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(New page: = DO NOT TOUCH = * This is a secondary 'Mercy Island' wikipage (different than the 'original' for '''display''' purposes only, for '''particular''' people/person(s). It is 'hosted' via {{...)
 
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== Overview ==
 
== Overview ==
'''Mercy Island''' is the first place a villain goes after escaping from the [[Breakout]] tutorial zone, excluding [[Soldiers of Arachnos]] (VEATs), who do not go through [[Breakout]].  As a beginner-level zone, most of the enemies are levels 1-8.
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'''Mercy Island''' is the first place a [[villain]] goes after escaping from the [[Breakout]] tutorial zone, excluding [[Soldiers of Arachnos]] (VEATs), who do not go through [[Breakout]].  As a beginner-level zone, most of the enemies are levels 1-8.
  
Here, villains will meet their first contact ([[Kalinda]] or [[Matthew Burke]]) and begin to make their presence known to the powers that be.  They begin in an area called ''Fort Darwin'', which also plays home to their first trainer: [[Arbiter Diaz]].  They'll likely spend their first five to six levels running missions out of here before picking up a new contact to the south-west whose later missions take them to the area to the south called ''Fort Cerberus''.
+
Here, [[villain]]s will meet their first contact, ([[Kalinda]] or [[Matthew Burke]]), and begin to make their presence known to the powers that be.  They begin in an area called ''Fort Darwin'', which also plays home to their first trainer: [[Arbiter Diaz]].  They'll likely spend their first five to six levels running missions out of here before picking up a new contact to the South-West whose later missions take them to the area to the south called ''Fort Cerberus''.
  
 
'''NOTE:''' Villain Epic Archetypes must do a single mission from [[Alan Desslock]] before choosing [[Kalinda]] or [[Matthew Burke]].
 
'''NOTE:''' Villain Epic Archetypes must do a single mission from [[Alan Desslock]] before choosing [[Kalinda]] or [[Matthew Burke]].
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== Important Locations ==
 
== Important Locations ==
 
=== Neighborhoods ===
 
=== Neighborhoods ===
* ''Darwin's Landing'', the large neighborhood that forms most of the northern part of the zone, contains [[Doctor Creed]] and [[Mongoose]]. The [[Fortunata Fateweaver]] who adjusts a villain's [[notoriety]] in this zone is located under the clocktower at the ''Darwin's Landing'' marker.
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* ''Darwin's Landing'', the North-central neighborhood, contains [[Doctor Creed]], the [[Fortunata Fateweaver]] and [[Mongoose]].
* ''Fort Cerberus'' is the small Arachnos fort in the south-eastern part of the zone.  [[Ghost Widow]]'s tower is located in this zone; [[Seer Marino]] is also located here, in addition to the [[Black Helicopter Line]] to [[Cap au Diable]].
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* ''Fort Cerberus'' the South-Eastern neighborhood, contains [[Black Helicopter Line]] (to [[Cap au Diable]]), a [[Quartermaster]] and [[Seer Marino]].
* ''Fort Darwin'' is the north-eastern fort where a villain starts their career in the Rogue Isles; it contains [[Kalinda]], [[Arbiter Diaz]], [[Matthew Burke]] and [[Alan Desslock]]. The Mercy Island Hospital is located here.
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* ''Fort Darwin'', the North-Eastern neighborhood, contains [[Alan Desslock]], [[Arbiter Diaz]], the [[Base Portal]], the [[Hospital]], [[Kalinda]], [[Matthew Burke]], a [[Merit Vendor]] and a [[Quartermaster]].
* ''Mercy'' is the neighborhood south of the wall that, along with ''Darwin's Landing'', forms most of the island; it contains [[Arbiter Richard]]. The Mercy Island [[Arachnos]] Headquarters is located in the building behind [[Arbiter Richard]]. A [[Black Market]] truck is located between the doors to the [http://cityofvillains.bluwiki.com/go/CityOfVillains/Port Port Oakes] [[Ferry]] and the doors to ''Fort Cerberus''.
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* ''Mercy'', the South-central neighborhood, contains [[Arbiter Richard]], the [[Black Market]] Truck, the [[Ferry]] (to [[Port Oakes]]), a [[Merit Vendor]], a [[Quartermaster]] and the [[Vault Reserve]].
  
