Difference between revisions of "Sharkhead Isle"
m (→Stores) |
(→Stores) |
||
Line 107: | Line 107: | ||
*** Lvl. 25 Mag/Mut DO Enhancements | *** Lvl. 25 Mag/Mut DO Enhancements | ||
*** Lvl. 25 Mut SO Enhancements | *** Lvl. 25 Mut SO Enhancements | ||
+ | *** T1 [[Inspirations]] | ||
+ | ** [[Operative Vargas]] (Port Recluse: -211.6, 32, -774.2) sells: | ||
+ | *** Lvl. 20 Mut/Sci DO Enhancements | ||
+ | *** Lvl. 25 Mut/Sci DO Enhancements | ||
+ | *** Lvl. 25 Sci SO Enhancements | ||
*** T1 [[Inspirations]] | *** T1 [[Inspirations]] | ||
** [[Vince Dubrowski]] (Hell Forge: 1274.5, 64, -193.2) sells: | ** [[Vince Dubrowski]] (Hell Forge: 1274.5, 64, -193.2) sells: | ||
Line 113: | Line 118: | ||
*** Lvl. 25 Nat SO Enhancements | *** Lvl. 25 Nat SO Enhancements | ||
*** T1 [[Inspirations]] | *** T1 [[Inspirations]] | ||
− | |||
** [[Diviner Maros]] sells {{orange|what level/type enhancements? inspirations?}}. He is located {{orange|input}} | ** [[Diviner Maros]] sells {{orange|what level/type enhancements? inspirations?}}. He is located {{orange|input}} | ||
** [[Operative Kirkland]] sells {{orange|what level/type enhancements? inspirations?}}. He is located {{orange|input}} | ** [[Operative Kirkland]] sells {{orange|what level/type enhancements? inspirations?}}. He is located {{orange|input}} |
Revision as of 03:04, 20 February 2009
Villain City Zone (20-30) | |
Trainers: | Arbiter Friesen |
---|---|
TF Contacts: | Operative Renault |
Events: | Ghost of Scrapyard |
Exploration Badges: | Forged by Hellfire, Freak of Nature, Pit Viper, Razor Toothed |
Plaques: | Arachnos Rising I, Lorekeeper IV |
Day Jobs: | {{{Day Jobs}}} |
Enemies: | Arachnos, Banished Pantheon, Cage Consortium, Circle of Thorns, Coralax, Council, Family, Freakshow, Scrapyarders, Sky Raiders, Slag Golems, Turrets |
Connecting Zones: | Pocket D, Siren's Call |
Transits: | Black Helicopter Line, Rogue Isles Ferry
|
Contents
Overview
Sharkhead Isle is one of the city zones in City of Villains. Dominated by The Pit - a huge mining operation - in the southern center of the island, and Port Recluse in the northeast, Sharkhead is heavy on industry. East of The Pit is Villa Requin, and west is Potter's Field cemetery where the Ghost of Scrapyard emerges and the Circle of Thorns hold dominion. Northwest of The Pit is the Hellforge, and north of that is The Crush, almost totally gone to the Freakshow.
Arbiter Friesen trains villains in Port Recluse. Sharkhead's Brokers are Kara the Scorpion, east of the Vault Reserve in Port Recluse, and Mickey the Filch, northeast of the Ferry in Port Recluse.
Contacts
- Levels 20-24
- Levels 25-29
Special Contacts
- Henri Dumont - Level 20-24 (Unlocked by Strike Buster Badge)
- Darrin Wade - Level 20-30 (Issue 12, Midnight Squad) (no introduction necessary)
- Archmage Tarixus - Level 25-29 (Unlocked by Lorekeeper Badge)
- Doc Buzzsaw - Level 25-29 (Unlocked by Bling Badge)
- Operative Renault (The Temple of the Waters Strike Force)
Zone events
Major events
- The spawn of the Ghost of Scrapyard may affect the zone, as he will start patrolling it, at least for a time.
Lesser events
- Scrapyard followers spawn randomly in the zone when the Ghost of Scrapyard is out, and make their way to him, creating a protest parade until Scrapyard is killed, droned, or times out.
Important Locations
Neighborhoods
- Hellforge, squeezed into the east-central part of the island,
- Port Recluse, to the northeast,
- Potter's Field, in the southwest,
- The Crush, in the northwest,
- The Pit, in the south-central part of the island,
- Villa Requin, to the east,
Exploration Badges
Forged by Hellfire The Hell Forge is the largest above ground furnace on the planet. |
Freak of Nature The Freakshow have managed to find utopia in this forsaken slag heap. |
Pit Viper This hole is used by the locals as a makeshift arena for fighting and wagering. |
Razor Toothed This is the spot where Mako paraded Scrapyard's body after he eviscerated him. Many of the locals have seen his ghost in this area. |
Plaques
Arachnos Rising Know your friend—but know your rivals even better. |
- Arachnos Rising I - input Coordinates (x, y, z)
Lorekeeper You have learned much that is hidden from the eyes of mortal men. |
- Lorekeeper IV - input Coordinates (x, y, z)
Stores
- Quartermasters can be found in the southern and eastern part of Port Recluse. They sell level 25 and 30 Training and Dual-Origin Enhancements.
