Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Power Pools"

From Paragon Wiki Archive
Jump to: navigation, search
m (updating link)
m (update)
Line 1: Line 1:
 
{{TOCright}}
 
{{TOCright}}
 
== Overview ==
 
== Overview ==
'''Power Pools''' are supplemental powersets available to all archetypes, beyond the primary and secondary powersets selected during character creation. A character may select powers from up to four power pools per build. Unlike primary and secondary archetype powersets, a character may change their power pools during a respec. Each power pool has four powers, which are unlocked starting at [[Level#Security Level / Threat Level|level]] 6 through a tiered prerequisite system as illustrated in the table below.
+
'''Power Pools''' are supplemental powersets available to all archetypes, beyond the primary and secondary powersets selected during character creation. A character may select powers from up to four power pools per build. Unlike primary and secondary archetype powersets, a character may change their power pools during a respec. Each power pool has either four or five powers, which are unlocked at various [[Level#Security Level / Threat Level|levels]], as described below.
 +
 
 +
Pool powers aren't as effective as their cousins in primary and secondary powersets. However, they can be used to cover a weakness in your power sets ([[Medicine#Aid Self|Aid Self]] for a [[Blaster]]), provide support abilities to your team-mates ([[Leadership#Maneuvers|Maneuvers]] for a [[Defender]]), or have a surprising twist or contradiction on your Archetype and power sets ([[Presence#Provoke|Provoke]] for a [[Mastermind]]). The [[Travel Powers]] also come from the power pools. Utilizing power pools may require skipping one or more powers in the primary or secondary powersets of the character.
 +
 
 +
== Power Pools ==
 +
* [[Concealment]]
 +
* [[Fighting]]
 +
* [[Flight]]
 +
* [[Leadership]]
 +
* [[Leaping]]
 +
* [[Medicine]]
 +
* [[Presence]]
 +
* [[Speed]]
 +
* [[Teleportation]]
 +
 
 +
'''NOTE:''' [[Peacebringer]]s and [[Warshade]]s do not have access to the [[Flight]] and [[Teleportation]] pools.
 +
 
 +
== Selecting Pool Powers ==
 +
Upon training to level 4, you will receive the following message on the power selection screen:
 +
 
 +
{{Cutscene|Text='''IMPORTANT!'''
 +
 
 +
{{red|NEEDS UPDATED I21 TEXT}} }}
  
 
{| class="wikitable"
 
{| class="wikitable"
|+ Prerequisites for pool powers
+
|+ Prerequisites for standard power pools
 
|-
 
|-
 
| First power
 
| First power
| Level 6
+
| Level 4
 
|-  
 
|-  
 
| Second power
 
| Second power
| Level 6
+
| Level 4
 
|-
 
|-
| Third power*
+
| Third power
 
| Level 14, and at least one other power from this pool
 
| Level 14, and at least one other power from this pool
 
|-
 
|-
 
| Fourth power
 
| Fourth power
| Level 20, and at least two other powers from this pool
+
| Level 14, and at least two other powers from this pool
 +
|}
 +
{| class="wikitable"
 +
|+ Prerequisites for Travel Power pools
 +
|-
 +
| First power
 +
| Level 4
 +
|-
 +
| Second power
 +
| Level 4
 +
|-
 +
| Third power
 +
| Level 4
 +
|-
 +
| Fourth power
 +
| Level 14, and at least two other powers from this pool
 +
|-
 +
| Fifth power
 +
| Level 14, and at least two other powers from this pool
 
|}
 
|}
 
* Travel powers can be available at level 6 for some players; [[#Notes|see below]].
 
 
Upon training to level 6, you will receive the following message on the power selection screen:
 
 
{{Cutscene|Text='''IMPORTANT!'''
 
 
'''You have unlocked access to new power sets! '''
 
 
To select a Power Pool power ''instead'' of a regular power, click the Power Pool Sets button in the right hand column.
 
 
At level 6, you may choose one of the first two powers in any Power Pool set. The third power in a set will become available at '''level 14''', only if you chose one of the first two powers in the set earlier. The fourth power will become available at  '''level 20''', only if you chose the third power in the set earlier.
 
 
You can choose a Power Pool power instead of a normal power from this point forward.}}
 
 
== Uses ==
 
Pool powers aren't as effective as their cousins in primary and secondary powersets. However, they can be used to cover a weakness in your power sets ([[Medicine#Aid Self|Aid Self]] for a [[Blaster]]), provide support abilities to your team-mates ([[Leadership#Maneuvers|Maneuvers]] for a [[Defender]]), or have a surprising twist or contradiction on your Archetype and power sets ([[Presence#Provoke|Provoke]] for a [[Mastermind]]). The [[Travel Powers]] also come from the power pools. Utilizing power pools may require skipping one or more powers in the primary or secondary powersets of the character.
 
