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After the restructuring of beginning contacts in [[Issue 21]] and the restructuring of beginning contacts, '''Kalinda''' no longer offers missions to villains.
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 +
 
 +
{{historical|type=article}}
 
== Overview ==
 
== Overview ==
{{Contact Overview|Name=Kalinda|City=V|Zone=Mercy Island|Coord=-4164, 163, -2982|Pronoun=her|HoodYN=Y|Hood=Darwin's Landing|OriginYN=N|Origin=|LevelYN=Y|Level=1-4}}
+
{{Infobox Contact
 +
|name=Kalinda
 +
|image=Kalinda.jpg
 +
|img_capt=Fortunata
 +
|zone=[[Mercy Island]]
 +
|x=-1175|y=243|z=-76
 +
|levels=1-4
 +
|introed=[[Arachnos Pilot]]<br />[[Alan Desslock]]
 +
|intros='''== Level 5-9 =='''<br />[[Mongoose]]
 +
|enemies={{Enemy Carnival of Shadows}}
 +
{{Enemy Circle of Thorns}}
 +
{{Enemy Infected}}
 +
{{Enemy Longbow}}
 +
{{Enemy Snakes}}
 +
{{Enemy Paragon Heroes}}
 +
}}
 +
 
 +
{{Contact Overview|Name=Kalinda|City=V|Zone=Mercy Island|x=-1175|y=243|z=-76|Pronoun=her|HoodYN=Y|Hood=Mercy|OriginYN=N|Origin=|LevelYN=Y|Level=1-4}}
 +
 
 +
Kalinda is also an [[Archvillain]] who serves under [[Lord Recluse]] in the [[Arachnos]] faction.  She is primarily responsible for testing new [[Destined One]]s who have escaped from [[Zigursky Penitentiary|The Zig]].
 +
 
 +
Villains (only [[Epic Archetypes]]) can find her in the following missions:
 +
* [[Alan Desslock#Beat Kalinda for info on what the Destiny actually is about.|''Beat Kalinda for info on what the Destiny actually is about.'']] from [[Alan Desslock]] level 40 mission as an [[Archvillain]] enemy.
 +
 
  
 
__TOC__
 
__TOC__
  
== Introductions ==
+
== Villain Information ==
 +
=== Description ===
  
=== Contact Introduced By ===
+
As an Arachnos [[Fortunatas|Fortunata]], it is Kalinda's task to keep an eye on all new arrivals to [[Mercy Island]].  That doesn't mean she's on their side.  She is evaluating each new resident for signs of greatness, and for signs of weakness.  Kalinda can set you on the path to greatness, or she can make sure you're never heard from again.  There are only two things she believes in: the glory of [[Arachnos]], and the survival of the fittest.
  
* [[Arachnos Pilot]]
+
=== Dialogue ===
 +
During the mission '''[[Alan Desslock#Beat Kalinda for info on what the Destiny actually is about.|Beat Kalinda for info on what the Destiny actually is about.]]''' from [[Alan Desslock]]:
  
=== New Contact(s) ===
+
{{NPC Text|type=villain|title=Kalinda|text=
 +
'''Before combat:'''  ''"{{Character}} is here.  I have forseen this."''<br />'''Combat start:'''  ''"You might defeat me, that future is unwritten."''<br />'''75% Health:'''  ''"I saw that coming!"''<br />'''50% Health:'''  ''"The future is in flux!"''<br />
 +
'''25% Health:'''  ''"You want the truth?  You are NOT a chosen one!  [[Lord Recluse]] knew what you have been up to and has been PLAYING you!"''<br />'''Defeated:'''  ''"This, I did not forsee."''<br />'''Player Defeated:'''  ''"As I predicted."''}}
  
* [[Mongoose]]
+
=== See Also ===
 +
* Kalinda's [[Arachnos Archvillains#Kalinda|Arachnos Archvillains]] profile for a list of her powers
  
There is one in Mercy who is known as Mongoose. He's a professional exterminator. Arachnos pays him to keep the Snake population in check, and to hire new arrivals to clean out Snake pits for him. Perhaps he will have work for you.
+
== Biography ==
 +
=== History ===
 +
=== Character Stats ===
 +
'''Secret Identity:''' Kalinda<br />
 +
'''Origin:''[[Natural]]<br />
 +
'''Archetype:''' [[Fortunatas|Fortunata]]       
  
=== Information ===
+
== Introductions ==
 +
=== Contact Introduced By ===
 +
* [[Arachnos Pilot]]
 +
* [[Alan Desslock]]
  
 +
=== Contact Introduces ===
 +
{{NewContact Mongoose}}
 +
 +
=== Information ===
 
'''Fortunata'''
 
'''Fortunata'''
  
As an Arachnos Fortunata, it is Kalinda's task to keep an eye on all new arrivals to Mercy Island. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of Arachnos, and the survival of the fittest.
+
As an Arachnos [[Fortunatas|Fortunata]], it is Kalinda's task to keep an eye on all new arrivals to [[Mercy Island]]. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of [[Arachnos]], and the survival of the fittest.
  
== Introduction ==
+
=== Prior to Introduction ===
 +
You are not one of my charges.  Go.
  
Interesting.  It may well be that you are one of the people we seek.  In case you're wondering why you're out here in the open air instead of enjoying the fine dining at Zigursky Prison, you have me to thank.  I arranged it.  You see, some of your fellow prisoners are special.  Perhaps even you.
+
=== Initial Contact ===
 +
{{Character}}, yes?  Interesting.  It may well be that you are one of the people we seek.  In case you're wondering why you're out here in the open air instead of enjoying the fine dining at [[Zigursky Penitentiary|Zigursky Prison]], you have me to thank.  I arranged it.  You see, some of your fellow prisoners are special.  Perhaps even you.
  
I have foreseen that some members of this group will rise up to usher in a bold new future for Arachnos.  Of course, if you think you're one of them, you'll have to prove it.  Soon.
+
I have foreseen that some members of this group will rise up to usher in a bold new future for [[Arachnos]].  Of course, if you think you're one of them, you'll have to prove it.  Soon.
  
First, though, I recommend you present yourself to Arbiter Diaz.  He is marked on your map.  The Arbiters oversee difficulties within Arachnos, and help to quell squabbles that might threaten the security of the organization.  Remember: Arachnos is beset by in-fighting among its many factions, but the Arbiters are above all that chaos.  Despite all our divisiveness and squabbling, the Arbiters must never be harmed.  Go to him, and see if he can help you on your path.
+
First, though, I recommend you present yourself to [[Arbiter Diaz]].  He is marked on your map.  The [[Arbiter]]s oversee difficulties within Arachnos, and help to quell squabbles that might threaten the security of the organization.  Remember: Arachnos is beset by in-fighting among its many factions, but the Arbiters are above all that chaos.  Despite all our divisiveness and squabbling, the Arbiters must never be harmed.  Go to him, and see if he can help you on your path.
  
== Story Arc ==
+
=== Not High Enough Level ===
 +
There are more tests in your future, {{Character}}, but not until you get to Threat Level 20 / 30.
  
=== Kalinda's Kiss ===
+
{{red|The Threat Level is dependant on if you have completed the Cape or Aura missions available from Kalinda.}}
  
You can still feel a faint heat on the back of your hand, where Kalinda pressed her lips.  You have to assume that her touch was more than a kiss; it was a symbol of Arachnos' favor, and perhaps also a blessing.
+
=== Greeting ===
 +
* You're about to be tested.
 +
* Let's see how fit you truly are.
 +
* I hope you can live up to this challenge.
  
'''Earning Arachnos' Favor'''
+
=== Too Busy ===
 +
You come to me with three jobs already, and expect me to get in line?  You're not doing much to convince me that you're special.
  
It began with a simple task.  Kalinda believed you could be trusted with an official Arachnos operation, and so she sent you to mop up some Snakes.
+
=== No More Missions ===
 +
I will no longer test you personally, {{Character}}.  But I will keep my eye on you.
  
Kalinda's superiors were impressed with both your skill and your brutality, and so you were given another assignment. You had to remove a nest of Snakes from an Arachnos base. While there you learned the name of their leader, Syrus.
+
== Store ==
 +
''You're doing well. I'd like to see more of what you're capable of. You may avail yourself of my store's considerable resources. Please take this communicator, and check in regularly.''
 +
* [[Inspirations]]
 +
* {{Store Tra|Level=1|Price=200}}
 +
''I am impressed, {{Character}}. I think I can assure you that, no matter what, Arachnos will have its eye upon you for a good long while. If you want to perform well, I recommend you outfit yourself with the best [[Enhancement]]s.''
 +
* {{Store Tra|Level=5|Price=200}}
  
Kalinda wanted Syrus taken down, and you were happy to oblige.  Now, Arachnos smiles on you--at least for the moment.
+
== Story Arc ==
 +
=== Earning Arachnos' Favor ===
 +
{{ArcAward|m=5}}
 +
==== Souvenir ====
 +
'''Souvenir:''' [[Kalinda's Kiss]]
  
== Missions ==
+
You can still feel a faint heat on the back of your hand, where Kalinda pressed her lips. You have to assume that her touch was more than a kiss; it was a symbol of Arachnos' favor, and perhaps also a blessing.
  
=== Level 2 ===
+
'''Earning Arachnos' Favor'''
  
==== Defeat a Traitor ====
+
It began with a simple task. Kalinda believed you could be trusted with an official [[Arachnos]] operation, and so she sent you to mop up some [[Snakes]].
  
'''Briefing'''
+
Kalinda's superiors were impressed with both your skill and your brutality, and so you were given another assignment. You had to remove a nest of Snakes from an Arachnos base. While there you learned the name of their leader, Syrus.
  
If you want to stay in the Rogue Isles, there's only one thing you need to learn right away: Arachnos can be your ally, or your enemy. Support us, serve us, and we will reward you.  Stab us in the back, and it will be the last move you make.
+
Kalinda wanted Syrus taken down, and you were happy to oblige. Now, Arachnos smiles on you--at least for the moment.
  
There is an operative here on Mercy who used to be our ally, but he has recently made himself our enemyOperative BurchAs we speak, the fool is planning to sell confidential Arachnos information to those troublesome do-gooders, Longbow.  I want you to take him out.
+
 
 +
==== {{UL|Mop up the stragglers}} ====
 +
 
 +
'''Briefing'''
 +
 
 +
I'm going to take a chance on you, {{Character}}This isn't something I'd do for everyoneBut you've shown me enormous potential, and I truly believe you may be one of those special few destined to bring about [[Arachnos]]' great futureSo I'm going to send you on an official Arachnos operation.  Arachnos has had a brief skirmish with the [[Snakes]], and we need someone to mop up the last stragglers in the area.  Just don't embarrass me.  Remember, this is your chance to be Arachnos' ally.  If you don't take advantage of it, you could become our enemy.
  
 
'''Mission Acceptance'''
 
'''Mission Acceptance'''
  
You've heard of Longbow, I expect?  A group of trained soldiers and superhumans out to make everyone in the world do things their way?  Their leader, Ms. Liberty, seems to think it's her place to meddle in Arachnos affairs.  She's sorely mistaken, I assure you.
+
We'll fly you to the area. Once you're there, I hope you'll acquit yourself well.
  
Burch plans to meet Longbow at the docks.  We'll have a boat take you there.
+
'''Unnecessary Solicitation'''
  
'''Mission Objective(s):''' Defeat Leader
+
You're charged with an Arachnos operation.  Default on your mission, and no one on this island will be with you.
  
* Defeat Burch & all negotiators
+
{{Mission Objective|Entrance=You hear the strange animal scream of a Snake.|Primary=Defeat all Snakes in area|Secondary=|Completion=You have helped Arachnos dispose of the Snakes.}}
 +
 
 +
'''Enemies'''
 +
 
 +
{{Enemy Snakes}}
 +
 
 +
 
 +
'''Notable NPCs'''
 +
 
 +
* Operative Connor ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], Ally, [[Lieutenant]])
 +
* Operative Fewell ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], Ally, [[Lieutenant]])
 +
* Operative Young ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], Ally, [[Lieutenant]])
 +
* Operative York ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], Ally, [[Lieutenant]])
 +
 
 +
 
 +
{{NPC Text|type=villain|title=Operative Connor dialogue|text=
 +
'''Before combat:'''
 +
Operative Connor:  ''I'm getting backup any minute.''<br />
 +
Random Snake:  ''"We will crussssh you!"''<br />
 +
'''Combat start:'''<br />
 +
Random Snake:  ''"Die, ssservant of Arachnosss!"''<br />
 +
Operative Connor:  ''"I'm getting backup any minute."''<br />
 +
'''Once rescued:'''  ''"About time you got here.  Help me mop up these Snakes."''<br />
 +
'''If lost:'''  ''"Where'd you go?"''
 +
'''If refound:'''  ''"Glad you made it back, rookie."''}}
 +
 
 +
{{NPC Text|type=villain|title=Operative Fewell dialogue|text=
 +
'''Before combat:'''
 +
Operative Fewell:  ''"Where's that kid Kalinda was supposed to send?"''<br />
 +
'''Combat start:'''<br />
 +
Random Snake:  ''"Arachnosss will pay!"''<br />
 +
Operative Fewell:  ''"Hey, {{Character}}!  Get your rear in gear!"''<br />
 +
'''Once rescued:'''  ''"You get me out of here ok, I'll put in a good word for you."''<br />
 +
'''If lost:'''  ''"I can't find you!"''<br />
 +
'''If refound:'''  ''"You came back."''}}
 +
 
 +
{{NPC Text|type=villain|title=Operative Young dialogue|text=
 +
'''Combat start:'''<br />
 +
Random Snake:  ''"Your preciousss Arachnoss can't help you now!"''<br />
 +
Operative Young:  ''"Shut up, worm."''<br />
 +
'''Once rescued:'''  ''"So you think you're special?  Prove it."''<br />
 +
'''If lost:'''  ''"I'm stranded!"''<br />
 +
'''If refound:'''  ''"Thanks for coming back."''}}
 +
 
 +
{{NPC Text|type=villain|title=Operative York dialogue|text=
 +
'''Before combat:'''
 +
Operative York:  ''"I need a hand here!"''<br />
 +
'''Combat start:'''<br />
 +
Random Snake:  ''"Hah!  Ssuffer our wrath!"''<br />
 +
Operative York:  ''"Is that you, {{Character}}?"''<br />
 +
'''Once rescued:'''  ''"So you're Kalinda's new project, eh?"''<br />
 +
'''If lost:'''  ''"Where are you?"''<br />
 +
'''If refound:'''  ''"Good thing you came back for me."''}}
  
 
'''Debriefing'''
 
'''Debriefing'''
  
Burch has suffered justly for what he tried to do to Ghost Widow.  But let me clue you in on something: Burch wasn't alone.  He had orders.  There are many factions within Arachnos, and they are always vying for dominanceSometimes they even go so far as to betray Arachnos in order to spite each otherCaptain Mako, Black Scorpion, and even Scirocco all might have reasons for wanting to see Ghost Widow hurt.
+
My peers within Arachnos were quite impressed with your abilities, {{Character}}In fact, they may be willing to give you another operation.
 +
 
 +
As a reward for your service, take this [[salvage]]Should you survive long enough to join a [[Super Group]], such salvage can be used to create useful items for your headquarters.
  
Of all Arachnos operatives, only the Arbiters are inviolate. Only they are never subject to the petty squabbles that sometimes threaten to rip our great Arachnos apart.
+
{{red|Prior to [[Issue 13]] removing [[salvage|base salvage]], the mission owner was given an [[Tech Salvage#Arachnos Gun|Arachnos Gun]]. There is currently no extra reward for turning in this mission.}}
  
==== Clear out a Snake Pit ====
+
==== {{UL|Get the Snakes out}} ====
  
 
'''Briefing'''
 
'''Briefing'''
  
You next task will be to dive head first into one of the most dangerous places on this rock: a Snake hole. Come out alive, and I'll know you're worth watching. But be warned: not everyone seeking a great destiny survives.  Some find themselves crushed to fine powder by the weight of their own mediocrity.
+
Arachnos has seen you take down Snakes, and they've got another job for you. A week ago, a group of Snakes invaded one of our labs. They took it over, and have been holed up there ever since. We want them out. If you can make that happen, you'll earn the confidence of my superiors. That respect won't mean that all Arachnos factions will be with you, but it may afford you some protection as you journey through the Rogue Isles.
  
 
'''Mission Acceptance'''
 
'''Mission Acceptance'''
  
The biggest, nastiest Snake in the immediate vicinity goes by the name Sapphus. Find him, defeat him, and you may find a future within Arachnos as well.
+
[[Arachnos]] is trusting you with this task. I trust you will not disappoint us.
  
