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== Overview ==
 
== Overview ==
  
The '''Police Radio''' is a police scanner in Paragon City used by the [[Paragon Police Department]] or [[PPD]].  It also serves as a source of ''Police Scanner missions'', or short missions, that you must accomplish to get more contacts and/or [[Safeguard Mission]]s.
+
The '''Police Radio''' is a police scanner in Paragon City used by the [[Paragon Police Department]] ("PPD").  It also serves as a source of ''Police Scanner missions'', or short missions, that you must accomplish to get more contacts and/or [[Safeguard Mission]]s.
  
 
Each zone's missions apply to the detective in that specific zone.
 
Each zone's missions apply to the detective in that specific zone.
  
__TOC__
+
== Obtaining a Police Radio ==
 +
After Security Level 5, a Hero may talk to a Detective in any zone to obtain a Police Radio.  Once a Hero has a Police Radio, he/ she can use it any time in any City Zone appropriate to his/ her Security Level to help the PPD fight crime (providing unlimited missions).
  
== Missions ==
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'''Points of note:'''
 +
* Heroes ''cannot'' obtain a Police Scanner until reaching Security Level 5.
 +
* Heroes can only get missions in zones at their level (levels 5-15 in Kings Row, levels 10-20 in Steel Canyon and Skyway City, etc.).
 +
Attempting to get a mission in a zone that doesn't get a signal will give the following message:
 +
:''The police scanner is remarkably quiet. ''
 +
Attempting to get a mission in a zone that is too high of a level will give the following message:
 +
:''The things you're hearing on radio sound far too difficult right now. As much as you may want to help, you'll need to be a higher security level before you'll be able to assist.''
 +
Attempting to get a mission in a zone that is too low of a level will give the following message:
 +
:''The events here seem to be beneath your notice.''
 +
* Heroes ''cannot'' obtain a Police Scanner in [[Atlas Park]] or [[Galaxy City]].
 +
* The first zone in which Heroes can obtain a Police Scanner is [[Kings Row]].  This won't preclude heroes from being assigned the [[Atlas Park]] Safeguard Mission, so long as they are at or below Security Level 10.
  
There are four basic types of missions for the Police Radio: Rescue Missions, Boss Missions, Object Missions, and Heist Prevention Missions.  Each is listed separately below.
+
Once a Hero performs so many Police Scanner missions within a zone, the completion bar for a Detective in that zone will turn red, indicating that he/ she should talk to the Detective for a special assignment - a [[Safeguard Mission]].
  
=== Rescue Missions ===
+
* Heroes in zones designed for heroes under Security Level 20 will need to complete '''three (3)''' Police Scanner missions in order to get assigned to a Safeguard mission.
 +
* Heroes in zones designed for heroes Security Levels 20+ will need to complete '''five (5)''' Police Scanner missions in order to get assigned to a Safeguard mission.
 +
* NOTE: the starting level of the zone is the determining factor, not the level range.  (i.e. Faultline requires 3 missions because it starts under Security Level 20, even though it is designed for heroes up to Security Level 24.)
  
The object of a rescue mission is to defeat a mob of enemies holding the target person hostage and to lead that target person back out of the mission.  Usually, a hero or a team will clear a path to the target person so that fighting on the way out is minimized.  Once the mob holding the target person is defeated, several more enemies will typically spawn between the target person and the mission entrance to intercept the hero or team leading the target person out.
+
== Types of Police Radio Missions ==
  
 +
There are four basic types of missions for the Police Radio: Rescue Missions, Boss Missions, Object Missions, and Heist Prevention Missions.  Each is listed separately below.
  
 +
== Named Entities ==
  
==== Rescue Angie Firkins ====
+
City of Heroes uses lists of villain and object names to create a larger number of individualized radio missions than would be feasible if each mission were entirely unique. These villains and objects are randomly inserted into various mission templates.
  
'''A witness against the (VillainGroup), one Angie Firkins has gone missing. All units are advised to be on the lookout for her'''<br>
+
* [[Police Radio Villain Bosses]]
Angie Firkins is just a law-abiding citizen willing to risk her life to testify against the (VillainGroup). If something really has happened to her, it might be worth investigating.
+
* [[Police Radio Objects]]
  
 +
== Boss Missions ==
  
==== Rescue Ayn Race ====
+
In a boss mission, the object is to defeat a mob containing a named boss and his or her surrounding guards.
  
'''We have a report that local writer Ayn Race was abducted from a book signing by the (VillainGroup)'''<br>
+
A [[Police Radio Villain Bosses|random name]] from an enemy group in your level range is combined with a random selection of templated flavor text to create the mission description, allowing a very high number of nominally distinct missions.
What would the (VillainGroup) want with a writer? Well, whatever their plan is, it's putting a citizen in danger.
+
  
 +
=== Defeat (VillainBoss) and Guards ===
  
==== Rescue Bianca Glass ====
+
# '''A warrant has been issued for the arrest of (VillainBoss)'''<br />(VillainBoss) has been on the suspect lists of many heroes for some time. Bringing that rogue in could help a number of investigations.
 +
# '''All units be on alert: (VillainBoss) is on a rampage!'''<br />You've heard of (VillainBoss) of the (VillainGroup) before. You better put a stop to this before people get hurt.
 +
# '''All units: Use of excessive force in the aprehension of (VillainBoss) has been authorized'''<br />You've seen the files on (VillainBoss). Excessive force can be the only thing that may stop that maniac.
 +
# '''All units: We have a report that (VillainBoss) was involved in a recent heist by the (VillainGroup)'''<br />You'd heard that (VillainBoss) was one of the upcoming new names among the (VillainGroup). Time to show everyone that crime doesn't pay.
 +
# '''Calling all available units in the area: We have a possible sighting of (VillainBoss)'''<br />There's a lof of chatter on the police band about (VillainBoss) of the (VillainGroup). Perhaps you should step in before some of the Paragon's finest get hurt?
 +
# '''Capture of (VillainBoss) has been made a top priority.'''<br />The Police want to bring (VillainBoss) in, but they're going to have a tough time doing it. You, however, could probably handle it.
 +
# '''Citizens are reporting a possible sighting of (VillainBoss)'''<br />(VillainBoss) of the (VillainGroup) is on the loose, and people is scared. Time to make [[Paragon City]] a little bit safer.
 +
# '''Increased (VillainGroup) activity has been linked to (VillainBoss). Proceed with caution.'''<br />The (VillainGroup) has been brazenly defying the forces of the law and order lately. From the sound of things on the police band, that's probably because of (VillainBoss).
 +
# '''The (VillainGroup) wanted in yesterday's attack were being led by (VillainBoss)'''<br />You heard about the attack by the (VillainGroup). If (VillainBoss) was the one behind it, then even the revitalized [[Paragon Police]] will have trouble bringing them to justice.<br />Fortunately, that's why there are heroes like you.
 +
# '''There's an APB on (VillainBoss), leader of local (VillainGroup) cell'''<br />As the police band dispatcher rattles off the crimes that put an APB on (VillainBoss), you remember that you'd heard where that villain might be holed up.
 +
# '''(VillainBoss) has issued a direct threat against ({{Character}})'''<br />The police band calls it a threat, but you know that this is a challenge. Well, if (VillainBoss) wants a fight, then you'll be ready to give one.
 +
# '''(VillainBoss) is at large. Consider suspect super-powered and dangerous!'''<br />(VillainBoss) at large? This can't be good. It will only be a matter of time until (VillainBoss) has amassed a group of the (VillainGroup) and takes to the streets. Time to stop this, now.
 +
# '''(VillainBoss) is wanted for selling information to [[Arachnos]]'''<br />You'd heard that (VillainBoss) didn't have any moral scruples, but selling secrets to Arachnos? How can even a villain sink that low?
 +
# '''(VillainBoss) of the (Villaingroup) has just escaped the scene of a crime'''<br />Does (VillainBoss) think that justice can be escaped this easily? Some villains never learn, but that's why heroes like you must confront them.
 +
# '''We have an unconfirmed sighting of (VillainBoss) with a group of the (VillainGroup)'''<br />It sounds like (VillainBoss) of the (VillainGroup) is at it again, and the streets of [[Paragon City]] won't be safe until this has been stopped.
 +
# '''We have confirmed that (VillainBoss) has escaped from Zigursky Penitentiary'''<br />(VillainBoss) has escaped the Zig? No doubt with the help of cronies among the (VillainGroup). The streets won't be safe until you've brought the escapee back to the justice.
 +
# '''We've lost contact with (VillainBoss)! Suspect is considered extremely dangerous!'''<br />You've heard that (VillainBoss) was bad news. Taking care of this situation before innocent people gets hurt would be a good idea.
  
'''We have a report of suspicious individuals accompaning Bianca Glass. Possible kidnapping in progress'''<br>
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== Object Retrieval Missions ==
You'd heard rumors that the (VillainGroup) were casing out Bianca Glass and her shipping bussiness. They might be in trouble.
+
  
'''Dialog'''
+
The object of an object retrieval mission is to locate the specified object in the mission and defeat any guards that are nearby.
  
Bianca Glass: I don't know anything about that shipment!<br>
+
Unlike the missions of the [[Rogue Isles Protector]], where every item has its own mission, the Police Band ones assign random items to mission headings. Thus, the same item may be stolen from an exposition, forgotten on a train, or ransomed by a villain group. Henceforth, we list the heading and the [[Police Radio Objects]] separately.
VillainMinion: We know it has something to do with what's going on at the [[Rikti Crash Site|Crash Site]].<br>
+
VillainBoss: She's lying.
+
  
(agroed)
+
=== Get (Object) from the (VillainGroup) ===
  
Bianca Glass: (Hero)? I don't know what are they talking about!<br>
+
# '''All units: Cancelling APB on renegade scientists. Subjects were under mental control by members of the (VillainGroup) to work on (VillainGroup)'''<br />Mind controlling scientists? You didn't even know that the (VillainGroup) could do that! This might be a good time to step in and get (Object) they were forced to work on away of the (VillainGroup).
VillainMinion: You'll tell us the truth after we've dealt with (Hero).<br>
+
# '''All units be on the alert for members of the (VillainGroup) carrying stolen the (Object)'''<br />Members of the (VillainGroup) with stolen (Object)? You'd heard about that earlier today. Might be a good thing to investigate.
VillainBoss: It'll be quick.
+
# '''All units, all units: Dr. Sheridan has reported (Object) missing.  He reports this may become a scientific emergency.'''<br />If [[Steven Sheridan|Dr. Sheridan]] is worried, this might be bad. As you think about it, weren't some members of the (VillainGroup) talking about sneaking into his lab? This might be worth  your time to investigate.
 +
# '''All units, we're reporting a theft of (Object) by members of the (VillainGroup)'''<br />The (VillainGroup) have struck again, this time stealing (Object). If they have access to that, it could be bad for the whole city.
 +
# '''An attack by members of the (VillainGroup) on a [[SERAPH]] transport has stolen the (Object) and evaded pursuit. Subjects are considered dangerous. Approach with caution'''<br />You'd heard that a group of the (VillainGroup) were planning a big raid to steal something like that. Fortunately you had your contacts locate their hide-out, just in case.
 +
# '''Be on alert: (VillainGroup) agents have stolen (Object) from the "Famous Villain Technology" display at the museum.'''<br />You'd known from the beginning that a display of villain technology would only be trouble, but there's no time for pointing fingers and placing blame. You've got to get (Object) back from the (VillainGroup) before it's too late.
 +
# '''Computer hackers hired by the (VillainGroup) have stolen information on the (Object)'''<br />So, (VillainGroup) hired computer hackers to do their dirty work. That would explain rumors that they'd been stealing computer equipment.  Fortunately, you've heard where the group masterminding their plans are.
 +
# '''Detectives have found a missing scientist who claims (VillainGroup) forced him to work on (Object) for them'''<br />It's good that the police have rescued that scientist, but the after-effects might be out of their league. Getting (Object) away  from the (VillainGroup) is something you can handle, though.
 +
# '''Detectives report a note left behind by the members of the (VillainGroup) who carried out the theft of the (Object) claims that society is to blame'''<br />Members of the (VillainGroup) who blame society?  Wait a second... You know which cell of the (VillainGroup) that was.  (Object) may even still be there.<br />You need to get (Object) from the (VillainGroup) before they can use it to hurt people.
 +
# '''Dispatcher to all units: Neighborhood watch reports of a new cell of the (VillainGroup) matches the probable destination of Object) that was recently stolen.'''<br />Sometimes the most vigilant guardians of the city are the citizens themselves. And if they've found where the (VillainGroup) have hidden (Object), all the better.
 +
# '''Reporting an assault on a DATA field team by members of the (VillainGroup). Attackers escaped with (Object)'''<br />While it's worrisome that a [[DATA]] field team had (Object) on them without proper protection, it's more important to get it back from the (VillainGroup) now.
 +
# '''Security guards are reporting a break-in at Portal Corporation offices by members of the (VillainGroup). Perpetrators escaped with (Object)'''<br />[[Portal Corporation]] works on a lot of strange things like (Object), and it makes them a big targetfor groups like the (VillainGroup). That's something you just can't allow to happen.
 +
# '''We have a report that the (Object) has been hijacked from the docks by members of (VillainGroup)'''<br /> You'd heard that members of (VillainGroup) were seen casing the docks.  This could fit the pattern.  Time to act.<br />Leaving the (Object) in the hands of (VillainGroup) is a recipe for disaster.
 +
# '''Witnesses reporting that members of the (VillainGroup) were after (Object)'''<br />If those witnesses are correct, the results of (Object) in the hands of the (VillainGroup) could be bad for the whole city. This might be a good case to investigate yourself.
  
(once free)
+
=== Recover (Object) from the (VillainGroup) ===
 +
# '''A report is out that (Object) was stolen from an auction by members of the (VillainGroup)'''<br />You knew that auction was a dangerous idea when you heard about it, but getting proven right isn't always a good thing. The [[Paragon Police Department|PPD]] have their hands full. This might be a good task to handle yourself.
 +
# '''All units be on alert: MAGI has requested assistance in finding (Object)'''<br />[[MAGI]] has had a lot of bad luck keeping mystic items out of evil hands. It would be a good idea to help them on this one.
 +
# '''All units, be on the look out for (Object).  Owner reports it was lost on the train'''<br />  You have to wonder how anyone could lose (Object) on a train, but that does match the rumor that members of the (VillainGroup) were claiming to have it.<br />A lot of cops could get hurt if they try to get (Object) from the (VillainGroup).
 +
# '''All units: the (VillainGroup) have stolen (Object) and escaped pursuit'''<br />You'd heard rumors that members of the (VillainGroup) had been seen casing the location  where (Object) was being kept. Time to pay them a visit.
 +
# '''All units advised to continue searching for the (VillainGroup) in posession of the (Object) before their deadline ends.'''<br />You'd heard that the (VillainGroup) had issued a threat, claiming that they could use the (Object) in some way to bring ruin to the city. You're not sure this is a real threat, but it might be worth taking care of.
 +
# '''Be on the alert: the (VillainGroup) is threatening to destroy (Object)  unless the ransom is paid'''<br />(Object) is a valuable relic. You can't let the (VillainGroup) destroy it.
  
Bianca Glass: They thought I knew something special about what's going on at the Rikti Crash Site, but I don't.
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=== Recover (Object) from the (VillainGroup) and defeat (VillainBoss) ===
 +
# '''A police detective has reported an illegal sale of (Object) to members of (VillainGroup)'''<br />From the detective's report it sounds like the bad guys got away with (Object), but you might know where they are.
 +
# '''All units, be on the look out for (Object).  Owner reports it was lost on the train'''<br />  You have to wonder how anyone could lose (Object) on a train, but that does match the rumor that members of the (VillainGroup) were claiming to have it.
 +
# '''Be on the lookout: (Villaingroup) members have robbed an estate sale and escaped with (Object)'''<br />You have to wonder how something like (Object) could have ended up at an estate sale, but that's [[Paragon City]] for you. The important thing  is to get it away from the bad guys.
  
(at the mission exit)
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=== Steal (Object) from (VillainGroup) ===
 +
# '''According to the police band, the (VillainGroup) are attempting to ransom (Object) back to the rightful owners, and the police negotiator isn't making any headway'''<br />You heard about this situation the other day. The Police have their hands tied, but maybe if you intervened you could wrap this one up and keep the (VillainGroup) from profiting by this scheme.
 +
# '''All units, be on alert: members of (VillainGroup) are fleeing the scene with (Object)'''<br />The (VillainGroup) got away with (Object)! That could be bad, if they know what to do with it. You'd heard a rumor that they'd set up a hide-out to use after an upcoming job, and this might be it.
 +
# '''An APB is in effect: (Object) has been taken from Croatoa Museum of Antiquities'''<br />From the police band chatter, it sounds like members of (VillainGroup) staged a daring raid on the Museum of Antiquities in [[Croatoa]]. They got away with (Object), and that could be trouble.
 +
# '''Members of (VillainGroup) are wanted for illegal trafficking in mystic artifacts'''<br />It all makes sense now. You'd heard a rumor that someone  was trying to smuggle (Object) into the city. It must be (VillainGroup)! Now all you have to do is catch them!
 +
# '''The police have received a report from an occult expert that he was tricked into helping the (VillainGroup) use (Object)'''<br />According to the occultist, before he escaped, he learned that the (VillainGroup) had a plan of some kind involving (Object). Someone should put a stop to that.
 +
# '''There are police reports of a home invasion in Croatoa by the (VillainGroup). Their victim reports that the villains got away with (Object)'''<br />A crook working for the (VillainGroup) stole a "leshy corpse" from a museum in Russia. Baltic legends say these creepy little faeries like to lead folks astray in their woods, wiping out trails, changing things around, and so on. Their remains can be used in spells that confuse and misdirect, and there's little doubt that's just what the bad guys want it for.
  
Bianca Glass: Thank you for the rescue. Now I've got to get back to my bussiness!
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== Rescue Missions ==
  
==== Rescue Clive Loveking ====
+
The object of a rescue mission is to defeat a mob of enemies holding the target person hostage and to lead that target person back out of the mission.  Usually, a hero or a team will clear a path to the target person so that fighting on the way out is minimized.  Once the mob holding the target person is defeated, several more enemies will typically spawn between the target person and the mission entrance to [[ambush]] the hero or team leading the target person out.
  
'''We have a missing persons case open for Clive Loveking, a local occult shop owner and writer'''<br>
+
Unlike the Boss and Object missions, each Rescue victim is personalized with a unique stories and dialogue.
You've heard of Clive before. The only thing more disturbing that the curios in the back of the shop are the stories he tells about them. You'd better get him back to his shop. That would be safest for everyone involved.
+
  
'''Dialog'''
+
=== Rescue Angie Firkins ===
  
Clive Loveking: Few can truly understand the preternatural horrors that exist beyond time and espace.<br>
+
'''A witness against the (VillainGroup), one Angie Firkins has gone missing. All units are advised to be on the lookout for her'''<br />Angie Firkins is just a law-abiding citizen willing to risk her life to testify against the (VillainGroup). If something really has happened to her, it might be worth investigating.
VillainMinion: Shut up! I can't take it anymore!<br>
+
VillainBoss: If I just don't listen, the words can't hurt me.<br>
+
  
Clive Loveking: Let me tell you the tale of Arthur Jeremyn and the strange puzzle-box he discovered in an unused hotel one winter...<br>
+
=== Rescue Audrey Farber ===
VillainMinion: That's it!<br>
+
VillainBoss: Just don't listen. JUST DON'T LISTEN!
+
  
(agroed)
+
'''Audrey Farber, a prominent industrial designer, has not been seen since her last day off, and there is security camera footage showing members of the (VillainGroup) in the area. Police units advised that this may be a kidnapping in progress'''<br />There were rumors that the (VillainGroup) were interested in re-designing some of their equipment for greater efficiency. And knowing their wicked ways, they might have taken Audrey Farber to force her into helping them.
  
Clive Loveking: Oh, hello there, friend.<br>
+
=== Rescue Ayn Race ===
VillainMinion: You! You take him! I can't handle it anymore!<br>
+
VillainBoss: (Hero)! Oh, sweet oblivion!
+
  
(once free)
+
'''We have a report that local writer Ayn Race was abducted from a book signing by the (VillainGroup)'''<br />What would the (VillainGroup) want with a writer? Well, whatever their plan is, it's putting a citizen in danger.
  
Clive Loveking: The "crazy-creepy guy"act keeps me safer in this city than any lock or security system. Let's get out of here!
+
=== Rescue Bianca Glass ===
  
(at the mission exit)
+
'''We have a report of suspicious individuals accompaning Bianca Glass. Possible kidnapping in progress'''<br />You'd heard rumors that the (VillainGroup) were casing out Bianca Glass and her shipping bussiness. They might be in trouble.
  
Clive Loveking: Well, this has been quite a day, hasn't it?
+
=== Rescue Betty Jo Bialofski ===
  
 +
'''We have a report of (VillainGroup) members involved with the disappearance of a citizen, a Betty Jo Bialofski'''<br />Betty Jo Bialofski? That sounds familiar. Now you remember! You read about it in the papers, but there they just called her "Nancy". She was in the news because her remarkable resistance to curses allowed her to safety inherit the cursed gemstone "The Third Eye of Danger". The papers had called it magical evolution, but it looks like it might have brought her to the attention of the (VillainGroup)
  
==== Rescue Det. Brendan Frye ====
+
=== Rescue Clive Loveking ===
  
'''Detectives are reporting one of their own was gone missing while investigating the (VillainGroup)'''<br>
+
'''We have a missing persons case open for Clive Loveking, a local occult shop owner and writer'''<br />You've heard of Clive before. The only thing more disturbing that the curios in the back of the shop are the stories he tells about them. You'd better get him back to his shop. That would be safest for everyone involved.
According to the radio, Det Brendan Frye went undercover to investigate the (VillainGroup) and hasn't been heard from since. He could be doing deep cover work, or he could be in trouble.
+
  
 +
=== Rescue Det. Brendan Frye ===
  
==== Rescue Det. Steffano ====
+
'''Detectives are reporting one of their own was gone missing while investigating the (VillainGroup)'''<br />According to the radio, Det. Brendan Frye went undercover to investigate the (VillainGroup) and hasn't been heard from since. He could be doing deep cover work, or he could be in trouble.
  
'''All units, an undercover officer investigating the (VillainGroup) has not reported in. It's believed that his cover has been compromised.'''<br>
+
=== Rescue Det. Steffano ===
An undercover officer who misses a check-in may just be in the middle of something, but you'd heard a rumor that the (VillainGroup) were looking for an undercover cop. This might be one to check into.
+
  
'''Dialog'''
+
'''All units, an undercover officer investigating the (VillainGroup) has not reported in. It's believed that his cover has been compromised.'''<br />An undercover officer who misses a check-in may just be in the middle of something, but you'd heard a rumor that the (VillainGroup) were looking for an undercover cop. This might be one to check into.
  
Det. Steffano: Look, I'm just a bussinessman.<br>
+
=== Rescue Dr. Amelia Laplace ===
VillainMinion: We already know the truth, detective!<br>
+
VillainBoss: You were betrayed by simple arcane numerology. Basic magic, really.
+
  
(agroed)
+
'''We've received a concerned inquiry from Portacio Industries about one of their designers, one Dr. Amelia Laplace, who hasn't been seen in several days'''<br />Word on the streets is that the (VillainGroup) were poking around, asking about Portacio's designers. Maybe they had a hand in this?
  
Det. Steffano: (Hero)! I need help! I'm a cop!<br>
+
=== Rescue Dr. Boyce Boyd ===
VillainMinion: (Hero) won't be able to help anyone! <br>
+
VillainBoss: Blast! Steffano must have called for back-up!
+
  
(once free)
+
'''Detectives are reporting that they have been unable to locate Dr. Boyce Boyd, the noted cybernetic researcher. The (VillainGroup) ultimatum may be legitimate. All units are advised to be on the lookout for any clues.'''<br />You heard about this situation. The (VillainGroup) claim to have Dr. Boyce Boyd, and are holding him hostage until their demands are met. While there is no proof, Dr. Boyce Boyd hasn't been seen in a few days.
  
Det Steffano: Thanks, (Hero). I was hoped someone would come along when I missed my check-in.
+
=== Rescue Dr. Deering ===
  
(at the mission exit)
+
'''There's a missing person report on Dr. Deering from the space conference. We also have a report of the (VillainGroup) in the area'''<br />The big space science conference has draw a lot of top minds, but that could also draw in opportunistic criminals like the (VillainGroup). Dr. Deering could just be out sight-seeing, but it could also be trouble.
  
