Difference between revisions of "Electricity Mastery"
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== Overview == | == Overview == | ||
{{TOCright}} | {{TOCright}} | ||
− | ''' | + | '''Electricity Mastery''' is one of the powersets. It is a [[Corruptor]] and [[Defender]] Ancillary Power Pool. |
You have Mastery over Electricity to defeat your foes, and to add some much needed armor and defense. | You have Mastery over Electricity to defeat your foes, and to add some much needed armor and defense. | ||
− | == Power | + | == Power Table == |
The following table shows which powers are available and at what level: | The following table shows which powers are available and at what level: | ||
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=ElectricityManipulation ElectricFence.png|Power=Electric Fence|Level= | + | {{Powers_LevelRow|Icon=ElectricityManipulation ElectricFence.png|Power=Electric Fence|Level=35|Effect=Ranged, Moderate DoT(Energy), Foe Immobilize, -End, -Recovery|Border=1}} |
− | {{Powers_LevelRow|Icon=ElectricityManipulation ThunderStrike.png|Power=Thunder Strike|Level= | + | {{Powers_LevelRow|Icon=ElectricityManipulation ThunderStrike.png|Power=Thunder Strike|Level=35|Effect=Melee (Targeted AoE), High DMG(Smash/Energy), Foe Disorient, -Recovery, Knockback|Border=1}} |
− | {{Powers_LevelRow|Icon=ElectricityMastery ChargedArmor.png|Power=Charged Armor|Level= | + | {{Powers_LevelRow|Icon=ElectricityMastery ChargedArmor.png|Power=Charged Armor|Level=41|Effect=Toggle, Self +Res(Smash, Lethal, Energy)|Border=1}} |
− | {{Powers_LevelRow|Icon=ElectricityManipulation PowerSink.png|Power=Power Sink|Level= | + | {{Powers_LevelRow|Icon=ElectricityManipulation_ShockingGrasp.png|Power=Shocking Bolt|Level=41|Effect=Ranged, Minor DoT(Energy), Foe Hold, -End|Border=1}} |
+ | {{Powers_LevelRow|Icon=ElectricityManipulation PowerSink.png|Power=Power Sink|Level=44|Effect=PBAoE, Foe -End, -Recovery, Self +End|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
== Powers == | == Powers == | ||
− | The following are powers in the | + | The following are powers in the Electricity Mastery powerset. |
− | === [[ | + | === [[File:ElectricityMastery ChargedArmor.png]] Charged Armor === |
When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage. | When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}} |
− | {{ | + | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}} |
− | {{ | + | {{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Energy)}} |
− | {{PowerBlock_Enhancements | + | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | + | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | ||
+ | {{PowerBlock Sets|{{Set Resist Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ElectricityManipulation ElectricFence.png]] Electric Fence === |
Surrounds and Immobilizes a single target in an Electric Fence. Deals some damage over time and slowly drains some Endurance. Useful for keeping villains at bay. | Surrounds and Immobilizes a single target in an Electric Fence. Deals some damage over time and slowly drains some Endurance. Useful for keeping villains at bay. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate Damage over Time (Energy)}} | + | {{PowerBlock_Damage|Moderate Damage over Time(Energy)}} |
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Blank|Foe Immobilize, -Endurance, -Recovery}} |
− | {{ | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{ | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Immobilization}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | {{ | + | {{PowerBlock Sets|{{Set Ranged Damage}}}} |
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Set Immobilize}}}} |
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Set Endurance Modification}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ElectricityManipulation PowerSink.png]] Power Sink === |
Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your endurance. If there are no foes within range, you will not gain any endurance. You must have two other Electricity Mastery Powers before selecting this power. | Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your endurance. If there are no foes within range, you will not gain any endurance. You must have two other Electricity Mastery Powers before selecting this power. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}} |
− | {{PowerBlock_Effects|Point | + | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Effects|Point Blank Area of Effect}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|Foe -Endurance, -Recovery}} |
+ | {{PowerBlock_Blank|Self +Endurance}} | ||
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | {{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock Sets|{{Set Endurance Modification}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ElectricityManipulation_ShockingGrasp.png]] Shocking Bolt === |
+ | |||
+ | Holds a distant foe by Shocking him with electricity. The seized target is left writhing in agony and is unable to defend himself. Shocking Bolt also drains a some endurance from the target over time. A portion of drained endurance may be returned to you. | ||
+ | |||
+ | {{PowerBlock_Start}} | ||
+ | {{PowerBlock_Damage|Minor Damage over Time(Energy)}} | ||
+ | {{PowerBlock_Recharge|Moderate}} | ||
+ | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}} | ||
+ | {{PowerBlock_Effects|Ranged}} | ||
