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== Overview ==
== Noun ==
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'''Power Set Proliferation''' refers to taking powers available to one [[Archetypes|archetype]] and adapting them for use on another archetype. In some cases, such as the Blast sets for [[Blaster]]s, [[Corruptor]]s and [[Defender]]s, [[Power Set|power set]]s can be copied with minimal changes. In other cases, like the Assault sets for [[Dominator]]s, powers from multiple existing power sets may be combined to create a brand new set. Occasionally, entirely new powers are created for the proliferation.
'''Powerset Proliferation'''
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# Refers to the addition of new powersets for all non-epic [[Archetypes]] during the release of [[Issue 12|Issue 12: Midnight Hour]]. The added powersets are as follows:
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According to the lore, [[Doctor Brainstorm]] is responsible for causing Power Set Proliferation, having created a device dubbed the Resonance Manipulator which somehow altered the energy strands connecting heroes and villains to their powers.
  
:{|
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== Issue 12 ==
 +
The first round of Power Set Proliferation took effect with the release of [[Issue 12|Issue 12: Midnight Hour]]. The following is a list of power sets proliferated in that release:
 +
 
 +
{| class="wikitable"
 
|-
 
|-
| '''[[Blaster]]'''
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! colspan=3 width=50% | <big>Hero</big> !! colspan=3 width=50% | <big>Villain</big>
*[[Psychic Blast]]
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|-
*[[Mental Manipulation]]
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! width=10% | Archetype !! width=20% | Primary !! width=20% | Secondary !! width=10% | Archetype !! width=20% | Primary !! width=20% | Secondary
'''[[Brute]]'''
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|-
*[[Battle Axe]]
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| '''[[Blaster]]''' || [[Psychic Blast]] || [[Mental Manipulation]] || '''[[Brute]]''' || [[Battle Axe]]{{dot}} [[War Mace]] || [[Super Reflexes]]
*[[War Mace]]
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|-
*[[Super Reflexes]]
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| '''[[Controller]]''' || [[Plant Control]] || [[Thermal Radiation]] || '''[[Corruptor]]''' || [[Electrical Blast]] || [[Storm Summoning]]
'''[[Corruptor]]'''
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|-
*[[Electrical Blast]]
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| '''[[Defender]]''' || [[Cold Domination]] || [[Ice Blast]] || '''[[Dominator]]''' || [[Earth Control]] || [[Electricity Assault]]
*[[Storm Summoning]]
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|-
'''[[Controller]]'''
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| '''[[Scrapper]]''' || [[Fiery Melee]] || [[Fiery Aura]] || '''[[Mastermind]]''' || [none] || [[Storm Summoning]]
*[[Plant Control]]
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|-
*[[Thermal Radiation]]
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| '''[[Tanker]]''' || [[Dark Armor]] || [[Dark Melee]] || '''[[Stalker]]''' || [[Electric Melee]] || [[Electric Armor]]
'''[[Dominator]]'''
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*[[Earth Control]]
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*[[Electricity Assault]]
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'''[[Defender]]'''
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*[[Cold Domination]]
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*[[Ice Blast]]
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'''[[Mastermind]]'''
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*[[Storm Summoning]]
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'''[[Scrapper]]'''
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*[[Fiery Melee]]
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*[[Fiery Aura]]
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'''[[Stalker]]'''
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*[[Electric Melee]]
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*[[Electric Armor]]
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'''[[Tanker]]'''
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*[[Dark Armor]]
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*[[Dark Melee]]
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|}
 
|}
  
===Note===
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* [[Mental Manipulation]] was a combination of [[Psychic Blast]] and [[Psionic Assault]]. [[Mental Manipulation#World of Confusion|World of Confusion]] was created during this proliferation.
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* [[Electricity Assault]] was a combination of [[Electrical Blast]] and [[Electric Melee]].
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* The [[Stalker]] version of [[Electric Armor]] substituted [[Hide]] for [[Electric Armor#Lightning Field|Lightning Field]].
 +
 
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== Issue 16 ==
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The second round of Power Set Proliferation took effect with the release of [[Issue 16|Issue 16: Power Spectrum]]. The following is a list of power sets proliferated in that release:
 +
 
