Difference between revisions of "Temporary Powers"
m (→Mayhem Missions Powers: added Safeguard to listings) |
m (→City of Heroes Powers: added in Arachnos disguise and Clockwork Connection) |
||
Line 14: | Line 14: | ||
: [[Image:Temporary WarWolfWhistle.png|20px]] [[Amy's Ward]] (TF 30-34) | : [[Image:Temporary WarWolfWhistle.png|20px]] [[Amy's Ward]] (TF 30-34) | ||
+ | : [[Image:Temporary WeddingBand.png|20px]] [[Arachnos Disguise]] | ||
: [[Image:Temp Ranged Moderate.png|20px]] [[Bow and Arrow]] (Contact Croatoa) | : [[Image:Temp Ranged Moderate.png|20px]] [[Bow and Arrow]] (Contact Croatoa) | ||
+ | : [[Image:Temporary WarWolfWhistle.png|20px]] [[Clockwork Connection]] | ||
: [[Image:Temporary GeneticRestabilizer.png|20px]] [[Clockwork Immobilizer MkI]] | : [[Image:Temporary GeneticRestabilizer.png|20px]] [[Clockwork Immobilizer MkI]] | ||
: [[Image:Temporary GeneticRestabilizer.png|20px]] [[Clockwork Immobilizer MkII]] | : [[Image:Temporary GeneticRestabilizer.png|20px]] [[Clockwork Immobilizer MkII]] | ||
Line 27: | Line 29: | ||
: [[Image:Temporary EMPGlove.png|20px]] [[EMP Glove (Mission)|EMP Glove]] | : [[Image:Temporary EMPGlove.png|20px]] [[EMP Glove (Mission)|EMP Glove]] | ||
: [[Image:Temporary_CenterOfTheWheel.png|20px]] [[Empowered Center of the Wheel]] (Contact 20-24) | : [[Image:Temporary_CenterOfTheWheel.png|20px]] [[Empowered Center of the Wheel]] (Contact 20-24) | ||
− | |||
<!-- Start second column --> | <!-- Start second column --> | ||
Line 33: | Line 34: | ||
| width="33.33%" align="{{{align|left}}}" valign="{{{valign|top}}}" | | | width="33.33%" align="{{{align|left}}}" valign="{{{valign|top}}}" | | ||
+ | : [[Image:Temporary_LinchpinOfTheWheel.png|20px]] [[Empowered Linchpin of the Wheel]] (Contact 20-24) | ||
: [[Image:Temporary_PieceOfTheWheel.png|20px]] [[Empowered Piece of the Wheel]] (Contact 20-24) | : [[Image:Temporary_PieceOfTheWheel.png|20px]] [[Empowered Piece of the Wheel]] (Contact 20-24) | ||
: [[Image:Temporary_ShardOfTheWheel.png|20px]] [[Empowered Shard of the Wheel]] (Contact 20-24) | : [[Image:Temporary_ShardOfTheWheel.png|20px]] [[Empowered Shard of the Wheel]] (Contact 20-24) | ||
Line 48: | Line 50: | ||
: [[Image:Temporary MedKit.png|20px]] [[Med Kit (Mission)|Med Kit]] (Contact 15-19) | : [[Image:Temporary MedKit.png|20px]] [[Med Kit (Mission)|Med Kit]] (Contact 15-19) | ||
: [[Image:Temporary_NemesisStaff.png|20px]] [[Nemesis Staff]] (Contact 30-34) | : [[Image:Temporary_NemesisStaff.png|20px]] [[Nemesis Staff]] (Contact 30-34) | ||
− | |||
<!-- Start third column --> | <!-- Start third column --> | ||
Line 54: | Line 55: | ||
| width="33.33%" align="{{{align|left}}}" valign="{{{valign|top}}}" | | | width="33.33%" align="{{{align|left}}}" valign="{{{valign|top}}}" | | ||
+ | : [[Image:Temporary_NictusFragment.png|20px]] [[Nictus Fragment]] (TF 23-28) | ||
: [[Image:Temporary EMPGlove.png|20px]] [[Particle Cannon]] (Contact 38-40) | : [[Image:Temporary EMPGlove.png|20px]] [[Particle Cannon]] (Contact 38-40) | ||
: [[Image:Temporary_PlasmaticTaser.png|20px]] [[Plasmatic Taser (Mission)|Plasmatic Taser]] (Contact 15-19) | : [[Image:Temporary_PlasmaticTaser.png|20px]] [[Plasmatic Taser (Mission)|Plasmatic Taser]] (Contact 15-19) |
Revision as of 20:54, 12 December 2006
Overview
Temporary powers are powers that a hero or villain may only use for a short time. The three main types of temporary powers are powers that last for a designated amount of time, a designated amount of uses, or until a specific action is accomplished. Some temporary powers may fall into more than one category; for example, powers that run out when either a specific action is accomplished or a certain amount of time, whichever is sooner.
City of Heroes Powers
City of Villains Powers
|
|
|
Arena Powers
There are six powers that can be purchased at the arena stores, each costing 10,000 influnce. These powers can only be used within the arena.
Special Event Powers
Temporary powers found during Special Events
Halloween Events
Valentine's Day Events
Winter Events
Developer Powers
Player vs. Player Zone Powers
Bloody Bay
Siren's Call
In Siren's Call, you may buy a selection of temporary powers for 10,000 influence each if your side (heroes/villains) is in control of the zone.
- Cryonite Armor
- EMP Glove
- IR Goggles
- Jaunt Initializer
- Low-G Pack
- Raptor Pack
- Stealth Suit
- Stun Grenade
- Web Grenade
Warburg
Recluse's Victory
Mayhem and Safeguard Missions Powers
Temporary powers granted during Mayhem and Safeguard missions
Completion Rewards
Temporary powers are granted after completing Mayhem and Safeguard Missions.
- Raptor Pack
- Jump Pack
- Resuscitation
- Summon Teammates
- Endurance Increase
- Health Increase
- Life Insurance
- Regeneration Increase
Raid Side Mission Rewards
These Temporary Powers are awarded during Raid Side Missions.