrain.png|22px]]| Curse of Weariness| (Ranged, Lethal, Foe -Defense) Cursed| You are tired.  Your endurance total has been reduced.}}
 +
 +
{{Power|[[File:Robotics_LaserRifleBurst.png|22px]]| Plasma Blast| (Ranged, Energy) Foe -Regeneration|Plasma burns are hard to heal.  The burns have halted your Regeneration rate.}}
 +
 +
{{Power|[[File:Temporary ChromaticGrenades.png|22px]]| Flashbang Grenades| (Ranged, Targeted Area of Effect, No Damage) Foe -Accuracy, -Defense| You've been partially blinded by the Flashbang Grenades. Your Accuracy and Defense are reduced.}}
 +
 +
{{Power|[[File:Claws_ClawsStrike.png|22px]]| Bayonet| Melee, Moderate Damage (Lethal/Energy), Damage over Time (Lethal), Foe -Resists (Lethal/Energy)| Your resistances have been weakened.}}
  
 
{{clr}}
 
{{clr}}
  
 
===== Vanguard Wizard =====
 
===== Vanguard Wizard =====
[[Image:Vanguard Wizard.jpg|100px|thumb| |<div style="text-align: center;border:none">Vanguard Wizard</div>]]
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[[File:Vanguard Wizard.jpg|100px|thumb|{{center|Vanguard Wizard}}]]
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
  
 
''Powers''
 
''Powers''
 +
 +
{{Power|[[File:ElectricalBolt Zapp.png|22px]]| Ball Lightning| (Ranged, Energy) Foe -Endurance, Sleep| Your Endurance has been drained and you are in a state of shock.}}
 +
 +
{{Power|[[File:DarkArmor_DefractingCloud.png|22px]]| Defense Aura| (Point Blank Area of Effect, Energy) Foe -Endurance, Sleep|Your Endurance has been drained and you are in a state of shock.}}
 +
 +
{{Power|[[File:IceBlast BitterFrostBlast.png|22px]]| Freezing Sphere| (Ranged, Cold/Smash), Foe -Recharge, -Speed, -Accuracy| Your Accuracy, Attack rate and Running speed are reduced by the Freezing Sphere.}}
 +
 +
{{Power|[[File:IceBlast IceBlast.png|22px]]| Ice Blast| Ranged, Moderate Damage (Cold/Smash),  Foe -Recharge, -Speed| Ice Blast hurls shards of ice at foes and Slows their attacks and movement for a time. Slower recharge than Ice Bolt, but more damage. Damage: Moderate, Recharge: Moderate. }}
 +
 +
{{Power|[[File:DarkCast LifeDrain.png|22px]]| Life Drain| Ranged, Negative, Foe -Accuracy, Self + Hit Points| The Sorcerer taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Sorcerer. }}
  
 
{{clr}}
 
{{clr}}
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''Main Article:'' [[Vanguard HVAS]]
 
''Main Article:'' [[Vanguard HVAS]]
[[Image:VanguardHVAS1.jpg|right|thumb|150px|{{center|Vanguard Shield HVAS}}]]
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[[File:Vanguard HVAS1.jpg|right|thumb|150px|{{center|Vanguard Shield HVAS}}]]
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 +
 +
''Powers''
 +
{{#lsth:Vanguard HVAS|Powers}}
  
 
{{clr}}
 
{{clr}}
  
=== Vanguard Shield ===
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=== Vanguard Sword ===
  
 
==== Minions ====
 
==== Minions ====
  
 
===== Vanguard Ranger =====
 
===== Vanguard Ranger =====
[[Image:VanguardRanger2.jpg|right|thumb|100px|{{center|Vanguard Ranger}}]]
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[[File:VanguardRanger2.jpg|right|thumb|100px|{{center|Vanguard Ranger}}]]
 
Vanguard is a group backed by the United Nations, and headed up by [[Lady Grey]]. Their soldiers are specifically outfitted in [[Impervium]] armor and with high tech as well as magical weaponry to fight the [[Rikti]]. Everything they do is centered around containing the Rikti menace in our world.
 
Vanguard is a group backed by the United Nations, and headed up by [[Lady Grey]]. Their soldiers are specifically outfitted in [[Impervium]] armor and with high tech as well as magical weaponry to fight the [[Rikti]]. Everything they do is centered around containing the Rikti menace in our world.
  
 
''Powers''
 
''Powers''
  
{{Power|[[Image:Claws ClawsStrike.png|22px]]| Strike| Melee, Moderate Damage, Lethal/Energy, Damage over Time, Lethal, Foe -Resists (Lethal, Energy)| Claw Strike is a standard Claw attack against a targeted foe. }}
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{{Power|[[File:Claws ClawsStrike.png|22px]]| Strike| Melee, Moderate Damage, Lethal/Energy, Damage over Time, Lethal, Foe -Resists (Lethal, Energy)| Claw Strike is a standard Claw attack against a targeted foe. }}
  
{{Power|[[Image:Claws Slash.png|22px]]| Slash| Melee, Lethal, Damage over Time, Lethal, Foe -Defense| A Slash attack deals high damage, and reduces the target's Defense. }}
+
{{Power|[[File:Claws Slash.png|22px]]| Slash| Melee, Lethal, Damage over Time, Lethal, Foe -Defense| A Slash attack deals high damage, and reduces the target's Defense. }}
  
{{Power|[[Image:Claws Focus.png|22px]]| Focus| (Ranged) High Damage, Energy, Damage over Time, Lethal, Foe -Resists (Lethal, Energy), Knockback| The Vanguard soldier can project a burst of focused power. Focus only travels a short distance, but it can also knock down foes. }}
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{{Power|[[File:Claws Focus.png|22px]]| Focus| (Ranged) High Damage, Energy, Damage over Time, Lethal, Foe -Resists (Lethal, Energy), Knockback| The Vanguard soldier can project a burst of focused power. Focus only travels a short distance, but it can also knock down foes. }}
  
{{Power|[[Image:Leadership Tactics.png|22px]]| ???| +Perception| Vanguard Rangers can see through Stealth amd Invisibility.}}
+
{{Power|[[File:Leadership Tactics.png|22px]]| ???| +Perception| Vanguard Rangers can see through Stealth amd Invisibility.}}
  
 
{{clr}}
 
{{clr}}
  
 
===== Vanguard Ranger =====
 
===== Vanguard Ranger =====
[[Image:Vanguard Ranger.jpg|100px|thumb| |<div style="text-align: center;border:none">Vanguard Ranger </div>]]
+
[[File:Vanguard Ranger.jpg|100px|thumb| |<div style="text-align: center;border:none">Vanguard Ranger </div>]]
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
  
 
''Powers''
 
''Powers''
  
{{Power|[[Image:Temporary ChromaticGrenades.png|22px]]| Flashbang Grenades| (Ranged, Targeted Area of Effect, No Damage) Foe -Accuracy, -Defense| You've been partially blinded by the Flashbang Grenades. Your Accuracy and Defense are reduced.}}
+
{{Power|[[File:Temporary ChromaticGrenades.png|22px]]| Flashbang Grenades| (Ranged, Targeted Area of Effect, No Damage) Foe -Accuracy, -Defense| You've been partially blinded by the Flashbang Grenades. Your Accuracy and Defense are reduced.}}
  
{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Submachine Gun| Ranged, Lethal, Low Damage, Foe -Defense| Rapid fire rifle. Can reduce target's defense. }}
+
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Submachine Gun| Ranged, Lethal, Low Damage, Foe -Defense| Rapid fire rifle. Can reduce target's defense. }}
  
