Difference between revisions of "Rogue Isles Villains"
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==== Critical Mass ==== | ==== Critical Mass ==== | ||
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[[Image:Rogue Isles Villains Critical Mass 01.jpg|right|thumb|100px|Critical Mass]] | [[Image:Rogue Isles Villains Critical Mass 01.jpg|right|thumb|100px|Critical Mass]] | ||
A giant of a man, Critical Mass likes to take on his opponents in close combat. He dons a heavy suit of armor and unleashes a torrent of energy with every strike. | A giant of a man, Critical Mass likes to take on his opponents in close combat. He dons a heavy suit of armor and unleashes a torrent of energy with every strike. | ||
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====Fallen From Grace ==== | ====Fallen From Grace ==== | ||
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[[Image:Rogue Isles Villains Fallen From Grace 01.jpg|right|thumb|100px|Fallen From Grace]] | [[Image:Rogue Isles Villains Fallen From Grace 01.jpg|right|thumb|100px|Fallen From Grace]] | ||
Darius was once considered akin to the Angels, however that was all brought to a halt when he was abducted by [[Arachnos]], and transformed into the psychotic creature he is today. Arachnos scientists removed his eyes, but later imbued him with the power of fire, and unleashed upon the world to cause destruction. | Darius was once considered akin to the Angels, however that was all brought to a halt when he was abducted by [[Arachnos]], and transformed into the psychotic creature he is today. Arachnos scientists removed his eyes, but later imbued him with the power of fire, and unleashed upon the world to cause destruction. | ||
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==== Pyra ==== | ==== Pyra ==== | ||
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[[Image:Badge question mark.png|thumb|Pyra, Picture MIA]] | [[Image:Badge question mark.png|thumb|Pyra, Picture MIA]] | ||
Revision as of 18:29, 28 November 2006
Overview
The Rogue Isles Villains is an enemy group in City of Villains. They can be found during Mayhem Missions or Safeguard Missions. During Mayhem Missions, they can be found in jail waiting for help to breakout. If they are rescued, they will become an ally and help you during the Mayhem Mission.
During Safeguard Missions, they are attempting to rob the bank, and must be stopped by heroes.
Enemy types
Bosses
Critical Mass
A giant of a man, Critical Mass likes to take on his opponents in close combat. He dons a heavy suit of armor and unleashes a torrent of energy with every strike.
Powers
Echidna
Main Article: Echidna
Echidna has been cursed with a monstrous visage all her life. With few options open to her, she took up the persona of the horrific Greek goddess and unleashed her fury on the unsuspecting world.
Powers
Impale (Ranged, Lethal, Foe Immobilize, -Recharge, -Fly)
You can throw a single large Spine at a targeted foe. This Spine does minor damage, but carries a large amount of the Spine toxin that can completely Immobilize most foes, as well as slowing them.
Spine Burst (Point Blank Area of Effect, Lethal, Toxic Damage over Time, Foe -Speed, -Recharge)
You can fling dozens of Spines in all directions. These Spines only travel a short distance, but they can deal moderate damage and poison any target close to you. Spine poison slows affected foes.
Fallen From Grace
Darius was once considered akin to the Angels, however that was all brought to a halt when he was abducted by Arachnos, and transformed into the psychotic creature he is today. Arachnos scientists removed his eyes, but later imbued him with the power of fire, and unleashed upon the world to cause destruction.
Powers
Blaze Damage over time (Fire)
You are on fire and burning!
Fire Blast Ranged, Fire, Damage over Time (Fire)
You have been set on fire by the Fire Blast.
Fire Breath Damage over time (Fire)
Fallen From Grace breaths forth a cone of fire that burns all forth within it's narrow cone. Very accurate and very deadly at medium range
Melt Armor -Damage, -Defense
Your defense and damage resistance have been reduced.
Rain Of Fire Damage over time (Fire)
You are burning in a Rain of Fire.
Hollow Point
Main Article: Hollow Point
Forgotten by his unit and left for dead behind enemy lines, for Hollow Point escaping from that hell was only the beginning of the war. One by one he is making those who abandoned him realize the scope of their mistake.
Powers
Icecap
Main Article: Icecap
Orphaned in the bitter-cold mountains of Nepal this young man made a pact with the harsh spirits of frost and ice to bring their pain wherever he walked.
Powers
Mangle
Main Article: Mangle
Mangle was an unwilling attraction for a travelling freak show, but the chains couldn't contain his fury forever. Once free he waited in the shadows to repay his captors' "kindness" with blood.
Powers:
Swipe (Melee, Lethal)
Two quick Swipes with your claws. Does minor lethal damage, but has a quick recharge rate.
Strike (Melee, Lethal)
You perform a Strike with your claws. This is a basic attack that deals a moderate amount of lethal damage.
