Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Electricity Mastery"

From Paragon Wiki Archive
Jump to: navigation, search
m (Adding Corruptor info)
(Updated levels to match issue 21 changes, and added note in historical)
Line 10: Line 10:
  
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=ElectricityManipulation ElectricFence.png|Power=Electric Fence|Level=41|Effect=Ranged, Moderate DoT(Energy), Foe Immobilize, -End, -Recovery|Border=1}}
+
{{Powers_LevelRow|Icon=ElectricityManipulation ElectricFence.png|Power=Electric Fence|Level=35|Effect=Ranged, Moderate DoT(Energy), Foe Immobilize, -End, -Recovery|Border=1}}
{{Powers_LevelRow|Icon=ElectricityManipulation ThunderStrike.png|Power=Thunder Strike|Level=41|Effect=Melee (Targeted AoE), High DMG(Smash/Energy), Foe Disorient, -Recovery, Knockback|Border=1}}
+
{{Powers_LevelRow|Icon=ElectricityManipulation ThunderStrike.png|Power=Thunder Strike|Level=35|Effect=Melee (Targeted AoE), High DMG(Smash/Energy), Foe Disorient, -Recovery, Knockback|Border=1}}
{{Powers_LevelRow|Icon=ElectricityMastery ChargedArmor.png|Power=Charged Armor|Level=44|Effect=Toggle, Self +Res(Smash, Lethal, Energy)|Border=1}}
+
{{Powers_LevelRow|Icon=ElectricityMastery ChargedArmor.png|Power=Charged Armor|Level=41|Effect=Toggle, Self +Res(Smash, Lethal, Energy)|Border=1}}
{{Powers_LevelRow|Icon=ElectricityManipulation_ShockingGrasp.png|Power=Shocking Bolt|Level=44|Effect=Ranged, Minor DoT(Energy), Foe Hold, -End|Border=1}}
+
{{Powers_LevelRow|Icon=ElectricityManipulation_ShockingGrasp.png|Power=Shocking Bolt|Level=41|Effect=Ranged, Minor DoT(Energy), Foe Hold, -End|Border=1}}
{{Powers_LevelRow|Icon=ElectricityManipulation PowerSink.png|Power=Power Sink|Level=47|Effect=PBAoE, Foe -End, -Recovery, Self +End|Border=1}}
+
{{Powers_LevelRow|Icon=ElectricityManipulation PowerSink.png|Power=Power Sink|Level=44|Effect=PBAoE, Foe -End, -Recovery, Self +End|Border=1}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
Line 27: Line 27:
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Fast}}
 
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}}
+
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}}
+
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}}
 
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Energy)}}
 
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Energy)}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
Line 43: Line 43:
 
{{PowerBlock_Damage|Moderate Damage over Time(Energy)}}
 
{{PowerBlock_Damage|Moderate Damage over Time(Energy)}}
 
{{PowerBlock_Recharge|Fast}}
 
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}}
+
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}}
+
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}}
 
{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Blank|Foe Immobilize, -Endurance, -Recovery}}
 
{{PowerBlock_Blank|Foe Immobilize, -Endurance, -Recovery}}
Line 65: Line 65:
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Long}}
 
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 47 (Corruptor)}}
+
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 47 (Defender)}}
+
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}}
 
{{PowerBlock_Effects|Point Blank Area of Effect}}
 
{{PowerBlock_Effects|Point Blank Area of Effect}}
 
{{PowerBlock_Blank|Foe -Endurance, -Recovery}}
 
{{PowerBlock_Blank|Foe -Endurance, -Recovery}}
Line 83: Line 83:
 
{{PowerBlock_Damage|Minor Damage over Time(Energy)}}
 
{{PowerBlock_Damage|Minor Damage over Time(Energy)}}
 
{{PowerBlock_Recharge|Moderate}}
 
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}}
+
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}}
+
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}}
 
{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Blank|Foe Hold, -Endurance}}
 
{{PowerBlock_Blank|Foe Hold, -Endurance}}
Line 106: Line 106:
 
{{PowerBlock_Damage|High (Smashing/Energy)}}
 
{{PowerBlock_Damage|High (Smashing/Energy)}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}}
+
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}}
+
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}}
 
{{PowerBlock_Effects|Melee (Targeted Area of Effect)}}
 
{{PowerBlock_Effects|Melee (Targeted Area of Effect)}}
 
{{PowerBlock_Blank|Foe Disorient, -Recovery, Knockback}}
 
{{PowerBlock_Blank|Foe Disorient, -Recovery, Knockback}}
Line 128: Line 128:
 
* Shocking Bolt was added to this set in [[Issue 13]].
 