 
== Badges ==
 
== Badges ==
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== Plaques ==
 
== Plaques ==
* [[Image:V_badge_HistoryBadge.png|22px]] [[Lorekeeper Badge|Lorekeeper I]] - This monument is right up against the wall, on the northern side, that splits the zone between ''Darwin's Landing'' and ''Mercy''. It is 90 yards west of [[Mongoose]]. [[Coordinates]] {{coords|-907|97|-377}}
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* [[Image:V_badge_HistoryBadge.png|22px]] [[Lorekeeper Badge|Lorekeeper I]] (''Darwin's Landing'': -907, 97, -377) - This monument is right up against the wall, on the Northern side, that splits the zone between ''Darwin's Landing'' and ''Mercy''. It is 90 yards West of [[Mongoose]].
  
 
== Stores ==
 
== Stores ==
 
=== Quartermasters ===
 
=== Quartermasters ===
 
* All [[Quartermasters]] sell:
 
* All [[Quartermasters]] sell:
** Level 5 Training-Origin [[Enhancements]]
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** Level 5 Training-[[Origin]] [[Enhancements]]
** Level 10 Training-Origin [[Enhancements]]
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** Level 10 Training-[[Origin]] [[Enhancements]]
** Level 15 Training-Origin [[Enhancements]]
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** Level 15 Training-[[Origin]] [[Enhancements]]
  
 
=== Other Stores ===
 
=== Other Stores ===
 
* [[Alan Desslock]], [[Kalinda]] & [[Matthew Burke]] sell:
 
* [[Alan Desslock]], [[Kalinda]] & [[Matthew Burke]] sell:
** Level 1 Training-Origin [[Enhancements]]
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** Level 1 Training-[[Origin]] [[Enhancements]]
** Level 5 Training-Origin [[Enhancements]]
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** Level 5 Training-[[Origin]] [[Enhancements]]
 
** Tier 1/Small [[Inspirations]]
 
** Tier 1/Small [[Inspirations]]
 
* [[Doctor Creed]] & [[Mongoose]] sell:
 
* [[Doctor Creed]] & [[Mongoose]] sell:
** Level 1 Training-Origin [[Enhancements]]
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** Level 1 Training-[[Origin]] [[Enhancements]]
** Level 5 Training-Origin [[Enhancements]]
+
** Level 5 Training-[[Origin]] [[Enhancements]]
** Level 10 Training-Origin [[Enhancements]]
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** Level 10 Training-[[Origin]] [[Enhancements]]
 
** Tier 1/Small [[Inspirations]]
 
** Tier 1/Small [[Inspirations]]
 
* [[Seer Marino]] sells:
 
* [[Seer Marino]] sells:
** Level 10 Training-Origin [[Enhancements]]
+
** Level 10 Training-[[Origin]] [[Enhancements]]
** Level 15 Training-Origin [[Enhancements]]
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** Level 15 Training-[[Origin]] [[Enhancements]]
** Level 20 [[Magic]]/[[Mutation]] Dual-Origin [[Enhancements]]
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** Level 20 [[Magic]]/[[Mutation]] Dual-[[Origin]] [[Enhancements]]
 
** Tier 1/Small [[Inspirations]]
 
** Tier 1/Small [[Inspirations]]
  
 
== Transfer Points ==
 
== Transfer Points ==
* There is a [[ferry]] south of the ''Mercy'' neighborhood that takes a villain to the [[Port Oakes]] zone.
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* [[Ferry]] to [[Port Oakes]] in the South-Western part of the ''Mercy'' neighborhood.
* The [[Black Helicopter Line]], located in the ''Fort Cerberus'' neighborhood, takes villains to [[Cap au Diable]].
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* [[Black Helicopter Line]] to [[Cap au Diable]] in the ''Fort Cerberus'' airport.
* There is also a helicopter in the ''Fort Darwin'' zone close to [[Kalinda]] that will allow a villain to move between [[Mercy Island]] instances, if there is more than one.
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* [[Black Helicopter Line]] to different [[Mercy Island]] zone-instances (if there is more than one) in the ''Fort Darwin'' airport (close to [[Kalinda]]).
  