Slash (Melee, Lethal, Foe -Defense)
You perform a Slash with your claws, dealing a good amount of lethal damage, but with a longer recharge rate than Swipe or Strike. This attack can reduce a target's Defense, making him easier to hit.
Focus (Ranged, Lethal, Foe Knockback)
Projects a burst of Focused power over a short distance. Focus deals high lethal damage and can possibly knock down your foe.
Shockwave (Ranged, Cone, Lethal, Foe Knockback)
Projects a Shockwave of focused power that can travel a short distance. Shockwave travels in a wide arc in front of you dealing moderate lethal damage and possibly knocking back foes.
Focused Fighting (Self +Defense (Melee), Resistance (Confuse, DeBuff Defense))
You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense verses melee as long as it is active. Your focus also offers you resistance to Confuse effects and Debuffs to Defense.
Pyra
Once a beauty queen pageant winner that lost her looks when the building a pageant she was in burnt down. She vowed to make everyone suffer the way that she did that fateful day of fire.
Powers
Fire Breath Ranged, Cone (Fire) damage over time
The villain breaths forth a cone of fire that burns all foes within its narrow cone. Very accurate and very deadly at medium range.
Shock Treatment
A demented doctor and one too many sessions of shock therapy left this unstable girl with a permanent charge. Now she walks free cackling in delight as she gives the world a taste of her torment!
Powers
Ball Lightning Damage over Time (Energy)
The Ball Lightning is continuing to electrocute you.
Chain Induction Charged
You still carry a charge leftover from the Chain Induction punch. You may accidentally release this charge and zap a nearby ally.
Charged Brawl Sleep
You are in shock from the Charged Brawl attack and cannot move.
EM Pulse Hold, -Regeneration
You are held immobile by the EM Pulse and your regeneration rate is reduced.
Jacobs Ladder -Accuracy
You are in shock from the Jacobs Ladder attack and cannot move.
Lightning Blast High Damage (Energy), Foe -Endurance
Your endurance has been drained.
Lightning Clap Disorient
You have been disoriented.
Power Sink Point Blank Area of Effect, Self +Endurance, Foe -Endurance
Power Sink leeches energy directly from the bodies of all nearby foes, draining their endurance. Each foe you draw energy from increases your endurance. If there are no foes within range, you will not gain any endurance.
Thunder Strike Disorient
You have been disoriented.
Silent Blade
Main Article: Silent Blade
Trained from birth to be the perfect killer, she has no name, no family and no compunctions about what she does.
Powers
Stardusk
Main Article: Stardusk
With a tainted soul as dark and twisted as a dying star, this villain warps and weakens any who stands in her way.
Powers
Neutrino Bolt (Ranged, Energy, Foe -Defense)
A very quick, but low damage attack. Neutrino Blast can reduce the target's Defense.
X-Ray Beam (Ranged, Energy, Foe -Defense)
TYou can emit a beam of X-Ray energy from your eyes, dealing moderate Energy damage. This attack can bypass some defenses and can reduce the target's defense.
Electron Haze (Close, Cone, Energy, Foe -Defense, Knockback)
A short range conical blast of free electrons. This attack can bypass some of a target's defenses and reduce the target's Defense. It can also knock some targets down.
Cosmic Burst (Close, Energy, Foe Disorient, -Defense)
Cosmic Burst smashes the target with cosmic particles. The attack is very short range, but the damage is devastating and can leave most targets disoriented and with reduced defense.
Enervating Field (Anchor based Area of EffectCone, Foe -Damage, -Resistance)
While this power is active, you irradiate a targeted foe, and all foes nearby, with a deadly dose of radiation. This radiation weakens exposed targets, decreasing the damage of their attacks. It also significantly weakens their resistance, so they will take much more damage from other attacks.
Towering Inferno
Main Article: Towering Inferno
A colossal of modern technology, the Towering Inferno sets all who oppose him ablaze!
Powers
Breath of Fire (Ranged, Cone, Damage over Time, Fire)
This allows you to spew forth fire from your mouth, burning all foes within its narrow cone. This is a very accurate attack that can deal good damage at a close range.
Cremate (Melee, Damage over Time, Fire)
A slow but devastating attack. Cremate clobbers your foes with a massive two-handed fiery smash that leaves your foe set on fire.
Fire Sword (Melee, Fire Damage over Time)
Through concentration, you can create a Sword of Fire that sets fores ablaze. Successful attacks from the fire sword will ignite your target, dealing damage over time..
Fire Shield Self +Resistance (Fire, Lethal, Smash, Cold, Disorient)
While this power is active, Fire Shield gives you good resistance to Lethal, Smashing and Fire damage. Fire Shield also provides minimal resistance to Cold damage as well as protection from Disorient effects.