'''Mission Objective(s)''' Defeat Leader
+
'''Unnecessary Solicitation'''
  
* Defeat Sapphus & his guards
+
Your tardiness is displeasing to Arachnos. Deal with the Snakes, or I may be forced to deal with you.
 +
 
 +
{{Mission Objective|Entrance= These dark and menacing hallways are filled with the Snakes' strange scent.|Primary=Defeat all Snakes in lab|Secondary=|Additional=|Completion= You have cleared the Snakes from the Arachnos base, and learned something interesting.}}
 +
 
 +
'''Enemies'''
 +
 
 +
{{Enemy Snakes}}
 +
 
 +
{{NPC Text|type=villain|title=Random Snake dialogue|text=
 +
''Arachnosss is ourss!''<br />
 +
''Feel our bite!''<br />
 +
''We will soon rule all of Mercy!''<br />
 +
''We have no mercy for you!''<br />''
 +
''We will crush Arachnos like a bug!''<br />
 +
''Pawn of Arachnoss! Sssuffer and die!''<br />}}
 +
 
 +
 
 +
 
 +
 
 +
{{Mission Clue|Name=The Snake's story|Text=One of the Snakes you defeated hissed:
 +
 
 +
'Syrus will not tolerate thisss atrocity! He will dessstroy you!' }}
  
 
'''Debriefing'''
 
'''Debriefing'''
  
So.  You have faced the Snakes and lived to tell the tale. Perhaps there is a place for you within Arachnos' future. I must test you further.
+
You have done well! Your future is looking quite bright. If that Snake you put down is to be believed, we now know the leader of their little group. That means you can track him down and punish him for his assault against Arachnos. Do that, and I think I can introduce you to some new people on [[Mercy Island|Mercy]].
  
==== Cull the Infected ====
+
==== {{UL|Defeat Snake Leader}} ====
  
 
'''Briefing'''
 
'''Briefing'''
  
Are you aware of the lowly creatures known as the Infected?  They've been subsisting off the water from the cesspool trenches, and it's made them a bit of a problem. Many of them have gained enormous strength; in addition, they seem to have lost all sense and reason. There are a number of them massing in a warehouse nearby.  Someone has to eliminate them, and I want that someone to be you.  It'll give me an idea of whether you are worthy of further tests.
+
The leader of the Snakes who violated our base is named Syrus. I need him in custody immediately. Take him down, and I can nearly guarantee your immediate future will be a happy one.
  
 
'''Mission Acceptance'''
 
'''Mission Acceptance'''
  
These creatures have proved themselves unfit for Arachnos' great future, and as a result they must be culled. Don't let this happen to you.  Remember, I am always watching you.
+
You would do well to remember this lesson. Sometimes those who defy [[Arachnos]] can escape our clutches for a little while. But they never escape forever.
 +
 
 +
'''Unnecessary Solicitation'''
 +
 
 +
I want Syrus and I want him now!
 +
 
 +
{{Mission Objective|Entrance= This task could well be your ticket to the big time.|Primary=Defeat Syrus and his guards|Secondary=|Additional=|Completion=You have defeated Syrus and earned the respect of Arachnos!}}
 +
 
 +
 
 +
'''Enemies'''
 +
 
 +
{{Enemy Snakes}}
  
'''Mission Objective(s)''' Kill All
+
{{Cutscene|Text=
 +
'''Syrus'''
 +
:''We will be masters of Arachnosss!''
 +
'''Random Snake'''
 +
:''But, bosss! Ssurely they will resent our intrussion!''
 +
'''Syrus'''
 +
:''No matter! None of their filthy minions can ssstand againssst uss!''
 +
'''Random Snake'''
 +
:''But I heard there was someone sspecial. One they call {{Character}}.''
 +
'''Syrus'''
 +
:''Hah! Let them come!''}}
  
* Eliminate the Infected
+
{{NPC Text|type=villain|title=Syrus dialogue|text=
 +
'''Combat start''' ''"{{Character}}!"''}}
  
 
'''Debriefing'''
 
'''Debriefing'''
  
You're showing me something about yourself. You're showing me your power, but also your willingness to do what it takes to maximize that power.  I sense fantastic potential within you.  You could well be one of those special people we seek.
+
Well done, young {{Character}}. Well done. Your skills against the Snakes have convinced me that the hunter [[Mongoose]] can make better use of your talents than I. The time has come for us to part, but rest assured that I will be watching you for as long as you choose to remain in the [[Rogue Isles]].
  
Of course, Arachnos is full of people with potential, but not all of those people can survive the brutal politicking and backstabbing that make life within this organization such a unique challenge.  Only the Arbiters are immune from such troubles.  For lesser lights such as you and I, the best we can do is keep on our guard.
+
Soon, I foresee that our little [[Mercy Isle]] will become too small for one as powerful as yourself. As you venture forth to each new island, you will have to build your reputation anew in order to establish contacts. But remember, brokers always have a task available for those with few scruples. Seek out the [[broker]]s, and your journey will continue.
  
==== Clean up Snakes from Skirmish ====
+
There is one who will test you further. His real name is unknown in these parts; I, along with everyone else, refer to him by his sobriquet: Mongoose. He will throw you into some of the darkest pits this island has to offer. Come out of them alive, and your future may be secured.
 +
 
 +
== Missions (Level 1-4) ==
 +
{{ArcAward|m=2}}
 +
=== {{UL|Take out Operative Burch}} ===
  
 
'''Briefing'''
 
'''Briefing'''
  
I'm going to take a chance on you.  This isn't something I'd do for everyone.  But you've shown me enormous potential, and I truly believe you may be one of those special few destined to bring about Arachnos' great futureSo I'm going to send you on an official Arachnos operationArachnos has had a brief skirmish with the Snakes, and we need someone to mop up the last stragglers in the areaJust don't embarrass meRemember, this is your chance to be Arachnos' allyIf you don't take advantage of it, you could become our enemy.
+
If you want to stay in the [[Rogue Isles]], {{Character}}, there's only one thing you need to learn right away: [[Arachnos]] can be your ally, or your enemySupport us, serve us, and we will reward you.  Stab us in the back, and it will be the last move you make.
 +
 
 +
There is an operative here on Mercy who used to be our ally, but he has recently made himself our enemyOperative BurchAs we speak, the fool is planning to sell confidential Arachnos information to those troublesome do-gooders, [[Longbow]].  '''I want you to take him out.'''
  
 
'''Mission Acceptance'''
 
'''Mission Acceptance'''
  
We'll fly you to the areaOnce you're there, I hope you'll acquit yourself well.
+
You've heard of Longbow, I expect?  A group of trained soldiers and superhumans out to make everyone in the world do things their way?  Their leader, [[Ms. Liberty]], seems to think it's her place to meddle in Arachnos affairs.  She's sorely mistaken, I assure you.
 +
 
 +
Burch plans to meet Longbow at the docks.  We'll have a boat take you there.
 +
 
 +
'''Unnecessary Solicitation'''
 +
 
 +
Someone is going to pay for Burch's treacheryIf you don't bring him back here, it could be you.
 +
 
 +
{{Mission Objective|Entrance=You don't know Operative Burch from Adam, but you know bringing him in will make you look good to Kalinda.|Primary=Defeat Burch & all negotiators|Secondary=|Completion=You defeated Burch and the negotiators!}}
 +
 
 +
'''Enemies'''
 +
 
 +
{{Enemy Longbow}}
 +
 
 +
 
 +
'''Notable NPCs'''
 +
 
 +
* Operative Burch ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], [[Lieutenant]])
 +
* Agent Bruckner ([[Longbow]] [[Longbow#Longbow Sergeant|Sergeant]], [[Lieutenant]])
 +
 
  
'''Mission Objective(s)''' Kill All
+
{{NPC Text|title=Operative Burch and Agent Bruckner dialogue|text=
 +
'''Before combat:'''
 +
'''Operative Bruch:'''  ''"I'm telling you, this information will get you into Ghost Widow's tower."''<br />
 +
'''Agent Bruckner:'''  ''"If your intel is good, we'll be grateful."''
  
* Defeat all Snakes in area
+
'''Combat start:'''
 +
'''Operative Bruch:'''  ''"Oh, no!  Kalinda's sent someone for me!"''}}
  
 
'''Debriefing'''
 
'''Debriefing'''
  
My peers within Arachnos were quite impressed with your abilitiesIn fact, they may be willing to give you another operation.
+
Burch has suffered justly for what he tried to do to [[Ghost Widow]].  But let me clue you in on something, {{Character}}: Burch wasn't alone.  He had orders.  There are many factions within Arachnos, and they are always vying for dominanceSometimes they even go so far as to betray Arachnos in order to spite each other.  [[Captain Mako]], [[Black Scorpion]], and even [[Scirocco]] all might have reasons for wanting to see Ghost Widow hurt.
  
