Difference between revisions of "Kalinda"
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+ | After the restructuring of beginning contacts in [[Issue 21]] and the restructuring of beginning contacts, '''Kalinda''' no longer offers missions to villains. | ||
+ | |||
+ | |||
+ | {{historical|type=article}} | ||
== Overview == | == Overview == | ||
{{Infobox Contact | {{Infobox Contact | ||
Line 5: | Line 9: | ||
|img_capt=Fortunata | |img_capt=Fortunata | ||
|zone=[[Mercy Island]] | |zone=[[Mercy Island]] | ||
− | |x=- | + | |x=-1175|y=243|z=-76 |
|levels=1-4 | |levels=1-4 | ||
− | |introed=[[Arachnos Pilot]] | + | |introed=[[Arachnos Pilot]]<br />[[Alan Desslock]] |
− | |intros=[[Mongoose]] | + | |intros='''== Level 5-9 =='''<br />[[Mongoose]] |
|enemies={{Enemy Carnival of Shadows}} | |enemies={{Enemy Carnival of Shadows}} | ||
{{Enemy Circle of Thorns}} | {{Enemy Circle of Thorns}} | ||
Line 17: | Line 21: | ||
}} | }} | ||
− | {{Contact Overview|Name=Kalinda|City=V|Zone=Mercy Island|x=- | + | {{Contact Overview|Name=Kalinda|City=V|Zone=Mercy Island|x=-1175|y=243|z=-76|Pronoun=her|HoodYN=Y|Hood=Mercy|OriginYN=N|Origin=|LevelYN=Y|Level=1-4}} |
+ | |||
+ | Kalinda is also an [[Archvillain]] who serves under [[Lord Recluse]] in the [[Arachnos]] faction. She is primarily responsible for testing new [[Destined One]]s who have escaped from [[Zigursky Penitentiary|The Zig]]. | ||
+ | |||
+ | Villains (only [[Epic Archetypes]]) can find her in the following missions: | ||
+ | * [[Alan Desslock#Beat Kalinda for info on what the Destiny actually is about.|''Beat Kalinda for info on what the Destiny actually is about.'']] from [[Alan Desslock]] level 40 mission as an [[Archvillain]] enemy. | ||
+ | |||
__TOC__ | __TOC__ | ||
− | == | + | == Villain Information == |
+ | === Description === | ||
− | + | As an Arachnos [[Fortunatas|Fortunata]], it is Kalinda's task to keep an eye on all new arrivals to [[Mercy Island]]. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of [[Arachnos]], and the survival of the fittest. | |
− | + | === Dialogue === | |
+ | During the mission '''[[Alan Desslock#Beat Kalinda for info on what the Destiny actually is about.|Beat Kalinda for info on what the Destiny actually is about.]]''' from [[Alan Desslock]]: | ||
− | === | + | {{NPC Text|type=villain|title=Kalinda|text= |
+ | '''Before combat:''' ''"{{Character}} is here. I have forseen this."''<br />'''Combat start:''' ''"You might defeat me, that future is unwritten."''<br />'''75% Health:''' ''"I saw that coming!"''<br />'''50% Health:''' ''"The future is in flux!"''<br /> | ||
+ | '''25% Health:''' ''"You want the truth? You are NOT a chosen one! [[Lord Recluse]] knew what you have been up to and has been PLAYING you!"''<br />'''Defeated:''' ''"This, I did not forsee."''<br />'''Player Defeated:''' ''"As I predicted."''}} | ||
− | * [[ | + | === See Also === |
+ | * Kalinda's [[Arachnos Archvillains#Kalinda|Arachnos Archvillains]] profile for a list of her powers | ||
− | + | == Biography == | |
+ | === History === | ||
+ | === Character Stats === | ||
+ | '''Secret Identity:''' Kalinda<br /> | ||
+ | '''Origin:''' [[Natural]]<br /> | ||
+ | '''Archetype:''' [[Fortunatas|Fortunata]] | ||
− | === | + | == Introductions == |
+ | === Contact Introduced By === | ||
+ | * [[Arachnos Pilot]] | ||
+ | * [[Alan Desslock]] | ||
+ | === Contact Introduces === | ||
+ | {{NewContact Mongoose}} | ||
+ | |||
+ | === Information === | ||
'''Fortunata''' | '''Fortunata''' | ||
− | As an Arachnos [[Fortunatas|Fortunata]], it is Kalinda's task to keep an eye on all new arrivals to [[Mercy Island]]. | + | As an Arachnos [[Fortunatas|Fortunata]], it is Kalinda's task to keep an eye on all new arrivals to [[Mercy Island]]. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of [[Arachnos]], and the survival of the fittest. |
− | === | + | === Prior to Introduction === |
+ | You are not one of my charges. Go. | ||
− | Interesting. It may well be that you are one of the people we seek. In case you're wondering why you're out here in the open air instead of enjoying the fine dining at [[ | + | === Initial Contact === |
+ | {{Character}}, yes? Interesting. It may well be that you are one of the people we seek. In case you're wondering why you're out here in the open air instead of enjoying the fine dining at [[Zigursky Penitentiary|Zigursky Prison]], you have me to thank. I arranged it. You see, some of your fellow prisoners are special. Perhaps even you. | ||
I have foreseen that some members of this group will rise up to usher in a bold new future for [[Arachnos]]. Of course, if you think you're one of them, you'll have to prove it. Soon. | I have foreseen that some members of this group will rise up to usher in a bold new future for [[Arachnos]]. Of course, if you think you're one of them, you'll have to prove it. Soon. | ||
− | First, though, I recommend you present yourself to Arbiter Diaz. He is marked on your map. The [[Arbiter | + | First, though, I recommend you present yourself to [[Arbiter Diaz]]. He is marked on your map. The [[Arbiter]]s oversee difficulties within Arachnos, and help to quell squabbles that might threaten the security of the organization. Remember: Arachnos is beset by in-fighting among its many factions, but the Arbiters are above all that chaos. Despite all our divisiveness and squabbling, the Arbiters must never be harmed. Go to him, and see if he can help you on your path. |
+ | === Not High Enough Level === | ||
+ | There are more tests in your future, {{Character}}, but not until you get to Threat Level 20 / 30. | ||
− | + | {{red|The Threat Level is dependant on if you have completed the Cape or Aura missions available from Kalinda.}} | |
+ | === Greeting === | ||
+ | * You're about to be tested. | ||
+ | * Let's see how fit you truly are. | ||
+ | * I hope you can live up to this challenge. | ||
− | === | + | === Too Busy === |
+ | You come to me with three jobs already, and expect me to get in line? You're not doing much to convince me that you're special. | ||
− | + | === No More Missions === | |
+ | I will no longer test you personally, {{Character}}. But I will keep my eye on you. | ||
+ | == Store == | ||
+ | ''You're doing well. I'd like to see more of what you're capable of. You may avail yourself of my store's considerable resources. Please take this communicator, and check in regularly.'' | ||
+ | * [[Inspirations]] | ||
+ | * {{Store Tra|Level=1|Price=200}} | ||
+ | ''I am impressed, {{Character}}. I think I can assure you that, no matter what, Arachnos will have its eye upon you for a good long while. If you want to perform well, I recommend you outfit yourself with the best [[Enhancement]]s.'' | ||
+ | * {{Store Tra|Level=5|Price=200}} | ||
− | You can still feel a faint heat on the back of your hand, where Kalinda pressed her lips. | + | == Story Arc == |
+ | === Earning Arachnos' Favor === | ||
+ | {{ArcAward|m=5}} | ||
+ | ==== Souvenir ==== | ||
+ | '''Souvenir:''' [[Kalinda's Kiss]] | ||
+ | |||
+ | You can still feel a faint heat on the back of your hand, where Kalinda pressed her lips. You have to assume that her touch was more than a kiss; it was a symbol of Arachnos' favor, and perhaps also a blessing. | ||
'''Earning Arachnos' Favor''' | '''Earning Arachnos' Favor''' | ||
− | It began with a simple task. | + | It began with a simple task. Kalinda believed you could be trusted with an official [[Arachnos]] operation, and so she sent you to mop up some [[Snakes]]. |
− | Kalinda's superiors were impressed with both your skill and your brutality, and so you were given another assignment. | + | Kalinda's superiors were impressed with both your skill and your brutality, and so you were given another assignment. You had to remove a nest of Snakes from an Arachnos base. While there you learned the name of their leader, Syrus. |
