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Difference between revisions of "User:Thebog1/Port Oakes"

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(Neighborhoods)
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== Important Locations ==
 
== Important Locations ==
 
=== Neighborhoods ===
 
=== Neighborhoods ===
* ''Arena District'', the south-central neighborhood that contains most of the important points in [[Port Oakes]], is the area where a villain can enter and leave [[Mercy Island]] and [[Cap au Diable]]; it also holds entrances for the [[Arena]], [[Hospital]] and [[Pocket D]] as well. The regular contacts are located here, as are [[Arbiter Unger]], [[Arbiter Sawyer]], a [[Fortunata Fateweaver]] and a [[Quartermaster]]. A [[Black Market]] truck is located between the ''Arena'' and ''Pocket D''.
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* ''Arena District'', the south-central neighborhood, contains [[Angelo Vendetti]], [[Arbiter Sawyer]], [[Arbiter Unger]], the [[Arena]], the [[Base Portal]], [[Billie Heck]], the [[Black Market]] Truck, [[Brick Johnson]], the [[Fortunata Fateweaver]], the [[Hospital]], two [[Merit Vendor]]s, [[Mikey the Ear]], [[Mr. Bocor]], the [[Pocket D]] Truck and a [[Quartermaster]].
 
* ''Dockside'', located in the south-east, contains the [[Abandoned Labs]] [[Invention System|invention lab]], where a villain can craft [[recipes]]. [[Drea the Hook]] is located here as well as NPC [[Canada Joe]].
 
* ''Dockside'', located in the south-east, contains the [[Abandoned Labs]] [[Invention System|invention lab]], where a villain can craft [[recipes]]. [[Drea the Hook]] is located here as well as NPC [[Canada Joe]].
 
* ''Fort Hades'', in the north-east, is home to ''Port Oakes''' [[Spectral Pirates]]. [[Veluta Lunata]] stands on the neighborhood border with ''Dockside''.
 
* ''Fort Hades'', in the north-east, is home to ''Port Oakes''' [[Spectral Pirates]]. [[Veluta Lunata]] stands on the neighborhood border with ''Dockside''.
* ''Marconeville'', in the middle, has the [[Arachnos]] Headquarters in the tallest building in the zone (which is also the location of the [[Supergroup Registrar]]), [[The Radio]] contact, and another [[Quartermaster]]. [[Shady Cage]] is located here, on the border with ''Fort Hades''.
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* ''Marconeville'', in the middle, has the [[Arachnos]] Headquarters in the tallest building in the zone (which is also the location of the [[Supergroup Registrar]]), [[The Radio]] contact, and another [[Quartermaster]]. [[Shady Cage]] is located here, on the border with ''Fort Hades'' .
 
* ''Oil Spill'' stretches down the western edge of town. A third [[Quartermaster]] is located here.
 
* ''Oil Spill'' stretches down the western edge of town. A third [[Quartermaster]] is located here.
 
* ''Villa Montrose'', to the north, is the roughest neighborhood in town. It's where [[The Family]] calls home, having constructed a heavily-defended mansion complete with [[turrets]].
 
* ''Villa Montrose'', to the north, is the roughest neighborhood in town. It's where [[The Family]] calls home, having constructed a heavily-defended mansion complete with [[turrets]].

Revision as of 04:36, 24 February 2009

DO NOT TOUCH

  • This is a secondary 'Port Oakes' wikipage (different than the 'original' for display purposes only, for particular people/person(s). It is 'hosted' via TheBog1's username and therefore not doing anyone/anything any harm. If you don't like it, tough (for the moment)!

Port Oakes

Port Oakes
Map PortOakes.jpg

Villain City Zone (7-12)

Trainers: Arbiter Unger
TF Contacts: none
Events: none
Exploration Badges: Driller, Powder Monkey, Scurvy Dog, Washed Up
Plaques: Lorekeeper II, Swashbuckler I
Day Jobs: {{{Day Jobs}}}
Enemies: Arachnos, Coralax, Council, The Family, Hellions, The Lost, Mooks, Snakes, Spectral Pirates, Turrets
Connecting Zones: Cap au Diable, Mercy Island, Pocket D
Transits: Rogue Isles Ferry


Overview

Upon exhausting the readily available missions on Mercy Island, villains are next directed to one of two Brokers in Port Oakes. To reach it, they catch a ride on the ferry at Mercy Island's south-western tip. Port Oakes is a much rougher place than Mercy Island so they should probably be at least threat level 7 before venturing out of the (relative) safety of Mercy.

Upon entering Port Oakes for the first time, each villain is assigned a Broker, either Mikey the Ear or Drea the Hook. Port Oakes is the beginning of the "Broker, Newspaper Missions, Mayhem Mission, Contacts" steps to begin in every new villain zone. Port Oakes's trainer is Arbiter Unger, standing next to the Arena.

Contacts

Trainers

Brokers

Regular Contacts

Levels 5-9
Levels 10-14
  • The Radio (Arena District: -1456.8, 64, 59.6)

Special Contacts

Quartermasters

  • 1. Arena District: -863.7, 160, 551.9
  • 2. Marconeville: -1528.7, 578, -1269.4
  • 3. Oil Spill: 1190.9, 64, -759.7

Zone Events

Major events

  • None

Lesser events

  • None

Important Locations

Neighborhoods

Badges

Exploration Badges

File:V badge TourismBadge.png Driller

Three years ago, Ms. Liberty smashed the supervillain Thermonuke through the deck and into the volatile crude below. Thermonuke's devastating powers ignited the oil and cracked open the Cairo Queen like a pixie stick.

File:V badge TourismBadge.png Powder Monkey

The last of the pirates died at this location defending the fort against Blackbeard.

File:V badge TourismBadge.png Scurvy Dog

The owner of Blackbeard's pub is rumored to have sent more than one patron to Davey Jones locker.

File:V badge TourismBadge.png Washed Up

Emil Marcone's brother was found at low tide in this particular vehicle.

Plaques

Lorekeeper II - This monument is to the south of the Mercy Island ferry, at the end of the rocky peninsula. Coordinates (-1550, 35, 1945) Swashbuckler I - The plaque is on the outer wall facing west near the north-west corner of Fort Hades. Coordinates (-3113, 207, -1550)

Stores

Quartermasters

Other Stores

Transfer Points

Enemy Groups

Notes