Difference between revisions of "User:Tidbit Jr./Powers"
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</tr> | </tr> | ||
</table> | </table> | ||
− | |||
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− | |||
===Dark Control=== | ===Dark Control=== | ||
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{{PowerBlock_End}}}} | {{PowerBlock_End}}}} | ||
− | + | ===Electricity Control=== | |
− | + | ||
+ | {{NPC Text|title=Power Table | ||
+ | |text='''Controller''' / '''Dominator''' | ||
+ | {{Powers_LevelHeader}} | ||
+ | {{Powers_LevelRow|Icon=ElectricityManipulation_ElectricFence.png | ||
+ | |Power=Electric Fence | ||
+ | |Level=1 | ||
+ | |Effect=(Ranged) Foe Moderate Damage over Time(Energy), Immobilize, -Endurance | ||
+ | |Border=1}} | ||
+ | {{Powers_LevelRow|Icon=ElectricityManipulation_ShockingGrasp.png | ||
+ | |Power=Shocking Bolt | ||
+ | |Level=1 | ||
+ | |Effect=(Ranged) Foe Moderate Damage(Energy), Hold, -Endurance | ||
+ | |Border=1}} | ||
+ | {{Powers_LevelRow|Icon=FireTrap_FireCage.png | ||
+ | |Power=Electrifying Fences | ||
+ | |Level=2 | ||
+ | |Effect=(Ranged Area of Effect) Foe Minor Damage over Time(Energy), Immobilize, -Endurance | ||
+ | |Border=1}} | ||
+ | {{Powers_LevelRow|Icon=ElectricalBolt_ShortCircuit.png | ||
+ | |Power=Short Circuit | ||
+ | |Level=6 | ||
+ | |Effect=(Point Blank) Foe Minor Damage over Time(Energy), -Endurance, -Recovery | ||
+ | |Border=1}} | ||
+ | {{Powers_LevelRow|Icon=ElectricMelee_TargetedChainInduction.png | ||
+ | |Power=Electromagnetic Field | ||
+ | |Level=8 | ||
+ | |Effect=(Ranged) Foe Minor Damage(Energy); (Summoned Area of Effect) Foe Repel, +Special | ||
+ | |Border=1}} | ||
+ | {{Powers_LevelRow|Icon=ElectricityManipulation_LightningClap.png | ||
+ | |Power=Lightning Clap | ||
+ | |Level=12 | ||
+ | |Effect=(Point Blank) Foe Disorient, Knockback | ||
+ | |Border=1}} | ||
+ | {{Powers_LevelRow|Icon=Power_Missing.png | ||
+ | |Power=? | ||
+ | |Level=18 | ||
+ | |Effect= | ||
+ | |Border=1}} | ||
+ | {{Powers_LevelRow|Icon=IceFormation_FlashFreeze.png | ||
+ | |Power=Synaptic Overload | ||
+ | |Level=26 | ||
+ | |Effect=(Ranged Area of Effect) Foe Hold, -Endurance | ||
+ | |Border=1}} | ||
+ | {{Powers_LevelRow|Icon=ElectricalBolt_VoltaicSentinal.png | ||
+ | |Power=Electrical Gremlins | ||
+ | |Level=32 | ||
+ | |Effect=Summon Electrical Gremlins (x3) | ||
+ | |Border=1}} | ||
+ | {{Powers_Footer}}}} | ||
+ | {{NPC Text|title=Power Information | ||
+ | |text= | ||
+ | <b><font size="3">[[Image:ElectricalBolt_VoltaicSentinal.png]] Electrical Gremlins</font></b> | ||
+ | [[Image:Gremlin.jpg|thumb|right|100px|{{center|Electrical Gremlin}}]] | ||
+ | You can craft 3 small electrical gremlins out of pure electricity in a targeted location. Electrical gremlins will viciously attack any nearby foes, but they only possess the most basic instincts. Electrical gremlins can be healed and buffed like any teammate. Type "/release_pets" in the chat window to release all your pets. Electrical Gremlins are resistant to energy damage and endurance draining effects and have increased running speed and jumping height. Recharge: Very Long | ||
+ | {{PowerBlock_Start}} | ||
+ | {{PowerBlock_Other|Header=Powers | ||
+ | |Text=[[Image:Temporary_PVP_BuffDefense.png|22px]] Resistance: Energy}} | ||
+ | {{PowerBlock_Blank|[[Image:ElectricalBolt_ChargedBolts.png|22px]] Charged Bolts}} | ||