− | Kalinda wanted Syrus taken down, and you were happy to oblige. | + | Kalinda wanted Syrus taken down, and you were happy to oblige. Now, Arachnos smiles on you--at least for the moment. |
− | ==== {{UL| | + | ==== {{UL|Mop up the stragglers}} ==== |
'''Briefing''' | '''Briefing''' | ||
− | I'm going to take a chance on you. This isn't something I'd do for everyone. But you've shown me enormous potential, and I truly believe you may be one of those special few destined to bring about [[Arachnos]]' great future. So I'm going to send you on an official Arachnos operation. Arachnos has had a brief skirmish with the Snakes, and we need someone to mop up the last stragglers in the area. Just don't embarrass me. Remember, this is your chance to be Arachnos' ally. If you don't take advantage of it, you could become our enemy. | + | I'm going to take a chance on you, {{Character}}. This isn't something I'd do for everyone. But you've shown me enormous potential, and I truly believe you may be one of those special few destined to bring about [[Arachnos]]' great future. So I'm going to send you on an official Arachnos operation. Arachnos has had a brief skirmish with the [[Snakes]], and we need someone to mop up the last stragglers in the area. Just don't embarrass me. Remember, this is your chance to be Arachnos' ally. If you don't take advantage of it, you could become our enemy. |
− | + | '''Mission Acceptance''' | |
− | ''' | + | We'll fly you to the area. Once you're there, I hope you'll acquit yourself well. |
− | + | '''Unnecessary Solicitation''' | |
− | '''Enemies''' | + | You're charged with an Arachnos operation. Default on your mission, and no one on this island will be with you. |
+ | |||
+ | {{Mission Objective|Entrance=You hear the strange animal scream of a Snake.|Primary=Defeat all Snakes in area|Secondary=|Completion=You have helped Arachnos dispose of the Snakes.}} | ||
+ | |||
+ | '''Enemies''' | ||
{{Enemy Snakes}} | {{Enemy Snakes}} | ||
+ | |||
+ | '''Notable NPCs''' | ||
+ | |||
+ | * Operative Connor ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], Ally, [[Lieutenant]]) | ||
+ | * Operative Fewell ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], Ally, [[Lieutenant]]) | ||
+ | * Operative Young ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], Ally, [[Lieutenant]]) | ||
+ | * Operative York ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], Ally, [[Lieutenant]]) | ||
+ | |||
+ | |||
+ | {{NPC Text|type=villain|title=Operative Connor dialogue|text= | ||
+ | '''Before combat:''' | ||
+ | Operative Connor: ''I'm getting backup any minute.''<br /> | ||
+ | Random Snake: ''"We will crussssh you!"''<br /> | ||
+ | '''Combat start:'''<br /> | ||
+ | Random Snake: ''"Die, ssservant of Arachnosss!"''<br /> | ||
+ | Operative Connor: ''"I'm getting backup any minute."''<br /> | ||
+ | '''Once rescued:''' ''"About time you got here. Help me mop up these Snakes."''<br /> | ||
+ | '''If lost:''' ''"Where'd you go?"'' | ||
+ | '''If refound:''' ''"Glad you made it back, rookie."''}} | ||
+ | |||
+ | {{NPC Text|type=villain|title=Operative Fewell dialogue|text= | ||
+ | '''Before combat:''' | ||
+ | Operative Fewell: ''"Where's that kid Kalinda was supposed to send?"''<br /> | ||
+ | '''Combat start:'''<br /> | ||
+ | Random Snake: ''"Arachnosss will pay!"''<br /> | ||
+ | Operative Fewell: ''"Hey, {{Character}}! Get your rear in gear!"''<br /> | ||
+ | '''Once rescued:''' ''"You get me out of here ok, I'll put in a good word for you."''<br /> | ||
+ | '''If lost:''' ''"I can't find you!"''<br /> | ||
+ | '''If refound:''' ''"You came back."''}} | ||
+ | |||
+ | {{NPC Text|type=villain|title=Operative Young dialogue|text= | ||
+ | '''Combat start:'''<br /> | ||
+ | Random Snake: ''"Your preciousss Arachnoss can't help you now!"''<br /> | ||
+ | Operative Young: ''"Shut up, worm."''<br /> | ||
+ | '''Once rescued:''' ''"So you think you're special? Prove it."''<br /> | ||
+ | '''If lost:''' ''"I'm stranded!"''<br /> | ||
+ | '''If refound:''' ''"Thanks for coming back."''}} | ||
+ | |||
+ | {{NPC Text|type=villain|title=Operative York dialogue|text= | ||
+ | '''Before combat:''' | ||
+ | Operative York: ''"I need a hand here!"''<br /> | ||
+ | '''Combat start:'''<br /> | ||
+ | Random Snake: ''"Hah! Ssuffer our wrath!"''<br /> | ||
+ | Operative York: ''"Is that you, {{Character}}?"''<br /> | ||
+ | '''Once rescued:''' ''"So you're Kalinda's new project, eh?"''<br /> | ||
+ | '''If lost:''' ''"Where are you?"''<br /> | ||
+ | '''If refound:''' ''"Good thing you came back for me."''}} | ||
'''Debriefing''' | '''Debriefing''' | ||
− | My peers within Arachnos were quite impressed with your abilities. In fact, they may be willing to give you another operation. | + | My peers within Arachnos were quite impressed with your abilities, {{Character}}. In fact, they may be willing to give you another operation. |
− | As a reward for your service, take this [[salvage]]. Should you survive long enough to join a Super Group, such salvage can be used to create useful items for your headquarters. | + | As a reward for your service, take this [[salvage]]. Should you survive long enough to join a [[Super Group]], such salvage can be used to create useful items for your headquarters. |
+ | {{red|Prior to [[Issue 13]] removing [[salvage|base salvage]], the mission owner was given an [[Tech Salvage#Arachnos Gun|Arachnos Gun]]. There is currently no extra reward for turning in this mission.}} | ||
− | ==== {{UL| | + | ==== {{UL|Get the Snakes out}} ==== |
'''Briefing''' | '''Briefing''' | ||
− | Arachnos has seen you take down Snakes, and they've got another job for you. | + | Arachnos has seen you take down Snakes, and they've got another job for you. A week ago, a group of Snakes invaded one of our labs. They took it over, and have been holed up there ever since. We want them out. If you can make that happen, you'll earn the confidence of my superiors. That respect won't mean that all Arachnos factions will be with you, but it may afford you some protection as you journey through the Rogue Isles. |
− | + | '''Mission Acceptance''' | |
− | + | [[Arachnos]] is trusting you with this task. I trust you will not disappoint us. | |
− | + | '''Unnecessary Solicitation''' | |
− | '''Enemies''' | + | Your tardiness is displeasing to Arachnos. Deal with the Snakes, or I may be forced to deal with you. |
+ | |||
+ | {{Mission Objective|Entrance= These dark and menacing hallways are filled with the Snakes' strange scent.|Primary=Defeat all Snakes in lab|Secondary=|Additional=|Completion= You have cleared the Snakes from the Arachnos base, and learned something interesting.}} | ||
+ | |||
+ | '''Enemies''' | ||
{{Enemy Snakes}} | {{Enemy Snakes}} | ||
+ | {{NPC Text|type=villain|title=Random Snake dialogue|text= | ||
+ | ''Arachnosss is ourss!''<br /> | ||
+ | ''Feel our bite!''<br /> | ||
+ | ''We will soon rule all of Mercy!''<br /> | ||
+ | ''We have no mercy for you!''<br />'' | ||
+ | ''We will crush Arachnos like a bug!''<br /> | ||
+ | ''Pawn of Arachnoss! Sssuffer and die!''<br />}} | ||
− | |||
− | |||
− | ' | + | {{Mission Clue|Name=The Snake's story|Text=One of the Snakes you defeated hissed: |
− | + | 'Syrus will not tolerate thisss atrocity! He will dessstroy you!' }} | |
+ | |||
+ | '''Debriefing''' | ||
+ | You have done well! Your future is looking quite bright. If that Snake you put down is to be believed, we now know the leader of their little group. That means you can track him down and punish him for his assault against Arachnos. Do that, and I think I can introduce you to some new people on [[Mercy Island|Mercy]]. | ||
