Going Rogue Pre-Order
| City of Heroes Going Rogue Expansion|
(Requires already owning City of Heroes)
|March 2, 2010|
|N/A (Digital Download Only)|
- Immediate access to Dual Pistols power set
- Access to Demon Summoning power set on April 28, 2010 (Issue 17)
- Access to Going Rogue one day head-start (allowed owners to play on August 16, 2010)
- Access to the following as of Issue 18's release on August 17, 2010:
|City of Heroes Going Rogue: Complete Collection Pre-Order|
|May 28, 2010|
|North America (via GameStop Only)|
- Exclusive Razer Sphex Desktop Skin (USA Only)
- Five Going Rogue-themed enhancements for new characters
|Image||Name||Proc effect||Damage and Recharge bonus|
|Clockwork Efficiency||Your power now has a chance to cause additional Psi Damage||16.7%|
|Mark of the Empire||Your power now has a chance to cause additional Energy Damage||16.7%|
|Resistance Tactics||Your power now has a chance to knock down opponents||16.7%|
|Syndicate Techniques||Your power now has a chance to cause additional Smash Damage||16.7%|
|Will of the Seers||Your power now has a chance to cause additional Lethal Damage||16.7%|
How do the enhancement bonuses work?
Much like Invention Origin Enhancements, these enhancements provide an unchanging bonus towards the respective effects. This is affected by Enhancement Diversification like any other enhancement.
What about the chance to cause damage?
From levels 1 to 20 the enhancement provides a chance to cause a small amount of additional damage. After level 20 this chance will no longer occur. In other words, the enhancements will cease activating their Proc effects, but they will retain their enhancement bonuses.
Are the enhancements tradeable?
No. They are marked in-game as 'Not Tradeable', so cannot be transferred to other characters, sent by in-game email, or placed on the Auction House.