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Line 903: | Line 903: | ||
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Line 917: | Line 917: | ||
|- | |- | ||
|Enhancement||Level||Calculated Value||Value from [[Mutation_Magic_Enhancement_Costs|StarGeek's Chart]]||In-Game Value | |Enhancement||Level||Calculated Value||Value from [[Mutation_Magic_Enhancement_Costs|StarGeek's Chart]]||In-Game Value | ||
+ | |- | ||
+ | |Accuracy||25||9959||9960||- | ||
+ | |- | ||
+ | |Defense Buff||15||4189||4190||- | ||
|- | |- | ||
|Defense Buff||30||8379||8370||- | |Defense Buff||30||8379||8370||- | ||
|- | |- | ||
|Defense DeBuff||15||4369||4370||- | |Defense DeBuff||15||4369||4370||- | ||
+ | |- | ||
+ | |Defense DeBuff||20||5825||5826||- | ||
|- | |- | ||
|Defense DeBuff||30||8738||8739||- | |Defense DeBuff||30||8738||8739||- | ||
|- | |- | ||
|Endurance Reduction||15||5566||5567||- | |Endurance Reduction||15||5566||5567||- | ||
+ | |- | ||
+ | |Endurance Reduction||20||7421||7422||- | ||
|- | |- | ||
|Endurance Reduction||30||11132||11133||- | |Endurance Reduction||30||11132||11133||- | ||
|- | |- | ||
|Fear Duration||15||2753||2754||- | |Fear Duration||15||2753||2754||- | ||
+ | |- | ||
+ | |Flight Speed||15||3770||3771||- | ||
+ | |- | ||
+ | |Flight Speed||20||5027||5028||- | ||
|- | |- | ||
|Flight Speed||25||6284||6285||- | |Flight Speed||25||6284||6285||- | ||
|- | |- | ||
|Flight Speed||30||7541||7542||- | |Flight Speed||30||7541||7542||- | ||
+ | |- | ||
+ | |Flight Speed||40||10056||10055||- | ||
|- | |- | ||
|Hold Duration||15||3950||3951||3951 | |Hold Duration||15||3950||3951||3951 | ||
|- | |- | ||
|Immobilization Duration||15||4369||4370||- | |Immobilization Duration||15||4369||4370||- | ||
+ | |- | ||
+ | |Immobilization Duration||20||5825||5826||- | ||
|- | |- | ||
|Immobilization Duration||30||8738||8739||- | |Immobilization Duration||30||8738||8739||- | ||
Line 942: | Line 958: | ||
|Intangibility Duration||25||3491||3492||- | |Intangibility Duration||25||3491||3492||- | ||
|- | |- | ||
− | | | + | |Recharge Reduction||15||5566||5567||- |
|- | |- | ||
− | | | + | |Recharge Reduction||20||7421||7422||- |
|- | |- | ||
− | | | + | |Recharge Reduction||30||11132||11133||- |
|- | |- | ||
|Run Speed||15||3950||3951||3951 | |Run Speed||15||3950||3951||3951 | ||
|- | |- | ||
|Sleep Duration||15||4369||4370||- | |Sleep Duration||15||4369||4370||- | ||
+ | |- | ||
+ | |Sleep Duration||20||5825||5826||- | ||
|- | |- | ||
|Sleep Duration||30||8738||8739||- | |Sleep Duration||30||8738||8739||- | ||
|- | |- | ||
|Slow||15||4369||4370||- | |Slow||15||4369||4370||- | ||
+ | |- | ||
+ | |Slow||20||5825||5826||- | ||
|- | |- | ||
|Slow||30||8738||8739||- | |Slow||30||8738||8739||- | ||
+ | |- | ||
+ | |Taunt||15||2992||2993||- | ||
|- | |- | ||
|ToHit Buff||15||4369||4370||- | |ToHit Buff||15||4369||4370||- | ||
+ | |- | ||
+ | |ToHit Buff||20||5825||5826||- | ||
|- | |- | ||
|ToHit Buff||30||8738||8739||- | |ToHit Buff||30||8738||8739||- | ||
|- | |- | ||
|ToHit DeBuff||15||3172||3173||- | |ToHit DeBuff||15||3172||3173||- | ||
+ | |- | ||
+ | |ToHit DeBuff||20||4229||4230||- | ||
|- | |- | ||
|ToHit DeBuff||30||6344||6345||- | |ToHit DeBuff||30||6344||6345||- | ||
|} | |} | ||
+ | |||
+ | NOTE: I've noticed I can eliminate almost all of the miscomparisons by rounding the numbers after calculation instead of truncating after the decimal. Before I alter the value table, however, I need to first make sure that rounding doesn't introduce more errors than it fixes. | ||
===Baseline SO Values=== | ===Baseline SO Values=== |
Revision as of 22:57, 11 May 2007
Contents
This user's main main hero is a Tanker. |
This user's main villain is a Mastermind. |
Special Note
Bear with me, I've never edited anything in Wiki form before. Still learning.
Any and all advice welcome.
I'm pretty much using this space as my scratchpad to try things out and learn as I go.
