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Difference between revisions of "Dr. Kahn Task Force"

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{{Issue15}}
 
 
{{wip}}
 
 
== Overview ==
 
== Overview ==
  
 
{{Infobox TF
 
{{Infobox TF
 
|name=Return of the Reichsman
 
|name=Return of the Reichsman
|image=[[Image:Dr._Kahn_Contact.jpg|100px]]
+
|image=[[File:Dr._Kahn.jpg|100px]]
 
|contact=[[Dr. Kahn]]
 
|contact=[[Dr. Kahn]]
 
|zone=[[Founders' Falls]]
 
|zone=[[Founders' Falls]]
Line 12: Line 9:
 
|size=4
 
|size=4
 
|levels=45-50
 
|levels=45-50
|merits=???
+
|merits=20
|enemies={{Enemy 5th Column}}{{Enemy Arachnos}}{{Enemy Rogue Isles Villains}}
+
|enemies={{Enemy 5th Column}}{{Enemy Axis America}}{{Enemy Arachnos}}{{Enemy Rogue Isles Villains}}
|badge=
+
|badge=[[File:Badge_5thColumnHeroBadge.png|32px]] [[Column Breaker Badge|Column Breaker]]}}
}}
+
 
+
Dr. Scott Kahn is one of Portal Corporations top researchers and historians.  While his particular field of study is the strange world of parallel dimensions, he's also very interested in the history of heroes and villains in Paragon City
+
  
 
__TOC__
 
__TOC__
  
 
{{clr}}
 
{{clr}}
{{MeritAward|???}}
+
{{ArcAward|m=20}}
  
 
== Introductions ==
 
== Introductions ==
Line 29: Line 23:
  
 
{{orange|Return when you are Level 45 or higher.}}
 
{{orange|Return when you are Level 45 or higher.}}
 +
  
 
=== Not Enough People ===
 
=== Not Enough People ===
Line 34: Line 29:
  
 
{{blue|You need at least 4 heroes on your team to accept this Taskforce.}}
 
{{blue|You need at least 4 heroes on your team to accept this Taskforce.}}
 +
 +
 +
=== Not Team Leader ===
 +
Erm... I applaud your initiative, {{Character}}, but I really need to speak to the leader of your team.
  
 
== Missions ==
 
== Missions ==
 
=== {{UL|Agree to form a task force}} ===
 
=== {{UL|Agree to form a task force}} ===
'''Return of the Reichsman<br>Part One:  If I Could Save Time in a Capsule'''
+
'''Return of the Reichsman<br />Part One:  If I Could Save Time in a Capsule'''
  
 
'''Briefing'''
 
'''Briefing'''
  
Oh, I'm glad you're here, {{Character}}!  I've just found out that some villains are trying to steal Hero 1's time capsule.  Please take your friend and stop them.  You need to act fast to catch the criminals in the act.
+
Oh, I'm glad you're here, {{Character}}!  I've just found out that some villains are trying to steal [[Hero 1]]'s time capsule.  Please take your friends and stop them.  You need to act fast to catch the criminals in the act.
  
 
'''Mission Acceptance'''
 
'''Mission Acceptance'''
Line 54: Line 53:
  
 
{{Mission Objective|Entrance=They moved the time capsule to a vault under City Hall to keep it safe.  It appears that wasn't enough to protect it!|Primary=Stop the break in at City Hall|Secondary=Stop the villains|Additional=**Go through the portal
 
{{Mission Objective|Entrance=They moved the time capsule to a vault under City Hall to keep it safe.  It appears that wasn't enough to protect it!|Primary=Stop the break in at City Hall|Secondary=Stop the villains|Additional=**Go through the portal
**Find and defeat Schadenfreude
+
** Find and defeat Schadenfreude
**Destroy the troop portal|Completion=You didn't recover the information those villains stole, but you found something more serious -- 5th Column troops, preparing for an invasion!  What's going on?!?}}
+
** Destroy the troop portal|Completion=You didn't recover the information those villains stole, but you found something more serious -- 5th Column troops, preparing for an invasion!  What's going on?!?}}
  
 +
'''Location'''
 +
 +
-Train
 +
[[File:TimeCapsule1.jpg|thumb|250px|right|{{center|Hero 1's Time Capsule}}]]
 
'''Enemies'''
 
'''Enemies'''
  
Line 62: Line 65:
 
{{Enemy Arachnos}}
 
{{Enemy Arachnos}}
 
{{Enemy Rogue Isles Villains}}
 
{{Enemy Rogue Isles Villains}}
 +
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
* [[Bad Penny]] ([[Boss]])
+
* [[Bad Penny]] ([[Elite Boss]])
* [[Comrade]] ([[Boss]])
+
* [[Comrade (Villain)|Comrade]] ([[Elite Boss]])
* [[Misadventure]] ([[Boss]])
+
* [[Misadventure]] ([[Elite Boss]])
* [[Sardonic]] ([[Boss]])
+
* [[Sardonic]] ([[Elite Boss]])
 
* [[Schadenfreude]] ([[Archvillain]])
 
* [[Schadenfreude]] ([[Archvillain]])
  
{{NPC Text|title=Bad Penny dialogue|text=
+
 
'''Before combat:'''  {{orange|needs data}}<br />
+
{{NPC Text|type=villain|title=Bad Penny dialogue|text=
 +
'''Before combat:'''  {{missing}}<br />
 
'''Combat start:'''  {{orange|needs data}}<br />
 
'''Combat start:'''  {{orange|needs data}}<br />
 
'''At 75% Life:'''  ''"A penny saved is me."''<br />
 
'''At 75% Life:'''  ''"A penny saved is me."''<br />
Line 79: Line 84:
 