As a reward for your service, take this salvageShould you survive long enough to join a Super Group, such salvage can be used to create useful items for your headquarters.
+
Of all Arachnos operatives, only the [[Arbiter]]s are inviolateOnly they are never subject to the petty squabbles that sometimes threaten to rip our great Arachnos apart.
  
==== Clear Snakes out of Lab ====
+
=== {{UL|Jump down a Snake hole}} ===
  
 
'''Briefing'''
 
'''Briefing'''
  
Arachnos has seen you take down Snakes, and they've got another job for you.  A week ago, a group of Snakes invaded one of our labsThey took it over, and have been holed up there ever since.  We want them out.  If you can make that happen, you'll earn the confidence of my superiorsThat respect won't mean that all Arachnos factions will be with you, but it may afford you some protection as you journey through the Rogue Isles.
+
'''Your next task will be to dive head first into one of the most dangerous places on this rock: a Snake hole.''' Come out alive, and I'll know you're worth watchingBut be warned: not everyone seeking a great destiny survives, {{Character}}.  Some find themselves crushed to fine powder by the weight of their own mediocrity.
  
 
'''Mission Acceptance'''
 
'''Mission Acceptance'''
  
Arachnos is trusting you with this taskI trust you will not disappoint us.
+
The biggest, nastiest Snake in the immediate vicinity goes by the name SapphusFind him, defeat him, and you may find a future within [[Arachnos]] as well.
  
'''Mission Objective(s)''' Kill All
+
'''Unnecessary Solicitation'''
  
* Defeat all Snakes in lab
+
You are here to be tested. {{Character}}.  If you're not willing to play along, I'll assume you're not one of those I seek.  And if that happens, it may become necessary to remove you from my playing ground.
  
'''Clue:''' The Snake's story
+
{{Mission Objective|Entrance=You hear the sound of serpentine scales scraping these cold, damp floors.|Primary=Defeat Sapphus & his guards|Secondary=|Completion=You have defeated the snakes!}}
  
One of the Snakes you defeated hissed:
+
'''Enemies'''
  
'Syrus will not tolerate thisss atrocityHe will dessstroy you!
+
{{Enemy Snakes}}
 +
 
 +
 
 +
'''Notable NPCs'''
 +
 
 +
* Sapphus {{Named|Faction=Snakes|Type=Mamba Blade}}
 +
 
 +
 
 +
{{NPC Text|type=villain|title=Random chatter|text=
 +
'''Before combat:'''
 +
Random Snake 1:  ''"The next fool who comesss down here will perissssh."''<br />
 +
Random Snake 2:  ''"Agreed."''<br />
 +
'''Combat start:'''
 +
Random Snake 1:  ''"Die, tresssspasssser!"''}}
 +
 
 +
{{NPC Text|type=villain|title=Sapphus dialogue|text=
 +
'''Before combat:''' {{orange|needs data}}<br />
 +
'''Combat start:'''  ''"And you will pay too!"''}}
  
 
'''Debriefing'''
 
'''Debriefing'''
  
You have done well!  Your future is looking quite bright.  If that Snake you put down is to be believed, we now know the leader of their little groupThat means you can track him down and punish him for his assault against Arachnos.  Do that, and I think I can introduce you to some new people on Mercy.
+
So.  You have faced the Snakes and lived to tell the talePerhaps there is a place for you within Arachnos' future, {{Character}}.  I must test you further.
  
==== Defeat Snake Leader ====
+
=== {{UL|Eliminate the Infected}} ===
  
 
'''Briefing'''
 
'''Briefing'''
  
The leader of the Snakes who violated our base is named SyrusI need him in custody immediatelyTake him down, and I can nearly guarantee your immediate future will be a happy one.
+
Are you aware of the lowly creatures known as the [[Infected]]?  They've been subsisting off the water from the cesspool trenches, and it's made them a bit of a problemMany of them have gained enormous strength; in addition, they seem to have lost all sense and reasonThere are a number of them massing in a warehouse nearby.  '''Someone has to eliminate them, and I want that someone to be you.'''  It'll give me an idea of whether you are worthy of further tests.
  
 
'''Mission Acceptance'''
 
'''Mission Acceptance'''
  
You would do well to remember this lesson.  Sometimes those who defy Arachnos can escape our clutches for a little whileBut they never escape forever.
+
These creatures have proved themselves unfit for [[Arachnos]]' great future, and as a result they must be culledDon't let this happen to you, {{Character}}.  Remember, I am always watching you.
  
'''Mission Objective(s)''' Defeat Leader
+
'''Unnecessary Solicitation'''
  
* Defeat Syrus and his guards
+
You have a job to do, {{Character}}.  Prove your value to me.
  
'''Debriefing'''
+
{{Mission Objective|Entrance=You hear gushing water from somewhere below.|Primary=Eliminate the Infected|Secondary=|Completion=You have eliminated the Infected.}}
  
Well done. Your skills against the Snakes have convinced me that the hunter Mongoose can make better use of your talents than I.  The time has come for us to part, but rest assured that I will be watching you for as long as you choose to remain in the Rogue Isles.
+
'''Enemies'''
 +
 
 +
{{Enemy Infected}}
 +
 
 +
 
 +
{{NPC Text|type=villain|title=Infected random chatter 1|text=
 +
'''Before combat:'''
 +
Random Infected 1:  ''"Need more!"''<br />
 +
Random Infected 2:  ''"Quiet! I can't think!"''<br />
 +
'''Combat start:'''
 +
Random Infected 1:  ''"Stop!  Get away!"''}}
 +
 
 +
{{NPC Text|type=villain|title=Infected random chatter 2|text=
 +
'''Before combat:'''  ''"So... thirsty..."''<br />
 +
'''Combat start:''' ''"Drown you!"''}}
 +
 
 +
{{NPC Text|type=villain|title=Infected random chatter 3|text=
 +
'''Before combat:'''  ''"The power is mine!  All mine!"''<br />
 +
'''Combat start:'''  ''"I'll destroy you!"''}}
 +
 
 +
'''Debriefing'''
  
Soon, I foresee that our little Mercy Isle will become too small for one as powerful as yourself.  As you venture forth to each new island, you will have to build your reputation anew in order to establish contactsBut remember, brokers always have a task available for those with few scruplesSeek out the brokers, and your journey will continue.
+
You're showing me something about yourself.  You're showing me your power, but also your willingness to do what it takes to maximize that powerI sense fantastic potential within you, {{Character}}You could well be one of those special people we seek.
  
There is one who will test you further.  His real name is unknown in these parts; I, along with everyone else, refer to him by his soubriquet: Mongoose.  He will throw you into some of the darkest pits this island has to offerCome out of them alive, and your future may be secured.
+
Of course, Arachnos is full of people with potential, but not all of those people can survive the brutal politicking and backstabbing that make life within this organization such a unique challengeOnly the [[Arbiter]]s are immune from such troubles.  For lesser lights such as you and I, the best we can do is keep on our guard.
  
=== Level 20 ===
 
  
==== Cape Mission ====
+
== Missions (Level 20+) ==
 +
=== {{UL|Steal cape from hero (Cape Mission)}} ===
 +
==== {{UL|Speak with Lorenz Ansaldo}} ====
  
 
'''Briefing'''
 
'''Briefing'''
  
I see you have returned.  It was not so long ago when Arachnos freed you from that stinking prison in Paragon City and brought you here to be tested.  You have clawed your way out of the filth and made yourself a name here on the Rogue Isles - a name to be feared and respected.
+
I see you have returned, {{Character}}.  It was not so long ago when [[Arachnos]] freed you from that stinking prison in [[Paragon City]] and brought you here to be tested.  You have clawed your way out of the filth and made yourself a name here on the [[Rogue Isles]] - a name to be feared and respected.
  
As you know, Lord Recluse has forbidden any of the destined ones to wear a cape until they have proven themselves worthy.  You have garnered enough infamy through your exploits to be allowed this honor - after one final ordeal.
+
As you know, [[Lord Recluse]] has forbidden any of the destined ones to wear a cape until they have proven themselves worthy.  You have garnered enough [[inf]] through your exploits to be allowed this honor - after one final ordeal.
  
The heroes of Paragon City have tried time after time to thwart our endeavors.  The time has come for you to show them that you are no common thug, but a true villain to be feared!  Go to Paragon City, destroy one of their precious statues, and steal a cape from one of their heroes by trial of combat!
+
The heroes of Paragon City have tried time after time to thwart our endeavors.  The time has come for you to show them that you are no common thug, but a true villain to be feared!  '''Go to Paragon City, destroy their precious statues, and steal a cape from one of their heroes by trial of combat!'''
  