Det. Steffano: I learned a lot from these guys, but I wouldn't have been able to tell anyone if it weren't for you.
+
=== Rescue Dr. Frank N. Scott ===
  
 +
'''All units, keep an eye out for Dr. Frank N. Scott. He was last seen leaving the hospital, possibly being followed by members of the (VillainGroup)'''<br />The moment you hear the news, you suspect what might have happened. Dr. Frank N. Scott has consulted with [[MAGI]] on a case or two involving magical diseases, something that the (VillainGroup) would definitely be interested in.
  
==== Rescue Dr. Deering ====
+
=== Rescue Dr. Ninevah Sing ===
  
'''There's a missing person report on Dr. Deering from the space conference. We also have a report of the (VillainGroup) in the area'''<br>
+
'''All available units, a group of the (VillainGroup) have taken a hostage from Datalore labs and evaded Police pursuit'''<br />As you listen further, it seems that the hostage was one of their Artificial Intelligence researchers, a Dr. Ninevah Sing. But no one has any idea why the (VillainGroup) would be interested in an AI researcher in the first place.
The big space science conference has draw a lot of top minds, but that could also draw in opportunistic criminals like the (VillainGroup). Dr. Deering could just be out sight-seeing, but it could also be trouble.
+
  
'''Dialog'''
+
=== Rescue Dr. Priddy ===
  
Dr. Deering: You want to sell my work to the highest bidder? That's barbaric!<br>
+
'''The BB Institute's press conference was attacked by members of the (VillainGroup), who have escaped with an hostage'''<br />According to the police report, the missing person is Dr. Priddy. The (VillainGroup) grabbed her, and now the BB Institute's own crime-fighters are paralyzed. But the (VillainGroup) probably aren't expecting the BBI to get some outside help.
VillainMinion: Barbaric? Yes. But highly profitable!<br>
+
VillainBoss: And profit is a useful bussiness to be in.<br>
+
  
(agroed)
+
=== Rescue Dr. Sarah Long ===
  
Dr. Deering: A hero! And I thought all was lost!<br>
+
'''Police negotiators are reporting that negotiations with the (VillainGroup) for the return of Dr. Sarah Long are breaking down'''<br />Dr. Long's work on incorporating magical healing with modern medicine has made a big splash. Big enough to attract the attention of the (VillainGroup)
VillainMinion: This is our pay day.<br>
+
VillainBoss: Stop (Hero)! This will ruin everything!
+
  
 +
=== Rescue Dr. Sophia Jones ===
  
==== Rescue Dr. Frank N. Scott ====
+
'''We have a missing persons report on Dr. Sophia Jones, filed by her husband. Motives are unknown, but he did report seeing members of the (VillainGroup) near their home last night'''<br />If the (VillainGroup) were involved, it can't be good. Maybe you should take a look to this.
  
'''All units, keep an eye out for Dr. Frank N. Scott. He was last seen leaving the hospital, possibly being followed by members of the (VillainGroup)'''<br>
+
=== Rescue Dr. Stephen Fayte ===
The moment you hear the news, you suspect what might have happened. Dr. Frank N. Scott has consulted with [[MAGI]] on a case or two involving magical diseases, something that the (VillainGroup) would definitely be interested in.
+
  
 +
'''Detectives have confirmed that the abductors of Dr. Stephen Fayte were members of the (VillainGroup)'''<br />You've heard of the strange case of Dr. Stephen Fayte before. Due to random circumstances of birth, he's often mistaken for one of the most powerful sorcerers in the world. However, he's really just a gifted surgeon and nothing more. If the (VillainGroup) is involved, though, he could be in some serious trouble.
  
==== Rescue Dr. Ninevah Sing ====
+
=== Rescue Eleanore Ciccione ===
  
'''All available units, a group of the (VillainGroup) have taken a hostage from Datalore labs and evaded Police pursuit'''<br>
+
'''We have a report just in of members of the (VillainGroup) attacked a Paragon City Symphony rehearsal, and have abducted Eleanore Ciccione'''<br />Eleanore Ciccione? That's the cellist with minor psychic powers. While she's not effective in a fight, the combination of music and psionics could be very interesting to the (VillainGroup). This might be worth checking out.
As you listen further, it seems that the hostage was one of their Artificial Intelligence researchers, a Dr. Ninevah Sing. But no one has any idea why the (VillainGroup) would be interested in an AI researcher in the first place.
+
  
'''Dialog'''
+
=== Rescue Dr. Wanda Sims ===
  
VillainMinion: Tell us! Do these Artificial Intelligences of yours have souls?<br>
+
'''All units, be on the lookout: We have an unconfirmed report of Dr. Wanda Sims seen accompanied by members of the (VillainGroup)'''<br />Dr. Wanda Sims? The reclusive mathematical genius? She hasn't been seen in a while, but from what you've read that's not uncommon. Still, this might be worth your attention.
Dr. Ninevah Sing: A soul? That's not even on the design spec!<br>
+
VillainBoss: And if they have souls, what can we do with them?
+
  
(agroed)
+
=== Rescue Dr. Zhondervan ===
  
Dr. Ninevah Sing: (Hero)! Thanks goodness you're here!<br>
+
'''We have a missing person report on Dr. Zhondervan, following a break-in at his office by members of the (VillainGroup)'''<br />That sounds like trouble. Maybe the (VillainGroup) are chasing Dr. Zhondervan, or maybe it's a coincidence. Either way, it could bear investigation.
VillainMinion: Stay out of our bussines, (Hero)!<br>
+
VillainBoss: Too late!
+
  
(once free)
+
=== Rescue Heather Diazzo ===
  
Dr. Ninevah Sing: They wanted to know if an Artificial Intelligence could have a soul. I hadn't thought of that.
+
'''We have reports of a break-in at the home of one Heather Diazzo, reportedly conducted by the (VillainGroup). Requesting a unit to investigate.'''<br />Heather Diazzo is on the cutting edge of on-line real estate and property. On-line, she is one of the wealthiest people in the world, and a major influence in many circles. Maybe that was what the (VillainGroup) are interested in. Her list of connections is probably extraordinary.
  
(at the mission exit)
+
=== Rescue Jake Emmet ===
  
Dr. Ninevah Sing: What an experience! Thank you, (Hero)!
+
'''We've a missing persons report on Jake Emmet, who has been reported missing by his wife'''<br />[[Jake Emmet]]? That's the lead designer of the smash-hit video game Freedom Phalanx. You'd heard several of the (VillainGroup) complaining about how they were portrayed in that game. Maybe they decided to get some developer feedback.
  
==== Rescue Dr. Priddy ====
+
=== Rescue Joey Jones ===
'''The BB Institute's press conference was attacked by members of the (VillainGroup), who have escaped with an hostage'''<br>
+
According to the police report, the missing person is Dr. Priddy. The (VillainGroup) grabbed her, and now the BB Institute's own crime-fighters are paralyzed. But the (VillainGroup) probably aren't expecting the BBI to get some outside help.
+
  
'''Dialog'''
+
'''All officers in the greater Paragon City area, we have a missing persons report for one Joey Jones. Back-up is recommended, as the (VillainGroup) may be involved'''<br />If the (VillainGroup) are involved, this can't be good. Maybe you should give the police some help on this one.
  
Dr. Priddy: You think you can use me for leverage? Ha! I'll tell them not to say a thing to you!<br>
+
=== Rescue Jon "Booster" Rhodes ===
VillainBoss: Take her to the Pit!<br>
+
VillainMinion: Uhh... We really don't have a "Pit" here.
+
  
(agroed)
+
'''All units, we've received word from Kord Industries security that the VP, one Jon 'Booster' Rhodes, has not reported in to work for several days.  Detectives are investigating the situation.'''<br />The police detectives may be on the case, but you'd heard a rumor that the (Villain Group) had their eyes on Jon 'Booster' Rhodes as a mark for a while.  If they made their move, you'd have the inside track to find them and put a stop to it.
  
Dr. Priddy: The BBI has allies everywhere!<br>
+
=== Rescue Kelly ===
VillainBoss: Doomed is your soul!<br>
+
VillainBoss: Laugh while you can, (Hero)!
+
  
(once free)
+
'''All units, kidnapping in progress.Kelly from the Shadow Shard has been abducted by the (VillainGroup)'''<br />More and more refugees from the strange alien realm called the [[Shadow Shard]] have been coming to [[Paragon City]], looking for new lives. Unfortunately, the city's villains have noticed this as well. It might be a good idea to show a new arrival that the heroes of Paragon City are there to protect them.
  
Dr. Priddy: Thanks for the help!
+
=== Rescue L33t Sk1zzl3s ===
  
(at the mission exit)
+
'''Police detectives are reporting that there may be a wave of computer virus attacks imminent after reformed hacker L33t Sk1zzl3s went missing last week'''<br />Word on the street is that the (VillainGroup) have been preparing for a spree of computer crime for a while, and the name L33t Sk1zzl3s fits. You don't know if this was a kidnapping, or if they recruited L33t Sk1zzl3s, but either way, it would be good to stop this before it got started.
  
Dr. Priddy: These guys might have gotten the Occelthruster if you hadn't shown up. Thanks!
+
=== Rescue Lois Watson ===
  
 +
'''We have a report that the (VillainGroup) has abducted Lois Watson again. All units be advised to just let Unbelievable-Man to handle this one'''<br />This sounds remarkably apathetic, but then, Lois Watson is Unbelievable-Man's girlfriend. But didn't you heard that he's in the [[Shadow Shard]] right now? Maybe you shoud check into this, just in case Unbelievable-Man  won't be back in time to save the day.
  
==== Rescue Dr. Sarah Long ====
+
=== Rescue Lucy Dreamtime ===
  
'''Police negotiators are reporting that negotiations with the (VillainGroup) for the return of Dr. Sarah Long are breaking down'''<br>
+
'''We have a possible missing person on one Lucy Dreamtime'''<br />Lucy Dreamtime is one of those types all heroes know to keep an eye out for. She's actually a powerful psychic, capable of manifesting her dreams in the real world. Unfortunately, she can't control her power, so if she goes off her medication and has a nightmare, it can be bad. You might have a lead on this.
Dr. Long's work on incorporating magical healing with modern medicine has made a big splash. Big enough to attract the attention of the (VillainGroup)
+
  
 +
=== Rescue Lupe St. Claire ===
  
==== Rescue Dr. Sophia Jones ====
+
'''All units, we have a report that members of the (VillainGroup) have abducted Lupe St. Claire from their place of business'''<br />Lupe St. Claire is a renowned psychic whose precognitive predictions have helped the city in past. No doubt the lure of knowing the future made the (VillainGroup) bolder than normal.
  
'''We have a missing persons report on Dr. Sophia Jones, filed by her husband. Motives are unknown, but he did report seeing members of the (VillainGroup) near their home last night'''<br>
+
=== Rescue Mazzy Stardusk ===
If the (VillainGroup) were involved, it can't be good. Maybe you should take a look to this.
+
  
'''Dialog'''
+
'''We have an APB out for members of the (VillainGroup) responsible for the abduction of Mazzy Stardusk'''<br />You remember that Mazzy Stardusk used to be a big rock star back in the day, until there was a scandal about using magic to control minds. Nothing was proven, but that might be enough to have brought her to the attention of the (VillainGroup)
  
Dr. Sophia Jones: A mystic stone of power? On my wedding ring?<br>
+
=== Rescue Melanie Haber ===
VillainMinion: Yes, mystical Orichalcum!<br>
+
VillainBoss: The power of that stone is unimaginable!
+
  
(agroed)
+
'''All units, we have an update on a case: there are reports that a missing lawyer has been spotted being moved by members of the (VillainGroup)'''<br />That missing lawyer is probably Melanie Haber, the attorney who went missing a bit back. This could be a lead in that case.
  
Dr. Sophia Jones: Hi there, I'm a hostage, they're the bad guys. I'll let you handle it.<br>
+
=== Rescue Michael ===
VillainMinion: Nothing will stop us!<br>
+
VillainBoss: It is a power we will control!
+
  
(once free)
+
'''We have a report from the feds that they've lost a sample of something called a "Human Bomb Serum". They are advising everyone to keep an eyeout for unusual disappearances'''<br />Uh-oh. You'd heard that the (VillainGroup) were looking to grab some street people after they'd made a big score, but it didn't seem to make sense. But if they have the human bomb formula, they might be looking for test subjects!
  
Dr. Sophia Jones: Geez, like I don't know what Orichalcum is. Let's get out of here! Really, I probably shouldn't be toting this around, but it is kind of a keepsake.
+
=== Rescue Mikhail Levis ===
  
(at the mission exit)
+
'''We have reports of a missing businessman, one Mikhail Levis. Bussiness associates report seeing individuals conforming to the appearance of the (VillainGroup) recently'''<br />There were rumors that some (VillainGroup) types were boasting about a big score. Maybe Mr. Levis was it? This could bear investigation.
  
Dr. Sophia Jones: This is what I get for marrying an archaeologist in this city.
+
=== Rescue Mr. L. Jenkins ===
  
==== Rescue Dr. Stephen Fayte ====
+
'''Police detectives report that their trail of Aeon Corporation manager Mr. L. Jenkins was broken when they were attacked by members of the (VilainGroup)'''<br />Mr. L. Jenkins is just a mid-level manager, but a mid-level manager with the [[Aeon Corp]]oration, and that company is inextricably tied to [[Arachnos]]. According to Police chatter, the detectives weren't hurt, but they lost Mr. L. Jenkins and haven't been able to find him. Something tells you that attack was a distraction for the cops while the bad guys grabbed their real target: Mr. L. Jenkins.
  
'''Detectives have confirmed that the abductors of Dr. Stephen Fayte were members of the (VillainGroup)'''<br>
+
=== Rescue Ms. Joan Waters ===
You've heard of the strange case of Dr. Stephen Fayte before. Due to random circunstances of birth, he's often mistaken for one of the most powerful sorcerers in the world. However, he's really just a gifted surgeon and nothing more. If the (VillainGroup) is involved, though, he could be in some serious trouble.
+
  
'''Dialog'''
+
'''Detectives are reporting that Ms. Joan Waters, a local cable TV magnate, may have been the target of a (VillainGroup) operation'''<br />This would match the word you've heardon the street that the (VillainGroup) were planning to do a major media outlet. It might be a false lead, or it could be something you could nip in the bud right away.
  
Dr. Stephen Fayte: Truly, I am merely a gifted surgeon and nothing more.<br>
+
=== Rescue Paul Toves ===
VillainMinion: We were wrong! He's just a gifted surgeon and nothing more! <br>
+
VillainBoss: You fool! He's merely a gifted surgeon and nothing more!
+
  
(agroed)
+
'''All units, we have an APB out on a cell of the (VillainGroup) in connection with a missing person case'''<br />You remember hearing that some of the (VillainGroup) were talking about kidnapping Paul Toves, the computer network designer. They might have gone for it. Perhaps you could investigate.
  
Dr. Stephen Fayte: Ah, (Hero). Well, I'll just let you handle this.<br>
+
=== Rescue Peter Kent ===
VillainMinion: We must attack (Hero) and completely ignore Dr. Stephen Fayte!<br>
+
VillainBoss: Yes, as he is merely a gifted surgeon and nothing more, he is no threat to us.
+
  
(once free)
+
'''We have a missing person report out for Peter Kent, a Paragon Times reporter investigating the (VillinGroup)'''<br />It wouldn't be too unusual for a reporter to drop off the map for a bit, but when that reporter's investigating the (VillainGroup), that might be something to worry about. This might bear an investigation.
  
Dr. Stephen Fayte: That was a timely extraction from imminet peril, as I am merely a gifted surgeon and nothing more.
+
=== Rescue Polly ===
  
(at the mission exit)
+
'''We've received word from the feds that the (Villaingroup) have escaped  with a sample of an intelligent bioweapon'''<br />Uh-oh. You'd heard that the (VillainGroup) were looking to grab some street people after they'd made a big score, but it didn't seem to make sense. But if they have that intelligent bioweapon, they might be looking for test subjects!
  
Dr. Stephen Fayte: Thank you, (Hero). You really saved me, as I am only a gifted surgeon and nothing more.
+
=== Rescue Preston Ramone ===
  
 +
'''Be on the alert: We have several injured officers confirming that the (VillainGroup) made good on their threat to kidnap Preston Ramone'''<br />The (VillainGroup) issued a threat against Preston Ramone after he promised he wouldn't let their threats hamper his plans for re-development in [[Overbrook]]. The Police are already on this, but it might be a good idea to show some support from [[Paragon City]] heroes, too.
  
==== Rescue Dr. Wanda Sims ====
+
=== Rescue Professor Heim ===
  
'''All units, be on the lookout: We have an unconfirmed report of Dr. Wanda Sims seen accompanied by members of the (VillainGroup)'''<br>
+
'''Professor Heim has gone missing from the space development conference.Undercover officers at the scene report spotting members of the (VillainGroup) nearby'''<br />Professor Heim is one of the guests at the big space conference. You remember hearing something about a new space propulsion system he was working on. The (VillainGroup) might be interested in something like that.
Dr. Wanda Sims? The reclusive mathematical genius? She hasn't been seen in a while, but from what you've read that's not uncommon. Still, this might be worth your attention.
+
  
 +
=== Rescue Rob Salazar ===
  
==== Rescue Heather Diazzo ====
+
'''We have reports that an ex-government agent has gone missing. Be on the lookout'''<br />You get a few more details. The former agent is called Rob Salazar, and he supposedly worked at a top-secret government base in Nevada. Come to think of it, there was some talk that the (VillainGroup) were gunning to grab an ex-fed.
  
'''We have reports of a break-in at the home of one Heather Diazzo, reportedly conducted by the (VillainGroup). Requesting a unit to investigate.'''<br>
+
=== Rescue Stephen Duke ===
Heather Diazzo is on the cutting edge of on-line real estate and property. On-line, she is one of the wealthiest people in the world, and a major influence in many circles. Maybe that was what the (VillainGroup) are interested in. Her list of connections is probably extraordinary.
+
  
'''Dialog'''
+
'''Requesting investigation into the appearance of Stephen Duke, previously thought dead in an accident, in the company of known members of the (VillainGroup)'''<br />You remember hearing about that. Stephen Duke, the famous novelist, was thought to have been killed in a car accident. But if he's still alive, could he have been in (VillainGroup) captivity all this time? Maybe you should check into this.
  
Heather Diazzo: I won't give you any information on my friends!<br>
+
=== Rescue Terry ===
VillainMinion: You won't have any choice.<br>
+
VillainBoss: The real prize is all the contacts you have.
+
  
(agroed)
+
'''All units, Kidnapping in progress, Terry from the Shadow Shard has been abducted by the (VillainGroup)'''<br />More and more refugees from the strange alien realm called the [[Shadow Shard]] have been coming to [[Paragon City]], looking for new lives. Unfortunately, the city's villains have noticed this as well. It might be a good idea to show a new arrival why Paragon is called the City of Heroes.
  
VillainMinion:(Hero)! We've been found out!<br>
+
=== Rescue The Witness ===
Heather Diazzo: Wow! A real super battle!<br>
+
VillainBoss: No way some hero is going to interfere with our plans!
+
  
(once free)
+
'''A Precinct House is reporting that a witness to a (VillainGroup) attack has been kidnapped by members of the (VillainGroup) during transfer<br />That was a bold attack for the (VillainGroup) to make. Whatever the witness saw, it must have been important.
  
Heather Diazzo: I hope I haven't caused too much trouble.
+
=== Rescue the Hostage ===
  
(at the mission exit)
+
'''All units be advised: failed museum robbery by the (VillainGroup)has escalated into a hostage situation'''<br />This sounds bad. That helpless citizen could be in a lot of trouble the moment the (VillainGroup) decide they don't need their hostage anymore.
  
Heather Diazzo: Could you not mention this to my mom, (Hero)? She doesen't like me living alone as it is.
+
=== Rescue Wanda Hemmings ===
  
 +
'''We have reason to believe that the (VillainGroup) has kidnapped Wanda Hemmings from the the widows' and orphans' credit union!'''<br />Widows and Orphans credit union is dedicated to helping those unfortunate struck by tragedy to rebuild their lives. While the police will be on this one, maybe you could give them some help.
  
==== Rescue Jake Emmet ====
+
=== Rescue William Marshall ===
  
'''We've a missing persons report on Jake Emmet, who has been reported missing by his wife'''<br>
+
'''All units, we have a missing persons report on William Marshal. The (VillainGroup) may be involved'''<br />Whatever they want with him, William Marshall is in trouble.You heard a rumor about something like this. Maybe you could help.
[[Jake Emmet]]? That's the lead designer of the smash-hit video game Freedom Phalanx. You'd heard several of the (VillainGroup) complaining about how they were portrayed in that game. Maybe they decided to get some developer feedback.
+
  
'''Dialog'''
+
== Heists and Assaults Prevention ==
  
VillainBoss: This is personal.<br>
+
During a Prevention mission, one of the numerous criminal groups of [[Paragon City]] will try to rob a bank or some other establishment with plenty of cash and valuable items. The gang of attackers will be determined by the overall level of the zone where the mission takes place in (example: a bank in Kings Row will be attacked by the Skulls, while one in Peregrine Island will be attacked by the Carnival of Shadows. [[Arachnos]] seems to be an exception to this rule and may appear in a wide variety of levels). The most daring elements of these groups may also even assault a Police precinct, usually to free one of their own! Be warned that not every robbery is what it seems to be at the first glance.
Jake Emmet: Get your hands off me! [[Statesman]] is a personal friend of mine!<br>
+
VillainMinion: I'm sure.<br>
+
  
(agroed)
+
=== Kings Row ===
  
Jake Emmet: Hero? Well, you'll do.<br>
+
==== Stop the bank robbery! ====
VillainBoss: Stay back! This fool nerfed my character!<br>
+
VillainBoss: That bug they fixed totally ruined my favorite exploit!
+
  
(once free)
+
'''Calling all units, there is a bank robbery in progress!'''<br />It sounds like the Skulls are robbing the exchange bank in [[Kings Row]]! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
  
Jake Emmet: That was pretty good.
+
You'll have to rescue both of the tellers, disarm the bomb, and defeat all of the Skulls in the bank to stop the robbery.
  
(at the mission exit)
+
{{Mission Objective|Entrance=Those robbing Skulls must be stopped!|Primary=Defeat all Skulls in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
  
Jake Emmet: That was like the seige of Thermopolae, only we won!
+
{{Enemy Skulls}}
 +
''I love the way normal people fear us.''<br />''Whatever. I just want the money.''
  
 +
''You want to fight, {{Character}}?''
  
==== Rescue Joey Jones ====
+
'''Notable NPCs'''
 +
* Bank Teller (NPC Hostage) x2
 +
''They're trying to get into the vault!''
  
'''All officers in the greater Paragon City area, we have a missing persons report for one Joey Jones. Back-up is recommended, as the (VillainGroup) may be involved'''<br>
+
* The Boss (Boss) (Bone Daddy)
If the (VillainGroup) are involved, this can't be good. Maybe you should give the police some help on this one.
+
''No one gets out alive!''
  
 +
==== Stop the robbery at the Kings Row Pawn Shop ====
  
==== Rescue Jon "Booster" Rhodes ====
+
'''Robbery in progress at the Kings Row pawn shop!'''<br />The police dispatcher has just received a signal from the silent alarm at the Pawn Shop in [[Kings Row]]. There were rumors that the Circle of Thorns were interested in the place, and it sounds like the rumors were true! There are probably hostages in jeopardy, too!
  
'''All units, we've received word from Kord Industries security that the VP, one Jon 'Booster' Rhodes, has not reported in to work for several days. Detectives are investigating the situation.'''<br>
+
You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!
The police detectives may be on the case, but you'd heard a rumor that the (Villain Group) had their eyes on Jon 'Booster' Rhodes as a mark for a while.  If they made their move, you'd have the inside track to find them and put a stop to it.
+
  
'''Dialog'''
+
{{Mission Objective|Entrance=Something doesen't seem right here!|Primary=Stop Pawn Shop robbery!|Secondary=3 ...hostages?|Additional=|Completion=}}
  
 +
{{Enemy Circle of Thorns}}
 +
''Fine. I'll just say it: This is weird.''<br />''Reformed [[Freakshow]]? Is nothing stable in this floating world?''
  