- The first Origin Quartermasters can be found here. They all sell level 25 and 30 Dual-Origin (DO) and Single-Origin (SO) Enhancements matching their origin.
- The Magic "Mag" Quartermaster can be found in The Pit, input
- The Mutant "Mut" Quartermaster can be found in The Pit, input
- The Natural "Nat" Quartermaster can be found in Port Recluse, input
- The Science "Sci" Quartermaster is in Port Recluse (-307.7, 88, -1077.1).
- The Technology "Tech" Quartermaster is in Port Recluse (-224.9, 88, -1020).
- Most contacts in this zone sell enhancements and inspirations. Ones not listed here do not sell anything.
- Captain Petrovich (Port Recluse: -108, 32, -224.3) sells:
- Lvl. 20 Sci/Tech DO Enhancements
- Lvl. 25 Sci/Tech DO Enhancements
- Lvl. 25 Tech SO Enhancements
- T1 Inspirations
- Crash Cage (Port Recluse: 483.2, 32, -82) sells:
- Lvl. 20 Mag/Nat DO Enhancements
- Lvl. 25 Mag/Nat DO Enhancements
- Lvl. 25 Mag SO Enhancements
- T1 Inspirations
- Darrin Wade (Port Recluse: 432.4, 32, 146.2) sells:
- Lvl. 25 Mag/Nat DO Enhancments
- Lvl. 25 Mag Enhancements
- T1 Inspirations
- Henri Dumont (Port Recluse: 851.4, 32, -258.5) sells:
- Lvl. 20 Sci/Tech DO Enhancements
- Lvl. 25 Sci/Tech DO Enhancements
- Lvl. 25 Tech SO Enhancements
- T1 Inspirations
- Lorenz Ansaldo (Port Recluse: 693.5, 32, -1060) sells:
- Lvl. 20 Nat/Tech DO Enhancements
- Lvl. 25 Nat/Tech DO Enhancements
- Lvl. 25 Nat SO Enhancements
- T1 Inspirations
- Lt. Chalmers (Port Recluse: -89.8, 132, -1102.6) sells:
- Lvl. 20 Mag/Mut DO Enhancements
- Lvl. 25 Mag/Mut DO Enhancements
- Lvl. 25 Mut SO Enhancements
- T1 Inspirations
- Operative Vargas (Port Recluse: -211.6, 32, -774.2) sells:
- Lvl. 20 Mut/Sci DO Enhancements
- Lvl. 25 Mut/Sci DO Enhancements
- Lvl. 25 Sci SO Enhancements
- T1 Inspirations
- Vince Dubrowski (Hell Forge: 1274.5, 64, -193.2) sells:
- Lvl. 20 Nat/Tech DO Enhancements
- Lvl. 25 Nat/Tech DO Enhancements
- Lvl. 25 Nat SO Enhancements
- T1 Inspirations
- Diviner Maros sells what level/type enhancements? inspirations?. He is located input
- Operative Kirkland sells what level/type enhancements? inspirations?. He is located input
- Archmage Tarixus sells what level/type enhancements? inspirations?. He is located input
- Doc Buzzsaw sells what level/type enhancements? inspirations?. She is located input
- VEAT contact sells what level/type enhancements? inspirations?. S/he is located input
- Captain Petrovich (Port Recluse: -108, 32, -224.3) sells:
Transfer Points
- The Rogue Isles Ferry in Port Recluse will take you to Cap au Diable, Nerva Archipelago, St. Martial and Grandville.
- There is a truck that will take you to Pocket D in Port Recluse.
- The Black Helicopter Line near Arbiter Friesen can take you to the PvP zone of Siren's Call in Paragon City.
Villain Groups
- Arachnos
- Banished Pantheon
- Cage Consortium
- Circle of Thorns
- Coralax
- Council
- The Family
- Freakshow
- Scrapyarders
- Sky Raiders
- Slag Golems
- Turrets
Notes
- The older Monkey Fight Club is located near Lorenz Ansaldo, just east of the Natural Quartermaster. The newer, more popular Monkey Fight Club appears in Pocket D.
- This and other City of Villains maps are available as downloadable in-game maps.
- This map was created using graphic resources from VidiotMaps.