 
'''Mission Acceptance'''
 
'''Mission Acceptance'''
  
You will need to secure passage to Paragon City and be smuggled over to one of their statue parks. Go speak with Lorenz Ansaldo at the Port Recluse docks on Sharkhead.  He'll fix you up.
+
You will need to secure passage to Paragon City and be smuggled over to one of their statue parks. Go speak with [[Lorenz Ansaldo]] at the Port Recluse docks on [[Sharkhead Isle|Sharkhead]].  He'll fix you up.
  
'''Mission Objective(s)'''
+
'''Unnecessary Solicitation'''
  
* Speak with Lorenz Ansaldo
+
Lorenz is part of [[the Family]].  They are quite good at smuggling people and goods to and from the mainland.
  
'''Briefing''' Lorenz Ansaldo
+
{{Mission Objective|Entrance=|Primary=Speak with Lorenz Ansaldo|Secondary=|Additional=|Completion=}}
  
You need passage to Paragon City?  Yah, I can hook you up. I got an arrangement going with Arachnos to handle any 'special delieveries' they might have between the Rogue Isles and the mainland.  But that don't mean there ain't no price.
+
{{Mission Briefing|Type=Briefing|Contact=Lorenz Ansaldo|Text=You need passage to Paragon City?  Yah, I can hook you up. I got an arrangement going with Arachnos to handle any 'special delieveries' they might have between the Rogue Isles and the mainland.  But that don't mean there ain't no price...
  
We got a lot of them Longbow agents snoopin' around the docks here lookin' for contraband.  I was planning on getting a few of my boys ready to beat some sense into them, but then you happen to show up!  Take down all the Longbow agents snoopin' around our warehouse here at the docks and destroy any crates of contraband they may have found.
+
We got a lot of them Longbow agents snoopin' around the docks here lookin' for contraband.  I was planning on getting a few of my boys ready to beat some sense into them, but then you happen to show up!  Take down all the Longbow agents snoopin' around our warehouse here at the docks and destroy any crates of contraband they may have found.}}
  
'''Mission Objective(s)'''
+
==== {{UL|Defeat all agents, destroy contraband}} ====
 +
'''Unnecessary Solicitation'''
  
* Defeat all agents
+
Lorenz is allowed to make such demands of you in trade for his services.  I suggest you do as he says.
* Destroy contraband
+
* 3 crates to destroy
+
  
'''Clue:''' Longbow Watch List
+
{{Mission Objective|Entrance=Longbow constantly looks for evidence to shutdown Family smuggling operations in the Rogue Isles.  It's time to convince Longbow to mind their own business!|Primary=Defeat all agents, destroy contraband|Secondary=3 crates to destroy|Additional=|Completion=You cleared out the warehouse for the Family!  Lorenz has set up a boat to take you to Paragon City, and a truck to take you to the statue park.}}
  
You find on the Longbow Commander a hand-held computer.  It contains information on villain activities in the Rogue Isles, including Family smuggling operations and movement of villains into Paragon City.  You're included on the watch list!  It looks like Longbow might be monitoring your activities!
+
'''Enemies'''
  
'''Mission Objective(s)'''
+
{{Enemy Longbow}}
  
* Defeat hero & allies
 
* Destroy a statue
 
  
''Clue:''' Hero Cape
+
'''Notable NPCs'''
  
This is a cape taken from one of the heroes of Paragon City you defeated in combat! Take this back to Fortunata Kalinda back in the Rogue Isles to prove yourself worthy as a destined one of Lord Recluse!
+
* Longbow Commander ([[Longbow]] [[Longbow#Longbow Warden .2811.29|Longbow Warden]]) ([[Boss]])
 +
* Contraband x 3 (Object)<!-- faction = Equipment, desc. "The contents of this crate must be destroyed!" -->
 +
 
 +
 
 +
{{NPC Text|title=Longbow random chatter 1|text=
 +
'''Before combat:'''  ''"The Family is up to no good!"''<br />
 +
'''Combat start:'''  ''"We're under attack!"''}}
 +
 
 +
{{NPC Text|title=Longbow guarding Contraband dialogue|text=
 +
'''Before combat:'''<br />
 +
Random Longbow 1:  ''"Call for backup!"''<br />
 +
Random Longbow 2:  ''"Roger that!"''<br />
 +
'''Combat start:'''<br />
 +
Random Longbow 1:  ''"Oh, no!  We got villain trouble!"''}}
 +
 
 +
{{NPC Text|title=Longbow Commander dialogue|text=
 +
'''Before combat:'''  ''"Comb the area!  We need to find the contraband we tracked here!"''<br />
 +
'''Combat start:'''  ''"Longbow agents!  Attack!"''}}
 +
 
 +
{{Mission Clue|Name=Longbow Watch List|Text=You find on the Longbow Commander a hand-held computer. It contains information on villain activities in the Rogue Isles, including Family smuggling operations and movement of villains into Paragon City. You're included on the watch list! It looks like Longbow might be monitoring your activities!}}
 +
 
 +
==== {{UL|Steal cape from Hero}} ====
 +
'''Unnecessary Solicitation'''
 +
 
 +
Fulfill your destiny.  Seize your prize!
 +
 
 +
{{Mission Objective|Entrance=You wait for the appropiate moment to launch your assault.  Paragon City will soon fear your name!|Primary=Steal cape from Hero|Secondary=2 statues to destroy
 +
** Defeat hero & allies|Additional=|Completion=You destroyed the hero statue!<br />You destroyed the hero statue!<br />You wrest the cape from the back of the fallen hero!<br />You have defeated a Paragon City hero and taken his cape!}}
 +
 
 +
'''Enemies'''
 +
 
 +
{{Enemy Longbow}}
 +
 
 +
 
 +
'''Notable NPCs'''
 +
 
 +
* [[Hero Statue]] x 2 (Object) <!-- faction = relic, desc. "This is a memorial statue dedicated to one of the great heroes of Paragon City.-->
 +
* Longbow Commander ([[Longbow]] [[Longbow#Longbow Warden .287.29|Longbow Warden]]) ([[Boss]])
 +
* One Hero out of the following:
 +
** [[Paragon Heroes#Arc Flash|Arc Flash]] ([[Boss]])
 +
** [[Paragon Heroes#Doc Quantum|Doc Quantum]] ([[Boss]])
 +
** [[Paragon Heroes#Ms. Shock|Ms. Shock]] ([[Boss]])
 +
** [[Paragon Heroes#Overdrive|Overdrive]] ([[Boss]])
 +
** [[Paragon Heroes#Stalwart|Stalwart]] ([[Boss]])
 +
 
 +
 
 +
{{Ambush|''"Stop in the name of Longbow!"''<br />
 +
Upon attacking the guards around a statue, there will be an ambush by [[Longbow]].  There is one ambush for each statue.}}
 +
 
 +
{{Ambush|''"Longbow agents attack!"''<br />
 +
After defeating the ambush from destroying both statues, there will be another ambush by [[Longbow]].  The Longbow Commander is within this group.}}
 +
 
 +
{{Ambush|''"{{Character}}!  Stop your evil ways!"''<br />
 +
After defeating the Longbow Commander ambush, there will be one last ambush by [[Longbow]].  The random Hero is within this group.}}
 +
 
 +
{{NPC Text|title=Longbow guards 1|text=
 +
'''Before combat:'''  ''"Protect the statue from the villains!"''<br />
 +
'''Combat start:'''  ''"There they are!  Attack!"''}}
 +
 
 +
{{NPC Text|title=Longbow guards 2|text=
 +
'''Before combat:'''  ''"We're received word to expect {{Character}}."''<br />
 +
'''Combat start:'''  ''"Longbow attack!"''}}
 +
 
 +
{{Mission Clue|Name=Hero Cape|Text=This is a cape taken from one of the heroes of Paragon City you defeated in combat! Take this back to Fortunata Kalinda back in the Rogue Isles to prove yourself worthy as a destined one of Lord Recluse!}}
  
 
'''Debriefing'''
 
'''Debriefing'''
  
 
You have proven yourself worthy, destined one.  You have earned the right to wear a cape!
 