 
== Enemy Groups ==
 
== Enemy Groups ==
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== Notes ==
 
== Notes ==
 
* To-Do List(s):
 
* To-Do List(s):
** Add link for names in 'Badge' segment for 'Arachnos', 'Ghost Widow', 'Lord Recluse' and 'Mercy'.
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** Add Mercy Island: Coordinates (-2367, 468, 578) for Mission Architect location(s) in appropriate neighborhood segment.
 
* This and other City of Villains maps are available as [{{CoVMapPatchLatest}} downloadable in-game maps].
 
* This and other City of Villains maps are available as [{{CoVMapPatchLatest}} downloadable in-game maps].
* This map was created using graphic resources from [http://www.vidiotmaps.com/maps_ig.php?map=mercy_island VidiotMaps].
 
[[Category:CoV City Zones]]
 
[[Category:Villain Zones]]
 

Latest revision as of 01:55, 20 January 2014

DO NOT TOUCH

  • This is a secondary 'Mercy Island' wikipage (different than the 'original' for display purposes only, for particular people/person(s). It is 'hosted' via TheBog1's username and therefore not doing anyone/anything any harm. If you don't like it, tough (for the moment)!

Mercy Island

Mercy Island
Map MercyIsland.jpg

Villain City Zone (1-8)

Trainers: Arbiter Diaz, Arbiter Richard
TF Contacts: none
Events: none
Exploration Badges: Cesspool, Chum, Fortified, Snake Charmer, The Next Big Thing, Widower
Plaques: Lorekeeper I
Day Jobs: {{{Day Jobs}}}
Enemies: Arachnos, Hellions, Infected, Longbow, Rogue Island Police, Skulls, Snakes
Connecting Zones: Cap au Diable, Port Oakes
Transits: Black Helicopter Line, Rogue Isles Ferry


Overview

Mercy Island is the first place a villain goes after escaping from the Breakout tutorial zone, excluding Soldiers of Arachnos (VEATs), who do not go through Breakout. As a beginner-level zone, most of the enemies are levels 1-8.

Here, villains will meet their first contact, (Kalinda or Matthew Burke), and begin to make their presence known to the powers that be. They begin in an area called Fort Darwin, which also plays home to their first trainer: Arbiter Diaz. They'll likely spend their first five to six levels running missions out of here before picking up a new contact to the South-West whose later missions take them to the area to the south called Fort Cerberus.

NOTE: Villain Epic Archetypes must do a single mission from Alan Desslock before choosing Kalinda or Matthew Burke.

Contacts

Trainers

Regular Contacts

Levels 1-4
Levels 5-9
  • Mongoose (Darwin's Landing: -1182.5, 96, -394.5)
  • Doctor Creed (Darwin's Landing: -1888.2, 96.2, -1576.4)
Levels 15-19

Special Contacts

Quartermasters

  • 1. Fort Darwin: -3966.9, 88, -3021.1
  • 2. Mercy: -1219.2, 245.5, -32.5
  • 3. Fort Cereberus: -2771.3, 175.3, 1200.2

Zone Events

Major events

  • None

Lesser events

  • None

Important Locations

Neighborhoods

Badges

Exploration Badges

File:V badge TourismBadge.png Cesspool

Many would-be Villains have drunk their fill from the cesspool in hopes it might grant super power. Mostly they go insane.

File:V badge TourismBadge.png Chum

Just when you thought it was safe...

File:V badge TourismBadge.png Fortified

Arachnos built the wall around Mercy to keep it safe.

File:V badge TourismBadge.png Snake Charmer

This is the main entrance to the Snakes' underground lair. You really don't want to go down there.

File:V badge TourismBadge.png The Next Big Thing

This is the good life. The higher up you get, the bigger you are.

File:V badge TourismBadge.png Widower

They say that lonely tower is the home of Ghost Widow, Lord Recluse's phantom servant.

Plaques

  • V badge HistoryBadge.png Lorekeeper I (Darwin's Landing: -907, 97, -377) - This monument is right up against the wall, on the Northern side, that splits the zone between Darwin's Landing and Mercy. It is 90 yards West of Mongoose.

Stores

Quartermasters

Other Stores

Transfer Points

Enemy Groups

Notes

  • To-Do List(s):
    • Add Mercy Island: Coordinates (-2367, 468, 578) for Mission Architect location(s) in appropriate neighborhood segment.
  • This and other City of Villains maps are available as downloadable in-game maps.