'''After defeating a player:'''  {{orange|needs data}}}}
 
'''After defeating a player:'''  {{orange|needs data}}}}
  
{{NPC Text|title=Misadventure dialogue|text=
+
{{NPC Text|type=villain|title=Misadventure dialogue|text=
 
'''Before combat:'''  ''"Hurry up!  I want to get out of here before things turn bad."''<br />
 
'''Before combat:'''  ''"Hurry up!  I want to get out of here before things turn bad."''<br />
 
'''Combat start:'''  ''"Well isn't this just my bad luck!"''<br />
 
'''Combat start:'''  ''"Well isn't this just my bad luck!"''<br />
Line 88: Line 93:
 
'''After defeating a player:'''  {{orange|needs data}}}}
 
'''After defeating a player:'''  {{orange|needs data}}}}
  
{{NPC Text|title=Sardonic dialogue|text=
+
{{NPC Text|type=villain|title=Sardonic dialogue|text=
 
'''Before combat:'''  ''"Well, this was sure fun."''<br />
 
'''Before combat:'''  ''"Well, this was sure fun."''<br />
 
'''Combat start:'''  ''"Oh, like you think you can stop me?"''<br />
 
'''Combat start:'''  ''"Oh, like you think you can stop me?"''<br />
Line 97: Line 102:
 
'''After defeating a player:'''  {{orange|needs data}}}}
 
'''After defeating a player:'''  {{orange|needs data}}}}
  
{{NPC Text|title=Comrade dialogue|text=
+
{{NPC Text|type=villain|title=Comrade dialogue|text=
 
'''Before combat:'''  ''{{orange|needs data}}''<br />
 
'''Before combat:'''  ''{{orange|needs data}}''<br />
 
'''Combat start:'''  ''"The workers supply the means of production."''<br />
 
'''Combat start:'''  ''"The workers supply the means of production."''<br />
Line 106: Line 111:
 
'''After defeating a player:'''  {{orange|needs data}}}}
 
'''After defeating a player:'''  {{orange|needs data}}}}
  
{{NPC Text|title=Schadenfreude dialogue|text=
+
{{NPC Text|type=villain|title=Schadenfreude dialogue|text=
 
'''Before combat:'''  ''"Keep those troops moving!  The Great Leader will be with us soon, and I want these men in position and ready for orders!"''<br />
 
'''Before combat:'''  ''"Keep those troops moving!  The Great Leader will be with us soon, and I want these men in position and ready for orders!"''<br />
 
'''Combat start:'''  ''"Kill these intruders!  The must not be allowed to interfere!"''<br />
 
'''Combat start:'''  ''"Kill these intruders!  The must not be allowed to interfere!"''<br />
Line 115: Line 120:
 
'''After defeating a player:'''  ''"Such is the fate of all who dare stand against the might of the 5th Column."''}}
 
'''After defeating a player:'''  ''"Such is the fate of all who dare stand against the might of the 5th Column."''}}
  
{{NPC Text|title=Schadenfreude ambush|text=
+
{{NPC Text|type=villain|title=Schadenfreude ambush dialogue|text=
 
'''On spawn:'''<br />
 
'''On spawn:'''<br />
 
'''Raserei Ubermenschen Rifle:'''  ''"I am happy to be called to my duty."''<br />
 
'''Raserei Ubermenschen Rifle:'''  ''"I am happy to be called to my duty."''<br />
Line 121: Line 126:
 
}}
 
}}
  
{{NPC Text|title=5th Column group 1|text=
+
{{NPC Text|type=villain|title=5th Column group 1 dialogue|text=
 
'''Before combat:'''<br />
 
'''Before combat:'''<br />
 
'''Vampyr Parasite:'''  ''"It is good to be back here."''<br />
 
'''Vampyr Parasite:'''  ''"It is good to be back here."''<br />
Line 129: Line 134:
 
}}
 
}}
  
{{NPC Text|title=5th Column group 2|text=
+
{{NPC Text|type=villain|title=5th Column group 2 dialogue|text=
 
'''Before combat:'''<br />
 
'''Before combat:'''<br />
 
'''Raserei Ubermenschen Rifle:'''  ''"We must prepare for the invasion!"''<br />
 
'''Raserei Ubermenschen Rifle:'''  ''"We must prepare for the invasion!"''<br />
Line 143: Line 148:
 
Erm, if you need to get in contact with me quickly, use my cell phone.  Here's the number.
 
Erm, if you need to get in contact with me quickly, use my cell phone.  Here's the number.
  
{{Mission Clue|Name=|Text=}}
+
=== {{UL|Stop the 5th Column}} ===
 +
'''Return of the Reichsman<br />Part Two:  A Boom Time in the Old Town'''
 +
 
 +
'''Briefing'''
 +
 
 +
{{Character}}, you've arrived just in time!  Ah, that temporal portal you destroyed was just the tip of the iceberg.  They must have had more of them, somewhere, because a huge army of 5th Column troops has invaded [[Boomtown]]!  Erm, please, would you and your friends go there to see what you can do to help fight them off?
 +
 
 +
'''Mission Acceptance'''
 +
 
 +
Erm, I can't help but think that tis is all somehow related to the information those villains took from [[Hero 1]]'s time capsule.  Keep your eyes open for anything unusual while you're there... well, more unusual than a 5th Column invasion, that is!
 +
 
 +
If you run into more trouble than you can handle, don't be afraid to ask for help!  Members of the [[Freedom Phalanx]] are also on their way to fight this threat, but you're going to be the first responders.  Take this signal device, just in case.
 +
 
 +
And be careful out there!  This is a dangerous situation.
 +
 
 +
'''Unnecessary Solicitation'''
 +
 
 +
You still need to kick the 5th Column out of Boomtown.
 +
 
 +
{{Mission Objective|Entrance=There sure are a lot of invaders here.|Primary=Defeat the 5th Column Invasion|Secondary=5 Troop Portals to Destroy|Additional=**Find Mission Exit|Completion=You shut down the 5th Column Troop portals, but Reichsman was just... unstoppable, like he said.}}
 +
 
 +
'''Location'''
 +
 
 +
-Train
 +
[[File:Reichsman.jpg|thumb|100px|{{center|Reichsman}}]]
 +
'''Enemies'''
 +
 
 +
{{Enemy 5th Column}}
 +
 
 +
 
 +
'''Notable NPCs'''
 +
 
 +
* Generalmajor Leitter ([[Boss]])
 +
* Generalmajor Shultz ([[Boss]])
 +
* Generalmajor Sinclair ([[Boss]])
 +
* Generalmajor Strucker ([[Boss]])
 +
* Generalmajor von Kleig ([[Boss]])
 +
* [[Reichsman|Invincible Reichsman]] ([[Archvillain]])
 +
{{clr}}
 +
 
 +
{{NPC Text|type=villain|title=Generalmajor Strucker dialogue|text=
 +
'''Before combat:'''  ''"At last! The day of our triumph is upon us!"''<br />
 +
'''Combat start:'''  ''"Your efforts are doomed to failure, heroes."''}}
 +
 
 +
{{NPC Text|type=villain|title=Generalmajor Shultz dialogue|text=
 +
'''Before combat:'''  ''"You there! Get to work. We don't want to get caught loitering."''<br />
 +
'''Combat start:'''  ''"No! Do not let {{Character}} interfere with the plan!"''}}
 +
 
 +
{{NPC Text|type=villain|title=Generalmajor Sinclair dialogue|text=
 +
'''Before combat:'''  ''"I've waited a long time for this day to come, and I must tell you it feels good to be here."''<br />
 +
'''Combat start:'''  ''"You won't interfere with me, {{Character}}. Not today, of all days!"''}}
 +
 
 +
{{NPC Text|type=villain|title=Generalmajor von Kleig dialogue|text=
 +
'''Before combat:'''  ''"Ja, you will proceed with the invasion plan now."''<br />
 +
'''Combat start:'''  ''"Actung! Stop the intruders!"''}}
 +
 
 +
{{NPC Text|type=villain|title=Generalmajor von Leitter dialogue|text=
 +
'''Before combat:'''  ''"Assemble in the standard formation and conduct a sweep to the west."''<br />
 +
'''Combat start:'''  ''"Ach, we have planned for this! Troops, mass fire on the heroes!"''}}
 +
 
 +
{{NPC Text|type=villain|title=Reichsman dialogue|text=
 +
 
 +
'''On spawn:'''<br />
 +
:''"Ah, {{Character}}, you cannot imagine how good this feels."''<br />
 +
:''"You can pit your puny powers against me, but it will do you no good."''<br />
 +
 
 +
'''Combat start:'''<br />
 +
:''"I was better than anyone before, and now I've been enhanced... supercharged."''<br />
 +
:''"Do what you will; you can't touch me. No one can. I'm unstoppable!"''
 +
'''After defeating a player:'''  ''"Your failure is inevitable, {{Character}}. You cannot even hurt me while I... I can certainly hurt you."''}}
 +
 
 +
{{Mission Clue|Name=Invulnerable Reichsman|Text=During the 5th Column invasion of Boomtown, you encountered Reichsman.  He boasted of being supercharged and unstoppable, and he was.  Nothing you did could touch him, and he took [[Statesman]] down with ease.
 +
 
 +
You need to find the source of Reichsman's power and counter it, to stop this 5th Column threat.}}
 +
 
 +
'''Debriefing'''
 +
 
 +
Ah, this is terrible!  A supercharged Reichsman is a serious threat!  Erm, you must find a way to stop him, {{Character}}, for the sake of [[Paragon City]]!
 +
 
 +
=== {{UL|Investigate the source of Reichsman's power}} ===
 +
'''Return of the Reichsman<br />Part Three:  Infiltration'''
 +
 
 +
'''Briefing'''
 +
 
 +
This situation with Reichsman is serious, {{Character}}!  Erm, apparently, he's invincible.  We've got to figure out where he's getting all of this power from.  Ah, are you up for a little infiltration?
 +
 
 +
'''Mission Acceptance'''
 +
 
 +
I hypothesize that the 5th Column must have a secret installation under [[Boomtown]].  If you can find it and search it, you should turn up some information that will help us determine the source of [[Reichsman]]'s power.
 +
 
 +
'''Unnecessary Solicitation'''
 +
 
 +
You still need to get that thing for me.
 +
 
 +
{{Mission Objective|Entrance=It wasn't too hard to slip past the invaders and get to this base.  Hopefully, you'll find what you need here.|Primary=Find the 5th Column base|Secondary=Find the information
 +
** Defeat the base's leader|Additional=|Completion=Dr. Kahn should be able to figure out if there's anything useful in the computer files.}}
 +
 
 +
'''Location'''
 +
 
 +
-Train
 +
 
 +
'''Enemies'''
 +
 
 +
{{Enemy 5th Column}}
 +
 
 +
 
 +
'''Notable NPCs'''
 +
 
 +
* Ritter Franz ([[Boss]])
 +
 
 +
 
 +
{{NPC Text|type=villain|title=Ritter Franz dialogue|text=
 +
'''Before combat:'''  ''"Keep your eyes open. We do not want any slip ups now."''<br />
 +
'''Combat start:'''  ''"Your resistance is like your so-called freedom; puny and, in the end, doomed to failure."''<br />
 +
'''At 75% Life:'''  ''"You are strong; I give you that. But your strength is nothing compared to that of the 5th Column!"''<br />
 +
'''At 50% Life:'''  {{orange|needs data}}<br />
 +
'''At 25% Life:'''  ''"I may fall, but you will not stop the coming of the glorious day!"''<br />
 +
'''Defeated:'''  {{orange|needs data}}<br />
 +
'''After defeating a player:'''  {{orange|needs data}}}}
 +
 
 +
{{Mission Clue|Name=Reichsman's Computer Files|Text=These files are dossiers on various Marcus Coles from alternate Earths.  It appears that Reichsman himself is a version of Marcus Cole from a world where the Germans won World War II!}}
 +
 
 +
{{Mission Clue|Name=Reichsman's Plan|Text=These files detail the Reichsman's plans to make an alliance of equals with four powerful arch villains.  With Reichsman at the head of this "Council of Villains," he would have all of the resources he needed to run rampant over [[Paragon City]]!}}
 +
 
 +
'''Debriefing'''
 +
 
 +
Ah, you have some information for me, {{Character}}.  Thank you!  Let me read these and, erm, see where they lead us.
 +
 
 +
=== {{UL|Go talk with Tina Macintyre}} ===
 +
'''Return of the Reichsman<br />Part Four:  Visiting the Old Country'''
 +
 
 +
'''Briefing'''
 +
 
 +
The files were all information on different versions of Marcus Coles from alternate Earths.  Erm, I'm not sure what that's leading to, myself, but if it involves alternate realities, then '''Tina Macintyre should be able to figure out what's going on.'''  You should go speak with her.
 +
 
 +
'''Mission Acceptance'''
 +
 
 +
Ah, I've already forwarded the files to Tina, so she'll be up to speed when you speak with her.  If anyone can figure out this dimensional stuff, it will be her.
 +
 
 +
==== {{UL|Talk with Tina Macintyre}} ====
 +
'''Unnecessary Solicitation'''
 +
 
 +
You need to talk with Tina Macintyre
 +
 
 +
'''Location'''
 +
 
 +
- Peregrine Island
 +
 
 +
{{Mission Objective|Entrance=|Primary=Talk with Tina Macintyre|Secondary=|Additional=|Completion=}}
 +
 
 +
{{Mission Briefing|Contact=Tina Macintyre|Text=I've been reading over those files you recovered, {{Character}}, and it looks like you have quite a problem on your hands.
 +
 
 +
'''Ask why Reichsman is so powerful'''
 +
 
 +
I believe that Reichsman has kidnapped a number of his counterparts -- including [[Statesman]] -- and is somehow transferring a portion of their power to himself.  This is making him incredibly powerful, as you've seen.
 +
 
 +
Right now, I don't believe that there's a hero -- or hero team -- that can stand up to him.  If he continues unchecked, his invasion will succeed and [[Paragon City]] will be conquered by the 5th Column.
 +
 
 +
'''Ask how you can defeat Reichsman'''
 +
 
 +
Reichsman is enhancing himself with cross-dimensional energy.  If you can somehow reinforce his connection to his home dimension, you should be able to 'ground' him and, in effect, short out much of his added power.  [[Reichsman]] will still be very powerful, but I believe you and your companions will be able to defeat him.
 +
 
 +
We know the coordinates of Reichsman's home dimension.  If you go through the portal and tap some energy sources, I should be able to use that energy to power a device that will create a stronger connection between Reichsman and his home.  Here, this scanner will let you see the sources.  When you find them, just plant one of these taps on each one.  I'll need about five sources to power the 'grounding ray'.
 +
 
 +
Good luck, {{Character}}!}}
 +
 
 +
==== {{UL|Get energy sources from Axis Earth}} ====
 +
 
 +
'''Unnecessary Solicitation'''
 +
 
 +
You should go through the portal to Axis Earth so you can plant the energy transmitting devices.
 +
 
 +
{{Mission Objective|Entrance=This place is eerie.  It reminds you of your home... but gone all wrong.|Primary=Get energy sources from Axis Earth|Secondary=5 Energy Sources|Additional=|Completion=}}
 +
 
 +
'''Location'''
 +
 
 +
-Peregrine Island
 +
 
 +
'''Enemies'''
 +
 
 +
{{Enemy Axis America}}
 +
 
 +
 
 +
'''Notable NPCs'''
 +
 
 +
* Verteideger ([[Elite Boss]])
 +
 
 +
 
 +
{{NPC Text|type=villain|title=Verteidiger dialogue|text=
 +
'''Before combat:'''  ''"These patrols are needed to keep the peace."''<br />
 +
'''Combat start:'''  ''"Your kind haven't been seen since our triumph in the war!"''<br />
 +
'''At 75% Life:'''  ''"You shall join the rest of those fools who dared stand against the might of the Axis!"''<br />
 +
'''At 50% Life:'''  ''"Your efforts will be to no avail, you freak. You will fall to our strength!"''<br />
 +
'''At 25% Life:'''  ''"This is a temporary setback. You cannot defeat me!"''<br />
 +
'''Defeated:'''  ''"I am undone."''<br />
 +
'''After defeating a player:'''  {{orange|needs data}}}}
 +
 
 +
{{NPC Text|type=villain|title=Verteidiger ambush 1 dialogue|text=
 +
'''On spawn:'''<br />
 +
'''Vampyr Parasite:'''  ''"Stop these intruders!"''<br />
 +
'''Vampyr Mesmerist:'''  ''"Verteidiger has ordered us into the attack!"''}}
 +
 
 +
{{NPC Text|type=villain|title=Verteidiger ambush 2 dialogue|text=
 +
'''On spawn:'''<br />
 +
'''Wolfpack Mk. II:'''  ''"The reserves have been activated."''}}
 +
 
 +
{{NPC Text|type=villain|title=Verteidiger ambush 3 dialogue|text=
 +
'''On spawn:'''<br />
 +
'''Wolfpack Mk. II:'''  ''"Protect the homeland! Defeat the intruders!"''}}
 +
 
 +
{{PowerBox|Icon=Temporary_RangeLightDamage.png|Name=Dimensional Grounding Ray|Effect=Foe:  Special|Desc=On most creatures this ray would be harmless, however blasting an entity which is drawing its power from an alternate dimension will have its power source severed.  This should be the perfect tool to weaken Reichsman.}}
 +
 
 +
{{EdNote|note= Only characters who are in the map will get the temporary power.}}
 +
 
 +
'''Debriefing'''
 +
 
 +
Good job! Tina has completed the grounding device. You're ready to take on Reichsman again... this time the advantage should be all yours.
 +
 
 +
=== {{UL|Go face Reichsman in his base}} ===
 +
'''Return of the Reichsman<br />Finale:  A Meeting of the Minds'''
 +
'''Briefing'''
 +
 
 +
The time has come for your team to make their final stand against Reichsman and his forces. He's back in his base under [[Boomtown]], up to something "big," according to our informants. The concept of something bigger than an all-out invasion frightens me, {{Character}}. '''You need to get to Reichsman's base and stop him before it is too late.'''
 +
[[File:ReichsmanRoom1.jpg|thumb|250px|right|{{center|The Reichsman's Room}}]]
 +
'''Mission Acceptance'''
 +
 
 +
[[Tina Macintyre|Tina MacIntyre]]'s dimensional grounding device should give you the edge you'll need in your upcoming fight.
 +
 
 +
Good luck to you all, {{Character}}. We're counting on you!
 +
 
 +
'''Unnecessary Solicitation'''
 +
 
 +
You need to go to the 5th Column base under Boomtown and defeat Reichsman.
 +
 
 +
{{Mission Objective|Entrance=This base seems far too calm and organized to you. You'd expect more action from a group that's conducting an invasion. Something big must be going on...|Primary=Defeat Reichsman|Secondary=Stop Reichsman|Additional=|Completion={{missing}}}}
 +
[[File:Reichsman.jpg|thumb|100px|{{center|Reichsman}}]]
 +
'''Enemies'''
 +
 
 +
{{Enemy 5th Column}}
 +
 
 +
 
 +
'''Notable NPCs'''
 +
 
 +
* [[Roderick Mueller]] ([[Elite Boss]])
 +
* [[Herr Krogh]] ([[Elite Boss]])
 +
* [[Countess Crey]] ([[Archvillain]])
 +
* [[Gyrfalcon]] ([[Archvillain]])
 +
* [[Nemesis (Archvillain)|Nemesis]] ([[Archvillain]])
 +
* [[Reichsman]] ([[Archvillain]])
 +
* [[Vanessa DeVore]] ([[Archvillain]])
 +
{{clr}}
 +
 
 +
{{NPC Text|type=villain|title=Herr Krogh dialogue|text=
 +
'''Before combat:''' 
 +
:''"Loyal soldiers of the 5th Column! Now is the time for action!"''<br />
 +
:''"Even now our new leader, [[Reichsman]], sets in motion the final piece of his plan that will bring the Glorious Day of our triumph!"''
 +
 
 +
'''Combat start:'''  ''"It's {{Character}} and his allies! Stop them from reaching Reichsman!"''<br />}}
 +
 
 +
 
 +
{{EdNote|note= The order in which Nemesis, Gyrfalcon, Countess Crey, and Vanessa DeVore are called upon by Reichsman is random.}}
 +
 
 +
{{NPC Text|type=villain|title=Reichsman battle dialogue|text=
 +
 
 +
'''Before combat:'''<br />
 +
:'''Countess Crey:'''  ''"Tell me what's in it for me."''<br />
 +
:'''Nemesis:'''  ''"Your plan seems flawed, Reichsman."''<br />
 +
:'''Gyrfalcon:''' ''Why would you think the [[Malta Group]] would throw its resources in with your bunch of fascists, Herr Reichsman? It is a good thing I'm restrained by this bubble, or I'd show you exactly what we do with your type.''<br />
 +
:'''Vanessa Devore:'''  ''"Your plan seems a good one. But why should you be the one in charge?"''<br />
 +
:'''Reichsman:'''  ''"Already no one can stand before me. With the addition of your organizations, we will rule this place...under my guidance, of course."''<br />
 +
:'''Reichsman:'''  ''" So I tell you this: I am supreme. Acknowledge that and you will continue to enjoy your freedom. Dispute that, and you will be crushed, like I am crushing the pitiful resistance in this Boomtown."''<br />
 +
:'''Vanessa Devore:'''  ''"Your amuse me, Reichsman. You in charge of everything? Ha."''<br />
 +
:'''Nemesis:'''  ''"I need not fear you, Reichsman. Your plan seems flawed, while my planning remains unparalelled."''<br />
 +
:'''Countess Crey:'''  ''"I was lured here thinking you had a business proposition for me, Reichsman. I'm not interested in any merger with your cause, especially with you in the top slot. You're wasting your time!"''<br />
 +
 
