Difference between revisions of "Pet"
From Paragon Wiki Archive
m (and another link) |
m (don't need petcom templates; rework formatting, wording, grammers) |
||
Line 1: | Line 1: | ||
− | + | __NOTOC__ | |
== Definition == | == Definition == | ||
;Pet:NPC that follows a character around and attacks. | ;Pet:NPC that follows a character around and attacks. | ||
− | |||
− | = Categories of Pets = | + | == Categories of Pets == |
− | == | + | === Traditional Pets === |
− | == Henchmen == | + | Most pets that a player can summon are [[Non-controllable pets|non-controllable]]. The exceptions are henchmen, below. These pets show up in the [[Pets Window|pets window]] and do not respond to {{slashcommand|petcom}}. |
− | + | ||
− | {{ | + | === Henchmen === |
− | + | [[Henchmen]] are player summoned pets used solely by [[Mastermind]]s. These pets show up in the [[Pets Window|pets window]] and follow all {{slashcommand|petcom}} orders. | |
− | + | ||
− | == Gladiators, Heavies and Turrets == | + | === Gladiators, Heavies and Turrets === |
− | [[Gladiator]]s, [[Heavy|Heavies]] and [[Pillbox | + | [[Gladiator]]s, [[Heavy|Heavies]] and [[Pillbox]]es are not summoned by players, but are controllable through {{slashcommand|petcom}} commands and the [[Pets Window|pets window]]. |
+ | |||
+ | === NPC pets === | ||
+ | Several missions involve rescuing an NPC (more accurately, a [[critter]]), and some of these NPCs will fight as if they were your pet. They are wholly uncontrollable and do not show up in the [[Pets Window|pets window]]. | ||
− | |||
− | |||
== See Also == | == See Also == | ||
* [[Henchmen]] | * [[Henchmen]] | ||
* [[Non-controllable pets]] | * [[Non-controllable pets]] | ||
− | * [[ | + | * [[Gladiator]] |
− | * [[ | + | * [[Heavy]] |
− | * [[Pillbox | + | * [[Pillbox]] |
* [[Pets Window]] | * [[Pets Window]] | ||
− | |||
[[Category:Definition]] | [[Category:Definition]] | ||
[[Category:Pets]] | [[Category:Pets]] |
Revision as of 19:27, 29 January 2010
Definition
- Pet
- NPC that follows a character around and attacks.
Categories of Pets
Traditional Pets
Most pets that a player can summon are non-controllable. The exceptions are henchmen, below. These pets show up in the pets window and do not respond to /petcom.
Henchmen
Henchmen are player summoned pets used solely by Masterminds. These pets show up in the pets window and follow all /petcom orders.
Gladiators, Heavies and Turrets
Gladiators, Heavies and Pillboxes are not summoned by players, but are controllable through /petcom commands and the pets window.
NPC pets
Several missions involve rescuing an NPC (more accurately, a critter), and some of these NPCs will fight as if they were your pet. They are wholly uncontrollable and do not show up in the pets window.