You have proven yourself worthy, destined one.  You have earned the right to wear a cape!
== External Links ==
 
  
* {{NoFutureContact|ID=1}}
+
== Missions (Level 30+) ==
 +
=== {{UL|Unlock power of destined one (Auras Mission)}} ===
 +
 
 +
'''Briefing'''
 +
 
 +
You have returned once again, {{Character}}! Perhaps you are one of [[Lord Recluse]]'s [[Destined One|destined ones]] after all. It remains to be seen.
 +
 
 +
The destined ones of Lord Recluse are marked by the Powers for greatness and imbued by the energies of fate. By paying proper homage to the Powers, you can unlock this greatness for all to see. There is a powerful and ancient Archmage known as [[Archmage Tarixus|Tarixus]] who lairs on [[Sharkhead Isle]]. {{green|Speak with him about unlocking the energies of the destined one.}}
 +
 
 +
* {{green|Unlock power of destined one}}
 +
 
 +
Archmage Tarixus can be found in Potter's Field on [[Sharkhead Isle]]. Go there now!
 +
 
 +
==== {{UL|Speak with Archmage Tarixus}} ====
 +
 
 +
'''Unnecessary Solicitation'''
 +
 
 +
Have you spoken with Tarixus yet? He will be able to aid you in unlocking the power of the destined one.
 +
 
 +
{{Mission Objective|Entrance=|Primary=Speak with Archmage Tarixus|Secondary=|Additional=|Completion=}}
 +
 
 +
{{Mission Briefing|Type=Briefing|Contact=Archmage Tarixus|Text=I sensed your arrival, {{Character}}. You seek to follow your destiny and show to everyone you are truly marked by the Powers for greatness. To do this you must give proper homage to the Powers, the great mystical entities who grant power to those who know how to unlock their secrets. To give proper homage to the Powers you must sacrifice arcane energies at a nexus, one of the places where the veil between this world and the mystic planes is weak.
 +
 
 +
There is a group known as the [[Carnival of Shadows]] who occasionally dabble in the arcane. They have acquired some of my artifacts in order to work their chaos magic. If you recover these magical artifacts, I will allow you to use them to unlock your energies as a destined one - if that is indeed what you are. Magical orders such as the [[Circle of Thorns]] often built great temples around nexus points in order to tap into their power and to draw energies from the Powers. Go now to find the artifacts, then offer up their arcane energies to the Powers upon an Orenbegan altar!}}
 +
 
 +
==== {{UL|Find mystic artifacts}} ====
 +
 
 +
'''Unnecessary Solicitation'''
 +
 
 +
Have you found the artifacts to offer to the Powers yet? I suggest you do as Archmage Tarixus says.
 +
 
 +
{{Mission Objective|Entrance=The air in this warehouse seems to shimmer with weird energies|Primary=Find mystic artifacts|Secondary=|Additional=|Completion=You found the mystic artifacts!}}
 +
 
 +
'''Enemies'''
 +
 
 +
{{Enemy Carnival of Shadows}}
 +
 
 +
{{NPC Text|type=villain|title=Patrol Dialogue|text='''Random Carnie:''' Chaos will reign!}}
 +
 
 +
'''Notable NPCs'''
 +
 
 +
* Mistress of Chaos {{Named|Faction=Carnival of Shadows|Type=Ring Mistress}} ([[Boss]])
 +
 
 +
{{NPC Text|type=villain|title=Mistress of Chaos Dialogue|text=
 +
'''Combat Start:'''
 +
:'''Mistress of Chaos:''' You presume to stop us?}}
 +
 
 +
''You find some ornate jewelry upon the Carnival Mistress.''
 +
{{Mission Clue|Name=Mystic Artifacts|Text=This set of ornate jewelry practically glows with arcane energies. You will need to offer up the mystic power to the Powers in order to unlock your power as a destined one!}}
 +
 
 +
==== {{UL|Offer artifacts to Powers}} ====
 +
'''Unnecessary Solicitation'''
 +
 
 +
The power of the destined one is soon to be unlocked for all to see. Do not delay!
 +
 
 +
{{Mission Objective|Entrance=This Circle of Thorns temple must be built near a fairly strong magical nexus. The very air seems charged with arcane energies!|Primary=Offer artifacts to Powers|Secondary=Offer artifacts to Powers (touch the altar to do it)
 +
** Fend off attackers!|Additional=''Your offering has been accepted!''<br />''You have fended off the attackers!''<br />|Completion=You have unlocked the energies of the destined one!}}
 +
 
 +
'''Upon exit of mission'''
 +
 
 +
''You have unlocked the power of the destined one!''
 +
 
 +
'''Enemies'''
 +
 
 +
{{Enemy Circle of Thorns}}
 +
 
 +
'''Notable NPCs'''
 +
 
 +
* Temple Protector {{Named|Faction=Circle of Thorns|Type=Agony Mage}} ([[Boss]])
 +
* Temple Protector {{Named|Faction=Circle of Thorns|Type=Hellfrost}} (if level 30, [[Boss]]), or  {{Named|Faction=Circle of Thorns|Type=Succubus}} (if over level 30, [[Boss]])
 +
 
 +
 
 +
{{Ambush|''Destroy the intruder!''
 +
 
 +
As soon as you finish placing the offering, there will be '''three waves''' of attackers by [[Circle of Thorns]], with the second Temple Protector accompanying the third wave.}}
 +
 
 +
{{NPC Text|type=villain|title=Circle of Thorns Chatter|text=
 +
'''Combat Start:'''
 +
:'''Nerva Spectral Daemon:''' Destroy the intruder!}}
 +
 
 +
{{NPC Text|type=villain|title=Temple Protector 1 Dialogue|text=
 +
'''Combat Start:'''
 +
:'''Temple Protector:''' Your soul will be consumed for this transgression!}}
 +
 
 +
{{NPC Text|type=villain|title=First and second wave of attackers Dialogue|text=
 +
'''Combat Start:'''
 +
:'''Fire Thorn Caster:''' Destroy the intruder!}}
 +
 
 +
{{NPC Text|type=villain|title=Temple Protector 2 (third wave) Dialogue|text=
 +
'''Combat Start:'''
 +
:'''Temple Protector:''' The power of the destined one will be ours!}}
 +
 
 +
'''Debriefing'''
 +
 
 +
Something has changed in you, {{Character}}. Perhaps Lord Recluse was correct about you.  Most impressive.
 +
 
 +
''You can now access auras at the tailor!''
 +
 
 +
''You may now access the costume part Aura_Common at the Tailor.''
 +
 
 +
[[Category:Archvillains]]
 +
[[Category:Arachnos Lore]]

Latest revision as of 05:17, 12 April 2020

After the restructuring of beginning contacts in Issue 21 and the restructuring of beginning contacts, Kalinda no longer offers missions to villains.


Badge time.png This article contains information that no longer applies to the current version of City of Heroes Freedom. It is provided for historical purposes.

Overview

Kalinda
Kalinda.jpg
Fortunata
Zone Mercy Island
Coordinates (-1175, 243, -76)
Level Range 1-4
Introduced By Arachnos Pilot
Alan Desslock
Introduces == Level 5-9 ==
Mongoose
Enemy Groups

Badge villain carnival.png Carnival of Shadows
Badge villain cot.png Circle of Thorns
V badge Infected.png Infected
V badge Longbow.png Longbow
V badge SnakeBadge.png Snakes

V badge Hero.png Paragon Heroes
v  d  e


Kalinda is a villain contact in the Mercy neighborhood of Mercy Island at coordinates (-1175, 243, -76). Her level range is 1-4.

Kalinda is also an Archvillain who serves under Lord Recluse in the Arachnos faction. She is primarily responsible for testing new Destined Ones who have escaped from The Zig.

Villains (only Epic Archetypes) can find her in the following missions:


Villain Information

Description

As an Arachnos Fortunata, it is Kalinda's task to keep an eye on all new arrivals to Mercy Island. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of Arachnos, and the survival of the fittest.

Dialogue

During the mission Beat Kalinda for info on what the Destiny actually is about. from Alan Desslock:

See Also

Biography

History

Character Stats

Secret Identity: Kalinda
Origin: Natural
Archetype: Fortunata

Introductions

Contact Introduced By

Contact Introduces

There is one in Mercy who is known as Mongoose. He's a professional exterminator. Arachnos pays him to keep the Snake population in check, and to hire new arrivals to clean out Snake pits for him. Perhaps he will have work for you.

Information

Fortunata

As an Arachnos Fortunata, it is Kalinda's task to keep an eye on all new arrivals to Mercy Island. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of Arachnos, and the survival of the fittest.

Prior to Introduction

You are not one of my charges. Go.

Initial Contact

Character, yes? Interesting. It may well be that you are one of the people we seek. In case you're wondering why you're out here in the open air instead of enjoying the fine dining at Zigursky Prison, you have me to thank. I arranged it. You see, some of your fellow prisoners are special. Perhaps even you.

I have foreseen that some members of this group will rise up to usher in a bold new future for Arachnos. Of course, if you think you're one of them, you'll have to prove it. Soon.