+ | {{PowerBlock_Blank|[[Image:Inherent_Brawl.png|22px]] Charged Brawl}} | ||
+ | {{PowerBlock_Blank|[[Image:FireBlast_Inferno.png|22px]] Electric Explosion (upon death)}} | ||
+ | {{PowerBlock_End}} | ||
+ | <b><font size="3">[[Image:ElectricMelee_TargetedChainInduction.png]] Electromagnetic Field</font></b> | ||
+ | <br>You engulf a foe in an electromagnetic field so strong that it pulls everyone and everything around it, clumping them to the affected foe. When pulled foe's try to escape, they get zapped with electricity for DoT shock damage. Damage: Special, Recharge: Long | ||
+ | }} | ||
+ | ===Gadget Control=== | ||
+ | |||
+ | {{NPC Text|title=Power Table | ||
+ | |text='''Controller''' / '''Dominator''' | ||
+ | |||
+ | 1 Web Grenade | ||
+ | 2 Cryo Freeze Ray | ||
+ | 3 Wide Area Web Grenade | ||
+ | 4 Caltrops | ||
+ | 5 Group Surveillance (aoe) | ||
+ | 6 Sleep Grenade | ||
+ | 7 (aoe hold) | ||
+ | 8 Seeker Drones | ||
+ | 9 Battle Drone | ||
+ | |||
+ | }} | ||
+ | |||
+ | {{clr}} | ||
+ | ---- | ||
==Defense Powersets== | ==Defense Powersets== | ||
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==Archetypes== | ==Archetypes== | ||
− | + | ==Rikti== | |
− | + | ||
An idea for a Rikti-based epic archetype that would be available to both heroes and villains. | An idea for a Rikti-based epic archetype that would be available to both heroes and villains. | ||
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'''(Villains)''' The Restructurist faction is headed by the Lineage of War, which seeks a higher place of stature within the Rikti society. Using the war with Earth as a tool to this end, they aim to shape Rikti society into a militaristic culture led by the Rikti Lord of War. A diplomatic end to the war would destroy this ambition, however, which make the Traditionalists on Earth a threat to them. | '''(Villains)''' The Restructurist faction is headed by the Lineage of War, which seeks a higher place of stature within the Rikti society. Using the war with Earth as a tool to this end, they aim to shape Rikti society into a militaristic culture led by the Rikti Lord of War. A diplomatic end to the war would destroy this ambition, however, which make the Traditionalists on Earth a threat to them. | ||
− | |||
− | {{NPC Text|title=Power Information | + | http://www.cityofheroes.com/images/wallpapers/wallpaper_contest/fan24_rikti-800x600.jpg}} |
− | |text= | + | |
− | + | {{NPC Text|title=General Power Information | |
+ | |text='''''Note:''' In order for the power tables' links to work, you must have the '''Detailed Power Information''' box open.'' | ||
+ | |||
+ | ===Rikti Style: Soldier Selection / Soldier Specialization=== | ||
+ | Unlike traditional roles, rikti are first outfitted with standard equipment, then soon ''after'', choose their own career paths. | ||
− | + | ===Rikti Equipment (Primary)=== | |
− | + | The New Rikti Sword, as some heroes have called it, is the first piece of equipment that Rikti soldiers get their hands on; it can fire small plasma shots, and has an energy-charged blade. | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=ArachnosSoldier_Singleshot.png | {{Powers_LevelRow|Icon=ArachnosSoldier_Singleshot.png | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | ===Rikti Armor (Secondary)=== | |