{{Power|[[Image:Claws_ClawsStrike.png|22px]]| Bayonet| Melee, Moderate Damage (Lethal/Energy), Damage over Time (Lethal), Foe -Resists (Lethal/Energy)| Your resistances have been weakened.}}
+
{{Power|[[File:Claws_ClawsStrike.png|22px]]| Bayonet| Melee, Moderate Damage (Lethal/Energy), Damage over Time (Lethal), Foe -Resists (Lethal/Energy)| Your resistances have been weakened.}}
  
{{Power|[[Image:Leadership Tactics.png|22px]]| ???| +Perception| Vanguard Rangers can see through Stealth amd Invisibility.}}
+
{{Power|[[File:Leadership Tactics.png|22px]]| ???| +Perception| Vanguard Rangers can see through Stealth amd Invisibility.}}
  
 
{{clr}}
 
{{clr}}
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===== Vanguard Eliminator =====
 
===== Vanguard Eliminator =====
[[Image:Badge question mark.png|100px|thumb| |<div style="text-align: center;border:none">Image Unavailable</div>]]
+
{{MIA}}
  
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
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===== Vanguard Sergeant =====
 
===== Vanguard Sergeant =====
[[Image:Badge question mark.png|100px|thumb| |<div style="text-align: center;border:none">Image Unavailable</div>]]
+
{{MIA}}
  
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
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===== Vanguard Magician =====
 
===== Vanguard Magician =====
[[Image:Badge question mark.png|100px|thumb| |<div style="text-align: center;border:none">Image Unavailable</div>]]
+
{{MIA}}
  
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
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===== (Vanguard Sword Colonel?) =====
 
===== (Vanguard Sword Colonel?) =====
[[Image:VanguardSwordColonel1.jpg|right|thumb|100px|{{center|Colonel}}]]
+
[[File:VanguardSwordColonel1.jpg|right|thumb|100px|{{center|Colonel}}]]
 
[[Vanguard]] is a group backed by the United Nations, and headed up by [[Lady Grey]]. Their soldiers are specifically outfitted in [[Impervium]] armor and with high tech as well as magical weaponry to fight the [[Rikti]]. Everything they do is centered around containing the Rikti menace in our world.
 
[[Vanguard]] is a group backed by the United Nations, and headed up by [[Lady Grey]]. Their soldiers are specifically outfitted in [[Impervium]] armor and with high tech as well as magical weaponry to fight the [[Rikti]]. Everything they do is centered around containing the Rikti menace in our world.
  
 
''Powers''
 
''Powers''
  
{{Power|[[Image:AssaultWeapons ARM30grenade.png|22px]]| Willie Pete Round| (Ranged) Targeted Area of Effect, Lethal/Smash Damage, Foe Knockback| The explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}
+
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Willie Pete Round| (Ranged) Targeted Area of Effect, Lethal/Smash Damage, Foe Knockback| The explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}
  
{{Power|[[Image:FireBlast_FireBall.png|22px]]| Willie Pete| Damage over Time (Fire)| You are on fire and burning!}}
+
{{Power|[[File:FireBlast_FireBall.png|22px]]| Willie Pete| Damage over Time (Fire)| You are on fire and burning!}}
  
{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Submachine Gun| Ranged, Lethal, Low Damage, Foe -Defense| Rapid fire rifle. Can reduce target's defense. }}
+
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Submachine Gun| Ranged, Lethal, Low Damage, Foe -Defense| Rapid fire rifle. Can reduce target's defense. }}
  
{{Power|[[Image:DarkCast_SoulDrain.png|22px]]| Curse of Weariness| (Ranged, Lethal, Foe -Defense) Cursed| You are tired.  Your endurance total has been reduced.}}
+
{{Power|[[File:DarkCast_SoulDrain.png|22px]]| Curse of Weariness| (Ranged, Lethal, Foe -Defense) Cursed| You are tired.  Your endurance total has been reduced.}}
  
{{Power|[[Image:Robotics_LaserRifleBurst.png|22px]]| Plasma Blast| (Ranged, Energy) Foe -Regeneration|Plasma burns are hard to heal.  The burns have halted your Regeneration rate.}}
+
{{Power|[[File:Robotics_LaserRifleBurst.png|22px]]| Plasma Blast| (Ranged, Energy) Foe -Regeneration|Plasma burns are hard to heal.  The burns have halted your Regeneration rate.}}
  
{{Power|[[Image:PsychicBlast PsychicWail.png|22px]]| Psi-Bomb| (Area of Effect, No Damage) Foe Confuse, Stun| You are stunned and possibly confused.}}
+
{{Power|[[File:PsychicBlast PsychicWail.png|22px]]| Psi-Bomb| (Area of Effect, No Damage) Foe Confuse, Stun| You are stunned and possibly confused.}}
  
{{Power|[[Image:Claws_ClawsStrike.png|22px]]| Bayonet| Melee, Moderate Damage (Lethal/Energy), Damage over Time (Lethal), Foe -Resists (Lethal/Energy)| Your resistances have been weakened.}}
+
{{Power|[[File:Claws_ClawsStrike.png|22px]]| Bayonet| Melee, Moderate Damage (Lethal/Energy), Damage over Time (Lethal), Foe -Resists (Lethal/Energy)| Your resistances have been weakened.}}
  
{{Power|[[Image:Leadership Tactics.png|22px]]| ???| +Perception| Vanguard Sword Colonels can see through Stealth amd Invisibility.}}
+
{{Power|[[File:Leadership Tactics.png|22px]]| ???| +Perception| Vanguard Sword Colonels can see through Stealth amd Invisibility.}}
  
 
{{clr}}
 
{{clr}}
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===== Sword Sorcerer =====
 
===== Sword Sorcerer =====
[[Image:Badge question mark.png|100px|thumb| |<div style="text-align: center;border:none">Image Unavailable</div>]]
+
{{MIA}}
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
  
 
''Powers''
 
''Powers''
  
{{Power|[[Image:IceBlast IceBlast.png|22px]]| Ice Blast| Ranged, Moderate Damage (Cold/Smash),  Foe -Recharge, -Speed| Ice Blast hurls shards of ice at foes and Slows their attacks and movement for a time. Slower recharge than Ice Bolt, but more damage. Damage: Moderate, Recharge: Moderate. }}
+
{{Power|[[File:IceBlast IceBlast.png|22px]]| Ice Blast| Ranged, Moderate Damage (Cold/Smash),  Foe -Recharge, -Speed| Ice Blast hurls shards of ice at foes and Slows their attacks and movement for a time. Slower recharge than Ice Bolt, but more damage. Damage: Moderate, Recharge: Moderate. }}
  
{{Power|[[Image:IceBlast BitterFrostBlast.png|22px]]| Freezing Sphere| (Ranged, Cold/Smash), Foe -Recharge, -Speed, -Accuracy| Your Accuracy, Attack rate and Running speed are reduced by the Freezing Sphere.}}
+
{{Power|[[File:IceBlast BitterFrostBlast.png|22px]]| Freezing Sphere| (Ranged, Cold/Smash), Foe -Recharge, -Speed, -Accuracy| Your Accuracy, Attack rate and Running speed are reduced by the Freezing Sphere.}}
  
{{Power|[[Image:ElectricalBolt Zapp.png|22px]]| Ball Lightning| (Ranged, Energy) Foe -Endurance, Sleep| Your Endurance has been drained and you are in a state of shock.}}
+
{{Power|[[File:ElectricalBolt Zapp.png|22px]]| Ball Lightning| (Ranged, Energy) Foe -Endurance, Sleep| Your Endurance has been drained and you are in a state of shock.}}
  
{{Power|[[Image:DarkCast LifeDrain.png|22px]]| Life Drain| Ranged, Negative, Foe -Accuracy, Self + Hit Points| The Sorcerer taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Sorcerer. }}
+
{{Power|[[File:DarkCast LifeDrain.png|22px]]| Life Drain| Ranged, Negative, Foe -Accuracy, Self + Hit Points| The Sorcerer taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Sorcerer. }}
  