 +
'''Combat start:'''<br />
 +
:'''Reichsman:''' ''"Once again, you heroes seek to thwart me. And once again, I shall send you running back to your mothers like little children scared of the dark!"''<br />
 +
'''Used temporary power ''Dimensional Grounding Ray'':'''<br />
 +
:'''Reichsman:'''  ''"Vas? What is happening? How did you get so powerful?"''<br />
 +
 
 +
'''Reichsman at 80% health:'''<br />
 +
:'''Reichsman:''' ''Gyrfalcon, come aid me!''<br />
 +
:'''Gyrfalcon:''' ''Hero intervention! You can't control your own base. I'll do what I have to to save my own skin, but don't come near me after this, Reichsman.''<br />
 +
 
 +
'''Reichsman at 60% health:'''<br />
 +
:'''Reichsman:'''  ''"What have you done to me? Countess, you will assist me with these heroes! It is your only option if you wish to remain free."''<br />
 +
:'''Countess Crey:'''  ''"Ugh, I knew coming here was a bad idea. I'm done with you Reichsman, but I'm not about to let this bad press get out!"''<br />
 +
 
 +
'''Reichsman at 40% health:'''<br />
 +
:'''Reichsman:'''  ''"I cannot fail! You will not stop me! Nemesis, to me!"''<br />
 +
:'''Nemesis:'''  ''"Fool! Do you think I am truly the real version? Nevertheless, I shall indulge your request, simply to show you that even with MY help your plan will not succeed!"''<br />
 +
 
 +
'''Reichsman at 20% health:'''<br />
 +
:'''Reichsman:'''  ''"Your talents can aid my cause, Vanessa Devore."''<br />
 +
:'''Reichsman:'''  ''"To me!"''<br />
 +
:'''Vanessa Devore:'''  ''"{{red|Your}} cause? Hah! Don't make me laugh darling, I work for {{red|myself}}. But I'm not just about to pass up this chance to add some more souls to my collection!"''<br />
 +
 
 +
'''Upon defeat:'''<br />
 +
:'''Reichsman:''' ''"I will not accept this!"''<br />
 +
:'''Reichsman:''' ''"You may have triumphed today, {{Character}}, but I will return!"''<br />
 +
 
 +
'''Teleports back to his room:'''<br />
 +
:'''Reichsman:''' ''"You can't lure me away from the power of my machine!"''
 +
 
 +
'''Defeats a player:'''<br />
 +
:'''Reichsman:''' ''"Your attacks feel as light as love taps, {{Character}}. Try again."''}}
 +
 
 +
'''Badge'''
 +
 
 +
The [[Column Breaker Badge]] is awarded upon completion of this mission.
 +
{{BadgeBox|Column Breaker}}
 +
 
 +
== Master of the 5th Column Task Force ==
 +
 
 +
If you successfully complete the Dr. Kahn Task Force with challenge settings of zero defeats (no one on the team can be defeated throughout the entire task force) and no Temporary Powers (other than the powers gained during the TF), you will receive the following achievement badge.
 +
 
 +
 
 +
{{BadgeBox|Master of the 5th Column Task Force}}
 +
 
 +
 
 +
'''Debriefing'''
 +
 
 +
You've saved Paragon City, {{Character}}! Reichsman may have slipped away like a dog with its tail between its legs, but you still managed to capture four very dangerous villains and stop the invasion. Not a bad day's work, {{Character}}. Not bad at all.
 +
 
 +
{{EdNote|note = ''Strategies for defeating Reichsman'': Unlike many MOBs, Reichsman cannot be pulled very far from his spawn point. If the team attempts to pull him into the tunnels, he will teleport back to his original location. The additional AVs spawned during the fight will not teleport back. This allows the team to focus on one AV at a time, rather than having to fight multiples at once.}}
 +
 
 +
== Souvenir ==
 +
 
 +
'''Souvenir:''' Reichman's Plans
 +
 
 +
 
 +
These plans for conquest remind you of the time when you saved [[Paragon City]] from the [[5th Column]] in an adventure you call
 +
 
 +
'''The Return of the Reichsman'''
 +
 
 +
When a break in at City Hall lead you to a base that was rife with 5th Column activity, you knew something big was up. Your hunch was proved right when the 5th Column invaded [[Boomtown]], so you headed there to shut them down. Though you defeated their generals and shut down the troop portals, a super-charged [[Reichsman]] arrived forcing you to retreat and find some way to defeat him.
 +
 
 +
Your investigations lead you to a 5th Column base where you recovered information that revealed Reichsman was an alternate version of [[Statesman]], and was collecting other alternate versions of himself from which he could steal power, making him practically invincible. Working on the theory you could somehow "ground" this power out with the proper energy source, you went to Axis Earth where you tapped 5 energy sources.
 +
 
 +
You returned to your home and traveled to the 5th Column Base in Boomtown to confront Reichsman, only to find him in conference with four of the most powerful arch-villains around! You shattered his plans of an alliance of evil and captured the arch-villains, but Reichsman managed to slip away in the end. Somehow, you don't think you've seen the last of him.
 +
 
 +
[[Category:Trials and Task Forces]]

Latest revision as of 17:42, 15 September 2014

Overview

Return of the Reichsman
Dr. Kahn.jpg
Contact Dr. Kahn
Zone Founders' Falls
Minimum Size 4 players
Coordinates (1732.0, 0.0, 2482)
Level Range 45-50
Merits 20
Badge Badge 5thColumnHeroBadge.png Column Breaker
Enemy Groups Badge villain 5thcolumn.png 5th Column
V badge Axis.png Axis America
V badge ArachnosBadge.png Arachnos
V badge Villain.png Rogue Isles Villains
v  d  e


E ICON MeritToken.png Merit Rewards: This activity awards 20 Reward Merits.