* Shocking Bolt was added to this set in [[Issue 13]].
 
* This set was made available to [[Corruptor]]s in [[Issue 18]].
 
* This set was made available to [[Corruptor]]s in [[Issue 18]].
 +
* [[Issue 21]] lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.
  
 
== See Also ==
 
== See Also ==

Revision as of 16:21, 31 March 2012

Overview

Electricity Mastery is one of the powersets. It is a Corruptor and Defender Ancillary Power Pool.

You have Mastery over Electricity to defeat your foes, and to add some much needed armor and defense.

Power Table

The following table shows which powers are available and at what level:

Power Level Effect
ElectricityManipulation ElectricFence.png Electric Fence 35 Ranged, Moderate DoT(Energy), Foe Immobilize, -End, -Recovery
ElectricityManipulation ThunderStrike.png Thunder Strike 35 Melee (Targeted AoE), High DMG(Smash/Energy), Foe Disorient, -Recovery, Knockback
ElectricityMastery ChargedArmor.png Charged Armor 41 Toggle, Self +Res(Smash, Lethal, Energy)
ElectricityManipulation ShockingGrasp.png Shocking Bolt 41 Ranged, Minor DoT(Energy), Foe Hold, -End
ElectricityManipulation PowerSink.png Power Sink 44 PBAoE, Foe -End, -Recovery, Self +End

Powers

The following are powers in the Electricity Mastery powerset.

ElectricityMastery ChargedArmor.png Charged Armor

When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage.

Recharge Fast
Minimum Level V archetypeicon corruptor.png 41 (Corruptor)
Archetypeicon defender.png 41 (Defender)
Effects Toggle: Self +Resistance(Smashing, Lethal, Energy)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

ElectricityManipulation ElectricFence.png Electric Fence

Surrounds and Immobilizes a single target in an Electric Fence. Deals some damage over time and slowly drains some Endurance. Useful for keeping villains at bay.

Damage Moderate Damage over Time(Energy)
Recharge Fast
Minimum Level V archetypeicon corruptor.png 35 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Ranged
Foe Immobilize, -Endurance, -Recovery
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage
IO Immobilization Duration.png Immobilize
IO Endurance Modification.png Endurance Modification

ElectricityManipulation PowerSink.png Power Sink

Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your endurance. If there are no foes within range, you will not gain any endurance. You must have two other Electricity Mastery Powers before selecting this power.

Recharge Long
Minimum Level V archetypeicon corruptor.png 44 (Corruptor)
Archetypeicon defender.png 44 (Defender)
Effects Point Blank Area of Effect
Foe -Endurance, -Recovery
Self +Endurance
Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Endurance Modification.png Endurance Modification

ElectricityManipulation ShockingGrasp.png Shocking Bolt

Holds a distant foe by Shocking him with electricity. The seized target is left writhing in agony and is unable to defend himself. Shocking Bolt also drains a some endurance from the target over time. A portion of drained endurance may be returned to you.

Damage Minor Damage over Time(Energy)
Recharge Moderate
Minimum Level V archetypeicon corruptor.png 41 (Corruptor)
Archetypeicon defender.png 41 (Defender)
Effects Ranged
Foe Hold, -Endurance
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage
IO Hold Duration.png Holds
IO Endurance Modification.png Endurance Modification

ElectricityManipulation ThunderStrike.png Thunder Strike

A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be disoriented. Any nearby foes may be knocked down and take some damage from the shockwave.

Damage High (Smashing/Energy)
Recharge Slow
Minimum Level V archetypeicon corruptor.png 35 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Melee (Targeted Area of Effect)
Foe Disorient, -Recovery, Knockback
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
Set Categories IO PBAoE Damage.png PBAoE Damage
IO Disorient Duration.png Stuns
IO Knockback Distance.png Knockback

Historical

Badge time.png This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.
  • This set was added to the game in Issue 3.
  • Shocking Bolt was added to this set in Issue 13.
  • This set was made available to Corruptors in Issue 18.
  • Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.

See Also

External Links

Electricity Mastery for Defenders at RedTomax.com