 +
{| class="wikitable"
 +
|-
 +
! colspan=3 width=50% | <big>Hero</big> !! colspan=3 width=50% | <big>Villain</big>
 +
|-
 +
! width=10% | Archetype !! width=20% | Primary !! width=20% | Secondary !! width=10% | Archetype !! width=20% | Primary !! width=20% | Secondary
 +
|-
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| '''[[Blaster]]''' || [[Radiation Blast]] || [none] || '''[[Brute]]''' || [[Claws]] || [none]
 +
|-
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| '''[[Controller]]''' || [none] || [[Cold Domination]] || '''[[Corruptor]]''' || [[Archery]] || [[Trick Arrow]]
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|-
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| '''[[Defender]]''' || [[Traps]] || [[Assault Rifle]] || '''[[Dominator]]''' || [none] || [[Earth Assault]]
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|-
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| '''[[Scrapper]]''' || [[Electric Melee]] || [[Electric Armor]] || '''[[Mastermind]]''' || [none] || [[Thermal Radiation]]
 +
|-
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| '''[[Tanker]]''' || [[Electric Armor]] || [[Electric Melee]] || '''[[Stalker]]''' || [[Broad Sword]] || [none]
 +
|}
 +
 
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* [[Earth Assault]] was a combination of [[Stone Melee]] and [[Stone Mastery]] attacks. [[Earth Assault#Stone Spears|Stone Spears]] was created during this proliferation.
 +
 
 +
== Issue 21 ==
 +
The third round of Power Set Proliferation took effect with the release of [[Issue 21|Issue 21: Convergence]]. The following is a list of power sets proliferated in that release:
 +
 
 +
{| class="wikitable"
 +
|-
 +
! colspan=3 width=50% | <big>Hero</big> !! colspan=3 width=50% | <big>Villain</big>
 +
|-
 +
! width=10% | Archetype !! width=20% | Primary !! width=20% | Secondary !! width=10% | Archetype !! width=20% | Primary !! width=20% | Secondary
 +
|-
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| '''[[Blaster]]''' || [[Dark Blast]] || [[Darkness Manipulation]] || '''[[Brute]]''' || [[Katana]]{{dot}} [[Broad Sword]] || [[Regeneration]]
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|-
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| '''[[Controller]]''' || [none] || [[Poison]] || '''[[Corruptor]]''' || [[Psychic Blast]] || [[Poison]]
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|-
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| '''[[Defender]]''' || [[Thermal Radiation]] || [[Fire Blast]] || '''[[Dominator]]''' || [none] || [none]
 +
|-
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| '''[[Scrapper]]''' || [[Battle Axe]]{{dot}} [[War Mace]] || [[Energy Aura]] || '''[[Mastermind]]''' || [none] || [[Sonic Resonance]]
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|-
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| '''[[Tanker]]''' || [[Super Reflexes]] || [[Martial Arts]] || '''[[Stalker]]''' || [none] || [[Ice Armor]]
 +
|}
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* [[Darkness Manipulation]] was a combination of [[Dark Melee]], [[Dark Miasma]], and [[Dark Blast]].
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* All versions of [[Energy Aura]] and [[Poison]] received significant improvements when they were proliferated.
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* The [[Stalker]] version of [[Ice Armor]] substituted [[Hide]] for [[Ice Armor#Icicles|Icicles]] and [[Ice Armor#Icy Bastion|Icy Bastion]] (a [[Godmode]] power) for [[Ice Armor#Hibernate|Hibernate]]. Additionally, the PBAoE Slow effect of [[Ice Armor#Chilling Embrace|Chilling Embrace]] is suppressed while the stalker is in the Hidden state.
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== Unlikely Proliferations ==
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The following is a list of power sets that are not likely to be proliferated to certain archetypes in the future:
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 +
:'''[[Brute]]'''
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:* [[Ice Melee]]
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::Along with Ice Armor, this set was available during the City of Villains beta testing and was removed because the set's Foe: -Recharge was counterproductive to the Brute's [[Inherent Powers|Inherent Power]], [[Inherent_Powers#Fury|Fury]].
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:* [[Ice Armor]]
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:'''[[Stalker]]'''
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:* [[Shield Defense]]
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::This set was specifically not made available to Stalkers when it was introduced. The rationale was never given, but it presumably has to do with the ally-centric powers conceptually contrasting the Stalker's gameplay mechanics.
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:'''[[Corruptor]]''', '''[[Mastermind]]'''
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:* [[Empathy]]
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::The developers have explicitly stated that Empathy will not get proliferated to villains; [[Pain Domination]] was introduced in its place.
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:'''[[Controller]]''', '''[[Defender]]'''
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:* [[Pain Domination]]
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::Since villains will not be receiving [[Empathy]], it's unlikely that heroes would receive Pain Domination.
  