Jon 'Booster' Rhodes: Look, I know how this is gonna end, and it won't be good for you.<br />
+
''Ah, a hero to destroy. At least that's normal.''<br />''For Paragon City anyway.''
VillainBoss: Very funny.<br>
+
VillainMinion: What are you, from the future?<br>
+
  
(agroed)
+
'''Notable NPCs'''
 +
* Reformed Salesfreak (NPC Hostage) x2
 +
''Man, I thought I was gonna have to break my parole!''<br />''Thanks, {{Character}}! If I'd gotten into a fight I would have lost my new job!''
  
Jon 'Booster' Rhodes: No one ever listens.<br>
+
* Reformed Freak Propietor (NPC Hostage)
VillainMinion: We got trouble!<br>
+
''Y0U'v3 s4v3d my sh0p, {{Character}}!''
VillainBoss: How did you know?<br>
+
  
(once free)
+
=== Skyway City ===
  
Jon 'Booster' Rhodes: Nice work.  You took those guys down like some kinda war machine.<br>
+
==== Stop the bank robbery! ====
  
(at the mission exit)
+
'''Calling all units, we have a zombie bank robbery in progress!'''<br />It sounds like the Trolls are robbing the Exchange Bank in [[Skyway City]]! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!
  
Jon 'Booster' Rhodes: Thanks for the help. I actually was expecting someone else, but you did a great job.<br>
+
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Trolls in the bank to stop the robbery.
  
 +
{{Mission Objective|Entrance=The Trolls care nothing for law, order, or the safety of others!|Primary=Defeat all Trolls in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
  
==== Rescue Kelly ====
+
{{Enemy Trolls}}
  
'''All units, kidnapping in progress.Kelly from the Shadow Shard has been abducted by the (VillainGroup)'''<br>
+
'''Notable NPCs'''
More and more refugees from the strange alien realm called the [[Shadow Shard]] have been coming to [[Paragon City]], looking for new lives. Unfortunately, the city's villains have noticed this as well. It might be a good idea to show a new arrival that the heroes of Paragon City are there to protect them.
+
* Bank Teller (NPC Hostage) x2
 +
* The Boss (Boss) (Ogre)
  
'''Dialogs'''
+
==== Stop the Arachnos' attack at D'Amico's Pawn Shop ====
  
Kelly: I have survived worse than you all my life.<br>
+
'''There is an attack in progress at D'amico's Pawn Shop in Skyway City!'''<br />The police dispatcher has just received a signal from the silent alarm at D'amico's Pawn Shop in [[Skyway City]]. It gets worse as you listen, because the perpetrators are Arachnos! This isn't some simple robbery. Those brutal butchers from the [[Rogue Isles]] are holding hostages, and the police may not be able to handle them. This looks like a job for a hero.
VillainMinion: There's nothing more dangerous than us!<br>
+
VillainBoss: Are you mocking our power?
+
  
(agroed)
+
You've got to stop whatever Arachnos is up to before things get out of hand. There are villains to fight and hostages to rescue!
  
Kelly: Here comes one of the city's heroes to smite your wickedness.<br>
+
{{Mission Objective|Entrance=What could Arachnos want here? This can't be just a simple robbery|Primary=Stop Arachnos attack|Secondary=3 hostages|Additional=|Completion=}}
VillainMinion: (Hero) can't save you!<br>
+
VillainBoss: We will show you power!
+
  
(once free)
+
{{Enemy Arachnos}}
 +
''The [[Fortunatas]] said you'd come, {{Character}}!''<br />''And now we'll wipe you out!''
  
Kelly: Let us leave here. I want to see the lights of the world!
+
'''Notable NPCs'''
 +
* Hapless Citizen x2 (NPC Hostages)
 +
''I don't think they were interested in the jewels at all, {{Character}}!''<br />''{{Character}}, they were talking about you!''
  
(at the mission exit)
+
* Store Owner (NPC Hostage)
 +
''Thank you, {{Character}}!''
  
Kelly: I see now that the histories of Paragon's heroes are all true.
+
==== Kick Arachnos out of the police station! ====
  
 +
'''Calling all units! Arachnos troops have attacked a Precint House!'''<br />The frantic calls from the police dispatcher sound grim. It seems that an Arachnos agent was caught, but Arachnos troops stormed the precint house in [[Skyway City]] where the agent was being held before a high-security transfer to the Zig was ready. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.
  
====Rescue L33t Sk1zzl3s ====
+
It's up to you to stop Arachnos before they can break their captured operative out . There are also reports that Arachnos troops brought some bombs inside to destroy the station!
  
'''Police detectives are reporting that there may be a wave of computer virus attacks imminent after reformed hacker L33t Sk1zzl3s went missing last week'''<br>
+
{{Mission Objective|Entrance=This is Paragon City, not the Rogue Isles! Arachnos isn't above the law here!|Primary=Defeat Arachnos in Precint!|Secondary=2 bombs to disarm. Defeat Arachnos Escapee|Additional=|Completion=}}
Word on the street is that the (VillainGroup) have been preparing for a spree of computer crime for a while, and the name L33t Sk1zzl3s fits. You don't know if this was a kidnapping, or if they recruited L33t Sk1zzl3s, but either way, it would be good to stop this before it got started.
+
  
'''Dialog'''
+
{{Enemy Arachnos}}
  
VillainMinion: Then you'll help us?<br>
+
'''Notable NPCs'''
L33t Sk1zzl3s: Dude, I'm reformed. But if you were planning to hack into some credit companies, here's how I'd do it.<br>
+
* Arachnos Escapee (Boss)
VillainBoss: Whatever helps you sleep at night.
+
''Our escape plan had best be ready.''<br />''I allowed myself to be captured, {{Character}}, just to draw you out!''
  
(agroed)
+
=== Faultline ===
  
L33t Sk1zzl3s: Oh, hey, Hero. Like, they were totally forcing me to think about crime again and stuff.<br>
+
==== Stop the bank robbery! ====
VillainBoss: You slimy weasel!<br>
+
VillainMinion: I see how it is.
+
  
(once free)
+
'''Calling all units, we have a zombie bank robbery in progress!'''<br />It sounds like the Vahzilok are robbing the First National Bank in [[Faultline]]! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!
  
L33t Sk1zzl3s: Me, I'm totally legit. 110%. All criminal leanings gone. Yessire.
+
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Vahzilok in the bank to stop the robbery.
  
(at the mission exit)
+
{{Mission Objective|Entrance=Is there nothing the Vahzilok won't do to fund their sick experiments?|Primary=Defeat all Vahzilok in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
  
L33t Sk1zzl3s: Wait till I tell everyone on Dotslash about this. Totally freakin' awesome.
+
{{Enemy Vahzilok}}
  
 +
'''Notable NPCs'''
 +
* Bank Teller (NPC Hostage) x2
 +
* The Boss (Boss) (Luminous Eidolon)
  
==== Rescue Lois Watson ====
+
==== Stop the bank robbery! ====
  
'''We have a report that the (VillainGroup) has abducted Lois Watson again. All units be advised to just let Unbelievable-Man to handle this one'''<br>
+
'''Calling all units, we have a ninja bank robbery in progress!'''<br />It sounds like the Lost are robbing the First National Bank in [[Faultline]]! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!
This sounds remarkably apathetic, but then, Lois Watson is Unbelievable-Man's girlfriend. But didn't you heard that he's in the [[Shadow Shard]] right now? Maybe you shoud check into this, just in case Unbelievable-Man  won't be back in time to save the day.
+
  
'''Dialogs'''
+
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Tsoo in the bank to stop the robbery.
  
VillainMinion: No one will save you this time!<br>
+
{{Mission Objective|Entrance=The Lost are putting people in danger!|Primary=Defeat all Tsoo in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
VillainBoss: There's no escape!<br>
+
Lois Watson: Just you wait till Unbelievable-Man gets here.
+
  
(agroed)
+
{{Enemy The Lost}}
 +
''The change will come soon.''<br />''Yet we still need currency of the old age.''<br />
 +
''The unbeliever {{Character}}!''
  
VillainMinion: Ah, heck.<br>
+
''{{Character}} is here!''
VillainBoss: Dang it!<br>
+
Lois Watson: Woohoo! A rescue! Unbelievable-Ma... Oh, it's you, (Hero). Well, that works, too. I guess.
+
  
(once free)
+
''Revenge on {{Character}}!''
  
Lois Watson: Nothing personal, I was just expecting someone else.
+
'''Notable NPCs'''
 +
* Bank Teller x2 (NPC Hostage)
 +
''They're trying to get into the vault!''
  
(at the mission exit)
+
* The Boss
 +
''You will not stand in our way!''
  
Lois Watson: Thanks for the help and all, but I think I'm going to have some words for Unbelievable-Man later.
+
=== Steel Canyon ===
  
 +
==== Stop the bank robbery! ====
  
==== Rescue Lucy Dreamtime ====
+
'''Calling all units, there is a bank robbery in progress!'''<br />It sounds like the Outcasts are robbing the Exchange Bank in [[Steel Canyon]]! They've taken two tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
  
'''We have a possible missing person on one Lucy Dreamtime'''<br>
+
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Outcasts in the bank to stop the robbery.
Lucy Dreamtime is one of those typesall heroes know to keep an eye out for. She's actually a powerful psychic, capable of manifesting her dreams in the real world. Unfortunately, she can't control her power, so if she goes off her medication and has a nightmare, it can be bad. You might have a lead on this.
+
[[File:ExchangeBank1.jpg|thumb|250px|right|{{center|Exchange Bank}}]]
 +
{{Mission Objective|Entrance=The Outcasts can't be allowed to flaunt the law!|Primary=Defeat all Outcasts in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
  
'''Dialogs'''
+
{{Enemy Outcasts}}
  
Lucy Dreamtime: This feels like a nightmare.<br>
+
'''Notable NPCs'''
VillainMinion: What are you talking about? I'm real! Aren't I?<br>
+
* Bank Teller (NPC Hostage) x2
VillainBoss: Dude, we're totally figments of her imagination.
+
* The Boss (Boss) (Lead Shocker)
  
(agroed)
+
{{clr}}
  
Lucy Dreamtime: Why can't I just wake up!<br>
+
==== Stop the bank robbery! ====
VillainMinion: This is crazy. I'm real! I'll show you!<br>
+
VillainBoss: Being imaginary ain't so bad. Otherwise, this would hurt a lot.
+
  
(once free)
+
'''Calling all units, we have a bank robbery in progress!'''<br />It sounds like the Council are robbing the Exchange Bank in [[Steel Canyon]]! They've taken two tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
  
Lucy Dreamtime: (Hero)? Oh, no, I'm having an episode, aren't I?<br>
+
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Council in the bank to stop the robbery.
  
(at the mission exit)
+
{{Mission Objective|Entrance=Those Council madmen believe that their fascist philosophy puts them above the law! Well, not on your watch!|Primary=Defeat all Council in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
  
Lucy Dreamtime: I'm so glad you're real, (Hero). You're real, aren't you?
+
{{Enemy Council}}
 +
''I almost hate having to use the money of a democracy!''<br />''The money will be used to build a true state!''
  
 +
''Heroes like you are the past, {{Character}}!''
  
==== Rescue Mazzy Stardusk ====
+
'''Notable NPCs'''
 +
* Bank Teller (NPC Hostage) x2
 +
''They're trying to get into the vault!''
  
'''We have an APB out for members of the (VillainGroup) responsible for the abduction of Mazzy Stardusk'''<br>
+
* The Boss (Boss) (Penumbra Archon)
You remember that Mazzy Stardusk used to be a big rock star back in the day, until there was a scandal about using magic to control minds. Nothing was proven, but that might be enough to have brought her to the attention of the (VillainGroup)
+
''If I defeat you, I'm certain to be promoted to [[Striga Isle]]!''
  
'''Dialogs'''
+
==== Stop the Arachnos' attack at Diane's Diamonds ====
  
VillainBoss: Tell us the secrets of your great rock & roll swindle!<br>
+
'''There is an attack in progress at Diane's Diamonds in Steel Canyon!'''<br />The police dispatcher has just received a signal from the silent alarm at Diane's Diamonds in [[Steel Canyon]]. It gets worse as you listen, because the perpetrators are Arachnos! This isn't some simple robbery. Those brutal butchers from the [[Rogue Isles]] are holding hostages, and the police may not be able to handle them. This looks like a job for a hero.
Mazzy Stardusk: It was all my manager! Those were different times, then.<br>
+
VillainMinion: We will pry those secrets from you!
+
  
(agroed)
+
You've got to stop whatever Arachnos is up to before things get out of hand. There are villains to fight and hostages to rescue!
  
Mazzy Stardusk: (Hero)? I can't believe someone remembered me!<br>
+
{{Mission Objective|Entrance=What could Arachnos want here? This can't be just a simple robbery|Primary=Stop Arachnos attack|Secondary=3 hostages|Additional=|Completion=}}
VillainBoss: We must learn the secrets behind the music!<br>
+
VillainMinion: We will rock you!
+
  
(once free)
+
{{Enemy Arachnos}}
 +
''The [[Fortunatas]] said you'd come, {{Character}}!''<br />''And now we'll wipe you out!''
  
Mazzy Stardusk: Seems I can never get a break. Until now, at least.
+
'''Notable NPCs'''
 +
* Hapless Citizen x2 (NPC Hostages)
 +
''I don't think they were interested in the jewels at all, {{Character}}!''<br />''{{Character}}, they were talking about you!''
  
(at the mission exit)
+
* Store Owner (NPC Hostage)
 +
''Thank you, {{Character}}!''
  
Mazzy Stardusk: I came through this okay. Maybe I could do a come-back?
+
==== Stop the bank attack! ====
  
 +
'''Calling all units, a hostile force has invaded the First National Bank!'''<br />From what the dispatcher is saying, it sounds like Arachnos Troops have attacked the First National Bank in [[Steel Canyon]]! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!
  
==== Rescue Melanie Haber ====
+
You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos toops in the bank to end this.
  
'''All units, we have an update on a case: there are reports that a missing lawyer has been spotted being moved by members of the (VillainGroup)'''<br>
+
{{Mission Objective|Entrance=You'll show Arachnos that Paragon City won't bend to their evil!|Primary=Defeat Arachnos forces in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
That missing lawyer is probably Melanie Haber, the attorney who went missing a bit back. This could be a lead in that case.
+
  
'''Dialog'''
+
{{Enemy Arachnos}}
  
Melanie Haber: I've looked over the contract! It's iron-clad. The soul has been signed away, there's no way around that.<br>
+
'''Notable NPCs'''
VillainMinion: Look over it again!<br>
+
* Bank Teller (NPC Hostage) x2
VillainBoss: There must be a way to circumvent it.
+
* The Boss (Boss) (Wolf Spider Huntsman)
  
(agroed)
+
=== Talos Island ===
  
Melanie Haber: (Hero)! These people are crazy!<br>
+
==== Stop the robbery at the Family Jewels jewelry store ====
VillainMinion: Keep reading! This won't take long.<br>
+
VillainBoss: This will be the end of you.
+
  
(once free)
+
'''Robbery in progress at the Family Jewels jewelry store!'''<br />The police dispatcher has just received a signal from the silent alarm at the Family Jewels jewelry store in [[Talos Island]]. There were rumors that the Warriors were planning a robbery there, and it looks like they went through with their scheme! There are probably hostages in jeopardy, too!
  
Melanie Haber: So many people think they can just sign a deal with the netherworld and then weasel out of the contract.
+
You've got to stop the robbery before things get out of hand. There are villains to fight and hostages to rescue!
  
(at the mission exit)
+
{{Mission Objective|Entrance=You were right. The Warriors did it!|Primary=Stop the robbery!|Secondary=3 Hostages|Additional=|Completion=}}
  
Melanie Haber: This supernatural law practice is more exciting that I thought it would be.
+
{{Enemy Warriors}}
 +
''I just like doin' stuff like this!''<br />''{{Character}}! Come out to play-eee-aaayy!''
  
 +
'''Notable NPCs'''
 +
* Store owner (NPC Hostage)
 +
''Thank you, {{Character}}!''
  
==== Rescue Mikhail Levis ====
+
* Hapless Citizen x2 (NPC Hostage)
 +
''You saved me, {{Character}}!''
  
'''We have reports of a missing businessman, one Mikhail Levis. Bussiness associates report seeing individuals conforming to the appearance of the (VillainGroup) recently'''<br>
+
==== Stop the bank robbery! ====
There were rumors that some (VillainGroup) types were boasting about a big score. Maybe Mr. Levis was it? This could bear investigation.
+
  
'''Dialog'''
+
'''Calling all units, we have a ninja bank robbery in progress!'''<br />It sounds like the Tsoo are robbing the Exchange Bank in [[Talos Island]]! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!
  
Mikhail Levis: I think your problem is your investment strategy. Here, let me show you.<br>
+
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Tsoo in the bank to stop the robbery.
VillainMinion: Tell me about it!<br>
+
VillainBoss: We should have kidnapped this guy years ago!
+
  
(agroed)
+
{{Mission Objective|Entrance=Word is that many of the Tsoo have expensive tastes. Well, they'd better be ready to develop a taste for prison food|Primary=Defeat all Tsoo in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
  
Mikhail Levis: Oh, well. Remember my advice when you wake up in prison.<br>
+
{{Enemy Tsoo}}
VillainMinion: The things I gotta do to secure a good retirement.<br>
+
VillainBoss: Retirement is important, but you have to think about today, too.
+
  
(once free)
+
'''Notable NPCs'''
 +
* Bank Teller (NPC Hostage) x2
 +
* The Boss (Boss) (Midnight)
  
Mikhail Levis: I wasn't working with these guys, (Hero)! I just happened to be at the wrong place at the wrong time!
+
==== Stop the robbery at the Family Jewels jewelry store ====
  
(at the mission exit)
+
'''Robbery in progress at the Family Jewels jewelry store!'''<br />The police dispatcher has just received a signal from the silent alarm at the Family Jewels jewelry store in [[Talos Island]]. There were rumors that the Tsoo were planning a robbery there, and it looks like they went through with their scheme! And anyone left in there could be in serious danger!
  
Mikhail Levis: Well...that was a unique experience.
+
You've got to stop the robbery before things get out of hand. There are villains to fight and hostages to rescue!
  
 +
{{Mission Objective|Entrance=The Tsoo aren't above a bit of robbery when they're low on cash!|Primary=Stop jewlry heist!|Secondary=3 Hostages|Additional=|Completion=}}
  
==== Rescue Peter Kent ====
+
{{Enemy Tsoo}}
  
'''We have a missing person report out for Peter Kent, a Paragon Times reporter investigating the (VillinGroup)'''<br>
 
It wouldn't be too unusual for a reporter to drop off the map for a bit, but when that reporter's investigating the (VillainGroup), that might be something to worry about. This might bear an investigation.
 
  
'''Dialog'''
+
'''Notable NPCs'''
  
Peter Kent: Judging by your fashion sense, you're too dumb to follow my advice and go away.<br>
+
* Store owner (NPC Hostage)
VillainMinion: What was that about our fashion sense?<br>
+
* Hapless Citizen x2 (NPC Hostage)
VillainBoss: Something doesen't feel right about this one...
+
  
(agroed)
 
  
Peter Kent: Thanks, (Hero). You showed up just before I had to, uh...do something.<br>
+
{{NPC Text|title=Hostages dialogue|text=
VillainMinion: It's as if you can't kidnap a reporter in this city anymore!<br>
+
'''Hapless Citizen:''' ''You saved me, {{Character}}! ''<br />'''Hapless Citizen:''' ''{{Character}}, you're my hero! ''<br />'''Store Owner:''' ''Thank you, {{Character}}! ''<br />
VillainBoss: I knew something was wrong.
+
}}
  
(once free)
+
{{NPC Text|title=Ambushing Tsoo dialogue|text=
 +
'''Tsoo Thug 1:''' ''We will test {{Character}}'s strength. ''<br />'''Tsoo Thug 2:''' ''{{Character}} cannot beat our superior skills.''<br />
 +
}}
  
Peter kent: Let's get outta here before they discover my secr... I mean, before anything bad happens.
+
=== Independence Port ===
  
(at the mission exit)
+
==== Stop the robbery at the Independence Port Pawn Shop! ====
  
Peter Kent: Thanks for the help, pal!
+
'''Robbery in progress at the Independence Port Pawn Shop!'''<br />The police dispatcher has just received signal from the silent alarm at the [[Independence Port]] Pawn Shop. The Sky Raiders have swooped in and are robbing the place! They've also taken the sales staff hostage!
  
 +
You've got to stop the robbery before things get out of hand. There are villains to fight and hostages to rescue!
  
==== Rescue Polly ====
+
{{Mission Objective|Entrance=The Sky Raiders are known for their lightning-fast strikes. You're lucky you caught them before they could escape!|Primary=Stop the robbery!|Secondary=3... Hostages?|Additional=|Completion=}}
  
'''We've received word from the feds that the (Villaingroup) have escaped  with a sample of an intelligent bioweapon'''<br>
+
{{Enemy Sky Raiders}}
Uh-oh. You'd heard that the (VillainGroup) were looking to grab some street people after they'd made a big score, but it didn't seem to make sense. But if they have that intelligent bioweapon, they might be looking for test subjects!
+
''This has gotten weird.''<br />''But in weirdness, there is opportunity!''<br />''Ley's do this!''<br />''Strike hard and fast, Sky Raiders!''
  
'''Dialog'''
+
'''Notable NPCs'''
 +
* Reformed SalesFreak x2 (NPC/Hostage)
 +
''Thanks, {{Character}}. It's hard to be a Freak.''<br />''[[Miss Francine]] said we shouldn't fight, but these guys were REALLY pushing it.''
 +
* Reformed Freak Propietor (NPC/Hostage)
 +
''D0n't th3s3 guys und3rst4nd w3'r3 trying to r3f0rm?''
  
VillainMinion: Now, we wait until the bioweapon starts to kill her.<br>
 
VillainBoss: Once we know it works, it will be ours to control!<br>
 
Polly: Actually, I have been talking to the bioweapon about that.
 
  
(agroed)
+
==== Stop the bank robbery! ====
  
Polly: The weapon and I have been talking. It's feeling inspired, and wants to try being a symbiote.<br>
+
'''Calling all units, we have a air piratebank robbery in progress!'''<br />It sounds like the Sky Raiders are robbing the First National Bank in Independence Port! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
VillainMinion: We gotta handle Hero first!<br>
+
VillainBoss: It's a weapon! It will...What do you mean, Hero?
+
  
(once free)
+
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Sky Raiders in the bank to stop the robbery.
  