Intro
When I'm not logged into City of, I'm typically either at work designing software, surfing the CoH boards, or both.
Typically I play on Triumph, but our SG organization has recently expanded to Justice, as well.
Characters and SG Affiliations
Triumph
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ISO VG |
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Justice
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Pinnacle
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Hold Them Touch Them (HTTT) |
|
Personal Scratchpad
Baseline TO Values
TO Miscomparisons Identified
Enhancement | Level | Calculated Value | Value from StarGeek's Chart | In-Game Value |
Accuracy | 1 | 192 | 96 | - |
Disorient | 1 | 73 | 76 | - |
Sleep | 1 | 66 | 73 | - |
Taunt | 1 | 76 | 50 | - |
ToHit Buff | 1 | 50 | 73 | - |
ToHit DeBuff | 1 | 73 | 53 | - |
Baseline DO Values
DO Miscomparisons Identified
Enhancement | Level | Calculated Value | Value from StarGeek's Chart | In-Game Value |
Accuracy | 25 | 9959 | 9960 | - |
Defense Buff | 15 | 4189 | 4190 | - |
Defense Buff | 30 | 8379 | 8370 | - |
Defense DeBuff | 15 | 4369 | 4370 | - |
Defense DeBuff | 20 | 5825 | 5826 | - |
Defense DeBuff | 30 | 8738 | 8739 | - |
Endurance Reduction | 15 | 5566 | 5567 | - |
Endurance Reduction | 20 | 7421 | 7422 | - |
Endurance Reduction | 30 | 11132 | 11133 | - |
Fear Duration | 15 | 2753 | 2754 | - |
Flight Speed | 15 | 3770 | 3771 | - |
Flight Speed | 20 | 5027 | 5028 | - |
Flight Speed | 25 | 6284 | 6285 | - |
Flight Speed | 30 | 7541 | 7542 | - |
Flight Speed | 40 | 10056 | 10055 | - |
Hold Duration | 15 | 3950 | 3951 | 3951 |
Immobilization Duration | 15 | 4369 | 4370 | - |
Immobilization Duration | 20 | 5825 | 5826 | - |
Immobilization Duration | 30 | 8738 | 8739 | - |
Intangibility Duration | 25 | 3491 | 3492 | - |
Recharge Reduction | 15 | 5566 | 5567 | - |
Recharge Reduction | 20 | 7421 | 7422 | - |
Recharge Reduction | 30 | 11132 | 11133 | - |
Run Speed | 15 | 3950 | 3951 | 3951 |
Sleep Duration | 15 | 4369 | 4370 | - |
Sleep Duration | 20 | 5825 | 5826 | - |
Sleep Duration | 30 | 8738 | 8739 | - |
Slow | 15 | 4369 | 4370 | - |
Slow | 20 | 5825 | 5826 | - |
Slow | 30 | 8738 | 8739 | - |
Taunt | 15 | 2992 | 2993 | - |
ToHit Buff | 15 | 4369 | 4370 | - |
ToHit Buff | 20 | 5825 | 5826 | - |
ToHit Buff | 30 | 8738 | 8739 | - |
ToHit DeBuff | 15 | 3172 | 3173 | - |
ToHit DeBuff | 20 | 4229 | 4230 | - |
ToHit DeBuff | 30 | 6344 | 6345 | - |
NOTE: I've noticed I can eliminate almost all of the miscomparisons by rounding the numbers after calculation instead of truncating after the decimal. Before I alter the value table, however, I need to first make sure that rounding doesn't introduce more errors than it fixes.
Baseline SO Values
Value Scale Factors
Description | Applications | Value |
purchase value at origin-specific standard stores | TOs from Superpowered Field Trainers
Magic DOs/SOs from Tabitha Fabish stores Mutation DOs/SOs from BiotechniX stores Natural DOs/SOs from Future Dynamics stores Science DOs/SOs from Deimos Innovations stores Technology DOs/SOs from Exarch Industries stores |
1.00 |
purchase value at origin-specific contact stores | Magic DOs/SOs from Serafina
Science DOs/SOs from Holsten Armitage |
1.00 |
purchase value at origin-specific non-contact sellers | Magic SOs from The Conduit
Mutation and Science SOs from Norman Pittman Natural and Technology SOs from Ronald Kincade |
1.00 |
purchase value at discount stores | TOs from Freedom Corps Special Forces stores | 0.85 |
buyback value at same-origin stores | TOs to Superpowered Field Trainers | 0.40 |
buyback value at other-origin stores | Magic DOs/SOs to Superpowered Field Trainers | 0.26 |
buyback value at non-store buyers | all enhancements to Warzone Agent Eckman
all enhancements to Kallarn all enhancements to Slarrah |
0.20 |
purchase value at same-origin non-contact sellers | Magic SOs to The Conduit
Mutation and Science SOs to Norman Pittman Natural and Technology SOs to Ronald Kincade |
0.132 |
You know, come to think of it, I'd probably be better off just referencing the Stores Inventory article. As of this moment, that only has Hero Stores information, though. Do we have a Villain Stores article?