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Difference between revisions of "Hero (Enemy)"

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[[Category:Definition]]
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'''Heroes''' are extremely powerful entities. They [[Con System|con]] +5 to their level. Their HP are usually in the tens of thousands (ten times that of standard bosses), substantial regeneration and recovery, high damage, and have [[Purple Triangles|a cycling period of near-immunity]] to all [[Status Effect]]s except [[Sleep]] and [[Immobilize|Immobilization]]. Approach with extreme caution and several teammates.
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== Overview ==
  
Heroes are basically [[Archvillain|Archvillains]], only with a ''Hero'' identifier, thus, they use the same debuff tables, and will spawn as weaker [[Elite Boss]]es against teams which are small and/or using low [[notoriety]] settings.
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'''Heroes''' are extremely powerful entities.  Their HP are usually in the tens of thousands (ten times that of standard bosses), substantial regeneration and recovery, high damage, and have [[Purple Triangles|a cycling period of near-immunity]] to all [[Status Effect]]s except [[Sleep]] and [[Immobilize|Immobilization]].  Approach with extreme caution and several teammates.
 +
 
 +
An equal level Hero will [[Con System|con]] +5 to the player's level.  Their name will appear in purple to players of an equal level.
 +
 
 +
Heroes are basically [[Archvillain]]s, only with a ''Hero'' identifier, thus, they use the same debuff resistance tables, and will spawn as weaker [[Elite Boss]]es against teams which are small and/or using low [[Notoriety]] settings.
 +
 