==== {{UL|Defeat Snake Leader}} ==== | ==== {{UL|Defeat Snake Leader}} ==== | ||
Line 122: | Line 235: | ||
'''Briefing''' | '''Briefing''' | ||
− | The leader of the Snakes who violated our base is named Syrus. | + | The leader of the Snakes who violated our base is named Syrus. I need him in custody immediately. Take him down, and I can nearly guarantee your immediate future will be a happy one. |
− | + | '''Mission Acceptance''' | |
− | + | You would do well to remember this lesson. Sometimes those who defy [[Arachnos]] can escape our clutches for a little while. But they never escape forever. | |
− | + | '''Unnecessary Solicitation''' | |
− | + | I want Syrus and I want him now! | |
− | {{ | + | {{Mission Objective|Entrance= This task could well be your ticket to the big time.|Primary=Defeat Syrus and his guards|Secondary=|Additional=|Completion=You have defeated Syrus and earned the respect of Arachnos!}} |
− | ''' | + | '''Enemies''' |
− | + | {{Enemy Snakes}} | |
− | + | {{Cutscene|Text= | |
+ | '''Syrus''' | ||
+ | :''We will be masters of Arachnosss!'' | ||
+ | '''Random Snake''' | ||
+ | :''But, bosss! Ssurely they will resent our intrussion!'' | ||
+ | '''Syrus''' | ||
+ | :''No matter! None of their filthy minions can ssstand againssst uss!'' | ||
+ | '''Random Snake''' | ||
+ | :''But I heard there was someone sspecial. One they call {{Character}}.'' | ||
+ | '''Syrus''' | ||
+ | :''Hah! Let them come!''}} | ||
− | + | {{NPC Text|type=villain|title=Syrus dialogue|text= | |
+ | '''Combat start''' ''"{{Character}}!"''}} | ||
− | + | '''Debriefing''' | |
− | + | Well done, young {{Character}}. Well done. Your skills against the Snakes have convinced me that the hunter [[Mongoose]] can make better use of your talents than I. The time has come for us to part, but rest assured that I will be watching you for as long as you choose to remain in the [[Rogue Isles]]. | |
− | ==== {{ | + | Soon, I foresee that our little [[Mercy Isle]] will become too small for one as powerful as yourself. As you venture forth to each new island, you will have to build your reputation anew in order to establish contacts. But remember, brokers always have a task available for those with few scruples. Seek out the [[broker]]s, and your journey will continue. |
+ | |||
+ | There is one who will test you further. His real name is unknown in these parts; I, along with everyone else, refer to him by his sobriquet: Mongoose. He will throw you into some of the darkest pits this island has to offer. Come out of them alive, and your future may be secured. | ||
+ | |||
+ | == Missions (Level 1-4) == | ||
+ | {{ArcAward|m=2}} | ||
+ | === {{UL|Take out Operative Burch}} === | ||
'''Briefing''' | '''Briefing''' | ||
− | If you want to stay in the [[Rogue Isles]], there's only one thing you need to learn right away: [[Arachnos]] can be your ally, or your enemy. Support us, serve us, and we will reward you. Stab us in the back, and it will be the last move you make. | + | If you want to stay in the [[Rogue Isles]], {{Character}}, there's only one thing you need to learn right away: [[Arachnos]] can be your ally, or your enemy. Support us, serve us, and we will reward you. Stab us in the back, and it will be the last move you make. |
− | There is an operative here on Mercy who used to be our ally, but he has recently made himself our enemy. Operative Burch. As we speak, the fool is planning to sell confidential Arachnos information to those troublesome do-gooders, Longbow. I want you to take him out. | + | There is an operative here on Mercy who used to be our ally, but he has recently made himself our enemy. Operative Burch. As we speak, the fool is planning to sell confidential Arachnos information to those troublesome do-gooders, [[Longbow]]. '''I want you to take him out.''' |
+ | |||
+ | '''Mission Acceptance''' | ||
You've heard of Longbow, I expect? A group of trained soldiers and superhumans out to make everyone in the world do things their way? Their leader, [[Ms. Liberty]], seems to think it's her place to meddle in Arachnos affairs. She's sorely mistaken, I assure you. | You've heard of Longbow, I expect? A group of trained soldiers and superhumans out to make everyone in the world do things their way? Their leader, [[Ms. Liberty]], seems to think it's her place to meddle in Arachnos affairs. She's sorely mistaken, I assure you. | ||
Line 159: | Line 291: | ||
Burch plans to meet Longbow at the docks. We'll have a boat take you there. | Burch plans to meet Longbow at the docks. We'll have a boat take you there. | ||
− | ''' | + | '''Unnecessary Solicitation''' |
− | + | Someone is going to pay for Burch's treachery. If you don't bring him back here, it could be you. | |
− | '''Enemies''' | + | {{Mission Objective|Entrance=You don't know Operative Burch from Adam, but you know bringing him in will make you look good to Kalinda.|Primary=Defeat Burch & all negotiators|Secondary=|Completion=You defeated Burch and the negotiators!}} |
+ | |||
+ | '''Enemies''' | ||
{{Enemy Longbow}} | {{Enemy Longbow}} | ||
− | ''' | + | '''Notable NPCs''' |
− | Burch | + | * Operative Burch ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], [[Lieutenant]]) |
+ | * Agent Bruckner ([[Longbow]] [[Longbow#Longbow Sergeant|Sergeant]], [[Lieutenant]]) | ||
− | |||
+ | {{NPC Text|title=Operative Burch and Agent Bruckner dialogue|text= | ||
+ | '''Before combat:''' | ||
+ | '''Operative Bruch:''' ''"I'm telling you, this information will get you into Ghost Widow's tower."''<br /> | ||
+ | '''Agent Bruckner:''' ''"If your intel is good, we'll be grateful."'' | ||
− | + | '''Combat start:''' | |
+ | '''Operative Bruch:''' ''"Oh, no! Kalinda's sent someone for me!"''}} | ||
+ | |||
+ | '''Debriefing''' | ||
+ | |||
+ | Burch has suffered justly for what he tried to do to [[Ghost Widow]]. But let me clue you in on something, {{Character}}: Burch wasn't alone. He had orders. There are many factions within Arachnos, and they are always vying for dominance. Sometimes they even go so far as to betray Arachnos in order to spite each other. [[Captain Mako]], [[Black Scorpion]], and even [[Scirocco]] all might have reasons for wanting to see Ghost Widow hurt. | ||
+ | |||
+ | Of all Arachnos operatives, only the [[Arbiter]]s are inviolate. Only they are never subject to the petty squabbles that sometimes threaten to rip our great Arachnos apart. | ||
+ | |||
+ | === {{UL|Jump down a Snake hole}} === | ||
'''Briefing''' | '''Briefing''' | ||
− | + | '''Your next task will be to dive head first into one of the most dangerous places on this rock: a Snake hole.''' Come out alive, and I'll know you're worth watching. But be warned: not everyone seeking a great destiny survives, {{Character}}. Some find themselves crushed to fine powder by the weight of their own mediocrity. | |
+ | |||
+ | '''Mission Acceptance''' | ||
The biggest, nastiest Snake in the immediate vicinity goes by the name Sapphus. Find him, defeat him, and you may find a future within [[Arachnos]] as well. | The biggest, nastiest Snake in the immediate vicinity goes by the name Sapphus. Find him, defeat him, and you may find a future within [[Arachnos]] as well. | ||
− | ''' | + | '''Unnecessary Solicitation''' |
− | + | You are here to be tested. {{Character}}. If you're not willing to play along, I'll assume you're not one of those I seek. And if that happens, it may become necessary to remove you from my playing ground. | |
