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User:Trickshooter

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Revision as of 17:34, 13 October 2008 by Trickshooter (Talk | contribs) (left|18pxTrickshooter)

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There'll be more here, eventually. I promise!

Good Guys

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Trickshooter

Security Level: 50
Origin: Technology
Archetype: Defender
Primary: Trick Arrow
Secondary: Archery

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Blue Bird

Security Level: 50
Origin: Science
Archetype: Defender
Primary: Sonic Resonance
Secondary: Sonic Attack

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Psydekick

Security Level: 50
Origin: Magic
Archetype: Defender
Primary: Kinetics
Secondary: Psychic Blast

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Bowhead

Security Level: 50
Origin: Natural
Archetype: Tanker
Primary: Ice Armor
Secondary: Ice Melee

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Gusty

Security Level: 47
Origin: Technology
Archetype: Defender
Primary: Storm Summoning
Secondary: Energy Blast

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Blustery

Security Level: 42
Origin: Technology
Archetype: Defender
Primary: Cold Domination
Secondary: Ice Blast

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Brightside

Security Level: 41
Origin: Natural
Archetype: Scrapper
Primary: Claws
Secondary: Willpower

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Performer

Security Level: 40
Origin: Magic
Archetype: Defender
Primary: Dark Miasma
Secondary: Dark Blast

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Difference Engine

Security Level: 40
Origin: Technology
Archetype: Defender
Primary: Force Field
Secondary: Sonic Attack

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Whiptail

Security Level: 40
Origin: Mutation
Archetype: Scrapper
Primary: Martial Arts
Secondary: Regeneration

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Triage Medic

Security Level: 33
Origin: Science
Archetype: Defender
Primary: Empathy
Secondary: Radiation Blast

Not So Good Guys

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Pitfall

Security Level: 50
Origin: Technology
Archetype: Corruptor
Primary: Assault Rifle
Secondary: Traps

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Meadowlark

Security Level: 50
Origin: Science
Archetype: Corruptor
Primary: Fire Blast
Secondary: Thermal Radiation

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Sokoke

Security Level: 44
Origin: Natural
Archetype: Stalker
Primary: Ninja Blade
Secondary: Ninjitsu

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Pierrot

Security Level: 38
Origin: Technology
Archetype: Stalker
Primary: Energy Melee
Secondary: Energy Aura

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Showstealer

Security Level: 31
Origin: Magic
Archetype: Corruptor
Primary: Electrical Blast
Secondary: Kinetics

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Nebelung

Security Level: 23
Origin: Mutation
Archetype: Stalker
Primary: Spines
Secondary: Regeneration