{{Power|[[Image:DarkArmor_DefractingCloud.png|22px]]| Defense Aura| (Point Blank Area of Effect, Energy) Foe -Endurance, Sleep|Your Endurance has been drained and you are in a state of shock.}}
+
{{Power|[[File:DarkArmor_DefractingCloud.png|22px]]| Defense Aura| (Point Blank Area of Effect, Energy) Foe -Endurance, Sleep|Your Endurance has been drained and you are in a state of shock.}}
  
{{Power|[[Image:Leadership Tactics.png|22px]]| ???| +Perception| Sword Sorcerers can see through Stealth amd Invisibility.}}
+
{{Power|[[File:Leadership Tactics.png|22px]]| ???| +Perception| Sword Sorcerers can see through Stealth amd Invisibility.}}
  
 
{{clr}}
 
{{clr}}
  
 
===== Vanguard Sorcerer =====
 
===== Vanguard Sorcerer =====
[[Image:Vanguard Sorcerer.jpg|100px|thumb| |<div style="text-align: center;border:none">Vanguard Sorcerer</div>]]
+
[[File:Vanguard Sorcerer.jpg|100px|thumb| |<div style="text-align: center;border:none">Vanguard Sorcerer</div>]]
  
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
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''Main Article:'' [[Vanguard HVAS]]
 
''Main Article:'' [[Vanguard HVAS]]
[[Image:VanguardHVAS2.jpg|right|thumb|150px|{{center|Vanguard Sword HVAS}}]]
+
[[File:VanguardHVAS2.jpg|right|thumb|150px|{{center|Vanguard Sword HVAS}}]]
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 
Vanguard is a group backed by the United Nations, and headed up by Lady Grey.  Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti.  Everything they do is centered around containing the Rikti menace on our world.
 +
 +
''Powers''
 +
{{#lsth:Vanguard HVAS|Powers}}
  
 
{{clr}}
 
{{clr}}
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=== Signature Heroes ===
 
=== Signature Heroes ===
  
===== Faultline (Pet)=====
+
===== Faultline =====
  
 
''Main Article:'' [[Faultline (Ally)|Faultline]] ''(As Ally)''<br />
 
''Main Article:'' [[Faultline (Ally)|Faultline]] ''(As Ally)''<br />
 
''See also:'' [[Jim Temblor]] ''(As Contact)''
 
''See also:'' [[Jim Temblor]] ''(As Contact)''
[[Image:Faultline1.jpg|thumb|100px|{{center|Faultline}}]]
+
[[File:Faultline.jpg|thumb|100px|{{center|Faultline}}]]
 
After he rediscovered his heroic roots, young Jim Temblor has been doing all he can to redeem the name of his father: Faultline. Following several intense battles with the [[Rikti]], Faultline and his girlfriend [[Fusionette]] have joined the Vanguard to help fight the alien invaders.
 
After he rediscovered his heroic roots, young Jim Temblor has been doing all he can to redeem the name of his father: Faultline. Following several intense battles with the [[Rikti]], Faultline and his girlfriend [[Fusionette]] have joined the Vanguard to help fight the alien invaders.
  
 
''Powers:''
 
''Powers:''
  
{{Power|[[Image:EarthGrasp_Fossilize.png|22px]]|Fossilize| Ranged, Moderate Damage (Smashing), Foe Hold, -Defense | Encases a single target within solid stone. The stone slowly crushes the victim, dealing Smashing damage. The Fossilized victim is held helpless and unable to defend himself.}}
+
{{Power|[[File:StoneArmor_Granite.png|22px]]|Granite Armor| Self, +Resistance(All but Psionics), +Defense(All but Psionics), -Speed, -Recharge, -Damage |When you activate this power, you are transformed into a massive bulk of unyielding Granite. Your incredible mass makes you almost completely invulnerable and resistant to most effects. However, you also become quite heavy, cannot fly, your attack and movement speed are Slowed and you do less damage. Granite Armor also grants you high resistance to Defense DeBuffs.Cannot be active at the same time as other Armors in this set, Fly powers, Sprint, Super Speed, or Jump powers.}}
 +
 
 +
{{Power|[[File:StoneArmor_EarthsEmbrace.png|22px]]|Earth's Embrace| Self, +Resistance(All but Psionics), +Defense(All but Psionics), -Speed, -Recharge, -Damage | You are so connected to the Earth, you can draw upon its power to add to your own health. Activating this power increases your maximum Hit Points, and grants you resistance to Toxic Damage.}}
 +
 
 +
{{Power|[[File:StoneArmor_Clay.png|22px]]|Mud Pots| Toggle: PBAoE, Minor DoT (Fire), Foe Immobilize, -Speed | While this power is active, you draw upon the geothermal power of the Earth to create a bubbling pool of hot mud around yourself. All foes in melee range will become snared and entrapped in the mud, Immobilizing some and slowing others. The boiling heat from Mud Pots also deals some damage over time to the snared foes.}}
 +
 
 +
{{Power|[[File:EarthGrasp_Quicksand.png|22px]]|Quicksand| Ranged, Location Area of Effect, Foe -Speed, -Jump, -Fly, -Defense| You can cause the ground to liquefy like Quicksand at a targeted location. Any foes that pass through the Quicksand will become snared, their movement will be dramatically Slowed, and their Defense reduced. Foes trapped in the Quicksand cannot jump or Fly.}}
 +
 
 +
{{Power|[[File:EarthGrasp_StonePrison.png|22px]]|Stone Prison| Ranged, Minor Damage (Smashing), Foe Immobilize, -Fly, -Defense | Immobilizes a single target within an earthy formation and deals some Smashing damage over time. Some more resilient foes may require multiple attacks to Immobilize. Stone Prison can also reduce a target's Defense.}}
 +
 
 +
{{Power|[[File:EarthGrasp_Fossilize.png|22px]]|Fossilize| Ranged, Moderate Damage (Smashing), Foe Hold, -Defense | Encases a single target within solid stone. The stone slowly crushes the victim, dealing Smashing damage. The Fossilized victim is held helpless and unable to defend himself.}}
  
{{Power|[[Image:EarthGrasp_StonePrison.png|22px]]|Stone Prison| Ranged, Minor Damage (Smashing), Foe Immobilize, -Fly, -Defense | Immobilizes a single target within an earthy formation and deals some Smashing damage over time. Some more resilient foes may require multiple attacks to Immobilize. Stone Prison can also reduce a target's Defense.}}
+
{{Power|[[File:StoneMelee_StoneFist.png|22px]]|Stone Fist|Melee, Moderate Damage(Smashing), Foe Minor Disorient|Your stone covered fists attack swiftly for moderate damage, and may Disorient your opponent.}}
  
{{Power|[[Image:EarthGrasp_Quicksand.png|22px]]|Quicksand| Ranged, Location Area of Effect, Foe -Speed, -Jump, -Fly, -Defense| You can cause the ground to liquefy like Quicksand at a targeted location. Any foes that pass through the Quicksand will become snared, their movement will be dramatically Slowed, and their Defense reduced. Foes trapped in the Quicksand cannot jump or Fly.}}
+
{{Power|[[File:StoneMelee_Tremor.png|22px]]|Tremor|PBAoE, Moderate DMG (Smash), Knockback| You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.}}
  
{{Power|[[Image:StoneArmor_Granite.png|22px]]|Granite Armor| Self, +Resistance(All but Psionics), +Defense(All but Psionics), -Speed, -Recharge, -Damage |When you activate this power, you are transformed into a massive bulk of unyielding Granite. Your incredible mass makes you almost completely invulnerable and resistant to most effects. However, you also become quite heavy, cannot fly, your attack and movement speed are Slowed and you do less damage. Granite Armor also grants you high resistance to Defense DeBuffs.Cannot be active at the same time as other Armors in this set, Fly powers, Sprint, Super Speed, or Jump powers.}}
+
{{Power|[[File:StoneMelee_SeismicSmash.png|22px]]|Seismic Smash|Melee, Extreme Damage(Smashing), Foe Hold|This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.}}
  
