Difference between revisions of "Developer Diaries"
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Revision as of 05:06, 14 November 2013
Overview
Developer Diaries (or "Dev Diaries") were a commonly-used format for the developers of City of Heroes to introduce, explain, and provide behind-the-scenes information on new features which were soon to be added to the game. Some of these were posted on the official City of Heroes Web site, but many were also used as publicity tools on third-party gaming Web sites. This article gives a list of the various Dev Diaries published during the development of City of Heroes, as well as when and where they appeared, and who wrote them.
Dev Diaries
Subject / Title |
Author |
Source |
Date |
Official Announcement |
Third-Party Source |
---|---|---|---|---|---|
Issue 12: The Midnight Hour and Me | Massively |
May 1, 2008 |
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Character Customization in Issue 15 | Massively |
June 10, 2009 |
|||
Going Rogue ViDoc #1: Prelude to Going Rogue | YouTube |
June 1, 2010 |
|||
"How John Woo Inspired My Gun Fu" (Dual Pistols) | Nelson Tam |
Massively |
June 1, 2010 |
||
The Making Of: Super Booster V: Mutant | PC Gamer |
June 24, 2010 |
|||
Going Rogue ViDoc #2: Between Good and Evil | YouTube |
June 29, 2010 |
|||
Going Rogue ViDoc #3: The Consequence of Power | YouTube |
July 27, 2010 |
|||
"Be Water, My Friend" -- How We Made Kinetic Melee | PC Gamer |
July 29, 2010 |
|||
"Electric Slide" (Electric Control) | PC Gamer |
August 5, 2010 |
|||
Going Rogue ViDoc #4: Brave New World | YouTube |
August 11, 2010 |
|||
The Alignment System | Shawn "Pit" Pitman |
Massively |
September 25, 2010 |
||
Going Rogue: New power sets, new enemies, new problems | Massively |
October 20, 2010 |
|||
Issue 19 Task Forces | Massively |
October 27, 2010 |
|||
"Challenging the Gods" (Incarnates) | Massively |
November 11, 2010 |
|||
Designing the expanded Incarnate trees | Masively |
March 24, 2011 |
|||
Designing the task forces for Issue 20 | Massively |
March 31, 2011 |
|||
Issue 21: First Ward Concept Art | Gilbert "El Topo" Martinez |
PC Gamer |
August 16, 2011 |
||
Issue 21: Giant Monsters | Gilbert "El Topo" Martinez |
PC Gamer |
August 16, 2011 |
||
Issue 21: Rogues Gallery | Gilbert "El Topo" Martinez |
PC Gamer |
September 8, 2011 |
||
Signature Story Arc ViDoc #1: Who Will Die | YouTube |
September 30, 2011 |
|||
Signature Story Arc ViDoc #2: The Heroes of the Freedom Phalanx | YouTube |
January 3, 2012 |
|||
Signature Story Arc ViDoc #3: The Freedom Phalanx | YouTube |
January 12, 2012 |
|||
Issue 22: Designing Dilemma Diabolique | Chris "Baryonyx" Behrens |
PC Gamer |
February 22, 2012 |
||
Issue 22: Balancing story and combat in Bloody Bay | Cord "Think Tank" Carney |
PC Gamer |
February 28, 2012 |
||
Issue 22: Designing Darkness Control | PC Gamer |
March 9, 2012 |
|||
Design insights from the Magisterium Trial | Massively |
May 31, 2012 |
|||
Life after Statesman -- The aftermath of a major lore change | PC Gamer |
June 1, 2012 |