Polly: It's funny, but these little guys have a lot of good advice. I think this could work out really well.
+
{{Mission Objective|Entrance=The Sky Raiders like to think that they can swoop down like hawks. That will be hard for them when they're in cages like parakeets|Primary=Defeat all Sky Raiders in bank|Secondary=2 bank tellers
 +
** Disarm the bomb!
 +
** Defeat the robot!|Additional=|Completion=}}
  
(at the mission exit)
+
'''Enemies'''
  
Polly: You know, I think getting infected with an intelligent bioweapon is the best thing that ever happened to me.
+
{{Enemy Sky Raiders}}
  
  
==== Rescue Preston Ramone ====
+
'''Notable NPCs'''
  
'''Be on the alert: We have several injured officers confirming that the (VillainGroup) made good on their threat to kidnap Preston Ramone'''<br>
+
* Bank Teller x2 (NPC Hostage)
The (VillainGroup) issued a threat against Preston Ramone after he promised he wouldn't let their threats hamper his plans for re-development in [[Overbrook]]. The Police are already on this, but it might be a good idea to show some support from [[Paragon City]] heroes, too.
+
* Guardian Jump Bot (Assault Jump Bot)
  
'''Dialog'''
 
  
Preston Ramone: You do not control this city!<br>
+
{{NPC Text|title=Bank tellers dialogue|text=
VillainMinion: But soon we will!<br>
+
'''Bank teller:''' ''They're trying to get into the vault!''}}
VillainBoss: Ha!
+
  
(agroed)
+
{{NPC Text|title=Sky Raiders soldiers dialogue|text=
 +
'''Before combat:'''
  
Preston Ramone: You see! The city's heroes move to defend her citizens.<br>
+
:'''Sky Raiders soldier 1:''' ''This is gonna be a great haul!''
VillainMinion: And (Hero) will suffer for it!<br>
+
:'''Sky Raiders soldier 2:''' ''We're gonna need sky sleds to take out all this loot!''
VillainBoss: Fool!
+
  
(once free)
+
'''Combat start:'''
  
Preston Ramone: They thought they could scare me. They do not know Preston Ramone!
+
:'''Sky Raiders soldier 1:''' ''We're the Sky Raiders! You'll never catch us!!''}}
  
(at the mission exit)
+
{{NPC Text|title=Guardian Jump Bot dialogue|text=
 +
'''Before combat:''' {{missing}}
  
Preston Ramone: Nothing will keep me from rebuilding this city!
+
'''Combat start:''' ''HOSTILE.CONFIRMED.ENGAGING.TARGET. ''}}
  
 +
{{NPC Text|title=Ambushes dialogue|text=
  
==== Rescue Professor Heim ====
+
After saving the hostages:
  
'''Professor Heim has gone missing from the space development conference.Undercover officers at the scene report spotting members of the (VillainGroup) nearby'''<br>
+
'''Sky Raiders soldier 1:''' ''If {{Character}} rescued the tellers... ''<br />
Professor Heim is one of the guests at the big space conference. You remember hearing something about a new space propulsion system he was working on. The (VillainGroup) might be interested in something like that.
+
'''Sky Raiders soldier 2:''' ''it'll throw off our whole plan! ''
  
'''Dialog'''
+
After defeating the robot:
  
Professor Heim: My theories of space-time can open the stars to us!<br>
+
'''Sky Raiders soldier 1:''' ''{{Character}} defeated our robot! ''<br />
VillainMinion: We don't care. We just know people will pay for faster missiles.<br>
+
'''Sky Raiders soldier 2:''' ''Now who's gonna carry the money?''}}
VillainBoss: You'll give us your work, or else!
+
  
(agroed)
+
==== Stop the bank robbery! ====
  
Professor Heim: Ha! (Hero) is here! Time for some schadenfreude.<br>
+
'''Calling all units, a hostile force has invaded the first national bank!'''<br />From what the dispatcher is saying, it sounds like Arachnos troops have attacked the First National Bank in [[Independence Port]]! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
VillainMinion: You think you're going to stop us, hero?<br>
+
VillainBoss: Oh, dear.
+
  
(once free)
+
You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos in the bank to stop the robbery.
  
Professor Heim: The [[Kheldians]] give us their science, we steal technology from the [[Rikti War]] wreckage... All I want to do is develop our own science so that we can use it proudly. And then fools like these shake my faith in humanity.
+
{{Mission Objective|Entrance=You'll show Arachnos that Paragon City won't bend to their evil!|Primary=Defeat Arachnos forces in bank|Secondary=2 bank tellers
 +
** Disarm the bomb!
 +
** Defeat the boss!|Additional=|Completion=}}
  
(at the mission exit)
+
'''Enemies'''
  
Professor Heim: And still I am so proud I must seek our own way to the stars.
+
{{Enemy Arachnos}}
  
  
==== Rescue Rob Salazar ====
+
'''Notable NPCs'''
  
'''We have reports that an ex-government agent has gone missing. Be on the lookout'''<br>
+
* Bank Teller x2 (NPC Hostage)
You get a few more details. The former agent is called Rob Salazar, and he supposedly worked at a top-secret government base in Nevada. Come to think of it, there was some talk that the (VillainGroup) were gunning to grab an ex-fed.
+
* The Boss (Night Widow)
  
'''Dialog'''
 
  
VillainBoss: Now...Tell us about the UFOs!<br>
+
{{NPC Text|title=Bank tellers dialogue|text=
Rob Salazar: No.<br>
+
'''Bank teller:''' ''It's strange, but I don't think they were here for the money!''}}
VillainMinion: And Bigfoot!
+
  
(agroed)
+
{{NPC Text|title=Arachnos soldiers dialogue|text=
 +
'''Before combat:'''
  
Rob Salazar: Why do they always ask about the UFOs?<br>
+
:'''Arachnos soldier 1:''' ''The target is here. Get ready!''
VillainBoss: What is with you and Bigfoot? We have bigger problems!<br>
+
:'''Arachnos soldier 2:''' ''We won't fail''
VillainMinion: Even while fighting (Hero), I can still be interested in Cryptozoology!<br>
+
  
(once free)
+
'''Combat start:'''
  
Rob Salazar: Let's get out of here before I say something I'll have to deny later.
+
:'''Arachnos soldier 1:''' ''No mercy for the enemies of Arachnos!''}}
  
(at the mission exit)
+
{{NPC Text|title=The Boss dialogue|text=
 +
'''Before combat:''' '' ''<br />
 +
'''Combat start:''' ''The [[Arbiters]] have sentenced you to death as an enemy of Arachnos, {{Character}}. ''}}
  
Rob Salazar: I offer you my sincerest, though still highly classified, thanks.
+
{{NPC Text|title=Ambushes dialogue|text=
  
 +
After saving the hostages:
  
==== Rescue Stephen Duke ====
+
'''Arachnos soldier 1:''' ''Squad 2 moving into position!''<br />
 +
'''Arachnos soldier 2:''' ''{{Character}} is in the building! Attack! ''
  
'''Requesting investigation into the appearance of Stephen Duke, previously thought dead in an accident, in the company of known members of the (VillainGroup)'''<br>
+
After defeating the boss:
You remember hearing about that. Stephen Duke, the famous novelist, was thought to have been killed in a car accident. But if he's still alive, could he have been in (VillainGroup) captivity all this time? Maybe you should check into this.
+
  
'''Dialog'''
+
'''Arachnos soldier 1:''' ''The operation commander is down!''<br />
 +
'''Arachnos soldier 2:''' ''If we don't take out {{Character}} now, it's our heads!''}}
  
Stephen Duke: I can't write anymore for you. I have writer's block!<br>
+
=== Brickstown ===
VillainMinion: Everyone knows writers can keep writing endlessly!<br>
+
VillainBoss: So just make up more!
+
  
(agroed)
+
==== Stop the corporate raid! ====
  
Stephen Duke: A...A hero? Someone finally found me!<br>
+
'''Calling all units, we have a corporate take-over in progress!'''<br />It sounds like Crey Corporation isn't happy that the Exchange Bank in [[Brickstown]] has frozen some of their assets pending an investigation. They've sent some of their private security force in to recover their assets by any means necessary, and they aren't going to care who gets hurt! They've taken 2 tellers hostage , and plan to blow the vault! The police can't move in yet, but a hero could save the day!
VillainMinion: Stephen Duke is valuable to us.<br>
+
VillainBoss: We need Stephen Duke's fiction to fuel our plans.
+
  
(once free)
+
You'kk have to rescue both of the tellers, disarm the bomb, and defeat all the Crey security forces in the bank to put a stop to this.
  
Stephen Duke: I thought deadlines were bad. Let's get out of here!
+
{{Mission Objective|Entrance=This is crazy! Does the Crey Corporation think that they're above the law?|Primary=Defeat all Crey forces in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
  
(at the mission exit)
+
{{Enemy Crey}}
 +
''Working for Crey, you know, sometimes I just feel kind of above the law.''<br />''Back off, {{Character}}!''
  
Stephen Duke: You know, all this gives me a great idea for a novel.
+
'''Notable NPCs'''
 +
* Bank Teller (NPC Hostage) x2
 +
''They're trying to get into the vault!''
  
 +
* The Boss (Boss) (Paragon Protector)
 +
''This will teach the bank!''<br />''{{Character}}, huh? Just one more for the Revenant Project!''
  
==== Rescue The Witness ====
+
==== Stop the bank attack! ====
  
'''A Precint House is reporting that a witness to a (VillainGroup) attack has been kidnapped by members of the (VillainGroup) during transfer<br>
+
'''Calling all units, a hostile force has invaded the First National Bank!'''<br />From what the dispatcher is saying, it sounds like Arachnos Troops have attacked the First National Bank in [[Brickstown]]! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!
That was a bold attack for the (VillainGroup) to make. Whatever the witness saw, it must have been important.
+
  
'''Dialog'''
+
You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos toops in the bank to end this.
  
The Witness: I didn't see nothin'!<br>
+
{{Mission Objective|Entrance=Every fibre of your being tells you that this "Bank Robbery" isn't what it seems|Primary=Defeat Arachnos forces in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
VillainMinion: That's good.<br>
+
VillainBoss: For us.
+
  
The Witness: Except that part where you explained your big plan and stuff, and killed that guy.<br>
+
{{Enemy Arachnos}}
VillainMinion: That's bad.<br>
+
''The target's here. Get ready!''<br />''We're Arachnos, {{Character}}. And we're here to kill you!''
VillainBoss: For you.<br>
+
  
(agroed)
+
'''Notable NPCs'''
 +
* Bank Teller (NPC Hostage) x2
 +
''They didn't even ask about the vault. Be careful!''
  
The Witness: Hero! You're my only hope!<br>
+
* The Boss (Boss) (Mu Guardian)
VillainMinion: No one can protect you from us!<br>
+
''I've been waiting a long time for this fight.''<br />''The Arbiters have declared you a threat, {{Character}},''<br />''But you don't look like much to me.''
VillainBoss: No one can learn our true plans!<br>
+
  
(once free)
+
==== Stop the bank robbery!! ====
  
the Witness: I thought for sure they were gonna kill me!
+
'''Calling all units, there is a bank robbery in progress!'''<br />It sounds like the Freakshow are robbing the First National Bank in [[Brickstown]]! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!
  
(at the mission exit)
+
You'll have to rescue both of the tellers, disarm the bomb and defeat all of the Freakshow in the bank to stop the robbery.
  
the Witness: I woulda been so scared to testify at all if there weren't heroes like you around.
+
{{Mission Objective|Entrance=The Freakshow have no respect for law, property or the safety of others!|Primary=Defeat all Freaks in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
  
 +
{{Enemy Freakshow}}
 +
''Who cares about money? I'm in it for kicks!''<br />''{{Character}}! Now that's some quality fighting right here!''
  
==== Rescue the Hostage ====
+
'''Notable NPCs'''
 +
* Bank Teller (NPC Hostage) x2
 +
''They're trying to get into the vault!''
  
'''All units be advised: failed museum robbery by the (VillainGroup)has escalated into a hostage situation'''<br>
+
* T3h B0ss (Boss) (Freakshow Tank)
This sounds bad. That helpless citizen could be in a lot of trouble the moment the (VillainGroup) decide they don't need their hostage anymore.
+
''I'm gonna buy a sportscar, and then weld it to me.''<br />''Like some kind of sportscar centaur.''<br />''The first Freakshow Sportaur!''<br />''Or maybe Centcar?''<br />''Ah, I'll work out the details later, but it's gonna be AWESOME!''
  
'''Dialog'''
+
''You won't stop my dream of an all leather interior!''
  
The Hostage: I've lived in this city my whole life. This isn't a first kidnapping for either of us.<br>
+
==== Kick Arachnos out of the Police Station! ====
VillainMinion: Keep talking and it will be your last.<br>
+
VillainBoss: Your nagging shortens your useful life a great deal.
+
  
(agroed)
+
'''Calling all units! Arachnos troops have attacked a Precint House!'''<br />The frantic calls from the police dispatcher sound grim. It seems that an Arachnos agent was caught, but Arachnos troops stormed the precint house in [[Brickstown]] where the agent was being held before a high-security transfer to the Zig was ready. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.
  
The Hostage: I've seen these guys in action. Against (Hero), you're toasted.<br>
+
It's up to you to stop Arachnos before they can break their captured operative out . There are also reports that Arachnos troops brought some bombs inside to destroy the station!
VillainMinion: This just keeps getting better.<br>
+
VillainBoss: This won't take us long.
+
  
(once free)
+
{{Mission Objective|Entrance=This doesen't feel right. Arachnos had to know that this would bring a hero like you to stop them.|Primary=Defeat Arachnos in Precint!|Secondary=2 bombs to disarm. Defeat Arachnos Escapee|Additional=|Completion=}}
  
The Hostage: I've been kidnapped by professionals. These guys were amateurs. Let's get out of here.
+
{{Enemy Arachnos}}
  
(at the mission exit)
+
'''Notable NPCs'''
 +
* Arachnos Escapee (Boss) (Crab Spider Webmaster)
 +
''Letting myself be captured was almost too much to take!''<br />''Your death will be my honor, {{Character}}!''
  
The Hostage: I've also seen a lot of heroes. I think you got a bright future.
+
==== Stop the robbery at Damico's Pawn Shop in Brickstown! ====
  
 +
'''Robbery in progress at Damico's Pawn Shop in Brickstown!'''<br />The police dispatcher has just received a signal from the silent alarm at Damico's Pawn Shop in [[Brickstown]]. In a daring daylight attack, Arachnos troops have struck the building and taken the people inside hostage. It seems unlikely that they've come for mere theft, but their hostages are in no less danger. Those brutal butchers from the [[Rogue Isles]] won't care who gets hurt, and the police may not be able to handle them. This looks like a job for a hero.
  
==== Rescue William Marshall ====
+
You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!
  
'''All units, we have a missing persons report on William Marshal. The (VillainGroup) may be involved'''<br>
+
{{Mission Objective|Entrance=Good thing the Zig is nearby. It got emptied by some of these Arachnos losers. Time to re-fill it!|Primary=Stop Arachnos Heist!|Secondary=3 hostages|Additional=|Completion=}}
Whatever they want with him, William Marshall is in trouble.You heard a rumor about something like this. Maybe you could help.
+
  
'''Dialog'''
+
'''Enemies'''
  
Willaim Marshall: I don't even know what you want with me!<br>
+
{{Enemy Arachnos}}
VillainMinion: Your ancestry is of particular interest to us.<br>
+
VillainBoss: Tell me, what do you know of [[Mu]]?
+
  
(agroed)
 
  
William Marshall: (Hero)! I'm saved!<br>
+
'''Notable NPCs'''
VillainMinion: This will all be over soon.<br>
+
VillainBoss: Are you fool enough to thinkthat you can save William Marshall from the (VillainGroup)?
+
  
(once free)
+
* Hapless Citizen (NPC Hostage) x2
 +
* Store Owner (NPC Hostage)
  
William Marshall: Thank you, (Hero)
 
  
(at the mission exit)
 
  
William Marshall: Let me outta here!
+
{{NPC Text|title=Hostages dialogue|text=
 +
'''Hapless Citizen:''' ''I don't think they were interested in stealing at all, {{Character}}!''<br />'''Store Owner:''' ''Watch out, {{Character}}! They were trying to draw in a hero!''<br />
 +
}}
  
=== Boss Missions ===
+
{{NPC Text|title=Arachnos Troops dialogue|text=
 +
'''Arachnos Soldier:''' ''Kill {{Character}}!''<br />'''Arachnos Soldier 2:''' ''{{Character}} dies today!''<br />
 +
}}
  
In a boss mission, the object is to defeat a mob containing a named boss and his or her surrounding guards.
+
=== Founders' Falls ===
  
In these missions, basically, a random name from an enemy group in your level range is assigned to the mission, so, in practice, there could be a very high number of such missions.
+
==== Stop the bank robbery! ====
  
 +
'''Calling all units, we have a steam-punk bank robbery in progress!'''<br />It sounds like the Nemesis Army is robbing the First National Bank in [[Founders' Falls]]! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
  
==== Defeat (VillainBoss) and Guards ====
+
You'll have to rescue both of the tellers, disarm the bomb, and defeat all of the Nemesis Army troops in the bank to stop the robbery.
  
'''A warrant has been issued for the arrest of (VillainBoss)'''<br>
+
{{Mission Objective|Entrance=The Nemesis Army likes to think that they're above any law but their own. Time to show them how wrong they are.|Primary=Defeat all Nemesis in bank|Secondary=2 Bank Tellers. Defeat the Boss! Disarm the bomb!|Additional=|Completion=}}
(VillainBoss) has been on the suspect lists of many heroes for some time. Bringing that rogue in could help a number of investigations.
+
  
 +
{{Enemy Nemesis}}
 +
''The Nemesis Doctrine is quite clear, and like all of Lord Nemesis' works, free of all errors.''<br />''For the glory of Lord Nemesis, {{Character}} must die!''
  
==== Defeat (VillainBoss) and Guards ====
+
'''Notable NPCs'''
 +
* Bank Teller (NPC Hostage) x2
 +
''They're trying to get into the vault!''
  
'''All units be on alert: (VillainBoss) is on a rampage!'''<br>
+
* The Boss (Boss) (Warhulk)
You've heard of (VillainBoss) of the (VillainGroup) before. You better put a stop to this before people get hurt.
+
''These bankers should be honored to donate to the Nemesis Army.''
  
 +
==== Stop the bank robbery! ====
  
==== Defeat (VillainBoss) and Guards ====
+
'''Calling all units, there is a bank robbery in progress!'''<br />It sounds like the Council is robbing the Exchange Bank in [[Founders' Falls]]! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
  
'''All units: Use of excessive force in the aprehension of (VillainBoss) has been authorized'''<br>
+
You'll have to rescue both of the tellers, disarm the bomb, and defeat all of the Council troops in the bank to stop the robbery.
You've seen the files on (VillainBoss). Excessive force can be the only thing that may stop that maniac.
+
  
 +
{{Mission Objective|Entrance=The Council won't get away with this!|Primary=Defeat all Council in bank|Secondary=2 Bank Tellers. Defeat the Boss! Disarm the bomb!|Additional=|Completion=}}
  
==== Defeat (VillainBoss) and Guards ====
+
{{Enemy Council}}
 +
''What is the point of being without stealing stuff?''<br />''You shouldn't interfere in Council bussiness, {{Character}}!''
  
'''All units: We have a report that (VillainBoss) was involved in a recent heist by the (VillainGroup)'''<br>
+
'''Notable NPCs'''
You'd heard that (VillainBoss) was one of the upcoming new names among the (VillainGroup). Time to show everyone that crime doesn't pay.
+
* Bank Teller (NPC Hostage) x2
 +
''They're trying to get into the vault!''
  
 +
* The Boss (Boss) (Galaxy Archon)
 +
''The alien part of me has been hungering for a fight!''
  
==== Defeat (VillainBoss) and Guards ====
+
==== Stop the robbery at Diane's Diamonds in Founders' Falls! ====
  
'''Calling all available units in the area: We have a possible sighting of (VillainBoss)'''<br>
+
'''Robbery in progress at Diane's Diamonds in Founders Falls!'''<br />The police dispatcher has just received a signal from the silent alarm at Diane's Diamonds in [[Founders' Falls]]. Members of the Council have begun to rob the jewelry store in a brazen attack! What's worse, there are still hostages inside!
There's a lof of chatter on the police band about (VillainBoss) of the (VillainGroup). Perhaps you should step in before some of the Paragon's finest get hurt?
+
  
 +
You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!
  
==== Defeat (VillainBoss) and Guards ====
+
{{Mission Objective|Entrance=You don't know what the Council is up to, but it can't be good!|Primary=Stop Jewelry Heist!|Secondary=3 hostages|Additional=|Completion=}}
  
'''Capture of (VillainBoss) has been made a top priority.'''<br>
+
{{Enemy Council}}
The Police want to bring (VillainBoss) in, but they're going to have a tough time doing it. You, however, could probably handle it.
+
''No one may interfere with the Council!''<br />''[[The Center]]'s word is law!''
  
 +
'''Notable NPCs'''
 +
* Hapless Citizen (NPC Hostage) x2
 +
''You saved me, {{Character}}!''
  
==== Defeat (VillainBoss) and Guards ====
+
* Store Owner (NPC Hostage)
 +
''They said one of my gems was something called a Nictus Fragment!''
  
'''Citizens are reporting a possible sighting of (VillainBoss)'''<br>
+
==== Stop the robbery at Diane's Diamonds in Founders' Falls! ====
(VillainBoss) of the (VillainGroup) is on the loose, and people is scared. Time to make [[Paragon City]] a little bit safer.
+
  
 +
'''Robbery in progress at Diane's Diamonds in Founders' Falls'''<br />The police dispatcher has just received a signal from the silen alarm of Diane's Diamonds in [[Founders' Falls]]. In a brazen attack, Nemesis Army Troops have struck the store, and taken the people inside hostage!
  
==== Defeat (VillainBoss) and Guards ====
+
You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!
  
'''Increased (VillainGroup) activity has been linked to (VillainBoss). Proceed with caution.'''<br>
+
{{Mission Objective|Entrance=The Nemesis Army must be up to something. Is this part of something larger?|Primary=Stop Jewelry Heist!|Secondary=3 hostages|Additional=|Completion=}}
The (VillainGroup) has been brazenly defying the forces of the law and order lately. From the sound of things on the police band, that's probably because of (VillainBoss).
+
  
+
{{Enemy Nemesis}}
==== Defeat (VillainBoss) and Guards ====
+
''It's {{Character}}!''<br />''To arms!''
  
'''The (VillainGroup) wanted in yesterday's attack were being led by (VillainBoss)'''<br>
+
'''Notable NPCs'''
You heard about the attack by the (VillainGroup). If (VillainBoss) was the one behind it, then even the revitalized [[Paragon Police]] will have trouble bringing them to justice.<br>
+
* Hapless Citizen (NPC Hostage) x2
Fortunately, that's why there are heroes like you.
+
''You saved me, {{Character}}!''
 