{{Power|[[Image:StoneMelee_StoneFist.png|22px]]|Stone Fist|Melee, Moderate Damage(Smashing), Foe Minor Disorient|Your stone covered fists attack swiftly for moderate damage, and may Disorient your opponent.}}
+
Resistance
  
{{Power|[[Image:StoneMelee_SeismicSmash.png|22px]]|Seismic Smash|Melee, Extreme Damage(Smashing), Foe Hold|This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.}}
 
 
{{clr}}
 
{{clr}}
  
===== Fusionette (Pet)=====
+
===== Fusionette =====
  
 
''Main Article:'' [[Fusionette]]
 
''Main Article:'' [[Fusionette]]
[[Image:FusionetteVanguard.jpg|thumb|100px|{{center|Fusionette}}]]
+
[[File:FusionetteVanguard.jpg|thumb|100px|{{center|Fusionette}}]]
 
Fusionette is one of the Nuclear 90; 90 children from around the world all born in one year with an unusual mutation that gives them natural magnetic nuclear fusion reactors for hearts, and the ability to channel energy from their internal reactor for a variety of super powers. Like many of the Nuclear 90, Fusionette has decided to use her powers for the betterment of mankind as a hero. She has recently joined the Vanguard along with her boyfriend [[Faultline (Hero)|Faultline]] in order to help fight the [[Rikti]].
 
Fusionette is one of the Nuclear 90; 90 children from around the world all born in one year with an unusual mutation that gives them natural magnetic nuclear fusion reactors for hearts, and the ability to channel energy from their internal reactor for a variety of super powers. Like many of the Nuclear 90, Fusionette has decided to use her powers for the betterment of mankind as a hero. She has recently joined the Vanguard along with her boyfriend [[Faultline (Hero)|Faultline]] in order to help fight the [[Rikti]].
  
 
''Powers:''
 
''Powers:''
  
{{Power|[[Image:Flight TravelFlight.png|22px]] |Fly |Toggle: | }}
+
{{Power|[[File:PowerBlast PowerBolts.png|22px]]|Power Bolt|Ranged, Minor Damage (Energy/Smash), Foe: Knockback |A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage. }}
  
{{Power|[[Image:PowerBlast PowerBolts.png|22px]]|Power Bolt|Ranged, Minor Damage (Energy/Smash), Foe: Knockback |A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage. }}
+
{{Power|[[File:PowerBlast PowerBlast.png|22px]]|Power Blast|Ranged, Moderate Damage (Energy/Smash), Foe: Knockback |A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}
  
{{Power|[[Image:PowerBlast PowerBlast.png|22px]]|Power Blast|Ranged, Moderate Damage (Energy/Smash), Foe: Knockback |A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}
+
{{Power|[[File:PowerBlast PowerBlast.png|22px]]|Power Beam|Ranged, Moderate Damage (Energy/Smash), Foe: Knockback |A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}
  
{{Power|[[Image:PowerBlast EnergyTorrent.png|22px]]|Energy Torrent|Ranged (Cone), Moderate Damage (Energy/Smash), Foe: Knockback|Energy Torrent unleashes a cone of powerful energy that can smash foes and possibly send them flying. }}
+
{{Power|[[File:PowerBlast EnergyTorrent.png|22px]]|Energy Torrent|Ranged (Cone), Moderate Damage (Energy/Smash), Foe: Knockback|Energy Torrent unleashes a cone of powerful energy that can smash foes and possibly send them flying. }}
  
{{Power|[[Image:PowerBlast PowerBurst.png|22px]]|Power Burst|Close, High Damage (Energy/Smash), Foe: Knockback |A short range, but devastating attack. Power Burst unleashes a massive amount of energy dealing very high damage at short distances. The impact from this burst often knocks back most foes. }}
+
{{Power|[[File:PowerBlast PowerBurst.png|22px]]|Power Burst|Close, High Damage (Energy/Smash), Foe: Knockback |A short range, but devastating attack. Power Burst unleashes a massive amount of energy dealing very high damage at short distances. The impact from this burst often knocks back most foes. }}
  
{{Power|[[Image:EnergyManipulation PowerThrust.png|22px]]|Power Thrust|Close, low Damage (Energy/Smash), Foe: Knockback |A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective.}}
+
{{Power|[[File:EnergyManipulation PowerThrust.png|22px]]|Power Thrust|Close, low Damage (Energy/Smash), Foe: Knockback |A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective.}}
 +
 
 +
{{Power|[[File:Flight TravelFlight.png|22px]] |Fly |Toggle:  | }}
 +
 
 +
Resistance
 
{{clr}}
 
{{clr}}
  
===== Lady Grey (Henchman) =====
+
===== Lady Grey =====
  
 
''Main Article:'' [[Lady Grey (Ally)|Lady Grey]] ''(As Ally)''<br />
 
''Main Article:'' [[Lady Grey (Ally)|Lady Grey]] ''(As Ally)''<br />
 
''See also:'' [[The Lady Grey]] ''(As Task Force Contact)''
 
''See also:'' [[The Lady Grey]] ''(As Task Force Contact)''
[[Image:LadyGrey1.jpg|thumb|100px|right|{{center|Lady Grey}}]]
+
[[File:The Lady Grey.jpg|thumb|100px|right|{{center|Lady Grey}}]]
 
Ever composed, ever mysterious, the powerful and otherworldly Lady Grey is rumored to be older than [[Statesman]], and one of the most powerful meta-humans on the planet. She was instrumental in the founding of Vanguard, and runs the organization expertly. She takes a great interest in Vanguard's day-to-day operations, and knows all of her troops by name.
 
Ever composed, ever mysterious, the powerful and otherworldly Lady Grey is rumored to be older than [[Statesman]], and one of the most powerful meta-humans on the planet. She was instrumental in the founding of Vanguard, and runs the organization expertly. She takes a great interest in Vanguard's day-to-day operations, and knows all of her troops by name.
  
 
''Powers:''
 
''Powers:''
  
{{Power|[[Image:DarkMiasma_PetrifyingGaze.png|22px]]|Petrifying Gaze|Ranged Hold |Petrifies a single targeted foe with a terrifying gaze. The victim is Held and defenseless.}}
+
{{Power|[[File:DarkCast_SoulDrain.png|22px]]|Gloom|Ranged, Moderate Damage over Time(Negative), Foe: -Accuracy |Gloom slowly drains a target of life, while reducing his accuracy. Slower than dark blast, but deals more damage over time.}}
  
{{Power|[[Image:DarkMiasma_DarkestNight.png|22px]]|Life Drain|Ranged, Minor Damage (Negative), Self: Heal, Foe: -Accuracy|You can tap the power of the netherworld to steal some life from a target foe and reduce his accuracy. Some of that stolen life is transferred to you in the form of hit points.}}
+
{{Power|[[File:DarkMiasma_TwilightGrasp.png|22px]]|Twilight Grasp|Ranged, Foe -Accuracy -Damage, Team Heal |You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's Accuracy and damage are reduced, while you and your nearby allies are healed.}}
  
{{Power|[[Image:DarkMiasma_TwilightGrasp.png|22px]]|Twilight Grasp|Ranged, Foe -Accuracy -Damage, Team Heal |You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's Accuracy and damage are reduced, while you and your nearby allies are healed.}}
+
{{Power|[[File:DarkCast_NightFall.png|22px]]|Night Fall|Ranged(Cone), Moderate Damage over Time(Negative), Foe: -Accuracy |Unleashes a cone shaped burst of particles from the netherworld. All targets within the modest range of this power take negative energy damage and have reduced accuracy.}}
  