Introductions

Too Low Level

Erm... well, you see... this is a little awkward... Frankly, Character, I'm worried that this mission might be more than you can handle.

Return when you are Level 45 or higher.


Not Enough People

Yes, yes, there's something you should attend to, Character, but it's not something you can handle alone. I think maybe that 4 of you could do it. Maybe you have some friends who will help?

You need at least 4 heroes on your team to accept this Taskforce.


Not Team Leader

Erm... I applaud your initiative, Character, but I really need to speak to the leader of your team.

Missions

Agree to form a task force

Return of the Reichsman
Part One: If I Could Save Time in a Capsule

Briefing

Oh, I'm glad you're here, Character! I've just found out that some villains are trying to steal Hero 1's time capsule. Please take your friends and stop them. You need to act fast to catch the criminals in the act.

Mission Acceptance

Please hurry! Time is of the essence and who knows what information the time capsule holds.

Erm, this may sound grandiose, but I've always wanted to say this. Ah, I dub thee Task Force Name!

Unnecessary Solicitation

The villains are robbing City Hall! Please go and stop them before it's too late.

Mission Objective(s)

They moved the time capsule to a vault under City Hall to keep it safe. It appears that wasn't enough to protect it!

  • Stop the break in at City Hall
    • Stop the villains
    • Go through the portal
    • Find and defeat Schadenfreude
    • Destroy the troop portal

You didn't recover the information those villains stole, but you found something more serious -- 5th Column troops, preparing for an invasion! What's going on?!?

Location

-Train

Hero 1's Time Capsule

Enemies

Badge villain 5thcolumn.png 5th Column
V badge ArachnosBadge.png Arachnos
V badge Villain.png Rogue Isles Villains


Notable NPCs


Debriefing

The 5th Column, you say? That's very odd. Let me do some research and see if I can discover what they are up to.

Erm, if you need to get in contact with me quickly, use my cell phone. Here's the number.

Stop the 5th Column

Return of the Reichsman
Part Two: A Boom Time in the Old Town

Briefing

Character, you've arrived just in time! Ah, that temporal portal you destroyed was just the tip of the iceberg. They must have had more of them, somewhere, because a huge army of 5th Column troops has invaded Boomtown! Erm, please, would you and your friends go there to see what you can do to help fight them off?

Mission Acceptance

Erm, I can't help but think that tis is all somehow related to the information those villains took from Hero 1's time capsule. Keep your eyes open for anything unusual while you're there... well, more unusual than a 5th Column invasion, that is!

If you run into more trouble than you can handle, don't be afraid to ask for help! Members of the Freedom Phalanx are also on their way to fight this threat, but you're going to be the first responders. Take this signal device, just in case.

And be careful out there! This is a dangerous situation.

Unnecessary Solicitation

You still need to kick the 5th Column out of Boomtown.

Mission Objective(s)

There sure are a lot of invaders here.

  • Defeat the 5th Column Invasion
    • 5 Troop Portals to Destroy
    • Find Mission Exit

You shut down the 5th Column Troop portals, but Reichsman was just... unstoppable, like he said.

Location

-Train

Reichsman

Enemies

Badge villain 5thcolumn.png 5th Column


Notable NPCs


Icon clue generic.png
Invulnerable Reichsman
During the 5th Column invasion of Boomtown, you encountered Reichsman. He boasted of being supercharged and unstoppable, and he was. Nothing you did could touch him, and he took Statesman down with ease.

You need to find the source of Reichsman's power and counter it, to stop this 5th Column threat.

Debriefing

Ah, this is terrible! A supercharged Reichsman is a serious threat! Erm, you must find a way to stop him, Character, for the sake of Paragon City!

Investigate the source of Reichsman's power

Return of the Reichsman
Part Three: Infiltration

Briefing

This situation with Reichsman is serious, Character! Erm, apparently, he's invincible. We've got to figure out where he's getting all of this power from. Ah, are you up for a little infiltration?

Mission Acceptance

I hypothesize that the 5th Column must have a secret installation under Boomtown. If you can find it and search it, you should turn up some information that will help us determine the source of Reichsman's power.

Unnecessary Solicitation

You still need to get that thing for me.

Mission Objective(s)

It wasn't too hard to slip past the invaders and get to this base. Hopefully, you'll find what you need here.

  • Find the 5th Column base
    • Find the information
    • Defeat the base's leader

Dr. Kahn should be able to figure out if there's anything useful in the computer files.

Location

-Train

Enemies

Badge villain 5thcolumn.png 5th Column


Notable NPCs

  • Ritter Franz (Boss)


Icon clue generic.png
Reichsman's Computer Files
These files are dossiers on various Marcus Coles from alternate Earths. It appears that Reichsman himself is a version of Marcus Cole from a world where the Germans won World War II!
Icon clue generic.png
Reichsman's Plan
These files detail the Reichsman's plans to make an alliance of equals with four powerful arch villains. With Reichsman at the head of this "Council of Villains," he would have all of the resources he needed to run rampant over Paragon City!

Debriefing

Ah, you have some information for me, Character. Thank you! Let me read these and, erm, see where they lead us.

Go talk with Tina Macintyre

Return of the Reichsman
Part Four: Visiting the Old Country

Briefing

The files were all information on different versions of Marcus Coles from alternate Earths. Erm, I'm not sure what that's leading to, myself, but if it involves alternate realities, then Tina Macintyre should be able to figure out what's going on. You should go speak with her.