It was said by Positron that Issue 12 contains the first set of Powerset Proliferation. There will be more at a later point. [http://www.siradio.fm/index.php?show=news&newsid=393]
 
 
== See Also ==
 
== See Also ==
  
 
* [[Issue 12]]
 
* [[Issue 12]]
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* [[Issue 16]]
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* [[Issue 21]]
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* [[Epic Power Set Proliferation]]
  
[[Category:Definition]]
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[[Category:Definition]][[Category:Power Sets| ]]

Latest revision as of 23:14, 15 July 2012

Overview

Power Set Proliferation refers to taking powers available to one archetype and adapting them for use on another archetype. In some cases, such as the Blast sets for Blasters, Corruptors and Defenders, power sets can be copied with minimal changes. In other cases, like the Assault sets for Dominators, powers from multiple existing power sets may be combined to create a brand new set. Occasionally, entirely new powers are created for the proliferation.

According to the lore, Doctor Brainstorm is responsible for causing Power Set Proliferation, having created a device dubbed the Resonance Manipulator which somehow altered the energy strands connecting heroes and villains to their powers.

Issue 12

The first round of Power Set Proliferation took effect with the release of Issue 12: Midnight Hour. The following is a list of power sets proliferated in that release:

Hero Villain
Archetype Primary Secondary Archetype Primary Secondary
Blaster Psychic Blast Mental Manipulation Brute Battle Axe · War Mace Super Reflexes
Controller Plant Control Thermal Radiation Corruptor Electrical Blast Storm Summoning
Defender Cold Domination Ice Blast Dominator Earth Control Electricity Assault
Scrapper Fiery Melee Fiery Aura Mastermind [none] Storm Summoning
Tanker Dark Armor Dark Melee Stalker Electric Melee Electric Armor

Issue 16

The second round of Power Set Proliferation took effect with the release of Issue 16: Power Spectrum. The following is a list of power sets proliferated in that release:

Hero Villain
Archetype Primary Secondary Archetype Primary Secondary
Blaster Radiation Blast [none] Brute Claws [none]
Controller [none] Cold Domination Corruptor Archery Trick Arrow
Defender Traps Assault Rifle Dominator [none] Earth Assault
Scrapper Electric Melee Electric Armor Mastermind [none] Thermal Radiation
Tanker Electric Armor Electric Melee Stalker Broad Sword [none]

Issue 21

The third round of Power Set Proliferation took effect with the release of Issue 21: Convergence. The following is a list of power sets proliferated in that release:

Hero Villain
Archetype Primary Secondary Archetype Primary Secondary
Blaster Dark Blast Darkness Manipulation Brute Katana · Broad Sword Regeneration
Controller [none] Poison Corruptor Psychic Blast Poison
Defender Thermal Radiation Fire Blast Dominator [none] [none]
Scrapper Battle Axe · War Mace Energy Aura Mastermind [none] Sonic Resonance
Tanker Super Reflexes Martial Arts Stalker [none] Ice Armor

Unlikely Proliferations

The following is a list of power sets that are not likely to be proliferated to certain archetypes in the future:

Brute
Along with Ice Armor, this set was available during the City of Villains beta testing and was removed because the set's Foe: -Recharge was counterproductive to the Brute's Inherent Power, Fury.
Stalker
This set was specifically not made available to Stalkers when it was introduced. The rationale was never given, but it presumably has to do with the ally-centric powers conceptually contrasting the Stalker's gameplay mechanics.
Corruptor, Mastermind
The developers have explicitly stated that Empathy will not get proliferated to villains; Pain Domination was introduced in its place.
Controller, Defender
Since villains will not be receiving Empathy, it's unlikely that heroes would receive Pain Domination.

See Also