{{Power|[[Image:DarkMiasma_DarkServant.png|22px]]|Dark Servant|Summon Dark Servant: Ranged Debuff Special |Summons a Dark Servant to your aid. The Dark Servant possesses an assortment of dark powers to weaken your foes. The summoned entity is not a willing servant, and it is only your power that binds it in this realm. The Dark Servant can be buffed and healed.  
+
{{Power|[[File:DarkMiasma_FearsomeAura.png|22px]]|Fearsome Stare|Ranged(Cone), Foe Fear, -Accuracy | Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably.}}
  
Dark Servants are resistant to Negative Energy damage but vulnerable to Energy damage.}}
+
{{Power|[[File:DarkMiasma_PetrifyingGaze.png|22px]]|Petrifying Gaze|Ranged Hold |Petrifies a single targeted foe with a terrifying gaze. The victim is Held and defenseless.}}
  
{{Power|[[Image:DarkCast_SoulDrain.png|22px]]|Gloom|Ranged, Moderate Damage over Time(Negative), Foe: -Accuracy |Gloom slowly drains a target of life, while reducing his accuracy. Slower than dark blast, but deals more damage over time.}}
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{{Power|[[File:DarkMiasma_DarkestNight.png|22px]]|Life Drain|Ranged, Minor Damage (Negative), Self: Heal, Foe: -Accuracy|You can tap the power of the netherworld to steal some life from a target foe and reduce his accuracy. Some of that stolen life is transferred to you in the form of hit points.}}
  
{{Power|[[Image:DarkCast_NightFall.png|22px]]|Night Fall|Ranged(Cone), Moderate Damage over Time(Negative), Foe: -Accuracy |Unleashes a cone shaped burst of particles from the netherworld. All targets within the modest range of this power take negative energy damage and have reduced accuracy.}}
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{{Power|[[File:DarkMiasma_DarkServant.png|22px]]|Dark Servant|Summon Dark Servant: Ranged Debuff Special |Summons a Dark Servant to your aid. The Dark Servant possesses an assortment of dark powers to weaken your foes. The summoned entity is not a willing servant, and it is only your power that binds it in this realm. The Dark Servant can be buffed and healed.}}
 +
 
 +
''Powers''
 +
:'''Chill of the Night''' (Auto, PBAoE negative energy, foe -tohit)<br />'''Twilight Grasp''' (single target ranged heal, foe -tohit, -damage, -regen)<br />'''Petrifying Gaze''' (single target ranged hold)<br />'''Darkest Night''' (Toggle, AoE, -damage, -tohit)<br />'''Tenebrous Tentacles''' (Cone AoE, negative energy/DoT smashing, immobolize, -tohit)<br />'''Resistance''' (Auto, Res to negative energy, vulnerable to energy)
 +
 
 +
{{Power|[[File:DarkCast_Blackstar.png|22px]]|Blackstar|Point Blank Area of Effect, Extreme Damage(Negative), Self: -Recovery, Foe: -Accuracy |You can unleash a devastating blast of negative energy around yourself, dealing massive damage and severely reducing affected foes' accuracy. This power leaves you drained of endurance and unable to recover endurance for a while.}}
 +
 
 +
Resistance
  
 
{{color|red|unconfirmed}}
 
{{color|red|unconfirmed}}
  
{{Power|[[Image:DarkMiasma_DarkestNight.png|22px]]|Darkest Night|Toggle: Ranged Targeted area of effect, Foe -damage, Foe -accuracy|While active, you channel Negative Energy onto a targeted foe. Darkest Night decreases the damage potential and Accuracy of the target, and all foes nearby, as long as you keep the power active.}}
+
{{Power|[[File:DarkMiasma_DarkestNight.png|22px]]|Darkest Night|Toggle: Ranged Targeted area of effect, Foe -damage, Foe -accuracy|While active, you channel Negative Energy onto a targeted foe. Darkest Night decreases the damage potential and Accuracy of the target, and all foes nearby, as long as you keep the power active.}}
  
{{Power|[[Image:DarkCast_TenebrousTentacles.png|22px]]|Tenebrous Tentacles|Ranged(Cone), Minor Damage over Time(Negative), Foe: Immobilize, -Accuracy |You can create a cone shaped rift to the netherworld that allows its native creatures to slip their oily tentacles into our reality. These creatures will snare all foes within range, immobilizing them while the tentacles drain their life and reduce their accuracy.}}
+
{{Power|[[File:DarkCast_TenebrousTentacles.png|22px]]|Tenebrous Tentacles|Ranged(Cone), Minor Damage over Time(Negative), Foe: Immobilize, -Accuracy |You can create a cone shaped rift to the netherworld that allows its native creatures to slip their oily tentacles into our reality. These creatures will snare all foes within range, immobilizing them while the tentacles drain their life and reduce their accuracy.}}
  
{{Power|[[Image:DarkCast_Blackstar.png|22px]]|Blackstar|Point Blank Area of Effect, Extreme Damage(Negative), Self: -Recovery, Foe: -Accuracy |You can unleash a devastating blast of negative energy around yourself, dealing massive damage and severely reducing affected foes' accuracy. This power leaves you drained of endurance and unable to recover endurance for a while.}}
 
 
{{clr}}
 
{{clr}}
  
== External Links==
+
== Historical ==
[http://www.cityofheroes.com/gameinfo/paragon_city_invasion.html Official History of the Rikti Invasion]
+
{{historical|type=section}}
 +
* Except for the gun models, Vanguard unlockable weapons were formerly called '''Talsorian''' weapons. This was changed on [[Patch Notes/2009-11-12|November 12, 2009]].
 +
 
 +
== External Links ==
 +
[http://web.archive.org/web/20121025125040/http://na.cityofheroes.com/en/game_info/history/paragon_city_alien_invasion.php Official History of the Rikti Invasion]
  
[[Category:Game Background]]
+
[[Category:Rikti Lore]]

Latest revision as of 03:37, 31 October 2013

This article is about the enemy group and organization. For the badge, see Vanguard Badge.

History

Emblem V Vanguard 01.png

During the Rikti War, shortly after the initial Rikti attack, The United Nations Security Council, led by Great Britain and France, formed an emergency umbrella organization to help coordinate hero resources in the worldwide war against the invaders. Called the Vanguard, this group was composed of some of the world's best and brightest heroes.

The Rikti had taken their toll and famous super groups like the Freedom Phalanx, the Dawn Patrol, Midnight Squad, Regulators, and Hero Corps were down to only the toughest and most powerful heroes. With its decentralized command structure and international recruiting base, only the Vanguard remained a viable, organized fighting force.

It sprang into action immediately, and began to effect stalemates similar to the one that had been reached in Paragon City. The aliens' advances were halted, but it seemed impossible to take back the territory they had already seized.

The Vanguard initiated a plan to strike back at the Rikti using a plan by Dr. Science. Leaving only skeleton crews to man defenses, the Vanguard was split into two teams. Alpha Team was led by Statesman and Omega Team was led by Hero 1. Alpha Team was much larger and consisted of over 1,000 heroes which launched a frontal assault on the Rikti. It was a costly attack and 800 of the heroes lost their lives. While the Alpha Team attacked the main body of Rikti troops, Omega Team slipped into the main Rikti portal base, through one of the portals and after a huge explosion from the other side, the portal was shut down. Only one hero, the utterly invulnerable Ajax, managed to survive the blast on this side of the portal. It is presumed that the heroes that went through the portal have perished.

Thanks to the heroics of the Vanguard, the Rikti War was over, or at least the first phase of it was. Both sides were nearly shattered in the process. The Vanguard and the other great hero organizations of the world scarcely existed anymore. With the exception of Statesman and a few others, all the world's greatest heroes had died in the war. Trillions upon trillions of dollars of damage had been done to the majority of the world's most populated cities. Paragon City was the worst hit of all. Once a shining beacon of light and prosperity, now much of it lay in ruins. It didn't take long for criminals to start reasserting themselves, and new heroes were needed. It was the beginning of a desperate time that would last for decades.