− | + | The standard Rikti armor comes with a minor all-purpose metal outer-layer, and a protective buffer layer. | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=TrainingandGadgets_WolfSpiderArmor.png | {{Powers_LevelRow|Icon=TrainingandGadgets_WolfSpiderArmor.png | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | ===Rikti Power Pools=== | |
− | + | Starting at level 6 and up, rikti soldiers can start taking special rikti power pools, designed after the different rikti troop-types. There is a limit of four rikti power pools, like normal power pools (but not counting against?), though there is no need for requisite powers. | |
+ | |||
+ | ====Communications Officer==== | ||
+ | |||
− | |||
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=Teleportation_TeleportFoe.png | {{Powers_LevelRow|Icon=Teleportation_TeleportFoe.png | ||
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|Effect=(Summoned Area of Effect) Team Teleport | |Effect=(Summoned Area of Effect) Team Teleport | ||
|Border=1}} | |Border=1}} | ||
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ElectricalBolt_VoltaicSentinal.png |
|Power=Transponder | |Power=Transponder | ||
|Level=18 | |Level=18 | ||
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|Border=1}} | |Border=1}} | ||
{{Powers_LevelRow|Icon=Thugs_TargetedSummonMob.png | {{Powers_LevelRow|Icon=Thugs_TargetedSummonMob.png | ||
− | |Power=Rikti | + | |Power=Rikti Monkey Swarm |
|Level=26 | |Level=26 | ||
|Effect=(Ranged) Summon Rikti Monkey (x10) | |Effect=(Ranged) Summon Rikti Monkey (x10) | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | ====Guardian==== | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=RadiationPoisoning_RadiationEmission.png | {{Powers_LevelRow|Icon=RadiationPoisoning_RadiationEmission.png | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | ====Headman==== | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=ArachnosSoldier_Burst.png | {{Powers_LevelRow|Icon=ArachnosSoldier_Burst.png | ||
Line 722: | Line 806: | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | ====Magus==== | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=FireBlast_FireBall.png | {{Powers_LevelRow|Icon=FireBlast_FireBall.png | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | ====Mentalist==== | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=PsychicBlast_MentalBlast.png | {{Powers_LevelRow|Icon=PsychicBlast_MentalBlast.png | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | ====Priest==== | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=KineticBoost_Transfusion.png | {{Powers_LevelRow|Icon=KineticBoost_Transfusion.png | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | ====Soldier==== | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=Sword_Slice.png | {{Powers_LevelRow|Icon=Sword_Slice.png | ||
Line 817: | Line 901: | ||
|Border=1}} | |Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
+ | |||
+ | }} | ||
+ | |||
+ | {{NPC Text|title=Detailed Power Information | ||
+ | |text='''''Note:''' This box must be open for the power tables' links to work.'' | ||
+ | |||
+ | ===Detailed Power Information=== | ||
+ | The information here is listed by career path and level rather than alphabetically. | ||
+ | |||
+ | ====Communications Officer==== | ||
+ | |||
+ | =====[[Image:Teleportation_TeleportFoe.png]] Teleport Foe Device===== | ||