− | '''Enemies''' | + | {{Mission Objective|Entrance=You hear the sound of serpentine scales scraping these cold, damp floors.|Primary=Defeat Sapphus & his guards|Secondary=|Completion=You have defeated the snakes!}} |
+ | |||
+ | '''Enemies''' | ||
{{Enemy Snakes}} | {{Enemy Snakes}} | ||
− | ''' | + | '''Notable NPCs''' |
− | + | * Sapphus {{Named|Faction=Snakes|Type=Mamba Blade}} | |
− | ==== {{UL| | + | {{NPC Text|type=villain|title=Random chatter|text= |
+ | '''Before combat:''' | ||
+ | Random Snake 1: ''"The next fool who comesss down here will perissssh."''<br /> | ||
+ | Random Snake 2: ''"Agreed."''<br /> | ||
+ | '''Combat start:''' | ||
+ | Random Snake 1: ''"Die, tresssspasssser!"''}} | ||
+ | |||
+ | {{NPC Text|type=villain|title=Sapphus dialogue|text= | ||
+ | '''Before combat:''' {{orange|needs data}}<br /> | ||
+ | '''Combat start:''' ''"And you will pay too!"''}} | ||
+ | |||
+ | '''Debriefing''' | ||
+ | |||
+ | So. You have faced the Snakes and lived to tell the tale. Perhaps there is a place for you within Arachnos' future, {{Character}}. I must test you further. | ||
+ | |||
+ | === {{UL|Eliminate the Infected}} === | ||
'''Briefing''' | '''Briefing''' | ||
− | Are you aware of the lowly creatures known as the Infected? They've been subsisting off the water from the cesspool trenches, and it's made them a bit of a problem. Many of them have gained enormous strength; in addition, they seem to have lost all sense and reason. There are a number of them massing in a warehouse nearby. Someone has to eliminate them, and I want that someone to be you. It'll give me an idea of whether you are worthy of further tests. | + | Are you aware of the lowly creatures known as the [[Infected]]? They've been subsisting off the water from the cesspool trenches, and it's made them a bit of a problem. Many of them have gained enormous strength; in addition, they seem to have lost all sense and reason. There are a number of them massing in a warehouse nearby. '''Someone has to eliminate them, and I want that someone to be you.''' It'll give me an idea of whether you are worthy of further tests. |
− | + | '''Mission Acceptance''' | |
− | '' | + | These creatures have proved themselves unfit for [[Arachnos]]' great future, and as a result they must be culled. Don't let this happen to you, {{Character}}. Remember, I am always watching you. |
− | + | '''Unnecessary Solicitation''' | |
− | '''Enemies | + | You have a job to do, {{Character}}. Prove your value to me. |
+ | |||
+ | {{Mission Objective|Entrance=You hear gushing water from somewhere below.|Primary=Eliminate the Infected|Secondary=|Completion=You have eliminated the Infected.}} | ||
+ | |||
+ | '''Enemies''' | ||
{{Enemy Infected}} | {{Enemy Infected}} | ||
− | ''' | + | {{NPC Text|type=villain|title=Infected random chatter 1|text= |
+ | '''Before combat:''' | ||
+ | Random Infected 1: ''"Need more!"''<br /> | ||
+ | Random Infected 2: ''"Quiet! I can't think!"''<br /> | ||
+ | '''Combat start:''' | ||
+ | Random Infected 1: ''"Stop! Get away!"''}} | ||
− | + | {{NPC Text|type=villain|title=Infected random chatter 2|text= | |
+ | '''Before combat:''' ''"So... thirsty..."''<br /> | ||
+ | '''Combat start:''' ''"Drown you!"''}} | ||
− | + | {{NPC Text|type=villain|title=Infected random chatter 3|text= | |
+ | '''Before combat:''' ''"The power is mine! All mine!"''<br /> | ||
+ | '''Combat start:''' ''"I'll destroy you!"''}} | ||
+ | '''Debriefing''' | ||
− | + | You're showing me something about yourself. You're showing me your power, but also your willingness to do what it takes to maximize that power. I sense fantastic potential within you, {{Character}}. You could well be one of those special people we seek. | |
+ | Of course, Arachnos is full of people with potential, but not all of those people can survive the brutal politicking and backstabbing that make life within this organization such a unique challenge. Only the [[Arbiter]]s are immune from such troubles. For lesser lights such as you and I, the best we can do is keep on our guard. | ||
− | ==== {{UL|Steal cape from hero (Cape Mission)}} ==== | + | |
+ | == Missions (Level 20+) == | ||
+ | === {{UL|Steal cape from hero (Cape Mission)}} === | ||
+ | ==== {{UL|Speak with Lorenz Ansaldo}} ==== | ||
'''Briefing''' | '''Briefing''' | ||
− | I see you have returned. It was not so long ago when [[Arachnos]] freed you from that stinking prison in [[Paragon City]] and brought you here to be tested. You have clawed your way out of the filth and made yourself a name here on the [[Rogue Isles]] - a name to be feared and respected. | + | I see you have returned, {{Character}}. It was not so long ago when [[Arachnos]] freed you from that stinking prison in [[Paragon City]] and brought you here to be tested. You have clawed your way out of the filth and made yourself a name here on the [[Rogue Isles]] - a name to be feared and respected. |
− | As you know, [[Lord Recluse]] has forbidden any of the destined ones to wear a cape until they have proven themselves worthy. You have garnered enough | + | As you know, [[Lord Recluse]] has forbidden any of the destined ones to wear a cape until they have proven themselves worthy. You have garnered enough [[inf]] through your exploits to be allowed this honor - after one final ordeal. |
− | The heroes of Paragon City have tried time after time to thwart our endeavors. The time has come for you to show them that you are no common thug, but a true villain to be feared! Go to Paragon City, destroy | + | The heroes of Paragon City have tried time after time to thwart our endeavors. The time has come for you to show them that you are no common thug, but a true villain to be feared! '''Go to Paragon City, destroy their precious statues, and steal a cape from one of their heroes by trial of combat!''' |
− | You will need to secure passage to Paragon City and be smuggled over to one of their statue parks. | + | '''Mission Acceptance''' |
+ | |||
+ | You will need to secure passage to Paragon City and be smuggled over to one of their statue parks. Go speak with [[Lorenz Ansaldo]] at the Port Recluse docks on [[Sharkhead Isle|Sharkhead]]. He'll fix you up. | ||
+ | |||
+ | '''Unnecessary Solicitation''' | ||
+ | |||
+ | Lorenz is part of [[the Family]]. They are quite good at smuggling people and goods to and from the mainland. | ||
{{Mission Objective|Entrance=|Primary=Speak with Lorenz Ansaldo|Secondary=|Additional=|Completion=}} | {{Mission Objective|Entrance=|Primary=Speak with Lorenz Ansaldo|Secondary=|Additional=|Completion=}} | ||
− | {{Mission Briefing|Type=Briefing|Contact=Lorenz Ansaldo|Text=You need passage to Paragon City? Yah, I can hook you up. | + | {{Mission Briefing|Type=Briefing|Contact=Lorenz Ansaldo|Text=You need passage to Paragon City? Yah, I can hook you up. I got an arrangement going with Arachnos to handle any 'special delieveries' they might have between the Rogue Isles and the mainland. But that don't mean there ain't no price... |
− | We got a lot of them Longbow agents snoopin' around the docks here lookin' for contraband. I was planning on getting a few of my boys ready to beat some sense into them, but then you happen to show up! Take down all the Longbow agents snoopin' around our warehouse here at the docks and destroy any crates of contraband they may have found.}} | + | We got a lot of them Longbow agents snoopin' around the docks here lookin' for contraband. I was planning on getting a few of my boys ready to beat some sense into them, but then you happen to show up! Take down all the Longbow agents snoopin' around our warehouse here at the docks and destroy any crates of contraband they may have found.}} |
− | {{ | + | ==== {{UL|Defeat all agents, destroy contraband}} ==== |