+
 
+
==== Defeat (VillainBoss) and Guards ====
+
 
+
'''There's an APB on (VillainBoss), leader of local (VillainGroup) cell'''<br>
+
As the police band dispatcher rattles off the crimes that put an APB on (VillainBoss), you remember that you'd heard where that villain might be holed up.
+
 
+
 
+
==== Defeat (VillainBoss) and Guards ====
+
 
+
'''(VillainBoss) has issued a direct threat against (Hero)'''<br>
+
The police band calls it a threat, but you know that this is a challenge. Well, if (VillainBoss) wants a fight, then you'll be ready to give one.
+
 
+
 
+
==== Defeat (VillainBoss) and Guards ====
+
 
+
'''(VillainBoss) is at large. Consider suspect super-powered and dangerous!'''<br>
+
(VillainBoss) at large? This can't be good. It will only be a matter of time until (VillainBoss) has amassed a group of the (VillainGroup) and takes to the streets. Time to stop this, now.
+
 
+
 
+
==== Defeat (VillainBoss) and Guards ====
+
 
+
'''(VillainBoss) is wanted for selling information to [[Arachnos]]'''<br>
+
You'd heard that (VillainBoss) didn't have any moral scruples, but selling secrets to Arachnos? How can even a villain sink that low?
+
 
+
 
+
==== Defeat (VillainBoss) and Guards ====
+
 
+
'''(VillainBoss) of the (Villaingroup) has just escaped the scene of a crime'''<br>
+
Does (VillainBoss) think that justice can be escaped this easily? Some villains never learn, but that's why heroes like you must confront them.
+
 
+
 
+
==== Defeat (VillainBoss) and Guards ====
+
 
+
'''We have an unconfirmed sighting of (VillainBoss) with a group of the (VillainGroup)'''<br>
+
It sounds like (VillainBoss) of the (VillainGroup) is at it again, and the streets of [[Paragon City]] won't be safe until this has been stopped.
+
 
+
 
+
==== Defeat (VillainBoss) and Guards ====
+
 
+
'''We have confirmed that (VillainBoss) has escaped from Ziggursky Penitentiary'''<br>
+
(VillainBoss) has escaped the Zig? No doubt with the help of cronies among the (VillainGroup). The streets won't be safe until you've brought the escapee back to the justice.
+
 
+
 
+
==== Defeat (VillainBoss) and Guards ====
+
 
+
'''We've lost contact with (VillainBoss)! Suspect is considered extremely dangerous!'''<br>
+
You've heard that (VillainBoss) was bad news. Taking care of this situation before innocent people gets hurt would be a good idea.
+
 
+
=== Object Retrieval Missions ===
+
 
+
The object of an object retrieval mission is to locate the specified object in the mission and defeat any guards that are in the same room with it.
+
 
+
Unlike the missions of the [[Rogue Isles Protector]], where every item has its own mission, the Police Band ones assign random items to mission heading. Thus, the same item may be stolen from a villain exposition, forgotten in a train or ransomed by a villain group. Henceforth, I've decided to list the heading and the items separatedly, since there are hundreds and hundreds of possible combinations.
+
 
+
==== Headings ====
+
 
+
 
+
===== Get (Object) from the (VillainGroup) =====
+
'''All units: Cancelling APB on renegade scientists. Subjects were under mental control by members of the (VillainGroup) to work on (VillainGroup)'''<br>
+
Mind controlling scientists? You didn't even know that the (VillainGroup) could do that! This might be a good time to step in and get (Object) they were forced to work on away of the (VillainGroup).
+
 
+
 
+
===== Get (Object) from the (VillainGroup) =====
+
'''All units be on the alert for members of the (VillainGroup) carrying stolen the (Object)'''<br>
+
Members of the (VillainGroup) with stolen (Object)? You'd heard about that earlier today. Might be a good thing to investigate.
+
 
+
 
+
===== Get (Object) from the (VillainGroup) =====
+
'''All units, all units: Dr. Sheridan has reported (Object) missing.  He reports this may become a scientific emergency.'''<br>
+
If [[Steven Sheridan|Dr. Sheridan]] is worried, this might be bad. As you think about it, weren't some members of the (VillainGroup) talking about sneaking into his lab? This might be worth  your time to investigate.
+
 
+
 
+
===== Get (Object) from the (VillainGroup) =====
+
'''All units, we're reporting a theft of (Object) by members of the (VillainGroup)'''<br>
+
The (VillainGroup) have struck again, this time stealing (Object). If they have access to that, it could be bad for the whole city.
+
 
+
 
+
===== Get (Object) from the (VillainGroup) =====
+
'''An attack by members of the (VillainGroup) on a [[SERAPH]] transport has stolen the (Object) and evaded pursuit. Subjects are considered dangerous. Approach with caution'''<br>
+
You'd heard that a group of the (VillainGroup) were planning a big raid to steal something like that. Fortunately you had your contacts locate their hide-out, just in case.
+
 
+
 
+
===== Get (Object) from the (VillainGroup) =====
+
'''Be on alert: (VillainGroup) agents have stolen (Object) from the "Famous Villain Technology" display at the museum.'''<br>
+
You'd known from the beginning that a display of villain technology would only be trouble, but there's no time for pointing fingers and placing blame. You've got to get (Object) back from the (VillainGroup) before it's too late.
+
 
+
 
+
===== Get (Object) from the (VillainGroup) =====
+
'''Computer hackers hired by the (VillainGroup) have stolen information on the (Object)'''<br>
+
So, (VillainGroup) hired computer hackers to do their dirty work. That would explain rumors that they'd been stealing computer equipment.  Fortunately, you've heard where the group masterminding their plans are.
+
 
+
 
+
===== Get (Object) from the (VillainGroup) =====
+
'''Detectives have found a missing scientist who claims (VillainGroup) forced him to work on (Object) for them'''<br>
+
It's good that the police have rescued that scientist, but the after-effects might be out of their league. Getting (Object) away  from the (VillainGroup) is something you can handle, though.
+
 
+
 
+
===== Get (Object) from the (VillainGroup) =====
+
'''Detectives report a note left behind by the members of the (VillainGroup) who carried out the theft of the (Object) claims that society is to blame'''<br>  Members of the (VillainGroup) who blame society?  Wait a second... You know which cell of the (VillainGroup) that was.  (Object) may even still be there.
+
 
+
You need to get (Object) from the (VillainGroup) before they can use it to hurt people.
+
 
+
 
+
===== Get (Object) from the (VillainGroup) =====
+
'''Dispatcher to all units: Neighborhood watch reports of a new cell of the (VillainGroup) matches the probable destination of Object) that was recently stolen.'''<br>
+
Sometimes the most vigilant guardians of the city are the citizens themselves. And if they've found where the (VillainGroup) have hidden (Object), all the better.
+
 
+
 
+
===== Get (Object) from the (VillainGroup) =====
+
'''Reporting an assault on a DATA field team by members of the (VillainGroup). Attackers escaped with (Object)'''<br>
+
While it's worrisome that a [[DATA]] field team had (Object) on them without proper protection, it's more important to get it back from the (VillainGroup) now.
+
 
+
 
+
===== Get (Object) from the (VillainGroup) =====
+
'''Security guards are reporting a break-in at Portal Corporation offices by members of the (VillainGroup). Perpetrators escaped with (Object)'''<br>
+
[[Portal Corporation]] works on a lot of strange things like (Object), and it makes them a big targetfor groups like the (VillainGroup). That's something you just can't allow to happen.
+
 
+
 
+
===== Get (Object) from the (VillainGroup) =====
+
'''We have a report that the (Object) has been hijacked from the docks by members of (VillainGroup)'''<br> You'd heard that members of (VillainGroup) were seen casing the docks.  This could fit the pattern.  Time to act.
+
 
+
Leaving the (Object) in the hands of (VillainGroup) is a recipe for disaster.
+
 
+
 
+
===== Get (Object) from the (VillainGroup) =====
+
'''Witnesses reporting that members of the (VillainGroup) were after (Object)'''<br>
+
If those witnesses are correct, the results of (Object) in the hands of the (VillainGroup) could be bad for the whole city. This might be a good case to investigate yourself.
+
 
+
 
+
===== Recover (Object) from the (VillainGroup) =====
+
'''A report is out that (Object) was stolen from an auction by members of the (VillainGroup)'''<br>
+
You knew that auction was a dangerous idea when you heard about it, but getting proven right isn't always a good thing. The [[Paragon Police|PPD]] have their hands full. This might be a good task to handle yourself.
+
 
+
 
+
===== Recover (Object) from the (VillainGroup) =====
+
'''All units be on alert: MAGI has requested assistance in finding (Object)'''<br>
+
[[MAGI]] has had a lot of bad luck keeping mystic items out of evil hands. It would be a good idea to help them on this one.
+
 
+
 
+
===== Recover (Object) from the (VillainGroup) =====
+
'''All units, be on the look out for (Object).  Owner reports it was lost on the train'''<br>  You have to wonder how anyone could lose (Object) on a train, but that does match the rumor that members of the (VillainGroup) were claiming to have it.
+
 
+
A lot of cops could get hurt if they try to get (Object) from the (VillainGroup).
+
 
+
 
+
===== Recover (Object) from the (VillainGroup) =====
+
'''All units: the (VillainGroup) have stolen (Object) and escaped pursuit'''<br>
+
You'd heard rumors that members of the (VillainGroup) had been seen casing the location  where (Object) was being kept. Time to pay them a visit.
+
 
+
 
+
===== Recover (Object) from the (VillainGroup) =====
+
'''All units advised to continue searching for the (VillainGroup) in posession of the (Object) before their deadline ends.'''<br>
+
You'd heard that the (VillainGroup) had issued a threat, claiming that they could use the (Object) in some way to bring ruin to the city. You're not sure this is a real threat, but it might be worth taking care of.
+
 
+
 
+
===== Recover (Object) from the (VillainGroup) =====
+
'''Be on the alert: the (VillainGroup) is threatening to destroy (Object)  unless the ransom is paid'''<br>
+
(Object) is a valuable relic. You can't let the (VillainGroup) destroy it.
+
 
+
 
+
===== Recover (Object) from the (VillainGroup) and defeat (VillainBoss) =====
+
'''A police detective has reported an illegal sale of (Object) to members of (VillainGroup)'''<br>
+
From the detective's report it sounds like the bad guys got away with (Object), but you might know where they are.
+
 
+
 
+
===== Recover (Object) from the (VillainGroup) and defeat (VillainBoss) =====
+
'''All units, be on the look out for (Object).  Owner reports it was lost on the train'''<br>  You have to wonder how anyone could lose (Object) on a train, but that does match the rumor that members of the (VillainGroup) were claiming to have it.
+
 
+
 
+
===== Recover (Object) from the (VillainGroup) and defeat (VilainBoss) =====
+
'''Be on the lookout: (Villaingroup) members have robbed an estate sale and escaped with (Object)'''<br>
+
You have to wonder how something like (Object) could have ended up at an estate sale, but that's [[Paragon City]] for you. The important thing  is to get it away from the bad guys.
+
 
+
===== Steal (Object) from (VillainGroup) =====
+
'''According to the police band, the (VillainGroup) are attempting to ransom (Object) back to the rightful owners, and the police negotiator isn't making any headway'''<br>
+
You heard about this situation the other day. The Police have their hands tied, but maybe if you interviened you could wrap this one up and keep the (VillainGroup) from profiting by this scheme.
+
 
+
 
+
===== Steal (Object) from (VillainGroup) =====
+
'''All units, be on alert: members of (VillainGroup) are fleeing the scene with (Object)'''<br>
+
The (VillainGroup) got away with (Object)! That could be bad, if they know what to do with it. You'd heard a rumor that they'd set up a hide-out to use after an upcoming job, and this might be it.
+
 
+
 
+
===== Steal (Object) from (VillainGroup) =====
+
'''An APB is in effect: (Object) has been taken from Croatoa Museum of Antiquities'''<br>
+
From the police band chatter, it sounds like members of (VillainGroup) staged a daring raid on theMuseum of Antiquities in [[Croatoa]]. They got away with (Object), and that could be trouble.
+
 
+
 
+
===== Steal (Object) from (VillainGroup) =====
+
'''Members of (VillainGroup) are wanted for illegal trafficing in mystic artifacts'''<br>
+
It all makes sense now. You'd heard a rumor that someone  was trying to smuggle (Object) into the city. It must be (VillainGroup)! Now all you have to do is catch them!
+
 
+
 
+
===== Steal (Object) from (VillainGroup) =====
+
'''The police have received a report from an occult expert that he was tricked into helping the (VillainGroup) use (Object)'''<br>
+
According to the occultist, beforehe escaped, he learned that the (VillainGroup) had a plan of some kind involving (Object). Someone should put a stop to that.
+
 
+
 
+
===== Steal (Object) from (VillainGroup) =====
+
'''There are police reports of a home invasion in Croatoa by the (VillainGroup). Their vicitm reports that the villains got away with (Object)'''<br>
+
A crook working for the (VillainGroup) stole a "leshy corpse" from a museum in Russia. Baltic legends say these creepy little faeries like to lead folks astray in their woods, wiping out trails, changing things around, and so on. Their remains can be used in spells that confuse and misdirect, and there's little doubt that's just what the bad guys want it for.
+
 
+
 
+
<font color="red">''(BUG: Notice how the text has nothing to do with the heading. The object to recover in this mission may be any, despite the text mentioning the Leshy corpse.)''</font>
+
 
+
==== Objects ====
+
 
+
These are the objects that may be found in the police band's retrieval missions. Some are relevant to the storyline and provide clues. Many others have [[Ingame References|references]] or [[Easter Egg|Easter Eggs]].
+
 
+
Many of them are also present in the [[Rogue Isles Protector]] missions. Notice the descriptions are different for a same object.
+
 
+
 
+
{{Mission Clue|Name=a Dragoon Ball|Text=Legends say that if you find all 7 of the Dragoon Balls, it will summon a mighty mystical cavalryman who can grant you a wish.  But this is only one of them, so it's really not that useful.}}
+
 
+
 
+
{{Mission Clue|Name=a Responsometron|Text=This densely packed computer core could be used as the AI for a very advanced robot. Some even think that a human consciousness could be updated into one.}}
+
 
+
 
+
{{Mission Clue|Name=a Rikti Bomb|Text=It's here, and still deactivated. This bomb uses a strange [[Rikti]] power source in an out-of-control reaction to produce an immense ammount of damage. Good thing you got to it.}}
+
 
+
 
+
{{Mission Clue|Name=a Rikti interface|Text=The [[Rikti]] used some kind of telepathy to communicate with their semi-organic technology. Before the [[Rikti War]] was over, human scientists were trying to learn how this worked, so that they could copy it or jam it.}}
+
 
+
 
+
{{Mission Clue|Name=Event Horizon|Text=It's an odd crystal with a thin violet line running through the middle. You have no idea how to read it, but there's a large "spike", like on a heart monitor, a few milimeters to the right. Does that mean some major event is coming soon? }}
+
 
+
 
+
{{Mission Clue|Name=File X|Text=These files contain accounts of truly extraordinary events. And in a world where superhumans fly through the sky, that's saying something. Entire departments in government agencies filled with top men work on this kind of thing. With the knowledge in here, someone unscrupulous could have caused a great deal of trouble.}}
+
 
+
 
+
{{Mission Clue|Name=Formula 13|Text=Formula 13 was one of the last of the Cold War attempts to create a super-trooper serum that could turn normal people into superhuman soldiers. It never worked right, but stolen data from the program helped in the creation of [[Superadine|Superadyne]].}}
+
 
+
 
+
{{Mission Clue|Name=G-Cells|Text=These are cells from one of the giant monsters the late hero [[Talos]] fought back in the 1960s. No one has been able to unlock their genetic secrets and control the effect of the experiments since, but science continues to try.}}
+
 
+
 
+
{{Mission Clue|Name=Inobtanium Alloy|Text=This alloy of Nonsuchium and Yeahritium is an extraordinary material. It's a good thing that you were able to get it away from the bad guys.}}
+
 
+
 
+
{{Mission Clue|Name=Long John's silver|Text=The cultural and historical importance of these silver coins recovered from the bottom of the sea far outweigh their monetary value. But some would say that their magical value is greater still.}}
+
 
+
 
+
{{Mission Clue|Name=Prototype Artificial Intelligences|Text=These prototype artificial intelligences are dangerous foir their ability to be molded. In the wrong hands, they could become free-roaming cyber terrorists, or worse. But thanks to you, they have a chance to become productive members of the electronic world.}}
+
 
+
 
+
{{Mission Clue|Name=Scepter of Mot|Text=Mot was the Carthaginian god of death and sterility, before the city of Carthage was destroyed by ancient Rome. For some reason, mystically oriented villains seem attracted to Mot's few remaining artifacts.}}
+
 
+
 
+
{{Mission Clue|Name=Serafina's Veil|Text=It's said once every hundred years the genie [[Serafina]] casts her old veil aside to find a new one. Many unscrupulous sorcerers would do anything to get their hands on it in the hope they could use it against the benevolent genie.}}
+
 
+
 
+
{{Mission Clue|Name=Space ship blueprints|Text=These are blueprints for a spaceship, first designed back in the 1970s. It was designed to reach the moon, but you have to wonder what a group of villains would wwant to get to the moon for?}}
+
 
+
 
+
{{Mission Clue|Name=The all-purpose virus|Text=The all-purpose virus is a cyber-somatic virus, a computer virus with the illogical ability to infect both computers and humans. This sample has been deactivated, but it could be used to create another outbreak.}}
+
 
+
 
+
{{Mission Clue|Name=the Blue Oyster|Text=The Blue Oyster is a giant sapphire. Rumors say it can be used to summon a giant monster from the depths, or contact elder beings called "The Invisible Ones". Whatever it's supposed to do, it's best that the bad guys don't have it anymore.}}
+
 
+
 
+
{{Mission Clue|Name=the Book of K'Gar|Text=This is suppossed to the holy text of an alien religion from the future, but no one's been able to decipher it. Legends say no one will be able to interpret it properly until the year 2260.}}
+
 
+
 
+
{{Mission Clue|Name=the Claw of Doom|Text=This vicious looking mumified claw looks like it came from a demon or worse. Legends say that you need a truly wicked heart to use it, so it's a good thing that you recovered it.}}
+
 
+
 
+
{{Mission Clue|Name=the Crown of Enos|Text=This old crown supposedly came from an old cult in the [[Rogue Isles]]. Whatever strange energies it possesses, it's important that you get it out of the bad guys's hands.}}
+
 
+
 
+
{{Mission Clue|Name=the Dagger of Erishkigel|Text=The blade feels heavy in your hand. Visions of demons and ancient ziggurats dance in your mind. You feel a dark and malevolent presence creeping into your mind, urging you to put the blade to your throat. You have to fight with all of your will just to put the thing down, bu the images won't fade until is sealed away.}}
+
 
+
 
+
{{Mission Clue|Name=the Dagger of Ti-Anjun|Text=This strange dagger has been sought for years by Nepalese monks, who want it returned as a holy artifact. It's supposed to have the power to slay demons, when wielded by the right person.}}
+
 
+
 
+
{{Mission Clue|Name=the Golden Seas|Text=This painting is done completely in gold leaf, and supposedly shows an island in the ocean that once had a portal to another world.}}
+
 
+
 
+
{{Mission Clue|Name=the Hand of 0mega|Text=This isn't so much a hand, as a big elaborately decorated box. The thing doesen't seem to respond to anything, like it's just waiting for it's true owner to return.}}
+
 
+
 
+
{{Mission Clue|Name=the Leshy corpse|Text=This is disgusting. It looks like some kind of naked pygmy with blue skin and green hair and eyes and smells like rotten eggs. You're pretty sure it's culturally relevant somehow, to someone.}}
+
 
+
 
+
{{Mission Clue|Name=The Liquid Computer|Text=From the more exotic areas where information technology and beverage engineering overlap comes the Liquid Computer.  By utilizing laminar fluid flow and self-assembling nanotech scaffolds, this liquid can perform more calculations that a supercomputer, all in a 2-liter bottle.  And it's caffeine free!}}
+
 
+
 
+
{{Mission Clue|Name=the mandrake root|Text=It's said this man-shaped root screams when torn from the earth. This one was already been picked, so it's not so bad.}}
+
 
+
 
+
{{Mission Clue|Name=the neural scrambler|Text=It may look like a high-tech egg-beater, but this thing is supposed to be able to radically alter people's thought processes. No one's even gotten it to work right, but the threat of it alone has caused trouble to this city in the past.}}
+
 
+
 
+
{{Mission Clue|Name=the Notes of Dr. Don Gee|Text=Dr. Don Gee was a famous mystic of the 1600s who supposedly died during a mysterious sea voyage. These notes, written in cipher, supposedly detail the mystic rituals he used to secure his fortunes at the cost of others.}}
+
 
+
 
+
{{Mission Clue|Name=the Oberation Oscillthruster|Text=This is an Oberation Oscillthruster! And they'd thrown it away like a piece of trash. Those villains must not have had any idea what this was. You'd better get this back, and quickly.}}
+
 
+
 
+
{{Mission Clue|Name=the OTTO MCRC-E|Text=The Over-Taking MicroChip Remote Controller, model E, is a self-propelled robot capable of intercepting a vehicle and over-riding it's internal guidance systems. They're very dangerous in the wrong hands, but excellent for handling out of control vehicles.}}
+
 
+
 
+
{{Mission Clue|Name=the Oxygen Destroyer|Text=This unique weapon was created by a Japanese scientist to combat aquatic giant monsters. It's hideous effects caused it to be banned by UN treaty.}}
+
 
+
 
+
{{Mission Clue|Name=the P.L.O.T. device|Text=The Phased Linear Oscillation Transducer is a miraculous device, capable of producing such a variety of effects that many find it simply unbelievable.  However, overusing a P.L.O.T. device can have serious consequences, and the more egregious uses can strain the very fabric of reality.  P.L.O.T devices have fallen out of favor overall, but many a young and reckless pioneer has picked up a well-used P.L.O.T. device and run with it.}}
+
 
+
 
+
{{Mission Clue|Name=the Painting of Lee Towers|Text=It's a painting of Lee Towers in [[Paragon City]], but it seems alive. Clouds move, people walk about, heroes fly by, and even the time changes. Rumor is you can use the painting to get inside, but no one knows how to do it.}}
+
 
+
 
+
{{Mission Clue|Name=the Roc's Talon|Text=Wow. That is one big claw. You'd hate to imagine the bird this sucker came from.}}
+
 
+
 
+
{{Mission Clue|Name=the Scroll of Bokol|Text=This scroll was penned by those who believe that life here began "out there", in the depths of space. It talks about the lost colonies of humanity that are supposed to live among the stars.}}
+
 
+
 
+
{{Mission Clue|Name=the Shankar Stones|Text=these strange marked rocks come from India. They glow in a warm light when you bring them close together.}}
+
 
+
 
+
{{Mission Clue|Name=the Shard of Serafina|Text=This tiny sliver of crystal must be it. It's a small shard of one of the Crystals of [[Serafina]], magic gems owned by the famous genie. You can feel it pulsing with a warm and friendly eldritch energy, almost like it's happy you rescued it.}}
+
 
+
 
+
{{Mission Clue|Name=The Sumerian relics|Text=Urns, pots and a couple of bronze weapons. While they don't have much overt mystical power, a properly trained and prepared wizard could use them for some very dangerous purposes.}}
+
 
+
 
+
{{Mission Clue|Name=the Superadigm Seed|Text=Not to be confused with the illegal street drug [[Superadine|Superadyne]], the Superadigm Seed is a relic  of a long-lost alien race known as the Keer-B that was brought to Earth by the [[Kheldians]]. It's an artificially constructed pocket universe where the seeds  of super-powers and heroism were sewn, and then allowed to develop. Its inhabitants fight foir justice against the forces of evil, never knowing than their entire cosmos can fit in someone's pocket. It's thought that if the seed could be planted outside the boundaries of the  universe, it could grow to a new universe of its own. In the meantime, numerous rogues have tried to get their hands on it.}}
+
 
+
 
+
{{Mission Clue|Name=the Tachyon Wave Motion Prototype|Text=The tachyon wave motion prototype is a test model of a new engine design that could theoretically propel a space ship faster that the speed of light. Of course, it could also be turned into a dangerous weapon in the wrong hands.}}
+
 
+
 
+
{{Mission Clue|Name=the Tome of [[Hequat]]|Text=The old leather-bound book contains numerous spells and incarnations, but nothing that makes sense. Maybe it's time hasn't come yet.}}
+
 
+
 
+
{{Mission Clue|Name=the Ultrascope!|Text=The Ultrascope! was designed to see things otherwise impossible to view, such as strange energy fields and even the far reaches of space and time.}}
+
 
+
 
+
{{Mission Clue|Name=the Well of Eyes|Text=This strange gem seems to reflect back the eyes of everyone who's ever looked into it. It's said that a properly trained mystic could use it to see what all of those other eyes have seen.}}
+
 
+
 
+
{{Mission Clue|Name=Zoria's magic wand|Text=[[Baron Zoria]] was already a notorious occult villain  around the turn of the century when he began to investigate the legends of the lost city of [[Oranbega]]. Whatever he found, he re-emerged at the head of a new cult known as the [[Circle of Thorns]]. Some say whatever dire secrets he found changed him forever. He used to use wands like this all the time in his occult crimes, and many seek his old cast-offs to improve their own powers.}}
+
 
+
=== Heists and Assaults Prevention ===
+
 
+
During this kind of missions, one of the numerous criminal groups of [[Paragon City]] will try to rob one of its banks, or some other establishment with plenty of cash and valuable items. The gang of attackers will be determined bu the overall level of the zone where the mission takes place in (example:a bank in Kings Row will be attacked by the Skulls, while one in Peregrine Island will be attacked by the carnival of Shadows. [[Arachnos]] seems to be an exception to this rule and may appear in a wide variety of levels). The most daring elements of these groups may also even assault a Police precint, usually to free one of their own! Be warned that not every robbery is what it seems to be at the first glance.
+
  
 +
* Store Owner (NPC Hostage)
 +
''{{Character}}, they said it was all part of the plan!''
  
 
==== Stop the bank robbery! ====
 
==== Stop the bank robbery! ====
  
'''Calling all units, there is a bank robbery in progress!'''<br>
+
'''Calling all units, a hostile force has invaded the Exchange Bank!'''<br />From what the dispatcher is saying, it sounds like Arachnos Troops have attacked the Exchange Bank in [[Founders' Falls]]! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!
It sounds like the Outcasts are robbing the Exchange Bank in [[Steel Canyon]]! They've taken two tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
+
 
+
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Outcasts in the bank to stop the robbery.
+
 
+
{{Mission Objective|Entrance=The Outcasts can't be allowed to flaunt the law!|Primary=Defeat all Outcasts in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
+
 
+
'''Enemies'''
+
 
+
{{Enemy Outcasts}}
+
 
+
 
+
'''Notable NPCs'''
+
 
+
* Bank Teller (NPC Hostage) x2
+
* The Boss (Boss) (Lead Shocker)
+
 
+
 
+
==== Stop the bank attack! ====
+
 
+
'''Calling all units, a hostile force has invaded the First National Bank!'''<br>
+
From what the dispatcher is saying, it sounds like Arachnos Troops have attacked the First National Bank in [[Steel Canyon]]! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!
+
  
 
You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos toops in the bank to end this.
 
You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos toops in the bank to end this.
  
{{Mission Objective|Entrance=You'll show Arachnos that Paragon City won't bend to their evil!|Primary=Defeat Arachnos forces in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
+
{{Mission Objective|Entrance=Every fibre of your being tells you that this "Bank Robbery" isn't what it seems|Primary=Defeat Arachnos forces in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
 
+
'''Enemies'''
+
  
 
{{Enemy Arachnos}}
 
{{Enemy Arachnos}}
 
+
''The target's here. Get ready!''<br />''We're Arachnos, {{Character}}. And we're here to kill you!''
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
 
 
* Bank Teller (NPC Hostage) x2
 
* Bank Teller (NPC Hostage) x2
* The Boss (Boss) (Wolf Spider Huntsman)
+
''They didn't even ask about the vault. Be careful!''
  
 +
* The Boss (Boss) (Crab Spider Webmaster)
  
 
==== Stop the bank robbery! ====
 
==== Stop the bank robbery! ====
  
'''Calling all units, we have a zombie bank robbery in progress!'''<br>
+
'''Calling all units, we have a steam-punk bank robbery in progress!'''<br />It sounds like the Nemesis Army is robbing the Exchange Bank in [[Founders' Falls]]! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
It sounds like the Trolls are robbing the Exchange Bank in [[Skyway City]]! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!
+
  
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Trolls in the bank to stop the robbery.
+
You'll have to rescue both of the tellers, disarm the bomb, and defeat all of the Nemesis Army troops in the bank to stop the robbery.
  
{{Mission Objective|Entrance=The Trolls care nothing for law, order, or the safety of others!|Primary=Defeat all Trolls in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
+
{{Mission Objective|Entrance=The Nemesis Army likes to think that they're above any law but their own. Time to show them how wrong they are.|Primary=Defeat all Nemesis in bank|Secondary=2 Bank Tellers. Defeat the Boss! Disarm the bomb!|Additional=|Completion=}}
 
+
'''Enemies'''
+
 
+
{{Enemy Trolls}}
+
  
 +
{{Enemy Nemesis}}
 +
''The Nemesis Doctrine is quite clear, and like all of Lord Nemesis' works, free of all errors.''<br />''For the glory of Lord Nemesis, {{Character}} must die!''
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
 
 
* Bank Teller (NPC Hostage) x2
 
* Bank Teller (NPC Hostage) x2
* The Boss (Boss) (Ogre)
+
''They're trying to get into the vault!''
  
==== Stop the bank robbery! ====
+
* The Boss (Boss) (Warhulk)
  
'''Calling all units, we have a zombie bank robbery in progress!'''<br>
+
==== Kick Arachnos out of the Police Station! ====
It sounds like the Vahzilok are robbing the First National Bank in [[Faultline]]! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!
+
  
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Vahzilok in the bank to stop the robbery.
+
'''Calling all units! Arachnos troops have attacked a Precint House!'''<br />The frantic calls from the police dispatcher sound grim. It seems that an Arachnos agent was caught, but Arachnos troops stormed the precint house in [[Founders' Falls]] where the agent was being held before a high-security transfer to the Zig was ready. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.
  
{{Mission Objective|Entrance=Is there nothing the Vahzilok won't do to fund their sick experiments?|Primary=Defeat all Vahzilok in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
+
It's up to you to stop Arachnos before they can break their captured operative out . There are also reports that Arachnos troops brought some bombs inside to destroy the station!
  
'''Enemies'''
+
{{Mission Objective|Entrance=This doesen't feel right. Arachnos had to know that this would bring a hero like you to stop them.|Primary=Defeat Arachnos in Precint!|Secondary=2 bombs to disarm. Defeat Arachnos Escapee|Additional=|Completion=}}
 
+
{{Enemy Vahzilok}}
+
  
 +
{{Enemy Arachnos}}
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
 +
* Arachnos Escapee (Boss) (Crab Spider Webmaster)
 +
''Letting myself be captured was almost too much to take!''<br />''Your death will be my honor, {{Character}}!''
  
* Bank Teller (NPC Hostage) x2
+
=== Peregrine Island ===
* The Boss (Boss) (Luminous Eidolon)
+
 
+
 
+
==== Stop the bank robbery! ====
+
 
+
'''Calling all units, we have a ninja bank robbery in progress!'''<br>
+
It sounds like the Tsoo are robbing the Exchange Bank in [[Talos Island]]! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!
+
 
+
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Tsoo in the bank to stop the robbery.
+
 
+
{{Mission Objective|Entrance=Word is that many of the Tsoo have expensive tastes. Well, they'd better be ready to develop a taste for prison food|Primary=Defeat all Tsoo in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
+
 
+
'''Enemies'''
+
 
+
{{Enemy Tsoo}}
+
 
+
 
+
'''Notable NPCs'''
+
 
+
* Bank Teller (NPC Hostage) x2
+
* The Boss (Boss) (Midnight)
+
  
 
==== Kick Arachnos out of the Police Station! ====
 
==== Kick Arachnos out of the Police Station! ====
  
'''Calling all units! Arachnos troops have attacked a Precint House!'''<br>
+
'''Calling all units! Arachnos troops have attacked a Precint House!'''<br />The frantic calls from the police dispatcher sound grim. It seems that an Arachnos agent was caught, but Arachnos troops stormed the precint house in [[Peregrine Island]] where the agent was being held before a high-security transfer to the Zig was ready. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.
The frantic calls from the police dispatcher sound grim. It seems that an Arachnos agent was caught, but Arachnos troops stormed the precint house in [[Peregrine Island]] where the agent was being held before a high-security transfer to the Zig was ready. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.
+
  
 
It's up to you to stop Arachnos before they can break their captured operative out . There are also reports that Arachnos troops brought some bombs inside to destroy the station!
 
It's up to you to stop Arachnos before they can break their captured operative out . There are also reports that Arachnos troops brought some bombs inside to destroy the station!
  
 
{{Mission Objective|Entrance=Those Arachnos thugs have gone too far this time|Primary=Defeat Arachnos in Precint!|Secondary=2 bombs to disarm. Defeat Arachnos Escapee|Additional=|Completion=}}
 
{{Mission Objective|Entrance=Those Arachnos thugs have gone too far this time|Primary=Defeat Arachnos in Precint!|Secondary=2 bombs to disarm. Defeat Arachnos Escapee|Additional=|Completion=}}
 
'''Enemies'''
 
  
 
{{Enemy Arachnos}}
 
{{Enemy Arachnos}}
 
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
 
 
* Arachnos Escapee (Boss) (Crab Spider Webmaster / Bane Spider Executioner)
 
* Arachnos Escapee (Boss) (Crab Spider Webmaster / Bane Spider Executioner)
 
 
  
 
==== Kick the Carnies out of the Police Station! ====
 
==== Kick the Carnies out of the Police Station! ====
  
'''Calling all units!The Carnival has attacked a Precint House!'''<br>
+
'''Calling all units!The Carnival has attacked a Precint House!'''<br />The frantic calls from the police dispatcher sound grim. The Carnival of Shadows has attacked a precint house on [[Peregrine Island]], intent on rescuing one of their captured bosses. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.
The frantic calls from the police dispatcher sound grim. The Carnival of Shadows has attacked a precint house on [[Peregrine Island]], intent on rescuing one of their captured bosses. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.
+
  
 
It's up to you to stop the Carnival before they can break out one of their captured bosses. There are also reports that the carnival brought some bombs inside to destroy the station!
 
It's up to you to stop the Carnival before they can break out one of their captured bosses. There are also reports that the carnival brought some bombs inside to destroy the station!
  
 
{{Mission Objective|Entrance=|Primary=Defeat Carnival in Precint!|Secondary=2 bombs to disarm. Defeat Carnival Escapee|Additional=|Completion=}}
 
{{Mission Objective|Entrance=|Primary=Defeat Carnival in Precint!|Secondary=2 bombs to disarm. Defeat Carnival Escapee|Additional=|Completion=}}
 
'''Enemies'''
 
  
 
{{Enemy Carnival of Shadows}}
 
{{Enemy Carnival of Shadows}}
 
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
 
 
* Carnival Escapee (Boss) (Dark Ring Mistress)
 
* Carnival Escapee (Boss) (Dark Ring Mistress)
 
  
 
==== Investigate the police station! ====
 
==== Investigate the police station! ====
  
'''We have lost contact with the Peregrine Island precint house!'''<br>
+
'''We have lost contact with the Peregrine Island precint house!'''<br />The frantic calls from the police dispatcher sound grim. All communication has been cut with a precint house on [[Peregrine Island]] that was holding a captured Malta Group leader. The police are waiting for reinforcements. Reinforcements, or a hero.
The frantic calls from the police dispatcher sound grim. All communication has been cut with a precint house on [[Peregrine Island]] that was holding a captured Malta Group leader. The police are waiting for reinforcements. Reinforcements, or a hero.
+
  
 
Whatever's going on, it probably has something to do with that captured Malta boss. Anyone who wanted to get him out might also want to destroy the building to cover their tracks, so you might want to keep an eye out for bombs, too.
 
Whatever's going on, it probably has something to do with that captured Malta boss. Anyone who wanted to get him out might also want to destroy the building to cover their tracks, so you might want to keep an eye out for bombs, too.
  
 
{{Mission Objective|Entrance=Something tells you the Malta Group is involved|Primary=Investigate Precint|Secondary=2 bombs to disarm. Defeat Malta Escapee|Additional=|Completion=}}
 
{{Mission Objective|Entrance=Something tells you the Malta Group is involved|Primary=Investigate Precint|Secondary=2 bombs to disarm. Defeat Malta Escapee|Additional=|Completion=}}
 
'''Enemies'''
 
  
 
{{Enemy Malta Operatives}}
 
{{Enemy Malta Operatives}}
 
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
 
 
* Malta Escapee (Boss) (Gunslinger)
 
* Malta Escapee (Boss) (Gunslinger)
 
  
 
==== Stop the robbery at the Pawn Shop ====
 
==== Stop the robbery at the Pawn Shop ====
 
+
[[File:PawnShop1.jpg|thumb|250px|right|{{center|The pawn shop}}]]
'''Robbery in progress at the Peregrine Island Pawn Shop!'''<br>
+
'''Robbery in progress at the Peregrine Island Pawn Shop!'''<br />The police dispatcher has just received a signal from the silent alarm at the [[Peregrine Island]] Pawn Shop. There were rumors that the Carnival of Shadows were planning a "Performance" there and it looks like they went through with their scheme! There are probably hostages in jeopardy, too!
The police dispatcher has just received a signal from the silent alarm at the [[Peregrine Island]] Pawn Shop. There were rumors that the Carnival of Shadows were planning a "Performance" there and it looks like they went through with their scheme! There are probably hostages in jeopardy, too!
+
  
 
You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!
 
You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!
  
 
{{Mission Objective|Entrance=The Carnival don't care who gets hurt as long as they have a good time|Primary=Stop Pawn Shop robbery!|Secondary=3... Hostages?|Additional=|Completion=}}
 
{{Mission Objective|Entrance=The Carnival don't care who gets hurt as long as they have a good time|Primary=Stop Pawn Shop robbery!|Secondary=3... Hostages?|Additional=|Completion=}}
 
'''Enemies'''
 
  
 
{{Enemy Carnival of Shadows}}
 
{{Enemy Carnival of Shadows}}
 
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
 
 
* Reformed SalesFreak x2 (NPC/Hostage)
 
* Reformed SalesFreak x2 (NPC/Hostage)
 
* Reformed Freak Propietor (NPC/Hostage)
 
* Reformed Freak Propietor (NPC/Hostage)
 
  
 
==== Investigate strange happenings at Pawn Shop ====
 
==== Investigate strange happenings at Pawn Shop ====
  
'''Unknown Disturbance at the Peregrine Island Pawn Shop!'''<br>
+
'''Unknown Disturbance at the Peregrine Island Pawn Shop!'''<br />The police dispatcher has just received a signal from the silent alarm at the Pawn Shop on [[Peregrine Island]]. All communication was cut, and there are no witnesses calling in to report what has happened. Whatever's going on in there, it can only be trouble for the people trapped inside.
The police dispatcher has just received a signal from the silent alarm at the Pawn Shop on [[Peregrine Island]]. All communication was cut, and there are no witnesses calling in to report what has happened. Whatever's going on in there, it can only be trouble for the people trapped inside.
+
  
 
{{Mission Objective|Entrance=|Primary=Investigate Pawn Shop|Secondary=3... Hostages?|Additional=|Completion=}}
 
{{Mission Objective|Entrance=|Primary=Investigate Pawn Shop|Secondary=3... Hostages?|Additional=|Completion=}}
 
'''Enemies'''
 
  
 
{{Enemy Malta Operatives}}
 
{{Enemy Malta Operatives}}
 
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
 
 
* Reformed SalesFreak x2 (NPC/Hostage)
 
* Reformed SalesFreak x2 (NPC/Hostage)
 
* Reformed Freak Propietor (NPC/Hostage)
 
* Reformed Freak Propietor (NPC/Hostage)
 
  
 
==== Investigate the bank! ====
 
==== Investigate the bank! ====
  
'''We have lost contact with the first national bank!'''<br>
+
'''We have lost contact with the first national bank!'''<br />The First National Bank in [[Peregrine Island]] has suddenly dropped out of contact. This could be bad. Perhaps this is something a hero of your stature could handle?
The First National Bank in [[Peregrine Island]] has suddenly dropped out of contact. This could be bad. Perhaps this is something a hero of your stature could handle?
+
  
 
You'll have to rescue any tellers inside, defeat any villains on the premises, and deal with any nasty surprises they may have left behind
 
You'll have to rescue any tellers inside, defeat any villains on the premises, and deal with any nasty surprises they may have left behind
  
 
{{Mission Objective|Entrance=The power's still on, but something tells you that there's plenty of trouble in here|Primary=Defeat all foes in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
 
{{Mission Objective|Entrance=The power's still on, but something tells you that there's plenty of trouble in here|Primary=Defeat all foes in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
 
'''Enemies'''
 
  
 
{{Enemy Malta Operatives}}
 
{{Enemy Malta Operatives}}
 
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
 
 
* Bank Teller (NPC Hostage) x2
 
* Bank Teller (NPC Hostage) x2
 
* The Boss (Boss) (Gunslinger)
 
* The Boss (Boss) (Gunslinger)
 
  
 
==== Stop the bank attack! ====
 
==== Stop the bank attack! ====
  
'''Calling all units, a hostile force has invaded the First National Bank!'''<br>
+
'''Calling all units, a hostile force has invaded the First National Bank!'''<br />From what the dispatcher is saying, it sounds like Arachnos Troops have attacked the First National Bank in [[Peregrine Island]]! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!
From what the dispatcher is saying, it sounds like Arachnos Troops have attacked the First National Bank in [[Peregrine Island]]! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!
+
  
 
You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos toops in the bank to end this.
 
You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos toops in the bank to end this.
  
 
{{Mission Objective|Entrance=If what you know about Arachnos is true, this is probably more a trap than a robbery. Too bad for them!|Primary=Defeat Arachnos forces in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
 
{{Mission Objective|Entrance=If what you know about Arachnos is true, this is probably more a trap than a robbery. Too bad for them!|Primary=Defeat Arachnos forces in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
 
'''Enemies'''
 
  
 
{{Enemy Arachnos}}
 
{{Enemy Arachnos}}
  
 +
'''Notable NPCs'''
 +
* Bank Teller (NPC Hostage) x2
 +
* The Boss (Boss) (Crab Spider Webmaster)
 +
 +
==== Stop the bank robbery! ====
  
'''Notable NPCs'''
+
'''Calling all units, there is a bank robbery in progress!'''<br />It sounds like the Carnival of Shadows is robbing the exchange bank in [[Peregrine Island]]! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!
  
 +
You'll have to rescue both of the tellers, disarm the bomb and defeat all the Carnies in the bank to end this.
 +
 +
{{Mission Objective|Entrance=The Carnival likes to say they're just having fun, but the truth is they don't care who they hurt!|Primary=Defeat all Carnival in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}}
 +
 +
{{Enemy Carnival of Shadows}}
 +
 +
'''Notable NPCs'''
 
* Bank Teller (NPC Hostage) x2
 
* Bank Teller (NPC Hostage) x2
* The Boss (Boss) (Crab Spider Webmaster)
+
* The Boss (Boss) (Dark Ring Mistress)
 +
 
 +
== See Also ==
 +
 
 +
* [[Safeguard Mission]]
 +
* [[Police Radio Villain Bosses]]
 +
* [[Rogue Isle Protector]]
  
[[Category:CoH Contacts]]
+
[[Category:Hero Contacts]]
 +
[[Category:Repeatable Missions]]

Latest revision as of 18:54, 28 March 2014

Contents

Overview

The Police Radio is a police scanner in Paragon City used by the Paragon Police Department ("PPD"). It also serves as a source of Police Scanner missions, or short missions, that you must accomplish to get more contacts and/or Safeguard Missions.

Each zone's missions apply to the detective in that specific zone.

Obtaining a Police Radio

After Security Level 5, a Hero may talk to a Detective in any zone to obtain a Police Radio. Once a Hero has a Police Radio, he/ she can use it any time in any City Zone appropriate to his/ her Security Level to help the PPD fight crime (providing unlimited missions).

Points of note:

  • Heroes cannot obtain a Police Scanner until reaching Security Level 5.
  • Heroes can only get missions in zones at their level (levels 5-15 in Kings Row, levels 10-20 in Steel Canyon and Skyway City, etc.).

Attempting to get a mission in a zone that doesn't get a signal will give the following message:

The police scanner is remarkably quiet.

Attempting to get a mission in a zone that is too high of a level will give the following message:

The things you're hearing on radio sound far too difficult right now. As much as you may want to help, you'll need to be a higher security level before you'll be able to assist.

Attempting to get a mission in a zone that is too low of a level will give the following message:

The events here seem to be beneath your notice.
  • Heroes cannot obtain a Police Scanner in Atlas Park or Galaxy City.
  • The first zone in which Heroes can obtain a Police Scanner is Kings Row. This won't preclude heroes from being assigned the Atlas Park Safeguard Mission, so long as they are at or below Security Level 10.

Once a Hero performs so many Police Scanner missions within a zone, the completion bar for a Detective in that zone will turn red, indicating that he/ she should talk to the Detective for a special assignment - a Safeguard Mission.

  • Heroes in zones designed for heroes under Security Level 20 will need to complete three (3) Police Scanner missions in order to get assigned to a Safeguard mission.
  • Heroes in zones designed for heroes Security Levels 20+ will need to complete five (5) Police Scanner missions in order to get assigned to a Safeguard mission.
  • NOTE: the starting level of the zone is the determining factor, not the level range. (i.e. Faultline requires 3 missions because it starts under Security Level 20, even though it is designed for heroes up to Security Level 24.)

Types of Police Radio Missions

There are four basic types of missions for the Police Radio: Rescue Missions, Boss Missions, Object Missions, and Heist Prevention Missions. Each is listed separately below.

Named Entities

City of Heroes uses lists of villain and object names to create a larger number of individualized radio missions than would be feasible if each mission were entirely unique. These villains and objects are randomly inserted into various mission templates.

Boss Missions

In a boss mission, the object is to defeat a mob containing a named boss and his or her surrounding guards.

A random name from an enemy group in your level range is combined with a random selection of templated flavor text to create the mission description, allowing a very high number of nominally distinct missions.

Defeat (VillainBoss) and Guards

  1. A warrant has been issued for the arrest of (VillainBoss)
    (VillainBoss) has been on the suspect lists of many heroes for some time. Bringing that rogue in could help a number of investigations.
  2. All units be on alert: (VillainBoss) is on a rampage!
    You've heard of (VillainBoss) of the (VillainGroup) before. You better put a stop to this before people get hurt.
  3. All units: Use of excessive force in the aprehension of (VillainBoss) has been authorized
    You've seen the files on (VillainBoss). Excessive force can be the only thing that may stop that maniac.
  4. All units: We have a report that (VillainBoss) was involved in a recent heist by the (VillainGroup)
    You'd heard that (VillainBoss) was one of the upcoming new names among the (VillainGroup). Time to show everyone that crime doesn't pay.
  5. Calling all available units in the area: We have a possible sighting of (VillainBoss)
    There's a lof of chatter on the police band about (VillainBoss) of the (VillainGroup). Perhaps you should step in before some of the Paragon's finest get hurt?
  6. Capture of (VillainBoss) has been made a top priority.
    The Police want to bring (VillainBoss) in, but they're going to have a tough time doing it. You, however, could probably handle it.
  7. Citizens are reporting a possible sighting of (VillainBoss)
    (VillainBoss) of the (VillainGroup) is on the loose, and people is scared. Time to make Paragon City a little bit safer.
  8. Increased (VillainGroup) activity has been linked to (VillainBoss). Proceed with caution.
    The (VillainGroup) has been brazenly defying the forces of the law and order lately. From the sound of things on the police band, that's probably because of (VillainBoss).
  9. The (VillainGroup) wanted in yesterday's attack were being led by (VillainBoss)
    You heard about the attack by the (VillainGroup). If (VillainBoss) was the one behind it, then even the revitalized Paragon Police will have trouble bringing them to justice.
    Fortunately, that's why there are heroes like you.
  10. There's an APB on (VillainBoss), leader of local (VillainGroup) cell
    As the police band dispatcher rattles off the crimes that put an APB on (VillainBoss), you remember that you'd heard where that villain might be holed up.
  11. (VillainBoss) has issued a direct threat against (Character)
    The police band calls it a threat, but you know that this is a challenge. Well, if (VillainBoss) wants a fight, then you'll be ready to give one.
  12. (VillainBoss) is at large. Consider suspect super-powered and dangerous!
    (VillainBoss) at large? This can't be good. It will only be a matter of time until (VillainBoss) has amassed a group of the (VillainGroup) and takes to the streets. Time to stop this, now.
  13. (VillainBoss) is wanted for selling information to Arachnos
    You'd heard that (VillainBoss) didn't have any moral scruples, but selling secrets to Arachnos? How can even a villain sink that low?
  14. (VillainBoss) of the (Villaingroup) has just escaped the scene of a crime
    Does (VillainBoss) think that justice can be escaped this easily? Some villains never learn, but that's why heroes like you must confront them.
  15. We have an unconfirmed sighting of (VillainBoss) with a group of the (VillainGroup)
    It sounds like (VillainBoss) of the (VillainGroup) is at it again, and the streets of Paragon City won't be safe until this has been stopped.
  16. We have confirmed that (VillainBoss) has escaped from Zigursky Penitentiary
    (VillainBoss) has escaped the Zig? No doubt with the help of cronies among the (VillainGroup). The streets won't be safe until you've brought the escapee back to the justice.
  17. We've lost contact with (VillainBoss)! Suspect is considered extremely dangerous!
    You've heard that (VillainBoss) was bad news. Taking care of this situation before innocent people gets hurt would be a good idea.

Object Retrieval Missions

The object of an object retrieval mission is to locate the specified object in the mission and defeat any guards that are nearby.

Unlike the missions of the Rogue Isles Protector, where every item has its own mission, the Police Band ones assign random items to mission headings. Thus, the same item may be stolen from an exposition, forgotten on a train, or ransomed by a villain group. Henceforth, we list the heading and the Police Radio Objects separately.