Mission Acceptance

Ah, I've already forwarded the files to Tina, so she'll be up to speed when you speak with her. If anyone can figure out this dimensional stuff, it will be her.

Talk with Tina Macintyre

Unnecessary Solicitation

You need to talk with Tina Macintyre

Location

- Peregrine Island

Mission Objective(s)

  • Talk with Tina Macintyre

Briefing

I've been reading over those files you recovered, Character, and it looks like you have quite a problem on your hands.

Ask why Reichsman is so powerful

I believe that Reichsman has kidnapped a number of his counterparts -- including Statesman -- and is somehow transferring a portion of their power to himself. This is making him incredibly powerful, as you've seen.

Right now, I don't believe that there's a hero -- or hero team -- that can stand up to him. If he continues unchecked, his invasion will succeed and Paragon City will be conquered by the 5th Column.

Ask how you can defeat Reichsman

Reichsman is enhancing himself with cross-dimensional energy. If you can somehow reinforce his connection to his home dimension, you should be able to 'ground' him and, in effect, short out much of his added power. Reichsman will still be very powerful, but I believe you and your companions will be able to defeat him.

We know the coordinates of Reichsman's home dimension. If you go through the portal and tap some energy sources, I should be able to use that energy to power a device that will create a stronger connection between Reichsman and his home. Here, this scanner will let you see the sources. When you find them, just plant one of these taps on each one. I'll need about five sources to power the 'grounding ray'.

Good luck, Character!


Get energy sources from Axis Earth

Unnecessary Solicitation

You should go through the portal to Axis Earth so you can plant the energy transmitting devices.

Mission Objective(s)

This place is eerie. It reminds you of your home... but gone all wrong.

  • Get energy sources from Axis Earth
    • 5 Energy Sources

Location

-Peregrine Island

Enemies

V badge Axis.png Axis America


Notable NPCs


Temporary RangeLightDamage.png Dimensional Grounding Ray Foe: Special
On most creatures this ray would be harmless, however blasting an entity which is drawing its power from an alternate dimension will have its power source severed. This should be the perfect tool to weaken Reichsman.
EdLetter.png Editor's Note:

Only characters who are in the map will get the temporary power.

Debriefing

Good job! Tina has completed the grounding device. You're ready to take on Reichsman again... this time the advantage should be all yours.

Go face Reichsman in his base

Return of the Reichsman
Finale: A Meeting of the Minds
Briefing

The time has come for your team to make their final stand against Reichsman and his forces. He's back in his base under Boomtown, up to something "big," according to our informants. The concept of something bigger than an all-out invasion frightens me, Character. You need to get to Reichsman's base and stop him before it is too late.

The Reichsman's Room

Mission Acceptance

Tina MacIntyre's dimensional grounding device should give you the edge you'll need in your upcoming fight.

Good luck to you all, Character. We're counting on you!

Unnecessary Solicitation

You need to go to the 5th Column base under Boomtown and defeat Reichsman.

Mission Objective(s)

This base seems far too calm and organized to you. You'd expect more action from a group that's conducting an invasion. Something big must be going on...

  • Defeat Reichsman
    • Stop Reichsman

+++ Missing Information +++

Reichsman

Enemies

Badge villain 5thcolumn.png 5th Column


Notable NPCs



EdLetter.png Editor's Note:

The order in which Nemesis, Gyrfalcon, Countess Crey, and Vanessa DeVore are called upon by Reichsman is random.

Badge

The Column Breaker Badge is awarded upon completion of this mission.

Column Breaker

Even though Reichsman managed to escape, you know you've stopped his plans to form an unstoppable allegiance of evil.

Master of the 5th Column Task Force

If you successfully complete the Dr. Kahn Task Force with challenge settings of zero defeats (no one on the team can be defeated throughout the entire task force) and no Temporary Powers (other than the powers gained during the TF), you will receive the following achievement badge.


File:Badge MasterofReichsmanTF.png Master of the 5th Column Task Force

You have proven yourself Master of the 5th Column Task Force.


Debriefing

You've saved Paragon City, Character! Reichsman may have slipped away like a dog with its tail between its legs, but you still managed to capture four very dangerous villains and stop the invasion. Not a bad day's work, Character. Not bad at all.

EdLetter.png Editor's Note:

Strategies for defeating Reichsman: Unlike many MOBs, Reichsman cannot be pulled very far from his spawn point. If the team attempts to pull him into the tunnels, he will teleport back to his original location. The additional AVs spawned during the fight will not teleport back. This allows the team to focus on one AV at a time, rather than having to fight multiples at once.

Souvenir

Souvenir: Reichman's Plans


These plans for conquest remind you of the time when you saved Paragon City from the 5th Column in an adventure you call

The Return of the Reichsman

When a break in at City Hall lead you to a base that was rife with 5th Column activity, you knew something big was up. Your hunch was proved right when the 5th Column invaded Boomtown, so you headed there to shut them down. Though you defeated their generals and shut down the troop portals, a super-charged Reichsman arrived forcing you to retreat and find some way to defeat him.

Your investigations lead you to a 5th Column base where you recovered information that revealed Reichsman was an alternate version of Statesman, and was collecting other alternate versions of himself from which he could steal power, making him practically invincible. Working on the theory you could somehow "ground" this power out with the proper energy source, you went to Axis Earth where you tapped 5 energy sources.

You returned to your home and traveled to the 5th Column Base in Boomtown to confront Reichsman, only to find him in conference with four of the most powerful arch-villains around! You shattered his plans of an alliance of evil and captured the arch-villains, but Reichsman managed to slip away in the end. Somehow, you don't think you've seen the last of him.