+ | You can teleport a single foe through via a teleportation device directly next to you. A successful hit must be made in order to teleport the target, and some powerful foes cannot be teleported. This power can be interrupted. | ||
+ | |||
+ | {{PowerBlock_Start}} | ||
+ | {{PowerBlock_Other|Header=Activation Time|Text=3.93s}} | ||
+ | {{PowerBlock_Recharge|20.00s}} | ||
+ | {{PowerBlock_Other|Header=Endurance Cost|Text=15.00}} | ||
+ | {{PowerBlock_Other|Header=Accuracy|Text=1.00X}} | ||
+ | {{PowerBlock_Other|Header=Interrupt Time|Text=2.00s}} | ||
+ | {{PowerBlock_Level|8}} | ||
+ | {{PowerBlock_Other|Header=Power Type|Text=Click}} | ||
+ | {{PowerBlock_Other|Header=Target Type|Text=Enemies}} | ||
+ | {{PowerBlock_Other|Header=Power Range|Text=200.00 ft}} | ||
+ | {{PowerBlock_Other|Header=Effect Area|Text=Single Target}} | ||
+ | {{PowerBlock_Other|Header=Attack Types|Text=Ranged}} | ||
+ | {{PowerBlock_Other|Header=Aggro Type|Text=Enemies will not notice this attack.}} | ||
+ | {{PowerBlock_Blank|''Does not require line of sight.''}} | ||
+ | {{PowerBlock_Effects|'''50.00%''' chance for '''+2000.00%''' Taunt for 2.00s on target}} | ||
+ | {{PowerBlock_Blank|''ignores buffs and enhancements''}} | ||
+ | {{PowerBlock_Blank|''unresistable''}} | ||
+ | {{PowerBlock_Blank|'''2.10''' magnitude teleport on target after '''1.17s''' delay}} | ||
+ | {{PowerBlock_End}} | ||
+ | |||
+ | =====[[Image:GravityControl_FoldSpace.png]] Fold Space===== | ||
+ | You can open a portal around all teammates and pull them through it. The teammates are delivered to your location. You determine the location of the portal's end, and can place it in the air if desired. | ||
+ | |||
+ | {{PowerBlock_Start}} | ||
+ | {{PowerBlock_Other|Header=Activation Time|Text=5.39s}} | ||
+ | {{PowerBlock_Recharge|6m 0s}} | ||
+ | {{PowerBlock_Other|Header=Endurance Cost|Text=26.00}} | ||
+ | {{PowerBlock_Other|Header=Accuracy|Text=1.00X}} | ||
+ | {{PowerBlock_Other|Header=Interrupt Time|Text=4.00s}} | ||
+ | {{PowerBlock_Level|12}} | ||
+ | {{PowerBlock_Other|Header=Power Type|Text=Click}} | ||
+ | {{PowerBlock_Other|Header=Target Type|Text=Self}} | ||
+ | {{PowerBlock_Other|Header=Power Range|Text=10000.00 ft}} | ||
+ | {{PowerBlock_Blank|''Does not require line of sight.''}} | ||
+ | {{PowerBlock_Effects|'''1.00''' magnitude teleport on target after '''1.17s''' delay}} | ||
+ | {{PowerBlock_Blank|''unresistable''}} | ||
+ | {{PowerBlock_End}} | ||
+ | |||
+ | =====[[Image:ElectricalBolt_VoltaicSentinal.png]] Transponder===== | ||
+ | The rikti communications officers can create an inter-dimensional transponder. Other rikti soldiers can teleport in through this transponder to join their allies. The transponder can be destroyed. | ||
+ | |||
+ | {{PowerBlock_Start}} | ||
+ | {{PowerBlock_Other|Header=Activation Time|Text=4.93s}} | ||
+ | {{PowerBlock_Recharge|45.00s}} | ||
+ | {{PowerBlock_Other|Header=Endurance Cost|Text=21.00}} | ||
+ | {{PowerBlock_Other|Header=Accuracy|Text=1.00X}} | ||
+ | {{PowerBlock_Level|18}} | ||
+ | {{PowerBlock_Other|Header=Interrupt Time|Text=1.00s}} | ||
+ | {{PowerBlock_Other|Header=Power Type|Text=Click}} | ||
+ | {{PowerBlock_Other|Header=Target Type|Text=Friendlies}} | ||
+ | {{PowerBlock_Other|Header=Power Range|Text=10.00 ft}} | ||
+ | {{PowerBlock_Other|Header=Effect Area|Text=Location}} | ||
