Difference between revisions of "Power Mastery"
GuyPerfect (Talk | contribs) m (Adding Corruptor info) |
(Updated levels to match issue 21 changes, and added note in historical) |
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=EnergyManipulation ConservePower.png|Power=Conserve Power|Level= | + | {{Powers_LevelRow|Icon=EnergyManipulation ConservePower.png|Power=Conserve Power|Level=35|Effect=Self End Discount|Border=1}} |
− | {{Powers_LevelRow|Icon=PowerMastery PowerBuildUp.png|Power=Power Build Up|Level= | + | {{Powers_LevelRow|Icon=PowerMastery PowerBuildUp.png|Power=Power Build Up|Level=35|Effect=Self +DMG, +To-Hit, +Special|Border=1}} |
− | {{Powers_LevelRow|Icon=PowerMastery TempInvulnerability.png|Power= Temp Invulnerability|Level= | + | {{Powers_LevelRow|Icon=PowerMastery TempInvulnerability.png|Power= Temp Invulnerability|Level=41|Effect=Toggle: Self +Res(Smash, Lethal)|Border=1}} |
− | {{Powers_LevelRow|Icon=PowerMastery_ForceofNature.png|Power=Force of Nature|Level= | + | {{Powers_LevelRow|Icon=PowerMastery_ForceofNature.png|Power=Force of Nature|Level=41|Effect=Self, +Res(All DMG but Psionics), +Recovery|Border=1}} |
− | {{Powers_LevelRow|Icon=EnergyManipulation TotalFocus.png|Power=Total Focus|Level= | + | {{Powers_LevelRow|Icon=EnergyManipulation TotalFocus.png|Power=Total Focus|Level=44|Effect=Melee, Extreme DMG(Energy/Smash), Foe Disorient|Border=1}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
− | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] | + | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}} |
− | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] | + | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}} |
{{PowerBlock_Effects|Self Endurance Discount}} | {{PowerBlock_Effects|Self Endurance Discount}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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=== [[File:PowerMastery_ForceofNature.png]] Force of Nature === | === [[File:PowerMastery_ForceofNature.png]] Force of Nature === | ||
− | When you activate this power, you become highly resistant to all damage types except psionics. Your Endurance recovery is also increased. Force of Nature costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Endurance, and unable to Recover Endurance for a short while. You must be level | + | When you activate this power, you become highly resistant to all damage types except psionics. Your Endurance recovery is also increased. Force of Nature costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Endurance, and unable to Recover Endurance for a short while. You must be level 41 and have Conserve Power or Power Build Up before selecting this power. |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
− | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] | + | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}} |
− | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] | + | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}} |
{{PowerBlock_Effects|Self +Resistance (All Damage except Psionics), +Recovery}} | {{PowerBlock_Effects|Self +Resistance (All Damage except Psionics), +Recovery}} | ||
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | {{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
− | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] | + | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}} |
− | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] | + | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}} |
{{PowerBlock_Effects|Self +Damage, +To-Hit, +Special}} | {{PowerBlock_Effects|Self +Damage, +To-Hit, +Special}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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=== [[File:PowerMastery TempInvulnerability.png]] Temp Invulnerability === | === [[File:PowerMastery TempInvulnerability.png]] Temp Invulnerability === | ||
− | When you toggle on this power, you become highly resistant to smashing and lethal damage. You must be level | + | When you toggle on this power, you become highly resistant to smashing and lethal damage. You must be level 41 and have Conserve Power or Power Build Up before selecting this power. |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] | + | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}} |
− | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] | + | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}} |
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Damage|Extreme (Energy/Smashing)}} | {{PowerBlock_Damage|Extreme (Energy/Smashing)}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
− | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] | + | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}} |
− | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] | + | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}} |
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe Disorient}} | {{PowerBlock_Blank|Foe Disorient}} | ||
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* Force of Nature was added to this set in [[Issue 16]]. | * Force of Nature was added to this set in [[Issue 16]]. | ||
* This set was made available to [[Corruptor]]s in [[Issue 18]]. | * This set was made available to [[Corruptor]]s in [[Issue 18]]. | ||
+ | * [[Issue 21]] lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44. | ||
== See Also == | == See Also == |
Revision as of 16:19, 31 March 2012
Overview
Power Mastery is one of the powersets. It is a Corruptor and Defender Ancillary Power Pool.
You have Mastery over Power and Energy to defeat your foes, increase your power, and to add some much needed armor and defense.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect | |
Conserve Power | 35 | Self End Discount | |
Power Build Up | 35 | Self +DMG, +To-Hit, +Special | |
Temp Invulnerability | 41 | Toggle: Self +Res(Smash, Lethal) | |
Force of Nature | 41 | Self, +Res(All DMG but Psionics), +Recovery | |
Total Focus | 44 | Melee, Extreme DMG(Energy/Smash), Foe Disorient |
Powers
The following are powers in the Power Mastery powerset.
Conserve Power
You can focus for a moment to Conserve your endurance. After activating this power, you expend less endurance on all other powers for a while.
Recharge | Very Long |
Minimum Level | 35 (Corruptor) |
35 (Defender) | |
Effects | Self Endurance Discount |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | None |
Force of Nature
When you activate this power, you become highly resistant to all damage types except psionics. Your Endurance recovery is also increased. Force of Nature costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Endurance, and unable to Recover Endurance for a short while. You must be level 41 and have Conserve Power or Power Build Up before selecting this power.
Recharge | Very Long |
Minimum Level | 41 (Corruptor) |
41 (Defender) | |
Effects | Self +Resistance (All Damage except Psionics), +Recovery |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Endurance Modification |
Power Build Up
Your mastery of power and energy allows you to greatly increase the damage you deal for a few seconds, as well as slightly increasing your chance to hit. Additionally, Power Build Up greatly boosts the secondary effects of your powers. Your power effects like heals, defense buffs, endurance drains, disorients, holds, immobilizes, knockbacks and more, are all improved.
Note: This power buffs your ToHit and Damage; improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs; and increases the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects. That part of the power description is outdated.
Recharge | Long |
Minimum Level | 35 (Corruptor) |
35 (Defender) | |
Effects | Self +Damage, +To-Hit, +Special |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Temp Invulnerability
When you toggle on this power, you become highly resistant to smashing and lethal damage. You must be level 41 and have Conserve Power or Power Build Up before selecting this power.
Recharge | Fast |
Minimum Level | 41 (Corruptor) |
41 (Defender) | |
Effects | Toggle: Self +Resistance(Smashing, Lethal) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Total Focus
Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long. You must have two other Power Mastery Powers before selecting this power.
Damage | Extreme (Energy/Smashing) |
Recharge | Long |
Minimum Level | 44 (Corruptor) |
44 (Defender) | |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Historical
- This set was added to the game in Issue 3.
- Force of Nature was added to this set in Issue 16.
- This set was made available to Corruptors in Issue 18.
- Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.
See Also
External Links
Power Mastery for Defenders at RedTomax.com