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{{TOCright}}
 
{{TOCright}}
 
== Overview ==
 
== Overview ==
'''Titan Weapons''' is a primary Power Set for [[Brute]]s and [[Scrapper]]s and a secondary Power Set for [[Tanker]]s. {{PMarket Powerset|vip=n}}
+
[[File:ParagonMarket PowerSet TitanWeapons.png|left]] '''Titan Weapons''' is a primary Power Set for [[Brute]]s and [[Scrapper]]s, and a secondary Power Set for [[Tanker]]s. {{PMarket Power Set|vip=n|cost=800}}
 +
{{clrl}}
  
You wield an over-sized weapon of some sort; a gigantic sword, mace or axe or possibly even a railroad crossing sign. The weapon's sheer mass gives it great destructive power, and your immense strength and skill allow you to use it as a devastating weapon. Titan Weapons as a set, has exceptional area of effect capability, while retaining a strong single target ability. Certain powers can only be used as follow up attacks and are grayed out when first entering combat, while others allow you to build up momentum and accelerate your attack speed for a few moments.  Momentum is gained by using a Titan Weapon power when you don't already have Momentum.  This effect lasts for 5 seconds.  Once Momentum wears off, another Titan Weapon attack must be used to grant Momentum again.
+
"You wield an over-sized weapon of some sort; a gigantic sword, mace or axe or possibly even a railroad crossing sign. The weapon's sheer mass gives it great destructive power, and your immense strength and skill allow you to use it as a devastating weapon. Titan Weapons as a set, has exceptional area of effect capability, while retaining a strong single target ability. Certain powers can only be used as follow up attacks and are grayed out when first entering combat, while others allow you to build up momentum and accelerate your attack speed for a few moments.  Momentum is gained by using a Titan Weapon power when you don't already have Momentum.  This effect lasts for 5 seconds.  Once Momentum wears off, another Titan Weapon attack must be used to grant Momentum again.
  
 
Possible [[Weapon Customization#Titan Weapons|Titan Weapon Customizations]]
 
Possible [[Weapon Customization#Titan Weapons|Titan Weapon Customizations]]
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== Power Tables ==
 
== Power Tables ==
 
=== Brute ===
 
=== Brute ===
The '''Titan Weapons''' Power Set is available as a primary set for [[Brute]]s. The following table shows what Powers are available and at which levels:
+
The Titan Weapons power set is available as a primary set for [[Brute]]s. The following table shows the level at which each power is available:
  
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
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=== Scrapper ===
 
=== Scrapper ===
The '''Titan Weapons''' Power Set is available as a primary set for [[Scrapper]]s. The following table shows what Powers are available and at which levels:
+
The Titan Weapons power set is available as a primary set for [[Scrapper]]s. The following table shows the level at which each power is available:
  
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
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=== Tanker ===
 
=== Tanker ===
The '''Titan Weapons''' Power Set is available as a secondary set for [[Tanker]]s. The following table shows what Powers are available and at which levels:
+
The Titan Weapons power set is available as a secondary set for [[Tanker]]s. The following table shows the level at which each power is available:
  
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
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== Powers ==
 
== Powers ==
 
The following powers are in the Titan Weapons Power Set.
 
 
 
=== [[File:TitanWeapons_ArcofDestruction.png]] Arc of Destruction ===
 
=== [[File:TitanWeapons_ArcofDestruction.png]] Arc of Destruction ===
 
+
You swing your weapon in a devastating Arc of Destruction that deals Superior Smashing damage and has a good chance to knock foes down. Arc of Destruction may only be used while on the ground.
You swing your weapon in a devastating Arc of Destruction that deals Superior Smashing damage and has a good chance to knock foes down. Arc of Destruction may only be used while on the ground.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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=== [[File:TitanWeapons_BuildUp.png]] Build Momentum ===
 
=== [[File:TitanWeapons_BuildUp.png]] Build Momentum ===
 
+
Grants you momentum, moderately increases the amount of damage you deal for a few seconds and slightly increases your chance to hit. Build Momentum grants you Momentum for 10 seconds and it replaces any remaining Momentum you may still have.
Grants you momentum, moderately increases the amount of damage you deal for a few seconds and slightly increases your chance to hit. Build Momentum grants you Momentum for 10 seconds and it replaces any remaining Momentum you may still have.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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=== [[File:TitanWeapons_Confront.png]] Confront ===
 
=== [[File:TitanWeapons_Confront.png]] Confront ===
 
 
Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.
 
Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.
  
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=== [[File:TitanWeapons_CrushingBlow.png]] Crushing Blow ===
 
=== [[File:TitanWeapons_CrushingBlow.png]] Crushing Blow ===
 
 
You swing a mighty crushing blow at your opponent dealing High Smashing damage and reducing their defense.
 
You swing a mighty crushing blow at your opponent dealing High Smashing damage and reducing their defense.
  
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=== [[File:TitanWeapons_DefensiveSweep.png]] Defensive Sweep ===
 
=== [[File:TitanWeapons_DefensiveSweep.png]] Defensive Sweep ===
 
+
You take a defensive stance and strike your opponents. Successfully executing this attack will cause light smashing damage to nearby foes, while giving you increased defense against their melee and smashing attacks.
You take a defensive stance and strike your opponents. Successfully executing this attack will cause light smashing damage to nearby foes, while giving you increased defense against their melee and smashing attacks.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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=== [[File:TitanWeapons_FollowThrough.png]] Follow Through ===
 
=== [[File:TitanWeapons_FollowThrough.png]] Follow Through ===
 
+
You Follow Through with a massive attack dealing Superior Smashing damage, knocking your opponent down and possibly stunning them. Additionally, Follow Through can cause the target to suffer a small amount of Lethal damage over time. NOTE: Follow Through requires Momentum in order to be activated.
You Follow Through with a massive attack dealing Superior Smashing damage, knocking your opponent down and possibly stunning them. Additionally, Follow Through can cause the target to suffer a small amount of Lethal damage over time. NOTE: Follow Through requires Momentum in order to be activated.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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=== [[File:TitanWeapons_ShatterArmor.png]] Rend Armor ===
 
=== [[File:TitanWeapons_ShatterArmor.png]] Rend Armor ===
 
 
You batter your enemy with your mighty weapon dealing Extreme Smashing damage and reducing their resistance to damage as well as their defense to all types of attacks for a short time.
 
You batter your enemy with your mighty weapon dealing Extreme Smashing damage and reducing their resistance to damage as well as their defense to all types of attacks for a short time.
  
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=== [[File:TitanWeapons_Taunt.png]] Taunt ===
 
=== [[File:TitanWeapons_Taunt.png]] Taunt ===
 
+
Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An To Hit check is required to Taunt enemy players, but is not needed against critter targets.
Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An Accuracy check required to Taunt enemy players, but is not needed against critter targets.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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=== [[File:TitanWeapons_SweepingStrike.png]] Titan Sweep ===
 
=== [[File:TitanWeapons_SweepingStrike.png]] Titan Sweep ===
 
 
You make a sweeping slash with your weapon, causing high damage and possibly knocking your opponent down.
 
You make a sweeping slash with your weapon, causing high damage and possibly knocking your opponent down.
  
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=== [[File:TitanWeapons_WhirlingSlice.png]] Whirling Smash ===
 
=== [[File:TitanWeapons_WhirlingSlice.png]] Whirling Smash ===
 
+
You perform a powerful Whirling Smash that deals Moderate Smashing damage, and can knock an opponent down. Additionally, Whirling Smash can cause the target to suffer a small amount of Lethal damage over time. NOTE: Whirling Smash requires Momentum in order to be activated.
You perform a powerful Whirling Smash that deals Moderate Smashing damage, and can knock an opponent down. Additionally, Whirling Smash can cause the target to suffer a small amount of Lethal damage over time. NOTE: Whirling Smash requires Momentum in order to be activated.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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== Historical ==
 