− | + | '''Unnecessary Solicitation''' | |
− | '''Enemies''' | + | Lorenz is allowed to make such demands of you in trade for his services. I suggest you do as he says. |
+ | |||
+ | {{Mission Objective|Entrance=Longbow constantly looks for evidence to shutdown Family smuggling operations in the Rogue Isles. It's time to convince Longbow to mind their own business!|Primary=Defeat all agents, destroy contraband|Secondary=3 crates to destroy|Additional=|Completion=You cleared out the warehouse for the Family! Lorenz has set up a boat to take you to Paragon City, and a truck to take you to the statue park.}} | ||
+ | |||
+ | '''Enemies''' | ||
{{Enemy Longbow}} | {{Enemy Longbow}} | ||
− | + | '''Notable NPCs''' | |
+ | * Longbow Commander ([[Longbow]] [[Longbow#Longbow Warden .2811.29|Longbow Warden]]) ([[Boss]]) | ||
+ | * Contraband x 3 (Object)<!-- faction = Equipment, desc. "The contents of this crate must be destroyed!" --> | ||
− | |||
− | |||
− | '''Enemies''' | + | {{NPC Text|title=Longbow random chatter 1|text= |
+ | '''Before combat:''' ''"The Family is up to no good!"''<br /> | ||
+ | '''Combat start:''' ''"We're under attack!"''}} | ||
+ | |||
+ | {{NPC Text|title=Longbow guarding Contraband dialogue|text= | ||
+ | '''Before combat:'''<br /> | ||
+ | Random Longbow 1: ''"Call for backup!"''<br /> | ||
+ | Random Longbow 2: ''"Roger that!"''<br /> | ||
+ | '''Combat start:'''<br /> | ||
+ | Random Longbow 1: ''"Oh, no! We got villain trouble!"''}} | ||
+ | |||
+ | {{NPC Text|title=Longbow Commander dialogue|text= | ||
+ | '''Before combat:''' ''"Comb the area! We need to find the contraband we tracked here!"''<br /> | ||
+ | '''Combat start:''' ''"Longbow agents! Attack!"''}} | ||
+ | |||
+ | {{Mission Clue|Name=Longbow Watch List|Text=You find on the Longbow Commander a hand-held computer. It contains information on villain activities in the Rogue Isles, including Family smuggling operations and movement of villains into Paragon City. You're included on the watch list! It looks like Longbow might be monitoring your activities!}} | ||
+ | |||
+ | ==== {{UL|Steal cape from Hero}} ==== | ||
+ | '''Unnecessary Solicitation''' | ||
+ | |||
+ | Fulfill your destiny. Seize your prize! | ||
+ | |||
+ | {{Mission Objective|Entrance=You wait for the appropiate moment to launch your assault. Paragon City will soon fear your name!|Primary=Steal cape from Hero|Secondary=2 statues to destroy | ||
+ | ** Defeat hero & allies|Additional=|Completion=You destroyed the hero statue!<br />You destroyed the hero statue!<br />You wrest the cape from the back of the fallen hero!<br />You have defeated a Paragon City hero and taken his cape!}} | ||
+ | |||
+ | '''Enemies''' | ||
{{Enemy Longbow}} | {{Enemy Longbow}} | ||
Line 263: | Line 482: | ||
'''Notable NPCs''' | '''Notable NPCs''' | ||
− | + | * [[Hero Statue]] x 2 (Object) <!-- faction = relic, desc. "This is a memorial statue dedicated to one of the great heroes of Paragon City.--> | |
+ | * Longbow Commander ([[Longbow]] [[Longbow#Longbow Warden .287.29|Longbow Warden]]) ([[Boss]]) | ||
+ | * One Hero out of the following: | ||
+ | ** [[Paragon Heroes#Arc Flash|Arc Flash]] ([[Boss]]) | ||
+ | ** [[Paragon Heroes#Doc Quantum|Doc Quantum]] ([[Boss]]) | ||
+ | ** [[Paragon Heroes#Ms. Shock|Ms. Shock]] ([[Boss]]) | ||
+ | ** [[Paragon Heroes#Overdrive|Overdrive]] ([[Boss]]) | ||
+ | ** [[Paragon Heroes#Stalwart|Stalwart]] ([[Boss]]) | ||
− | |||
− | |||
− | |||
− | |||
+ | {{Ambush|''"Stop in the name of Longbow!"''<br /> | ||
+ | Upon attacking the guards around a statue, there will be an ambush by [[Longbow]]. There is one ambush for each statue.}} | ||
− | {{ | + | {{Ambush|''"Longbow agents attack!"''<br /> |
+ | After defeating the ambush from destroying both statues, there will be another ambush by [[Longbow]]. The Longbow Commander is within this group.}} | ||
+ | {{Ambush|''"{{Character}}! Stop your evil ways!"''<br /> | ||
+ | After defeating the Longbow Commander ambush, there will be one last ambush by [[Longbow]]. The random Hero is within this group.}} | ||
− | ''' | + | {{NPC Text|title=Longbow guards 1|text= |
+ | '''Before combat:''' ''"Protect the statue from the villains!"''<br /> | ||
+ | '''Combat start:''' ''"There they are! Attack!"''}} | ||
− | + | {{NPC Text|title=Longbow guards 2|text= | |
+ | '''Before combat:''' ''"We're received word to expect {{Character}}."''<br /> | ||
+ | '''Combat start:''' ''"Longbow attack!"''}} | ||
+ | {{Mission Clue|Name=Hero Cape|Text=This is a cape taken from one of the heroes of Paragon City you defeated in combat! Take this back to Fortunata Kalinda back in the Rogue Isles to prove yourself worthy as a destined one of Lord Recluse!}} | ||
− | + | '''Debriefing''' | |
+ | You have proven yourself worthy, destined one. You have earned the right to wear a cape! | ||
− | ==== {{UL|Unlock power of destined one | + | == Missions (Level 30+) == |
+ | === {{UL|Unlock power of destined one (Auras Mission)}} === | ||
'''Briefing''' | '''Briefing''' | ||
− | You have returned once again, | + | You have returned once again, {{Character}}! Perhaps you are one of [[Lord Recluse]]'s [[Destined One|destined ones]] after all. It remains to be seen. |
+ | |||
+ | The destined ones of Lord Recluse are marked by the Powers for greatness and imbued by the energies of fate. By paying proper homage to the Powers, you can unlock this greatness for all to see. There is a powerful and ancient Archmage known as [[Archmage Tarixus|Tarixus]] who lairs on [[Sharkhead Isle]]. {{green|Speak with him about unlocking the energies of the destined one.}} | ||
+ | |||
+ | * {{green|Unlock power of destined one}} | ||
− | + | Archmage Tarixus can be found in Potter's Field on [[Sharkhead Isle]]. Go there now! | |
− | Archmage Tarixus | + | ==== {{UL|Speak with Archmage Tarixus}} ==== |
− | '''Unnecessary | + | '''Unnecessary Solicitation''' |
− | Have you spoken with Tarixus yet? | + | Have you spoken with Tarixus yet? He will be able to aid you in unlocking the power of the destined one. |
{{Mission Objective|Entrance=|Primary=Speak with Archmage Tarixus|Secondary=|Additional=|Completion=}} | {{Mission Objective|Entrance=|Primary=Speak with Archmage Tarixus|Secondary=|Additional=|Completion=}} | ||
− | {{Mission Briefing|Type=Briefing|Contact=Archmage Tarixus|Text=I sensed your arrival, | + | {{Mission Briefing|Type=Briefing|Contact=Archmage Tarixus|Text=I sensed your arrival, {{Character}}. You seek to follow your destiny and show to everyone you are truly marked by the Powers for greatness. To do this you must give proper homage to the Powers, the great mystical entities who grant power to those who know how to unlock their secrets. To give proper homage to the Powers you must sacrifice arcane energies at a nexus, one of the places where the veil between this world and the mystic planes is weak. |
− | There is a group known as the [[Carnival of Shadows]] who occasionally dabble in the arcane. | + | There is a group known as the [[Carnival of Shadows]] who occasionally dabble in the arcane. They have acquired some of my artifacts in order to work their chaos magic. If you recover these magical artifacts, I will allow you to use them to unlock your energies as a destined one - if that is indeed what you are. Magical orders such as the [[Circle of Thorns]] often built great temples around nexus points in order to tap into their power and to draw energies from the Powers. Go now to find the artifacts, then offer up their arcane energies to the Powers upon an Orenbegan altar!}} |
+ | ==== {{UL|Find mystic artifacts}} ==== | ||
− | '''Unnecessary | + | '''Unnecessary Solicitation''' |