Get (Object) from the (VillainGroup)

  1. All units: Cancelling APB on renegade scientists. Subjects were under mental control by members of the (VillainGroup) to work on (VillainGroup)
    Mind controlling scientists? You didn't even know that the (VillainGroup) could do that! This might be a good time to step in and get (Object) they were forced to work on away of the (VillainGroup).
  2. All units be on the alert for members of the (VillainGroup) carrying stolen the (Object)
    Members of the (VillainGroup) with stolen (Object)? You'd heard about that earlier today. Might be a good thing to investigate.
  3. All units, all units: Dr. Sheridan has reported (Object) missing. He reports this may become a scientific emergency.
    If Dr. Sheridan is worried, this might be bad. As you think about it, weren't some members of the (VillainGroup) talking about sneaking into his lab? This might be worth your time to investigate.
  4. All units, we're reporting a theft of (Object) by members of the (VillainGroup)
    The (VillainGroup) have struck again, this time stealing (Object). If they have access to that, it could be bad for the whole city.
  5. An attack by members of the (VillainGroup) on a SERAPH transport has stolen the (Object) and evaded pursuit. Subjects are considered dangerous. Approach with caution
    You'd heard that a group of the (VillainGroup) were planning a big raid to steal something like that. Fortunately you had your contacts locate their hide-out, just in case.
  6. Be on alert: (VillainGroup) agents have stolen (Object) from the "Famous Villain Technology" display at the museum.
    You'd known from the beginning that a display of villain technology would only be trouble, but there's no time for pointing fingers and placing blame. You've got to get (Object) back from the (VillainGroup) before it's too late.
  7. Computer hackers hired by the (VillainGroup) have stolen information on the (Object)
    So, (VillainGroup) hired computer hackers to do their dirty work. That would explain rumors that they'd been stealing computer equipment. Fortunately, you've heard where the group masterminding their plans are.
  8. Detectives have found a missing scientist who claims (VillainGroup) forced him to work on (Object) for them
    It's good that the police have rescued that scientist, but the after-effects might be out of their league. Getting (Object) away from the (VillainGroup) is something you can handle, though.
  9. Detectives report a note left behind by the members of the (VillainGroup) who carried out the theft of the (Object) claims that society is to blame
    Members of the (VillainGroup) who blame society? Wait a second... You know which cell of the (VillainGroup) that was. (Object) may even still be there.
    You need to get (Object) from the (VillainGroup) before they can use it to hurt people.
  10. Dispatcher to all units: Neighborhood watch reports of a new cell of the (VillainGroup) matches the probable destination of Object) that was recently stolen.
    Sometimes the most vigilant guardians of the city are the citizens themselves. And if they've found where the (VillainGroup) have hidden (Object), all the better.
  11. Reporting an assault on a DATA field team by members of the (VillainGroup). Attackers escaped with (Object)
    While it's worrisome that a DATA field team had (Object) on them without proper protection, it's more important to get it back from the (VillainGroup) now.
  12. Security guards are reporting a break-in at Portal Corporation offices by members of the (VillainGroup). Perpetrators escaped with (Object)
    Portal Corporation works on a lot of strange things like (Object), and it makes them a big targetfor groups like the (VillainGroup). That's something you just can't allow to happen.
  13. We have a report that the (Object) has been hijacked from the docks by members of (VillainGroup)
    You'd heard that members of (VillainGroup) were seen casing the docks. This could fit the pattern. Time to act.
    Leaving the (Object) in the hands of (VillainGroup) is a recipe for disaster.
  14. Witnesses reporting that members of the (VillainGroup) were after (Object)
    If those witnesses are correct, the results of (Object) in the hands of the (VillainGroup) could be bad for the whole city. This might be a good case to investigate yourself.

Recover (Object) from the (VillainGroup)

  1. A report is out that (Object) was stolen from an auction by members of the (VillainGroup)
    You knew that auction was a dangerous idea when you heard about it, but getting proven right isn't always a good thing. The PPD have their hands full. This might be a good task to handle yourself.
  2. All units be on alert: MAGI has requested assistance in finding (Object)
    MAGI has had a lot of bad luck keeping mystic items out of evil hands. It would be a good idea to help them on this one.
  3. All units, be on the look out for (Object). Owner reports it was lost on the train
    You have to wonder how anyone could lose (Object) on a train, but that does match the rumor that members of the (VillainGroup) were claiming to have it.
    A lot of cops could get hurt if they try to get (Object) from the (VillainGroup).
  4. All units: the (VillainGroup) have stolen (Object) and escaped pursuit
    You'd heard rumors that members of the (VillainGroup) had been seen casing the location where (Object) was being kept. Time to pay them a visit.
  5. All units advised to continue searching for the (VillainGroup) in posession of the (Object) before their deadline ends.
    You'd heard that the (VillainGroup) had issued a threat, claiming that they could use the (Object) in some way to bring ruin to the city. You're not sure this is a real threat, but it might be worth taking care of.
  6. Be on the alert: the (VillainGroup) is threatening to destroy (Object) unless the ransom is paid
    (Object) is a valuable relic. You can't let the (VillainGroup) destroy it.

Recover (Object) from the (VillainGroup) and defeat (VillainBoss)

  1. A police detective has reported an illegal sale of (Object) to members of (VillainGroup)
    From the detective's report it sounds like the bad guys got away with (Object), but you might know where they are.
  2. All units, be on the look out for (Object). Owner reports it was lost on the train
    You have to wonder how anyone could lose (Object) on a train, but that does match the rumor that members of the (VillainGroup) were claiming to have it.
  3. Be on the lookout: (Villaingroup) members have robbed an estate sale and escaped with (Object)
    You have to wonder how something like (Object) could have ended up at an estate sale, but that's Paragon City for you. The important thing is to get it away from the bad guys.

Steal (Object) from (VillainGroup)

  1. According to the police band, the (VillainGroup) are attempting to ransom (Object) back to the rightful owners, and the police negotiator isn't making any headway
    You heard about this situation the other day. The Police have their hands tied, but maybe if you intervened you could wrap this one up and keep the (VillainGroup) from profiting by this scheme.
  2. All units, be on alert: members of (VillainGroup) are fleeing the scene with (Object)
    The (VillainGroup) got away with (Object)! That could be bad, if they know what to do with it. You'd heard a rumor that they'd set up a hide-out to use after an upcoming job, and this might be it.
  3. An APB is in effect: (Object) has been taken from Croatoa Museum of Antiquities
    From the police band chatter, it sounds like members of (VillainGroup) staged a daring raid on the Museum of Antiquities in Croatoa. They got away with (Object), and that could be trouble.
  4. Members of (VillainGroup) are wanted for illegal trafficking in mystic artifacts
    It all makes sense now. You'd heard a rumor that someone was trying to smuggle (Object) into the city. It must be (VillainGroup)! Now all you have to do is catch them!
  5. The police have received a report from an occult expert that he was tricked into helping the (VillainGroup) use (Object)
    According to the occultist, before he escaped, he learned that the (VillainGroup) had a plan of some kind involving (Object). Someone should put a stop to that.
  6. There are police reports of a home invasion in Croatoa by the (VillainGroup). Their victim reports that the villains got away with (Object)
    A crook working for the (VillainGroup) stole a "leshy corpse" from a museum in Russia. Baltic legends say these creepy little faeries like to lead folks astray in their woods, wiping out trails, changing things around, and so on. Their remains can be used in spells that confuse and misdirect, and there's little doubt that's just what the bad guys want it for.

Rescue Missions

The object of a rescue mission is to defeat a mob of enemies holding the target person hostage and to lead that target person back out of the mission. Usually, a hero or a team will clear a path to the target person so that fighting on the way out is minimized. Once the mob holding the target person is defeated, several more enemies will typically spawn between the target person and the mission entrance to ambush the hero or team leading the target person out.

Unlike the Boss and Object missions, each Rescue victim is personalized with a unique stories and dialogue.

Rescue Angie Firkins

A witness against the (VillainGroup), one Angie Firkins has gone missing. All units are advised to be on the lookout for her
Angie Firkins is just a law-abiding citizen willing to risk her life to testify against the (VillainGroup). If something really has happened to her, it might be worth investigating.

Rescue Audrey Farber

Audrey Farber, a prominent industrial designer, has not been seen since her last day off, and there is security camera footage showing members of the (VillainGroup) in the area. Police units advised that this may be a kidnapping in progress
There were rumors that the (VillainGroup) were interested in re-designing some of their equipment for greater efficiency. And knowing their wicked ways, they might have taken Audrey Farber to force her into helping them.

Rescue Ayn Race

We have a report that local writer Ayn Race was abducted from a book signing by the (VillainGroup)
What would the (VillainGroup) want with a writer? Well, whatever their plan is, it's putting a citizen in danger.

Rescue Bianca Glass

We have a report of suspicious individuals accompaning Bianca Glass. Possible kidnapping in progress
You'd heard rumors that the (VillainGroup) were casing out Bianca Glass and her shipping bussiness. They might be in trouble.

Rescue Betty Jo Bialofski

We have a report of (VillainGroup) members involved with the disappearance of a citizen, a Betty Jo Bialofski
Betty Jo Bialofski? That sounds familiar. Now you remember! You read about it in the papers, but there they just called her "Nancy". She was in the news because her remarkable resistance to curses allowed her to safety inherit the cursed gemstone "The Third Eye of Danger". The papers had called it magical evolution, but it looks like it might have brought her to the attention of the (VillainGroup)

Rescue Clive Loveking

We have a missing persons case open for Clive Loveking, a local occult shop owner and writer
You've heard of Clive before. The only thing more disturbing that the curios in the back of the shop are the stories he tells about them. You'd better get him back to his shop. That would be safest for everyone involved.

Rescue Det. Brendan Frye

Detectives are reporting one of their own was gone missing while investigating the (VillainGroup)
According to the radio, Det. Brendan Frye went undercover to investigate the (VillainGroup) and hasn't been heard from since. He could be doing deep cover work, or he could be in trouble.

Rescue Det. Steffano

All units, an undercover officer investigating the (VillainGroup) has not reported in. It's believed that his cover has been compromised.
An undercover officer who misses a check-in may just be in the middle of something, but you'd heard a rumor that the (VillainGroup) were looking for an undercover cop. This might be one to check into.

Rescue Dr. Amelia Laplace

We've received a concerned inquiry from Portacio Industries about one of their designers, one Dr. Amelia Laplace, who hasn't been seen in several days
Word on the streets is that the (VillainGroup) were poking around, asking about Portacio's designers. Maybe they had a hand in this?

Rescue Dr. Boyce Boyd

Detectives are reporting that they have been unable to locate Dr. Boyce Boyd, the noted cybernetic researcher. The (VillainGroup) ultimatum may be legitimate. All units are advised to be on the lookout for any clues.
You heard about this situation. The (VillainGroup) claim to have Dr. Boyce Boyd, and are holding him hostage until their demands are met. While there is no proof, Dr. Boyce Boyd hasn't been seen in a few days.

Rescue Dr. Deering

There's a missing person report on Dr. Deering from the space conference. We also have a report of the (VillainGroup) in the area
The big space science conference has draw a lot of top minds, but that could also draw in opportunistic criminals like the (VillainGroup). Dr. Deering could just be out sight-seeing, but it could also be trouble.

Rescue Dr. Frank N. Scott

All units, keep an eye out for Dr. Frank N. Scott. He was last seen leaving the hospital, possibly being followed by members of the (VillainGroup)
The moment you hear the news, you suspect what might have happened. Dr. Frank N. Scott has consulted with MAGI on a case or two involving magical diseases, something that the (VillainGroup) would definitely be interested in.

Rescue Dr. Ninevah Sing

All available units, a group of the (VillainGroup) have taken a hostage from Datalore labs and evaded Police pursuit
As you listen further, it seems that the hostage was one of their Artificial Intelligence researchers, a Dr. Ninevah Sing. But no one has any idea why the (VillainGroup) would be interested in an AI researcher in the first place.

Rescue Dr. Priddy

The BB Institute's press conference was attacked by members of the (VillainGroup), who have escaped with an hostage
According to the police report, the missing person is Dr. Priddy. The (VillainGroup) grabbed her, and now the BB Institute's own crime-fighters are paralyzed. But the (VillainGroup) probably aren't expecting the BBI to get some outside help.

Rescue Dr. Sarah Long

Police negotiators are reporting that negotiations with the (VillainGroup) for the return of Dr. Sarah Long are breaking down
Dr. Long's work on incorporating magical healing with modern medicine has made a big splash. Big enough to attract the attention of the (VillainGroup)

Rescue Dr. Sophia Jones

We have a missing persons report on Dr. Sophia Jones, filed by her husband. Motives are unknown, but he did report seeing members of the (VillainGroup) near their home last night
If the (VillainGroup) were involved, it can't be good. Maybe you should take a look to this.

Rescue Dr. Stephen Fayte

Detectives have confirmed that the abductors of Dr. Stephen Fayte were members of the (VillainGroup)
You've heard of the strange case of Dr. Stephen Fayte before. Due to random circumstances of birth, he's often mistaken for one of the most powerful sorcerers in the world. However, he's really just a gifted surgeon and nothing more. If the (VillainGroup) is involved, though, he could be in some serious trouble.

Rescue Eleanore Ciccione

We have a report just in of members of the (VillainGroup) attacked a Paragon City Symphony rehearsal, and have abducted Eleanore Ciccione
Eleanore Ciccione? That's the cellist with minor psychic powers. While she's not effective in a fight, the combination of music and psionics could be very interesting to the (VillainGroup). This might be worth checking out.

Rescue Dr. Wanda Sims

All units, be on the lookout: We have an unconfirmed report of Dr. Wanda Sims seen accompanied by members of the (VillainGroup)
Dr. Wanda Sims? The reclusive mathematical genius? She hasn't been seen in a while, but from what you've read that's not uncommon. Still, this might be worth your attention.

Rescue Dr. Zhondervan

We have a missing person report on Dr. Zhondervan, following a break-in at his office by members of the (VillainGroup)
That sounds like trouble. Maybe the (VillainGroup) are chasing Dr. Zhondervan, or maybe it's a coincidence. Either way, it could bear investigation.

Rescue Heather Diazzo

We have reports of a break-in at the home of one Heather Diazzo, reportedly conducted by the (VillainGroup). Requesting a unit to investigate.
Heather Diazzo is on the cutting edge of on-line real estate and property. On-line, she is one of the wealthiest people in the world, and a major influence in many circles. Maybe that was what the (VillainGroup) are interested in. Her list of connections is probably extraordinary.

Rescue Jake Emmet

We've a missing persons report on Jake Emmet, who has been reported missing by his wife
Jake Emmet? That's the lead designer of the smash-hit video game Freedom Phalanx. You'd heard several of the (VillainGroup) complaining about how they were portrayed in that game. Maybe they decided to get some developer feedback.

Rescue Joey Jones

All officers in the greater Paragon City area, we have a missing persons report for one Joey Jones. Back-up is recommended, as the (VillainGroup) may be involved
If the (VillainGroup) are involved, this can't be good. Maybe you should give the police some help on this one.

Rescue Jon "Booster" Rhodes

All units, we've received word from Kord Industries security that the VP, one Jon 'Booster' Rhodes, has not reported in to work for several days. Detectives are investigating the situation.
The police detectives may be on the case, but you'd heard a rumor that the (Villain Group) had their eyes on Jon 'Booster' Rhodes as a mark for a while. If they made their move, you'd have the inside track to find them and put a stop to it.

Rescue Kelly

All units, kidnapping in progress.Kelly from the Shadow Shard has been abducted by the (VillainGroup)
More and more refugees from the strange alien realm called the Shadow Shard have been coming to Paragon City, looking for new lives. Unfortunately, the city's villains have noticed this as well. It might be a good idea to show a new arrival that the heroes of Paragon City are there to protect them.

Rescue L33t Sk1zzl3s

Police detectives are reporting that there may be a wave of computer virus attacks imminent after reformed hacker L33t Sk1zzl3s went missing last week
Word on the street is that the (VillainGroup) have been preparing for a spree of computer crime for a while, and the name L33t Sk1zzl3s fits. You don't know if this was a kidnapping, or if they recruited L33t Sk1zzl3s, but either way, it would be good to stop this before it got started.

Rescue Lois Watson

We have a report that the (VillainGroup) has abducted Lois Watson again. All units be advised to just let Unbelievable-Man to handle this one
This sounds remarkably apathetic, but then, Lois Watson is Unbelievable-Man's girlfriend. But didn't you heard that he's in the Shadow Shard right now? Maybe you shoud check into this, just in case Unbelievable-Man won't be back in time to save the day.

Rescue Lucy Dreamtime

We have a possible missing person on one Lucy Dreamtime
Lucy Dreamtime is one of those types all heroes know to keep an eye out for. She's actually a powerful psychic, capable of manifesting her dreams in the real world. Unfortunately, she can't control her power, so if she goes off her medication and has a nightmare, it can be bad. You might have a lead on this.

Rescue Lupe St. Claire

All units, we have a report that members of the (VillainGroup) have abducted Lupe St. Claire from their place of business
Lupe St. Claire is a renowned psychic whose precognitive predictions have helped the city in past. No doubt the lure of knowing the future made the (VillainGroup) bolder than normal.

Rescue Mazzy Stardusk

We have an APB out for members of the (VillainGroup) responsible for the abduction of Mazzy Stardusk
You remember that Mazzy Stardusk used to be a big rock star back in the day, until there was a scandal about using magic to control minds. Nothing was proven, but that might be enough to have brought her to the attention of the (VillainGroup)

Rescue Melanie Haber

All units, we have an update on a case: there are reports that a missing lawyer has been spotted being moved by members of the (VillainGroup)
That missing lawyer is probably Melanie Haber, the attorney who went missing a bit back. This could be a lead in that case.

Rescue Michael

We have a report from the feds that they've lost a sample of something called a "Human Bomb Serum". They are advising everyone to keep an eyeout for unusual disappearances
Uh-oh. You'd heard that the (VillainGroup) were looking to grab some street people after they'd made a big score, but it didn't seem to make sense. But if they have the human bomb formula, they might be looking for test subjects!

Rescue Mikhail Levis

We have reports of a missing businessman, one Mikhail Levis. Bussiness associates report seeing individuals conforming to the appearance of the (VillainGroup) recently
There were rumors that some (VillainGroup) types were boasting about a big score. Maybe Mr. Levis was it? This could bear investigation.

Rescue Mr. L. Jenkins

Police detectives report that their trail of Aeon Corporation manager Mr. L. Jenkins was broken when they were attacked by members of the (VilainGroup)
Mr. L. Jenkins is just a mid-level manager, but a mid-level manager with the Aeon Corporation, and that company is inextricably tied to Arachnos. According to Police chatter, the detectives weren't hurt, but they lost Mr. L. Jenkins and haven't been able to find him. Something tells you that attack was a distraction for the cops while the bad guys grabbed their real target: Mr. L. Jenkins.

Rescue Ms. Joan Waters

Detectives are reporting that Ms. Joan Waters, a local cable TV magnate, may have been the target of a (VillainGroup) operation
This would match the word you've heardon the street that the (VillainGroup) were planning to do a major media outlet. It might be a false lead, or it could be something you could nip in the bud right away.

Rescue Paul Toves

All units, we have an APB out on a cell of the (VillainGroup) in connection with a missing person case
You remember hearing that some of the (VillainGroup) were talking about kidnapping Paul Toves, the computer network designer. They might have gone for it. Perhaps you could investigate.

Rescue Peter Kent

We have a missing person report out for Peter Kent, a Paragon Times reporter investigating the (VillinGroup)
It wouldn't be too unusual for a reporter to drop off the map for a bit, but when that reporter's investigating the (VillainGroup), that might be something to worry about. This might bear an investigation.

Rescue Polly

We've received word from the feds that the (Villaingroup) have escaped with a sample of an intelligent bioweapon
Uh-oh. You'd heard that the (VillainGroup) were looking to grab some street people after they'd made a big score, but it didn't seem to make sense. But if they have that intelligent bioweapon, they might be looking for test subjects!

Rescue Preston Ramone

Be on the alert: We have several injured officers confirming that the (VillainGroup) made good on their threat to kidnap Preston Ramone
The (VillainGroup) issued a threat against Preston Ramone after he promised he wouldn't let their threats hamper his plans for re-development in Overbrook. The Police are already on this, but it might be a good idea to show some support from Paragon City heroes, too.

Rescue Professor Heim

Professor Heim has gone missing from the space development conference.Undercover officers at the scene report spotting members of the (VillainGroup) nearby
Professor Heim is one of the guests at the big space conference. You remember hearing something about a new space propulsion system he was working on. The (VillainGroup) might be interested in something like that.

Rescue Rob Salazar

We have reports that an ex-government agent has gone missing. Be on the lookout
You get a few more details. The former agent is called Rob Salazar, and he supposedly worked at a top-secret government base in Nevada. Come to think of it, there was some talk that the (VillainGroup) were gunning to grab an ex-fed.

Rescue Stephen Duke

Requesting investigation into the appearance of Stephen Duke, previously thought dead in an accident, in the company of known members of the (VillainGroup)
You remember hearing about that. Stephen Duke, the famous novelist, was thought to have been killed in a car accident. But if he's still alive, could he have been in (VillainGroup) captivity all this time? Maybe you should check into this.

Rescue Terry

All units, Kidnapping in progress, Terry from the Shadow Shard has been abducted by the (VillainGroup)
More and more refugees from the strange alien realm called the Shadow Shard have been coming to Paragon City, looking for new lives. Unfortunately, the city's villains have noticed this as well. It might be a good idea to show a new arrival why Paragon is called the City of Heroes.

Rescue The Witness

A Precinct House is reporting that a witness to a (VillainGroup) attack has been kidnapped by members of the (VillainGroup) during transfer
That was a bold attack for the (VillainGroup) to make. Whatever the witness saw, it must have been important.

Rescue the Hostage

All units be advised: failed museum robbery by the (VillainGroup)has escalated into a hostage situation
This sounds bad. That helpless citizen could be in a lot of trouble the moment the (VillainGroup) decide they don't need their hostage anymore.

Rescue Wanda Hemmings

We have reason to believe that the (VillainGroup) has kidnapped Wanda Hemmings from the the widows' and orphans' credit union!
Widows and Orphans credit union is dedicated to helping those unfortunate struck by tragedy to rebuild their lives. While the police will be on this one, maybe you could give them some help.

Rescue William Marshall

All units, we have a missing persons report on William Marshal. The (VillainGroup) may be involved
Whatever they want with him, William Marshall is in trouble.You heard a rumor about something like this. Maybe you could help.

Heists and Assaults Prevention

During a Prevention mission, one of the numerous criminal groups of Paragon City will try to rob a bank or some other establishment with plenty of cash and valuable items. The gang of attackers will be determined by the overall level of the zone where the mission takes place in (example: a bank in Kings Row will be attacked by the Skulls, while one in Peregrine Island will be attacked by the Carnival of Shadows. Arachnos seems to be an exception to this rule and may appear in a wide variety of levels). The most daring elements of these groups may also even assault a Police precinct, usually to free one of their own! Be warned that not every robbery is what it seems to be at the first glance.

Kings Row

Stop the bank robbery!

Calling all units, there is a bank robbery in progress!
It sounds like the Skulls are robbing the exchange bank in Kings Row! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb, and defeat all of the Skulls in the bank to stop the robbery.

Mission Objective(s)

Those robbing Skulls must be stopped!

  • Defeat all Skulls in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

Badge villain skulls.png Skulls
I love the way normal people fear us.
Whatever. I just want the money.

You want to fight, Character?

Notable NPCs

  • Bank Teller (NPC Hostage) x2

They're trying to get into the vault!

  • The Boss (Boss) (Bone Daddy)

No one gets out alive!

Stop the robbery at the Kings Row Pawn Shop

Robbery in progress at the Kings Row pawn shop!
The police dispatcher has just received a signal from the silent alarm at the Pawn Shop in Kings Row. There were rumors that the Circle of Thorns were interested in the place, and it sounds like the rumors were true! There are probably hostages in jeopardy, too!

You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!

Mission Objective(s)

Something doesen't seem right here!

  • Stop Pawn Shop robbery!
    • 3 ...hostages?

Badge villain cot.png Circle of Thorns
Fine. I'll just say it: This is weird.
Reformed Freakshow? Is nothing stable in this floating world?

Ah, a hero to destroy. At least that's normal.
For Paragon City anyway.

Notable NPCs

  • Reformed Salesfreak (NPC Hostage) x2

Man, I thought I was gonna have to break my parole!
Thanks, Character! If I'd gotten into a fight I would have lost my new job!

  • Reformed Freak Propietor (NPC Hostage)

Y0U'v3 s4v3d my sh0p, Character!

Skyway City

Stop the bank robbery!

Calling all units, we have a zombie bank robbery in progress!
It sounds like the Trolls are robbing the Exchange Bank in Skyway City! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Trolls in the bank to stop the robbery.

Mission Objective(s)

The Trolls care nothing for law, order, or the safety of others!

  • Defeat all Trolls in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

Badge villain trolls.png Trolls

Notable NPCs

  • Bank Teller (NPC Hostage) x2
  • The Boss (Boss) (Ogre)

Stop the Arachnos' attack at D'Amico's Pawn Shop

There is an attack in progress at D'amico's Pawn Shop in Skyway City!
The police dispatcher has just received a signal from the silent alarm at D'amico's Pawn Shop in Skyway City. It gets worse as you listen, because the perpetrators are Arachnos! This isn't some simple robbery. Those brutal butchers from the Rogue Isles are holding hostages, and the police may not be able to handle them. This looks like a job for a hero.