First, though, I recommend you present yourself to Arbiter Diaz. He is marked on your map. The Arbiters oversee difficulties within Arachnos, and help to quell squabbles that might threaten the security of the organization. Remember: Arachnos is beset by in-fighting among its many factions, but the Arbiters are above all that chaos. Despite all our divisiveness and squabbling, the Arbiters must never be harmed. Go to him, and see if he can help you on your path.

Not High Enough Level

There are more tests in your future, Character, but not until you get to Threat Level 20 / 30.

The Threat Level is dependant on if you have completed the Cape or Aura missions available from Kalinda.

Greeting

  • You're about to be tested.
  • Let's see how fit you truly are.
  • I hope you can live up to this challenge.

Too Busy

You come to me with three jobs already, and expect me to get in line? You're not doing much to convince me that you're special.

No More Missions

I will no longer test you personally, Character. But I will keep my eye on you.

Store

You're doing well. I'd like to see more of what you're capable of. You may avail yourself of my store's considerable resources. Please take this communicator, and check in regularly.

I am impressed, Character. I think I can assure you that, no matter what, Arachnos will have its eye upon you for a good long while. If you want to perform well, I recommend you outfit yourself with the best Enhancements.

  • Level 5 Training Enhancements (200% base costs)

Story Arc

Earning Arachnos' Favor

E ICON MeritToken.png Merit Rewards: This activity awards 5 Reward Merits.

Souvenir

Souvenir: Kalinda's Kiss

You can still feel a faint heat on the back of your hand, where Kalinda pressed her lips. You have to assume that her touch was more than a kiss; it was a symbol of Arachnos' favor, and perhaps also a blessing.

Earning Arachnos' Favor

It began with a simple task. Kalinda believed you could be trusted with an official Arachnos operation, and so she sent you to mop up some Snakes.

Kalinda's superiors were impressed with both your skill and your brutality, and so you were given another assignment. You had to remove a nest of Snakes from an Arachnos base. While there you learned the name of their leader, Syrus.

Kalinda wanted Syrus taken down, and you were happy to oblige. Now, Arachnos smiles on you--at least for the moment.


Mop up the stragglers

Briefing

I'm going to take a chance on you, Character. This isn't something I'd do for everyone. But you've shown me enormous potential, and I truly believe you may be one of those special few destined to bring about Arachnos' great future. So I'm going to send you on an official Arachnos operation. Arachnos has had a brief skirmish with the Snakes, and we need someone to mop up the last stragglers in the area. Just don't embarrass me. Remember, this is your chance to be Arachnos' ally. If you don't take advantage of it, you could become our enemy.

Mission Acceptance

We'll fly you to the area. Once you're there, I hope you'll acquit yourself well.

Unnecessary Solicitation

You're charged with an Arachnos operation. Default on your mission, and no one on this island will be with you.

Mission Objective(s)

You hear the strange animal scream of a Snake.

  • Defeat all Snakes in area

You have helped Arachnos dispose of the Snakes.

Enemies

V badge SnakeBadge.png Snakes


Notable NPCs


Debriefing

My peers within Arachnos were quite impressed with your abilities, Character. In fact, they may be willing to give you another operation.

As a reward for your service, take this salvage. Should you survive long enough to join a Super Group, such salvage can be used to create useful items for your headquarters.

Prior to Issue 13 removing base salvage, the mission owner was given an Arachnos Gun. There is currently no extra reward for turning in this mission.

Get the Snakes out

Briefing

Arachnos has seen you take down Snakes, and they've got another job for you. A week ago, a group of Snakes invaded one of our labs. They took it over, and have been holed up there ever since. We want them out. If you can make that happen, you'll earn the confidence of my superiors. That respect won't mean that all Arachnos factions will be with you, but it may afford you some protection as you journey through the Rogue Isles.

Mission Acceptance

Arachnos is trusting you with this task. I trust you will not disappoint us.

Unnecessary Solicitation

Your tardiness is displeasing to Arachnos. Deal with the Snakes, or I may be forced to deal with you.

Mission Objective(s)

These dark and menacing hallways are filled with the Snakes' strange scent.

  • Defeat all Snakes in lab

You have cleared the Snakes from the Arachnos base, and learned something interesting.

Enemies

V badge SnakeBadge.png Snakes



Icon clue generic.png
The Snake's story
One of the Snakes you defeated hissed:

'Syrus will not tolerate thisss atrocity! He will dessstroy you!'

Debriefing

You have done well! Your future is looking quite bright. If that Snake you put down is to be believed, we now know the leader of their little group. That means you can track him down and punish him for his assault against Arachnos. Do that, and I think I can introduce you to some new people on Mercy.

Defeat Snake Leader

Briefing

The leader of the Snakes who violated our base is named Syrus. I need him in custody immediately. Take him down, and I can nearly guarantee your immediate future will be a happy one.

Mission Acceptance

You would do well to remember this lesson. Sometimes those who defy Arachnos can escape our clutches for a little while. But they never escape forever.

Unnecessary Solicitation

I want Syrus and I want him now!

Mission Objective(s)

This task could well be your ticket to the big time.

  • Defeat Syrus and his guards

You have defeated Syrus and earned the respect of Arachnos!


Enemies

V badge SnakeBadge.png Snakes

Balloon.png Syrus
We will be masters of Arachnosss!

Random Snake

But, bosss! Ssurely they will resent our intrussion!

Syrus

No matter! None of their filthy minions can ssstand againssst uss!

Random Snake

But I heard there was someone sspecial. One they call Character.

Syrus

Hah! Let them come!

Debriefing

Well done, young Character. Well done. Your skills against the Snakes have convinced me that the hunter Mongoose can make better use of your talents than I. The time has come for us to part, but rest assured that I will be watching you for as long as you choose to remain in the Rogue Isles.

Soon, I foresee that our little Mercy Isle will become too small for one as powerful as yourself. As you venture forth to each new island, you will have to build your reputation anew in order to establish contacts. But remember, brokers always have a task available for those with few scruples. Seek out the brokers, and your journey will continue.

There is one who will test you further. His real name is unknown in these parts; I, along with everyone else, refer to him by his sobriquet: Mongoose. He will throw you into some of the darkest pits this island has to offer. Come out of them alive, and your future may be secured.

Missions (Level 1-4)

E ICON MeritToken.png Merit Rewards: This activity awards 2 Reward Merits.

Take out Operative Burch

Briefing

If you want to stay in the Rogue Isles, Character, there's only one thing you need to learn right away: Arachnos can be your ally, or your enemy. Support us, serve us, and we will reward you. Stab us in the back, and it will be the last move you make.

There is an operative here on Mercy who used to be our ally, but he has recently made himself our enemy. Operative Burch. As we speak, the fool is planning to sell confidential Arachnos information to those troublesome do-gooders, Longbow. I want you to take him out.

Mission Acceptance

You've heard of Longbow, I expect? A group of trained soldiers and superhumans out to make everyone in the world do things their way? Their leader, Ms. Liberty, seems to think it's her place to meddle in Arachnos affairs. She's sorely mistaken, I assure you.

Burch plans to meet Longbow at the docks. We'll have a boat take you there.

Unnecessary Solicitation

Someone is going to pay for Burch's treachery. If you don't bring him back here, it could be you.

Mission Objective(s)

You don't know Operative Burch from Adam, but you know bringing him in will make you look good to Kalinda.

  • Defeat Burch & all negotiators

You defeated Burch and the negotiators!

Enemies

V badge Longbow.png Longbow


Notable NPCs


Debriefing

Burch has suffered justly for what he tried to do to Ghost Widow. But let me clue you in on something, Character: Burch wasn't alone. He had orders. There are many factions within Arachnos, and they are always vying for dominance. Sometimes they even go so far as to betray Arachnos in order to spite each other. Captain Mako, Black Scorpion, and even Scirocco all might have reasons for wanting to see Ghost Widow hurt.

Of all Arachnos operatives, only the Arbiters are inviolate. Only they are never subject to the petty squabbles that sometimes threaten to rip our great Arachnos apart.

Jump down a Snake hole

Briefing

Your next task will be to dive head first into one of the most dangerous places on this rock: a Snake hole. Come out alive, and I'll know you're worth watching. But be warned: not everyone seeking a great destiny survives, Character. Some find themselves crushed to fine powder by the weight of their own mediocrity.

Mission Acceptance

The biggest, nastiest Snake in the immediate vicinity goes by the name Sapphus. Find him, defeat him, and you may find a future within Arachnos as well.

Unnecessary Solicitation

You are here to be tested. Character. If you're not willing to play along, I'll assume you're not one of those I seek. And if that happens, it may become necessary to remove you from my playing ground.

Mission Objective(s)

You hear the sound of serpentine scales scraping these cold, damp floors.