 
== Notes ==
 
* [[Peacebringer]]s and [[Warshade]]s do not have access to the [[Flight]] and [[Teleportation]] pools.
 
* Players who have earned the 60 month veteran reward [[City Traveler Badge]] will unlock the four travel powers ([[Flight#Fly|Fly]], [[Leaping#Super Jump|Super Jump]], [[Speed#Super Speed|Super Speed]], and [[Teleportation#Teleport|Teleport]]) at level 6 instead of level 14, without requiring a prerequisite.
 
 
== Power Pools ==
 
*[[Concealment]]
 
*[[Fighting]]
 
*[[Flight]]
 
*[[Leadership]]
 
*[[Leaping]]
 
*[[Medicine]]
 
*[[Presence]]
 
*[[Speed]]
 
*[[Teleportation]]
 
  
 
== Historical ==
 
== Historical ==
 
 
* Prior to [[Issue 19]], the [[Fitness]] pool was a selectable power pool instead of an inherent powerset. Characters created prior to Issue 19 will still have the non-inherent Fitness Power Pool if they had selected any powers from that pool prior to its removal. However, the pool no longer appears in the list of power pools for characters reaching level 6 either through normal play or by performing a [[respecification|respec]].
 
* Prior to [[Issue 19]], the [[Fitness]] pool was a selectable power pool instead of an inherent powerset. Characters created prior to Issue 19 will still have the non-inherent Fitness Power Pool if they had selected any powers from that pool prior to its removal. However, the pool no longer appears in the list of power pools for characters reaching level 6 either through normal play or by performing a [[respecification|respec]].
 +
* [[Issue 21]] reduced the unlock level of all power pools from level 6 to level 4. Issue 21 also reduced the level to choose a travel power to level 4 as well, and requires no prerequisite.
 +
* The Travel Power pools (Flight, Leaping, Speed, Teleportation) allowed selection of the travel power at level 6 without a prerequisite if the player had the [[City Traveler Badge (Vet)|60 month veteran reward]]. This veteran reward was removed with the level changes in Issue 21.
  
 
== See Also ==
 
== See Also ==

Revision as of 23:02, 27 September 2011

Overview

Power Pools are supplemental powersets available to all archetypes, beyond the primary and secondary powersets selected during character creation. A character may select powers from up to four power pools per build. Unlike primary and secondary archetype powersets, a character may change their power pools during a respec. Each power pool has either four or five powers, which are unlocked at various levels, as described below.

Pool powers aren't as effective as their cousins in primary and secondary powersets. However, they can be used to cover a weakness in your power sets (Aid Self for a Blaster), provide support abilities to your team-mates (Maneuvers for a Defender), or have a surprising twist or contradiction on your Archetype and power sets (Provoke for a Mastermind). The Travel Powers also come from the power pools. Utilizing power pools may require skipping one or more powers in the primary or secondary powersets of the character.

Power Pools

NOTE: Peacebringers and Warshades do not have access to the Flight and Teleportation pools.

Selecting Pool Powers

Upon training to level 4, you will receive the following message on the power selection screen:

Balloon.png IMPORTANT!

NEEDS UPDATED I21 TEXT

Prerequisites for standard power pools
First power Level 4
Second power Level 4
Third power Level 14, and at least one other power from this pool
Fourth power Level 14, and at least two other powers from this pool
Prerequisites for Travel Power pools
First power Level 4
Second power Level 4
Third power Level 4
Fourth power Level 14, and at least two other powers from this pool
Fifth power Level 14, and at least two other powers from this pool

Historical

  • Prior to Issue 19, the Fitness pool was a selectable power pool instead of an inherent powerset. Characters created prior to Issue 19 will still have the non-inherent Fitness Power Pool if they had selected any powers from that pool prior to its removal. However, the pool no longer appears in the list of power pools for characters reaching level 6 either through normal play or by performing a respec.
  • Issue 21 reduced the unlock level of all power pools from level 6 to level 4. Issue 21 also reduced the level to choose a travel power to level 4 as well, and requires no prerequisite.
  • The Travel Power pools (Flight, Leaping, Speed, Teleportation) allowed selection of the travel power at level 6 without a prerequisite if the player had the 60 month veteran reward. This veteran reward was removed with the level changes in Issue 21.

See Also