+ | {{PowerBlock_Effects|Creates pet '''Portal'''}} | ||
+ | {{PowerBlock_Blank|''Base Hit Points: 578.28''}} | ||
+ | {{PowerBlock_Other|Header=Portal Powers|Text=Creates pet '''Conscript'''}} | ||
+ | {{PowerBlock_Blank|''Base Hit Points: 430.0''}} | ||
+ | {{PowerBlock_Blank|Creates pet '''Conscript'''}} | ||
+ | {{PowerBlock_Blank|''Base Hit Points: 430.0''}} | ||
+ | {{PowerBlock_Blank|Creates pet '''Headman Gunman'''}} | ||
+ | {{PowerBlock_Blank|''Base Hit Points: 860.0''}} | ||
+ | {{PowerBlock_Other|Header=Conscript Powers|Text=[[Image:MedievalWeapons_BattleAxe.png|22px]] '''Rikti Rifle'''}} | ||
+ | {{PowerBlock_Blank|[[Image:MedievalWeapons_MaceClobber.png|22px]] '''Rikti Sword'''}} | ||
+ | {{PowerBlock_Other|Header=Headman Gunman Powers|Text=[[Image:Teleportation_Teleport.png|22px]] '''Teleport'''}} | ||
+ | {{PowerBlock_Blank|[[Image:MedievalWeapons_BattleAxe.png|22px]] '''Rikti Rifle'''}} | ||
+ | {{PowerBlock_Blank|[[Image:Jump_LongJump.png|22px]] '''Super Leap'''}} | ||
+ | {{PowerBlock_End}} | ||
+ | |||
+ | =====[[Image:Thugs_TargetedSummonMob.png]] Rikti Monkey Swarm===== | ||
+ | Calls a swarm of 10 or so rikti monkeys to come to your aid for a brief while. You must select an enemy target to attack first before calling these monkeys. Rikti monkeys are many, but they are very weak. Although they will follow you, they are not as loyal as your transponder pets, and they will only stick around for a few minutes before taking off. | ||
+ | |||
+ | {{PowerBlock_Start}} | ||
+ | {{PowerBlock_Other|Header=Activation Time|Text=1.67s}} | ||
+ | {{PowerBlock_Recharge|10m 0s}} | ||
+ | {{PowerBlock_Other|Header=Endurance Cost|Text=13.00}} | ||
+ | {{PowerBlock_Other|Header=Accuracy|Text=1.00X}} | ||
+ | {{PowerBlock_Level|26}} | ||
+ | {{PowerBlock_Other|Header=Power Type|Text=Click}} | ||
+ | {{PowerBlock_Other|Header=Target Type|Text=Enemies}} | ||
+ | {{PowerBlock_Other|Header=Power Range|Text=60.00 ft}} | ||
+ | {{PowerBlock_Other|Header=Effect Area|Text=Single Target}} | ||
+ | {{PowerBlock_Effects|Creates Pet Rikti Monkey (x10)}} | ||
+ | {{PowerBlock_Blank|''Base Hit Points: 160.0''}} | ||
+ | {{PowerBlock_Other|Header=Rikti Monkey Powers|Text=[[Image:PsychicBlast_MentalBlast.png|22px]] '''Psychic Dart'''}} | ||
+ | {{PowerBlock_Blank|[[Image:Inherent_Brawl.png|22px]] '''Monkey Brawl'''}} | ||
+ | {{PowerBlock_Blank|[[Image:FlamingShield_Burn.png|22px]] '''Monkey Gas'''}} | ||
+ | {{PowerBlock_Blank|[[Image:Jump_CombatJump.png|22px]] '''Monkey Jumping'''}} | ||
+ | {{PowerBlock_End}} | ||
}} | }} | ||
{{NPC Text|title=Costume Customization | {{NPC Text|title=Costume Customization | ||
− | |text= | + | |text=A bit less controversial than the powers, I hope. |
− | + | ||
+ | ===Rikti Uniform=== | ||
+ | Like the Soldiers of Arachnos, Rikti are required to have a uniform for their first costume slot; however, their next four can be either human or rikti in nature - the human side would probably be a hologram or mind-trick of some sort, instead of a sudden change in species. | ||
− | + | ====Costume Sets==== | |
'''Standard Costume Sets:''' | '''Standard Costume Sets:''' |
Latest revision as of 01:28, 29 August 2012
|
This page is designed to show my power and powerset ideas. It is constantly changing, even for seemingly finished tables, so don't be surprised if something you saw last time is different this time around.