  • Defeat Sapphus & his guards

You have defeated the snakes!

Enemies

V badge SnakeBadge.png Snakes


Notable NPCs


Debriefing

So. You have faced the Snakes and lived to tell the tale. Perhaps there is a place for you within Arachnos' future, Character. I must test you further.

Eliminate the Infected

Briefing

Are you aware of the lowly creatures known as the Infected? They've been subsisting off the water from the cesspool trenches, and it's made them a bit of a problem. Many of them have gained enormous strength; in addition, they seem to have lost all sense and reason. There are a number of them massing in a warehouse nearby. Someone has to eliminate them, and I want that someone to be you. It'll give me an idea of whether you are worthy of further tests.

Mission Acceptance

These creatures have proved themselves unfit for Arachnos' great future, and as a result they must be culled. Don't let this happen to you, Character. Remember, I am always watching you.

Unnecessary Solicitation

You have a job to do, Character. Prove your value to me.

Mission Objective(s)

You hear gushing water from somewhere below.

  • Eliminate the Infected

You have eliminated the Infected.

Enemies

V badge Infected.png Infected


Debriefing

You're showing me something about yourself. You're showing me your power, but also your willingness to do what it takes to maximize that power. I sense fantastic potential within you, Character. You could well be one of those special people we seek.

Of course, Arachnos is full of people with potential, but not all of those people can survive the brutal politicking and backstabbing that make life within this organization such a unique challenge. Only the Arbiters are immune from such troubles. For lesser lights such as you and I, the best we can do is keep on our guard.


Missions (Level 20+)

Steal cape from hero (Cape Mission)

Speak with Lorenz Ansaldo

Briefing

I see you have returned, Character. It was not so long ago when Arachnos freed you from that stinking prison in Paragon City and brought you here to be tested. You have clawed your way out of the filth and made yourself a name here on the Rogue Isles - a name to be feared and respected.

As you know, Lord Recluse has forbidden any of the destined ones to wear a cape until they have proven themselves worthy. You have garnered enough inf through your exploits to be allowed this honor - after one final ordeal.

The heroes of Paragon City have tried time after time to thwart our endeavors. The time has come for you to show them that you are no common thug, but a true villain to be feared! Go to Paragon City, destroy their precious statues, and steal a cape from one of their heroes by trial of combat!

Mission Acceptance

You will need to secure passage to Paragon City and be smuggled over to one of their statue parks. Go speak with Lorenz Ansaldo at the Port Recluse docks on Sharkhead. He'll fix you up.

Unnecessary Solicitation

Lorenz is part of the Family. They are quite good at smuggling people and goods to and from the mainland.

Mission Objective(s)

  • Speak with Lorenz Ansaldo

Briefing

You need passage to Paragon City? Yah, I can hook you up. I got an arrangement going with Arachnos to handle any 'special delieveries' they might have between the Rogue Isles and the mainland. But that don't mean there ain't no price...

We got a lot of them Longbow agents snoopin' around the docks here lookin' for contraband. I was planning on getting a few of my boys ready to beat some sense into them, but then you happen to show up! Take down all the Longbow agents snoopin' around our warehouse here at the docks and destroy any crates of contraband they may have found.


Defeat all agents, destroy contraband

Unnecessary Solicitation

Lorenz is allowed to make such demands of you in trade for his services. I suggest you do as he says.

Mission Objective(s)

Longbow constantly looks for evidence to shutdown Family smuggling operations in the Rogue Isles. It's time to convince Longbow to mind their own business!

  • Defeat all agents, destroy contraband
    • 3 crates to destroy

You cleared out the warehouse for the Family! Lorenz has set up a boat to take you to Paragon City, and a truck to take you to the statue park.

Enemies

V badge Longbow.png Longbow


Notable NPCs


Icon clue generic.png
Longbow Watch List
You find on the Longbow Commander a hand-held computer. It contains information on villain activities in the Rogue Isles, including Family smuggling operations and movement of villains into Paragon City. You're included on the watch list! It looks like Longbow might be monitoring your activities!

Steal cape from Hero

Unnecessary Solicitation

Fulfill your destiny. Seize your prize!

Mission Objective(s)

You wait for the appropiate moment to launch your assault. Paragon City will soon fear your name!

  • Steal cape from Hero
    • 2 statues to destroy
    • Defeat hero & allies

You destroyed the hero statue!
You destroyed the hero statue!
You wrest the cape from the back of the fallen hero!
You have defeated a Paragon City hero and taken his cape!

Enemies

V badge Longbow.png Longbow


Notable NPCs


V archetypeicon stalker.png Ambush! "Stop in the name of Longbow!"

Upon attacking the guards around a statue, there will be an ambush by Longbow. There is one ambush for each statue.

V archetypeicon stalker.png Ambush! "Longbow agents attack!"

After defeating the ambush from destroying both statues, there will be another ambush by Longbow. The Longbow Commander is within this group.

V archetypeicon stalker.png Ambush! "Character! Stop your evil ways!"

After defeating the Longbow Commander ambush, there will be one last ambush by Longbow. The random Hero is within this group.

Icon clue generic.png
Hero Cape
This is a cape taken from one of the heroes of Paragon City you defeated in combat! Take this back to Fortunata Kalinda back in the Rogue Isles to prove yourself worthy as a destined one of Lord Recluse!

Debriefing

You have proven yourself worthy, destined one. You have earned the right to wear a cape!

Missions (Level 30+)

Unlock power of destined one (Auras Mission)

Briefing

You have returned once again, Character! Perhaps you are one of Lord Recluse's destined ones after all. It remains to be seen.

The destined ones of Lord Recluse are marked by the Powers for greatness and imbued by the energies of fate. By paying proper homage to the Powers, you can unlock this greatness for all to see. There is a powerful and ancient Archmage known as Tarixus who lairs on Sharkhead Isle. Speak with him about unlocking the energies of the destined one.

  • Unlock power of destined one

Archmage Tarixus can be found in Potter's Field on Sharkhead Isle. Go there now!

Speak with Archmage Tarixus

Unnecessary Solicitation

Have you spoken with Tarixus yet? He will be able to aid you in unlocking the power of the destined one.

Mission Objective(s)

  • Speak with Archmage Tarixus

Briefing

I sensed your arrival, Character. You seek to follow your destiny and show to everyone you are truly marked by the Powers for greatness. To do this you must give proper homage to the Powers, the great mystical entities who grant power to those who know how to unlock their secrets. To give proper homage to the Powers you must sacrifice arcane energies at a nexus, one of the places where the veil between this world and the mystic planes is weak.

There is a group known as the Carnival of Shadows who occasionally dabble in the arcane. They have acquired some of my artifacts in order to work their chaos magic. If you recover these magical artifacts, I will allow you to use them to unlock your energies as a destined one - if that is indeed what you are. Magical orders such as the Circle of Thorns often built great temples around nexus points in order to tap into their power and to draw energies from the Powers. Go now to find the artifacts, then offer up their arcane energies to the Powers upon an Orenbegan altar!


Find mystic artifacts

Unnecessary Solicitation

Have you found the artifacts to offer to the Powers yet? I suggest you do as Archmage Tarixus says.

Mission Objective(s)

The air in this warehouse seems to shimmer with weird energies

  • Find mystic artifacts

You found the mystic artifacts!

Enemies

Badge villain carnival.png Carnival of Shadows

Notable NPCs

You find some ornate jewelry upon the Carnival Mistress.

Icon clue generic.png
Mystic Artifacts
This set of ornate jewelry practically glows with arcane energies. You will need to offer up the mystic power to the Powers in order to unlock your power as a destined one!

Offer artifacts to Powers

Unnecessary Solicitation

The power of the destined one is soon to be unlocked for all to see. Do not delay!

Mission Objective(s)

This Circle of Thorns temple must be built near a fairly strong magical nexus. The very air seems charged with arcane energies!

  • Offer artifacts to Powers
    • Offer artifacts to Powers (touch the altar to do it)
    • Fend off attackers!

Your offering has been accepted!
You have fended off the attackers!
You have unlocked the energies of the destined one!

Upon exit of mission

You have unlocked the power of the destined one!

Enemies

Badge villain cot.png Circle of Thorns

Notable NPCs


V archetypeicon stalker.png Ambush! Destroy the intruder!

As soon as you finish placing the offering, there will be three waves of attackers by Circle of Thorns, with the second Temple Protector accompanying the third wave.

Debriefing

Something has changed in you, Character. Perhaps Lord Recluse was correct about you. Most impressive.

You can now access auras at the tailor!

You may now access the costume part Aura_Common at the Tailor.