== Historical ==
 
{{historical|type=section|reason=change}}
 
{{historical|type=section|reason=change}}
* This set was added to the game in [[Issue 21]] on December 6, 2011.
+
* This set was accidentally released onto the [[Paragon Market]] on November 1, 2011, for a very brief moment for players to purchase. When it was pulled by the developers, players who were lucky enough to purchase it were allowed to keep it rather than it being removed from their power set list on character creation. According to [[Zwillinger]], twelve people were able to purchase it during the time it was up, upon which they were labeled the "Dirty Dozen" by the dev team.[http://web.archive.org/web/20120906094917/http://boards.cityofheroes.com/showpost.php?p=4022563&postcount=13] [[Positron (Developer)|Positron]] replied on the same thread that the twelve players were also known as the "Titan Twelve".[http://web.archive.org/web/20120906095241/http://boards.cityofheroes.com/showpost.php?p=4024015&postcount=23]
* This set was accidentally released onto the [[Paragon Market]] on November 1, 2011 for a very brief moment for players to purchase. When it was pulled by the developers, players who were lucky enough to purchase it were allowed to keep it rather than it being removed from their power set list on character creation. According to [[Zwillinger]], twelve people were able to purchase it during the time it was up, upon which they were labeled the "Dirty Dozen" by the dev team.[http://boards.cityofheroes.com/showpost.php?p=4022563&postcount=13] [[Positron (Developer)|Positron]] replied on the same thread that the twelve players were also known as the "Titan Twelve".[http://boards.cityofheroes.com/showpost.php?p=4024015&postcount=23]
+
* This set was added to the game for [[Brute]]s, [[Scrapper]]s, [[Stalker]]s, and [[Tanker]]s on December 6, 2011, as an update to [[Issue 21]].
 +
 
 +
== External Links ==
 +
* [http://web.archive.org/web/20121003110923/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_16.php Intrepid Informer #16]
 +
* [http://web.archive.org/web/20121003110921/http://na.cityofheroes.com/en/news/news_archive/featured_items_at_the_paragon_market_-_12611.php Added to Paragon Market]
 +
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Brute|Type=Melee}}
 +
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Scrapper|Type=Melee}}
 +
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Tanker|Type=Melee}}
  
 
[[Category:Power Sets]]
 
[[Category:Power Sets]]

Latest revision as of 06:14, 10 December 2013

Overview

ParagonMarket PowerSet TitanWeapons.png
Titan Weapons is a primary Power Set for Brutes and Scrappers, and a secondary Power Set for Tankers. This premium power set is available for 800 Paragon Points on the Paragon Market for Free and Premium Players; VIP Players must also purchase this set.

"You wield an over-sized weapon of some sort; a gigantic sword, mace or axe or possibly even a railroad crossing sign. The weapon's sheer mass gives it great destructive power, and your immense strength and skill allow you to use it as a devastating weapon. Titan Weapons as a set, has exceptional area of effect capability, while retaining a strong single target ability. Certain powers can only be used as follow up attacks and are grayed out when first entering combat, while others allow you to build up momentum and accelerate your attack speed for a few moments. Momentum is gained by using a Titan Weapon power when you don't already have Momentum. This effect lasts for 5 seconds. Once Momentum wears off, another Titan Weapon attack must be used to grant Momentum again.

Possible Titan Weapon Customizations

Power Tables

Brute

The Titan Weapons power set is available as a primary set for Brutes. The following table shows the level at which each power is available:

Power Level Effect
TitanWeapons DefensiveSweep.png Defensive Sweep 1 Melee(Cone), Light DMG(Smashing), Self +DEF(Melee, Smash)
TitanWeapons CrushingBlow.png Crushing Blow 1 Melee, High DMG(Smashing), -DEF
TitanWeapons SweepingStrike.png Titan Sweep 2 Melee (Cone), High DMG(Smashing), Foe Knockdown
TitanWeapons BuildUp.png Build Momentum 6 Self +DMG, +To Hit, +Momentum
TitanWeapons FollowThrough.png Follow Through 8 Melee, Superior DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Stun, Requires Momentum
TitanWeapons Taunt.png Taunt 12 Ranged (Targeted AoE), Foe Taunt
TitanWeapons ShatterArmor.png Rend Armor 18 Melee, Extreme DMG(Smashing), Foe -Def(All), -Res(All)
TitanWeapons WhirlingSlice.png Whirling Smash 26 PBAoE Melee, Moderate DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Requires Momentum
TitanWeapons ArcofDestruction.png Arc of Destruction 32 Melee (Cone), Superior DMG(Smashing), Foe Knockback

Scrapper

The Titan Weapons power set is available as a primary set for Scrappers. The following table shows the level at which each power is available:

