Difference between revisions of "User:Eabrace"
From Paragon Wiki Archive
m (→Baseline SO Prices: still just playing around) |
m (→Personal Scratchpad: changed "prices" to "values") |
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==Personal Scratchpad== | ==Personal Scratchpad== | ||
− | ===Baseline TO | + | ===Baseline TO Values=== |
{| style="text-align:center" border=1 | {| style="text-align:center" border=1 | ||
− | |+Baseline | + | |+Baseline Values: Training Enhancements |
|- | |- | ||
|Level||[[Image:TO_Training_Accuracy.png|20px]]||[[Image:TO_Training_Confusion_Duration.png|20px]]||[[Image:TO_Training_Damage.png|20px]][[Image:TO_Training_Heal.png|20px]]||[[Image:TO_Training_Damage_Resistance.png|20px]][[Image:TO_Training_Hold_Duration.png|20px]][[Image:TO_Training_Running_Speed.png|20px]][[Image:TO_Training_Sleep_Duration.png|20px]]||[[Image:TO_Training_Defense_Buff.png|20px]]||[[Image:TO_Training_Defense_DeBuff.png|20px]][[Image:TO_Training_Disorient_Duration.png|20px]][[Image:TO_Training_Immobilization_Duration.png|20px]][[Image:TO_Training_Slow_powers.png|20px]][[Image:TO_Training_ToHit_DeBuffs.png|20px]]||[[Image:TO_Training_Endurance_Cost.png|20px]][[Image:TO_Training_Attack_Rate.png|20px]]||[[Image:TO_Training_Endurance_Modification.png|20px]][[Image:TO_Training_Range.png|20px]]||[[Image:TO_Training_Fear_Duration.png|20px]]||[[Image:TO_Training_Flight_Speed.png|20px]]||[[Image:TO_Training_Intangibility_Duration.png|20px]]||[[Image:TO_Training_Interrupt_Time.png|20px]]||[[Image:TO_Training_Jump.png|20px]]||[[Image:TO_Training_KnockBack_Distance.png|20px]]||[[Image:TO_Training_Taunt_Effectiveness.png|20px]]||[[Image:TO_Training_ToHit_Buffs.png|20px]] | |Level||[[Image:TO_Training_Accuracy.png|20px]]||[[Image:TO_Training_Confusion_Duration.png|20px]]||[[Image:TO_Training_Damage.png|20px]][[Image:TO_Training_Heal.png|20px]]||[[Image:TO_Training_Damage_Resistance.png|20px]][[Image:TO_Training_Hold_Duration.png|20px]][[Image:TO_Training_Running_Speed.png|20px]][[Image:TO_Training_Sleep_Duration.png|20px]]||[[Image:TO_Training_Defense_Buff.png|20px]]||[[Image:TO_Training_Defense_DeBuff.png|20px]][[Image:TO_Training_Disorient_Duration.png|20px]][[Image:TO_Training_Immobilization_Duration.png|20px]][[Image:TO_Training_Slow_powers.png|20px]][[Image:TO_Training_ToHit_DeBuffs.png|20px]]||[[Image:TO_Training_Endurance_Cost.png|20px]][[Image:TO_Training_Attack_Rate.png|20px]]||[[Image:TO_Training_Endurance_Modification.png|20px]][[Image:TO_Training_Range.png|20px]]||[[Image:TO_Training_Fear_Duration.png|20px]]||[[Image:TO_Training_Flight_Speed.png|20px]]||[[Image:TO_Training_Intangibility_Duration.png|20px]]||[[Image:TO_Training_Interrupt_Time.png|20px]]||[[Image:TO_Training_Jump.png|20px]]||[[Image:TO_Training_KnockBack_Distance.png|20px]]||[[Image:TO_Training_Taunt_Effectiveness.png|20px]]||[[Image:TO_Training_ToHit_Buffs.png|20px]] | ||
Line 674: | Line 674: | ||
|} | |} | ||
− | ===Baseline DO | + | ===Baseline DO Values=== |
{| style="text-align:center" border=1 | {| style="text-align:center" border=1 | ||