Today, the Vanguard objectives are the same that they were years ago during the Rikti War. The organization opposes the Rikti wherever they show up, and so, the Rikti War Zone is a primary concern for the group, where they keep a strong presence encircling the downed Rikti starship.

But the Vanguard has a dark side too: Dedicated to stop the Rikti by whatever means necessary, they gladly recruit metahumans without any kind of distinction, not caring about the past of any new recruits. In practice this means that the Vanguard accepts into its ranks heroes as well as villains. This open door policy is causing a lot of tension between the organization and Longbow, whose point of view about the matter is completely different. Despite the fact that both groups fight for the same side and want to see the Rikti defeated, some of the Longbow leaders, such as W. M. Dietrich are especially critical of Vanguard.

And while the Vanguard fights for the planet as a whole and even has known villains in its ranks, villain groups such as the Malta Group or Arachnos are openly hostile to them, making its ally list even thinner.

Fighting an alien race in an open war, distrusted by hero organizations and attacked by villain groups, the Vanguard faces an uncertain future ahead. Only time will tell if the Vanguard and its allies succeed in their goals.

Structural Hierarchy

The Vanguard is split into 5 main divisions: The Helm, The Gauntlet, The Shield, The Herald, and The Sword.

The Herald - The public relations division is ran by a heroine named Incandescent. She's not normally on-site as she's usually too busy abroad working with the UN.

The Shield - The security division headed up by the sisters Levantera and Borea. Sharing the leadership between the two of them, together they handle security and most defensive roles.

The Gauntlet - The main offensive branch is headed up by the hero known as Serpent Drummer. Most troops that are visibly seen taking physical action against the Rikti belong to this branch.

The Helm - The intelligence division, headed up by the mysterious Dark Watcher. This division is dedicated in gathering information to help keep the Rikti contained.

The Sword - The counter-intelligence and special ops division is a secret branch headed up by Gaussian, and handles all kinds of cloak-and-dagger works.

The Lady Grey is the overall commander of the Vanguard and is both powerful and well connected. It's believed that she has been around as long as Statesman and Recluse. She sets the overall strategy of the organization and has Dark Watcher as her second in command.

Benefits

Despite the group's overall situation and its relations with the rest of the world, metahumans who join the Vanguard may reap the benefits of their services:


Vanguard Badges

Just joining the Vanguard will net your char a badge. Continued action against the Rikti during Invasions and Rikti Ship Raids will yield more.


Badge vanguard 001.png Member of Vanguard

You are now a member of Vanguard and can earn Merits for defeating Rikti.
(Note that it is imperative that your char has the "Member of the Vanguard" medal if you want to earn Merits!)


File:Badge vanguard 002.png Demolitionist

You have helped place 10 bombs on the crashed Rikti ship in the Rikti War Zone.


File:Badge vanguard 003.png Master At Arms

You have defeated the Rikti Master At Arms from the crashed ship in the Rikti War Zone.

Vanguard Merits

Main Article: Vanguard Merit

Salvage Vanguard Merit.png

The first thing a metahuman must do after joining the Vanguard is earn its favor. This can be done by earning Vanguard Merits through tasks such as completing missions and defeating Rikti troops in the War Zone, or attacking the Rikti Ship. Once enough Merits have been earned, they can be spent on different perks at special worktables located within the Vanguard base.

Costume Pieces

Main Article: Vanguard Costume Pieces

Recipe Costume.png

The Vanguard can outfit recruits with the same Impervium armor their troops use in battle. Each piece must be earned seperately.

(Note that the Vanguard armor pieces are just costume pieces at the tailor and don't grant characters any special resistances nor benefits.)

Temporary Powers

Main Article: Vanguard Temporary Powers

Recipe Power.png

After fighting a highly-advanced alien race for years, the Vanguard has new technology to offer its allies: Heavy Assault mechs, psi-weapons, and even spells are all available to metahumans.

Weapon Customization

Main Article: Weapon Customization

Recipe Costume.png

Along with Vanguard armor costume pieces, some of the Vanguard's weaponry can also be bought to add to characters' costumes. Among these weapons are things like the Vanguard Redding Rifle and Vanguard Claws, as well as other Vanguard weaponry which the Vanguard troops don't even use!

Contacts

Models

Vanguard Male.jpg

Male NPC models

Vanguard Female.jpg

Female NPC models

Vanguard Robot.jpg

Heavy Assault model. Not to scale; this model is over 20 feet tall.


Enemy Types

Currently, not every branch of the Vanguard may be found in game. The following Vanguard soldiers can be found, mostly as neutral or ally to heroes and villains.

Vanguard Shield

Minions

Vanguard Soldier
Vanguard Soldier

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace on our world.

Powers

AssaultWeapons ARBurst.png Burst Ranged, Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.

Claws ClawsStrike.png Bayonet Melee, Moderate Damage (Lethal/Energy), Damage over Time (Lethal), Foe -Resists (Lethal/Energy)
Your resistances have been weakened.

Temporary ChromaticGrenades.png Flashbang Grenades (Ranged, Targeted Area of Effect, No Damage) Foe -Accuracy, -Defense
You've been partially blinded by the Flashbang Grenades. Your Accuracy and Defense are reduced.

Conference Security
Picture MIA

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace on our world.

(Note: Conference Security is a group of NPCs found in the mission Help with Conference Security from Serpent Drummer. They actively fight the Rikti; however, if you defeat their enemies around them, they will remain in place and not attack further unless provoked.)


Lieutenants

Vanguard Adept
Vanguard Adept

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace on our world.

Powers

DarkArmor DefractingCloud.png Defense Aura (Point Blank Area of Effect, Energy) Foe -Endurance, Sleep
Your Endurance has been drained and you are in a state of shock.

IceBlast IceBlast.png Ice Blast Ranged, Moderate Damage (Cold/Smash), Foe -Recharge, -Speed
Ice Blast hurls shards of ice at foes and Slows their attacks and movement for a time. Slower recharge than Ice Bolt, but more damage. Damage: Moderate, Recharge: Moderate.

DarkCast LifeDrain.png Life Drain Ranged, Negative, Foe -Accuracy, Self + Hit Points
The Sorcerer taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Sorcerer.


Vanguard Sergeant
Vanguard Sergeant

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace on our world.

Powers

Claws ClawsStrike.png Bayonet Melee, Moderate Damage (Lethal/Energy), Damage over Time (Lethal), Foe -Resists (Lethal/Energy)
Your resistances have been weakened.

AssaultWeapons ARBurst.png Burst Ranged, Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.

Temporary ChromaticGrenades.png Flashbang Grenades (Ranged, Targeted Area of Effect, No Damage) Foe -Accuracy, -Defense
You've been partially blinded by the Flashbang Grenades. Your Accuracy and Defense are reduced.

AssaultWeapons ARM30grenade.png Willie Pete Round (Ranged) Targeted Area of Effect, Lethal/Smash Damage, Foe Knockback
The explosion from this Fragmentation Grenade affects all within the blast and can knock them back.


Bosses

Vanguard Colonel
Vanguard Colonel

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace on our world.

Powers

AssaultWeapons ARM30grenade.png Willie Pete Round (Ranged) Targeted Area of Effect, Lethal/Smash Damage, Foe Knockback
The explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARBurst.png Burst Ranged, Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.

DarkCast SoulDrain.png Curse of Weariness (Ranged, Lethal, Foe -Defense) Cursed
You are tired. Your endurance total has been reduced.

Robotics LaserRifleBurst.png Plasma Blast (Ranged, Energy) Foe -Regeneration
Plasma burns are hard to heal. The burns have halted your Regeneration rate.