 +
== Weaker Heroes ==
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 +
Starting from [[Issue 10]], there has been a number of Hero entities, which, although labelled as such, do not possess the proper amount of HP, endurance, damage levels, regeneration, recovery, and resistance levels, although they may still possess the purple triangles of [[Archvillain Resistance]].  Instead, they possess the abilities equal to a [[Pet (NPC)|Pet]] or [[Boss]] [[mob]] of their level.  They are almost always Allied units, though sometimes, they may be enemies.  It is unknown if this is intentional or if this is a bug.  For the villainous list, please see [[Archvillain]].
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 +
A listing is made below.
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 +
* [[Fusionette]] and [[Faultline (Ally)|Faultline]], specifically from the [[Vanguard]] storyarcs.  Both have Pet-class HP for the most part, though in the final mission for [[The Dark Watcher (Primal Earth)|The Dark Watcher]], [[The Dark Watcher (Primal Earth)#Stop Hro.27Dtohz and save the world|Stop Hro'Dtohz and save the world]], they are both Boss-class.
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* [[Lady Grey]] from [[Gaussian]]'s mission [[Gaussian#Spring the trap on the Renegade Swords|Spring the trap on the Renegade Swords]].  Lady Grey has Boss-class HP.
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* [[Penelope Yin (Ally)|Penelope Yin]] from the first mission of the [[Lady Grey Task Force]].  Penelope Yin has Boss-class HP.
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* [[Captain Dietrich]], from the missions [[Levantera#Rescue captured Longbow soldiers|Rescue captured Longbow soldiers]] ([[Levantera]]), and [[The Dark Watcher (Primal Earth)#Meet with Longbow|Meet with Longbow]] ([[The Dark Watcher (Primal Earth)|The Dark Watcher]]).  Captain Dietrich has Pet-class HP.
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* [[Lt. Sefu Tendaji]], although classed as an [[Elite Boss]] in [[Levantera#Rescue captured Longbow soldiers|Rescue captured Longbow soldiers]] ([[Levantera]]), [[Serpent Drummer#Fight back Rikti attacks|Fight back Rikti attacks]] ([[Serpent Drummer]]), and [[Gaussian#Investigate Renegade Safehouse|Investigate Renegade Safehouse]] ([[Gaussian]]), deserves mention as he actually possesses Pet-class HP.  However, when you face him in combat, he is a Hero-class unit depending on team makeup and difficulty despite still being an Elite Boss.
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* [[Manticore]], from [[Mender Silos Task Force]].  In the first two missions, Manticore has Boss-class HP.  In the last mission, Manticore has Pet-class HP.
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* All the captive members of [[Freedom Phalanx]] and [[Vindicators]], from [[Mender Silos]]' [[Mender Silos Task Force|Task Force]].  Everyone but [[Citadel]] has Pet-class HP (while Citadel is classified as an [[Elite Boss]]).
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* [[Lady Jane]] from [[Montague Castanella]]'s mission [[Montague Castanella#Meet with Lady Jane|Meet with Lady Jane]].  Unusually, Lady Jane has half the amount of Elite Boss-class HP, which is still more than normal Boss-class HP.
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* [[Sigil]] and [[Kadabra Kill]], from [[Darrin Wade]]'s missions.  Both have Boss-class HP, and in addition, do not possess [[Purple Triangles]].
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* [[Daedalus]], from the [[Imperious Task Force]] mission, [[Imperious Task Force#Stop Romulus|Stop Romulus]].  Daedalus has Boss-class HP.
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* [[Imperious]], from the [[Imperious Task Force]] mission, [[Imperious Task Force#Retake the city|Retake the city]].  Imperious has Boss-class HP.
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== Notes ==
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* The Hero [[:Category:Enemy Rank|Enemy Rank]] was first introduced in [[Issue 6]] with the advent of '''City of Villains'''.
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* An example of an Archvillain who has not realised their Hero status yet is [[Statesman]] from [[Maria Jenkins]]'s mission [[Maria Jenkins#Free Statesman|Free Statesman]].  Despite the Hero Enemy Rank existing for seven issues, his Enemy Rank has remained unchanged.
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== Stats ==
 +
{|
 +
|-
 +
| style="vertical-align: top;" |
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{| class="wikitable"
 +
! style="width: 5em;" | Level !! style="width: 5em;" | HP
 +
|-
 +
| 1 || 864.00
 +
|-
 +
| 2 || 981.20
 +
|-
 +
| 3 || 1,110.80
 +
|-
 +
| 4 || 1,253.60
 +
|-
 +
| 5 || 1,410.30
 +
|-
 +
| 6 || 1,582.00
 +
|-
 +
| 7 || 1,769.30
 +
|-
 +
| 8 || 1,973.10
 +
|-
 +
| 9 || 2,194.20
 +
|-
 +
| 10 || 2,433.30
 +
|}
 +
| style="vertical-align: top;" |
 +
{| class="wikitable"
 +
! style="width: 5em;" | Level !! style="width: 5em;" | HP
 +
|-
 +
| 11 || 2,691.10
 +
|-
 +
| 12 || 2,968.30
 +
|-
 +
| 13 || 3,265.40
 +
|-
 +
| 14 || 3,582.90
 +
|-
 +
| 15 || 3,921.30
 +
|-
 +
| 16 || 4,196.80
 +
|-
 +
| 17 || 4,482.20
 +
|-
 +
| 18 || 4,776.90
 +
|-
 +
| 19 || 5,080.50
 +
|-
 +
| 20 || 5,392.10
 +
|}
 +
| style="vertical-align: top;" |
 +
{| class="wikitable"
 +
! style="width: 5em;" | Level !! style="width: 5em;" | HP
 +
|-
 +
| 21 || 5,939.60
 +
|-
 +
| 22 || 6,519.60
 +
|-
 +
| 23 || 7,131.90
 +
|-
 +
| 24 || 7,776.10
 +
|-
 +
| 25 || 8,451.30
 +
|-
 +
| 26 || 9,156.60
 +
|-
 +
| 27 || 9,890.60
 +
|-
 +
| 28 || 10,651.90
 +
|-
 +
| 29 || 11,438.50
 +
|-
 +
| 30 || 12,248.50
 +
|}
 +
| style="vertical-align: top;" |
 +
{| class="wikitable"
 +
! style="width: 5em;" | Level !! style="width: 5em;" | HP
 +
|-
 +
| 31 || 13,079.40
 +
|-
 +
| 32 || 13,928.60
 +
|-
 +
| 33 || 14,793.10
 +
|-
 +
| 34 || 15,669.90
 +
|-
 +
| 35 || 16,555.60
 +
|-
 +
| 36 || 17,446.70
 +
|-
 +
| 37 || 18,339.30
 +
|-
 +
| 38 || 19,229.50
 +
|-
 +
| 39 || 20,113.30
 +
|-
 +
| 40 || 20,986.60
 +
|}
 +
| style="vertical-align: top;" |
 +
{| class="wikitable"
 +
! style="width: 5em;" | Level !! style="width: 5em;" | HP
 +
|-
 +
| 41 || 21,845.10
 +
|-
 +
| 42 || 22,684.50
 +
|-
 +
| 43 || 23,500.70
 +
|-
 +
| 44 || 24,289.30
 +
|-
 +
| 45 || 25,046.20
 +
|-
 +
| 46 || 25,767.30
 +
|-
 +
| 47 || 26,448.70
 +
|-
 +
| 48 || 27,086.70
 +
|-
 +
| 49 || 27,677.70
 +
|-
 +
| 50 || 28,271.70
 +
|}
 +
| style="vertical-align: top;" |
 +
{| class="wikitable"
 +
! style="width: 5em;" | Level !! style="width: 5em;" | HP
 +
|-
 +
| 51 || 28,868.60
 +
|-
 +
| 52 || 29,468.50
 +
|-
 +
| 53 || 30,071.30
 +
|-
 +
| 54 || 30,677.20
 +
|-
 +
| 55 || 31,285.90
 +
|}
 +
|}
 +
 
