War Mace
Overview
War Mace is a standard power set that is a primary set for Brutes and Scrappers, and a secondary set for Tankers.
"You can wield a Medieval Mace and master a variety of powerful Smashing attacks. Attack speeds are good, and the weight of the Mace has good Disorienting capabilities. The sheer weight of this weapon give it a bonus to hit."
Possible War Mace Customizations.
Power Tables
Brute
The War Mace power set is available as a primary set for Brutes. The following table shows the level at which each power is available:
| Power | Level | Effect | |
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Bash | 1 | Melee, Moderate DMG(Smash), Foe Disorient |
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Pulverize | 1 | Melee, High DMG(Smash), Foe Disorient |
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Jawbreaker | 2 | Melee, Superior DMG(Smash), Foe Knockup |
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Build Up | 6 | Self +DMG, +To-Hit |
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Clobber | 8 | Melee, Extreme DMG(Smash), Foe Disorient |
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Taunt | 12 | Ranged (Targeted AoE), Foe Taunt, -Range |
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Whirling Mace | 18 | PBAoE, Moderate DMG(Smash), Foe Disorient |
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Shatter | 26 | Melee, Extreme DMG(Smash), Foe Knockdown |
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Crowd Control | 32 | Melee (Cone), Moderate DMG(Smash), Foe Knockdown |
Scrapper
The War Mace power set is available as a primary set for Scrappers. The following table shows the level at which each power is available:
| Power | Level | Effect | |
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Bash | 1 | Melee, Moderate DMG(Smash), Foe Disorient |
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Pulverize | 1 | Melee, High DMG(Smash), Foe Disorient |
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Jawbreaker | 2 | Melee, Superior DMG(Smash), Foe Knockup |
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Build Up | 6 | Self +DMG, +To-Hit |
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Clobber | 8 | Melee, Extreme DMG(Smash), Foe Disorient |
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Confront | 12 | Ranged (Targeted AoE), Foe Taunt, -Range |
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Whirling Mace | 18 | PBAoE, Moderate DMG(Smash), Foe Disorient |
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Shatter | 26 | Melee, Extreme DMG(Smash), Foe Knockdown |
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Crowd Control | 32 | Melee (Cone), Moderate DMG(Smash), Foe Knockdown |
Tanker
The War Mace power set is available as a secondary set for Tankers. The following table shows the level at which each power is available:
| Power | Level | Effect | |
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Bash | 1 | Melee, Moderate DMG(Smash), Foe Disorient |
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Pulverize | 2 | Melee, High DMG(Smash), Foe Disorient |
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Jawbreaker | 4 | Melee, Superior DMG(Smash), Foe Knockup |
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Taunt | 10 | Ranged (Targeted AoE), Foe Taunt, -Range |
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Build Up | 16 | Self +DMG, +To-Hit |
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Clobber | 20 | Melee, Extreme DMG(Smash), Foe Disorient |
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Whirling Mace | 28 | PBAoE, Moderate DMG(Smash), Foe Disorient |
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Shatter | 35 | Melee, Extreme DMG(Smash), Foe Knockdown |
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Crowd Control | 38 | Melee (Cone), Moderate DMG(Smash), Foe Knockdown |
Powers
Bash
You perform a Bashing attack with your mace that deals moderate damage, and can sometimes Disorient your opponent.
| Damage | Moderate (Smashing) |
| Recharge | Fast |
| Minimum Level | |
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| Effects | Melee |
| Foe Disorient | |
| Enhancements | |
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Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
| Recharge | Long |
| Minimum Level | |
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| Effects | Self +Damage, +To-Hit |
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Clobber
You Clobber your foe with a massive swing of your mace. This attack deals exceptional damage and can leave most opponents disoriented for a period of time.
| Damage | Extreme (Smashing) |
| Recharge | Slow |
| Minimum Level | |
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| Effects | Melee |
| Foe Disorient | |
| Enhancements | |
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Confront
Taunts a foe, and all foes around him, to attack you. Useful for pulling villains off an ally who finds himself in over his head. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.
| Recharge | Slow |
| Minimum Level | |
| Effects | Ranged (Targeted Area of Effect) |
| Foe Taunt, -Range | |
| Enhancements | |
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Crowd Control
You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage, and knocks them down.
| Damage | Moderate (Smashing) |
| Recharge | Slow |
| Minimum Level | |
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| Effects | Melee (Cone) |
| Foe Knockdown | |
| Enhancements | |
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Jawbreaker
This upward swing attempts to shatter your opponent's jaw, and has a chance to send him flying upwards into the air.
| Damage | Superior (Smashing) |
| Recharge | Slow |
| Minimum Level | |
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| Effects | Melee |
| Foe Knockup | |
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Pulverize
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time.
| Damage | High (Smashing) |
| Recharge | Moderate |
| Minimum Level | |
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| Effects | Melee |
| Foe Disorient | |
| Enhancements | |
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Shatter
You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes.
| Damage | Extreme (Smashing) |
| Recharge | Slow |
| Minimum Level | |
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| Effects | Melee |
| Foe Knockdown | |
| Enhancements | |
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Taunt
Taunts a foe, and all foes around him, to attack you. Useful for pulling villains off an ally who finds himself in over his head. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.
| Recharge | Slow |
| Minimum Level | |
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| Effects | Ranged (Targeted Area of Effect) |
| Foe Taunt, -Range | |
| Enhancements | |
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Whirling Mace
You swing your mace in a circle all around you, attacking everyone in melee range. Your Whirling Mace deals moderate damage, and has a chance to Disorient every foe you hit.
| Damage | Moderate (Smashing) |
| Recharge | Slow |
| Minimum Level | |
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| Effects | Point Blank Area of Effect |
| Foe Disorient | |
| Enhancements | |
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| Set Categories | |
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Historical
- This power has been in the game for Tankers since Issue 0
- The order in which Clobber and Jawbreaker could be chosen was switched on August 1, 2006.
- This set was proliferated to Brutes in Issue 12.
- This set was proliferated to Scrappers in Issue 21.