Notes
- Armor-set powers' debuff resistances should be considered there all the time. It'd just take up room to put them there since they would be anyway.
- Knockback and Knockdown are seperated for clarity, but work the same as always where knockdown is just low-magnitude knockback.
- Mez resistance and mez protection are seperated for clarity. Remember: mez resistance lowers duration, protection actually stops the effects from happening.
Assault Powersets
Dominator Secondary |
- Archery Assault
- Assault Weapons
- Dark Assault
- Feral Assault (Claws)
- Force Assault (Force Field)
- Gravity Assault
- Kinetic Assault
- Illusory Assault
- Martial Arts (w/ chi blasts?)
- Medieval Assault (Archery + Broad Sword)
- Ninjutsu Assault (Katana + Ninjitsu)
- Radiation Assault (Radiant Assault?)
- Sonic Assault
- Stony Assault
- Storm Assault (Electricity Assault's counterpart?)
- Tech Assault (Pulse Rifle)
- Urban Assault (Dual Pistols)
Buff / Debuff Powersets
Defender Primary | |
Controller Secondary | |
Corruptor Secondary | |
Mastermind Secondary |
- Electrical Aura (Magnetic Aura?)
- Energy Field (it'll be different from Force Field, I swear!)
- Teamwork (requires the Arachnos Widow to rename its set)
Earth Domination
You can control the forces of the earth. You can manipulate earth and stone to defeat your foes. The crushing force of many earth powers can reduce a target's defense. Being of the earth, many of these powers need to be performed while on the ground.
Power Table
Power Information
Control Powersets
Controller Primary | |
Dominator Primary |
Dark Control
Focus the dark power of the netherworld to control your foes. Dark control focuses on draining your opponent.
Power Table
Power Information
Electricity Control
Power Table
Power Information
Gadget Control
Power Table
Defense Powersets
Tanker Primary | |
Brute Secondary | |
Scrapper Secondary | |
Stalker Secondary |
- Energy Aura (see Kinetic Aura for reason for change)
- Force Armor
- Kinetic Aura (Energy Aura change)
- Psionic Aura
- Radiatioactive Aura
- Sonic Armor
- Street Defense
- Storm Aura
Manipulation Powersets
Blaster Secondary |
- Darkness Manipulation
- Earth Manipulation
- Force Manipulation
- Gravity Manipulation
- Illusion Manipulation (Light Manipulation?)
- Kinetic Manipulation
- Martial Arts
- Ninjitsu Manipulation (Ninjutsu Manipulation?)
- Plant Manipulation (Thorn Manipulation?)
- Poison Manipulation (Toxin Manipulation?)
- Radiation Manipulation
- Sonic Manipulation (Sound Manipulation?)
- Storm Manipulation
- Strength Manipulation
- Traps
- Trick Arrows
Melee Powersets
Brute Primary | |
Scrapper Primary | |
Stalker Primary | |
Tanker Secondary |
- Energy Blade
- Gravity Melee
- Illusory Melee
- Poison Melee
- Polearm
- Psionic Melee
- Radiation Melee
- Scythe
- Staff
Ranged Powersets
Blaster Primary | |
Corruptor Primary | |
Defender Secondary |
- Dual Pistols
- Pulse Rifle
- Water Blast
Summon Powersets
Mastermind Primary |
- Demonology - Circle Behemoth as top tier?
- Knights
- Mad Science - Hydra Men for a tier? kidnapped, super-powered, brainwashed people?
- Police (hero only? Thugs antihesis?)
- Pirates
- Samurai
- Wolfpack - 5th/Council Warwolves moreso than animals
Archetypes
Rikti
An idea for a Rikti-based epic archetype that would be available to both heroes and villains.
Archetype Information
General Power Information
Detailed Power Information
Costume Customization