− | Have you found the artifacts to offer to the Powers yet? | + | Have you found the artifacts to offer to the Powers yet? I suggest you do as Archmage Tarixus says. |
{{Mission Objective|Entrance=The air in this warehouse seems to shimmer with weird energies|Primary=Find mystic artifacts|Secondary=|Additional=|Completion=You found the mystic artifacts!}} | {{Mission Objective|Entrance=The air in this warehouse seems to shimmer with weird energies|Primary=Find mystic artifacts|Secondary=|Additional=|Completion=You found the mystic artifacts!}} | ||
Line 313: | Line 552: | ||
{{Enemy Carnival of Shadows}} | {{Enemy Carnival of Shadows}} | ||
+ | {{NPC Text|type=villain|title=Patrol Dialogue|text='''Random Carnie:''' Chaos will reign!}} | ||
'''Notable NPCs''' | '''Notable NPCs''' | ||
− | * Mistress of Chaos {{Named|Faction=Carnival of Shadows|Type=Ring Mistress}} | + | * Mistress of Chaos {{Named|Faction=Carnival of Shadows|Type=Ring Mistress}} ([[Boss]]) |
+ | {{NPC Text|type=villain|title=Mistress of Chaos Dialogue|text= | ||
+ | '''Combat Start:''' | ||
+ | :'''Mistress of Chaos:''' You presume to stop us?}} | ||
− | '' | + | ''You find some ornate jewelry upon the Carnival Mistress.'' |
− | {{Mission Clue|Name=Mystic Artifacts|Text=This set of ornate | + | {{Mission Clue|Name=Mystic Artifacts|Text=This set of ornate jewelry practically glows with arcane energies. You will need to offer up the mystic power to the Powers in order to unlock your power as a destined one!}} |
+ | ==== {{UL|Offer artifacts to Powers}} ==== | ||
+ | '''Unnecessary Solicitation''' | ||
− | + | The power of the destined one is soon to be unlocked for all to see. Do not delay! | |
− | + | ||
− | + | ||
+ | {{Mission Objective|Entrance=This Circle of Thorns temple must be built near a fairly strong magical nexus. The very air seems charged with arcane energies!|Primary=Offer artifacts to Powers|Secondary=Offer artifacts to Powers (touch the altar to do it) | ||
+ | ** Fend off attackers!|Additional=''Your offering has been accepted!''<br />''You have fended off the attackers!''<br />|Completion=You have unlocked the energies of the destined one!}} | ||
− | ''' | + | '''Upon exit of mission''' |
− | + | ''You have unlocked the power of the destined one!'' | |
− | + | ||
− | + | ||
− | + | ||
'''Enemies''' | '''Enemies''' | ||
{{Enemy Circle of Thorns}} | {{Enemy Circle of Thorns}} | ||
− | |||
'''Notable NPCs''' | '''Notable NPCs''' | ||
− | * Temple Protector {{Named|Faction=Circle of Thorns|Type=Agony Mage}} | + | * Temple Protector {{Named|Faction=Circle of Thorns|Type=Agony Mage}} ([[Boss]]) |
− | * Temple Protector {{Named|Faction=Circle of Thorns|Type=Hellfrost}} (if level 30) | + | * Temple Protector {{Named|Faction=Circle of Thorns|Type=Hellfrost}} (if level 30, [[Boss]]), or {{Named|Faction=Circle of Thorns|Type=Succubus}} (if over level 30, [[Boss]]) |
− | + | ||
Line 351: | Line 591: | ||
As soon as you finish placing the offering, there will be '''three waves''' of attackers by [[Circle of Thorns]], with the second Temple Protector accompanying the third wave.}} | As soon as you finish placing the offering, there will be '''three waves''' of attackers by [[Circle of Thorns]], with the second Temple Protector accompanying the third wave.}} | ||
+ | {{NPC Text|type=villain|title=Circle of Thorns Chatter|text= | ||
+ | '''Combat Start:''' | ||
+ | :'''Nerva Spectral Daemon:''' Destroy the intruder!}} | ||
− | {{ | + | {{NPC Text|type=villain|title=Temple Protector 1 Dialogue|text= |
− | + | '''Combat Start:''' | |
− | + | :'''Temple Protector:''' Your soul will be consumed for this transgression!}} | |
− | + | {{NPC Text|type=villain|title=First and second wave of attackers Dialogue|text= | |
− | + | '''Combat Start:''' | |
+ | :'''Fire Thorn Caster:''' Destroy the intruder!}} | ||
− | + | {{NPC Text|type=villain|title=Temple Protector 2 (third wave) Dialogue|text= | |
− | + | '''Combat Start:''' | |
− | :''' | + | :'''Temple Protector:''' The power of the destined one will be ours!}} |
− | + | ||
+ | '''Debriefing''' | ||
− | + | Something has changed in you, {{Character}}. Perhaps Lord Recluse was correct about you. Most impressive. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ''You can now access auras at the tailor!'' | |
− | + | ''You may now access the costume part Aura_Common at the Tailor.'' | |
− | + | [[Category:Archvillains]] | |
+ | [[Category:Arachnos Lore]] |
Latest revision as of 05:17, 12 April 2020
After the restructuring of beginning contacts in Issue 21 and the restructuring of beginning contacts, Kalinda no longer offers missions to villains.
Overview
Kalinda | |
---|---|
Fortunata | |
Zone | Mercy Island |
Coordinates | (-1175, 243, -76) |
Level Range | 1-4 |
Introduced By |
Arachnos Pilot Alan Desslock |
Introduces |
== Level 5-9 == Mongoose |
Enemy Groups |
Carnival of Shadows |
Kalinda is a villain contact in the Mercy neighborhood of Mercy Island at coordinates (-1175, 243, -76). Her level range is 1-4.
Kalinda is also an Archvillain who serves under Lord Recluse in the Arachnos faction. She is primarily responsible for testing new Destined Ones who have escaped from The Zig.
Villains (only Epic Archetypes) can find her in the following missions:
- Beat Kalinda for info on what the Destiny actually is about. from Alan Desslock level 40 mission as an Archvillain enemy.
Contents
Villain Information
Description
As an Arachnos Fortunata, it is Kalinda's task to keep an eye on all new arrivals to Mercy Island. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of Arachnos, and the survival of the fittest.
Dialogue
During the mission Beat Kalinda for info on what the Destiny actually is about. from Alan Desslock:
See Also
- Kalinda's Arachnos Archvillains profile for a list of her powers
Biography
History
Character Stats
Secret Identity: Kalinda
Origin: Natural
Archetype: Fortunata
Introductions
Contact Introduced By
Contact Introduces
There is one in Mercy who is known as Mongoose. He's a professional exterminator. Arachnos pays him to keep the Snake population in check, and to hire new arrivals to clean out Snake pits for him. Perhaps he will have work for you.
Information
Fortunata
As an Arachnos Fortunata, it is Kalinda's task to keep an eye on all new arrivals to Mercy Island. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of Arachnos, and the survival of the fittest.
Prior to Introduction
You are not one of my charges. Go.
Initial Contact
Character, yes? Interesting. It may well be that you are one of the people we seek. In case you're wondering why you're out here in the open air instead of enjoying the fine dining at Zigursky Prison, you have me to thank. I arranged it. You see, some of your fellow prisoners are special. Perhaps even you.
I have foreseen that some members of this group will rise up to usher in a bold new future for Arachnos. Of course, if you think you're one of them, you'll have to prove it. Soon.
First, though, I recommend you present yourself to Arbiter Diaz. He is marked on your map. The Arbiters oversee difficulties within Arachnos, and help to quell squabbles that might threaten the security of the organization. Remember: Arachnos is beset by in-fighting among its many factions, but the Arbiters are above all that chaos. Despite all our divisiveness and squabbling, the Arbiters must never be harmed. Go to him, and see if he can help you on your path.
Not High Enough Level
There are more tests in your future, Character, but not until you get to Threat Level 20 / 30.
The Threat Level is dependant on if you have completed the Cape or Aura missions available from Kalinda.
Greeting
- You're about to be tested.
