Trial
- This article is about Trial Missions. For Trial accounts, see Trial Account.
A Trial is a type of mission arc that is similar to a Task Force/Strike Force but with fewer missions. Trials contain unusual encounters with enemies that require a high level of cooperation between team members to conquer. Special rewards are given at the end of trials, such as respecifications or enhancements that affect multiple attributes. Most contain a timed finale mission.
Types of Trials
Trials can typically be categorized into three types:
Standard Trials
Standard trials consist of only 1 or 2 missions. The first mission is typically a hunt task (Defeat X), and the second mission is the trial proper.
Respecification (Respec) Trial
Respecification trials typically consist of 3 missions. The first two missions are standard missions (Defeat <boss> and his crew, Defeat X Enemies, etc.). The third mission is the trial proper, which involves defending an objective (heroes) or defeating an objective (villains). These are the only trials that can grant a Power Respecification upon completion.
Supergroup Trial
A Supergroup Trial is performed by a supergroup in order to obtain an Item of Power. These Items of Power give a global benefit to all supergroup members until it is lost in a base raid or the Item of Power expires (up to 30 days). Supergroup trials are currently inactive due to flaws in the base raiding system.
Trial Requirements
Each trial has a minimum team size and a maximum level cap. Trials cannot be outleveled because high level teammates are automatically exemplared down. Special contacts are required to begin the trial but anyone of the proper level with the proper size team may talk to the contact. The trial will spawn enemies at the maximum level every time. They may be run multiple times.
While running a trial, none of the team's other missions are available to them. Once the trial has been formed, you must continue to run the trial until you finish it or drop from it.
Trials have badges associated with them and often have unique mobs, maps, or both.
Hero Trials by Level
Trial Name | Contact | Type | Min Size |
Level Range | Notes / Reward |
---|---|---|---|---|---|
Cavern of Transcendence | Karsis | Standard | 8 | 12 to 15 | 7 Reward Merits |
Terra Volta | Jane Hallaway Captain James Harlan Major Richard Flagg |
Respec | 4 | 24 to 33 34 to 44 44 to 50 |
Respecification 27 Reward Merits (24 to 33) 20 Reward Merits (others) |
Sewer Trial | Mairenn MacGregor | Standard | 4 | 38 to 40 | Hydra Origin Enhancements 28 Reward Merits |
Eden Trial | Woodsman | Standard | 4 | 39 to 41 | Crystal Titan Origin Enhancements 6 Reward Merits |
Cathedral of Pain | Raid-capable base | SG | ? | 1 to 50 | Disabled indefinitely due to an exploit |
Villain Trials by Level
Trial Name | Contact | Type | Min Size |
Level Range | Notes / Reward |
---|---|---|---|---|---|
Tree of Thorns | Sparcetriel Trepsarciel Ractespriel |
Respec | 4 | 24 to 33 34 to 44 44 to 50 |
Respecification 15 Reward Merits |
Cathedral of Pain | Raid-capable base | SG | ? | 1 to 50 | Disabled indefinitely due to an exploit |
Rewards
Each team member chooses a reward upon completion of a trial. The respecification trials offer the options of Reward Merits or a Power Respecification. (The respecification option can only be selected 3 times per character). The other trials grant Reward Merits and/or "Monster" Enhancements. Monster enhancements are not available choices for characters exemplared to the Abandoned Sewer Trial.