Difference between revisions of "User:Thebog1/Mercy Island"
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== Notes == | == Notes == | ||
* To-Do List(s): | * To-Do List(s): | ||
− | ** | + | ** Add Mercy Island: Coordinates (-2367, 468, 578) for Mission Architect location(s) in appropriate neighborhood segment. |
* This and other City of Villains maps are available as [{{CoVMapPatchLatest}} downloadable in-game maps]. | * This and other City of Villains maps are available as [{{CoVMapPatchLatest}} downloadable in-game maps]. | ||
* This map was created using graphic resources from [http://www.vidiotmaps.com/maps_ig.php?map=mercy_island VidiotMaps]. | * This map was created using graphic resources from [http://www.vidiotmaps.com/maps_ig.php?map=mercy_island VidiotMaps]. | ||
[[Category:CoV City Zones]] | [[Category:CoV City Zones]] | ||
[[Category:Villain Zones]] | [[Category:Villain Zones]] |
Revision as of 14:33, 8 April 2009
DO NOT TOUCH
- This is a secondary 'Mercy Island' wikipage (different than the 'original' for display purposes only, for particular people/person(s). It is 'hosted' via TheBog1's username and therefore not doing anyone/anything any harm. If you don't like it, tough (for the moment)!
Mercy Island
Villain City Zone (1-8) | |
Trainers: | Arbiter Diaz, Arbiter Richard |
---|---|
TF Contacts: | none |
Events: | none |
Exploration Badges: | Cesspool, Chum, Fortified, Snake Charmer, The Next Big Thing, Widower |
Plaques: | Lorekeeper I |
Day Jobs: | {{{Day Jobs}}} |
Enemies: | Arachnos, Hellions, Infected, Longbow, Rogue Island Police, Skulls, Snakes |
Connecting Zones: | Cap au Diable, Port Oakes |
Transits: | Black Helicopter Line, Rogue Isles Ferry
|
Contents
Overview
Mercy Island is the first place a villain goes after escaping from the Breakout tutorial zone, excluding Soldiers of Arachnos (VEATs), who do not go through Breakout. As a beginner-level zone, most of the enemies are levels 1-8.
Here, villains will meet their first contact, (Kalinda or Matthew Burke), and begin to make their presence known to the powers that be. They begin in an area called Fort Darwin, which also plays home to their first trainer: Arbiter Diaz. They'll likely spend their first five to six levels running missions out of here before picking up a new contact to the South-West whose later missions take them to the area to the south called Fort Cerberus.
NOTE: Villain Epic Archetypes must do a single mission from Alan Desslock before choosing Kalinda or Matthew Burke.
Contacts
Trainers
- Arbiter Diaz (Fort Darwin: -4114.4, 159.1, -3072.8)
- Arbiter Richard (Mercy: -1216.9, 246.4, 152.5)
Regular Contacts
- Levels 1-4
- Kalinda (Fort Darwin: -4159.2, 159.1, -2984.5)
- └►(Mongoose)
- Matthew Burke (Fort Darwin: -3627.8, 65.6, -2843)
- └►(Doctor Creed)
- Levels 5-9
- Mongoose (Darwin's Landing: -1182.5, 96, -394.5)
- Doctor Creed (Darwin's Landing: -1888.2, 96.2, -1576.4)
- Levels 15-19
- Seer Marino (Fort Cerberus: -3045.6, 175.8, 1329.5)
Special Contacts
- Alan Desslock, Soldiers of Arachnos Contact (Fort Darwn: -3874.6, 158.2, -2937.7): Levels 1-50
Quartermasters
- 1. Fort Darwin: -3966.9, 88, -3021.1
- 2. Mercy: -1219.2, 245.5, -32.5
- 3. Fort Cereberus: -2771.3, 175.3, 1200.2
Zone Events
Major events
- None
Lesser events
- None
Important Locations
Neighborhoods
- Darwin's Landing, the North-central neighborhood, contains Doctor Creed, the Fortunata Fateweaver and Mongoose.
- Fort Cerberus the South-Eastern neighborhood, contains Black Helicopter Line (to Cap au Diable), a Quartermaster and Seer Marino.
- Fort Darwin, the North-Eastern neighborhood, contains Alan Desslock, Arbiter Diaz, the Base Portal, the Hospital, Kalinda, Matthew Burke, a Merit Vendor and a Quartermaster.
- Mercy, the South-central neighborhood, contains Arbiter Richard, the Black Market Truck, the Ferry (to Port Oakes), a Merit Vendor, a Quartermaster and the Vault Reserve.
Badges
Exploration Badges
Cesspool Many would-be Villains have drunk their fill from the cesspool in hopes it might grant super power. Mostly they go insane. |
Chum Just when you thought it was safe... |
Fortified |
Snake Charmer This is the main entrance to the Snakes' underground lair. You really don't want to go down there. |
The Next Big Thing This is the good life. The higher up you get, the bigger you are. |
Widower They say that lonely tower is the home of Ghost Widow, Lord Recluse's phantom servant. |
Plaques
- Lorekeeper I (Darwin's Landing: -907, 97, -377) - This monument is right up against the wall, on the Northern side, that splits the zone between Darwin's Landing and Mercy. It is 90 yards West of Mongoose.
Stores
Quartermasters
- All Quartermasters sell:
- Level 5 Training-Origin Enhancements
- Level 10 Training-Origin Enhancements
- Level 15 Training-Origin Enhancements
Other Stores
- Alan Desslock, Kalinda & Matthew Burke sell:
- Level 1 Training-Origin Enhancements
- Level 5 Training-Origin Enhancements
- Tier 1/Small Inspirations
- Doctor Creed & Mongoose sell:
- Level 1 Training-Origin Enhancements
- Level 5 Training-Origin Enhancements
- Level 10 Training-Origin Enhancements
- Tier 1/Small Inspirations
- Seer Marino sells:
- Level 10 Training-Origin Enhancements
- Level 15 Training-Origin Enhancements
- Level 20 Magic/Mutation Dual-Origin Enhancements
- Tier 1/Small Inspirations
Transfer Points
- Ferry to Port Oakes in the South-Western part of the Mercy neighborhood.
- Black Helicopter Line to Cap au Diable in the Fort Cerberus airport.
- Black Helicopter Line to different Mercy Island zone-instances (if there is more than one) in the Fort Darwin airport (close to Kalinda).
Enemy Groups
Notes
- To-Do List(s):
- Add Mercy Island: Coordinates (-2367, 468, 578) for Mission Architect location(s) in appropriate neighborhood segment.
- This and other City of Villains maps are available as downloadable in-game maps.
- This map was created using graphic resources from VidiotMaps.