You've got to stop whatever Arachnos is up to before things get out of hand. There are villains to fight and hostages to rescue!

Mission Objective(s)

What could Arachnos want here? This can't be just a simple robbery

  • Stop Arachnos attack
    • 3 hostages

V badge ArachnosBadge.png Arachnos
The Fortunatas said you'd come, Character!
And now we'll wipe you out!

Notable NPCs

  • Hapless Citizen x2 (NPC Hostages)

I don't think they were interested in the jewels at all, Character!
Character, they were talking about you!

  • Store Owner (NPC Hostage)

Thank you, Character!

Kick Arachnos out of the police station!

Calling all units! Arachnos troops have attacked a Precint House!
The frantic calls from the police dispatcher sound grim. It seems that an Arachnos agent was caught, but Arachnos troops stormed the precint house in Skyway City where the agent was being held before a high-security transfer to the Zig was ready. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.

It's up to you to stop Arachnos before they can break their captured operative out . There are also reports that Arachnos troops brought some bombs inside to destroy the station!

Mission Objective(s)

This is Paragon City, not the Rogue Isles! Arachnos isn't above the law here!

  • Defeat Arachnos in Precint!
    • 2 bombs to disarm. Defeat Arachnos Escapee

V badge ArachnosBadge.png Arachnos

Notable NPCs

  • Arachnos Escapee (Boss)

Our escape plan had best be ready.
I allowed myself to be captured, Character, just to draw you out!

Faultline

Stop the bank robbery!

Calling all units, we have a zombie bank robbery in progress!
It sounds like the Vahzilok are robbing the First National Bank in Faultline! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Vahzilok in the bank to stop the robbery.

Mission Objective(s)

Is there nothing the Vahzilok won't do to fund their sick experiments?

  • Defeat all Vahzilok in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

Badge villain vahzilok.png Vahzilok

Notable NPCs

  • Bank Teller (NPC Hostage) x2
  • The Boss (Boss) (Luminous Eidolon)

Stop the bank robbery!

Calling all units, we have a ninja bank robbery in progress!
It sounds like the Lost are robbing the First National Bank in Faultline! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Tsoo in the bank to stop the robbery.

Mission Objective(s)

The Lost are putting people in danger!

  • Defeat all Tsoo in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

Badge villain lost.png The Lost
The change will come soon.
Yet we still need currency of the old age.
The unbeliever Character!

Character is here!

Revenge on Character!

Notable NPCs

  • Bank Teller x2 (NPC Hostage)

They're trying to get into the vault!

  • The Boss

You will not stand in our way!

Steel Canyon

Stop the bank robbery!

Calling all units, there is a bank robbery in progress!
It sounds like the Outcasts are robbing the Exchange Bank in Steel Canyon! They've taken two tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Outcasts in the bank to stop the robbery.

Exchange Bank

Mission Objective(s)

The Outcasts can't be allowed to flaunt the law!

  • Defeat all Outcasts in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

Badge villain outcasts.png Outcasts

Notable NPCs

  • Bank Teller (NPC Hostage) x2
  • The Boss (Boss) (Lead Shocker)


Stop the bank robbery!

Calling all units, we have a bank robbery in progress!
It sounds like the Council are robbing the Exchange Bank in Steel Canyon! They've taken two tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Council in the bank to stop the robbery.

Mission Objective(s)

Those Council madmen believe that their fascist philosophy puts them above the law! Well, not on your watch!

  • Defeat all Council in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

Badge villain council.png Council
I almost hate having to use the money of a democracy!
The money will be used to build a true state!

Heroes like you are the past, Character!

Notable NPCs

  • Bank Teller (NPC Hostage) x2

They're trying to get into the vault!

  • The Boss (Boss) (Penumbra Archon)

If I defeat you, I'm certain to be promoted to Striga Isle!

Stop the Arachnos' attack at Diane's Diamonds

There is an attack in progress at Diane's Diamonds in Steel Canyon!
The police dispatcher has just received a signal from the silent alarm at Diane's Diamonds in Steel Canyon. It gets worse as you listen, because the perpetrators are Arachnos! This isn't some simple robbery. Those brutal butchers from the Rogue Isles are holding hostages, and the police may not be able to handle them. This looks like a job for a hero.

You've got to stop whatever Arachnos is up to before things get out of hand. There are villains to fight and hostages to rescue!

Mission Objective(s)

What could Arachnos want here? This can't be just a simple robbery

  • Stop Arachnos attack
    • 3 hostages

V badge ArachnosBadge.png Arachnos
The Fortunatas said you'd come, Character!
And now we'll wipe you out!

Notable NPCs

  • Hapless Citizen x2 (NPC Hostages)

I don't think they were interested in the jewels at all, Character!
Character, they were talking about you!

  • Store Owner (NPC Hostage)

Thank you, Character!

Stop the bank attack!

Calling all units, a hostile force has invaded the First National Bank!
From what the dispatcher is saying, it sounds like Arachnos Troops have attacked the First National Bank in Steel Canyon! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos toops in the bank to end this.

Mission Objective(s)

You'll show Arachnos that Paragon City won't bend to their evil!

  • Defeat Arachnos forces in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

V badge ArachnosBadge.png Arachnos

Notable NPCs

  • Bank Teller (NPC Hostage) x2
  • The Boss (Boss) (Wolf Spider Huntsman)

Talos Island

Stop the robbery at the Family Jewels jewelry store

Robbery in progress at the Family Jewels jewelry store!
The police dispatcher has just received a signal from the silent alarm at the Family Jewels jewelry store in Talos Island. There were rumors that the Warriors were planning a robbery there, and it looks like they went through with their scheme! There are probably hostages in jeopardy, too!

You've got to stop the robbery before things get out of hand. There are villains to fight and hostages to rescue!

Mission Objective(s)

You were right. The Warriors did it!

  • Stop the robbery!
    • 3 Hostages

Badge villain warriors.png Warriors
I just like doin' stuff like this!
Character! Come out to play-eee-aaayy!

Notable NPCs

  • Store owner (NPC Hostage)

Thank you, Character!

  • Hapless Citizen x2 (NPC Hostage)

You saved me, Character!

Stop the bank robbery!

Calling all units, we have a ninja bank robbery in progress!
It sounds like the Tsoo are robbing the Exchange Bank in Talos Island! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Tsoo in the bank to stop the robbery.

Mission Objective(s)

Word is that many of the Tsoo have expensive tastes. Well, they'd better be ready to develop a taste for prison food

  • Defeat all Tsoo in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

Badge villain tsoo.png Tsoo

Notable NPCs

  • Bank Teller (NPC Hostage) x2
  • The Boss (Boss) (Midnight)

Stop the robbery at the Family Jewels jewelry store

Robbery in progress at the Family Jewels jewelry store!
The police dispatcher has just received a signal from the silent alarm at the Family Jewels jewelry store in Talos Island. There were rumors that the Tsoo were planning a robbery there, and it looks like they went through with their scheme! And anyone left in there could be in serious danger!

You've got to stop the robbery before things get out of hand. There are villains to fight and hostages to rescue!

Mission Objective(s)

The Tsoo aren't above a bit of robbery when they're low on cash!

  • Stop jewlry heist!
    • 3 Hostages

Badge villain tsoo.png Tsoo


Notable NPCs

  • Store owner (NPC Hostage)
  • Hapless Citizen x2 (NPC Hostage)


Independence Port

Stop the robbery at the Independence Port Pawn Shop!

Robbery in progress at the Independence Port Pawn Shop!
The police dispatcher has just received signal from the silent alarm at the Independence Port Pawn Shop. The Sky Raiders have swooped in and are robbing the place! They've also taken the sales staff hostage!

You've got to stop the robbery before things get out of hand. There are villains to fight and hostages to rescue!

Mission Objective(s)

The Sky Raiders are known for their lightning-fast strikes. You're lucky you caught them before they could escape!

  • Stop the robbery!
    • 3... Hostages?

Badge villain skyraiders.png Sky Raiders
This has gotten weird.
But in weirdness, there is opportunity!
Ley's do this!
Strike hard and fast, Sky Raiders!

Notable NPCs

  • Reformed SalesFreak x2 (NPC/Hostage)

Thanks, Character. It's hard to be a Freak.
Miss Francine said we shouldn't fight, but these guys were REALLY pushing it.

  • Reformed Freak Propietor (NPC/Hostage)

D0n't th3s3 guys und3rst4nd w3'r3 trying to r3f0rm?


Stop the bank robbery!

Calling all units, we have a air piratebank robbery in progress!
It sounds like the Sky Raiders are robbing the First National Bank in Independence Port! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Sky Raiders in the bank to stop the robbery.

Mission Objective(s)

The Sky Raiders like to think that they can swoop down like hawks. That will be hard for them when they're in cages like parakeets

  • Defeat all Sky Raiders in bank
    • 2 bank tellers
    • Disarm the bomb!
    • Defeat the robot!

Enemies

Badge villain skyraiders.png Sky Raiders


Notable NPCs

  • Bank Teller x2 (NPC Hostage)
  • Guardian Jump Bot (Assault Jump Bot)


Stop the bank robbery!

Calling all units, a hostile force has invaded the first national bank!
From what the dispatcher is saying, it sounds like Arachnos troops have attacked the First National Bank in Independence Port! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos in the bank to stop the robbery.

Mission Objective(s)

You'll show Arachnos that Paragon City won't bend to their evil!

  • Defeat Arachnos forces in bank
    • 2 bank tellers
    • Disarm the bomb!
    • Defeat the boss!

Enemies

V badge ArachnosBadge.png Arachnos


Notable NPCs

  • Bank Teller x2 (NPC Hostage)
  • The Boss (Night Widow)


Brickstown

Stop the corporate raid!

Calling all units, we have a corporate take-over in progress!
It sounds like Crey Corporation isn't happy that the Exchange Bank in Brickstown has frozen some of their assets pending an investigation. They've sent some of their private security force in to recover their assets by any means necessary, and they aren't going to care who gets hurt! They've taken 2 tellers hostage , and plan to blow the vault! The police can't move in yet, but a hero could save the day!

You'kk have to rescue both of the tellers, disarm the bomb, and defeat all the Crey security forces in the bank to put a stop to this.

Mission Objective(s)

This is crazy! Does the Crey Corporation think that they're above the law?

  • Defeat all Crey forces in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

Badge villain crey.png Crey
Working for Crey, you know, sometimes I just feel kind of above the law.
Back off, Character!

Notable NPCs

  • Bank Teller (NPC Hostage) x2

They're trying to get into the vault!

  • The Boss (Boss) (Paragon Protector)

This will teach the bank!
Character, huh? Just one more for the Revenant Project!

Stop the bank attack!

Calling all units, a hostile force has invaded the First National Bank!
From what the dispatcher is saying, it sounds like Arachnos Troops have attacked the First National Bank in Brickstown! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos toops in the bank to end this.

Mission Objective(s)

Every fibre of your being tells you that this "Bank Robbery" isn't what it seems

  • Defeat Arachnos forces in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

V badge ArachnosBadge.png Arachnos
The target's here. Get ready!
We're Arachnos, Character. And we're here to kill you!

Notable NPCs

  • Bank Teller (NPC Hostage) x2

They didn't even ask about the vault. Be careful!

  • The Boss (Boss) (Mu Guardian)

I've been waiting a long time for this fight.
The Arbiters have declared you a threat, Character,
But you don't look like much to me.

Stop the bank robbery!!

Calling all units, there is a bank robbery in progress!
It sounds like the Freakshow are robbing the First National Bank in Brickstown! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb and defeat all of the Freakshow in the bank to stop the robbery.

Mission Objective(s)

The Freakshow have no respect for law, property or the safety of others!

  • Defeat all Freaks in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

Badge villain freakshow.png Freakshow
Who cares about money? I'm in it for kicks!
Character! Now that's some quality fighting right here!

Notable NPCs

  • Bank Teller (NPC Hostage) x2

They're trying to get into the vault!

  • T3h B0ss (Boss) (Freakshow Tank)

I'm gonna buy a sportscar, and then weld it to me.
Like some kind of sportscar centaur.
The first Freakshow Sportaur!
Or maybe Centcar?
Ah, I'll work out the details later, but it's gonna be AWESOME!

You won't stop my dream of an all leather interior!

Kick Arachnos out of the Police Station!

Calling all units! Arachnos troops have attacked a Precint House!
The frantic calls from the police dispatcher sound grim. It seems that an Arachnos agent was caught, but Arachnos troops stormed the precint house in Brickstown where the agent was being held before a high-security transfer to the Zig was ready. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.

It's up to you to stop Arachnos before they can break their captured operative out . There are also reports that Arachnos troops brought some bombs inside to destroy the station!

Mission Objective(s)

This doesen't feel right. Arachnos had to know that this would bring a hero like you to stop them.

  • Defeat Arachnos in Precint!
    • 2 bombs to disarm. Defeat Arachnos Escapee

V badge ArachnosBadge.png Arachnos

Notable NPCs

  • Arachnos Escapee (Boss) (Crab Spider Webmaster)

Letting myself be captured was almost too much to take!
Your death will be my honor, Character!

Stop the robbery at Damico's Pawn Shop in Brickstown!

Robbery in progress at Damico's Pawn Shop in Brickstown!
The police dispatcher has just received a signal from the silent alarm at Damico's Pawn Shop in Brickstown. In a daring daylight attack, Arachnos troops have struck the building and taken the people inside hostage. It seems unlikely that they've come for mere theft, but their hostages are in no less danger. Those brutal butchers from the Rogue Isles won't care who gets hurt, and the police may not be able to handle them. This looks like a job for a hero.

You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!

Mission Objective(s)

Good thing the Zig is nearby. It got emptied by some of these Arachnos losers. Time to re-fill it!

  • Stop Arachnos Heist!
    • 3 hostages

Enemies

V badge ArachnosBadge.png Arachnos


Notable NPCs

  • Hapless Citizen (NPC Hostage) x2
  • Store Owner (NPC Hostage)


Founders' Falls

Stop the bank robbery!

Calling all units, we have a steam-punk bank robbery in progress!
It sounds like the Nemesis Army is robbing the First National Bank in Founders' Falls! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb, and defeat all of the Nemesis Army troops in the bank to stop the robbery.

Mission Objective(s)

The Nemesis Army likes to think that they're above any law but their own. Time to show them how wrong they are.

  • Defeat all Nemesis in bank
    • 2 Bank Tellers. Defeat the Boss! Disarm the bomb!

Badge villain nemesis.png Nemesis
The Nemesis Doctrine is quite clear, and like all of Lord Nemesis' works, free of all errors.
For the glory of Lord Nemesis, Character must die!

Notable NPCs

  • Bank Teller (NPC Hostage) x2

They're trying to get into the vault!

  • The Boss (Boss) (Warhulk)

These bankers should be honored to donate to the Nemesis Army.

Stop the bank robbery!

Calling all units, there is a bank robbery in progress!
It sounds like the Council is robbing the Exchange Bank in Founders' Falls! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb, and defeat all of the Council troops in the bank to stop the robbery.

Mission Objective(s)

The Council won't get away with this!

  • Defeat all Council in bank
    • 2 Bank Tellers. Defeat the Boss! Disarm the bomb!

Badge villain council.png Council
What is the point of being without stealing stuff?
You shouldn't interfere in Council bussiness, Character!

Notable NPCs

  • Bank Teller (NPC Hostage) x2

They're trying to get into the vault!

  • The Boss (Boss) (Galaxy Archon)

The alien part of me has been hungering for a fight!

Stop the robbery at Diane's Diamonds in Founders' Falls!

Robbery in progress at Diane's Diamonds in Founders Falls!
The police dispatcher has just received a signal from the silent alarm at Diane's Diamonds in Founders' Falls. Members of the Council have begun to rob the jewelry store in a brazen attack! What's worse, there are still hostages inside!

You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!

Mission Objective(s)

You don't know what the Council is up to, but it can't be good!

  • Stop Jewelry Heist!
    • 3 hostages

Badge villain council.png Council
No one may interfere with the Council!
The Center's word is law!

Notable NPCs

  • Hapless Citizen (NPC Hostage) x2

You saved me, Character!

  • Store Owner (NPC Hostage)

They said one of my gems was something called a Nictus Fragment!

Stop the robbery at Diane's Diamonds in Founders' Falls!

Robbery in progress at Diane's Diamonds in Founders' Falls
The police dispatcher has just received a signal from the silen alarm of Diane's Diamonds in Founders' Falls. In a brazen attack, Nemesis Army Troops have struck the store, and taken the people inside hostage!

You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!

Mission Objective(s)

The Nemesis Army must be up to something. Is this part of something larger?

  • Stop Jewelry Heist!
    • 3 hostages

Badge villain nemesis.png Nemesis
It's Character!
To arms!

Notable NPCs

  • Hapless Citizen (NPC Hostage) x2

You saved me, Character!

  • Store Owner (NPC Hostage)

Character, they said it was all part of the plan!

Stop the bank robbery!

Calling all units, a hostile force has invaded the Exchange Bank!
From what the dispatcher is saying, it sounds like Arachnos Troops have attacked the Exchange Bank in Founders' Falls! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos toops in the bank to end this.

Mission Objective(s)

Every fibre of your being tells you that this "Bank Robbery" isn't what it seems

  • Defeat Arachnos forces in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

V badge ArachnosBadge.png Arachnos
The target's here. Get ready!
We're Arachnos, Character. And we're here to kill you!

Notable NPCs

  • Bank Teller (NPC Hostage) x2

They didn't even ask about the vault. Be careful!

  • The Boss (Boss) (Crab Spider Webmaster)

Stop the bank robbery!

Calling all units, we have a steam-punk bank robbery in progress!
It sounds like the Nemesis Army is robbing the Exchange Bank in Founders' Falls! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb, and defeat all of the Nemesis Army troops in the bank to stop the robbery.

Mission Objective(s)

The Nemesis Army likes to think that they're above any law but their own. Time to show them how wrong they are.

  • Defeat all Nemesis in bank
    • 2 Bank Tellers. Defeat the Boss! Disarm the bomb!

Badge villain nemesis.png Nemesis
The Nemesis Doctrine is quite clear, and like all of Lord Nemesis' works, free of all errors.
For the glory of Lord Nemesis, Character must die!

Notable NPCs

  • Bank Teller (NPC Hostage) x2

They're trying to get into the vault!

  • The Boss (Boss) (Warhulk)

Kick Arachnos out of the Police Station!

Calling all units! Arachnos troops have attacked a Precint House!
The frantic calls from the police dispatcher sound grim. It seems that an Arachnos agent was caught, but Arachnos troops stormed the precint house in Founders' Falls where the agent was being held before a high-security transfer to the Zig was ready. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.

It's up to you to stop Arachnos before they can break their captured operative out . There are also reports that Arachnos troops brought some bombs inside to destroy the station!

Mission Objective(s)

This doesen't feel right. Arachnos had to know that this would bring a hero like you to stop them.

  • Defeat Arachnos in Precint!
    • 2 bombs to disarm. Defeat Arachnos Escapee

V badge ArachnosBadge.png Arachnos

Notable NPCs

  • Arachnos Escapee (Boss) (Crab Spider Webmaster)

Letting myself be captured was almost too much to take!
Your death will be my honor, Character!

Peregrine Island

Kick Arachnos out of the Police Station!

Calling all units! Arachnos troops have attacked a Precint House!
The frantic calls from the police dispatcher sound grim. It seems that an Arachnos agent was caught, but Arachnos troops stormed the precint house in Peregrine Island where the agent was being held before a high-security transfer to the Zig was ready. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.

It's up to you to stop Arachnos before they can break their captured operative out . There are also reports that Arachnos troops brought some bombs inside to destroy the station!

Mission Objective(s)

Those Arachnos thugs have gone too far this time

  • Defeat Arachnos in Precint!
    • 2 bombs to disarm. Defeat Arachnos Escapee

V badge ArachnosBadge.png Arachnos

Notable NPCs

  • Arachnos Escapee (Boss) (Crab Spider Webmaster / Bane Spider Executioner)

Kick the Carnies out of the Police Station!

Calling all units!The Carnival has attacked a Precint House!
The frantic calls from the police dispatcher sound grim. The Carnival of Shadows has attacked a precint house on Peregrine Island, intent on rescuing one of their captured bosses. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.

It's up to you to stop the Carnival before they can break out one of their captured bosses. There are also reports that the carnival brought some bombs inside to destroy the station!

Mission Objective(s)

  • Defeat Carnival in Precint!
    • 2 bombs to disarm. Defeat Carnival Escapee

Badge villain carnival.png Carnival of Shadows

Notable NPCs

  • Carnival Escapee (Boss) (Dark Ring Mistress)

Investigate the police station!

We have lost contact with the Peregrine Island precint house!
The frantic calls from the police dispatcher sound grim. All communication has been cut with a precint house on Peregrine Island that was holding a captured Malta Group leader. The police are waiting for reinforcements. Reinforcements, or a hero.

Whatever's going on, it probably has something to do with that captured Malta boss. Anyone who wanted to get him out might also want to destroy the building to cover their tracks, so you might want to keep an eye out for bombs, too.

Mission Objective(s)

Something tells you the Malta Group is involved

  • Investigate Precint
    • 2 bombs to disarm. Defeat Malta Escapee

Badge villain malta.png Malta Operatives

Notable NPCs

  • Malta Escapee (Boss) (Gunslinger)

Stop the robbery at the Pawn Shop

The pawn shop

Robbery in progress at the Peregrine Island Pawn Shop!
The police dispatcher has just received a signal from the silent alarm at the Peregrine Island Pawn Shop. There were rumors that the Carnival of Shadows were planning a "Performance" there and it looks like they went through with their scheme! There are probably hostages in jeopardy, too!

You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!

Mission Objective(s)

The Carnival don't care who gets hurt as long as they have a good time

  • Stop Pawn Shop robbery!
    • 3... Hostages?

Badge villain carnival.png Carnival of Shadows

Notable NPCs

  • Reformed SalesFreak x2 (NPC/Hostage)
  • Reformed Freak Propietor (NPC/Hostage)

Investigate strange happenings at Pawn Shop

Unknown Disturbance at the Peregrine Island Pawn Shop!
The police dispatcher has just received a signal from the silent alarm at the Pawn Shop on Peregrine Island. All communication was cut, and there are no witnesses calling in to report what has happened. Whatever's going on in there, it can only be trouble for the people trapped inside.

Mission Objective(s)

  • Investigate Pawn Shop
    • 3... Hostages?

Badge villain malta.png Malta Operatives

Notable NPCs

  • Reformed SalesFreak x2 (NPC/Hostage)
  • Reformed Freak Propietor (NPC/Hostage)

Investigate the bank!

We have lost contact with the first national bank!
The First National Bank in Peregrine Island has suddenly dropped out of contact. This could be bad. Perhaps this is something a hero of your stature could handle?

You'll have to rescue any tellers inside, defeat any villains on the premises, and deal with any nasty surprises they may have left behind

Mission Objective(s)

The power's still on, but something tells you that there's plenty of trouble in here

  • Defeat all foes in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

Badge villain malta.png Malta Operatives

Notable NPCs

  • Bank Teller (NPC Hostage) x2
  • The Boss (Boss) (Gunslinger)

Stop the bank attack!

Calling all units, a hostile force has invaded the First National Bank!
From what the dispatcher is saying, it sounds like Arachnos Troops have attacked the First National Bank in Peregrine Island! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos toops in the bank to end this.

Mission Objective(s)

If what you know about Arachnos is true, this is probably more a trap than a robbery. Too bad for them!

  • Defeat Arachnos forces in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

V badge ArachnosBadge.png Arachnos

Notable NPCs

  • Bank Teller (NPC Hostage) x2
  • The Boss (Boss) (Crab Spider Webmaster)

Stop the bank robbery!

Calling all units, there is a bank robbery in progress!
It sounds like the Carnival of Shadows is robbing the exchange bank in Peregrine Island! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!

You'll have to rescue both of the tellers, disarm the bomb and defeat all the Carnies in the bank to end this.

Mission Objective(s)

The Carnival likes to say they're just having fun, but the truth is they don't care who they hurt!

  • Defeat all Carnival in bank
    • 2 Bank Tellers. Defeat the Boss. Disarm the bomb!

Badge villain carnival.png Carnival of Shadows

Notable NPCs

  • Bank Teller (NPC Hostage) x2
  • The Boss (Boss) (Dark Ring Mistress)

See Also