Temporary ChromaticGrenades.png Flashbang Grenades (Ranged, Targeted Area of Effect, No Damage) Foe -Accuracy, -Defense
You've been partially blinded by the Flashbang Grenades. Your Accuracy and Defense are reduced.

Claws ClawsStrike.png Bayonet Melee, Moderate Damage (Lethal/Energy), Damage over Time (Lethal), Foe -Resists (Lethal/Energy)
Your resistances have been weakened.


Vanguard Wizard
Vanguard Wizard

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace on our world.

Powers

ElectricalBolt Zapp.png Ball Lightning (Ranged, Energy) Foe -Endurance, Sleep
Your Endurance has been drained and you are in a state of shock.

DarkArmor DefractingCloud.png Defense Aura (Point Blank Area of Effect, Energy) Foe -Endurance, Sleep
Your Endurance has been drained and you are in a state of shock.

IceBlast BitterFrostBlast.png Freezing Sphere (Ranged, Cold/Smash), Foe -Recharge, -Speed, -Accuracy
Your Accuracy, Attack rate and Running speed are reduced by the Freezing Sphere.

IceBlast IceBlast.png Ice Blast Ranged, Moderate Damage (Cold/Smash), Foe -Recharge, -Speed
Ice Blast hurls shards of ice at foes and Slows their attacks and movement for a time. Slower recharge than Ice Bolt, but more damage. Damage: Moderate, Recharge: Moderate.

DarkCast LifeDrain.png Life Drain Ranged, Negative, Foe -Accuracy, Self + Hit Points
The Sorcerer taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Sorcerer.


Elite Bosses

Vanguard HVAS

Main Article: Vanguard HVAS

Vanguard Shield HVAS

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace on our world.

Powers

PowerBlast PowerBurst.png Air Bomb DoT (Fire), Knockback
You have been knocked back by the explosion and are on fire

PowerBlast PowerBurst.png Energy Barrage Knockback
You have been knocked back

AssaultWeapons ARM30grenade.png Grenade Targeted AoE Lethal/Smash, Knockback
Grenade!

Robotics LaserRifleBurst.png Plasma Blast -Regeneration
Plasma burns are hard to heal. The burns have halted your Regeneration rate.

Traps DroppedAoEDebuffDamage.png Seeker Drones Disorient, -DMG, -ACC, -Perception, Low DMG(Energy)
The Seeker Drones have Disoriented you and reduced your Damage, Accuracy and Perception range

Temporary TearGas.png Tear Gas Hold
The Tear Gas has left you choking and helpless



Vanguard Sword

Minions

Vanguard Ranger
Vanguard Ranger

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace in our world.

Powers

Claws ClawsStrike.png Strike Melee, Moderate Damage, Lethal/Energy, Damage over Time, Lethal, Foe -Resists (Lethal, Energy)
Claw Strike is a standard Claw attack against a targeted foe.

Claws Slash.png Slash Melee, Lethal, Damage over Time, Lethal, Foe -Defense
A Slash attack deals high damage, and reduces the target's Defense.

Claws Focus.png Focus (Ranged) High Damage, Energy, Damage over Time, Lethal, Foe -Resists (Lethal, Energy), Knockback
The Vanguard soldier can project a burst of focused power. Focus only travels a short distance, but it can also knock down foes.

Leadership Tactics.png  ??? +Perception
Vanguard Rangers can see through Stealth amd Invisibility.


Vanguard Ranger
Vanguard Ranger

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace on our world.

Powers

Temporary ChromaticGrenades.png Flashbang Grenades (Ranged, Targeted Area of Effect, No Damage) Foe -Accuracy, -Defense
You've been partially blinded by the Flashbang Grenades. Your Accuracy and Defense are reduced.

AssaultWeapons ARBurst.png Submachine Gun Ranged, Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.

Claws ClawsStrike.png Bayonet Melee, Moderate Damage (Lethal/Energy), Damage over Time (Lethal), Foe -Resists (Lethal/Energy)
Your resistances have been weakened.

Leadership Tactics.png  ??? +Perception
Vanguard Rangers can see through Stealth amd Invisibility.


Lieutenants

Vanguard Eliminator
Picture MIA

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace on our world.

Powers


Vanguard Sergeant
Picture MIA

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace on our world.

Powers


Vanguard Magician
Picture MIA

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace on our world.

Powers


Bosses

Vanguard Sword

(Vanguard Sword Colonel?)
Colonel

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace in our world.

Powers

AssaultWeapons ARM30grenade.png Willie Pete Round (Ranged) Targeted Area of Effect, Lethal/Smash Damage, Foe Knockback
The explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

FireBlast FireBall.png Willie Pete Damage over Time (Fire)
You are on fire and burning!

AssaultWeapons ARBurst.png Submachine Gun Ranged, Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.

DarkCast SoulDrain.png Curse of Weariness (Ranged, Lethal, Foe -Defense) Cursed
You are tired. Your endurance total has been reduced.

Robotics LaserRifleBurst.png Plasma Blast (Ranged, Energy) Foe -Regeneration
Plasma burns are hard to heal. The burns have halted your Regeneration rate.

PsychicBlast PsychicWail.png Psi-Bomb (Area of Effect, No Damage) Foe Confuse, Stun
You are stunned and possibly confused.

Claws ClawsStrike.png Bayonet Melee, Moderate Damage (Lethal/Energy), Damage over Time (Lethal), Foe -Resists (Lethal/Energy)
Your resistances have been weakened.

Leadership Tactics.png  ??? +Perception
Vanguard Sword Colonels can see through Stealth amd Invisibility.



Sword Sorcerer
Picture MIA

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace on our world.

Powers

IceBlast IceBlast.png Ice Blast Ranged, Moderate Damage (Cold/Smash), Foe -Recharge, -Speed
Ice Blast hurls shards of ice at foes and Slows their attacks and movement for a time. Slower recharge than Ice Bolt, but more damage. Damage: Moderate, Recharge: Moderate.

IceBlast BitterFrostBlast.png Freezing Sphere (Ranged, Cold/Smash), Foe -Recharge, -Speed, -Accuracy
Your Accuracy, Attack rate and Running speed are reduced by the Freezing Sphere.

ElectricalBolt Zapp.png Ball Lightning (Ranged, Energy) Foe -Endurance, Sleep
Your Endurance has been drained and you are in a state of shock.

DarkCast LifeDrain.png Life Drain Ranged, Negative, Foe -Accuracy, Self + Hit Points
The Sorcerer taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Sorcerer.

DarkArmor DefractingCloud.png Defense Aura (Point Blank Area of Effect, Energy) Foe -Endurance, Sleep
Your Endurance has been drained and you are in a state of shock.

Leadership Tactics.png  ??? +Perception
Sword Sorcerers can see through Stealth amd Invisibility.


Vanguard Sorcerer
Vanguard Sorcerer

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace on our world.

Powers


Elite Bosses

Vanguard HVAS

Main Article: Vanguard HVAS

Vanguard Sword HVAS

Vanguard is a group backed by the United Nations, and headed up by Lady Grey. Their soldiers are specifically outfitted in Impervium armor and with high tech as well as magical weaponry to fight the Rikti. Everything they do is centered around containing the Rikti menace on our world.

Powers Vanguard HVAS


Signature Heroes

Faultline

Main Article: Faultline (As Ally)
See also: Jim Temblor (As Contact)

Faultline

After he rediscovered his heroic roots, young Jim Temblor has been doing all he can to redeem the name of his father: Faultline. Following several intense battles with the Rikti, Faultline and his girlfriend Fusionette have joined the Vanguard to help fight the alien invaders.

