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Difference between revisions of "Melee"

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(Archetypes with primarily Melee attacks: updated to present sets)
 
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[[Category:Definition]]
 
 
==Overview==
 
==Overview==
Melee range: less than 5 feet. Extremely close range combat. Punches, kicks, swords.
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Melee range: less than 7 feet. Extremely close range combat. Punches, kicks, swords.
==Archetypes with primarily Melee attacks==
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== Archetypes with primarily Melee attacks ==
 
Brutes, Scrappers, Tanks, and Stalkers are all primarily Melee range combat Archetypes. However [[Dominator]]s and [[Blaster]]s have access to some powerful melee attacks as well.
 
Brutes, Scrappers, Tanks, and Stalkers are all primarily Melee range combat Archetypes. However [[Dominator]]s and [[Blaster]]s have access to some powerful melee attacks as well.
  
 
A [[Brute]]'s primary power sets are designed specifically for melee. They are:
 
A [[Brute]]'s primary power sets are designed specifically for melee. They are:
  
    * [[Dark Melee]]
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* [[Battle Axe]]
    * [[Electrical Melee]]
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* [[Claws]]
    * [[Energy Melee]]
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* [[Dark Melee]]
    * [[Fiery Melee]]
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* [[Dual Blades]]
    * [[Stone Melee]]
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* [[Electrical Melee]]
    * [[Super Strength]]  
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* [[Energy Melee]]
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* [[Fiery Melee]]
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* [[Kinetic Melee]] (with purchase of [[Going Rogue]])
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* [[Stone Melee]]
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* [[Super Strength]]
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* [[War Mace]]
 
A [[Scrapper]]'s primary powersets are designed specifically for melee. They are:
 
A [[Scrapper]]'s primary powersets are designed specifically for melee. They are:
  
    * [[Broad Sword]]
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* [[Broad Sword]]
    * [[Claws]]
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* [[Claws]]
    * [[Dark Melee]]
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* [[Dark Melee]]
    * [[Katana]]
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* [[Dual Blades]]
    * [[Martial Arts]]
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* [[Electrical Melee]]
    * [[Spines]]
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* [[Fiery Melee]]
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* [[Katana]]
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* [[Kinetic Melee]] (with purchase of [[Going Rogue]])
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* [[Martial Arts]]
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* [[Spines]]  
 
A [[Stalker]]'s primary power sets are designed for melee. They are:
 
A [[Stalker]]'s primary power sets are designed for melee. They are:
  
    * [[Claws]]
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* [[Broad Sword]]
    * [[Dark Melee]]
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* [[Claws]]
    * [[Energy Melee]]
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* [[Dark Melee]]
    * [[Martial Arts]]
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* [[Dual Blades]]
    * [[Ninja Blade]]
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* [[Electrical Melee]]
    * [[Spines]]
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* [[Energy Melee]]
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* [[Kinetic Melee]] (with purchase of [[Going Rogue]])
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* [[Martial Arts]]
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* [[Ninja Blade]]
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* [[Spines]]
  
 
A [[Tanker]]'s secondary powersets are designed for melee. They are:
 
A [[Tanker]]'s secondary powersets are designed for melee. They are:
  
    * [[Battle Axe]]
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* [[Battle Axe]]
    * [[Energy Melee]]
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* [[Dark Melee]]
    * [[Fiery Melee]]
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* [[Dual Blades]]
    * [[Ice Melee]]
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* [[Electrical Melee]]
    * [[Stone Melee]]
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* [[Energy Melee]]
    * [[Super Strength]]
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* [[Fiery Melee]]
    * [[War Mace]]
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* [[Ice Melee]]
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* [[Kinetic Melee]] (with purchase of [[Going Rogue]])
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* [[Stone Melee]]
 +
* [[Super Strength]]
 +
* [[War Mace]]
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[[Category:Definition]]

Latest revision as of 21:04, 21 April 2011

Overview

Melee range: less than 7 feet. Extremely close range combat. Punches, kicks, swords.

Archetypes with primarily Melee attacks

Brutes, Scrappers, Tanks, and Stalkers are all primarily Melee range combat Archetypes. However Dominators and Blasters have access to some powerful melee attacks as well.

A Brute's primary power sets are designed specifically for melee. They are:

A Scrapper's primary powersets are designed specifically for melee. They are:

A Stalker's primary power sets are designed for melee. They are:

A Tanker's secondary powersets are designed for melee. They are: