Difference between revisions of "User:Archabaddon/Sentinel"
Felderburg (Talk | contribs) (Note: in the history of the Sentinel page that was moved to a user page and the wayback machine, this page used to redirect to the banished pantheon page, so I'm restoring. "Sentinel" has lots of stuff in search, I suggest a disambig instead) |
Blondeshell (Talk | contribs) m (Blondeshell moved page Sentinel to User:Archabaddon/Sentinel without leaving a redirect: issue 25 content - keeping here for reference) |
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− | + | ''This page refers to the Sentinel AT on the City of Heroes Homecoming server. For information on The Sentinel of Mot, click [[Banished Pantheon#The Sentinel of Mot | here]].''<br><br> | |
+ | {{stub}} | ||
+ | {{HomecomingServer}} | ||
+ | |||
+ | {{TOCleft}} | ||
+ | {{Infobox AT | ||
+ | |archetype=Sentinel | ||
+ | |image=[[File:Archetypeicon sentinel.png]] | ||
+ | |pri=Ranged | ||
+ | |sec=Support | ||
+ | |inherent=[[Opportunity]] | ||
+ | |hp_base=TBD | ||
+ | |hp_max= TBD | ||
+ | |pri_sets=13 | ||
+ | |sec_sets=12 | ||
+ | |anc_sets=TBD | ||
+ | |dam_melee= | ||
+ | |dam_range= | ||
+ | |buff_def_melee= | ||
+ | |buff_def_range= | ||
+ | |buff_dam_melee= | ||
+ | |buff_dam_range= | ||
+ | |buff_hpmax_melee= | ||
+ | |buff_hpmax_range= | ||
+ | |buff_tohit_melee= | ||
+ | |buff_tohit_range= | ||
+ | |debuff_def_melee= | ||
+ | |debuff_def_range= | ||
+ | |debuff_dam_melee= | ||
+ | |debuff_dam_range= | ||
+ | |debuff_tohit_melee= | ||
+ | |debuff_tohit_range= | ||
+ | |endmod_melee= | ||
+ | |endmod_range= | ||
+ | |fear_melee= | ||
+ | |fear_range= | ||
+ | |heal_melee= | ||
+ | |heal_range= | ||
+ | |healself_melee= | ||
+ | |immob_melee= | ||
+ | |immob_range= | ||
+ | |kb_melee= | ||
+ | |kb_range= | ||
+ | |res_melee= | ||
+ | |res_range= | ||
+ | |sleep_melee= | ||
+ | |sleep_range= | ||
+ | |slow_melee= | ||
+ | |slow_range= | ||
+ | |stun_melee= | ||
+ | |stun_range= | ||
+ | |taunt_melee= | ||
+ | |taunt_range= | ||
+ | |threat_melee= | ||
+ | |threat_range= | ||
+ | |dam_res_max= | ||
+ | |dam_res_min= | ||
+ | |stat_res_max= | ||
+ | |stat_res_min= | ||
+ | |stat_prot_max= | ||
+ | |stat_prot_min= | ||
+ | |dam_max= | ||
+ | |dam_min= | ||
+ | |def_max= | ||
+ | |def_min= | ||
+ | |tohit_max= | ||
+ | |tohit_min= | ||
+ | |rech_max= | ||
+ | |rech_min= | ||
+ | |regen_max= | ||
+ | |regen_min= | ||
+ | |recov_max= | ||
+ | |recov_min= | ||
+ | |stealth_max_pve= | ||
+ | |stealth_min_pve= | ||
+ | |stealth_max_pvp= | ||
+ | |stealth_min_pvp= | ||
+ | |percep_max= | ||
+ | |percep_min= | ||
+ | |rng_max= | ||
+ | |rng_min= | ||
+ | }} | ||
+ | {{clr|left}} | ||
+ | |||
+ | == Overview == | ||
+ | The Sentinel is a powerful ranged combatant with moderate protective powers and protection against control powers. Sturdier than a Blaster, it also has the ability to distract enemies to avoid being overwhelmed. | ||
+ | |||
+ | The Sentinel's power sets are: | ||
+ | |||
+ | '''Primary''': Ranged<br /> | ||
+ | '''Secondary''': Defense<br /> | ||
+ | |||
+ | {{ATStats|survive=7|melee=4|ranged=7|control=2|support=2|pets=2}} | ||
+ | |||
+ | == Power Sets == | ||
+ | === Primary Power Sets === | ||
+ | *A Sentinel's primary power sets are designed specifically for ranged attacks. They are: | ||
+ | |||
+ | <div style="width:50%">{{columns|2|{{#dpl: | ||
+ | category=Sentinel Primary| | ||
+ | allowcachedresults=true | | ||