- Let's see how fit you truly are.
- I hope you can live up to this challenge.
Too Busy
You come to me with three jobs already, and expect me to get in line? You're not doing much to convince me that you're special.
No More Missions
I will no longer test you personally, Character. But I will keep my eye on you.
Store
You're doing well. I'd like to see more of what you're capable of. You may avail yourself of my store's considerable resources. Please take this communicator, and check in regularly.
- Inspirations
- Level 1 Training Enhancements (200% base costs)
I am impressed, Character. I think I can assure you that, no matter what, Arachnos will have its eye upon you for a good long while. If you want to perform well, I recommend you outfit yourself with the best Enhancements.
- Level 5 Training Enhancements (200% base costs)
Story Arc
Earning Arachnos' Favor
Merit Rewards: This activity awards 5 Reward Merits. |
Souvenir
Souvenir: Kalinda's Kiss
You can still feel a faint heat on the back of your hand, where Kalinda pressed her lips. You have to assume that her touch was more than a kiss; it was a symbol of Arachnos' favor, and perhaps also a blessing.
Earning Arachnos' Favor
It began with a simple task. Kalinda believed you could be trusted with an official Arachnos operation, and so she sent you to mop up some Snakes.
Kalinda's superiors were impressed with both your skill and your brutality, and so you were given another assignment. You had to remove a nest of Snakes from an Arachnos base. While there you learned the name of their leader, Syrus.
Kalinda wanted Syrus taken down, and you were happy to oblige. Now, Arachnos smiles on you--at least for the moment.
Mop up the stragglers
Briefing
I'm going to take a chance on you, Character. This isn't something I'd do for everyone. But you've shown me enormous potential, and I truly believe you may be one of those special few destined to bring about Arachnos' great future. So I'm going to send you on an official Arachnos operation. Arachnos has had a brief skirmish with the Snakes, and we need someone to mop up the last stragglers in the area. Just don't embarrass me. Remember, this is your chance to be Arachnos' ally. If you don't take advantage of it, you could become our enemy.
Mission Acceptance
We'll fly you to the area. Once you're there, I hope you'll acquit yourself well.
Unnecessary Solicitation
You're charged with an Arachnos operation. Default on your mission, and no one on this island will be with you.
Mission Objective(s)
You hear the strange animal scream of a Snake.
- Defeat all Snakes in area
You have helped Arachnos dispose of the Snakes.
Enemies
Notable NPCs
- Operative Connor (Arachnos Wolf Spider Tac Ops, Ally, Lieutenant)
- Operative Fewell (Arachnos Wolf Spider Tac Ops, Ally, Lieutenant)
- Operative Young (Arachnos Wolf Spider Tac Ops, Ally, Lieutenant)
- Operative York (Arachnos Wolf Spider Tac Ops, Ally, Lieutenant)
Debriefing
My peers within Arachnos were quite impressed with your abilities, Character. In fact, they may be willing to give you another operation.
As a reward for your service, take this salvage. Should you survive long enough to join a Super Group, such salvage can be used to create useful items for your headquarters.
Prior to Issue 13 removing base salvage, the mission owner was given an Arachnos Gun. There is currently no extra reward for turning in this mission.
Get the Snakes out
Briefing
Arachnos has seen you take down Snakes, and they've got another job for you. A week ago, a group of Snakes invaded one of our labs. They took it over, and have been holed up there ever since. We want them out. If you can make that happen, you'll earn the confidence of my superiors. That respect won't mean that all Arachnos factions will be with you, but it may afford you some protection as you journey through the Rogue Isles.
Mission Acceptance
Arachnos is trusting you with this task. I trust you will not disappoint us.
Unnecessary Solicitation
Your tardiness is displeasing to Arachnos. Deal with the Snakes, or I may be forced to deal with you.
Mission Objective(s)
These dark and menacing hallways are filled with the Snakes' strange scent.
- Defeat all Snakes in lab
You have cleared the Snakes from the Arachnos base, and learned something interesting.
Enemies
The Snake's story | |
One of the Snakes you defeated hissed:
'Syrus will not tolerate thisss atrocity! He will dessstroy you!' |
Debriefing
You have done well! Your future is looking quite bright. If that Snake you put down is to be believed, we now know the leader of their little group. That means you can track him down and punish him for his assault against Arachnos. Do that, and I think I can introduce you to some new people on Mercy.
Defeat Snake Leader
Briefing
The leader of the Snakes who violated our base is named Syrus. I need him in custody immediately. Take him down, and I can nearly guarantee your immediate future will be a happy one.
Mission Acceptance
You would do well to remember this lesson. Sometimes those who defy Arachnos can escape our clutches for a little while. But they never escape forever.
Unnecessary Solicitation
I want Syrus and I want him now!
Mission Objective(s)
This task could well be your ticket to the big time.
- Defeat Syrus and his guards
You have defeated Syrus and earned the respect of Arachnos!
Enemies
Debriefing
Well done, young Character. Well done. Your skills against the Snakes have convinced me that the hunter Mongoose can make better use of your talents than I. The time has come for us to part, but rest assured that I will be watching you for as long as you choose to remain in the Rogue Isles.
Soon, I foresee that our little Mercy Isle will become too small for one as powerful as yourself. As you venture forth to each new island, you will have to build your reputation anew in order to establish contacts. But remember, brokers always have a task available for those with few scruples. Seek out the brokers, and your journey will continue.
There is one who will test you further. His real name is unknown in these parts; I, along with everyone else, refer to him by his sobriquet: Mongoose. He will throw you into some of the darkest pits this island has to offer. Come out of them alive, and your future may be secured.
Missions (Level 1-4)
Merit Rewards: This activity awards 2 Reward Merits. |
Take out Operative Burch
Briefing
If you want to stay in the Rogue Isles, Character, there's only one thing you need to learn right away: Arachnos can be your ally, or your enemy. Support us, serve us, and we will reward you. Stab us in the back, and it will be the last move you make.
There is an operative here on Mercy who used to be our ally, but he has recently made himself our enemy. Operative Burch. As we speak, the fool is planning to sell confidential Arachnos information to those troublesome do-gooders, Longbow. I want you to take him out.
Mission Acceptance
You've heard of Longbow, I expect? A group of trained soldiers and superhumans out to make everyone in the world do things their way? Their leader, Ms. Liberty, seems to think it's her place to meddle in Arachnos affairs. She's sorely mistaken, I assure you.
Burch plans to meet Longbow at the docks. We'll have a boat take you there.
Unnecessary Solicitation
Someone is going to pay for Burch's treachery. If you don't bring him back here, it could be you.
Mission Objective(s)
You don't know Operative Burch from Adam, but you know bringing him in will make you look good to Kalinda.
- Defeat Burch & all negotiators
You defeated Burch and the negotiators!
Enemies
Notable NPCs
- Operative Burch (Arachnos Wolf Spider Tac Ops, Lieutenant)
- Agent Bruckner (Longbow Sergeant, Lieutenant)
Debriefing
Burch has suffered justly for what he tried to do to Ghost Widow. But let me clue you in on something, Character: Burch wasn't alone. He had orders. There are many factions within Arachnos, and they are always vying for dominance. Sometimes they even go so far as to betray Arachnos in order to spite each other. Captain Mako, Black Scorpion, and even Scirocco all might have reasons for wanting to see Ghost Widow hurt.
Of all Arachnos operatives, only the Arbiters are inviolate. Only they are never subject to the petty squabbles that sometimes threaten to rip our great Arachnos apart.
Jump down a Snake hole
Briefing
Your next task will be to dive head first into one of the most dangerous places on this rock: a Snake hole. Come out alive, and I'll know you're worth watching. But be warned: not everyone seeking a great destiny survives, Character. Some find themselves crushed to fine powder by the weight of their own mediocrity.
Mission Acceptance
The biggest, nastiest Snake in the immediate vicinity goes by the name Sapphus. Find him, defeat him, and you may find a future within Arachnos as well.
Unnecessary Solicitation
You are here to be tested. Character. If you're not willing to play along, I'll assume you're not one of those I seek. And if that happens, it may become necessary to remove you from my playing ground.
Mission Objective(s)
You hear the sound of serpentine scales scraping these cold, damp floors.