Powers:

StoneArmor Granite.png Granite Armor Self, +Resistance(All but Psionics), +Defense(All but Psionics), -Speed, -Recharge, -Damage
When you activate this power, you are transformed into a massive bulk of unyielding Granite. Your incredible mass makes you almost completely invulnerable and resistant to most effects. However, you also become quite heavy, cannot fly, your attack and movement speed are Slowed and you do less damage. Granite Armor also grants you high resistance to Defense DeBuffs.Cannot be active at the same time as other Armors in this set, Fly powers, Sprint, Super Speed, or Jump powers.

StoneArmor EarthsEmbrace.png Earth's Embrace Self, +Resistance(All but Psionics), +Defense(All but Psionics), -Speed, -Recharge, -Damage
You are so connected to the Earth, you can draw upon its power to add to your own health. Activating this power increases your maximum Hit Points, and grants you resistance to Toxic Damage.

StoneArmor Clay.png Mud Pots Toggle: PBAoE, Minor DoT (Fire), Foe Immobilize, -Speed
While this power is active, you draw upon the geothermal power of the Earth to create a bubbling pool of hot mud around yourself. All foes in melee range will become snared and entrapped in the mud, Immobilizing some and slowing others. The boiling heat from Mud Pots also deals some damage over time to the snared foes.

EarthGrasp Quicksand.png Quicksand Ranged, Location Area of Effect, Foe -Speed, -Jump, -Fly, -Defense
You can cause the ground to liquefy like Quicksand at a targeted location. Any foes that pass through the Quicksand will become snared, their movement will be dramatically Slowed, and their Defense reduced. Foes trapped in the Quicksand cannot jump or Fly.

EarthGrasp StonePrison.png Stone Prison Ranged, Minor Damage (Smashing), Foe Immobilize, -Fly, -Defense
Immobilizes a single target within an earthy formation and deals some Smashing damage over time. Some more resilient foes may require multiple attacks to Immobilize. Stone Prison can also reduce a target's Defense.

EarthGrasp Fossilize.png Fossilize Ranged, Moderate Damage (Smashing), Foe Hold, -Defense
Encases a single target within solid stone. The stone slowly crushes the victim, dealing Smashing damage. The Fossilized victim is held helpless and unable to defend himself.

StoneMelee StoneFist.png Stone Fist Melee, Moderate Damage(Smashing), Foe Minor Disorient
Your stone covered fists attack swiftly for moderate damage, and may Disorient your opponent.

StoneMelee Tremor.png Tremor PBAoE, Moderate DMG (Smash), Knockback
You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.

StoneMelee SeismicSmash.png Seismic Smash Melee, Extreme Damage(Smashing), Foe Hold
This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.

Resistance


Fusionette

Main Article: Fusionette

Fusionette

Fusionette is one of the Nuclear 90; 90 children from around the world all born in one year with an unusual mutation that gives them natural magnetic nuclear fusion reactors for hearts, and the ability to channel energy from their internal reactor for a variety of super powers. Like many of the Nuclear 90, Fusionette has decided to use her powers for the betterment of mankind as a hero. She has recently joined the Vanguard along with her boyfriend Faultline in order to help fight the Rikti.

Powers:

PowerBlast PowerBolts.png Power Bolt Ranged, Minor Damage (Energy/Smash), Foe: Knockback
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage.

PowerBlast PowerBlast.png Power Blast Ranged, Moderate Damage (Energy/Smash), Foe: Knockback
A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.

PowerBlast PowerBlast.png Power Beam Ranged, Moderate Damage (Energy/Smash), Foe: Knockback
A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.

PowerBlast EnergyTorrent.png Energy Torrent Ranged (Cone), Moderate Damage (Energy/Smash), Foe: Knockback
Energy Torrent unleashes a cone of powerful energy that can smash foes and possibly send them flying.

PowerBlast PowerBurst.png Power Burst Close, High Damage (Energy/Smash), Foe: Knockback
A short range, but devastating attack. Power Burst unleashes a massive amount of energy dealing very high damage at short distances. The impact from this burst often knocks back most foes.

EnergyManipulation PowerThrust.png Power Thrust Close, low Damage (Energy/Smash), Foe: Knockback
A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective.

Flight TravelFlight.png Fly Toggle:

Resistance

Lady Grey

Main Article: Lady Grey (As Ally)
See also: The Lady Grey (As Task Force Contact)

Lady Grey

Ever composed, ever mysterious, the powerful and otherworldly Lady Grey is rumored to be older than Statesman, and one of the most powerful meta-humans on the planet. She was instrumental in the founding of Vanguard, and runs the organization expertly. She takes a great interest in Vanguard's day-to-day operations, and knows all of her troops by name.

Powers:

DarkCast SoulDrain.png Gloom Ranged, Moderate Damage over Time(Negative), Foe: -Accuracy
Gloom slowly drains a target of life, while reducing his accuracy. Slower than dark blast, but deals more damage over time.

DarkMiasma TwilightGrasp.png Twilight Grasp Ranged, Foe -Accuracy -Damage, Team Heal
You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's Accuracy and damage are reduced, while you and your nearby allies are healed.

DarkCast NightFall.png Night Fall Ranged(Cone), Moderate Damage over Time(Negative), Foe: -Accuracy
Unleashes a cone shaped burst of particles from the netherworld. All targets within the modest range of this power take negative energy damage and have reduced accuracy.

DarkMiasma FearsomeAura.png Fearsome Stare Ranged(Cone), Foe Fear, -Accuracy
Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably.

DarkMiasma PetrifyingGaze.png Petrifying Gaze Ranged Hold
Petrifies a single targeted foe with a terrifying gaze. The victim is Held and defenseless.

DarkMiasma DarkestNight.png Life Drain Ranged, Minor Damage (Negative), Self: Heal, Foe: -Accuracy
You can tap the power of the netherworld to steal some life from a target foe and reduce his accuracy. Some of that stolen life is transferred to you in the form of hit points.

DarkMiasma DarkServant.png Dark Servant Summon Dark Servant: Ranged Debuff Special
Summons a Dark Servant to your aid. The Dark Servant possesses an assortment of dark powers to weaken your foes. The summoned entity is not a willing servant, and it is only your power that binds it in this realm. The Dark Servant can be buffed and healed.

Powers

Chill of the Night (Auto, PBAoE negative energy, foe -tohit)
Twilight Grasp (single target ranged heal, foe -tohit, -damage, -regen)
Petrifying Gaze (single target ranged hold)
Darkest Night (Toggle, AoE, -damage, -tohit)
Tenebrous Tentacles (Cone AoE, negative energy/DoT smashing, immobolize, -tohit)
Resistance (Auto, Res to negative energy, vulnerable to energy)

DarkCast Blackstar.png Blackstar Point Blank Area of Effect, Extreme Damage(Negative), Self: -Recovery, Foe: -Accuracy
You can unleash a devastating blast of negative energy around yourself, dealing massive damage and severely reducing affected foes' accuracy. This power leaves you drained of endurance and unable to recover endurance for a while.

Resistance

unconfirmed

DarkMiasma DarkestNight.png Darkest Night Toggle: Ranged Targeted area of effect, Foe -damage, Foe -accuracy
While active, you channel Negative Energy onto a targeted foe. Darkest Night decreases the damage potential and Accuracy of the target, and all foes nearby, as long as you keep the power active.

DarkCast TenebrousTentacles.png Tenebrous Tentacles Ranged(Cone), Minor Damage over Time(Negative), Foe: Immobilize, -Accuracy
You can create a cone shaped rift to the netherworld that allows its native creatures to slip their oily tentacles into our reality. These creatures will snare all foes within range, immobilizing them while the tentacles drain their life and reduce their accuracy.


Historical

Badge time.png This section contains information that no longer applies to the current version of City of Heroes Freedom. It is provided for historical purposes.
  • Except for the gun models, Vanguard unlockable weapons were formerly called Talsorian weapons. This was changed on November 12, 2009.

External Links

Official History of the Rikti Invasion