− | |+Baseline | + | |+Baseline Values: Dual Origin Enhancements |
|- | |- | ||
|Level||[[Image:TO_Training_Accuracy.png|20px]]||[[Image:TO_Training_Confusion_Duration.png|20px]]||[[Image:TO_Training_Damage.png|20px]][[Image:TO_Training_Heal.png|20px]]||[[Image:TO_Training_Damage_Resistance.png|20px]]||[[Image:TO_Training_Defense_Buff.png|20px]]||[[Image:TO_Training_Defense_DeBuff.png|20px]][[Image:TO_Training_Immobilization_Duration.png|20px]][[Image:TO_Training_Sleep_Duration.png|20px]][[Image:TO_Training_Slow_powers.png|20px]][[Image:TO_Training_ToHit_Buffs.png|20px]]||[[Image:TO_Training_Disorient_Duration.png|20px]]||[[Image:TO_Training_Endurance_Cost.png|20px]][[Image:TO_Training_Attack_Rate.png|20px]]||[[Image:TO_Training_Endurance_Modification.png|20px]][[Image:TO_Training_Range.png|20px]]||[[Image:TO_Training_Fear_Duration.png|20px]]||[[Image:TO_Training_Flight_Speed.png|20px]]||[[Image:TO_Training_Hold_Duration.png|20px]][[Image:TO_Training_Running_Speed.png|20px]]||[[Image:TO_Training_Intangibility_Duration.png|20px]]||[[Image:TO_Training_Interrupt_Time.png|20px]]||[[Image:TO_Training_Jump.png|20px]]||[[Image:TO_Training_KnockBack_Distance.png|20px]]||[[Image:TO_Training_Taunt_Effectiveness.png|20px]]||[[Image:TO_Training_ToHit_DeBuffs.png|20px]] | |Level||[[Image:TO_Training_Accuracy.png|20px]]||[[Image:TO_Training_Confusion_Duration.png|20px]]||[[Image:TO_Training_Damage.png|20px]][[Image:TO_Training_Heal.png|20px]]||[[Image:TO_Training_Damage_Resistance.png|20px]]||[[Image:TO_Training_Defense_Buff.png|20px]]||[[Image:TO_Training_Defense_DeBuff.png|20px]][[Image:TO_Training_Immobilization_Duration.png|20px]][[Image:TO_Training_Sleep_Duration.png|20px]][[Image:TO_Training_Slow_powers.png|20px]][[Image:TO_Training_ToHit_Buffs.png|20px]]||[[Image:TO_Training_Disorient_Duration.png|20px]]||[[Image:TO_Training_Endurance_Cost.png|20px]][[Image:TO_Training_Attack_Rate.png|20px]]||[[Image:TO_Training_Endurance_Modification.png|20px]][[Image:TO_Training_Range.png|20px]]||[[Image:TO_Training_Fear_Duration.png|20px]]||[[Image:TO_Training_Flight_Speed.png|20px]]||[[Image:TO_Training_Hold_Duration.png|20px]][[Image:TO_Training_Running_Speed.png|20px]]||[[Image:TO_Training_Intangibility_Duration.png|20px]]||[[Image:TO_Training_Interrupt_Time.png|20px]]||[[Image:TO_Training_Jump.png|20px]]||[[Image:TO_Training_KnockBack_Distance.png|20px]]||[[Image:TO_Training_Taunt_Effectiveness.png|20px]]||[[Image:TO_Training_ToHit_DeBuffs.png|20px]] | ||
Line 791: | Line 791: | ||
|} | |} | ||
− | ===Baseline SO | + | ===Baseline SO Values=== |
{| style="text-align:center" border=1 | {| style="text-align:center" border=1 | ||
− | |+Baseline | + | |+Baseline Values: Single Origin Enhancements |
|- | |- | ||