+ | {{PowerBlock_Blank|Foe Hold, -Endurance}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Hold}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Holds}}}} | ||
+ | {{PowerBlock_Blank|{{Set Endurance Modification}}}} | ||
+ | {{PowerBlock_End}} | ||
+ | |||
+ | === [[File:ElectricityManipulation ThunderStrike.png]] Thunder Strike === | ||
A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be disoriented. Any nearby foes may be knocked down and take some damage from the shockwave. | A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be disoriented. Any nearby foes may be knocked down and take some damage from the shockwave. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|High | + | {{PowerBlock_Damage|High (Smashing/Energy)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}} |
− | {{PowerBlock_Effects|Melee Area of Effect}} | + | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}} |
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Effects|Melee (Targeted Area of Effect)}} |
− | + | {{PowerBlock_Blank|Foe Disorient, -Recovery, Knockback}} | |
− | {{PowerBlock_Enhancements | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | + | ||
− | + | ||
− | + | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
− | {{PowerBlock_Blank|{{Enhance | + | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
+ | {{PowerBlock_Blank|{{Enhance Knockback }}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Disorient}}}} | ||
+ | {{PowerBlock Sets|{{Set PBAoE Damage}}}} | ||
+ | {{PowerBlock Blank|{{Set Stuns}}}} | ||
+ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
+ | |||
+ | == Historical == | ||
+ | |||
+ | {{Historical|type=section|reason=change}} | ||
+ | |||
+ | * This set was added to the game in [[Issue 3]]. | ||
+ | * Shocking Bolt was added to this set in [[Issue 13]]. | ||
+ | * This set was made available to [[Corruptor]]s in [[Issue 18]]. | ||
+ | * [[Issue 21]] lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44. | ||
+ | |||
+ | == See Also == | ||
+ | * [[Ancillary Power Pools]] | ||
+ | * [[Epic Power Set Proliferation]] | ||
+ | * [[Corruptor]] | ||
+ | * [[Defender]] | ||
== External Links == | == External Links == | ||
− | {{ | + | {{RedTomaxEpicSet |
+ | |Power={{PAGENAMEE}}|Archetype=Defender}} | ||
+ | |||
[[Category:Ancillary Power Pools]] | [[Category:Ancillary Power Pools]] |
Latest revision as of 03:56, 17 July 2012
Overview
Electricity Mastery is one of the powersets. It is a Corruptor and Defender Ancillary Power Pool.
You have Mastery over Electricity to defeat your foes, and to add some much needed armor and defense.
Power Table
The following table shows which powers are available and at what level:
Power | Level | Effect | |
Electric Fence | 35 | Ranged, Moderate DoT(Energy), Foe Immobilize, -End, -Recovery | |
Thunder Strike | 35 | Melee (Targeted AoE), High DMG(Smash/Energy), Foe Disorient, -Recovery, Knockback | |
Charged Armor | 41 | Toggle, Self +Res(Smash, Lethal, Energy) | |
Shocking Bolt | 41 | Ranged, Minor DoT(Energy), Foe Hold, -End | |
Power Sink | 44 | PBAoE, Foe -End, -Recovery, Self +End |
Powers
The following are powers in the Electricity Mastery powerset.
Charged Armor
When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage.
Recharge | Fast |
Minimum Level | 41 (Corruptor) |
41 (Defender) | |
Effects | Toggle: Self +Resistance(Smashing, Lethal, Energy) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Electric Fence
Surrounds and Immobilizes a single target in an Electric Fence. Deals some damage over time and slowly drains some Endurance. Useful for keeping villains at bay.
Damage | Moderate Damage over Time(Energy) |
Recharge | Fast |
Minimum Level | 35 (Corruptor) |
35 (Defender) | |
Effects | Ranged |
Foe Immobilize, -Endurance, -Recovery | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Endurance Modification | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Immobilize | |
Endurance Modification |
Power Sink
Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your endurance. If there are no foes within range, you will not gain any endurance. You must have two other Electricity Mastery Powers before selecting this power.
Recharge | Long |
Minimum Level | 44 (Corruptor) |
44 (Defender) | |
Effects | Point Blank Area of Effect |
Foe -Endurance, -Recovery | |
Self +Endurance | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Endurance Modification |
Shocking Bolt
Holds a distant foe by Shocking him with electricity. The seized target is left writhing in agony and is unable to defend himself. Shocking Bolt also drains a some endurance from the target over time. A portion of drained endurance may be returned to you.
Damage | Minor Damage over Time(Energy) |
Recharge | Moderate |
Minimum Level | 41 (Corruptor) |
41 (Defender) | |
Effects | Ranged |
Foe Hold, -Endurance | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Holds | |
Endurance Modification |
Thunder Strike
A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be disoriented. Any nearby foes may be knocked down and take some damage from the shockwave.
Damage | High (Smashing/Energy) |
Recharge | Slow |
Minimum Level | 35 (Corruptor) |
35 (Defender) | |
Effects | Melee (Targeted Area of Effect) |
Foe Disorient, -Recovery, Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | PBAoE Damage |
Stuns | |
Knockback |
Historical
- This set was added to the game in Issue 3.
- Shocking Bolt was added to this set in Issue 13.
- This set was made available to Corruptors in Issue 18.
- Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.