 +
<br clear="left">
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 +
{{Navbox Ranks}}
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 +
[[Category:Enemy Rank]]
 +
[[Category:Definition]]
 +
[[Category:Heroes| ]]

Latest revision as of 04:12, 9 July 2012

Overview

Heroes are extremely powerful entities. Their HP are usually in the tens of thousands (ten times that of standard bosses), substantial regeneration and recovery, high damage, and have a cycling period of near-immunity to all Status Effects except Sleep and Immobilization. Approach with extreme caution and several teammates.

An equal level Hero will con +5 to the player's level. Their name will appear in purple to players of an equal level.

Heroes are basically Archvillains, only with a Hero identifier, thus, they use the same debuff resistance tables, and will spawn as weaker Elite Bosses against teams which are small and/or using low Notoriety settings.

Weaker Heroes

Starting from Issue 10, there has been a number of Hero entities, which, although labelled as such, do not possess the proper amount of HP, endurance, damage levels, regeneration, recovery, and resistance levels, although they may still possess the purple triangles of Archvillain Resistance. Instead, they possess the abilities equal to a Pet or Boss mob of their level. They are almost always Allied units, though sometimes, they may be enemies. It is unknown if this is intentional or if this is a bug. For the villainous list, please see Archvillain.

A listing is made below.

Notes

  • The Hero Enemy Rank was first introduced in Issue 6 with the advent of City of Villains.
  • An example of an Archvillain who has not realised their Hero status yet is Statesman from Maria Jenkins's mission Free Statesman. Despite the Hero Enemy Rank existing for seven issues, his Enemy Rank has remained unchanged.

Stats

Level HP
1 864.00
2 981.20
3 1,110.80
4 1,253.60
5 1,410.30
6 1,582.00
7 1,769.30
8 1,973.10
9 2,194.20
10 2,433.30
Level HP
11 2,691.10
12 2,968.30
13 3,265.40
14 3,582.90
15 3,921.30
16 4,196.80
17 4,482.20
18 4,776.90
19 5,080.50
20 5,392.10
Level HP
21 5,939.60
22 6,519.60
23 7,131.90
24 7,776.10
25 8,451.30
26 9,156.60
27 9,890.60
28 10,651.90
29 11,438.50
30 12,248.50
Level HP
31 13,079.40
32 13,928.60
33 14,793.10
34 15,669.90
35 16,555.60
36 17,446.70
37 18,339.30
38 19,229.50
39 20,113.30
40 20,986.60
Level HP
41 21,845.10
42 22,684.50
43 23,500.70
44 24,289.30
45 25,046.20
46 25,767.30
47 26,448.70
48 27,086.70
49 27,677.70
50 28,271.70
Level HP
51 28,868.60
52 29,468.50
53 30,071.30
54 30,677.20
55 31,285.90