+ | format= ,\n** [[%PAGE%|%TITLE%]],,}}}}</div> | ||
+ | <!-- had to use an older method to auto-create the list based on categories since the newer method didn't seem to work: | ||
+ | <ul style="width:50%">{{Category Listing|Sentinel Primary}}</ul> --> | ||
+ | {{PMarket Purchase|br}} | ||
+ | {{PMarket Purchase|dp}} | ||
+ | {{PMarket Purchase|water}} | ||
+ | |||
+ | === Secondary Power Sets === | ||
+ | *A Sentinel's secondary power sets are designed for defense, minor crowd control, and minor status control. They are: | ||
+ | <div style="width:50%">{{columns|2|{{#dpl: | ||
+ | category=Sentinel Secondary| | ||
+ | allowcachedresults=true | | ||
+ | format= ,\n** [[%PAGE%|%TITLE%]],,}}}}</div> | ||
+ | <!-- had to use an older method to auto-create the list based on categories since the newer method didn't seem to work: | ||
+ | <ul style="width:50%">{{Category Listing|Sentinel Secondary}}</ul> --> | ||
+ | |||
+ | === Ancillary Power Pools === | ||
+ | * TBD | ||
+ | |||
+ | === Patron Power Pools === | ||
+ | * TBD | ||
+ | <span style="font-size:.75em;">* [[Patron Power Pools]] require [[Villain (Alignment)|villain]] [[alignment]] to obtain.</span> | ||
+ | |||
+ | === Inherent Power === | ||
+ | * [[Inherent Powers#Opportunity|Opportunity]] | ||
+ | |||
+ | == Historical == | ||
+ | * Sentinels were added in the Homecoming Server's Issue 26 as a response to the [[Blapper]] playstyle. | ||
+ | |||
+ | == See Also == | ||
+ | [[Archetypes]] | ||
+ | |||
+ | {{Navbox Archetypes}} | ||
+ | [[Category:CoH Homecoming]] | ||
+ | [[Category:Archetypes]] |
Latest revision as of 03:20, 30 August 2019
This page refers to the Sentinel AT on the City of Heroes Homecoming server. For information on The Sentinel of Mot, click here.
This article is a stub. You can help the Paragon Wiki by expanding it.
Template:HomecomingServer
Sentinel | |
---|---|
![]() | |
Primary | Ranged |
Secondary | Support |
Inherent | Opportunity |
Base HP | TBD |
Max HP | TBD |
Primary Sets | 13 |
Secondary Sets | 12 |
Epic Power Pools | TBD |
Modifiers (at level 50)
| |
Limits (at level 50)
| |
Overview
The Sentinel is a powerful ranged combatant with moderate protective powers and protection against control powers. Sturdier than a Blaster, it also has the ability to distract enemies to avoid being overwhelmed.
The Sentinel's power sets are:
Primary: Ranged
Secondary: Defense
Archabaddon/Sentinel Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Survivability | 7 | |||||||||
Melee Damage | 4 | |||||||||
Ranged Damage | 7 | |||||||||
Crowd Control | 2 | |||||||||
Support | 2 | |||||||||
Pets | 2 |
Power Sets
Primary Power Sets
- A Sentinel's primary power sets are designed specifically for ranged attacks. They are:
Extension:DynamicPageList (DPL), version 2.3.0 : Warning: No results.
* Beam Rifle requires purchase on the Paragon Market.
* Dual Pistols requires VIP status, purchase on the Paragon Market, or purchase of Going Rogue.
* Water Blast requires purchase on the Paragon Market.
Secondary Power Sets
- A Sentinel's secondary power sets are designed for defense, minor crowd control, and minor status control. They are:
Extension:DynamicPageList (DPL), version 2.3.0 : Warning: No results.
Ancillary Power Pools
- TBD
Patron Power Pools
- TBD
* Patron Power Pools require villain alignment to obtain.
Inherent Power
Historical
- Sentinels were added in the Homecoming Server's Issue 26 as a response to the Blapper playstyle.
See Also
|