Power Level Effect
TitanWeapons DefensiveSweep.png Defensive Sweep 1 Melee(Cone), Light DMG(Smashing), Self +DEF(Melee, Smash)
TitanWeapons CrushingBlow.png Crushing Blow 1 Melee, High DMG(Smashing), -DEF
TitanWeapons SweepingStrike.png Titan Sweep 2 Melee (Cone), High DMG(Smashing), Foe Knockdown
TitanWeapons FollowThrough.png Follow Through 6 Melee, Superior DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Stun, Requires Momentum
TitanWeapons BuildUp.png Build Momentum 8 Self +DMG, +To Hit, +Momentum
TitanWeapons Confront.png Confront 12 Ranged, Foe Taunt
TitanWeapons ShatterArmor.png Rend Armor 18 Melee, Extreme DMG(Smashing), Foe -Def(All), -Res(All)
TitanWeapons WhirlingSlice.png Whirling Smash 26 PBAoE Melee, Moderate DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Requires Momentum
TitanWeapons ArcofDestruction.png Arc of Destruction 32 Melee (Cone), Superior DMG(Smashing), Foe Knockback

Tanker

The Titan Weapons power set is available as a secondary set for Tankers. The following table shows the level at which each power is available:

Power Level Effect
TitanWeapons DefensiveSweep.png Defensive Sweep 1 Melee(Cone), Light DMG(Smashing), Self +DEF(Melee, Smash), Foe -Res(All)
TitanWeapons CrushingBlow.png Crushing Blow 2 Melee, High DMG(Smashing), -DEF
TitanWeapons SweepingStrike.png Titan Sweep 4 Melee (Cone), High DMG(Smashing), Foe Knockdown
TitanWeapons Taunt.png Taunt 10 Ranged (Targeted AoE), Foe Taunt
TitanWeapons FollowThrough.png Follow Through 16 Melee, Superior DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Stun, Requires Momentum
TitanWeapons BuildUp.png Build Momentum 20 Self +DMG, +To Hit, +Momentum
TitanWeapons ShatterArmor.png Rend Armor 28 Melee, Extreme DMG(Smashing), Foe -Def(All), -Res(All)
TitanWeapons WhirlingSlice.png Whirling Smash 35 PBAoE Melee, Moderate DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Requires Momentum
TitanWeapons ArcofDestruction.png Arc of Destruction 38 Melee (Cone), Superior DMG(Smashing), Foe Knockback

Powers

TitanWeapons ArcofDestruction.png Arc of Destruction

You swing your weapon in a devastating Arc of Destruction that deals Superior Smashing damage and has a good chance to knock foes down. Arc of Destruction may only be used while on the ground.

Damage Superior
Recharge Slow
Minimum Level V archetypeicon brute.png 32 (Brute)
Archetypeicon scrapper.png 32 (Scrapper)
Archetypeicon tanker.png 38 (Tanker)
Effects Melee (Cone), Superior DMG(Smashing), Foe Knockback
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute, Tanker only)
Set Categories IO Knockback Distance.png Knockback
IO PBAoE Damage.png PBAoE Damage
IO Taunt Duration.png Taunt (Brute, Tanker only)

TitanWeapons BuildUp.png Build Momentum

Grants you momentum, moderately increases the amount of damage you deal for a few seconds and slightly increases your chance to hit. Build Momentum grants you Momentum for 10 seconds and it replaces any remaining Momentum you may still have.

Recharge Long
Minimum Level V archetypeicon brute.png 6 (Brute)
Archetypeicon scrapper.png 8 (Scrapper)
Archetypeicon tanker.png 20 (Tanker)
Effects Self +DMG, +To Hit, +Momentum
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit Buffs.png Enhance ToHit Buff
Set Categories IO To Hit Buff.png To Hit Buff

TitanWeapons Confront.png Confront

Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 12 (Scrapper)
Effects Ranged, Foe Taunt
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO Taunt Duration.png Taunt

TitanWeapons CrushingBlow.png Crushing Blow

You swing a mighty crushing blow at your opponent dealing High Smashing damage and reducing their defense.

Damage High
Recharge Moderate
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
Archetypeicon tanker.png 2 (Tanker)
Effects Melee, High DMG(Smashing), -DEF
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute, Tanker only)
Set Categories IO Melee Damage.png Melee Damage
IO Taunt Duration.png Taunt (Brute, Tanker only)

TitanWeapons DefensiveSweep.png Defensive Sweep

You take a defensive stance and strike your opponents. Successfully executing this attack will cause light smashing damage to nearby foes, while giving you increased defense against their melee and smashing attacks.

Damage Light
Recharge Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
Archetypeicon tanker.png 1 (Tanker)
Effects Melee(Cone), Light DMG(Smashing), Self +DEF(Melee, Smash)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute, Tanker only)
Set Categories IO Defense Buff.png Defense
IO PBAoE Damage.png PBAoE Damage
IO Taunt Duration.png Taunt (Brute, Tanker only)

TitanWeapons FollowThrough.png Follow Through

You Follow Through with a massive attack dealing Superior Smashing damage, knocking your opponent down and possibly stunning them. Additionally, Follow Through can cause the target to suffer a small amount of Lethal damage over time. NOTE: Follow Through requires Momentum in order to be activated.

Damage Superior
Recharge Long
Minimum Level V archetypeicon brute.png 8 (Brute)
Archetypeicon scrapper.png 6 (Scrapper)
Archetypeicon tanker.png 16 (Tanker)
Effects Melee, Superior DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Stun, Requires Momentum
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute, Tanker only)
Set Categories IO Knockback Distance.png Knockback
IO Melee Damage.png Melee Damage
IO Disorient Duration.png Stuns
IO Taunt Duration.png Taunt (Brute, Tanker only)

TitanWeapons ShatterArmor.png Rend Armor

You batter your enemy with your mighty weapon dealing Extreme Smashing damage and reducing their resistance to damage as well as their defense to all types of attacks for a short time.

Damage Extreme
Recharge Long
Minimum Level V archetypeicon brute.png 18 (Brute)
Archetypeicon scrapper.png 18 (Scrapper)
Archetypeicon tanker.png 28 (Tanker)
Effects Melee, Extreme DMG(Smashing), Foe -Def(All), -Res(All)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute, Tanker only)
Set Categories IO Accurate Defense Debuff.png Accurate Defense Debuff
IO Defense DeBuff.png Defense Debuff
IO Melee Damage.png Melee Damage
IO Taunt Duration.png Taunt (Brute, Tanker only)

TitanWeapons Taunt.png Taunt

Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An To Hit check is required to Taunt enemy players, but is not needed against critter targets.

Recharge Slow
Minimum Level V archetypeicon brute.png 12 (Brute)
Archetypeicon tanker.png 10 (Tanker)
Effects Ranged (Targeted AoE), Foe Taunt
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO Taunt Duration.png Taunt

TitanWeapons SweepingStrike.png Titan Sweep

You make a sweeping slash with your weapon, causing high damage and possibly knocking your opponent down.

Damage High
Recharge Long
Minimum Level V archetypeicon brute.png 2 (Brute)
Archetypeicon scrapper.png 2 (Scrapper)
Archetypeicon tanker.png 4 (Tanker)
Effects Melee (Cone), High DMG(Smashing), Foe Knockdown
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute, Tanker only)
Set Categories IO Knockback Distance.png Knockback
IO PBAoE Damage.png PBAoE Damage
IO Taunt Duration.png Taunt (Brute, Tanker only)

TitanWeapons WhirlingSlice.png Whirling Smash

You perform a powerful Whirling Smash that deals Moderate Smashing damage, and can knock an opponent down. Additionally, Whirling Smash can cause the target to suffer a small amount of Lethal damage over time. NOTE: Whirling Smash requires Momentum in order to be activated.

Damage Moderate
Recharge Slow
Minimum Level V archetypeicon brute.png 26 (Brute)
Archetypeicon scrapper.png 26 (Scrapper)
Archetypeicon tanker.png 35 (Tanker)
Effects PBAoE Melee, Moderate DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Requires Momentum
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute, Tanker only)
Set Categories IO Knockback Distance.png Knockback
IO PBAoE Damage.png PBAoE Damage
IO Taunt Duration.png Taunt (Brute, Tanker only)

Historical

Badge time.png This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.
  • This set was accidentally released onto the Paragon Market on November 1, 2011, for a very brief moment for players to purchase. When it was pulled by the developers, players who were lucky enough to purchase it were allowed to keep it rather than it being removed from their power set list on character creation. According to Zwillinger, twelve people were able to purchase it during the time it was up, upon which they were labeled the "Dirty Dozen" by the dev team.[1] Positron replied on the same thread that the twelve players were also known as the "Titan Twelve".[2]
  • This set was added to the game for Brutes, Scrappers, Stalkers, and Tankers on December 6, 2011, as an update to Issue 21.

External Links