- Defeat Sapphus & his guards
You have defeated the snakes!
Enemies
Notable NPCs
- Sapphus (Snakes Mamba Blade)
Debriefing
So. You have faced the Snakes and lived to tell the tale. Perhaps there is a place for you within Arachnos' future, Character. I must test you further.
Eliminate the Infected
Briefing
Are you aware of the lowly creatures known as the Infected? They've been subsisting off the water from the cesspool trenches, and it's made them a bit of a problem. Many of them have gained enormous strength; in addition, they seem to have lost all sense and reason. There are a number of them massing in a warehouse nearby. Someone has to eliminate them, and I want that someone to be you. It'll give me an idea of whether you are worthy of further tests.
Mission Acceptance
These creatures have proved themselves unfit for Arachnos' great future, and as a result they must be culled. Don't let this happen to you, Character. Remember, I am always watching you.
Unnecessary Solicitation
You have a job to do, Character. Prove your value to me.
Mission Objective(s)
You hear gushing water from somewhere below.
- Eliminate the Infected
You have eliminated the Infected.
Enemies
Debriefing
You're showing me something about yourself. You're showing me your power, but also your willingness to do what it takes to maximize that power. I sense fantastic potential within you, Character. You could well be one of those special people we seek.
Of course, Arachnos is full of people with potential, but not all of those people can survive the brutal politicking and backstabbing that make life within this organization such a unique challenge. Only the Arbiters are immune from such troubles. For lesser lights such as you and I, the best we can do is keep on our guard.
Missions (Level 20+)
Steal cape from hero (Cape Mission)
Speak with Lorenz Ansaldo
Briefing
I see you have returned, Character. It was not so long ago when Arachnos freed you from that stinking prison in Paragon City and brought you here to be tested. You have clawed your way out of the filth and made yourself a name here on the Rogue Isles - a name to be feared and respected.
As you know, Lord Recluse has forbidden any of the destined ones to wear a cape until they have proven themselves worthy. You have garnered enough inf through your exploits to be allowed this honor - after one final ordeal.
The heroes of Paragon City have tried time after time to thwart our endeavors. The time has come for you to show them that you are no common thug, but a true villain to be feared! Go to Paragon City, destroy their precious statues, and steal a cape from one of their heroes by trial of combat!
Mission Acceptance
You will need to secure passage to Paragon City and be smuggled over to one of their statue parks. Go speak with Lorenz Ansaldo at the Port Recluse docks on Sharkhead. He'll fix you up.
Unnecessary Solicitation
Lorenz is part of the Family. They are quite good at smuggling people and goods to and from the mainland.
Mission Objective(s)
- Speak with Lorenz Ansaldo
Briefing
You need passage to Paragon City? Yah, I can hook you up. I got an arrangement going with Arachnos to handle any 'special delieveries' they might have between the Rogue Isles and the mainland. But that don't mean there ain't no price...
We got a lot of them Longbow agents snoopin' around the docks here lookin' for contraband. I was planning on getting a few of my boys ready to beat some sense into them, but then you happen to show up! Take down all the Longbow agents snoopin' around our warehouse here at the docks and destroy any crates of contraband they may have found.
Defeat all agents, destroy contraband
Unnecessary Solicitation
Lorenz is allowed to make such demands of you in trade for his services. I suggest you do as he says.
Mission Objective(s)
Longbow constantly looks for evidence to shutdown Family smuggling operations in the Rogue Isles. It's time to convince Longbow to mind their own business!
- Defeat all agents, destroy contraband
- 3 crates to destroy
You cleared out the warehouse for the Family! Lorenz has set up a boat to take you to Paragon City, and a truck to take you to the statue park.
Enemies
Notable NPCs
- Longbow Commander (Longbow Longbow Warden) (Boss)
- Contraband x 3 (Object)
Longbow Watch List | |
You find on the Longbow Commander a hand-held computer. It contains information on villain activities in the Rogue Isles, including Family smuggling operations and movement of villains into Paragon City. You're included on the watch list! It looks like Longbow might be monitoring your activities! |
Steal cape from Hero
Unnecessary Solicitation
Fulfill your destiny. Seize your prize!
Mission Objective(s)
You wait for the appropiate moment to launch your assault. Paragon City will soon fear your name!
- Steal cape from Hero
- 2 statues to destroy
- Defeat hero & allies
You destroyed the hero statue!
You destroyed the hero statue!
You wrest the cape from the back of the fallen hero!
You have defeated a Paragon City hero and taken his cape!
Enemies
Notable NPCs
- Hero Statue x 2 (Object)
- Longbow Commander (Longbow Longbow Warden) (Boss)
- One Hero out of the following:
Hero Cape | |
This is a cape taken from one of the heroes of Paragon City you defeated in combat! Take this back to Fortunata Kalinda back in the Rogue Isles to prove yourself worthy as a destined one of Lord Recluse! |
Debriefing
You have proven yourself worthy, destined one. You have earned the right to wear a cape!
Missions (Level 30+)
Unlock power of destined one (Auras Mission)
Briefing
You have returned once again, Character! Perhaps you are one of Lord Recluse's destined ones after all. It remains to be seen.
The destined ones of Lord Recluse are marked by the Powers for greatness and imbued by the energies of fate. By paying proper homage to the Powers, you can unlock this greatness for all to see. There is a powerful and ancient Archmage known as Tarixus who lairs on Sharkhead Isle. Speak with him about unlocking the energies of the destined one.
- Unlock power of destined one
Archmage Tarixus can be found in Potter's Field on Sharkhead Isle. Go there now!
Speak with Archmage Tarixus
Unnecessary Solicitation
Have you spoken with Tarixus yet? He will be able to aid you in unlocking the power of the destined one.
Mission Objective(s)
- Speak with Archmage Tarixus
Briefing
I sensed your arrival, Character. You seek to follow your destiny and show to everyone you are truly marked by the Powers for greatness. To do this you must give proper homage to the Powers, the great mystical entities who grant power to those who know how to unlock their secrets. To give proper homage to the Powers you must sacrifice arcane energies at a nexus, one of the places where the veil between this world and the mystic planes is weak.
There is a group known as the Carnival of Shadows who occasionally dabble in the arcane. They have acquired some of my artifacts in order to work their chaos magic. If you recover these magical artifacts, I will allow you to use them to unlock your energies as a destined one - if that is indeed what you are. Magical orders such as the Circle of Thorns often built great temples around nexus points in order to tap into their power and to draw energies from the Powers. Go now to find the artifacts, then offer up their arcane energies to the Powers upon an Orenbegan altar!
Find mystic artifacts
Unnecessary Solicitation
Have you found the artifacts to offer to the Powers yet? I suggest you do as Archmage Tarixus says.
Mission Objective(s)
The air in this warehouse seems to shimmer with weird energies
- Find mystic artifacts
You found the mystic artifacts!
Enemies
Notable NPCs
- Mistress of Chaos (Carnival of Shadows Ring Mistress) (Boss)
You find some ornate jewelry upon the Carnival Mistress.
Mystic Artifacts | |
This set of ornate jewelry practically glows with arcane energies. You will need to offer up the mystic power to the Powers in order to unlock your power as a destined one! |
Offer artifacts to Powers
Unnecessary Solicitation
The power of the destined one is soon to be unlocked for all to see. Do not delay!
Mission Objective(s)
This Circle of Thorns temple must be built near a fairly strong magical nexus. The very air seems charged with arcane energies!
- Offer artifacts to Powers
- Offer artifacts to Powers (touch the altar to do it)
- Fend off attackers!
Your offering has been accepted!
You have fended off the attackers!
You have unlocked the energies of the destined one!
Upon exit of mission
You have unlocked the power of the destined one!
Enemies
Notable NPCs
- Temple Protector (Circle of Thorns Agony Mage) (Boss)
- Temple Protector (Circle of Thorns Hellfrost) (if level 30, Boss), or (Circle of Thorns Succubus) (if over level 30, Boss)
Debriefing
Something has changed in you, Character. Perhaps Lord Recluse was correct about you. Most impressive.
You can now access auras at the tailor!
You may now access the costume part Aura_Common at the Tailor.