|Level||[[Image:TO_Training_Accuracy.png|20px]]||[[Image:TO_Training_Confusion_Duration.png|20px]]||[[Image:TO_Training_Damage.png|20px]][[Image:TO_Training_Heal.png|20px]]||[[Image:TO_Training_Damage_Resistance.png|20px]][[Image:TO_Training_Hold_Duration.png|20px]][[Image:TO_Training_Running_Speed.png|20px]]||[[Image:TO_Training_Defense_Buff.png|20px]]||[[Image:TO_Training_Defense_DeBuff.png|20px]][[Image:TO_Training_Immobilization_Duration.png|20px]][[Image:TO_Training_Sleep_Duration.png|20px]][[Image:TO_Training_Slow_powers.png|20px]][[Image:TO_Training_ToHit_Buffs.png|20px]]||[[Image:TO_Training_Disorient_Duration.png|20px]]||[[Image:TO_Training_Endurance_Cost.png|20px]][[Image:TO_Training_Attack_Rate.png|20px]]||[[Image:TO_Training_Endurance_Modification.png|20px]][[Image:TO_Training_Range.png|20px]]||[[Image:TO_Training_Fear_Duration.png|20px]]||[[Image:TO_Training_Flight_Speed.png|20px]]||[[Image:TO_Training_Intangibility_Duration.png|20px]]||[[Image:TO_Training_Interrupt_Time.png|20px]]||[[Image:TO_Training_Jump.png|20px]]||[[Image:TO_Training_KnockBack_Distance.png|20px]]||[[Image:TO_Training_Taunt_Effectiveness.png|20px]]||[[Image:TO_Training_ToHit_DeBuffs.png|20px]] | |Level||[[Image:TO_Training_Accuracy.png|20px]]||[[Image:TO_Training_Confusion_Duration.png|20px]]||[[Image:TO_Training_Damage.png|20px]][[Image:TO_Training_Heal.png|20px]]||[[Image:TO_Training_Damage_Resistance.png|20px]][[Image:TO_Training_Hold_Duration.png|20px]][[Image:TO_Training_Running_Speed.png|20px]]||[[Image:TO_Training_Defense_Buff.png|20px]]||[[Image:TO_Training_Defense_DeBuff.png|20px]][[Image:TO_Training_Immobilization_Duration.png|20px]][[Image:TO_Training_Sleep_Duration.png|20px]][[Image:TO_Training_Slow_powers.png|20px]][[Image:TO_Training_ToHit_Buffs.png|20px]]||[[Image:TO_Training_Disorient_Duration.png|20px]]||[[Image:TO_Training_Endurance_Cost.png|20px]][[Image:TO_Training_Attack_Rate.png|20px]]||[[Image:TO_Training_Endurance_Modification.png|20px]][[Image:TO_Training_Range.png|20px]]||[[Image:TO_Training_Fear_Duration.png|20px]]||[[Image:TO_Training_Flight_Speed.png|20px]]||[[Image:TO_Training_Intangibility_Duration.png|20px]]||[[Image:TO_Training_Interrupt_Time.png|20px]]||[[Image:TO_Training_Jump.png|20px]]||[[Image:TO_Training_KnockBack_Distance.png|20px]]||[[Image:TO_Training_Taunt_Effectiveness.png|20px]]||[[Image:TO_Training_ToHit_DeBuffs.png|20px]] |
Revision as of 02:44, 9 May 2007
Contents
This user's main main hero is a Tanker. |
This user's main villain is a Mastermind. |
Special Note
Bear with me, I've never edited anything in Wiki form before. Still learning.
Any and all advice welcome.
I'm pretty much using this space as my scratchpad to try things out and learn as I go.
Intro
When I'm not logged into City of, I'm typically either at work designing software, surfing the CoH boards, or both.
Typically I play on Triumph, but our SG organization has recently expanded to Justice, as well.
Characters and SG Affiliations
Triumph
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ISO VG |
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Justice
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Pinnacle
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Hold Them Touch Them (HTTT) |
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